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This document outlines a study on using language games to help first-year English students at Hung Yen University of Technology and Education learn vocabulary. It discusses research questions about the importance of vocabulary, whether games develop interaction and motivation, and enhance memory of words. It describes data collection through teacher and student questionnaires on attitudes towards vocabulary, factors helping communication, skills practiced in games, feelings while playing, and effects on motivation. It analyzes data and makes recommendations, including using activity, matching, and puzzle games to teach vocabulary.
This document outlines a study on using language games to help first-year English students at Hung Yen University of Technology and Education learn vocabulary. It discusses research questions about the importance of vocabulary, whether games develop interaction and motivation, and enhance memory of words. It describes data collection through teacher and student questionnaires on attitudes towards vocabulary, factors helping communication, skills practiced in games, feelings while playing, and effects on motivation. It analyzes data and makes recommendations, including using activity, matching, and puzzle games to teach vocabulary.
This document outlines a study on using language games to help first-year English students at Hung Yen University of Technology and Education learn vocabulary. It discusses research questions about the importance of vocabulary, whether games develop interaction and motivation, and enhance memory of words. It describes data collection through teacher and student questionnaires on attitudes towards vocabulary, factors helping communication, skills practiced in games, feelings while playing, and effects on motivation. It analyzes data and makes recommendations, including using activity, matching, and puzzle games to teach vocabulary.
“A study on learning vocabulary through language games of the first-year
English students at Hung Yen University of Technology and Education. “
CHAPTER I:
1.3. Research question.
What is the importance of vocabulary in learning language?
Do language games develop positive interaction? Do language games enhance student’s motivation? Do language games enhance student’s ability to memorize the words?
CHAPTER III: Data Analysis and Finding
3.1. Data analysis and interpration
3.1.1. Questionaire.
For teachers and students ( using chart)
1. Attitudes towards role of vocabulary ( Important, Very important, Little important). 2. The most factor that helps students communicate clearly and effectively ( Grammar, Vocabulary, Pronunciation). For teachers and students ( using table) 1. Some skills that students can practice through games. Speaking, Listening Speaking, Listening, Writing. Speaking, Listening, Writing, Reading.
2. Student’s feeling when taking in part game.
- Relaxed and interested - Bored - Stressed - Acquiring many new words from these games. 3. The effectives of games in stimulating motivation and competition - Do you often want to be a winner during the game play? a, Yes b, No 4. The frequency the teachers applied games in the lesson. - Always - Usually - Often - Sometimes - Rarely 5. Teachers and student’s opinion about games ( Yes/No) - Do you think that learning vocabulary through games is more interestedly than other methods such as writing new words down on paper again and again or reading new words out loud many times? - Do you think that games are highly motivating and entertaining and they can give timid students more chances to express their opinion and show their feeling in English? - Do you think that the relaxed atmosphere created by playing games can help students remember new words faster and better? 6. Student’s consciousness while playing games. - Are you consciousness while playing games? a, Yes, completely b, Yes, but a little bit. c, No, not at all.
CHAPTER IV: Recommendation and suggestion
- Activity games. - Vocabulary or picture match games. - Cross words, puzzles or quiz.