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Figure 1: My cover design and illustration for Spelet by KG Johansson (Höganäs, Sweden: Hegas, 2008)
At this stage, I have typically created many Figure 5: Choosing a merge mode in the Object
Manager docker
individual objects. If I were using traditional art
supplies, I would be throwing paper away,
erasing, and covering a drawing with different
Creating the background
media. Instead, the software lets me add, The next step is to add all the 0s and 1s to the
remove, or erase objects whenever necessary, background to symbolize the computer game,
which saves time. In a finished illustration, I which is an important part of the story. To do
sometimes combine many objects into one. this, I simply use the Text tool, and with a
lighter yellow-green color, I write hundreds of
There are many things to love about
0s and 1s all over the page to create an effect
Corel PHOTO-PAINT, and the merge-mode
that resembles programming code (Figure 6).
feature is one of them. Merge modes are a
great help when I’m coloring either scanned
hand-drawn images or digital drawings or
paintings. As you might guess, I use them a lot.
Adding the foreground elements At this point, I am basically finished with the
actual illustration (Figure 9), except for
When I am done with the background, I additional 0s and 1s that I will add with
continue by coloring the boy’s right fist and CorelDRAW.
gun. I create three new colored objects: a very
dark green-black object for the clenched fist, a
yellowish object for the gun’s front muzzle and
handle, and a green object for the gun chassis.
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Book Cover Illustration and Design | 11