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minimald6 Lifepath 4.

Vagabond ory from your character’s Game Master


5. Thief past doing something simi-
Play the world and everything in
Lifepath 6. Slave lar with that profession (e. g.
it. When a character tries some-
using Soldier for climbing a
Choose 3 professions. They rep- And now you’re a ... thing dangerous or difficult, call
wall: “I remember the battle
resent your character’s back- 1. Monster Hunter for a roll. Don’t roll for easy; it
at River’s End when I had to
ground, knowledge and skill. 2. Mystic just happens. Don’t roll for im-
scale the city walls!”).
Distribute the numbers 1, 2 3. Mercenary possible; it doesn’t.
• The number in your profes-
and 3 among your professions. 4. Treasure Hunter After the roll, the fiction al-
sion means how many d6 you
A higher number means your 5. Priest ways moves forward! Don’t
roll.
character is better at this profes- 6. Beast Master allow second attempts unless
• If you don’t have an appropi-
sion and has spent more time something in the situation
You should create your own ran- ate profession, the action
doing it. changes.
dom tables which fit the setting is either impossible (e. g.
On a fail, consider using “fail
or let players choose professions magic) or you can still roll
forward” by granting a mini-
Lifepath Random Tables 1d6, but even a success has a
however you see fit. mum success but with a seri-
minor complication.
You used to be a ... ous drawback or complication.
• Roll +1d6 for advantage of
1. Hunter Rolling The Dice Trouble is often more interest-
any kind (item, superior tac-
2. Craftsperson ing than failure!
Describe what your character is tics, helping hands).
3. Bard Failure leaves a character
doing. Roll dice if the outcome • Roll –1d6 for disadvantage of
4. Merchant open to injury, capture or worse.
is uncertain (to hit, evade, try, any kind (ambushed, injured,
5. Scholar Characters usually get a roll to
save, etc. as the GM asks). blinded).
6. Aristocrat remain active. On a fail they are
• Choose an appropiate profes- • Advantages/disadvantages
out of action until healed.
But then you became a ... sion that applies to the roll. do NOT stack and you never
1. Soldier • If it’s not super obvious why roll more than 3d6 or less
2. Scout a profession is appropiate than 1d6!
3. Surgeon for the roll, describe a mem- • A 5 or 6 on any die = success.

Game by Sune Donath. Based on minimald6 by Norbert G. Matausch and Flash Fantasy by Ray Otus. CC BY-SA 4.0 creativecommons.org/licenses/by-sa/4.0/

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