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Members:
Hermias, Jeniel
Dela Cruz, John Ivan
Bataclan, Borgh
Amoncio, Angelo
Bonifacio, Lancurt
Defensor, Anthony
Navarro, Elaine
INTRODUCTION
Game is one of the most greatest technology industry right
now. Developer can get so many advantages.
Some psychologists do not believe in addiction to the Internet
itself, but rather in addiction to stimulation that the Internet
provides. They suggests that new Internet users often show an
initial infatuation with the novelty of the Web, but eventually lose
interest and decrease their time spent online back to a normal,
healthy amount. Those users who do go on to show compulsive
Internet utilization, for the most part become compulsive only
with regard to particular types of information to be had online,
most often gambling, pornography, chat room or shopping sites.
This is not an addiction to the Internet itself, but rather to risk-
taking, sex, socializing or shopping. In essence then, the chief
addictive characteristic of the Internet is its ability to enable
instant and relatively anonymous social stimulation. “Addicted”
Internet users are addicted to a favored kind of social stimulation
and not to the Internet itself, although it is also true that the
Internet has made it vastly easier and more convenient for
someone to develop such a compulsion.
Because the Internet is used by many people as a normal part
of their career or education, knowing how to separate excessive
from normal use becomes difficult and cannot be accomplished
using simple measures such as amount of time spent online in a
given period. Most fundamental in differentiating normal from
problem Internet use is the experience of compulsion to use the
net. Normal users, no matter how heavy their usage, do
not need to get online and do not neglect their occupational duties
or their relationships with family and friends to get online.
The internet today, even education can now be done online
from the comforts of your house. Yes, indeed this is possible. All
over the world, online education has brought a revolution in the
field of education and knowledge sharing. If you have an internet
connection and a computer, you can easily enroll in an online
education program. In today’s world, it is getting extremely
difficult to keep pace with time. In this scenario, online courses
have really done a great benefit to the students. One does not need
to take the pains and go to the school, college or university for the
study purpose. The study can be done through the net only. The
positive impact of the internet on a student’s life is such that they
can now go for any educational program (like associate degrees or
diplomas, bachelor courses, master courses or even doctoral or
post-doctoral courses) online. Many reputed schools, colleges,
and universities across the world now offer a number of online
education programs in diverse fields.
Conceptual Framework:
INPUT PROCESS OUTPUT
-Gather information why
do students prefer to play
rather than study
RESEARCH DESIGN:
RESEARCH INSTRUMENTS:
The interview protocol contains a guide to the respondents for them to answer the
interview questions properly. The researchers provided an input key to the research
questions in the protocol respondents. Prior to that, we also prepared probes to follow
key questions and transitions questions for the good flow of the interview. The interview
guide was built to conduct a qualitative interview in which highlights the known and
unknown issues in the topic. Respondents may expose many things but buy using the
instructions the researchers used on the issues needed to explore. This is the way to
build boundary around the research area. Moreover, it is hard to record everything in
the interview therefore, the researcher used an electronic device for recording.
RESEARCH PROCEDURES:
STATISTICAL TREATMENT: