Beruflich Dokumente
Kultur Dokumente
Multimedia learning has evolved into providing multimedia instruction which gives
an environment suitable for learning containing combined presentation of words and
images. It conceptualizes learning in a framework combining cognitive and affective
aspects processing incoming verbal and non-verbal information in two independent
information in learner’s working memory [1]. Multimedia as technology-based education
tool influences the learning styles of students’ creative thinking performance especially
those students who are active, reflective, intuitive and high visual can be benefited
creatively [2].
Jaydwin T. Labiano
MIT1 Student
Isabela State University Cauayan Campus
18 Dacanay, Cauayan City, Isabela
References:
[1] Stark, L., Malkmus, E., Stark, R., Brunken, R., Park, B. (2018). Learning-related
emotions in multimedia learning: An application of control-value theory. Learning and
Instruction, 58, 42-52
[2] Kassim, H.,(2013) The Relationship between Learning Styles, Creative Thinking
Performance and Multimedia Learning Materials, Procedia-Social and Behavioral
Sciences,Volume 97, November 2013, 229-237,
https://doi.org/10.1016/j.sbspro.2013.10.227
[3] Mayer, R.,(2014). Incorporating Motivation into Multimedia Learning, Learning and
Instruction, 29, 171-173
[4] Kassim, H., Nicholas, H., Ng, W. (2014), Using Multimedia learning tool to improve
creative performance. Thinking Skills and Creativity, 13, 9-19
[5] Nijholt, A., Reidsma, D., Poppe, R., (2010) Chapter 16- Games and Entertainment in
Ambient Intelligence Environment. Human-Centric Interfaces for Ambient Intelligence,
393-413
[6] Eskicioglu, A., Town, J., Delp, E., (2003), Security of Digital Entertainment Content
from Creation to Consumption, Security Processing: Image Communication, 237-262,
https://doi.org/10.1016/S0923-5965(02)00143-1
Jaydwin T. Labiano
MIT1 Student