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Table of Contents

Foreword.................................................... 3 Getting that Professionally


How to Plan the Ultimate Mix...................... 4 Processed Vocal Sound............................ 43
Mix Like an Expert An In-Depth Guide to Vocal EQ................. 48
with These Three Concepts......................... 8 The Reason You Need
Panning for the Reverb on Every Mix................................. 51
Beginner and Advanced............................ 11 The Philosophy of Mixing.......................... 54
How to Beat the Fear of Stereo Imaging.... 13 Putting it All Together –
35 Mixing Tips for Punchier Drums........... 17 Going from Amateur to Pro....................... 61
How to Create a Gated Reverb.................. 21 How to Use a Reference Track
for a Better Mix......................................... 65
The Easy Way to Get
a Thundering Tom Sound......................... 24 Preparing for Mastering:
What you Need to Know............................ 69
How Secure is Your Low End?................... 29
Conclusion............................................... 72
Simple EQ Fixes for the Bass Guitar.......... 32
About the Author...................................... 74
Quick Tips to Great Guitar Production....... 34

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Foreword

A mixing engineer can create something or EQ settings as it is a guidebook intended


incredible out of a recorded song, shaping to inspire your mixes. Instead of explaining
and polishing until it sounds amazing. the concepts that surround compression
as a whole, I’d rather give you easy-to-use,
There are quite a few aspects that need to practical tips and exciting ideas that you
be kept in mind when mixing, however. An can apply to your mixes.
engineer must be aware of everything from
levels, EQ, and compression to panning, After all, it’s better to give you fresh ideas
automation, and effects, because the feel that you can put to good use instead of
of the song, the effects used to convey that lengthy explanations you won’t know what
feeling, and the style of mixing all play a to do with.
role in creating that polished, final mix.
With that in mind, let’s jump into some
The following E-Book— Mixing Strategies: easy-to-follow, practical mixing tips.
Planning the Perfect Mix —goes over the
more subjective aspects of mixing. It’s not
so much a template of great compression

3
How to Plan the
Ultimate Mix

“Strategy without tactics is the slowest


route to victory. Tactics without
strategy is the noise before defeat.“
-Sun Tzu

Before you dive into tweaking your com-


pressors and surgically cutting your instru-
ments with EQ, it might be a good idea
to sit down and know where you’re going.
Even though each song and genre can be
approached differently, it’s always impor-
tant to have a game plan.

To put it bluntly: plan ahead and know


which direction you’re headed. It’s the key
to mixing efficiently.

4
Look at the Big Picture Lower Levels
What are you working with? What is your I know it’s awesome to listen to your tight,
end goal? Listen to the recorded tracks and pumping mix at ear-splitting volumes, but
develop an opinion on where the song can guess what; they’re ear-splitting volumes!
go. A sparse acoustic mix can’t sound like Your ears can’t take all that abuse, and if
an orchestra, and a fast heavy metal mix you still have goals you’d like to accomplish
can’t sound like a spacious ballad. before your hearing dies, you need to mix
at lower volumes.
You have to look at the bigger picture of
the mix so that you can determine what Mixing at lower volumes not only allows you
tools you have at your disposal. Different to work for longer periods of time, it also
genres and arrangements call for different makes you listen more closely to what’s
mixing approaches. going on.

For example: an alternative rock mix might


need shorter reverbs and delays instead of
the longer and bigger reverbs of a pop ballad.

5
Take Breaks Simplify Your Mix like the
When you’re done lifting weights and your Grammy-winning Engineers
muscles are so tired that you can barely Using subgroups and busses to simplify
lift the bar again, do you push through the your mix is the best way of putting all your
pain, risk injury and hinder your progress? tracks into perspective. If you know what
No! You give your muscles time to rest and you’re doing 15 backing vocals tracks, 18
repair. Well, the same logic applies to your drum tracks, and 4 rhythm guitar tracks can
ears; they’re important, and they need rest all be grouped and bussed into 4 tracks.
too.
I prefer to send the outputs of each indi-
What sounds good after 8 hours of mixing vidual track to a separate master auxiliary
might sound terrible the day after when re- track rather than use the computer pro-
visited with fresh ears. Mix with rested ears gram’s “Group” function. It helps visually,
and take breaks in between. and to top it off, it’s more intuitive.

Send your tracks to auxiliary subgroups and


simplify your mixing. It will be easier to see

6
the big picture when you’re working with That’s the secret to an easier mix. Simplify
fewer faders. your tracks to get an easier grasp of every-
thing that’s going on.
Chris Lord-Alge once spilled some secrets
on his mixing approach to Sound on Sound Mono?
Magazine. Make sure your mix works in mono. You
might not be doing this in the planning sec-
If you don’t know who he is, trust me, tion, but you should keep it in mind all the
you’ve heard his mixes. He’s mixed artists as way through the mixing process. Whether
diverse Bruce Springsteen, Avril Lavigne and you’re panning things all over the place or
Deftones. He’s one of the biggest Grammy- using weird stereo imaging plug-ins, make
Winning Engineers in modern music. sure it all works in mono.

He was talking about his mix of My Chemical


Romance, and how he simplified their mix
from 159 tracks down to 44. All by using
submixes and groups of instruments.

7
Mix Like an Expert with
These Three Concepts

“If you know the enemy and know your-


self you need not fear the results of a
hundred battles.“
-Sun Tzu

Here is an exercise: Put all your faders up


and play the song from start to finish, un-
treated and unmixed. Close your eyes and
listen. Try to imagine where the mix can
go in your head as you are listening to the
recorded tracks.

Think Tall, Wide, and Deep.

8
Think Tall. Wide. And Deep. entire canvases with color, not just the
middle area
Tall - Frequencies
With your eyes closed, what needs to be
The same goes for you. Don’t place every-
tall? Which elements need high frequencies
thing in the middle. Instead, spread the
and which need low frequencies?
elements out and find a good spot for each
individual object.
Which instruments can you trim the off the
top and place in the low end? Which instru-
Deep – Effects and Reverb
ments can you filter out the fat and make
Push the instruments back, pull them for-
shine in the high end? What needs to be all
ward, move them closer, or push them away.
encompassing in the middle?
Think of the mix like a 3D image. Using vol-
ume, reverb, and effects you can place any
Wide – Panning
element of the mix anywhere in the room.
Think about pushing each part into its
proper place. You need to fill out the stereo
If you want the drums by the rear wall, add
spectrum, so pan your instruments around
some reverb and lower the volume. Push an
your canvas. Artists are supposed to fill their

9
element back with reverb and effects, and More Resources
pull it forward with more volume and short One of the better books I’ve read about
delays. mixing “philosophy” is The Art of Mixing:
A Visual Guide to Recording, Engineering
Once you’ve placed all the elements in both and Producing by David Gibson. He sets up
highs and lows, left and right, and front and the book in a visual manner, which is an ef-
back you can have a better idea of where fective way of envisioning the mix you want
you’re headed and what you need to do. to create.

Of course, the king of audio production lit-


erature is Bobby Owsinski; he has written an
incredible array of music production books.
The Mixing Engineer’s Handbook is a must
for aspiring mixing engineers that want even
more tips and tricks to add to their repertoire.

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Panning for the
Beginner and Advanced

Panning is an important part of mixing, and


it’s just as important as achieving correct
levels or correctly EQ’d parts.

Not only will panning make room for every


instrument in the stereo spectrum, it can
another element of creativity as well.

Stereo spread with mono panning – Pan


the reverbs, delays, and modulations to dif-
ferent sides of the stereo spectrum.

If you have an entire brass band or multiple


guitar parts, imagine how big you can make
your parts feel if they are coming from every-
where!

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Automate your pans – Use subtle automa- keyboard parts to the opposite side of the
tion—or just an auto-pan plug-in if you are spectrum because “that’s how it’s done.”
lazy—to create movement and interest in
your mixes. If you pan everything at extreme left and
right and place the rest in the center you’re
Make your backing vocals come out from neglecting quite a bit of space, and you
different sides at different times, or slowly want to use all that space, right?
move various percussion samples around
the stereo spectrum. Panning, as straightforward as it is, can be-
come really creative once you start thinking
Find the correct place for everything – about the different ways to apply it.
Every element seems to breathe much eas-
ier when it’s not fighting over territory with Whether you’re filling up the stereo spec-
another. Even the smallest pan movements trum with intricately panned arrangements
can make a difference. or enlarging your guitar parts with panned
mono reverbs, it’s a very simple but imagi-
Panning does not mean Left, Right, and native aspect of audio production.
Center – Don’t just throw your left and right

12
How to Beat the Fear of
Stereo Imaging

Using wide stereo plug-ins that make your


synth or guitar sound larger (and wider) than
life seems desirable when you’re mixing.

However, without careful thought, you


might screw up the stereo image, lose
mono compatibility, and make your guitar
sound disappear, all with one plug-in.

Luckily, it’s easy to get a wide sound with-


out worrying too much about how it will
translate, and getting a professional stereo
image isn’t something that only the mixing
engineer’s box of magic tricks can do.

By understanding stereo and how to ma-


nipulate mono sources, delays, and modu-

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lation to create wide stereo images and ef- create a drum sound that covers the entire
fects, you are close to being able to produce spectrum that way-too-wide synth sound is
smoother mixed sounds that sound bigger, still going to make your drums sound nar-
wider, and taller than anything you’ve ever row.
done.
Creating your own stereo out of mono
Create Your Own Stereo Patches synths enables you to have greater control
Most synths come with preset-ready sounds over the wideness and placement of your
that are amazing by themselves – huge ste- sound.
reo sounds that have an incredible depth.
Use Delays
However, it’s too bad they clutter up your Short delays panned to the other side of
mix with their way-too-wide-for-comfort ste- the stereo spectrum can instantly widen
reo. If you have amazing patches that have up your instrument. You don’t need to pan
a huge stereo image, everything is going to hard-left and hard-right in order to create a
pale in comparison. Even if you have two stereo sound.
overheads which are panned left and right to

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Narrow stereo can work just as well, espe- Here’s how you create a wide but narrow
cially if you are working with many stereo in- panned instrument:
struments. Sometimes just a little separation 1. Pan the left channel hard-left
between wet and dry sounds does the trick.
2. Pan the right channel to around 9
Narrow Panning o’clock to the left

Your mix is only going to sound as wide as


your widest instrument. Now you have a stereo instrument that
sounds big but isn’t taking up the entire
It’s often better to be a little more conser- stereo spectrum. Rather, the instrument
vative with panning instruments that don’t now has only a small piece of the pie allow-
need to fit the whole spectrum rather than ing other elements to have their fair share.
grouping everything into the left, right, and
center. Layering
Using various layers of double-tracking or
similar instruments playing the same thing
all over the spectrum can result in a thick,
powerful mix.

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Just be sure that you’re not accidentally cre- Stereo widening plug-ins
ating phase problems by using delays that
There are some pretty crazy stereo plug-ins
are too short, or cluttering up the mix with
out there that can open up your sound and
too much of the same thing.
make it bigger.
Stereo chorus They do this with various phase manipula-
Sending an instrument to a stereo chorus tions, dividing up the frequency spectrum
can give a wide shimmer to your instrument between left and right (somewhat). Even
without losing the mono sound source. though these plug-ins make your instru-
ments sound great, they should usually be
A synth, for example, could be panned a approached with care since drastic applica-
little off-center, and the chorus could be tions can end in disaster.
panned hard-left and hard-right resulting in
a shimmering stereo without the loss of the Playing with phase can be dangerous, so be
main instrumental source. careful when working with these types of
plug-ins.

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35 Mixing Tips for
Punchier Drums

The most persistent sound which rever-


berates through men’s history is the
beating of war drums.
~Arthur Koestler

1. An 80 – 100 Hz shelving boost will fill


out the kick drum’s low end.
2. A cut between 300 – 600 Hz will clear
up any boxiness in your drums.
3. A sharp filter at 32 Hz discards any
unnecessary (and inaudible) low-end
energy.
4. Low-mid muddiness can be fixed by
cutting at 200 Hz.
5. Compress the peaks (0.5 – 1 dB gain
reduction) for a natural drum sound.

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6. Get a tight, trigger-like kick drum with a 12. Boost 2.5 kHz for a more modern rock
ratio of 6:1 and a threshold of around -20. kick drum sound.
7. Look at the gain reduction meter as you 13. Boost around 4 kHz for a heavy metal
tweak the ratio. Make the snare breathe bass drum beater.
in time with the song. 14. Use gated reverb to thicken the snare
8. 500 Hz can bring out the fundamentals of without adding a long reverb trail.
a snare, but it can also clutter up the mix. 15. Pan the floor tom in the middle for a
9. For more boom in your kick drum, use more powerful final tom hit.
a fast attack on the compressor. 16. Pan the hi-hat off the side.
10. For more click in your kick drum, use a 17. Accent different frequencies of each
slower attack on the compressor. track if you recorded one drum with
11. Don’t dull the attack of the snare. two microphones.
Lower the attack on the compressor un- 18. Compress room tracks heavily for a
til it starts dulling the sound, then back punchy sound.
it off a little bit.

18
19. Use a fast attack on heavily compressed 26. Use drum replacement software if your
room mics to dull the cymbal sound. drum tracks absolutely suck.
20. Compress, EQ, and pan each tom dif- 27. Bring out the attack of the snare with
ferently, then group them to one fader a little boost at 3 kHz.
for easy handling. 28. Automate your reverbs so that it only
21. Use a limiter to bring out all the nuanc- triggers at specific times.
es of your snare sound. 29. For a narrower drum sound, pan the
22. Use a different reverb on the snare than overheads closer together.
the overheads. 30. Mute everything except the overheads
23. Gate the kick drum if you are having to create contrast.
trouble with bleed from other drums. 31. Add some slow phase on the over-
24. Gate the toms so that they only sound heads for a psychedelic, 1970s sound.
when they are played. 32. Make sure all the drums come through
25. Get the kick drum nice and groovy and in the overheads, but filter as much as
then bring up the overheads in the mix. you can.

19
33. Duck the bass guitar behind the kick
via side-chain so that every time the
kick drum plays the bass guitar ducks
out of the way.
34. Make room for the kick drum by filter-
ing out the low end on other instru-
ments.
35. If you are mixing a stereo drum loop
then use a multi-band compressor to
compress the various frequency areas
differently.

20
How to Create
a Gated Reverb

Knowing how to make a gated reverb is a The things you need are:
standard in any engineer’s trick bag. A gated • Snare track
reverb is a staple 1980s snare sound popu-
larized by artists such as Phil Collins and • Aux send
Prince. • Effects return track
• Gate with a side-chain
Using the snare as a trigger for the snare-
reverb you can thicken your snare sound up • A Hall Reverb
without cluttering the drum sound with a
long reverb trail. Now, with all the components together
you will mix the snare track as you like it,
In any DAW, this technique is pretty simple, EQ’ing and compressing as needed. Once
easy to do and doesn’t involve a lot of steps. the snare track is ready, send it via an aux
to a stereo reverb.

21
Dial up a big hall setting. Remember to have You can get different results by experiment-
the effect on 100% wet so the channel only ing with the attack and release. A fairly fast
has the reverb sound. attack and medium release in time with the
snare makes it sound like the reverb is be-
Now, insert a gate after the reverb. Put the ing sucked into the snare again.
threshold as far up as you can, essentially
killing the reverb. Now, via your side-chain I like having the attack a little slower. That
on the gate, patch the gate to the snare- way you hear the snare sound first, and it
drum track. sounds like the snare is breathing out the
reverb before promptly sucking it in again.
When the gate on your reverb track is side-
chained to the snare track you can start Experiment with the parameters until you
experimenting with the parameters of the get something you are satisfied with. Also,
gate. Reduce the threshold so that it starts gated reverb isn’t just for the snare. You
letting the reverb through. The reverb should can experiment by using it with other in-
breathe in time with the snare drum creating struments as well.
a thick snare drum sound without an exces-
sive reverb trail.

22
For instance, use it: For example, let’s say you want your com-
• On vocals when you don’t want a big tail. pressor to compress the bass guitar a
• On guitars when you want a quirky solo few dBs every time the kick drum hits. By
sound. inserting a compressor on the bass guitar
track and making it listen to the kick drum
Now, you don’t necessarily need to use a via the compressor’s side-chain, you have
reverb and a gate. You can also side-chain chained the compressor’s “ears” to the kick
two elements together with a compressor. drum instead of the bass guitar.
With side-chained compression you make
one element duck behind the element being Now, every time the kick drum makes a
played. This is a great way to make the kick sound, the compressor will compress the
and bass work together. bass guitar to the extent you choose.

You can make this work by using a compres- This is a very effective way to make differ-
sor’s or a gate’s key-listen to make one ele- ent elements work off of each other. More-
ment listen to a different track. When some- over, it’s an easy way to automate or affect
thing goes on in that track, the element will different elements of the mix by making
react what occurs on the other instrument. them listen to each other.

23
The Easy Way to Get a
Thundering Tom Sound

Everybody has at least one top ten favorite song Step 1 –


that has a thundering tom sound. You know the Use Your Equalizer
breakdown part where the drummer goes: When doing toms I prefer EQing before I
compress. You can always try the double-
“!Bam! !Bam!” whammy EQ/Compression trick, but I want
the sound of the drums to come through
For some reason “Thunderstruck” by AC/DC before everything else so I start by sculpt-
comes to mind immediately, even though ing the sound with EQ.
I’m not a huge fan of the Hard Rockers from
Down Under. Thunderous toms need a rich low end as
well as a nice attack.
Sometimes it’s necessary to be able to coax
a thunderous tom sound out of your drum What they don’t need is the boxy sound of
tracks, and by using these easy steps you the middle frequencies that clutter up the
will be much closer to achieving that power- tom sound and make them lose their thunder-
ful rock drum sound. ous definition. The best way to do this is to
cut the middle frequencies first and then find
the complimentary lows and high afterwards.

24
1. Cut the Mids – Start your cutting at 300 a wide bell curve or a shelving boost
Hz or so and sweep along the mids until until you find the frequency that com-
the toms start sounding thicker. Subjec- pliments the tom.
tively, by taking out the middle frequen-
cies you are making more room for the
lows and highs to come out and play. Cut 3. Sprinkle with Highs – Now that you’ve
the boxy frequencies until you hear your gotten a thick sound from your drum
toms getting thicker. you might need to add some attack
to it. A broad but small boost around
the higher middle frequencies, say,
2. Add the Lows – Add more lows to get a 1.2 kHz – 5 Khz should give your toms
thicker tom sound. Depending on the a little more attack. Be easy on the
size of the drum there are different fre- highs since you don’t want too much.
quencies involved. Big floor toms have Just enough to compliment the thun-
a fuller sound around 80 – 100 Hz but derous lows.
smaller toms might need to be boosted
even higher, around 100 – 200 Hz.
Sweep along the lower frequencies with

25
Step 2 –
A Compressor with an Attitude • Medium Attack – We want the attack of
Now that we’ve gotten the general sound of the toms to come through before our
our toms going, it’s time to use some com- compressor clamps down on it. If the
pression to make it even more powerful. attack is too fast the initial transient
Compression is a big subject and not one I’ll will be eaten up by the compressor.
be delving into in detail here. (If you really Timing the attack so that the com-
need help with compression basics, check pressor allows the initial hit to come
out Joe Gilder’s Understanding Compres- through is important to this specific
sion). sound.
• Ratio – Set the ratio to around 6:1. By
However, we need to compress our toms for cranking up the ratio you bring up
a powerful sound and knowing what each the power of the toms. A ratio of 6:1
part does is important. isn’t extremely high so that you won’t
notice the sucking sound of too much
Let’s go through some of the parameters compression but it is enough to give
that are important for our tom sound. your toms a powerful sound.

26
• Crank the threshold – If the toms are Step 3 –
only used in hard hitting fills or specific Add Some Reverb
tom parts, as opposed to low-key tom
Now you should have a fairly thick and
beats, then cranking up the threshold
creamy tom sound. You can either leave it
is a good way of making sure the toms
as is and focus on the rest of the drum-kit,
are heard. By lowering the threshold
making everything sound tight and great or
you are essentially squashing the signal
you can add this one last step.
harder and hearing all the little nu-
ances and subtleties of the toms that
Adding individual short reverbs to each
otherwise would be too quiet to hear.
tom can be a great way to add some more
Put your threshold at around -20 and
power to your tom sound. Short rooms or
make sure you are compressing at least
halls that don’t leave a long reverb trail can
6-10dBs on the peaks, if not more.
make your tom sound larger than life, espe-
cially if you pan them accordingly.

27
By using mono reverbs and panning them
behind each tom you can give your toms
that extra punch you need.

Not Only for Toms


By now you should be familiar with how you
can get a thunderous sound out of your tom
tracks. Not only can you use these tech-
niques on your toms, but try them on other
percussion instruments as well. I use the EQ
method in step one for many instruments,
not just toms. By being familiar with what
each processor does you can work faster
and more efficiently on your mixes.

28
How Secure is
Your Low End?

A good mix must have good low end. If


you are mixing in a room that doesn’t
have a good bass response, chances are
that you will add too much bass.

If you have your subwoofer cranked


because you love the added bass when
you’re listening, it’s likely that you’ll end
up with a very bass-light mix that sounds
full in your room but nobody else’s.

Low end is tricky. You need to adequately


distribute the bass to those instruments
that need it. A cymbal doesn’t have any
bass, and therefore doesn’t need anything
below a certain frequency.

29
However, bass guitar and kick drum are the We need to distribute the energy in that
kings of low end, and you need to be sure area to both elements so that they sound
that they have enough space and energy. great and aren’t interfering with one an-
They also have to play nice with each other. other. By boosting different frequencies in
each instrument, we create a playground for
The Lowest End each element.
Let’s take the first 100 Hz or so as an example.
For example, if we have a bass-heavy bass
The power of your mix, where you can feel guitar track that really comes to life at 80
it more than hear it, is centered around 31 Hz, we can boost the track there, but at the
– 63 Hz, which are the first standard octave same time we can cut that frequency at the
values. This is where the really low rumble kick drum.
of a bass synth or an 808 kick drum sample
can be felt, rather than heard. To compensate, we can find a frequency
that really makes that kick drum punchy in
The frequency range of 50 Hz to 100 Hz is the low end, at 100 Hz for example.
where the low end of the kick drum and
bass guitar resides.

30
Divide the Frequencies By spreading out the boosts and cuts be-
tween instruments, you can carve out a
By boosting the 100 Hz in the kick drum
space for each element in your mix
and cutting the same frequency in the bass
guitar, we have given each instrument a play-
ing field. It’s kind of like a 4th grade division
problem.

If you have 4 frequencies and two rock in-
struments, how many frequencies does each
instrument get? You can’t give the same
instruments the same attention in the exact
same frequencies. And this is especially true
when it comes to low end. Too many fre-
quency clashes in the bass make your mix
sound muddy and undefined.

31
Simple EQ Fixes
for the Bass Guitar

You might be working with many different knowing what to steer clear of is important
instruments and they all might sound good, to getting your low end right.
but for some reason you can’t get that bass
guitar to the same level. It’s too muddy, Let’s look at a few quick fixes for the bass
too thick or too weak. Finding that perfect guitar.
middle ground can be hard.
Subtle Filtering
There are a variety of fixes when it comes It’s always a good idea to filter out any un-
to dealing with low end, as every situation necessary frequency information. However,
is always a little different. However, there is be careful when you use that high-pass
one crucial processor that is instrumental in filter on a low end instrument. Since that’s
getting your bass sounding good. where most of the character of the instru-
ment lies, filtering it out can lead to a thin
The equalizer. sounding bass that has lost all of its power.

By using the equalizer you can sculpt the Much of the juice is between 50 and 100
low-end until it’s just the right amount of Hz. If you set your filter higher than that
tight bass. But knowing where to look and

32
you might cut out the punch from the bass Sometimes cutting the muddiness is
guitar. Remember, we just want to get rid of enough to get a tighter thickness to your
the low-end information that we don’t need. bass, as opposed to a flabby muddiness.
If you filter too high you might end up with a But if cutting the mud isn’t enough, boost-
lifeless bass sound. ing the 100 Hz can sometimes really give
weight to the bass guitar without cluttering
However, different scenarios call for different up the guitars or other elements of the mix.
approaches, and that’s why you should get
over The Fear of Filtering. To me, this results in a thicker but less
boomy sound.
Subtle EQ Fixes
A common problem with bass guitars is that Finally, if you need more attack from the
they can sound too muddy while still needing bass without adding on the bass, the mid-
some extra thickness. Careful cuts around dle frequencies around 700 Hz can really
150 – 200 Hz can clear up a lot of muddi- bring out the character of the bass without
ness, giving extra room to the thicker and creating additional boominess.
beefier bass frequencies around 100 Hz.

33
Quick Tips to Great
Guitar Production

We guitarists like to hear our guitar sound


amazing in a mix. We want it to be the loud-
est instrument, and routinely have fights
with our singers about what the main instru-
ment in a song really is.

Is it the vocal? Or is it the amazing guitar lead


that’s all around the track? We sometimes like
to think it’s the latter, but that’s up for debate.

We want the mixing engineer to think about


the guitar mixing first, and the rest of the
song second.

Since I play and sing I have inner turmoil


with myself every time I’m mixing guitar. I
always want the guitar to sound interesting,
but I don’t want it to crowd up the track.

34
I like my guitar lines as much as any guitar- bass guitar when you play them both to-
ist does, but as a mixing engineer you have gether, filter out a little bit more. Remem-
to be aware of all the elements of a track. ber that instruments have to sound good to-
That’s why I’ve brainstormed some good gether, and that sometimes means making
starting points to make your guitar mixing them sound bad in solo.
sound amazing.
2. Add Modulation for Depth
1. Filter Out the Low End Modulation effects such as chorus and
Guitars have their character frequencies in the flangers can add an interesting character to
middle frequencies. Their lower end some- your guitar sounds. Being really subtle on
times competes with the bass guitar which can the modulation can be really for adding bit
muddy up the track. A good trick to get rid of more space and depth to the instrument
this clash is to filter out the lowest frequencies without making it into an effect.
of the guitar with a high-pass filter EQ.
3. Add a Stereo Delay
Filter it in solo until you begin to filter out Adding a nice stereo delay can help widen
the fundamental frequencies, then back it the guitar sound. With a 100 ms delay and
off a bit. If the guitar still clashes with the one repeat you can achieve a nice doubling

35
effect that stands out just enough and still 6. Don’t Overdo the Distortion
sits well in the mix. Too much distortion can really get in the
way of a clear mix. Poor choice of distortion
4. Add Reverb and Pan it results in a poor guitar sound. You want
Send your guitar track to a mono reverb, and enough distortion so that the guitar sounds
then pan your reverb to a different side. It powerful and… well, distorted. However,
creates a sense of space around the instru- you don’t want so much distortion that all
ment without drowning the guitar in reverb. your notes bleed into a pile of unintelligible
fuzz.
5. Find the Character Frequency
Every guitar has a certain character frequen- 7. Filter Out the High End
cy that makes the sound of it jump out at You can really clean up a hissy guitar part
you. With a parametric EQ, boost a few dBs by filtering out the high-end. Digital distor-
and sweep around the mids until your guitar tion and amp emulators can create an un-
comes to life. Then shape your EQ curve ac- natural digital hiss in the high ranges that
cordingly until it sounds just right. can easily be filtered out.

36
8. Don’t Erase the Mids Pan your guitar so that it doesn’t sit on top
Like I said before, guitars are a mid-range in- of other instruments, and cut frequencies
strument, so getting rid of the mids kills the that are clashing with the vocal or just plain
fundamental frequencies of the instrument. turn the guitar down. A mix in which all
By taking away the guitar’s mids, other in- of the elements can be equally heard is a
struments drown out its sound, making the good mix, and, unless your guitar solo is up
guitar impossible to hear unless you crank next, don’t touch that volume button!
up its volume. This can result in an unbal-
anced mix where the guitars are relatively 10. Color with Effects
louder than anything else. Lastly, modulation can be used in more ways
than just achieving subtle depth. Heavy cho-
9. Make Way for Other Instruments rus brings out the 1980s in you, and some
Being a guitarist means that you love your cool tremolo or vibrato can take your guitar
guitar. You like the way it sounds, and you lick to the next level. Experiment with differ-
love the riffs you come up with. Sadly, most ent effects, mix and match, and just go for
of the time there is more happening in the whatever you think might go well together.
mix than just your guitar. So make way for
other instruments.

37
Being a mixing engineer means being able Advanced Guitar
to mix any instrument, not just your favorite Production Tricks
guitar. Think of your mix as a painting, all
1. Long Release on Chords – For a longer,
the elements have to go somewhere. If you
more sustained sound for chords, use a
paint a tree and then paint a house on top,
long release on your compressor. Think if it
nobody is going to know that there’s a tree
this way: the longer the release, the longer
behind your house.
the sustain of the chords.
The same goes for guitar mixing, if there’s
2. Fast Attack to Reduce String Sound –
layers of guitars on top of everything, all
Compression is used to create shape. It’s
the other subtle elements won't get noticed.
not just used to control the volume. A really
Spread things out, mix it up, and equal up
fast attack really pushes down on the initial
your elements. It will make for a better song.
strum resulting in a more pad-like sound.
If you combine a fast attack with a fast/me-
dium release, you’ll end up with a chord that
seems to wash over you, especially if you hit
the chords (and your compressor) hard.

38
3. Re-amp if Needed - Re-amping means It’ll still give your guitar space and depth,
routing your performance from your DAW but without the unnecessary muddiness.
into an amp and recording it again. If you
recorded a great performance through a 6. Use subgroups – If you’re working with
guitar emulator and you’re not satisfied with many similar guitar tracks, grouping them
the sound, re-amping is a great way to give together makes mixing a lot easier. This is
your electric guitar more depth. It’s a perfect one of the most important pieces of advice I
way to tweak a great performance that has a can give. It’s simple but extremely important.
lackluster sound. Bus, route, and group your tracks, and, sud-
denly, your tracks become more manageable.
4. Cut at 800 Hz – I always seem to dip a lit-
tle at 800 Hz, it takes the cheap sound away. 7. Use the Right Reverb – Take your time
Especially if I’m working with cheap guitars. to go throw your reverbs. The right reverb
choice depends on a lot of things: genre of
5. EQ the reverb - Reverb is the number music, speed of song, type of feel.
one culprit when it comes to a muddy mix.
This trick is applicable to any instrument, but You can’t get a large open guitar sound with
make sure to filter out some of the low-end of a small jazzy club preset. You’re better off
your reverb send when mixing electric guitar. with a hall setting. Also, a fast rock song

39
with a cathedral reverb is going to muddy up Don’t – Overload the guitar with low mids.
the mix immediately. So take your time to The guitars might sound thicker with a lot
use the right reverbs for the song. of 200 Hz, but if that clutters up the rest of
the mix, it isn’t worth it.
The Guitar Mixing
Do’s and Don’ts Checklist Do – Pan your guitars around so they don’t
I don’t mean to be redundant, but make compete with everything else. Off the sides
sure to check this list every time you’re mix- and in between makes them stand out more.
ing your guitars. It’s an easy checklist for a
better guitar sound. Don’t – Make the guitars compete for the
center of attention. Don’t pan them all to the
Do – Add just the right amount of EQ boost center, especially if you have many guitar
to accent the guitars’ fundamental frequen- tracks. Spread them out over the spectrum.
cies. Sweep around the spectrum and find
which frequencies flatter the guitar sound. Do – Add the right reverb – Go through your
Then add a tasteful amount. reverbs until you find the right one for your
parts. It might be a typical spring reverb or

40
it might be a big hall. Every song is different, Don’t – Overload the mix with guitars – The
every guitar track has its quirks, and every guitars usually aren’t the most important part
reverb works in its own way. of a mix. I’m a guitar player and it hurts to
say this, but back off the guitars unless you
Don’t – Add Too Much Reverb – Drowning want to alienate your audience. People aren’t
the guitar in reverb might work on occasion, listening for your amazing guitar sound. They
especially if you are going for a specific effect. are listening for the song. Let them.
But it’s usually a sign of amateurism to have
too much reverb going on. Add the reverb to Do – Add tasteful modulation when needed
compliment the part, not to take it over. – Subtle flanging or chorus can go a long
way to make a guitar come alive.
Do – Separate the guitar from the snare – Is
the guitar sound clogging up the snare sound? Don’t – Go overboard on the effects – Sure,
Make sure the snare can be heard by the crazy effects can suit a song just fine some-
heavy riffage of your electric guitars. EQ cuts, times, but don’t think that’s going to save
panning, and levels can help fix this problem. your mix if it sucks to begin with.

41
Do – Use a low-pass filter for distorted gui-
tars – You can reduce the amount of hiss
from a heavily distorted guitar by filtering
out the high-end frequencies.

Don’t – Boost too much in the high mids –


You can bring out the bite of the guitar with
boosts in the high mid-range, but too much
can make the guitar sound fuzzy, nasal, or
brittle. Don’t boost too much, but if you
need a little bite, look for it in the 2.5 kHz
range.

42
Getting that Professionally
Processed Vocal Sound

Getting the vocals to sound great is the


most important factor. It can either make
or break a mix.

If your vocal sounds dull, uneven, and dry,


then there’s no chance that any awesome-
sounding backing track will be able to
help.

You can have lackluster guitars and less


than stellar drums, but if your vocals don’t
cut through and deliver, your mix is done
for.

Where do you start when you want to


process your vocals and create that profes-
sional sound you hear in your head?

43
1. Edit – Chances are your vocals have a Some DAWs come with dedicated de-
little bleed from the backing track or essers, but you can also use a side-
your singer is shuffling around between chained compressor to deal with the
vocal phrases. Edit those out by delet- sibilant frequency. Instead of going
ing the regions where there is no sing- into the details, here is an in-depth
ing or using a gate to silence the un- tutorial on How to Create a De-Esser.
needed areas. 4. Filter and Cut – Filter out the low end
2. Compress the peaks – I like using a with a high-pass filter. Singers usually
subtle compressor first. By managing the don’t sing at 100 Hz, so filtering up
peaks of the vocals, I can later concen- to and around 100 Hz will clear up
trate on creative EQ and compression to any low-end rumble the microphone
create my “sound.” Compress lightly with picked up while recording.
a ratio of 2:1, a gain reduction of .5 – 1 Additionally, it will give you more room
dB, and a medium to fast attack. to work with since you’ve discarded all
3. De-essing – Some singers pronounce that low-end energy. You might even
their s’s more than others. If you have need to check on your compressor to
a singer with an interfering lisp, using a see if it’s working any differently now
de-esser to treat those s’s is a must. that some of the low energy is gone.

44
You should also concentrate on finding press the track to lifelessness, but you
and cutting some of the more unflatter- want to compress it so that it comes
ing frequencies. A boxy sound can be out and says hello.
reduced with cuts in the mids (3 – 600 Now you can compress a little heavier
Hz), while a nasally sound results from with a starting ratio of 4:1 and a gain
too much 1 kHz. By sweeping around reduction of 6 dBs or more. If you are
with an equalizer you can pinpoint and compressing heavily, using a medium
reduce frequencies that don’t contrib- attack will ensure that you don’t hear
ute to a great vocal sound. the compressor squashing down, mak-
5. Processed Compression – Maybe you ing the initial breath come out un-com-
like the natural sound you’ve gotten so pressed.
far and don’t want to compress again. You can use emulations (or the real
That’s fine. outboard deal) of FET, Opto, or VCA
But now you can use different compres- compressors, though you’ll get a
sion models and parameters to bring slightly different sound from each one.
out the nuances and intricacies of your I don’t have any preference, but try
vocal track. You don’t want to com- each one out to see how it fits.

45
6. Making up for frequency loss – Now to a new bus and adding some short
that you’ve controlled, filtered, and 20 – 30 ms delay or chorus to it, you
compressed your signal to your liking, can make it sound bigger and fuller.
there’s a chance that your signal is a Just be careful. When sending your
little duller than it was before. tracks to a different bus, you should
If your vocal lacks any presence or mix the doubled track underneath
brilliance, some nice broad boosts in the original track. Use a mono delay
the upper mids can help get your vocal or a stereo chorus (it doesn’t matter
back on track (no pun intended). A few which). A little doubling will fill out the
dBs at 3 kHz can increase clarity, and vocal if it had any trouble before.
a boost at 5 kHz will make your vocal 8. Reverb – Assuming that you recorded
more present. A slight boost at 8 kHz your vocal in a fairly dead vocal booth,
can make up for the loss of brilliance. it’s possible that it sounds a bit dry at
7. Doubling – Even if your vocal is rocking this point.
by this point, there is no harm in mak- You need to add some “liveness” to
ing it better. By sending your vocal track the vocal, some space around it to

46
make it sound natural. In a sense, you The steps listed above are the basic prin-
need some reverb. However, the choice ciples of processing a vocal, but what you
of reverb differs, depending on what do to the vocal track after the basics are
type of song you are mixing. Use short covered makes it truly yours. Do you want to
reverbs for faster songs, especially add extra delay, a radically different reverb,
if you just want to lift up the vocal a or even some modulation to create interest?
little bit. Don’t be afraid to use longer
reverbs for slower and more spacious That extra mile is yours to walk, so have
songs. fun with it. Hopefully you’ll come up with
Remember that choosing a reverb is a awesome vocal sounds that you can share
bit of an eccentricity; no two engineers with us fellow engineers.
will choose the same one. Two differ-
ent reverbs can work equally well in the
same situation. It simply depends on
your choice and preference.
9. The extra mile – The extra mile is that
special thing you do to make the vocal
stand out.

47
An In-Depth Guide
to Vocal EQ

EQing a vocal track can be frustrating. 1. The Too Low-Range


Usually vocals can be filtered quite severely
Sometimes it seems to sound like it was in the lowest range. Flip on the low-cut filter
stuck on later and doesn’t flow with the rest on the microphone when you’re recording
of the track. to cut out the low-end rumble. Usually do-
ing this cuts at 75 or so but during mixing
Following are the five frequency ranges you you can filter it out even more.
can start with when you are in trouble and
need to figure out how to equalize your vo- Obviously this depends on the singer’s
cal so that it sits better with your song. voice but I usually go for a little over 100
Hz. Listening is critical here because you
It goes without saying that no amount of EQ- don’t want to cut out the singer’s character,
ing is going to fix a badly recorded vocal. So especially if he has a good presence in the
be sure to have a clean and well recorded lower register. For female singers you can
vocal before you start mixing it. go even higher. But be careful of the Barry
White and Leonard Cohen type singers, they
may need that extra rumble in their voice.

48
2. The Thick 150 Hz 4. In Your Face Presence of the 5 Khz
For rounding out a vocal and making it more If your singer doesn’t seem to be cutting
thick and full, I would search around the through the mix, he might need to be
150 Hz area. Some singers sound thin and presented to 5Khz. It will push the track a
nasally and could do with a little meat on little more to the front and give the singer a
their vocal chords. Boosting here can give much needed presence.
the vocal more punch.
5. Sibilance around the 7 Khz.
3. Honky-Boxy 4-500 Hz Some people have more sibilance than oth-
If your vocal track lacks definition and ers. The ‘s’ sounds have much more energy
sounds boxy you can sweep around this area, than other consonants. If your singer has
even going as far up as 800 Hz. Remember an excess of s’s you can try cutting around
that when cutting you should have your Q 7 Khz. It will make the s’s less pronounced
pretty narrow because you are trying to repair and won’t make them jump out too much.
your recording, and cutting too broadly from
the frequency spectrum will severely compro- Better yet, inserting a de-esser or a com-
mise the natural sound of the vocal. pressor that only compresses the ‘s’ area

49
can work even better. As Randy Coppinger
(@randycoppinger) pointed out, “male sibi-
lance is typically 3-7k Hz and female sibi-
lance is typically 5-9k Hz”, so there needs to
be some experimentation to find that annoy-
ing ‘s’ sound.

The Art of EQ’ing


Obviously, treating vocals is an art, and
every case is different. These are only basic
suggestions and one should search for the
right frequencies on a case-to-case basis.
But having an idea of what you need and
where to find it makes it all the more easy
and fun.

50
The Reason You Need
Reverb on Every Mix

During mixing, once you’ve gotten past a That’s when it hit me:
certain amount of tracks, it gets harder and I hadn’t started using any reverb…
harder to separate everything. This is when
you inevitably start cluttering up your mix, I was so caught up in making all the lev-
drowning out the vocal with rock guitar or els right and too focused on making each
losing the punch of the drum because of all individual instrument sound great that I’d
the synths. forgotten about creating an actual space
for them. No wonder my instruments were
One time I was mixing a really cool dance/ clashing. They were all vying for the same
pop song. All of the individual tracks sound- two-dimensional space. I hadn’t given them
ed great. The rhythm section was grooving, any room to breathe.
and the beat was tight. However, when I put
it all together, it just fell apart. Reverb Creates the Stage
Everything was trying to occupy the same Think of reverb this way: If you want your
space, and all the instruments were scream- song to take place in a big cathedral, then
ing for my attention. use the big cathedral reverb. If you want a
tight studio space, then use the space that

51
sounds like a small studio space. Find a your guitars then you can group them to-
good space for your song. gether and send them to the same reverb.

But a song without space won’t sound good. The same thing can be done with any num-
Skipping the reverb will result in a cluttered ber of similar sounding elements, such as
and one-dimensional mix unless you’ve drums, vocals or synths.
carefully recorded everything with a specific
room sound, but not many bedroom record- For example, group together your vocals,
ists do that. your drum and percussion tracks, and your
guitars into three separate groups. By using
Group Your Elements three short but different reverbs on each of
Like I said in previous chapters, simplify- these groups you can create three different
ing your mix is crucial to creating an easier spaces for these instruments. That way they
mixing experience. If some instruments are fall into place with each other and won’t
going to the same reverb, then using sub- fight for the same space in the spectrum.
groups can make it easier on you and your
DAW. For instance, if you’ve already mixed The same can be done with a number of
different instruments that belong together.

52
It’s as simple as that to transform a cluttered
one-dimensional shouting match to a nicely
separated 3D image.

Reverb Holds
Everything Together
Now, we go back to my mixing session. It
sounds silly to say I had forgotten to use
something as necessary as reverb. I just
hadn’t gotten to it yet, but, in this particular
case, it was shocking how big of a difference
it made to the overall mix.

It wasn’t just that the tracks sounded bet-


ter with reverb on them. Rather, it was that
all the tracks somehow held together better
with a little space between them.

53
The Philosophy
of Mixing

“Be extremely subtle, even to the point


of formlessness. Be extremely myste-
rious, even to the point of soundless-
ness. Thereby you can be the director
of the opponent’s fate.“
-Sun Tzu

Take the Listener on a Journey


As with selling, public speaking, or any
form of address that’s supposed to engage
the listener, you must get your audience’s
attention.

With a variety of music mixing tools at


your disposal, you can tell each listener a
story. A mixing engineer, just like a song-

54
writer, can act as a storyteller. The story, Keep in mind that a “Vocal Compression”
however, is already in the song; the engineer preset might not apply any compression to
just needs to bring it to life. your vocal track if it’s below the threshold.
n Lead the listener on and build up the By tweaking the presets and making them
mix with various elements. work with the audio at hand, you can save
the sounds that you’ve grown to like.
n Surprise the listener with sudden build-
ups or break-downs. Chances are that you’ll come back to the
n Keep constant elements like rhythm presets that have actually worked for you in
and melody in place, but interchange the past instead of tweaking a non-working
other production elements to keep preset yet again.
things interesting.
Explore the Reverbs
Use Your Own Presets Every song sounds different. Every reverb
You know you’re in the presence of an ama- sounds different, too. Mixing the new song
teur mixing engineer when he treats a preset with the last reverb therefore isn’t always a
like it will solve all his problems. good idea.

55
Just like you should tweak your presets, What is the driving element that’s pushing
so should you explore your reverbs. Many the mix forward?
commercial songs have less reverb on them
than you think. Piling on the reverb to make For example:
the vocal stand out can result in a less than “Eleanor Rigby” – The Beatles
desirable sound. The driving element behind “Eleanor Rigby”
isn’t the melody; it’s the string section.
Instead, try to make the vocal stand out on Granted, there are only strings and vocals in
its own by having all the processing, reverb, the song, but the violin stabs are what drive
delay, etc. support the main vocal/track. the mix forward.

What’s driving the mix? “You Ain’t Seen Nothin’ Yet” – Bach-
What’s the thing that’s keeping the mix man Turner Overdrive
together? Even though the main focal point The pillars behind the production of this
is usually the melody, the song wouldn’t fall song are the strummy guitars in the verse.
apart if you muted the vocal. They keep the mix together. I feel that if you

56
were to mute them, you’d end up with a very Go Bigger With Shorter
hollow and odd production.
Using simple effects and short delays, you
can create a much bigger mix without mak-
“Love Song” – Sarah Bareilles
ing it sound obvious.
It might seem a little obvious to point out,
but the incredibly characteristic piano riff is
The amount of effects in a typical commercial
one of the defining production elements of
mix can be astounding, but they are all under
this song.
control and do not clutter up the overall mix.
With subtle delays and modulation effects,
In a number of genres it’s easy to pinpoint
you can enhance an already great mix.
what’s holding everything together, since it’s
just the riff of the song.
Take it up to the next level and make it big-
ger (but not overbearing).
But sometimes it can be chord strums, the
sustained keyboard, or the bass-line (“Billy
Jean,” anyone?), so it pays to listen critically
for that one thing that if muted, would ren-
der the mix lifeless.

57
4 Ways to Spice Up works exceptionally well when most of your
Your Production rhythm tracks are beats and drum loops.
Even when you’ve followed all of the above
Adding that layer of a human percussion
steps, sometimes there just seems to be
performance helps humanize an otherwise
something missing. If you need to create inter-
robotic rhythm track.
est in your mix, try some of these ideas below.
Pads
Percussion
You don’t always have to add a lead instru-
An added percussion track in the chorus
ment to create interest in your mixes. Add-
helps lift it up. I’m not talking about chang-
ing a supporting instrument like an organ
ing the drum beat, which the drummer
track underneath everything helps give
should have done anyway, but adding an
the song a thicker foundation and some-
extra layer of percussion.
times a very cool vibe. Imagine how empty
many of Pink Floyd’s songs would sound if
Add a tambourine track over the chorus, or
they didn’t have that thick layer of padded
insert various shaker patterns throughout
organs providing the harmonic content for
the song to create a fluid rhythm track. This
Dave Gilmour’s solo.

58
A pad is a really important production tool Backing vocals
to create a more interesting mix. Call your Every melody is enhanced with a simple har-
keyboard player next time you feel like your mony. It’s so simple to use, and it works ev-
solos and melodies need more soulfulness ery time. A doubled harmony backing up the
to them. Those underlying chords supplied main melody is the easiest and most effective
by the organ pads can really help make your way to create more interest for your vocals.
mix more interesting.
It doesn’t have to be a difficult harmony,
Unrelated Instruments and it doesn’t have to be constant either.
Think outside the box. Swap out the pre- Accenting a vocal phrase here and there
dictable guitar solo for a muted trumpet or goes a long way towards creating an inter-
a saxophone. Done right, it will sound cool esting vocal production.
and unpredictable at the same time. If you
catch the listener off guard but still keep Easy and Interesting
them interested, you’ve succeeded. Next time you’re stuck with an uninspiring
mix, think about these three things: add
some percussion, swap out the standard
instruments for something more interesting,

59
and use backing vocals and pads to create a more time to get rocking. Regardless, the
cooler harmonic structure. These ideas are rule of thumb is to mix until what you’ve
simple and easy to use, and can help a dull got sounds awesome.
mix become much more interesting.
Don’t start tweaking your mix to achieve an
Strive for Awesomeness, but ostensibly perfect version—tweaking each
Leave Perfection Alone and every vocal phrase, drum back, and
“There is no instance of a nation benefit- guitar lick—because you’ll end up spending
ting from prolonged warfare.” an eternity on it and yet still falling short.
-Sun Tzu
Honestly, it’s just not worth the time if it
The kicker about perfection is that once you already sounds awesome to the client. Mi-
think you’ve achieved it, you realize it’s just chael Jackson’s “Billy Jean” was mixed 91
beyond your reach. times by Bruce Swedien before they finally
released it. And which mix did they use?
Some mixes start sounding great after an Mix number 2. So just remember to leave it
hour of mixing, while others take a little alone when it’s already awesome.

60
Putting it All Together –
Going from Amateur to Pro

“Every artist was first an amateur.”


-Ralph Waldo Emerson

When I started writing this book, I asked


the readers if there were any specific is-
sues they wanted discussed.

A reader chimed in immediately with his


concern about mixing:

“Mixing is the area in which I’m struggling


at the moment. Particularly with, how to
make my mix sound, well, less amateur.....
I have some good success with solo singer
with 1 guitar but I can’t translate this into
a 4-piece band recording with Drums,
Bass, 2 guitars, and vocals. I struggle to fit
all the pieces into the mix together.”

61
Fitting all of the pieces together can be Grandma Millie, and you aim to have some
tricky when you’re working with a lot of dif- space between the various people being
ferent instruments. photographed.

Obviously, it’s easier and quicker to piece The same logic can be applied to multiple
together an acoustic singer/songwriter than instruments in a single mix. Everything has
a full band since there are fewer instruments to be heard, and everything has a specific
to take into account. place where it sounds best.

With more elements comes more detail-ori- In a group photo you keep the “whole” in
ented work, because there are more instru- mind; you’re not just shooting a random as-
ments to fit into the same frequency spec- sortment of different-sized people who hap-
trum and area as opposed to the singer/ pen to be in close proximity to one another.
songwriter mix. The same goes for equalization, since you
accent the frequencies that flatter specific
Equalize like a Photographer instruments.
Let’s say you’re taking a group photo. You
want everyone to be seen, so you avoid hav- By giving each instrument a place to stand
ing 6-foot Uncle John stand in front of 5-foot in the frequency spectrum, either by boost-

62
ing, cutting, or filtering, your instruments There are varying techniques that different en-
can be grouped together as a whole. gineers prefer; some engineers rely on com-
pression for just a little bit of peak treatment,
Professional Compression while others really like to pump things up.
What separates the amateurs from the pros
is the correct use of compression. Whatever your approach is, if your mixes
are sounding weak and amateurish, jump-
Using the right amount of compression in ing out unsteadily, then some compression
your mixes can be the difference between will definitely help make them sound more
sounds popping up all over the place, weak professional.
and loose, or flowing with punch and in-your-
face tightness. Professional Placement
In the chapter entitled “Tall, Wide, and
If you’re working with instruments that have Deep,” I touched upon the importance of
a lot of dynamic range and sound unsteady envisioning your mix as a three-dimensional
level-wise, it’s usually a good idea to tighten space.
them up with compression.

63
Some mixes sound amateur because there Remember that it’s impossible to make your
is not enough separation from front to back. un-mastered mix sound as tight and punchy
When you give your mixes depth, you bring as a professionally compressed and mas-
them much closer to professional caliber. tered record. Mastering is a completely dif-
ferent facet of audio production, and it is the
A good example of an amateur mix is when final step in making a mix sound great.
the drum-kit is front and center; you want to
push the drums behind the lead elements, but If you keep in mind the constraints of the
not so much as to drench them in reverb and frequency spectrum, the placement of ele-
make them sound a million miles away. Taste- ments in all three dimensions, and the right
ful reverb and careful level changes can make level of compression, you can make your
your drums sound punchy yet supportive. mix sound extremely professional overall.

Competing against the Masters
Engineers mixing at home often make the
mistake of comparing their mixes to profes-
sionally mastered records.

64
How to Use a Reference
Track for a Better Mix

You might have heard the advice that it’s al- level matched against yours. That is, your
ways a good idea to check your mix against reference needs to be at the same level as
a reference track. your mix.

But what does that mean? What kind of refer- Step 1 - Use a Proper Reference
ence mix? How do you go about doing that? Make sure from the start that you’re actu-
ally using a good reference mix. If you think
A reference mix is a track that you know your mix is bad, it won’t do you any good to
really well, translates (sounds the same) on compare it to another shitty sounding song.
different systems, and has a great sound.
No Mp3s – It’s not enough to just listen to
To use a reference mix, simply import the one of your favorite songs and compare.
song into your DAW on a new track. Make You need a quality version of your song. No
sure you don’t have any compressors or mp3s, AACs, or any other compressed au-
mastering plug-ins on the master fader, be- dio format. Only lossless WAV/AIFF or bet-
cause they will interfere with your imported ter is good enough. Usually, the CD master
track. Lastly, make sure that the song is is the last stage of the professional produc-

65
tion, so only use quality audio for a proper just sound awful. Aim for your reference to
comparison. be somewhere between -12 and -8 dB RMS.
If you’re scared of over-compressing your
Know Your Reference Mix – Make sure you mix, then I suggest you check out Ian Shep-
know the reference song well. You need to herd’s blog, “Production Advice”. I would
be familiar with the song and know how pay particular attention to one of his posts:
it sounds on your system and others. Pick “How to Avoid Over-Compressing Your Mix”.
something you’re comfortable and familiar
with. Step 2 - Listen
You need to actually listen to your reference
Finally, make sure that your reference mix mix.
is not a “Loudness War Casualty.” That is,
make sure that it’s not squashed to death What do you hear? How is the mix layered?
by compression. If it has no dynamic range, What stands out?
it does not sound good. Even though a split
second might sound great in your head- Analyze your reference mix and make criti-
phones, tracks that are devoid of dynamics cal listening observations.

66
Just like I’ve said before: they panned to many of the same places?
Think Tall, Wide, and Deep. Does the mix have a lot of stereo effects
spreading the instruments all over? Is the
How can you recreate the things you hear kick, snare, and bass steady in the center, or
from your reference mix in your own mix? is there some creativity used in panning?

Loudness – Listen to the levels of the in- Depth – How wet is the overall mix? Are
struments. Are some louder or quieter than the drums in your face, or are they pushed
you expected? Do you need to balance the back with reverb? Did the mixing engineer
levels in your own mix to get the same bal- use reverb on the vocal, delay, or a combi-
ance as your reference? How is each instru- nation of the two? Does the song sound like
ment EQ’d? Are they clear, or muddy? a band recording in the same room, or is it
full of artificial synths with separate reverbs
Width – How wide is the mix? Are the drums and delays? How is modulation used?
panned hard left and hard right, or does the
kit sound narrow? Does each instrument have Once you’ve made these observations,
a specific spot in the stereo spectrum, or are you can go back and try to recreate them

67
in your own mix. Take what you like from cut out the boxiness, and troubleshoot by
your reference mix and remix your own mix using your reference mix as a guide.
accordingly. Jump back and forth between
your mix and the reference to see if you’re Another, simpler way to do this is to use
making process. Match EQs. The Match EQ plug-in in Logic
listens to your reference mix and allows you
Step 3 - to apply that EQ curve to the master fader
Recreating the Master EQ of your own mix. It’s great in a pinch, es-
One of the hardest things to recreate from pecially for mastering purposes when your
a reference mix is the overall EQ. For exam- individual instruments sound great but the
ple, say your reference sounds punchy in the master needs some EQ’ing.
low-end and clean and clear in the high end,
but your mix sounds muddy and flat. A Different Perspective
Using a reference track gives you a different
The proper way to fix your mix is to go back perspective on your own mix. It helps you
to each instrument and see where the prob- find out what’s lacking from your mix and
lem lies. Find out where the muddiness is, reveals inconsistencies that you otherwise
wouldn’t have noticed.

68
Preparing for Mastering:
What you Need to Know

This is not a book about mastering. In fact,


I’ve barely broached the subject. But there
are certain things you have to know when
preparing your mixes for mastering.

Make sure you are satisfied


If you are unsatisfied with your mix and
expect the mastering engineer to improve it
somehow magically, you are in the wrong.

Make sure you’re content with your mix


before you hand it over. Remember that the
mastering engineer can only master the mix
you pass off; if you don’t like the mix to be-
gin with, you’ll end up with a mastered copy
of something you disliked in the first place.

69
Give him what he wants
Why would you do that? Finish it. Love it.
For easier communication and quicker load
Then master it.
times, it’s best to give the mastering engi-
neer your mix in a format he can use.
Give him some room to think
Before bouncing your mix down to whatever Don’t give him your mix as an unbounced
format the mastering engineer requests, make ProTools file, and don’t expect him to be
sure it isn’t overloading the master fader. able to use Mp3s either.

If you give the mastering engineer a mix Mastering engineers usually want your
that’s so loud it lacks headroom to get mixes in a WAV file at 24 bit. The sample
louder, he’ll have less leeway. The maximum rate depends on what you recorded in. CD
loudness of a mix is usually at around -3dB files will usually end up at 44.1 kHz, but if
at the peaks, so make sure your mix isn’t you recorded at a higher sample rate, leave
going any further than that. it at that and he’ll take care of the rest.

Use an analyzer on your master fader to see


if you are exceeding that level.

70
Don’t try to impress
Don’t bounce your mix down with loads of
mastering plug-ins already on the master
fader. You may have wanted to impress your
client with your loud mix, but your master-
ing engineer will not be so impressed.

Take off your mastering plug-ins so he can


use his.

Further Reading
If you want more information about the
mastering process, check out the mastering
articles over at Audio Issues.

71
Conclusion

I hope to have touched upon some of the


more important and inspiring aspects of
music mixing.

Creating a great mix is not simply a mat-


ter of turning knobs on your compressor,
selecting the best reverb, and cutting the
right frequencies; it’s also approaching the
song with direction, with an idea of where
to take it.

Your mixes will get better with time and


experience. Knowing where you’re headed
and what it takes to finish a mix will allow
you to mix faster, more easily, and with
more confidence.

72
Don’t just think about the practical proces-
sors and equalization settings; consider the
subjective aspects of the song as well and
how your mixing can bring it to a completely
new level.

Simply put,

“You have to believe in yourself.”


-Sun Tzu

73
About the Author

Hi, I’m Björgvin Benediktsson. I’m one of the


few non-famous people in the world that can
Google themselves and every single hit is
actually about them.

I’ve been involved in the music and audio in-


dustry for almost a decade, playing in bands,
working as a sound engineer and recording
music. I hold a diploma in audio engineer-
ing from the SAE Institute in Madrid, where I
graduated with the highest academic result of
my intake.

The audio production website Audio Issues


is a brainchild of mine, as I want audio en-
thusiasts to have a solid understanding of the

74
various aspects of producing music, whether
it’s through blog posts or e-books. It’s my
sincerest hope that the material you just
read will be practical to you in your mixes.

Sincerely,
Bjorgvin Benediksson
September 19th, 2012
Audio-Issues

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