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Sand Giant

Huge giant, lawful neutral


Armor Class 17 (studded leather)
Hit Points 172 (15d12 + 75)
Speed 40 ft., burrow 10 ft.
STR DEX CON INT WIS CHA
23 (+6) 20 (+5) 20 (+5) 10 (+0) 13 (+1) 16 (+3)
Saving Throws Str +9, Con +8, Cha +6
Skills Athletics +9, Nature +3, Perception +4, Stealth +8, Survival +4
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 14
Eldritch Giant Languages Common, Giant
Challange 7 (2,900 XP)
Huge giant, neutral evil
Innate Spellcasting. The giant's innate spellcasting ability is
Armor Class 18 (full plate)
Charisma (spell save DC 14). It can innately cast the following
Hit Points 212 (17d12 + 102)
spells, requiring no material components:
Speed 50 ft.
STR DEX CON INT WIS CHA At will: detect magic, blur
26 (+8) 12 (+1) 22 (+6) 18 (+4) 14 (+2) 12 (+1) 3/day each: meld into stone
Saving Throws Int +8, Wis +6
Skills Arcana +12, Athletics +12, History +8, Investigation +8,
Perception +6 Actions
Senses darkvision 60 ft., passive Perception 16
Multiattack. The giant makes two scimitar attacks.
Languages Common, Giant
Challange 10 (5,900 XP) Scimitar. Melee Weapon Attack: +9 to hit, reach 10 ft., one target.
Innate Spellcasting. The giant's innate spellcasting ability is Hit: 16 (3d6 + 6) slashing damage.
Intelligence (spell save DC 16). It can innately cast the following
spells, requiring no material components: Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target.
Hit 22 (3d10 + 6) bludgeoning damage.
At will: detect magic
3/day each: counter spell, dimension door, dispel magic
1/day each: antimagic field

Actions
Multiattack. The giant makes two greataxe attacks.
Greataxe. Melee Weapon Attack: +12 to hit, reach 10 ft., one target.
Hit: 27 (3d12 + 8) slashing damage.
Rock. Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target.
Hit 30 (4d10 + 8) bludgeoning damage.

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