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chapter T h e E x p e r i e n c e d M o d e l e r

O N E

1-1 An Italeri Tiger I superdetailed with new Academy tracks with spare links, On the Mark etched brass
grilles, skirt hangers and smoke discharger supports. The 712 decals are from Tamiya.

MAKING HISTORY in addition to some minor details, paint,decals


Model building is essentially recreating and weathering. There are,however, enough
realistic history you can hold in your hand. limited-run resin,plastic, and conversion kits
The miniature in your hands is there because that you can likely buy the shapes you need.
there was a real or imagined prototype (the
real thing). When you are successful as a ARE YOU AN ARTIST?
modeler, it takes virtually no imagination to In spite of the large availability of kits for
see that model as the real thing. A realistic the basic shapes of a model, it still requires
model can be defined, then, as a model where the skill of a trained artist to match the colors
there is nothing about that model that makes and hand-paint the markings of the proto -
it look like a model. type. The hobby manufacturers have gone a
Before the introduction of plastic kits, it step further in the last decade or so to make
took the talents of a sculptor to shape blocks it possible for just about anyone to match
of balsa into the shape of an aircraft or an the specific colors and markings of aircraft
armored fighting vehicle (“armor” for short). and armor. The perfection of the airbrush
Thanks to plastics and resin, the shapes are and reliable and quiet sources of “ a i r ”a re
generally perfect. Sure, you’ll discover as you now available to anyone, not just the profes-
research the prototype for your model that sional artists who were the first customers
the aircraft or armor you want to duplicate is for airbrushes.
really a variation on the kit and yours may
need a new wing shape or cockpit or turret,
1-2 A MIG-29 and the twin-seat MIG-29UB “in flight.” Both are Testor models built by Terry Tuytscheavers.

The airbrush has also made it far simpler who have been willing to share their tech-
to apply weathering to aircraft and armor niques over the past half-century, the tech-
models because you can mix the colors with niques are available to you and they are sim-
thinner and apply them as “virtual dust” ple enough and well-proven so you definitely
in a process very much like the exposure to can learn them. The ultimate realism,not
the conditions of the real-world colors of being able to spot a flaw that would make the
the prototype. model different from the prototype in any-
thing but size, is available to you.
BRING REALISM WITHIN YOUR REACH Some modelers refer to the place where
The basic tools and materials are now they build their models as their “workshop.”
available, but they are not going to be useful I prefer to call it a studio as in“artist’s studio.”
to you without three other elements: Traditional advice is to recommend a perfectly
1) technique – to use those tools and clean and well-illuminated room dedicated to
materials and 2) the practice it takes to the building of models. The reality, however,
develop the skills to apply those techniques. is that some of the best modelers work at a
We can help you find the materials and all desk in their den and the area looks like a
the techniques you need,including many bomb armed with paint and pieces of plastic
alternatives, on these pages. T h et h i rd has just exploded. No one but your immediate
element is what you must supply, 3) the family is going to judge how neat or orderly
patience to try these techniques and, if your area must be.
you’re not satisfied with the results, to try
them again and again until you master them.
Everyone, even the professional artist, has to
learn by practice. Thanks to the modelers
1-3 This Priest M7 self-propelled artillery vehicle is an Italeri kit. The interior is superdetailed with over
50 shells and ammo boxes from Verlinden. Doug DeCounter used fine mesh screen and brass wire to build
the gun basket. The markings are Verlinden dry transfers.

SEEING IS BELIEVING Modelers pride themselves on their


The one essential ingredient for your excellent close vision. Maybe your eyes are
studio,however, is good light from at least powerful but, too often, it’s a case of ego
three sources so you are never working under interfering with reality. It is impossible to get
a shadow. You can choose a couple of fluorescent really parallel lines or correctly aligned parts
lights placed directly above and to the side or even correctly aligned decals if your close-
of the work area plus an incandescent “spot” up vision is poor. A free-standing magnifying
light from a third direction. Or you can choose glass, a headband with magnifying lenses or
three fluorescents,three incandescents or just a really good pair of magnifying glasses
any combination. If you opt for fluorescents, are helpful modeling tools. Some modelers
I would suggest using one of the “Warm White” take close-up photos of their work to help
or “Soft White” bulbs that have an orange them catch any flaws in the models. That’s a
tint rather than the cold blue of “Cool White” bit cumbersome when you can see the flaws
and similar shades. The warmer colors are just as clearly with the help of some on-the-
more typical of outside light and you are more spot magnification as you are building and
likely to get a better match for prototype finishing the model.
colors under those lights. Incandescent or
halogen lights all produce a warm enough
light to be similar to natural lighting.
THE COMMITMENT, of airbrushing on a model with just a simple
YOU AND YOUR KIT two-color solid paint scheme. If you decide
If you want to get the most from each you want a well-weathered aircraft or armor
model you finish, you will want to find a kit model, learn that art on one of the simpler
that suits your skills and your willingness kits before tackling it with a complex 1/48-
to get involved with the model and the scale bomber or a 1/35-scale Armored
research process: in very loose terms, a Personnel Carrier.
commitment. Find a kit that’s a match and
you’ll have pleasure and delight. Find a kit RECREATING HISTORY
that’s not a match and you’re doomed to, at You can buy a model to duplicate just
best,frustration and, at worst, pitching the about any aircraft or armored fighting vehicle
model into the trash. from any period. If the kit is not available now,
Plastic model kits have evolved to the it likely has been made and can be located
point where they are available in a wide at swap meets or through classified ads in
range of complexity to challenge all skill levels. the modeling magazines. If you don’t find it
Some of the very simple kits are marked there, you may find a conversion kit to create
as beginner kits. It’s the other kits that can it, by modifying some existing kit. If you still
prove frustrating.Generally speaking,the can’t find it, be patient, there’s a good chance
larger the model, the more complex and the some manufacturer is tooling up to produce
greater the number of pieces. Some of the it in the near future. Go on to
1/72-scale aircraft,however , have as many something else while you wait.
pieces and details as the larger-scale models When you know that there’s a kit available
and,perhaps, photo-etched parts (explained for just about any prototype, you can take
later) as well. Some of the resin kits require a slightly different approach to the hobby.
extra skill. The assembly of the vacuum- Rather than starting with the kit, start with
formed kits (made from sheets of flat plastic research on the real thing. Most of us have
formed over molds by vacuum) require new specific aircraft or armor that we’ve always
skills. Do not, then, assume that just because wanted to model. The proliferation of kits is
the kit is plastic it will be easy to build. only exceeded, perhaps, by the proliferation
Develop your modeling skills in obtaining a of books. Public libraries often have major
perfect fit and finish with simple kits, then sections on aircraft and armor. The libraries’
progress to the more complex kits once you book selections, however, tend to be rather
have mastered the advanced skills of making broad with books that show a lot of photos
that simple kit into a realistic replica. about a lot of airplanes. What you may prefer
The finish you want on the model can are some of the smaller books and booklets
also make it more complex a project than that deal with specific aircraft or armor and
you might imagine. It takes some real experi- the close variations,with aircraft or armor
ence,for example,to learn how to apply a from smaller countries, or from very specific
realistic bare aluminum finish. If this is your time periods in limited theaters of operations.
first model to be finished in bare aluminum, The best source for those books is your
you’d be happier with a 1/72-scale P-51 than hobby shop.There are probably a hundred
a 1/48-scale 747. Similarly, some of the more publishers of books on aircraft and armor.
complex camouflage paint schemes are best Many of the publishers are based in America
avoided until you have first mastered the art or England, but some of the more interesting
titles come from other countries in Europe
and from Japan.You do not, necessarily,
need text in English since the identification
designations are a universal language once
you know something about the prototype
aircraft or armor. Larger hobby shops should
be able to get catalogs from publishers
that include Aero Publishers, Aerofax,Air
Research,Aircraft Photo Packs, Ian Alan,
Arco,Argus,Aries, Avery, Aviation Heritage,
Aviation International, James Bender, Berlin, 1-4 Italeri’s M4A3 Sherman tank with Calliope
rocket launching battery is featured in most books
Challenge, Bill Dean, J.J. Fedorowicz,Flying
dedicated to Sherman tank variations.
Machine Press,Ghosts,Ginter, Grubb Street,
Hippocrene, Historic Av i a t i o n ,H o w e l l , HOW TO TELL IF YOU’RE AN
Jane’s,Kalmbach, Merriam Press,Monogram EXPERIENCED MODELER
Aviation, Motorbooks International, Osprey, The one skill that separates an experienced
Pacific A e ro ,P residio Press,Phalanx,Prentice modeler from a newcomer to the hobby is
Hall, Putnam Aeronautical Books, RZM that the experienced builder never, ever,
Imports,Shiffer, Specialty Press,Squadron- starts a model without at least one published
Signal Publications, Sterling Publishing,TAB photograph of the prototype he or she is
Books,Valor Publishing, Windrow and Green, going to recreate on the workbench.You can
Uni Pub Books, and others. Hobby shops develop your modeling skills by duplicating
usually have buyer’s guides for the hobby the box art, but there’s an ever greater satis-
industry that list the names and addresses faction in finding a variation on the box art
of publishers or you can ask a book store to model, even if it’s just an I.D. number.
look them up in Books In Print.
The drawback to working from the box
art is that you are removing yourself from
the prototype by one giant step: you are not
modeling the real thing, you are modeling an
artist’s or modeler’s interpretation of the real
thing. That same statement is true if you

1-5 The Accurate Miniatures A-36 Apache was a


variation on the P-51 Mustang.
1-6 The Italeri A-6E Intruder painted and decaled to match the box art.

try to duplicate the work of another modeler THE HOBBY WITHIN THE HOBBY
whose model might have appeared in one If, like most of us, you just could not
of the magazines. It’s enough of a challenge resist buying that kit at the hobby store, set it
to interpret the prototype’s subtle color aside until you can locate a book or booklet
and shape variations when you are working that will provide at least one photograph of
directly from a photograph of the prototype. the real thing. This sounds like discipline, but
Trying to model from a painting or another you’ll soon discover it is one of the greatest
model is a virtual guarantee that you will pleasures in modeling. When you spend
compound the errors that the first painter some time researching the prototype for your
model, you discover why the real thing existed,
or modeler has included.
how it performed, where it performed and
generally make a “friend” of that aircraft or
armor. It’s that familiarity that can give
your model character and life in your eyes
and that can often translate into including
tiny details (perhaps, like chipped paint
around the doors), that really do improve
its credibility. The experienced modelers
often spend as many equally enjoyable
hours reading about and studying the proto-
types for their models as they do building
and finishing the models themselves.
chapter A d v a n c e d M o d e l B u i l d i n g
T W O

2-1 Some of the special tools that can make plastic modeling easier and more accurate.

A F EW GOOD TOOLS • 1 x 2 x 2-inch cutting and alignment


You can assemble most plastic kits with blocks
nothing more than a good hobby knife and • Airbrush
some fine sandpaper. There are ,h o w ev e r, • Air supply
some special tools that have been discovered
and embraced by experienced modelers that • Spray booth
can make the model building and finishing Most of these tools will be available from
easier, quicker and more accurate. A minimum the better hobby shops. Those that do not
set of tools for an active modeler should include: actually stock this stuff can order most of it
• Hobby knife for you.Hobby shops do not, however, carry
hardwood blocks. The hardwood blocks can
• Tweezers be obtained from cabinet-making shops.
• Sprue cutters The shops may have cut-offs they’ll give
• Square jeweler’s file you. What you want are three or four blocks
about 1 inch thick and between 2 and 4
• Round or rat-tail jeweler’s file inches long and wide. The corners must all
• Razor saw be perfectly square. I use these blocks as
• Pin vise supports for models while filing or drilling
holes and as alignment tools to help obtain
• Drill bits from size 61 through 80 truly vertical or horizontal surfaces during
the assembly process.
PREPARE FOR ASSEMBLY KIT ASSEMBLY
You experienced modelers won’t want to That “dry run” assembly will have made
read this, but you really do need to read the it clear which portions of every part, or parts,
instructions. Use the instruction sheet and are aligning pegs,and which are tabs that
the parts sprue to do an imaginary “dry run” must be removed. This is also a good time to
of assembling the kit before you remove a identify where the molding or parting lines
single part from the sprue. Some of those (where two separate pieces join) travel across
parts are not exactly what they might appear the more complex parts. Some modelers prefer
to be. This is the time, too, to decide if you to remove those hairlines while the parts are
want any open hatches,cockpit covers,or still on the sprue. This is a good time, too, to
working flaps, or interior details or to model look for any ejection pin marks and, if they
the aircraft with the landing gear up or with are on visible surfaces,to fill them with a
it down and include landing gear bay details. small puddle of #8874 Model Master Instant
You may need to modify some of the kit’ s Plastic Adhesive (hobby-type cyanoacrylate
parts before assembling them to include cement) followed by a spray with #8875
those optional details. When you are ready Adhesive Accelerator (kicker).Use Model
to assemble the parts, wash each of the Master 50628 Micro Shear Sprue Cutters to
sprues or trees in a large container of soapy remove each part from the sprue. Take the
water to clean any grease or mold release time, as you remove each part, to be sure
from the parts. Rinse the parts thoroughly all traces of its connection to the sprue are
under running water. Dry them by letting removed by gently carving away or sanding
them rest overnight or use an airbrush to any remaining traces of the sprue.
blow them dry.

2-2 Fill the ejection pin marks with a drop of Instant Plastic Adhesive.
Decide,now, which parts you are going ASSEMBLING WITH
to paint as separate pieces.The landing gear, TRADITIONAL PLASTIC CEMENT
landing gear bay doors, bomb bay doors, The Model Master #8872 Precision Cement
propellers,any underwing munitions,the for plastics is thick enough so you can apply it
tracks and undercarriages of armor and any with the built-in needle applicator in a thin
tools, ammo or other hardware that will look bead. If you do, run the bead along the inside
“loose” should be painted as separate pieces. edge of any seam to minimize any cement
Also decide if you want detailed interiors or oozing from the joint. When you assemble
landing gear bays because you may want to the parts, use a lot of force to wiggle them
detail those areas and even paint them before slightly to speed up the time it takes for
the fuselage, body, or wings are assembled. the cement to dissolve the plastic.Use just
Test-fit all the parts and be prepared to enough cement so a hairline of dissolved
remove any aligning pins that make it difficult plastic and cement will appear along the full
to get the edges perfectly even. You have three length of the seam. When this dries for about
choices of adhesives for assembling the model. 48 hours, it can be easily trimmed flush with
The traditional Model Master #8872 Precision the surface of the model to minimize any
Cement (a thickened liquid cement for plastics), need for filler.
Testor #3520 Liquid Plastic Cement, or Model Some modelers prefer to use the thinner
Master #8874 Instant Plastic Adhesive (hobby- Testor #3520 Liquid Plastic Cement . To use
type cyanoacrylate cement) followed by a this cement, assemble the parts to be joined,
spray with #8875 Adhesive Accelerator hold them firmly, and apply just a drop of the
(kicker). Drier climates may need accelerator liquid cement to one end of the joint with a
for every application of Model Master Instant number 2/0 paint brush. The cement will flow
Plastic Adhesive. Try all three or combinations down the tight joint by capillary action and
of all three on different kits before you decide not onto the surface of the model. With
on a favorite. practice, you can control the flow of the

2-3 Mark Dickenson painted the interior of this Accurate Miniatures A-36 Apache before assembling the
halves of the fuselage.
Remember that a small amount of Model
Master Instant Plastic Adhesive or other
cyanoacrylate cement works better than a
large amount. If you are assembling small
parts, use a pin to apply just a drop of the
cement to the joint. Use the corner of a facial
tissue to wick away any excess cement. Just
touch the corner to any puddle and it will
wick away the excess cement – no wiping
or rubbing is necessary – when the excess
2-4 Hold the parts in place while you apply a drop cement is gone, spray on the Adhesive
of Instant Plastic Adhesive with a toothpick.
Accelerator for an instant bond.

liquid cement so capillary action alone carries


it the full length of the joint. A single drop of
this cement, applied with a needlepoint, can
be enough to attach smaller parts to the model.

ASSEMBLING WITH
INSTANT PLASTIC ADHESIVE
An alternative technique for assembling
any plastic kit is to use the Model Master
#8874 Instant Plastic Adhesive (hobby-type
cyanoacrylate cement) followed by a spray 2-6 Touch the cement with the corner of a facial
with #8875 Adhesive Accelerator (kicker). tissue to wick away any excess cement.

If you are assembling painted parts, none


of the plastic cements will form a strong bond.
The plastic cements are all designed to bond
by dissolving plastic, and the layer of paint
prevents that from happening. Carefully scrape
the paint off of the area to be cemented,to
attach prepainted parts.

2-5 Set the joint instantly with a quick spray of


Adhesive Accelerator.

With this method, you need only hold the


parts together (with your fingers well away
from the joint) for a few seconds because
the Accelerator makes the joint firm almost
instantly.
ASSEMBLING WITH
COMBINATIONS OF CEMENTS
Some modelers prefer to apply both
plastic cement and Instant Plastic Adhesive
to important seams like the joints between

2-8 Sand any joints cemented with Instant Plastic


Adhesive within minutes before they become rock hard.

CORRECTING
ASSEMBLY MISTAKES
It is possible to disassemble a joint made
2-7 Shave the seam of dissolved plastic flush with with Model Master Instant Plastic Adhesive,
the surface. but the results are certainly not guaranteed.
Common household ammonia will usually
fuselage halves or the upper and lower dissolve a joint made with Model Master
halves of large wings. Apply either Testor Instant Plastic Adhesive. Find a plastic
Liquid Plastic Cement or Model Master container with a lid that will seal and pour
Precision Cement first and press the parts in enough ammonia to cover the joint you
together (remember to keep your finger wish to disassemble. Let the model soak
tips well away from the joint). When you overnight and the joint should be broken.
are satisfied with the alignment of the parts, Rinse the model thoroughly and try again.
apply the Instant Plastic Adhesive followed Clearly mark and dedicate this container to
immediately by a spray with Adhesive modeling so it cannot accidentally be used
Accelerator to create a hard bead at the for food storage.Obviously, this method (nor
joint.If you use this method, file the bead any other) will not work to disassemble joints
at the joint flush with the surface within a made with a combination of Model Master
few minutes before the cement has a chance Instant Plastic Adhesive and plastic cement,
to become rock hard. This combination of nor joints made with any plastic cement.
glues provides the penetrating quick hold
of Instant Adhesive, with the rock hard grip Fingernail polish removers (which contain
and strength of the liquid cement. Smaller acetones) can be used to remove Model Master
parts can be assembled using either method. Instant Plastic Adhesive from your fingers,
but keep it away from the model because it
will dissolve plastic.
FILLING THE SEAMS panel line and replacing it with a scribed line
The best technique for filling seams is to will yield better results. Rivets can be
use just enough cement, as described earlier, replaced by applying a single dot of plastic
so there is no seam but, rather, a bead of cement with the point of a pin.
cement that can be sanded or filed away. Some modelers prefer to use putty because
Even with that precaution,however, there it is a bit easier to control. Model Master Red
Putty #8879C is the best choice for model
work. Use masking tape to limit the area
where the putty will spread. Use a toothpick
or spatula-type tool to apply the putty even -
ly over the seam or depression.Remove as
much excess putty as possible while it is still
wet. Let the putty dry overnight,then sand
the joint smooth with 400 grit sandpaper

2-9 Use Masking Tape to protect the areas you do


not want covered with putty.

will probably still be areas on the model


where the seam is visible or areas where
there are sinks caused by the molding process 2-10 This sink on the top of this wing was formed
or by using too much cement. Smaller when the landing gear bay was installed using too
depressions, like ejection pin marks and much cement. It should have been filled before the
model was painted.
small gaps in the seams,can be filled with
the Model Master Instant Plastic Adhesive wrapped over an ice cream stick. The put-
followed by a spray with Adhesive Accelerator. tied-in area will absorb paint more than the
Larger areas can be filled by covering the plastic, so be prepared to paint and sand it
depression or gap with baking soda or several times to remove any traces of the
micro balloons (small glass beads, available putty.
at hobby stores that specialize in flying model
aircraft) applied with a toothpick and spread ASSEMBLING BIPLANE MODELS
only where needed, followed by an application
of Instant Plastic Adhesive and Accelerator. When assembling biplanes or triplanes,
cement the struts to one of the wings and
Any damaged panel lines can be rescribed temporarily tape the wings in position to
by pulling a needle or a knife blade with the be sure the wings are positioned correctly.
cutting edge backwards to chisel the line. Often, some adjustment must be made
Use a ruler or thin piece of plastic as a straight to the strut mounting to achieve perfect
edge to guide the pin or knife blade.If the alignment. When the fit is perfect, set the
panel lines are raised, you may (with a lot of parts aside and finish the model including
practice) be able to replace them with heat- final colors and weathering. It is far easier to
stretched plastic sprue (stretched almost as paint biplane wings as separate assemblies.
thin as a human hair ) as described later in The final steps include assembly and the
this chapter. For most of us, filing in the raised addition of the flying wire braces between
the wings and at the tail.
chapter F i n i s h i n g f o r R e a l
T H R E E

3-1 Testors T-33A painted with Metalizer paints and polished to look just like bare aluminum.

PAINT FINISH pressure through an airbrush to blow water


No matter how well detailed or super- from crevices.
detailed your model may be, it is the paint Select the paints to match the prototype
that captures a viewer’s attention. If there based on your research. Read the chapters
are paint runs or sags, dust flecks, or other on airbrushing for some experienced model-
distractions in the paint, the realistic effect ers’advice on special paint effects that might
you are striving for is lost. The model must influence your choice of paints.
be virtually surgically clean before applying
paint.From now until the final clear coat is 3-2 Wash the model
with ammonia or
dry, handle the model with disposable cotton detergent, then protect
gloves and use wire or wood holders to it from greasy hands
support the model while you are painting it. by wearing disposable
cotton gloves every
Wash it by scrubbing the exposed surfaces time you handle it.
with detergent (not soap) and a stiff tooth -
brush.Thoroughly rinse the model by
holding it under running water. Let the
model dry in the air for a few hours, turning
it every so often to be certain any trapped
water runs out or evaporates.You can speed
up the drying process by using a hair dryer
set on a minimum setting or by using air
3-3 Paint the interiors of the cockpit, bomb bays and 3-4 Finish the cockpit interior paint and detail,
landing gear bays before assembling the model. then attach the canopy with Clear Part Cement.

3-5 Bend a wire coat hanger to hold the model while you paint it with an airbrush.

Begin by painting all the interior surfaces of Model Master #50622C Masking Tape or
the cockpit or driver’s compartment, the inside #50641C Parafilm M Masking Material.
of wheel wells, and areas visible through any The masking should stay on these areas
open doors or ports. This painting is best done throughout the entire painting, decaling,
while the model is still in pieces. clear coat process, and weathering to protect
Next, install the clear canopies or windows. the clear plastic surfaces.
Plastic cements and cyanoacrylates can frost
clear plastic, so it’s safest to install them with PARTS HOLDERS FOR PAINTING
a water-base cement like Model Master #8876 Cut some wire coat hangers and bend
Clear Parts Cement. Mask them with either them into large C-shapes so the ends will
You can apply Model Master paints with
a paint brush. If you opt for the paint brush
technique, your choice of camouflage patterns
and weathering will be extremely limited, but
it certainly is possible to finish a model with
this method.Use the best brushes you can
find like the Model Master #8841 Number 2
Red Sable Round for smaller areas, the #8861
1/2-inch Black Sable Flat for larger areas and
3-6 Loop Masking Tape to provide a sticky surface the #8842 3/0 Red Sable Round for details.
to hold small parts for painting. Paint the edges of any colors with the number
2 brush, then fill in the larger areas with the
spring outward to hold the model firmly by 1/4-inch brush, overlapping each stroke.Use
inserting the ends of the coat hanger through enough paint on the brush so the paint will
openings for the engine, landing gear or the flow and settle on its own to minimize visible
accessible parts-attaching slots or holes. Be brush marks.
sure the hanger holds the model firmly. Use
it to rotate the model into any position to
apply the paint.
Make holders for the smaller parts from
scraps of 1/4 x 2-inch wood slats (old wood or
metal venetian blind slats are perfect). Form
Masking Tape into four to six-inch-long loops
with the sticky side of the tape out. Press one
half of the loop onto the slat and you’ll have
a sticky surface (from the remaining half of
the Masking Tape loop) to hold those small 3-7 Apply several coats of Decal Setting Solution
to force the decals to settle into the seams.
p a r t s .P ress the small parts onto the sticky
tape. Paint one side of the small parts and
DECALS
let the paint dry. Remove the parts and apply
new tape, press the parts onto the tape with On most prototype aircraft and armor, the
the unpainted sides exposed, and finish markings are painted on, unlike the full-size
painting the parts. stickers used on some modern trucks. The
g o a l ,t h e n , for applying decals is to make
PAINTING TECHNIQUES them look like they were painted onto the
model, not applied as separate stickers. If you
Major portions of the later chapters in this
simply slide the decal in place,air bubbles,
book are devoted to airbrushing techniques
some of them almost microscopic in size,
because airbrushing is the method of paint-
will produce a slightly hazy effect, known as
ing that has been proven, by virtually all
“silvering.” You can eliminate the silvering by
experienced modelers,to produce the best
using the Model Master #2146 Decal Setting
results. Refer to those chapters now to learn
Solution or the stronger #2145 Decal Solvent
which airbrush, air supply and equipment to
Solution. These solutions actually dissolve
use and for step-by-step instructions on how
the decal enough so it hugs onto the painted
to apply Model Master paints with an airbrush.
surface just like another layer of paint.
3-8 This Italeri Panzer IV F2 has been superdetailed by Doug DeCounter with On the Mark etched brass
tool brackets, jack holders and barrel-cleaning tool brackets. The barrel-cleaning tools are plastic rod. The 433
numbers are Tamiya decals.

APPLYING DECALS should be trimmed before the decal is soaked


The Model Master II paints are formulated in water. Place the decal on a piece of glass
with just enough gloss so you can apply or Plexiglass and use a sharp hobby knife to
decals directly to the paint. With all other flat cut through both decal and paper.
or no-gloss finish paints, you should apply a The decals included in kits and most of
coat of clear gloss to minimize the forming those sold as accessories consist of a series
of those microscopic bubbles beneath the of layers that begin with a piece of paper,
decals that make them appear frosty. If then a layer of water-soluble glue, several
you have to cover a very large area with a layers of ink, and a final layer of clear usually
decal or apply a decal to a surface that is called the decal film. To apply the decal, first
convex in shape like the nose of an aircraft cut it from the sheet so you are only handling
model, the decal will fit more easily if you a single decal at a time. Dip the decal in warm
polish the surfaces painted with Model Master water and set it on a piece of paper towel for
II paints with a clean cotton rag. about a minute while the water has time to
soak through the paper backing to reach the
Most decals have a clear film that extends
water-soluble glue to dissolve it. Do not soak
about 1/16 inch from the outer edges of the
the decal in water for too long, or the glue
decal.On most models,that clear film will will dissolve, and the decal will be far more
disappear after the final clear coat is applied. difficult to apply.
If,however, you are applying the decals to a
model painted with a metallic finish or with a You can test the decal to see if it is ready
light color like white or yellow, the clear film to be installed by trying to move it on its paper
backing with a small brush.
MAKE DECALS LOOK PAINTED ON When you are pleased with the decal’s
The Decal Setting Solution partially position, use the tissue to wick away any
dissolves the decal so it will be almost as excess fluid, then cover the outside of the
soft and pliable as wet paint. It takes a few decal with a second coat of Decal Setting
minutes for the solution to soften the decal. Solution. Do not touch the decal for at least
It is during this time that you can move the three hours because it will be about the
decal into position. If you wait too long, the consistency of wet paint. During this time,
decal will be too soft to move. If you need to the decal should begin to conform to any
move a partially softened decal, you may be irregularities in the surface of the model.
able to add enough water so the decal will
DEALING WITH
literally float above the solution. Pick very, STUBBORN DECALS
very gently at the edge of the decal with a
If the decal is positioned over a panel line
3/0 paint brush to lift it enough for the water
or a door or hatch seam, you will have to
to work beneath it. It’s a tricky process,how-
apply at least one more coat of Decal Setting
ever, and the chances are good that even an
Solution and, perhaps, as many as a dozen
experienced modeler will ruin the decal, so
coats. If the decal does not respond in about
it’s wise to have the decal positioned before
an hour, you can use a stronger decal soften-
you even remove its paper backing.
ing agent like Model Master #2145 Decal
When the decal is soaked long enough to Solvent Solution. This solution is stronger
slide from its paper backing, use a number 2 and works even faster. After a half dozen
paint brush to apply a coat of Decal Setting applications of Decal Setting Solution and
Solution to the area of the model that will be five or six hours of drying time, the decal
covered with the decal. Pick up the decal and should conform to every irregularity. If,
the paper backing with tweezers and position however, the decal still is not nestled into
both decal and paper where you want them. the seams around the doors or hatches,
Hold the surface of the decal in place with you may have to gently slice through the
that number 2 paint brush dipped in water decal with a hobby knife. Do not slice the
and slide the decal just far enough off the decal until it has had 24 hours to dry com-
paper so you can grip an edge of the paper pletely.After you slice through the decal, apply
alone with tweezers. Use the tweezers to some Decal Solvent Solution to the cut edges
pull the paper from beneath the decal while so they will conform tightly to the model.
you hold the decal itself with the paint brush.
If you are attempting to fit decals over
If the decal will not move with the pressure
a convex surface, you will also have to use
from the paint brush, add some more of the
many applications of Decal Solvent Solution.
Decal Setting Solution. The goal is to have
Watch the decal over the first hour or so and,
just enough water and Decal Setting Solution
if it softens and tries to wrinkle over itself,
so the decal will move, but not so much that
use a number 2 paint brush dipped in water
the decal literally floats. If you do use too much
to smooth out the overlap. If the decal has
fluid, touch the puddle at the edge of the decal
lapped over itself after the Decal Solvent
with the corner of a piece of facial tissue and
Solution has dried overnight, you may need
allow the facial tissue to wick away the excess
to resort to trimming the edge of the decal
fluid. Do not touch the tissue to the decal or
to disguise the overlap.
attempt to wipe away the water and fluid.
When the decal work is finished, gently of a hatch or panel, you may have to slice
scrub the model with a cotton swab (moist- through it with a hobby knife and burnish
ened in water) to remove any of the residue the edge of the cut with the pencil tip.
left from the decal’s water-soluble glue or Protect the dry transfers with a coat of clear
from the decal softening solutions. flat or gloss.
Apply a clear coat to protect the decal, CLEAR COATS
and to blend it into the overall finish of the
Model Master II paints are formulated
model. The clear coat protects the decal so
so you can apply decals directly to the paint
humidity won’t loosen it, and it blends the
with no clear coat.You will, however, want
finish on the decal with the finish on the
to protect the decals and blend them into
model so the decal truly does look like it
the finish of the model with a final coat of
was painted onto the model.You can apply
clear. Model Master offers a choice of Flat
any weathering coats over this clear and, if
Clear #2015, Semi-Gloss #2016, or Gloss Clear
you wish, protect the weathering coats with
#2017, so you can match the overall finish
another application of clear.
of the model to the prototype. Although
DRY TRANSFERS these clear lacquer formulas are completely
Some accessory firms like Verlinden pro- compatible with all Italeri and Testor kit
duce markings for aircraft and armor that decals, you are strongly advised to test their
are applied without water. These are called compatibility when oversprayed on other
dry transfers and they apply just like a child’s manufacturers’decals.
rub-ons. Each of the markings must be cut
from the clear plastic sheet so you can posi-
tion and apply them individually. Position
the plastic sheet that holds the dry transfer
with the hazy side up in the precise location
you want the marking, then tape one edge
of the plastic sheet to the model with Model
Master #50622 Masking Tape. Burnish over
the dry transfer with a number 2 pencil with
a dull point. Carefully lift the edge of the
plastic covering from the dry transfer, using
the Masking Tape as a hinge, to see that all
of the dry transfer has adhered to the model.
If not, put the transfer down and rub some
more. When the transfer is in place, remove
the plastic sheet and Masking Tape. Put a
piece of typing paper over the dry transfer
and burnish the paper with the pencil to
completely set the dry transfer. If the dry
transfer is across a deep recess for the edge
chapter U n d e r s t a n d i n g P a i n t
F I V E

WHAT IS PAINT? 3. Pigments include organic and inorganic.


Since the basic premise of this book is on Organic pigments are primarily the
how to choose and use paints, we thought bright and clean yellows,oranges, reds,
we would write a section on just ”what is blues and greens.Inorganic pigments are
paint?” We realize that everyone knows what represented by white (Titanium Dioxide),
paint is, but we thought we would get to the black, yellow and red iron oxides, umbers,
meat and potatoes (so to speak) of paint, siennas and similar “dirty-shade”pigments.
the “Technical Perspective.” For this we went Although not exclusively true, the cleaner
to our Technical Director and resident paint organic pigments are used primarily for
expert,Dave Licht. Dave has been with Testor car model colors, while military paints
for more than 25 years,and was more than use mostly inorganic pigments.
happy to share with us the following technical 4. Additives include many key components
perspective for the nontechnical. We have of paint such as driers, anti-skinning agents,
broken down the information into two main plasticizers,viscosity modifiers, wetting
categories, both solvent-based (alkyd) enamel agents,defoamers, anti-settle agents, and
and water-based (acrylic) enamels. more.While, even when taken collectively,
these additives comprise a small percent-
I. Basic Composition (what is it?)
age of the final paint formulas by weight,
In general, all paint products (whether they are critical components that will
water-based or solvent-based) are made “make or break” the final performance
up of four essential components (raw and appearance of the paint when put
materials). into the hands of the end user.
1.) Binder (vehicle or resin)
II. How paint is produced
2.) Solvents
The raw materials briefly identified
3.) Pigments above and used in Testor paints are
4.) Additives acquired in quantities ranging from
5-gallon pails and small packets to 6,000-
1. The principal binder in most Testor/Model
gal.tank wagons and truckloads of
Master enamels is a specially modified
palletized stock.
alkyd. The binder is a polymer which
forms the final dry film and “binds” the The raw materials come in many forms
paint to the substrate and the other paint including dry powder, flakes,beads,
components. granules, as well as liquid forms such as
solvents, resin solutions, plasticizers and
2. Solvents in the enamels are a blend many other additives.
of various organic solvents.The blend
The process of producing paint from
chosen (different for gloss and flat colors)
raw materials varies widely depending
is one that maximizes desired evaporation
on the desired physical and performance
ra t e ,d ry time, proper flow, level and anti-
properties of the finished product.
sag properties and also promotes excellent
adhesion to polystyrene and other mate-
rials used in model construction.
1. The first and most critical step in the III. Quality Controls
entire process is the dispersion of the dry The process of producing paint from
color (pigments) into a proper liquid original raw materials to finished product
vehicle. Sometimes this vehicle is the obviously involves many quality assur-
same resin that is the primary binder ance tests and controls at all key stages
for the paint. It may also be other resins, of the process. A detailed description of
plasticizers,or solvent /additive combinations. all these tests and parameters is not pos-
This important step (referred to com- sible within the space limitations of this
monly as “the grind”) is done by one of b o o k .H o w ev e r, regardless of the paint
the three methods for MM enamels: batch size, and without exception, Q.C.
lab technicians carry out a minimum of
a. Steel Ball Mills
the following quality control tests:
b. 3-Roll Roller Mills
1. Fineness of grind (dispersion
c. High-Speed Dispersion of pigment)
Regardless of the method used, the goal 2. Color match
is to produce a superfine dispersion of
3. Gloss (at 60° incident light angle)
the pigment in the liquid vehicle.This
fine grind optimizes gloss, color strength, 4. Viscosity
coverage (hiding power), and the general 5. Density
smoothness and uniformity of the final
6. Coverage (hiding power)
paint film.
7. Visual appearance of final dry film
In general, darker pigments are dispersed
in steel ball mills, and lighter pigments All of these tests are conducted to
on roller mills or high-speed dispersers. ensure a final product that is consistent
Very tight controls are held on pigment from batch to batch in all respects and
grinds, because as any paint formulator to provide the consumer with the finest
will tell yo u ,“ You can’t make good paint quality hobby paint available anywhere.
from bad grind.” IV. Stability and Packaging
The fineness of dispersion is measured Anytime new paint product lines or colors
with a Hegman gauge having a 0-8 scale. are developed,lengthy compatibility and
Testor dispersions are typically and con - stability tests are conducted on the product
sistently 7–7 1/2, which is a very fine grind. in its final formula and package configuration.
2. Once all the pigment grinds have been The tests are done at ambient (normal)
made and approved,they are then “let conditions, low temperature (-50°F) and
down” while mixing into finished paint elevated temperatures (120°F and/or
by a predetermined order of addition 140°F) for predetermined time periods.
of the remaining components. These New formulas must pass all tests con-
components include all remaining vehicle ducted. This assures that the product
(binder), appropriate solvents, and neces- arrives in the hands of the consumers
sary additives as mentioned above.Final as quality material regardless of prior
batch sizes range from 5 to 50 gallons. shipping and storage conditions.
V. Compatibility Considerations airbrushed over our dry enamels or
1. Most solvent-based hobby coatings are unpainted polystyrene surfaces to
classified as either enamels or lacquers. produce smooth, transparent overcoats.
They will not lift or wrinkle previously
2. Enamels and lacquers should never be
enamel-painted surfaces or decals, nor
wet-mixed at any time.
will they craze clear polystyrene parts
3. All Model Master enamels (both such as windshields or canopies.
pigmented and clear products) are
6. When in doubt, always follow manu-
wet-mix compatible. They can be com-
facturer’s directions when mixing or
bined in any ratio in order to produce a
thinning any hobby finishing enamel
finish which produces the final color
or lacquer.
and gloss desired by the modeler.
4. When thinning solvent-based hobby WATER BASED (ACRYLICS)
finishing materials (for brushing or air-
In coating technology circles,acrylic
brushing application), it is essential to
coating is used in both water- and solvent-
select and use correct thinners. In general,
based paints. However, in the craft and
the best thinners for enamels are those
hobby industries, the term “acrylic paint”
which contain petroleum distillates.
has become known as or referred to as
These thinners are primarily blends of
any water-based paint. As with solvent-
aliphatic hydrocarbon solvents such as
based paints, the ingredients of acrylic
mineral spirits, naphtha, or stoddard sol-
paint are divided into four categories:
vents. Occasionally these thinners also
may contain small amounts of aromatic 1. Vehicle or Binder
hydrocarbons (such as toluol or xylol) 2. Solvents
to enhance certain application and
3. Pigments
performance properties of the paint.
Lacquers, on the other hand, usually 4. Additives
contain little, if any, hydrocarbon solvents. I. Vehicle or Binder
I n s t e a d ,t h ey usually contain what is
Vehicles used in water-based paints can
often referred to as “active” or oxygenated
be divided into two separate classes:
solvents.These include ketones (such
as acetone,MEK,and MIBK),esters a. Latex or Polymer Emulsions
(isopropyl acetate, butyl acetate) and Latex is a stable dispersion of a
sometimes alcohols (isopropyl alcohol, polymeric substance in water. Strictly
butyl alcohol), and occasionally small speaking, an emulsion is a two-
amounts of aromatic hydrocarbons. phase liquid system in which very
5. Most modelers are familiar with the fine droplets of one liquid are sus-
general rule, “Never apply lacquer over pended or dispersed in a second
enamel.” This is generally a good rule of liquid.Conversely a latex is a solid
thumb. However, Testor has developed a dispersed in water and therefore is not
line of custom-formulated clear lacquers a true emulsion. In the paint industry,
(available in gloss, satin semigloss and the terms latex and emulsion are often
flat) which are specifically designed to used synonymously.
do just that. They may be brushed or
b. Water-Soluble Resins III.Pigments
These are resins which can be diluted In general, the term embraces not
(or reduced) with water, water cosolvent only the primary hiding and coloring pig-
mixtures and sometimes with alkali. ments but also the extenders used as
This type of resin is produced in water- low-cost inorganic fillers to supplement
soluble form by incorporating acidic expensive pigments.
groups,e.g.,carboxyl, in the molecular a. Prime and Coloring Pigments
structure. These groups are then neu- The most commonly used pigment
tralized by bases such as ammonia for hiding in latex coatings is Titanium
or amines to form products soluble Dioxide. The coloring pigments used
in water. in latex paints consist of organic and
II. Solvents inorganic pigments usually supplied as
aqueous dispersion by most suppliers.
a. Water
b. Extenders
Water is the carrier phase of latex
coating. It normally constitutes about The most commonly used extenders
half of the content of a latex paint on in latex paints are Calcium Carbonate,
Calcium Silicate, Silica, Mica and Talc.
a per-weight basis.
b. Coalescing Agents IV. Additives
Most latex pigments contain the follow-
Next to the polymer vehicle and
ing additives:
water, coalescing solvents are the most
important components in the water- a. Dispersants
based coating. In latex paint, the film A surface active agent that aids in
is formed when the polymer particles breaking down pigment agglomerates
coalesce. To coalesce properly, the when the paint is mixed. It also prevents
polymer particles must be sufficiently re-agglomeration in storage.
fluid in order to coalesce to a continu- b. Wetting Agents
ous film. To reach this condition the
An addition that helps a paint to
temperature of the film must be at
wet the substrate. It also aids in color
or above the “minimum film-forming
development and mechanical stability.
temperature”of the polymer. This
is generally the “Glass Transition c. Defoamers
Temperature” (Tg) which is the An agent to minimize foaming during
temperature at which polymer or mixing and application.
resin changes from a brittle solid to a d.Plasticizers
viscous fluid condition, or vice versa.
Plasticizers are required with hard
Addition of small quantities of certain
resins to produce durable films with
slow-evaporating solvents can assist in
necessary flexibility.
film formation at lower temperatures.
These solvents, which are called coales- e .G l y c o l s
cing agents,temporarily soften the Glycols are used to improve freeze/
resin and then slowly evaporate after thaw stability and to modify the rate
the film has formed. of drying, which is important in
wet-edge retention.
f. Thickeners Water-based paints and solvent-based
A material added primarily to control paints have similar quality assurance tests
viscosity. Usually one material serves and controls. Since latex emulsions are more
as both protective colloid and thickener. sensitive to low temperature (below freezing)
and elevated temperature (120° F), thorough
g.Preservatives stability tests are conducted at these two
A chemical added to protect the paint temperatures for our water-based products.
against microbiological attack during These assure that the product arrives in the
storage.Usually, the same additive hands of the consumer in top quality, regard-
functions as a mildewcide to prevent less of what time of the year the paints have
mildew formation on the applied film. been shipped. As with any paint product,
h .A m i n e s whether solvent or water based, the best
storage condition for paint is a cool to ambient
Amines are responsible for activating (room temperature) environment. This will
the vehicle’s thickening mechanism. help enhance shelf life and promote long-
In water-soluble resins,amines ar e term stability.
used to neutralize the carboxyl group
present in the resin in order to make We hope this brief overview has given you,
the resin soluble in water. the consumer, better insight and knowledge
of our product.The following glossary
Water-based paints have many similar- will help you with those “big” words in the
ities to the solvent-based paints in the previous perspective, and as general infor-
production procedures. Both require: mation, if you ever get into a conversation
1. Grind Phase about paint formulations or chemistry.
Dry pigments are dispersed into a
carefully selected vehicle with some
additives until the desired fineness is
obtained. The quality of dispersion is
checked by using a Hegman gauge.
2. Let down Phase
Once the pigment grind is obtained,
the grind is then let down by adding the
remaining ingredients with good mixing.
In water-based paints, the letdown phase
is more sensitive than with solvent-based
paints.The addition of ingredients should
strictly follow the recommended sequence.
Any deviation from the recommended
sequence can sometimes “shock”the
formulation,i.e., causing the mix to gel
or resulting in grit in the mix.
GLOSSARY OF PAINT Coalescence – Merging of latex particles to
FORMULATION TERMS form the coating film as the latex or
Additives – Any one of a number of special latex paint dries.
chemicals added to paint to bring about Colloid, Protective – A water-soluble gum,
special effects. Examples are plasticizers, protein or cellulose derivative used to
driers,fungicides, anti-setting and anti- obtain mechanical stability and improve
skinning agents. brushing,leveling and package stability.
Agglomeration – Merging of dispersed Crazing – The formation of a surface crack,
particles into aggregates that adversely often as a fine network, which does
affect smoothness, hiding, color and gloss. not penetrate to the underlying surface.
Anti-Skinning Agents – Chemicals added to Crazing is sometimes caused by the
paint to help prevent the formation of a softening effect of solvents from succes-
surface film. sive paint coats as in lacquer operations.
Base Coat – A highly pigmented color coat Critical Pigment Volume Concentration –
applied prior to a clear coating that The volume percent of pigment in a
gives the system the desired color. paint film at which the particles pack
Binder – The paint material which forms together and contact each other.
the film. So called because it binds the Deflocculation – Dispersion of pigment
pigment and any additive present into or extender in water. Chemical and
a solid durable film. mechanical aids are used.
Bleeding – A defect in which pigment from Degreaser – Combination of solvents for
a lower coat of paint diffuses into an the purpose of removing grease and
upper coat and discolors the latter. oil from the surface in preparation for
Blistering – Formation of dome-shaped painting.
projections in paints or varnish films Diluent – (1) A volatile liquid which, while
resulting from local loss of adhesion and not a solvent for the nonvolatile con -
lifting of the film from the underlying stituents of a coating or printing ink,
surface. may yet be used in conjunction with
Blocking – The undesirable sticking together the true solvent, without causing pre-
of two painted surfaces when pressed cipitation. (2) An inert solid or liquid
together under normal conditions. used to increase the bulk of another
substance.
Blushing – Usually caused by condensation
of moisture during the drying period. Dispersing Agent – Additive that increases
The film becomes cloudy or translucent. the stability of a suspension of pigments
in a liquid medium.
Chalking – Formation of a pigment layer
on the surface of weathered paint. Drier – A catalyst added to speed the cure
Promotes self-cleaning of white paint of oil base paints. Driers are often metal
but causes fading in colored paints. salts of naphthenic acids obtained from
petroleum.
Drying Time – The expected time for a Flatting Agent – The ingredient used in
paint film to harden.Varying by product, lacquers and varnishes to give a flat or
temperature or atmospheric conditions, hand-rubbed effect. Calcium,aluminum
drying time is usually expressed as or zinc stearate are used. Silicate flatting
dry-hard,dust-free, set-to-touch time, pigments give better product than those
tack-free, or dry-to-recoat time. metallic soaps.
Dry Spray – Sprayed paint which loses so Floating – The tendency of some pigments
much solvent in the air that it becomes to separate and float to the surface. Also
too dry to flow over the surface. Dry called flooding and results in a streaked
spray has a lower gloss than the normally or spotty application.
sprayed surface. Flocculation – To form masses of particles
Durability – The lasting of a paint film. The either by settling out or forming a gel.
wearability of paint under conditions for Gloss – The degree to which a surface reflects
which it was designed. light. Glossy surfaces are generally very
Enamel – A very confusing term as it has smooth.
several meanings: (1) Topcoat which Gloss Meter – An instrument that measures
is characterized by its ability to form a the degree of gloss of film by its reflectance.
smooth surface; originally associated Most commonly used in a 60-degree
with a high gloss, but may also include meter, which measures gloss at an angle
lower degree of gloss, i.e., flat enamels. of 60 degrees.
(2) In shop terminology, any paint which
is not a lacquer. Hiding Power – The ability of a paint to mask
the color or pattern of a surface. Usually
Extender – White or light-colored inorganic expressed as square feet per gallon or
filler. Supplements expensive prime square meters per liter.
pigments in building up the pigment
volume concentration. Hue – The name of a color. The property of
a color by which it can be distinguished.
Filler – A paint or paste applied to fill holes R e d ,B l u e , Yellow, etc.
or other irregularities in a surface prior
to painting. Kick-Out – The precipitation of dissolved
binder from solution as a result of solvent
Fish Eyes – Paint defect which manifests incompatibility.
itself by the crawling of wet paint into
a recognized pattern resembling small Lacquer – A finish or protective coating
“dimples” or “fish eyes.” consisting of a resin and/or a cellulose
ester dissolved in a volatile solvent.
Flaking – The paint film separates from the Sometimes pigment is added.Dries
substrate and flakes off. A paint failure. when solvents evaporate.
Flash Point – The temperature at which the Latex Paint – A paint containing colloidal
vapor of a thinner or solvent will ignite binder particles formed by emulsion
in the presence of sparks or open flame. polymerization.Generally applied as
a water-base coating which dries by
evaporation and coalescence.
Matte – A surface with minimal reflectance. Pigment – Finely ground,natural or synthetic,
The opposite of gloss. inorganic or organic insoluble dispersed
Mil – Unit of measuring film thickness. particles which, when dispersed in a
One mil is one thousandth of an inch liquid vehicle to make paint, may provide,
(0.001 inch). in addition to color, many of the essential
properties of a paint: opacity, hardness,
Mildewcide – Paint additive used to prevent durability, and corrosion resistance.
growth of mildew in painted surfaces.
Pin-Holing – Tiny round breaks in a paint
Nonvolatile – (Solids) Does not evaporate. film giving the appearance of a pinhole.
Orange Peel – An irregularity in the surface Caused by rapid solvent loss. They may
of a paint film resulting from the inability or may not have raised edges.
of the wet film to “level out” after being Plasticizer – A low molecular weight sub-
applied. stance added to polymeric materials
Paint – A material which, when applied as such as paints, plastics, or adhesives to
a liquid to a surface, forms a solid film improve their flexibility.
for the purpose of decoration and/or Preservative – Paint additive used to prevent
protection.Generally, a paint contains microbiological attack with resulting
binder, one or more solvents, and loss of viscosity and/or putrefaction
pigments. Often other materials are during storage.
present to give special properties to the
paint film. Examples of such additives Primers – Undercoats which bind topcoat
are wetting and dispersing agents, cor- to substrate.
rosion inhibitors, thickeners,plasticizers, Retarders – A solvent added to a paint to
anti-skinning and anti-setting agents. slow down its evaporation rate.
Peeling – The failure of a paint film to adhere Sealer – A primer which does not allow
to its substrate. Peeling results when succeeding coats to penetrate. Also seals
contaminated surfaces are painted or in material that might otherwise bleed
when there is an excessive difference through the surface.
between paint and surface polarity or Shelf Life – The length of time a paint
thermal expansion characteristics. product may remain on the shelf or be
Percent Solids – The present mass of a paint stored and still be usable.
due to its non-liquid components. Skinning – The formation of a thin tough
pH Value – The chemical symbol that film on the surface of a liquid paint film.
together with a number describes the Usually due to reaction with the air or
alkalinity or acidity of a solution. Seven to rapid solvent evaporation.
is neutral. Below 7 indicates acidity. Solids – The pigment and nonvolatile vehicle
Above 7 indicates alkalinity. components of paint. Material which
remains on surface. Can be measured
by weight or volume.
Solvent – The liquid or blend of liquids used Tint – The color produced by the mixture
to dissolve or disperse a paint. of white pigment with absorbing
Surfactant – Contracted from surface-active colorants.
agents, these are additives which reduce Tinting Strength – The relative ability of a
surface tension and may form micelles unit quantity of colorant to alter the
and thereby improve wetting (wetting color of another colorant to which it is
agents); help disperse pigments (disper- added. In popular usage, tinting strength
sants); inhibit foam (defoamers); or is an index of the effectiveness with
emulsify (emulsifiers). Conventionally, which a chromatic colorant imparts
they are classified as to their charge: color to a standard white pigment.
anionic (negative); cationic (positive); Topcoat – Usually the final paint film applied
nonionic (no charge) to amphoteric to a surface.
(both positive or negative).
Varnish – An unpigmented binder-solvent
Thermoset – Materials in which catalysts solution applied to protect or decorate
are used to cross-link and polymerize a surface.
the final product. Includes phenolics,
polyesters,alkyds, and some acrylics. Vehicle – The liquid portion of paint, in
Cannot be reformed simply by heating which the pigment is dispersed; it is
and melting. composed of binder and solvents.

Thermoplastic – Materials which are poly- Viscosity – The property of liquid which
merized and formed by a heating and enables it to resist flow. Often measured
cooling process. Includes polystyrene, by the time required for a given volume
P E ,P P, nylon, PVC polycarbonate of liquid to flow through a small hole
(Lexon), and some acrylics.Generally, in the bottom of a cup with controlled
thermoplastics can be reheated,melted, conditions.
and recooled without significant chemical VOC – Volatile Organic Compound.
or physical changes. The material simply Wet-Edge Retention – Time after application
recrystalizes again when it cools. during which fresh paint has sufficient
Thinner – (1) The portion of a paint, varnish, flow and rewettability to permit lapping.
lacquer or related product that volatilizes
during the drying process. (2) Any
volatile liquid used for reducing the
viscosity of a paint mixture; may consist
of a simple solvent or diluent, or a
mixture of solvents and diluents.
Thixotropy – The tendency for the viscosity
of a liquid to be shear rate dependent.
When the liquid is rapidly shaken,
brushed or otherwise mechanically
disturbed, the viscosity decreases rapidly.
chapter A i r b r u s h P a i n t i n g
S I X

6-1 An Italeri Panther D superdetailed with new track and spare links from Kasten by Doug DeCounter.

AIRBRUSHING MAGIC a large empty corrugated cardboard carton


The airbrush has added an element of to catch the overspray.
magic to model building. How else could The “ultimate” airbrush outfit, however,
you reduce yourself to the size of a person may include a double-action airbrush (so
that was actually painting the prototype you can control both the flow of paint and
on the assembly line? The airbrush literally the flow of air with a single downward and
allows you to duplicate the effects of a spray backward stroke), a silent compressor fitted
painting gun reduced to any scale you choose. with a pressure regulator and moisture trap,
With the airbrush, you can control the paint (one that runs quiet enough so you can con-
pattern to create those “soft”blended edges tinue painting until two in the morning if you
between camouflage colors with relative ease. wish, without disturbing others), and a spray
Further, the airbrush allows you to apply booth (vented to the outside so you can spray
a color evenly without burying the details anytime of the year without worrying about
under too much paint. airborne dust or spreading the odor of drying
With practice, the airbrush eliminates paint throughout the house).
the messy runs and spatters that are all too
common with spray cans. Both spray cans THE CAVEMAN ERA OF AIRBRUSHING
and hand brushing have their useful place, There’s an archaeological theory that
but airbrushing allows you to supercede suggests that some of the paintings on the
both techniques with practice.Don’t let walls of caves were done by the cave people
the perceived complexity of airbrushes stop blowing air across a hollow reed straw, which
you.You can buy environmentally safe cans of in turn siphoned “paint” up the reed and
propellant like Testor #8822 Ozone Safe deposited it onto the cave walls and ceilings.
Airbrush Propellant and an inexpensive This basic siphon technique describes the
airbrush for the price of a few kits. On warm actions of the most primitive, contemporary
and calm days you can spray outdoors with low-end airbrushes. Now if we can just prove
that the cave people used this technique more the trigger is depressed, the larger the
on some of their handcarved stone woolly quantity of both air and paint.
mammoth miniatures we can push back the
SELECTING AN AIR SUPPLY
date of the beginning of the modeling hobby.
Propellant cans are an economical source
PROFESSIONAL QUALITY AIRBRUSHING of air for airbrushing. Pressure inside the
A commercial artist may spend up to propellant can is 60 pounds per square inch
hundreds of dollars on various airbrushes (psi), but this pressure drops as it is used. It
and a silent and clean air supply. A modeler will recover, once left to stand (warm up). If
also may spend this amount, although there you wish to keep the pressure from dropping
are lower-cost airbrushes and air supplies. so quickly, place the propellant can in a
shallow pan or coffee can of room tempera-
SELECTING AN AIRBRUSH
ture — not hot — tap water. This prevents the
Airbrushes are divided into two camps, can from chilling too rapidly. Change the
the External and InternalMix. External mix water if you are using propellant for an
airbrushes atomize the paint as the name extended period. For big jobs, two cans used
suggests, outside the airbrush. Internal mix alternately will ensure continuous painting
airbrushes are designed to bring both air without affecting the overall paint job quality.
and paint together inside the airbrush nozzle.
When using an air compressor, selecting
After this, you have varying control mechanisms
one that has an airflow between about 10
for both air and paint.
and 30 psi of air pressure is desirable.More
External mix airbrushes generally have pressure,up to 60 psi, can be useful in cer-
a separate adjustment for paint and air. Air tain circumstances.You also want a moisture
is generally switched on and off by pressing trap so the water that is compressed out of
the trigger. Paint flow is adjusted by rotating the air won’t find its way into your paint job.
the threaded paint nozzle, which allows the It’s also important to have a compressor
paint volume to be adjusted on an external with either a large enough pump or with 2
mix airbrush. storage tanks, so that it can maintain at least
Internal mixers, on the other hand, are 22 psi continuously to ensure effective atom-
available in up to 3 control mechanisms: ization while you continue to spray. Finally,
it’s really nice to have a compressor that is
• Single Action virtually silent in operation. Of course, the
• Double Action more of these features you want, the more
• Fixed Double Action you will need to spend.
Single Action – Air supply is regulated CO2 cylinders of compressed gas are
via a simple on/off trigger. Paint supply is another option. Totally silent and moisture
adjusted generally by a separate roller, com- free,they provide long service between refills
monly located at the rear of the airbrush. This (accomplished at your local beverage supplier/
roller allows variable line widths to be selected. distributor). A regulator is still necessary –
Double Action – Air supply is regulated in fact you can’t run without one.
by pressing the trigger. The further down the WH Y SO MA N Y TY P E S O F AI R B R U S H E S?
trigger is pressed,the more air is expelled.
One reason, the simpler the design, the less
By pulling back on the same trigger, paint is
expensive it is to produce,ergo the less expensive
introduced into the airstream. The further
it is for you to buy. Having said this, you will
back one pulls, the more paint is injected.
be getting exactly what you pay for.
Fixed Double Action – When pressing the trig-
External Mix airbrushes such as our
ger both air and paint are expelled.The
new A220 are very good for spraying large
6-2 It is easy to recreate blended color demarcation line camouflage patterns with an airbrush.

quantities of paint, but do not easily lend in totally opposite fashion. We will call them
themselves to small detail work. The A220 Method 1 and Method 2.
is an excellent tool for producing car bodies, For Method 1 use:
large single-colored models, priming,etc.
Thick paint (viscosity – high)
Whereas our new external mix A270 (a little
High pressure (30 psi and up)
more complex/expensive) is quite capable of
This allows you to create fine lines when the
creating all but the most complex camouflage
needle is partially retracted into the airbrush
or what have you, and is still able to provide
nozzle.
broad coverage as with the A220.
Aztek Internal Mix airbrushes such as the For Method 2 use:
A320, A430, and A470 are all capable of the Thin paint (viscosity – low)
same interchangeable selection of nozzles, Low pressure (10-15 psi)
but the double-action controls of the A430 This combination produces fine lines with
and A470 allow you to exploit the finer points of the needle fully retracted into the airbrush
airbrushing. nozzle.
BALANCING AIR, PAINT FLOW AND TIME Choosing is up to you and what you feel
Successful airbrushing depends ultimately you are most comfortable with. We would
on a balancing act of sorts. Always remember like to encourage you to experiment with
the three variables. both methods,so at the very least you can
Air Pressure (PSI) appreciate the differences this balance has
Paint/Thinner Ratio (Viscosity) on your resulting paint jobs.
Spraying Position (Proximity) We would like to point out that both
And to balance all three of these is to methods have their advantages. The down-
obtain perfection. side with Method 1 is that the thicker the
paint is being delivered under higher pres-
PERFECTING THE BALANCE sure, the more paint builds up on the needle/
FOR FINE LINES nozzle, causing spitting and clogging, which
There are actually two ways to approach in turn requires more interruptions to clean.
fine lines, and they come about this balance This is especially noticeable when spraying
acrylics, since solvent-based enamels tend to the shortest amount of time. Again,when
redissolve themselves when dried accumula- spraying glosses, some thinning (actually
tions are met with additional wet solvents as more) is conducive to smooth glossy results,
you spray. The acrylics do not. Method 1 also up to 50% or half-and-half. Light gloss colors
requires that you work faster and keep the such as yellows or gloss white require signifi-
airbrush moving across the surface to be cantly less thinning, more like 20% or 2 parts
painted, as any hesitation in your travel will Airbrush Thinner to 8 parts paint.
result in a wetter and wider than desired fine The upshot of all this can be summarized
line. The advantage of Method 1 is that you as follows: Fine line work, weathering effects
get better paint coverage/opacity without and detail “spot” applications are best done
creating those weak runny spiders. using thin paint/low pressure (Method 2)
The disadvantages with Method 2 are the because thick paint/high pressure (Method 1)
potentials for both poor coverage and atom- will obscure delicate details. And for
ization (due to insufficient psi).The distinct broad coverage, Method 1, or thick paint/high
advantages are far more control and the ability pressure, tends to yield more uniform and
to “build up” color with multiple passes (coats). consistent coverage.
Having said this, what is the ideal balance?
Unfortunately the answer rests with the paint DUSTING – T HE TECHNIQUE
viscosity itself, period. The only way to be As an adjunct to Method 1 (high pressure/
specific about this is to nail down for you an thick paint), and because straight use of this
example to illustrate an ideal balance.Ye s ,i t technique will generally smother the model
sounds self-serving, but an ideal balance – with paint, causing runs, pull the airbrush
as a guide – would be found as follows: back and spray from a distance of at least 6
Take Model Master II enamel, sprayed full inches. This will allow the paint to dry some-
strength using an Aztek A320 or A430 armed what on its approach to the model, creating
with a 9305C .45 mm ø gr ay nozzle (a.k.a. a very thin paint film on the model’s surface
“general purpose nozzle”) hooked up to 15– without obliterating fine detail.
20 psi. Paint can be dispensed using either LEARN AIRBRUSHING
a siphon feed jar or paint cup if you prefer. BY DOING IT
Life doesn’t get any better! Of course, a slight
Here are some samples of good and bad
thinning of the paint may be required,espe-
applications of paint with an airbrush. Make
cially when shooting glosses, up to 20% or 2
a dozen photocopies of these pages and leave
parts of Airbrush Thinner to 8 parts paint.
most of the page empty to provide an area
Now given these two extremely different for pra c t i c e .S p ray the photocopied pages
methods, you’ve probably figured out that, with Model Master II Flat Clear Lacquer
somewhere between thick paint/high pres- #2015, thinned down using Lacquer Thinner
sures and thin paint-low pressures,will be #2018 to about a ratio of 8 parts clear to 2
the spray characteristics you’re looking for. parts thinner; it’s not all that critical, but try
being as precise as possible – it’s good practice.
THE BALANCE OF
BROAD AREA COVERAGE Adjust your airbrush for a broad coverage
application and spray the photocopies, sealing
For broad area coverage,pressure and paint the paper so the practice paint will not soak
viscosity are not nearly as critical due to the in .S t u dy the examples and then try your
large output pattern over a large area. Taking hand at imitating the patterns – noting pressure,
into account all the previously mentioned distance,viscosity, and adjustments. Have
variables, higher pressures and thicker paint fun, loosen up, nobody is going to get critical
are ideal for obtaining maximum coverage in on yo u .P ractice will lead to mastery.
Bumpy/Uneven Lines
Causes: Insufficient pressure or
pulsation from compressor
Solutions: Thin paint further or use a
compressor equipped with a
reservoir or use a Co2 tank.

Spidering
Causes: Paint too thin and/or airbrush
held too close.
Solutions: Increase your distance and/or
spray at a lower pressure.

Dots at Ends of Lines


Cause: Releasing trigger too abruptly
and or continuing to spray after
stopping at end of stroke.
Solutions: Practice releasing trigger gently
and smoothly. Follow through
or move past end point of spray
pattern.

Asymmetrical Lines
(Sharp on one edge, fuzzy on the other edge)
Causes: Bent needle, airbrush not held
perpendicular to surface. Paint
buildup on aircap or particles of
dried paint obstructing nozzle.
Solutions: New nozzle, hold airbrush more
perpendicular and clean aircap.

Paint Too Thick


Causes: Not enough pressure and/or
insufficient thinning of paint.
Solutions: More pressure and/or add
more thinner to paint.

Paint Too Thin


Causes: Overthinning of paint.
Solutions: Increase air pressure and/or
use less thinner in paint.
FIRST PRACTICE X’s
Setup: 22 psi/thin paint to “milk consistency.”
Using A320 or A430
Start by applying more paint, holding
your airbrush approximately 4 to 6 inches
away from the paper, then move progressively
closer, while applying less paint (by not
pulling the trigger as far back) until you can
duplicate the X’s on the bottom line. These
are created with the airbrush nearly touching
the paper.

N O W T RY O’s
Using the same technique
More paint/more distance
Less paint/closer up
NEXT TRY SQUARES
More paint/more distance

Less paint/closer up

HOW ABOUT SOME DOTS


More paint/more distance

Less paint/real close

Less paint/but moving farther away


AND MORE DOTS
Now that we’ve been running the compressor
for a while, moisture has been collecting in
the air hose. So, every so often the airbrush
spits some water along with the paint. This is
why a moisture trap is mandatory to prevent
this from happening.

READY FOR S O M E
NICE FINE LINES?
Come in close, and try to keep them
consistent and straight.
Work swiftly at high pressures (25 psi), then
slow down and reduce pressure to 18 psi and
lay down a few.
Dots at the beginning of a stroke or line
are caused by lingering too long at the
starting point and/or getting a little too
close to begin with.

Keeping your distance is


important,too.Notice
how the same amount of
paint creates a puddle if
you move too close.
BROAD AREA COVERAGE
A common error is to turn around on
the model surface, causing excessive paint
build-up at the beginning or end of each
pass.Always work in linear straight strokes,
and continue a pass past the model surface
before turning around to make the next pass
in the opposite direction.

P R O P E R G R A D AT I O N
O R F E AT H E R I N G
is reliant upon applying the paint smoothly,
starting (in this case at the lower part) and
backing off with both paint and distance as
you proceed upwards.Always continue your
strokes PAST the desired end points to
ensure consistent coverage.
START

Grainy –
not enough air

Not enough air


Sometimes
a lot of
different problems
Moisture can occur
in a single pass.

Apply small
amounts,close
and fast

Too heavy,
coat-blotchy

Too much paint


Too close – start of spiders

Spiders
Too little paint

FINISH
Once you are more familiar and comfort-
able with your airbrush’s functions, move
onto an old model and repeat the entire
learning process.You may find that it takes
much less paint to produce a run or sag on
the three-dimensional model than it did on
flat paper. Adjust your airbrush and technique
as directed on the practice page until you
can duplicate all the effects shown on this 6-3 Use an eye dropper or a Model Master Pipette to
page – even the wrong ones.Your goal is to mix paint colors.
be able to apply a pencil-thin line, with the AIRBRUSH PAINTING
edges evenly feathered, and without any GLOSSARY OF TERMS
telltale blobs of paint. Line Width Adjustments – The adjustment
Your airbrush can be used to apply a of a sprayed line – mechanically – without
series of dots no larger than the periods on changing the paint volume used, by changing
these pages or to draw lines as thin as those the relationship or distance from the surface.
you would make with a pencil. The airbrush Paint Volume Adjustments – The adjustment
can be adjusted to produce a pattern that is of the quantity of paint exiting the air-
the size of a period, as well as patterns the brush nozzle.
size of a dime, on up to about two or three Castellations – Raised protective features
inches in diameter. on the airbrush nozzle tip, designed to
protect the needle from damage.
The closer the tip of your airbrush is to
the model, the more focused or narrowed Viscous – Having a thick, sticky consistency.
the spray pattern becomes. In fact, to get Viscosity – The state or quality of being
a period-size dot from the airbrush, the tip viscous. With respect to paint, low viscosity
should be almost touching the model’s is thin, high viscosity is thick.
surface. For most model work, hold the air-
brush substantially further from your model.
Remember, the goal in learning to airbrush
is to master and gain control of three variables:
1) The flow of air (as determined by
how far down you push the trigger).
2) The distance the airbrush is from
the model.
6-4 A Testors MIG-29 painted and marked to match
3) The amount of time you hold the the box art by Terry Tuytscheavers.
airbrush spray pattern over a given
area of the model (loitering vs. proper
time-over-target).
AIRBRUSH MODEL DESCRIPTION CHART
Airbrush Description Suggested Trigger Air Suggested
Model Features Model Scale Valve Uses*
Number Usage Type

A220 External Mix All Standard Priming and single-color application


(8821) Single Action (Priming) On/Off1 for car bodies, and large surface area
Fixed Nozzle 1/24th coverage on big scale models. Will do
1/25th most any camouflage providing
larger masks or templates are used
to restrict overspray. Best airbrush
for car modelers.
A270 External Mix 1/35th Standard As above, plus more control that allows
Single Action and Larger On/Off1 more freehand camouflage work on
Interchangeable on larger scale subjects using less masks.
Nozzles Also a favorite with car modelers.
1000S Internal Mix 1/48th Variable2 Key feature: Fine atomization, creates a
(8826) Single Action and Larger finer mist – best used for detailing but
Interchangeable not broad coverage on large scales kits,
Nozzles since the “focus” of its adjustability is
concentrated at the finer range.
GP–100 Internal Mix All Variable2 Same as A320 and 1000S above, but
Fixed Double Gladly even finer control allows you to do
Action these things on even smaller scale
Interchangeable subjects.
Nozzles
A320 Internal Mix 1/48th Standard Same as 1000S above.
Single Action and Larger On/Off1
Interchangeable
Nozzles
A370 Internal Mix All Variable2 Same as 1000S, GP-100,A320.But
Double Action with the addition of double action.
Interchangeable
Nozzles
A430 Internal Mix All Variable2 As with GP-100,A320. But with the
Interchangeable addition of double action.
Nozzles
A470 Internal Mix All Variable2 With all the abilities of the A430,plus
Double Action With features variable trigger positions, which
Single Action Ease will appeal to the full-fledged expert.
Fixed Double
Action
Interchangeable
Nozzles
*Your results may vary. Always bear in mind, it is your skill developed through practice and patience plus our airbrush
= results that will amaze yourself and impress your peers.
Trigger air valve type: 1. Standard = Simple On/Off Action – similar to all other manufacturers
2. Variable = Proportional increase in air volume-to-trigger movement – more control
OUR AIRBRUSH CONFIGURATIONS AT A GLANCE

Airbrush Air Trigger Air Hose to Hose to


Model Hose Type Valve Airbrush Airsource
Number Position Type Connection Connection

A220 Conventional* Air Standard Permanently Propellant


(8821) Only On/Off Fixed Can Ready**

A270 Conventional* Air Standard Permanently Propellant


Only On/Off Fixed Can Ready**

1000S Rear Air Variable Permanently Propellant


(8826) Only Fixed Can Ready**

GP–100 Rear Fixed Variable Fixed Propellant


Double Swivel Can Ready**
Action

A320 Conventional* Air Standard Permanently Propellant


Only On/Off Fixed Can Ready**

A370 Conventional* Standard Standard Permanently Propellant


Air & Paint On/Off Fixed Can Ready**

A430 Rear Variable Variable Detachable Compressor


Downward Air & Paint Ready

A470 Rear Variable Variable Detachable Compressor


Downward Air & Paint Ready

* Conventional air hose position: industry standard – downward from midway on the Airbrush body.
** All propellant can ready hose fittings include an air compressor adapter.
AIRBRUSH NOZZLE MATRIX
Item Orifice PSI Needle Tip
Number Size Color Range Type Style Uses
9304C .3mm Tan 10–30 Stainless Castellated All ultrafine applications
Steel 1/144th scale and up.
9305C .4mm Gray 10–30 Stainless Castellated Fine line applications are
Steel possible with more skill.
An excellent general purpose
nozzle for medium coverage.
9306C .5mm Turquoise 20–40 Stainless Castellated Large camouflage patterns
Steel 1/35th, 1/48th aircraft
camouflage.
9307C .5mm Pink 0–20 Stainless Castellated Spatter and stippling
Steel effects – diorama bases,
weathering for large
scales. Rockwork on
model railroad layouts.
9340C .3mm Black 10–30 Stainless Unprotected Same as 9306C, but much
Steel Easy to easier to clean. No castellations,
Clean so it is easier to damage.
9341C .5mm White 20–40 Stainless Unprotected Same as 9304C, but much
Steel Easy to Easier to clean. No castellations,
clean so it is easier to damage.
9342C .53mm Red 20–40 Acetal* Cone Best for viscous (thick)
Protected acrylics. Car bodies. Large scale
camouflage applications.
9343C .70mm Orange 20–40 Acetal* Cone Best for viscous (thick)
Protected acrylics. Broader spray
patterns. Medium range
of control.
9344C 1.02mm Yellow 20–60 Acetal* Cone The “Blunderbuss.” For
Protected priming big things. Virtually
no adjustment/control, but
excellent for R/C aircraft
large-scale spray gun effects if
you require major coverage.

* Acetal resin copolymer. Acetal resin is used selectively by NASA in the space program because of its light, stable,
and nearly unbreakable nature. Acetal resin, unlike metal, does not deteriorate through contact with solvents; and
its manufacturing tolerances are much more precise and uniformally produced.
6-5 Hold the model with a coat hanger bent to plug into holes in the fuselage.

6-6 This Italeri MH-53J Pave Low III was painted using the A470 Double Action Airbrush.

6-7 This Italeri M24 has been superdetailed with On the Mark etched brass fender supports and about 50
other details by Doug DeCounter.
chapter M a s k i n g T e c h n i q u e s
S E V E N

7-1 The cockpit on this Testor T-33A was detailed only with paint and the decals from the kit.

MASKING CANOPIES AND WINDOWS together. Slice around the areas beside the
It is possible to paint the framework frames with a hobby knife and remove the
around a canopy by hand or to cover just mask from the frame areas. Paint the cockpit
the framework with black draftsman’s lining interior color on the the canopy first and let
ta p e .U s u a l l y, however, the model will be it dry, then apply the exterior color. Leave
more realistic if the canopy is glued in place, the masking material on the canopy (and
at least until the painting is complete, so the a ny other clear areas) to protect the clear
canopy can be painted at the same time as plastic surfaces until the model is completely
the model.You can use pinhead-size dabs finished, coated with clear finish and weathered.
of rubber cement or artist’s matte medium
(a clear liquid latex) to hold the clear canopy
in place until the painting is complete.
Use Model Master Masking Tape #50622,
Pactra Trim Tape, or Model Master Parafilm
M Masking Material #50641, pressed around
the edge of the canopy frames with a pencil,
to mask canopies.Cover the entire canopy
with tape, but try to position the tape so most
of the overlapping edges occur on the clear
portion of the canopy rather than on the
framework. If you must join strips of masking 7-2 Leave the masking tape or film over the clear
on the framework, position them tightly areas of the cockpit until the model is completely
painted, clear-coated and weathered.
7-3 A Testor Douglas AC-47 painted and decaled to match the box art by Terry Tuytscheavers.

7-4 Cover the entire window area with masking 7-6 The two rear windows on Terry Tuytschaever’s
tape, then slice around the window frames. Douglas AC-47 are open to be used as gunports.

MASKING CANOPIES AND WINDOWS the framework with black draftsman’s lining
It is possible to paint the framework tape.Usually, however, the model will be
around a canopy by hand or to cover just more realistic if the canopy is glued in place,

7-5 Peel the excess Masking Tape away to leave the 7-7 Paint the inside walls of the cockpit and finish
tape covering only the windows. all the details before cementing the canopy in place.
at least until the painting is complete, so the PAINTING INTERIORS
canopy can be painted at the same time as BEFORE ASSEMBLY
the model. You can use pinhead-size dabs The interiors of the cockpit, landing gear
of rubber cement or artist’s matte medium bays and bomb bays will not be accessible
(a clear liquid latex) to hold the clear canopy once the model is assembled. If you want a
in place until the painting is complete. detailed interior in any of these areas,then,
Use Model Master Masking Tape #50622, finish the detail work and painting before
Pactra Trim Tape, or Model Master Parafilm you assemble the model. The canopy itself
will mask the cockpit interior while you paint
the remainder of the model. Use masking
tape to cover the landing gear bays,bomb
bays,or other interior openings while you
finish painting the exterior of the model.

CLEAN AND CRISP COLOR


DEMARCATION LINE CAMOUFLAGE
If the camouflage pattern has a sharp
color demarcation line, use the paper photo-
copies as patterns to cut masking tape masks.
Tape the paper patterns beneath a sheet of
glass or Plexiglass so you can see the pattern
7-8 When the painting is complete, peel away the
masking tape or film to reach the finished landing through the glass or plastic. Cover the glass
gear bay. or Plexiglass with Model Master #50622
Masking Tape, overlapping each strip by
M Masking Material #50641, pressed around about l/16 inch to produce a solid surface
the edge of the canopy frames with a pencil, of masking tape. Borrow a fluorescent light
to mask canopies.Cover the entire canopy or use one of the “Light Stick”types of fix-
with tape, but try to position the tape so most ture and place it beneath the glass on the
of the overlapping edges occur on the clear side with the photocopied plan. Turn on the
portion of the canopy rather than on the light and you should be able to see the pho-
framework. If you must join strips of masking tocopy through the glass and the masking
on the framework, position them tightly tape.If not, use additional fluorescent
together. Slice around the areas beside the lights. You can now trace the photocopied
frames with a hobby knife and remove the patterns right through the tape with a hobby
mask from the frame areas. Paint the cockpit knife. Remove the masking tape that will
interior color on the the canopy first and let
it dry, then apply the exterior color. Leave
the masking material on the canopy (and
a ny other clear areas) to protect the clear
plastic surfaces until the model is completely
finished, coated with clear finish and weathered.
When the last paint is dry, slice along the
edge of the masking tape again to cut the
paint layers away from the edges of the tape,
then gently remove the masking material
from the clear areas.
7-9 Peel the paint and the underlying rubber cement
to reveal the rust-painted undercoat.
be used to protect the lighter color on the
model and apply it to the model.The patterns
will not be a perfect fit, but minor adjustments
can be made by trimming the tape slightly
or by adding additional strips of tape and
trimming them to fit with the hobby knife.
Finish masking the lighter areas, then spray
the darker color and, before the paint dries,
remove the tape. If the color demarcation
line is too jagged, try scraping it to a sharper 7-11 Wipe the ink from the area around the panel
edge with the tip of hobby knife. Alternately, lines before it has time to dry.
touch up the area with paint applied with a
number 3/0 paint brush.

BATTLE DAMAGE AND RUST


One of the most striking forms of battle
damage on armor is old damage that has
begun to rust and left long enough so the

7-12 The underwing stores of this A-6E Intruder


have fine lines that can be easily duplicated with the
slice and ink-stain technique.

You can, incidentally, use this same technique


for simple rusted and peeled paint without
the battle damage. Finish assembling and
the final painting of the model. The layer
7-10 Use a steel ruler to guide your knife when of rubber cement will be visible through the
slicing panel lines that are to be accented with ink. paint as a mound with brush stokes.Pick
gently at the center of the rubber cemented
adjoining paint is peeling. To model those area with the point of a hobby knife and the
effects, begin before the model is painted. outer coats of paint can be peeled a way.
As always, work from photographs of actual Peel only about half of the rubber cement-
battle damage, even if it did not occur to the
exact vehicle you are modeling. First, the battle
damage itself is inflicted with drills and files to
match the shape and texture of the damage
in the photograph.Next, that area can be painted
a rust color with Model Master #1785 Rust.
Adding a drop or two of black is often
close to the color of older and dirtied rust.
Paint the area you will want to find peeled
paint with a thick coat of rubber cement 7-13 Use the side of number 2 pencil lead to produce
(available at stationery stores) and let it dry. a shadow effect to accent individual panels.
coated area to reveal the rust; just loosen will remain only in the sliced line. The trick,
the remaining paint and let it rest in a half- here, is to make the slice so gentle that it
does not create a farmer’s plow-like furrow
with sides, but a thin slice.
On some models with raised panel lines,
you can achieve the effect of individual panels
by simply shading the seams by rubbing a
number 2 lead pencil across the panel seams.
Hold the pencil so only the side of the lead
contacts the seam and, thus, receives the
shadow effect.
An alternative method is to simply accent
7-14 Use a piece of business card, cut to match the
shape of the edges of the panel lines, to mask part of the edges of the panel with a “wash”(nine
the Aluminum Plate Metalizer while you airbrush parts thinner to one part paint) of a color
adjacent panels with Stainless Steel Metalizer. This one shade darker or lighter than the original.
is Terry Tuytschaever’s Testor Martin B-57B Canberra. You can paint the entire panel by masking
all adjacent panels.It is easier, however, to
peeled condition. adjust the airbrush to produce a pencil-thin
line and “mask”the adjacent panels with a
SIMULATING SEPARATE PAINTED PANELS
Some aircraft and armor, particularly
those with light gray colors and separate
panels,have very visible differences between
the panels.You can accent the lines between
the panels effectively by slicing over them
gently with a hobby knife, then painting over
the slices with black drafting ink. Paint only
three or four inches of ink, then immediately
wipe off the excess with a clean rag. The ink

7-15 Doug DeCounter used styrene plastic sheet and strip to build the workbench with its open drawers.
The hand tools are from the Italeri “Field Tool Shop” kit. The markings are Verlinden dry transfers.
chapter S p e c i a l P a i n t E f f e c t s
E I G H T

8-1 The rock castings, ground cover and trees are products sold by hobby shops that specialize in model
railroad supplies. The tank is Doug DeCounter’s Italeri Panzer I V.

SCALE COLOR THEORY in which you spray flat black paint on two
For years, most modelers have primarily cardboard squares,one 12 x 12 inches and
concerned themselves with the full-size the other 2 x 2 inches. Outdoors, in sunlight,
or prototype color in terms of accuracy and lay the 12 x 12 card upright against a neutral
availability. The manufacturers, for the most background.Now back away, holding the
part,have collectively provided modelers with 2 x 2 square at arm’s length in front of you,
the more popular colors, usually matched until the two squares appear the same size.
to some prototype paint chip sample or You will notice, while the black square in
standard. In general, this has kept modelers your hand remains unchanged, the larger
quite content. But a growing number of square appears lighter, more grayish.This
conscientious modelers are becoming aware has been termed the Distance Effect. Under
of the theory of Scale Color. consistent lighting the intensity or tone of a
given color or hue will diminish the further
The Scale Color Theory is founded on the
away from it you get. Although a fairly recent
observation that our planet’s atmosphere
concept to modelers, accomplished landscape
is not crystal clear or transparent at all.
painters have observed the Distance Effect
Modeler/researcher David Klaus in his
for a hundred years or more.You can see, in
excellent publication, The IPMS Color Cross-
the artwork of John Constable for example,
Reference Guide, has suggested an exercise
the foreground objects are rich and vibrant
in hue, yet, as you gaze further back into SCALE OF PERCENTAGE OF
the painting, objects become more muted CHOICE WHITE TO ADD
gray and less intense. He accomplished 1/32 and 1/35 7–10%
this by adding white, grays, and even browns 1/48* 10–25%
into his colors to compensate for the Distance
1/72 and 1/76 15–30%
Effect.
1/87 20–35%
How does this apply to models? Well,
if you hold a 1/48-scale airplane 12 inches 1/144 23–38%
from your eyes, it is the same as observing A little more or less white will not spoil a
the real thing 48 feet a way. Naturally the thing.
Distance Effect causes the colors on the
*As an example, a lot of 1/48-scale aircraft
full-size aircraft to lighten or gray (remember
modelers prefer as much as 25% white
the black squares) as opposed to the
additive.
full-strength prototype color applied to
the 1/48-scale model. Model Master II provides three whites for
this purpose to be used in flat, semi-gloss
CREATING SCALE COLOR and gloss applications as required:
One could conceivably spend endless No. 2142 FS 37925 Flat White
time and effort achieving scale color by de- No. 2143 RLM 21 Semi-Gloss White
intensifying each hue with minor adjustments
No. 2144 FS 17925 Gloss White
in that hue’s pigment,and some may wish
to do so. It would also seem natural to borrow
from the landscape artists and add gray to
a color, to deintensify it. However, most
camouflage hues are low intensity, or loaded
with a lot of gray. Adding more gray could
change the color too much.
The broader, most acceptable solution,
which yields excellent effects with minimal
fuss, is to add white to camouflage colors in
various proportions depending on the scale
you are working in. White will reasonably
tone down the camouflage colors, to impart
the proper Scale Color Effect.
NOTE: The proportions themselves are
not agreed upon by all, as the mere observa-
tion of color is, by nature, a unique experi-
ence for each of us. The proportions given
here do reflect the conservative consensus
of modelers worldwide.
8-2 This is the type of incredible realism you can produce on a replica of an aluminum aircraft using
Metalizer paints polished to a sheen that looks like real metal.

SHADOW EFFECT SCALE SHINE EFFECT


It is common to paint miniature figures There is a “Scale Shine Effect” with clear
with special washes and accent colors to finishes as well as with colors. Truly glossy
emphasize the shadows on faces and the folds or shiny paint will look unrealistic on a
and wrinkles in cloth. You can use a similar model because you are viewing the model
technique to make the undercarriage of aircraft from a greater distance than the prototype
and the wheels, treads and undercarriage and because our real-world sun is 24, or 35,
areas of armor appear to be highlighted. or 48, or 72 times larger than the sun in the
There’s virtually no way to get enough “fill” “world” of our model. This “Overscale Sun”
light on the undercarriage of any model on effect makes the highlights on a glossy model
display. Often those lower details just vanish far too large.You can reduce that effect by
in the shadows. You can use the “Shadow using semi-gloss on smaller-scale models or
Effect” to bring some simulated light into
those shadows. When you are painting air-
craft, paint everything from the center of the
fuselage down and the undersides of all the
wings and stabilizers, and the wheels, treads
and undercarriage of armor 20 percent lighter
than the rest of the model. If you have already
added white for the “Scale Color Effect,” add
20 percent more for those areas that will be
in perpetual shadow.
8-3 Use a soft cotton tee shirt or diaper to polish the
buffing type of Metalizer paints.
a mixture of semi-gloss and gloss on large-
scale models.

USING METALIZER PAINTS


The Model Master “ M e t a l i z e r ”p a i n t s
include both “buffing” and “non-buffing”
colors. The buffing colors are designed so
they will respond to rubbing or polishing
by producing more shine or more reflectance 8-4 To produce the effect of different shades on indi -
as you rub. It is important to apply any of vidual panels on a black aircraft, mask the surrounding
panels with Masking Tape and use a kitchen scrubber
these metallic paints to bare plastic to take to lightly polish the unprotected panels.
maximum advantage of the already-polished
plastic. These metallic paints will accentuate MULTI-PANEL METALIZER EFFECTS
any imperfections on the model, so it is most The Model Master Metalizer “Buffing”
important to be sure all the seams are filled paints can be polished so they shine like
with either dissolved plastic or Instant Plastic new and untarnished Aluminum Plate
Adhesive so the seams are as hard as the #1401, Stainless Steel #1402, Magnesium
surface of the model. Burnish the seams with #1403, Titanium #1404,Gunmetal #1405,or
a knife handle or the round part of a screw- Exhaust #1406 (there’s also Dark Anodonic
driver blade so they are as shiny as the model. Gray #1412 and Burnt Metal #1415 shades).
If you find glue-smeared fingerprints or other Use an old cotton tee shirt or a cloth diaper
surface flaw s ,t ry polishing them away with to polish the paint. The more you rub, the
a metal polish like Brasso.If the damage is shinier it gets. It takes some practice,however,
too great,sand them very lightly with #600 to know when to stop. When you’ve rubbed
wet-or-dry sandpaper wetted frequently. through the paint, you have rubbed too long,
The sanded spots can then be polished with too hard, or simply not applied enough paint
Brasso so the damaged surfaces look as shiny and you’ll have to repaint at least that area.
as the rest of the model. If necessary, panel The finished model will look like a solid hunk
lines can be rescribed by pulling a knife blade of metal.
with the cutting edge backwards to chisel
Unfortunately, real aircraft do not look
the line. Rivets can be replaced by applying
like solid hunks of polished metal. They look
a single dot of plastic cement with the point
like what they are, machines constructed
of a pin.
of hundreds of individual metal panels.
When the model is perfectly clean, spray What makes this apparent is that there is
the metallic paint full strength.Use several the slightest difference in sheen from one
light coats to avoid any chance of puddles, panel to the next.You can duplicate that
runs or sags.The goal, here, is to get a smooth effect with the Metalizer paints in two ways:
and even finish – we’ll get to the shine later. either polish one panel area more than the
When you are satisfied, set the model aside next or spray one panel a slightly darker
to dry overnight. color than the adjacent panel. Here is another
case where you must have a photograph For a replica of new aircraft, apply just the
of the prototype to see the effect you wish to lighter shade to match the prototype photo.
create. Some older unpainted or bare metal When the paint is dry, mask a few of the
aircraft have great differences in the colors panels with wetted wrapping tissue so you
of the panels, while newer aircraft have barely can polish the adjacent panels, polish those
discernable differences. panels, then remove the masking.
For a replica of an older, well-used
aircraft, paint the entire model a lighter
shade (Aluminum Plate, for example), then
cover some of the panels with wet white
wrapping tissue for the masking material.
Even the least-tacky masking tape will lift
some of the pigment. Paint the remaining
panels a darker shade (Stainless Steel, for
example). Let the paint dry, remove the wet
paper masks and, for a third color, mask a 8-7 The surface below any bright orange or white
paint must be as free from flaws as the surface
few of the lighter panels and polish the beneath Metalizer coverings. These colors seem to
remaining light panels. exaggerate any flaws.

When the polishing is complete,apply


decals, but cut the clear decal film as close
to the edge of the decal as possible because
the clear film will be visible on the polished
model. Finally protect both the shine and the
decal with several very light coats of Model
Master Metalizer Sealer.

8-5 Use Parafilm M (shown) or damp paper to mask


individual panels when you are using the non-buffing
Metalizer paints. Paint the exposed panels with a
darker color or with the buffing type of Metalizer.

8-8 Dab a coat of still-wet Testor Liquid Plastic


Cement with your fingertip to simulate the rough
surface of cast steel.

8-6 Use tweezers to remove the Parafilm M or


masking material. Always pull the masking back
over itself as shown to minimize the chances of
lifting the layer of paint beneath it.
MORE SPECIAL PAINT EFFECTS the still-wet putty. The putty dries almost
Cast metal has a texture that is seldom instantly, so you can only work about a
duplicated in the kits. It’s easy enough to half a square inch or so of the surface at a
simulate,though, by covering the surface of time. A texture, like any other detail, must
the unpainted model with Testor #3520 Liquid be matched to photographs or, better yet,
Plastic Cement and, for the few seconds it is a personal look at the effect you are trying
still wet, dabbing the model with a fingertip. to recreate.
You’ll need to work quickly to avoid fingerprints. The anti-skid panels on the walkways of
The rough Zimmerit texture on some German some aircraft wings and on some armor can
tanks is molded into the plastic in some kits. be simulated by sprinkling talcum powder over
If not, you can use Model Master Red Putty, still-wet paint. The paint will probably have
automobile “spot” putty (intended for filling
to applied with a brush to get it thick enough
small areas and available at shops that spe-
and wet enough to accept the talcum powder.
cialize in full-size automobile paint) or
Squadron Shop’s “Green Putty.” Spread a For colored wing tip and other warning
thin layer over the surface of the unpainted lights, mix a drop of yellow or red paint with
model and use one of the throw-away paint a puddle of clear window fluid and apply it
brushes with its already-stiff bristles made even to the lights.
stiffer by trimming them to about 1/8 inch
Simulate rivet and bolt heads on landing
long and also trimming the edges so only
gear and other areas with drops of gunmetal
about 1/8 inch of the bristles remains across
the width of the brush. Work the brush into color paint applied with a sharpened toothpick.

8-9 Doug DeCounter used Plastruct plastic tube, with the ends chamfered to a sharp edge, to make the smoke
dischargers on his Italeri Tiger I. The brackets are etchings from On the Mark.
chapter W e a t h e r i n g
N I N E

9-1 Doug DeCounter superdetailed this Italeri M7 Priest self-propelled gun with dozens of ammo shells and
boxes from Verlinden.

THAT OUTDOOR LOOK there are cases where you must refer to a
The term “weathering” is used to describe painting to determine the colors of the proto-
the effects that the world has on an aircraft type, but go back to the photographs to see
or armor from the very moment it leaves how and where the patterns of wear occur.
the end of the production line.Generally,
MIXING WEATHERING WASHES
weathering falls into four categories: (1) the
effects of the sun in bleaching the paint, Weathering is easiest if done with at
(2) the effects of dirt and wind-blown grime, least two and as many as twenty coats of
(3) the effects of rain and water, and (4) the very thin paint. Remember, however, that
effects of using the machine, including exhaust you can adjust how thin the layer of paint is
stains or wear from opening doors or panels. by adjusting the airflow or by moving the
The first three types of weathering are often airbrush away from the paint as well as
seen in various combinations. simply adding thinner to the paint. Experiment
with airbrushing weathering colors diluted
The cardinal rule of model building applies
with two parts thinner to one part paint,
more to making the model look as “used”
four parts thinner to one part paint, and
as its prototype: “Always match your model
nine parts thinner to one part paint. Try
to prototype photo, never to another model
them all and decide for yourself which wash
or even a painting of the prototype.” Yes,
provides the most control.Remember that
even darker stains like exhaust patterns MAKING IT
LOOK DIRTY
are better built up with several coats of paint,
so it better to err on the light side. Dirt is certainly going to be more of a
factor in weathering armor models than air-
SIMULATING
SUN-BLEACHING EFFECTS craft. Dirt is likely to stain an aircraft primarily
when it is parked on the ground.Some of
Sun-bleaching is,obviously, going to the aircraft that were based on the dirt run-
occur most on the upper surfaces that ways had noticeable stains from dirt that
spend the longest part of the day exposed to had settled on the upper surfaces and been
the sun. The upper surfaces of the fuselage, washed down the sides as well as wet dirt
wings and stabilizers on aircraft and the that had been splashed onto the landing gear.
upper surfaces of armor will certainly be a Effectively, the dirtiest aircraft has about the
lighter shade than the sides or lower parts same weathering from dirt as the cleanest
of these machines. Also, the dashboard tops, armor or soft-skinned vehicle.
the tops of the seats, the seat pads, arm rests
and other horizontal portions of the interior For this type of rain-washed dirt and dust,
will show signs of fading from exposure to mix another wash using a shade of dirt that
the sun.You can simulate that effect by mixing will match the dirt in the theater of operations
a wash of a very light beige, about four parts of the prototype. Apply this wash in streaks
Flat White #1768 and one part of either down the sides to simulate wind-blown dirt
Sand #1706 or Panzer Interior Buff #2104. that has accumulated on the upper surfaces
Use this wash to subtly drape the model with and been washed down the sides by rain.
a bleaching effect, concentrating most of the Apply this wash also to the lower edges of
bleaching on the top and gradually allowing the model to simulate splatters of dirt from
the original full-strength paint near the bottom. rain. The areas where the tires would have
This is a very subtle effect. If you can see the kicked up a spray of muddy water are other
line where the bleaching stops and the original places to attack with the dirty wash.
paint begins, you’ve added too much.Do not Most armor spends time splashing through
confuse sun-bleaching with scale effect. the mud or, in the desert, wet sand. For this
effect,use the full-strength earth color that
matches that of the vehicle’s theater of oper-
ations. Adjust the airbrush to provide those
period-size dots and use hundreds of them
in an on-again, off-again action, sometimes
working the airbrush trigger as fast up and
down as you can, to create splatter effects.
Again,practice on a painted piece of paper to
perfect the technique. It is possible to adjust
the air supply low enough and to increase
the paint supply so the airbrush itself will
splatter. That,however, is extremely difficult
Usually, burnt umber will do for brown soil,
burnt sienna for reddish soil, yellow ochre
for beige soil, or you can mix two or three
of these as powders to get the proper color.
Reduce the pastel chalks to a powder b y
rubbing the sticks on a piece of fine sand-
paper. Apply the resulting powder to the
model to simulate accumulations of real dirt
and dust. Model Master II paints produce a
relatively smooth finish, so you may want to
add a bit of “tooth” to the model’s surface by
9-2 Adjust the airbrush to produce a period-size
pattern to apply final weathering touches like those spraying it with a mist of Clear Flat #2015.
on Doug DeCounter’s Italeri Tiger I tank. The flat finish will make it easier for the pow-
dered pastel to stick to the surface of the
to control. If you want to try it, practice again,
model. The powdered pastels are especially
and mask off all but the area you want to
helpful in duplicating the effects of extremely
splatter to minimize the harm it might cause
dusty conditions.You can protect the weath-
if you overdo it.
ering with a very light spray of Clear Flat,
Real mud can be simulated using a paint but it will reduce the intensity of the pastels
brush and full-strength paint. Apply a thick by about half, so you may want to repeat the
dab of paint,then sprinkle on some baking process to get the darker weathering you
soda to create the effect of three-dimensional wish even after the spray of Clear Flat.
mud. For a truly muddy vehicle,mix a paste
of baking soda and paint and apply it with a WIND-WEATHERED EFFECTS
toothpick as clods of mud. The wind will also weather the surface
of both aircraft and armor. The wind, in
THE DRY BRUSHING TECHNIQUE time, will wear away the paint from the most
Simulate that effect of the stringy splashes prominent areas and that usually begins with
of mud by applying just a trace of paint to the tops of the rivets, the forward edges of
the wings, rudder, and stabilizer of aircraft as
the first 1/16 inch of a 1/8 inch chisel paint
well as the forward surfaces of armor. These
brush. Flick the tip of the brush over the surface
effects are most prominent on aircraft and
so just the barest trace of paint touches the
armor that serve in the desert theaters,but
model. This is the “dry brushing” technique. they are also common on equipment that
has received little maintenance.
POWDERED PASTEL CHALK WEATHERING
Use the dry brushing technique to simulate
For really dusty and rusty effects, use the effect of wind wearing away the paint.
artist’s pastel chalks. The conventional oil- Dip the tip of the brush into some Metalizer
base pastels are too greasy and conventional Gunmetal #1455 or Exhaust #1406 paint,
chalk is too white to be useful for this tech- and hit the tops of the rivets. Use a number
nique. Buy a color that matches the dirt in 00 brush to gently dab the Metalizer color
the aircraft or armor’s theater of operations. onto the leading edges to simulate chipped
paint. Use those photographs of the proto- if the vehicle is a light color, show signs of
type as your guide to just how those chips dirty hands. Simulate the chipped paint with
should look and where they appear. The dry-brushing Gunmetal or Exhaust Metalizer
p rototype photo need not be of yo u r and match the greasy smudges with period-size
specific aircraft or armor to serve as a guide applications of Black.
for weathering patterns. If the exhaust pipes exit near the surface
The dry brushing technique will also work of the aircraft or armor, those areas will be
well to simulate worn wood. Paint the wood stained with black. Similarly, the areas in the
to match the prototype colors. Unpainted airflow behind guns will be stained from
wood quickly weathers to a light grey, but gunpowder residue. Leaking hydraulic fluid
the prototype may actually have painted wood. can cause similar stains, as can close encoun-
Simulate the wood grains by dry-brushing ters with explosions. Generally, dark grey is
long and wavy streaks of a color at least a better choice for the stains that are black.
two shades darker than the basic color. If You can mix white with black or use a dark
the model has a molded-in wood grain, you gray like Panzer Schwarzgrau #2094.Mix a
will find that,with practice, you can force wash of this dark grey and apply it in very
the dry-brushing to touch mostly just the thin lines,building it up with at least three
raised streaks of simulated wood grain. and perhaps as many as six coats until you
Wood grain can also be simulated with a get the effect that matches some prototype
thick coat of the model’s color. Let the under- photo of similar stains.
coat dry overnight.Spray on a thin single Simulate the “overheated metal” effects
coat of a lighter color (with about 20 percent found around jet engine exhausts with three
white added to the model’s color). To simu- or four shades of Metalizer. Start with the
late bare wood, use Burnt Umber #2006 for darkest shade near the edge of the exhaust
the thick undercoat and a light gray for the and apply lighter shades working forward.
thin second coat. Let that dry for an hour, The panel separation lines can be used as a
then gently scrape the surface with the teeth place to change colors but, again, check with
of a razor saw so the original dark undercoat a photograph of the prototype to be sure
shows as dark scratches. Jiggle the saw as you that is the effect you wish to duplicate.
scrape to produce wavy wood grain. Armor and some aircraft were often
repainted by maintenance crews with little
WEATHERING EFFECTS FROM USE
regard for perfect color match. Even if the
The humans that operate and repair facility had the proper color, the paint on
aircraft and armor can create their own wear the aircraft or vehicle was often weathered
on the machinery. The edges of frequently while the touch-up paint was fresh.Simulate
removed panels for access to engines, arma- those paint repairs by painting just the patches
ment or controls will often be chipped and with full-strength color and painting the remain-
worn. The areas where the mechanics and der of the model with the same color with
operators touch latches or the edges of doors 10 percent or more white added as described
or canopies will eventually wear and chip and, in the section on “Scale Color Theory.”
chapter S u p e r d e t a i l i n g
T E N

BASIC MATERIALS
Most superdetails can be constructed
from several materials: Evergreen,Plastruct
and Squadron have styrene strips in sizes
from as small as .010 x .020 inches to .125 x
.250 inches, and styrene plastic rods are avail-
able from .010 to .125 inches.You can create
your own round plastic rod by stretching the
leftover sprues or trees that the kit parts are
molded on over a candle. Brass wire is avail-
able from Detail Associates and K&S in
10-1 Doug DeCounter’s Italeri M24 Chaffee carries
the supplies for a tank at war including Italeri jerry .006 to .052-inch diameters. Sprue stretching
cans, AEF Designs 50 caliber machine gun shells, is a basic superdetailing technique that can
and a folded-up orange I.D. panel made from facial
tissue. The decals are from Tamiya. yield wisps of plastic as fine as .005 inches
or tapered rods. It is excellent for making
TINY DETAILS radio antennae and similar tapered devices.
MAKE THE DIFFERENCE To heat the sprue, use two-inch round candles
When you look at a photograph of a so the candle won’t tip over. Cut a six-inch-
model, it is often a lack of the tiniest details long piece of sprue and hold the extreme
that makes it look unreal.Every aircraft and ends tightly in your fingers. Hold the sprue
every armored vehicle has hundreds of tiny just above the uppermost tip of the flame
details that can be added to a model of that and slowly rotate it while you pull on the
machine. It is not necessary to duplicate every ends. When you feel the ends begin to move
tiny visible part,just do enough to suggest apart, immediately lift the sprue from the
the presence of more such details. flame and continue to pull. The harder and
It is now possible to buy superdetail parts faster you pull, the longer and thinner the
rather than make your own.Vacuum-formed heat-stretched sprue will be. With practice,
canopies,tires with the bottoms flattened and you can do a slow and gentle pull that can
bulged to show weight,cast resin interiors, produce a 1/16-inch rod or, with a quick pull,
etched metal interior parts, brackets,guns you can produce a foot-long piece of plastic
and details are available from Fine Details, almost as thin as a human hair. Keep a pan
True Details, Academy, A.E.F. Designs,Kasten, of water ready to drop the plastic sprue into
Collectors Brass,Verlinden,Accurate Armor, if it accidentally catches fire. Plastic cement
Scale Model Accessories, Hudson and Allen, will dissolve the thinner stretched sprue and
Kendall Model, Eduard Model Accessories, the heat from Instant Plastic Adhesive or
Dragon, and other firms that advertise in cement can melt it, so you may have to use
Finescale Modeler and other enthusiast an acrylic cement like Testor #3515 Clear Parts
magazines. It is still possible, however, to Cement to attach the stretched sprue or the
make most of those details yourself. finer plastic rods.
Facial tissue makes an excellent substitute COCKPIT
DETAILING
for canvas or almost any cloth. For canvas,
soak it in plastic cement and shape it as you The canopies in virtually all of the plastic
wish. If you want to simulate cloth upholstery model aircraft kits are too thick for realism.
on 1/48-scale or larger models, coat the seat This is not readily apparent unless you want
with Testor #3520 Liquid Plastic Cement and to model a cockpit with an open canopy.
press a single layer of facial tissue into the Squadron and others make vacuum-formed
wet cement.When it dries,trim away the canopies that are only about .010 inch thick
excess tissue. and are direct replacements for the canopies
in specific 1/72 and 1/48-scale kits.
BASIC
SUPERDETAILING TOOLS You can also make your own thin plastic
When you attach any thin plastic, do not canopy by stretching Squadron’s butyrate
use any type of plastic cement because it heat-stretching thermal plastic over the
will dissolve the thin plastic. Use the Model original kit’s canopy. Fill the kit’s canopy
Master #8874 Instant Plastic Adhesive followed with modeling clay and mount it on a six-
by the #8875 Adhesive Accelerator to attach inch-long piece of pencil. Clamp the pencil
small plastic parts, etched metal details or in a vise or to the edge of the workbench.
interior bracing from thin strips of styrene. Light a small two-inch candle and hold the
sheet plastic three or four inches above the
To open up instrument faces, exhaust candle until it sags, then immediately move
pipes, gun ports or to provide mounting the plastic over the canopy and pull down
holes for control cables or antennae, use a evenly and quickly. The canopy should cap-
drilling tool called a pin vise. The pin vise is ture all of the detail and shape of the original.
designed to be held in one hand, and it has If not, leave the plastic over the candle just a
interchangeable chucks that will hold drill moment longer, but have a pan of water
bits from a size 80 (.0135 ) to 1/8 (.125) inches. ready to drop the plastic into should it catch
With practice, you can drill straight and true fire. Mark a line with felt tip pen to indicate
holes in the relatively soft plastic or resin the edge of the canopy and trim it to shape
used in model kits with a pin vise. with scissors.
Simulate tinted canopies with an airbrushed
application of nine parts Gloss Clear #2017 to
one part Willow Green #2028 or True Blue #2030.
Even the cast resin cockpit interiors can
be superdetailed or you can add these touches
to your own cockpits.Make interior cables
with copper wire strands and control levers
from stretched sprue. After the seats are
complete, make seatbelts and harnesses
from masking tape – a single la yer for 1/72
scale and sticky-face-to-sticky-face double
layers for 1/48 or 1/32 scale. Make buckles
from pieces of clear plastic tape painted with
Aluminum #1781 and cut the tape to about
10-2 An Italeri M24 Chaffee superdetailed by
Doug DeCounter to match photos of identical tanks the thickness of a piece of thread.
in battle. The model has been upgraded with etched
brass parts from On the Mark including fender The coil spring-style guitar strings can
guard supports, light guards, tie-downs, the turret be used to simulate oxygen hoses in 1/72 and
vane sight and latches.
1/48-scale aircraft. The strings are available in
INTERIOR DETAILS several sizes.The strings can also be used for
conduit on 1/48-scale or larger armored vehicles.
Your research should produce some
photographs of the interior of the aircraft or Apply drops of Model Master #8876 Clear
armor you are modeling. If not, study similar Parts Cement to the instrument panel gauges
aircraft or armor, to fill in some of the areas after the decals are in place to simulate glass
not visible in the photographs of the proto- faces. For colored indicator lights, mix a drop
type for your model. The 1/48-scale and larger of orange or red paint in a puddle of Clear
aircraft usually include interiors that can Parts Cement and apply it with a toothpick.
provide a guide to what parts are necessary Simulate rivets and small knobs with drops
to include and which can be ignored,espe- of aluminum paint applied with a sharp
cially when you duplicate a similar interior toothpick.Add Waldron or a similar brand
in smaller-scale aircraft. of replacement decals.

A number of firms offer instrument panels For ultimate realism, build a new instrument
designed for specific aircraft in specific scales. panel from sheet styrene using Waldron hole
Other firms offer complete cast resin interiors. punches for the instrument locations, then add
If you’re new to the hobby, you might want Waldron’s etched bezels and decal instrument
to buy one of these instrument kits and an faces to create a more realistic instrument panel.
appropriate cast resin interior, if only to see
whether you want to build your own for the
next aircraft you model.
OPEN EXHAUSTS, ENGINE
INTAKES AND GUN BARRELS DETAILS
To open up gun barrels, round air intakes, There is no need to detail more than the
or exhausts,start with a drill bit about half portion of the engine that is visible through
the diameter of the final opening. It is easier its openings unless, of course, you are modeling
to find the center of the part with the smaller an early era aircraft with an exposed engine.
bit.Now, drill the hole larger with a bit three- For a diorama, you might want to build an
fourths the size of the hole. Finish with the engine or modify an existing kit engine, and
final-size bit. If the three-fourths size hole install it with an open access panel. The access
is a bit off center, use a jeweler’s file to finish panel can be made by heat-stretching Squadron’s
the hole. If the hole is too small for a jeweler’s butyrate heat-stretching thermal plastic
file, use the drill bit as a file by moving it in over the engine area of the kit’s fuselage
and out of the hole with a rubbing action. as described earlier for making canopies.
K&S makes brass and aluminum tubing Remove the engine cover from the kit with
from 1/16 to 1/2-inch diameter.You can make a razor saw during the assembly process
this tube look like scale-size exhaust pipes, and substitute the heat-formed cover in an
gun barrels or carburetor intakes by rotating open position.
a hobby knife in the open end to chamfer For a variety in the sizes of cables and pipes
the thick edges to a sharp edge. on jet aircraft engines, select several different
If you can find a piece of tubing to match sizes of the smallest plastic rods,stretch some
the size of the gun, replace the gun with the plastic sprue for even finer pipes and use both
tube. Model Master Tube Glue Nozzles #8805 thin solder and single strands of copper wire.
are one source. Some hobby stores sell a variety Match the proportions of the different sizes
of sizes of hypodermic-type miniature tubes to photographs of the prototype engine.
and other hardware. For guns, cannons, Add spark plug wires using single strands
intake or exhaust tubes 1/16 inch or larger, of 14 gauge household lamp cord stranded
use K&S brass or aluminum tube. copper wire, inserted into holes drilled with a
Open the vent holes in wings or the pin vise. Add pushrod tubes to radial engines
small triangular fillets in landing gears by using stretched sprue or plastic rod. Use a
drilling into the center of the opening with a half-dozen strands of copper wire to simulate
1/16-inch drill bit, then enlarge the opening wiring harnesses. For exhausts or air intakes
to size with round,square,knife-edged,or that are supposed to be metal pipes, drill into
triangular jeweler’s files. Etched brass gun- the “open” end of the exhaust with a drill bit
sights and cooling grids are available for both about half the exhaust diameter, then twirling
aircraft and armor. Cut them with fingernail the end of a hobby knife blade into the hole
nippers or sprue cutters and attach with to chamfer or taper the edges so they appear
Instant Plastic Adhesive. to be a pipe. Replace any molded-in screen
or mesh grills with etched brass parts from
after-market companies that specialize
in such products. For less expensive mesh
effects, paint the areas flat black, then dry
To make superdetailed tire s ,c a refully fill any
seams on two-piece tires and sand them so
there’s no trace of the joint. Cut new
treads with a razor saw. Use a household
iron,covered with a double layer of waxed
paper, to soften the bottom of the tire so it
can be made to appear slightly flat and
bulged from the weight of the aircraft or
10-3 To open the barrel of a gun, mark the center
armor. If you’d prefer, True Details makes
of the hole with a compass point, then drill the hole cast resin tires for most 1/72 and 1/48-scale
using a pin vise. aircraft that have full tread and are flattened
and bulged to look as though they wer e
brush the screen area so that only the screen
supporting the weight of the real aircraft.
is colored.
MOVABLE AIRCRAFT
DETAILING LANDING CONTROL SURFACES
GEAR BAYS
“Movable”control surfaces can add much
Hopefully, you will have located photographs
to the realism of the model. They must,
of the interior of the wheel wells for the type
however, be cut during the initial kit-assembly
of aircraft your are modeling. Most aircraft
process.Movable control surfaces can be
models, even in 1/32 scale, lack complete
simulated by cutting the flaps from the model
interior detail in the wheel wells. On the
with a razor saw. If the shape of the hinged
l/72-scale models,there is often no detail
joint is complex or includes protruding hinges,
at all.The wheel well doors are usually
it may be necessary to use a jeweler’s saw
too thick. Use the heat-stretching process
(available from hobby shops) to remove the
described for making new canopies earlier in
flaps. On some models, you can simply slice
this chapter to make duplicates of the wheel
through the molded-in seam by making
well doors in thin clear plastic.You can make
several dozen passes with a hobby knife.
them in two layers if the kit includes interior
Any of these methods will leave an unrealistic
details and, if not, build up the details with
gap between the control surface and the wing,
strips of styrene to match your photographs
rudder, or stabilizer. On 1/72-scale models,
of the prototype.
these gaps can sometimes be filled with a
To accent the details on landing gear struts, single bead of Instant Adhesive or five-minute
use three or four colors of Metalizer or shades epoxy. On large-scale models, a strip of .010-
of color, each slightly lighter than the next. inch-thick Evergreen sheet styrene may be
On telescopic landing gear struts, paint the added to the flap to replace the material
shiny telescoping portion with Stainless removed by cutting.
Steel Metalizer #1402 and polish with a
cotton swab.
chapter F i g u r e P a i n t i n g
E L E V E N

YOURSELF
AS AN ARTIST

Figure painting can be accomplished with


several methods. The most difficult to master
is to consider the figure as a blank canvas and
you are the artist who will apply both color
and shadow. That method really requires some
special training in painting the shadows and
11-1 The darker “wash” produces shadows auto - textures of skin and the shadows and textures
matically as it settles into the cavities of the cloth.
of cloth. Fortunately, the three-dimensional
ADDING REAL LIFE nature of model figures makes it easy to adapt
TO OUR MODELS the second method,which consists mostly
Some of the aircraft and armor kits include of simply staining the figure by applying thin
figures. If not, a wide array of accessory figures washes of about nine parts paint to one part
are available in all the popular scales. There thinner.
are, of course, figures available in scales much
larger than that used for aircraft or armor that PAINTING WITH WASHES
can be used to supplement your collection of When you paint a figure with the “wash”
miniatures. technique, the wash will automatically take
Some of these figures include a choice of care of most shadows and highlights. It’s the
arms or legs so you can position the figure technique of choice for 1/72 and similar-size
in a variety of poses. If you want to modify figures. The thinned washes will travel by
the figure ,h o w ev e r, it is relatively easy to gravity and capillary action to automatically
make cuts into the backs of the elbows or fill in the hollows or deeper areas with more
knees with a razor saw.The arms or legs can color, leaving the more exposed areas with
then be bent into the position you desire and less color. To begin, paint the figure with the
the open “v” filled with Model Master Red lightest color you will want to use, right out
Putty #8879C and filed to match the remainder of the bottle, followed by one or more addi-
of the figure.You can even make cuts in the tional “washes” of the same basic color but
front of the neck and at the waist to allow a a shade or so darker. The wash technique has
standing figure to be posed looking upward the added advantage that you can remove it
or, with cuts at the rear of the neck and waist, before it hardens and start over with a lighter
to pose that same figure leaning over. or darker wash.Finally, the figure is completed
by applying pinpoint-size dots and streaks Mix nine parts thinner with one part of
to accent the eyes, eyebrows,mouth,nostrils, that full-strength skin tone mixture and use
buttons, zippers and similar sharp details. The a paint brush to apply this to the skin as a
mixture and proportions that are suggested “wash.” Hold the figure horizontally on its
here are simply a starting point; you must back so the wash will run into cavities around
still use your “artist’s eye” to determine if the the eyes,mouth,chin,ears,and around the
results really do match the color photographs. fingers,wrists, elbows and other depressions.
If the figure is sitting, you may need to wait
PAINTING FACES
AND HANDS WITH WASHES until the face is dry before applying the wash
to the hands or arms. The goal, here, is to
Start with a color photograph of the race
allow the wash of full-strength skin tone to
and hair color of the figure. Do not rely on
create natural shadows in the depressions of
color illustrations in books or you will simply
the body surface. Use a dry brush technique
be recreating another’s art – the goal is realism
to apply some of the darker skin colors to
and that means starting with the real thing.
accent hollows in the cheeks or dimples in
You may be able to use the Model Master the chin or tendons on hands, arms and legs.
II Skin Tone Tints: Base-Light #2001, Base-Dark
Use the same technique to paint hair.
#2002, or Warm #2003 right out of the bottle.
Again, mix the lightest color you can see in
Most often, however, you will want to mix two
the highlights of the photo and apply it as
or more of these shades. Consider this to be
the base coat. Mix a darker shade and apply
the darkest color even if it exactly matches
it as a wash and, finally, mix nine parts of
the color of the skin in your photograph of
thinner and one part of Burnt Umber (for a
a real person. Mix colors on glass or acrylic
brownish tint) or Burnt Sienna (for reddish
Plexiglass as a palette. For the first color coat,
tint) to accent the molded-in creases that
take about four drops of the skin color and
provide the hair texture.You may need to thin
add one drop of Flat White (to lighten the
this even more so that the dark color leaves
tone by 20 percent).Compare this shade to
only a hairline trace. For larger scales, it is
the photograph to see if this mix matches the
sometimes useful to trace the lines in the hair
brightest areas of the skin. If not, add another
with a knife before applying this final dark
drop of white to lighten the mix or four more
wash. When the wash is applied, it will collect
drops of your mixed skin tone to darken it.
mostly in the knife slices and any excess can
When you are satisfied,mix enough of this
be wiped away. On larger-scale figures, you
color to paint all the skin tones on the figure.
can effectively simulate beards or just an
You can apply the paint with a brush to save
unshaven look by picking at the bearded
time. Let this base skin tone dry overnight.
areas with the point of a knife to provide
pinpoint-size cavities for darker stain to rest.
For smaller scales, apply a mixture of about
equal parts Flat Clear and the darker hair
color to simulate an unshaven appearance.
11-2 Use a razor saw to cut the figure so it can be 11-3 The “Artist’s Method” of painting figures.
posed in a different position. Fill the gaps with putty. From left to right, Step 1, Step 2, Step 3 and Step 4.

For a final shadow effect, mix four parts Use the process described above for painting
of your skin tone and one part “Base-Dark” hands and heads but substitute the ready-mixed
tint. Mix nine parts thinner with this and uniform colors. For the base uniform color, add
apply it as a wash to the opening of the about 20 percent white. Use full-strength color,
mouth and to the eye cavities.Finally, use a thinned with four parts thinner for the shadows.
pin to apply Burnt Umber or Burnt Sienna as
THE ARTIST’S METHOD
a single dot to each eye and as a streak just five
or six “dots” wide to simulate the eyelash.Use Each skin color will require a selection
a “dry brush” technique with a sharpened of base colors and accent colors to match the
toothpick tip to streak on the eyebrows to actual person. For this example we’re using
match the darker hair color. a relatively well-tanned Caucasian.
Step 1. Assemble the figure and file or carve
PAINTING CLOTHING
USING WASHES away all traces of mold or parting lines.Fill
in any recess or ejection-pin marks.
You may need to rely on color illustrations
of uniforms; however, a color photograph of Step 2. Start with Model Master II’s #2001
a similar uniform, even if from another era or Skin Tone Tint Base Light and allow the
country, will provide the colors and shadows paint to dry for at least 24 hours.
you are trying to duplicate.The majority of Step 3. Paint the low or “shadow”areas
the uniform colors you will need are available including the creases, folds and along the
right from the bottle in the Model Master II hairline with #2004 Skin Tone Shadow Tint
series because most countries in this era used using a number 0 round sable brush. The
similar shades on both their uniforms and remaining painting should be accomplished
their equipment. Some of the unusual bright in a single evening while the paint is still wet,
colors like Piping Pink #2010, Cadmium Yellow so allow plenty of time for the remaining steps.
Light #2011, Napoleonic Violet #2013, British
Step. 4. Paint the protruding and prominent
Crimson #2009 and German Uniform Feldgrau
“highlight”areas with a mixture of about
#2014 are also included in the Model Master
four parts #2001 Skin Tone Tint Base Light
II line.
and one part White.There should be a bit
more gloss in the skin of larger-scale figures, Step 8. Finish the head by adding the hair
so you might want to use Semi-Gloss White color. This red-haired warrior was painted
for anything larger than 1/48 scale. with #2005 Burnt Umber as a base coat for
Step 5. Use a small amount of Model the hair. The hair was then highlighted by
Master #1156 Brush Cleaner and blend the dry brushing with #2008 Raw Sienna. The
areas between the darker “shadow”and beard was painted with #2005 Burnt Umber,
the lighter “highlight”areas by dragging but blended with Black and using #1156
paint from both to blend the light and dark Brush Cleaner to partially dissolve the Burnt
over the medium original #2001 Skin Tone. Umber.The eyes are added with Black applied
Do not, incidentally, use #1789 or #8824 with a number 00 brush and highlighted with
Airbrush Thinner because its greater solvent White. The teeth are a mixture of white with
action might dissolve right through to the a few touches of yellow and black.
original Skin Tone.
Step 6. Add some visual warmth to the
cheek under the eyes, along the jaws,lips,
temples, cheeks and nose with some #2003
Skin Tone Warm Tint.Leave the deeper
wrinkles and recesses alone.
Step 7. Again, use a small amount of
Model Master #1156 Brush Cleaner and
blend the areas that have been covered with 11-5 The final touches in Step 8 can include adding
white teeth using a 3/0 brush to apply the paint.
both #2004 Skin Tone Shadow and #2003
Skin Tone Warm.Touch the brush occasionally
to White to provide a lighter look. Use the
lighter accents to help make the figure appear
peaceful and more #2003 Warm Tint to make
the figure appear hot, cold,angry, or excited.

11-6 Use a 3/0 paint brush to apply the “wash”


to accent the details of the face.

11-4 The “Artist’s Method” of painting figures.


From left to right, Step 5, Step 6, Step 7 and Step 8.

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