0 Bewertungen0% fanden dieses Dokument nützlich (0 Abstimmungen)
23 Ansichten3 Seiten
Rev emu will automagically load the correct language files. # this can be english, french, italian, # German, Spanish, sChinese, # Korean, Koreana, tChinese. # Note that this setting only applies to games using SteamGameServer up to version 003.
Rev emu will automagically load the correct language files. # this can be english, french, italian, # German, Spanish, sChinese, # Korean, Koreana, tChinese. # Note that this setting only applies to games using SteamGameServer up to version 003.
Copyright:
Attribution Non-Commercial (BY-NC)
Verfügbare Formate
Als TXT, PDF, TXT herunterladen oder online auf Scribd lesen
Rev emu will automagically load the correct language files. # this can be english, french, italian, # German, Spanish, sChinese, # Korean, Koreana, tChinese. # Note that this setting only applies to games using SteamGameServer up to version 003.
Copyright:
Attribution Non-Commercial (BY-NC)
Verfügbare Formate
Als TXT, PDF, TXT herunterladen oder online auf Scribd lesen
# CacheEnabled set to true to enable loading apps from GCF.
# If it is true, and a clientregistry.blob file is not supplied, # then you must supply revApps.ini file with the correct cache requirements. # See the example revApps.ini, however it is highly recommended that you use # a clientregistry.blob file for maximum compatibility # # Default = False # CacheEnabled = False # CachePath - set to the folder where your GCF files are located # # Default = (n/a) # CachePath = c:\program files\l4d2\Left.4.Dead.2-THEPiRATEGAY\SteamApps # Language - rev emu will automagically load the correct language files. # This can be English, French, Italian, German, Spanish, sChinese, # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse # # revEmu will try to set the Language key in the following order: # Use the Language key in the this rev.ini if it is present # Use the Steam Language key in the registry if it is present # Default the Language to English # Language = English # Change Logging to True to enable/disable log file output for steam.dll # # Default = False # Logging=False # Change SteamDll to point to your official Steam client DLL. # This setting is required for Steam UserID Validation functions # to support legit Steam IDs. Otherwise, all clients would get # IDs generated from their IP addresses. # Also make sure you uncomment the line below (remove "#") # if you want to use this setting! # Note that this setting only applies to games using SteamGameServer # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod) # # Default = (n/a) # #SteamDll=E:\Steam\Steam.dll # Change SteamClient to True if you want to use the steamclient emulator. # This setting is recommended to be true for both clients \ game servers # and for all games, except games which use SteamClient006 interface # (e.g. CS: Source, Half-Life 2: Deathmatch) # To see if the game is using this old interface, enable SteamClient, # enable Logging and you will notice a log line "Using SteamClientXXX". # If 007, leave the option ON, otherwise, it is recommended not to use it. # # Default = False # SteamClient = True # Change SteamUser to the steam username that you wish to use with revEmu # Defaults to revCrew if not specified # SteamUser = SteamPlayer [Log] # If Logging is set to True, choose which functions would you like to log. # # Default = False # FileSystem=False Account=False UserID=False [steamclient] ################################### NOTE #################################### # These settings may apply even if you don't choose to use steamclient.dll! # ############################################################################# # # Change the setting below to set your PlayerName (used in src2007 engine) # # Default = REVOLUTiON # PlayerName = GL95 # Change the setting below to enable/disable log file output for steamclient.dll # # Default = False # Logging=False # Change ClientDLL to point to the original steamclient.dll # This setting will enable VAC for your server and your server will be listed # on Valve master server! Also, Steam clients will have their regular Steam IDs # Please use the steamclient.dll from Steam folder! # # Default = (n/a) # ClientDLL=steamclient_valve.dll # DisableUnlockedItems enables you to choose whether to use the new weapons in # Team Fortress 2. This setting applies to you only if you are a regular player, # or to all your clients if you are a server hoster. # # Default = False # #DisableUnlockedItems = True [GameServer] # GameServer policy rules # Allow revEmu v9.63 ~ 9.73 clients to join your server # revEmu v9.62 and below will be rejected nevertheless # # Default = True # #AllowOldRev=False # Allow unknown clients to join your server # # Default = True # #AllowUnknown=False # Allow cracked Steam clients to join your server # # Default = True # #AllowCrackedSteam=False # Allow legitimate Steam clients to join your server # # Default = True # #AllowLegitSteam=False