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Scenario: You have been hired as a GAME DEVELOPER by a company that is trying to break into the youth
market. This company is excited to have you use your creativity to research, write/design, build, and test a game for
a young audience. You will use your many talents for this task.
SOI: Different forms of communication can impact how effectively an idea or theme is expressed.
Task Description
GOAL To create an exciting game which combines a story that you have written with a style of game that is both appropriate for
the story and engaging for the user.
AUDIENCE Your client is the game development company and the Technical Director (me).
SITUATION You are in the first few weeks of a new job as a GAME DEVELOPER.
ATL Skills
Information Literacy - Research primary and secondary information
- Research how to code and using codebanks
Goal Setting and Time Management - Follow and maintain PROJECT TIMELINE
TABLE OF CONTENTS
i. States some points of i. States and prioritizes the i. States and prioritizes the
research needed to main points of research main points of research
ith
develop a solution, w needed to develop a needed to develop a solution
some guidance. solution to the problem, to the problem, with minimal
with some guidance. guidance.
Task Clarification:
No work - 0
(create a Mind Map of the information you will need to research to complete this project. consider how you will get this information)
(put a photo of your Mind Map here)
RESEARCH AND ANALYSIS 2: ANALYZE EXISTING PRODUCTS
Level 1-2 Level 3-4 Level 5-6 Level 7-8
i. States the main features of i. Outlines the main i. Describes the main features
an existing product that features of an existing of an existing product that
inspires a solution to the product that inspires a inspires a solution to the
problem. solution to the problem. problem.
Task Clarification:
● Sport game
i. States the findings of i. Outlines some of the main i. Outlines the main findings i. Presents the main findings of
research. findings of research. of relevant research. relevant research.
Task Clarification:
The user wants the game to be easy to understand but also it’s need to be fun , and maybe there are some levels but it need to be harder and
harder but still need to let people feel like this game is interesting i want to play more , and the every level in the game might be long but we cn
continue if we stop the game and we go in again.
The best game type for my narrative is fighting game because in my story my character are always fighting .
(paragraph starter: “The best game type for my narrative is _______ because ______ .”)
DESCRIBE (in general terms) THE TYPE OF GAME YOU WILL CREATE
I will build a level game that don’t need internet because maybe some people they don’t have 4G but they want to play my game so i will make
my game don’t need internet.
i. States one basic success i. States a few success i. Develops a few success i. Develops a list of success
criterion for a solution criteria for the solution. criteria for the solution. criteria for the solution.
Task Clarification:
What will my game do or not do? What will I look for to make sure my game is working correctly ?
My game will be very short every level will be no more I will look for some short game and try to see which type is better
than 3 mins
My game will not long I will look for some game like not so long
My game will look like very colorful lt will have all the I will look some good color up online
color that we normally see in our life
DEVELOPING IDEAS 2: DEVELOP DESIGN IDEAS
Level 1-2 Level 3-4 Level 5-6 Level 7-8
ii. Presents one design idea, ii. Presents more than one ii. Presents a few feasible ii. Presents feasible design
which can be interpreted by design idea, using an design ideas, using an ideas, using an appropriate
others. appropriate medium(s) or appropriate medium(s) and medium(s) and outlines the
labels key features, which labels key features, which key features, which can be
can be interpreted by can be interpreted by correctly interpreted by
others. others. others.
Task Clarification:
DESIGN IDEA 1
Features:
● We can see ocean and sun also tree and two girl fighting
DESIGN IDEA 2
Features:
● There are
DESIGN IDEA 3
(picture) Features:
● People are walking
iii. iii. States the key features of iii. Presents the chosen iii. Presents the chosen design
the chosen design. design stating the key describing the key features.
features.
CHOSEN DESIGN
iv. Lists the main steps in a iv. Lists the steps in a plan, v. Outlines a plan, which
plan that contains some which considers time and considers the use of
details, resulting in peers resources, resulting in resources and time, sufficient
having difficulty following peers being able to follow for peers to be able to follow
the plan to create the the plan to create the to create the solution.
solution. solution.
Task Clarification:
Date:
(screen pic) Step-by-Step Description:
●
●
(screen pic) Step-by-Step Description:
●
Date:
(screen pic) Step-by-Step Description:
●
i. Defines a testing method, i. Defines a relevant testing i. Defines relevant testing i. Outlines simple, relevant
which is used to measure method, which generates methods, which generates testing methods, which
the success of the solution. data, to measure the data, to measure the generate data, to measure
success of the solution. success of the solution. the success of the solution.
ii. States one change made ii. States one change made ii. Lists the changes made to
to the chosen design or to the chosen design and the chosen design and plan
plan when making the plan when making the when making the solution.
solution. solution.
Task Clarification:
● Create TEST #1. Describe the test and what data you will collect.
● Create a list of changes you will make to your game and justify why they are necessary.
● Make the changes before you conduct TEST # 2
TEST 1: ( user
ii. Defines a testing method, iii. Defines a relevant testing iii. Defines relevant testing iii. Outlines simple, relevant
which is used to measure the method, which generates methods, which generates testing methods, which
success of the solution. data, to measure the data, to measure the generate data, to measure
success of the solution. success of the solution. the success of the solution.
iv. States one change made iv. States one change made v. Lists the changes made to
to the chosen design or to the chosen design and the chosen design and plan
plan when making the plan when making the when making the solution.
solution. solution.
Task Clarification:
● Create TEST #2. Describe the test and what data you will collect.
● Create a list of changes you will make to your game and justify why they are necessary.
● Make the necessary changes before you finish your game
Describe the CHANGES you will make to your game before finishing your game:
●
EVALUATING #1:EVALUATE THE SUCCESS OF THE SOLUTION
Level 1-2 Level 3-4 Level 5-6 Level 7-8
iii. States the success of the v. States the success of the v. States the success of the v. Outlines the success of the
solution. solution against the solution against the design solution against the design
design specification specification based on specification based on
based on the results of relevant product testing. authentic product testing.
one relevant test.
Task Clarification:
● Copy/Paste your Design Specifications below.
● State/Outline the success of your game based on each of your Design Specifications
vi. States one way in which vi. Outlines the impact of the vi. Outlines the impact of the
the solution can impact solution on the client/target solution on the client/target
the client/target audience. audience, with guidance. audience.
Task Clarification:
Of course ,because my game is easy and you just have to move around
And it will show the conversation every time you click
HOW DID YOUR CHOICE OF GAME TYPE FIT WITH YOUR NARRATIVE?
Because i don’t know how the the character in my story can fight
And so i just make a conversation game and they will fight each other by
Move around and touch the people’s body for 10 times.
(sentence frame: “My choice of Game Type fit my narrative because _______ .”)
END OF UNIT REFLECTION
Statement Different forms of communication can impact how effectively an idea is expressed
of
Inquiry
How did learning to combine NARRATIVE and GAMES help you understand stories better?
How did creating a game change the way you expressed the ideas in your narrative?
In my narrative maybe people can use their imagination to understand my idea more but in my game people will just see what do it
have
What are the three most important skills you used during this unit? Explain:
This unit we worked on the ATL SKILLS of INFORMATION LITERACY and GOAL SETTING. Which one was the hardest? Why?
(sentence starter: “This unit I found the skill of ______ to be most challenging because ______ .”)
What did you learn about COMMUNICATION this unit?
We communicate with each other because sometimes people have better code than us