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AAB Proceedings

10 January, 1996 Issue 3 1


The newsletter of the History of the Imperium Working Group
(HIWG), a Traveller club using the official Traveller universe.
Produced and distributed by Clayton R. Bush.

Black Wednesday
On the first Wednesday of January, 1995 an announcement
spread across the internet that GDW was going to close down.
Details are on the next page. It seems the lackluster Christmas
sales were the last straw for GDW and several other companies.
Under the original arrangement at GDW, rights to the game

Contents systems revert to their designers.


Traveller (all versions) - Marc Miller
Where is Traveller Going . . 2 2300 AD - Frank Chadwick
Twilight: 2000 - Frank Chadwick
GDW Rights Reversions . . . 2 Dark Conspiracy - Frank Chadwick
Referendum Responses . . . 3 Space: 1889 - Frank Chadwick
Command Decision - Frank Chadwick
Chairsophont Nomination . 3
Who's Doing What . . . . . . 4 Other Turmoil
The resurgence of GDW's games depends on negotiations.
GDW closure announcement . 4
The gaming industry is not in good shape right now, however.
Games Workshop (of space orks fame) is considering
Insert: bankruptcy, after a year of trying to set up their own distribution
network. They imposed a $500 minimum on all orders, and saw
Animal and Dinosaur Data sales decline at hobby stores across America.
White Wolf magazine is closing its doors.
Wizards of the Coast released 75 employees.
Those were just the announcements that same Wednesday.

HIWG Leadership
On the Tuesday before the news, I started a campaign t o
choose a new Chairsophont. We've been leaderless for about a
year, and I felt the new year was a good time to re-organize. I
nominated Harold Hale on the HIWG-LIST on the Internet.
I felt we needed new leadership to decide on things like:
What should dues go for? Currently they cover the cost of
AABP and mailings to answer inquiries. Do we want to
undertake advertising or other expenditures?
How shall HIWG react to the internet? We've established a
On Marc Miller's list on page 2 , he presence there, but our organization is still based on paper
wants to know which products interest systems.
you the most. This is not made quite And then the news about GDW broke, and we needed a
clear. Send him a list of your 12 favorites, spokesman with some authority.
in order. (I can relay lists.)
Where Traveller Is Going - I
--Marc Miller (Forwarded by Scott Olson) 4
To keep as many people as possible informed, I will the Third Imperium.
(from time to time) put out my opinion of where 5. The Virus Era. (and others)
Traveller should go now that I am responsible for its Wide Variety of Products. Besides print products
future. like the comprehensive rules set, campaign settings,
Traveller needs to be revitalized with a wider equipment books, and adventures, I would like to see:
audience who will appreciate and love the game a s o Get on-Line Traveller (through MPGN) off the
much as its dedicated fans have in past years. Since ground.
its original publication in 1977, Traveller has been the o CD-ROM of all Traveller materials.
pre-eminent science-fiction game, covering role- o Big Traveller Poster. Consists of a map of the
playing, boardgames, miniatures, and computer Spinward Marches, Imperial Map, some of the aliens.
g o 1996 Traveller T-Shirt
system, continually expanding background and history, o Computer Referee Aids
and a wide v ariety of products in print, electronic, and o Background Documents
other media. o Novels
Comprehensive RulesSystem. The game system o Pseudo-Historical Sourcebooks
rules will be consolidated based on the original Classic o Traveller Trading Card Game
Traveller rules (revised in light of 20 years of role- o Traveller Story-Telling Card Game
playing experience). I envision adding a task system o Posters and Art Prints
and a v ehicle design system to the basic rules. Game o Comics and Graphic Novels
rules will concentrate on the v ehicles, starships, and o ID Cards
equipment players will encounter and use (rather than o Cardboard Fold-up Starships
covering every possibility). The key is that these rules o Cardboard Fold-up Grav T anks
must be easy to use, easy to understand, and F
accessible. subject to change, and I actively invite constructive
Continually Expanding History. With two decades c
of experience producing material for Traveller, we now we should go, and how we should get there.
have a broad canvas against which to play. I envision I am actively in discussions with potential publishers,
providing in general form to players approximately ten artists, writers, and licensees about Traveller. If you
eras (or campaign settings), each defined enough t o know of a potential participant in Traveller, please give
permit a number of adventures and campaigns. Some him or her my name and email address.
(5 of the 12 or so) of these eras would be: Thanks,
1. Grandfather’s Children. Adventuring in the heyday Marc Miller, FarFuture@aol.com
of the Ancients.
2. Long Night. After the collapse of the Rule of Man.
3. Early Imperium. Expansion of the Imperium into
unexplored territory.

Traveller reverting to Marc Miller


To: traveller@MPGN.COM RIGHTS TO GAMES
The industry news about GDW going out of business -- Loren K. Wiseman:
after 23 years mentions the reversion of Harpoon, Rights to assorted games revert to the designer(s).
Johnny Reb, and certain other titles, but their press Marc will get Traveller in all its forms: Traveller,
release is not specific about Traveller. The Traveller MegaTraveller, and TNE. Frank will get Twilight: 2000,
systems (including Classic Traveller, MegaTraveller, Space: 1889, Dark Conspiracy, Command Decision
and New Era) have reverted, or will revert, to myself and CPQ, et al. I get Pharsalus and a couple of other
(Marc Miller). titles nobody ever heard of. CRB: When asked, Loren
Rest easy, I am working hard at setting the agenda said that 2300 AD (and Cadillacs and Dinosaurs) went
for the coming years. Wish me luck, and send me your with Frank Chadwick. LKW: The agreement about
ideas. reversion of rights long predates Marc’s departure, as
Thanks, Marc Miller, FarFuture@aol.com it was part of our original partnership agreement.

10 January, 1996 2 AAB Proceedings


Responses to HIWG Referendum
--Clay Bush support alternate settings, if in the
Imperial universe. No one was
HIWG Purpose interested in settings outside that
1. What do you currently get out universe. AAB Proceedings
of HIWG? Most respondents felt 7. Would you support developing AAB Proceedings is distributed t o
they hadn’t been getting much another SF game? Majority said no, all active HIWG members. All
lately. with different degrees of emphasis. others may acquire copies at $2.00
2. What do you want to get out of AAB Proccedings per issue (or $12 at a time).
H 8. What do you currently get out To submit material, please send it
interest in developing different time of AABP? Most respondents noted to: Clayton R. Bush; PO Box 895;
periods of the Imperial universe. that AABP has had less content Limon, CO 80828.All materials are
3. How do you feel about lately, especially noting that much copyrighted by AUTHOR, and
expanding HIWG’s scope t o material had already been seen o n printed for discussion b y
exchange materials on other games the internet. permission. (N.B. Copyright law
besides Traveller? The majority 9. What do you want to get from protects words, not ideas.)
said, “No!” A few were neutral. HIWG?
Interests News: All were interested in Acknowledgements
4. Which v ersion of Traveller d o industry news that affected Traveller, MegaTraveller and
you use now? There was a split Traveller. Traveller: The New Era are trade-
between MegaTraveller and TNE. Equipment: Yes, no, and maybe marks owned by Game Designers
5. Would you buy new CT/MT Starships: Yes, no, and maybe Workshop. References to products
products if someone published Adventures: No, or nugget-type of GDW or its licensees are not
them? The majority said they would advnetures okay intended to infringe on their rights.
buy background material, but only a Subsectors: Evenly split
few admitted collectors planned t o Product reviews: Most said n o HIWG Connection
collect rule-type material. Answers to questions: Yes
HIWG (“History of the Imperium
6. Would you support developing Working Group”) is a fan organiza-
another setting? Most would tion for the Traveller role-playing
game. For membership

Chairsophont Election
information, write to:
Membership Secretary: Clay
Bush; P.O. Box 895; Limon, CO
by Clay Bush Being of proven interest in
80828.
The Chair position for HIWG has H
HIWG-Australia: David
been v acant for a year. It has been member longer than a year),
Schneider; 5 East Avenue; Allenby
filled in the past after a discussion Being of sound mind (always
Gardens, SA 5009; Australia.
by those actively participating in debateable given the preceding
running HIWG: the quadrant point),
editors, the computer contacts, and I nominate Harold Hale for the Computers
so on. Previous selections have post of Chair Sophont. IBM PC: Brian Borich, 3890 50th
been run inside the U.S., because If there are other candidates or Street; San Diego, CA 92105-3005.
w nominations, please post them MacIntosh: Rob Prior; 67
than InterNet. Therefore: here. Greenbelt Road; Richmond Hill,
Ontario, Canada L4C 5S1.
Being concerned that HIWG STATUS OF ELECTION
needs direction, After one week, Hale has six
Being willing to discuss votes on the HIWG-LIST, with n o
internationally this time (as we have other candidates.
this mailing list),

AAB Proceedings 31 Page 3 10 January, 1996


Who's Doing What
by Clay Bush something that we can and should be doing. I’ll
volunteer to start working rimward from Terra unless
Common Objective there are objections
We started and joined HIWG to develop a common Your "common objective" sounds like a plan. This is
universe we would all share. We can still do that. I something that we can and should be doing. I’ll
propose that we set our sights on fleshing out the 1116 volunteer to start working rimward from Terra unless
Imperium. there are objections. Anyone want to v olunteer to take
o The 1120 sector files were 1116 data with 1120 on the daunting task coming up with sector stats for
allegiances. the Aslan Heirate?
o Whether members want to play in TNE, Rebellion, Glenn: I like the idea of focussing on 1116, but we
or their own no-Rebellion-happened-here universe, don’t have to, and I would even say shouldn’t, limit
anyone can use the 1116 project as a baseline. ourselves to the Third Imperium. Let’s be free to cover
What would need to be done? known space.
What I would have to do, as Quadrant II Editor, is Leroy Guatney: I like this idea. I may not care about
finish naming worlds in Antares sector and some TNE any more, but I do not mind the notion of doing
library data. something that continues the CT tradition, even if
Quadrant III and IV have the least development, and someone may want to do a silly thing like collapse it
need the most work. for a new era.
Quadrant I is done, as far as 1116 is concerned. I have slowly been continuing my work on generating
This is an achievable project, if we ignore sector sectors for the Hiver Federation, sectors which have
boundaries in those cases where there is no sector not been published before except in name. At present I
analyst. The primary reason we haven’t finished it have working pre-production copies of Phlask,
already is that we waited till a sector analyst was Wrenton, Centrax, Langere, Drakken, Lorspane, and
appointed to name worlds. If no one took the sector, Darret. Extolian is next. Spica is finished for both pre-
or an analyst dropped out, the sector stayed fallow. Rebellion and new era.
Harold Hale: Sounds like a plan. I agree that this is Pete Burke: He is developing Cronor subsector/
Spinward Marches in detail. (He calls it Qronor!)

GDW CLOSING ITS DOORS


by Clay Bush the next edition of the HARPOON game. There are
From the Industry News topic in the GEnie Gaming inquiries about the roleplaying lines, but nothing has
Category. I repeat a message exactly as it appeared in been decided.
the GEnie topic. I don’t have any inside information o n GDW founder Frank Chadwick will now work
the closing. freelance, mostly in historical games. Schug says he
GDW is closing down. One of the oldest companies will probably remain with historical games he designed
in the industry, founded in 1973 as Game Designers’ after they go to other publishers.
Workshop, GDW has endured years of tough times. Harold Hale: Frank indicated to me that sales had
The company, which now consists of Frank Chadwick been v ery slow at the beginning of last month, so this
and Susan Schug (comptroller and print buyer), stops comes a little surprise. I have reason to believe that he
selling product January 19th and expects to be shut hoped that December sales would pick up and provide
down by the end of February. them with enough operating capital to get through
GDW is not declaring bankruptcy, and will not be 1996, but it was simply not to be.
selling its products at discounts. Schug says, “We’ll do The line reversions are actually old news. GDW has
the best we can to take care of everybody and find pretty much been stripped down to Traveller,
good homes for our games.” Twilight:2000, Command Decision and its varients for
Of these games, the licensed JOHNNY REB has some time. My guess is that Frank will take Command
reverted to its owner, John Hill, and HARPOON rights Decision and go to another company with it (and
have reverted to Larry Bond. CLASH OF ARMS will do Command Post Quarterly).

10 January, 1996 4 AAB Proceedings

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