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Physical Education 4/5 Thursday April 11 2019

Cooperative Games
Instructor: Kassy Pointer

Stage 1: Desired Results


General Outcome A

Students will acquire skills through a variety of developmentally appropriate movement


General activities; dance, games, types of gymnastics, individual activities and activities in an
Learning alternative environment; e.g., aquatics and outdoor pursuits.
Outcome(s)
General Outcome C

Students will interact positively with others.

Specific A4–5 select, perform and refine ways to receive, retain and send an object with control
Learning
Outcome(s) C4–5 participate cooperatively in group activities

Learning
Students will learn to work cooperatively together in order to achieve a common goal.
Objectives

Stage 2: Assessment Evidence


Summative
Formative
Assessmen N/A Student games
Assessment
t

Stage 3: Learning Experience


Tech Resources
Whistle
to Do to Bring
Time Content/Description Notes
Prior to:
(While students
are doing 5 laps  2 omnikin balls
around the
gym)
10 Minutes First game: Chain Tag
 Using the full length of the gym, have all students line up again the
back wall except for 4 students. Those 4 students will line up on either
side of the teacher (2 on each side) with the teacher on the half way line
to start.
 When the teacher blows the whistle, those 4 students will try and run
Class 10- Cooperative Games Page 1
Physical Education 4/5 Thursday April 11 2019
Cooperative Games
Instructor: Kassy Pointer

towards the other students, tagging as many as they can, while the rest
of the class attempts to reach the other side of the gym to safety.
 Any students who got tagged will have to link arms with the person
who tagged them. Those students will then have to work together to
continue tagging as many other students as they can. The goal is to
make the longest chain possible so that it is easier to tag the most
students.
Introduction to games
 There will be 2 games going simultaneously, after approximately 5-
10 minutes, we will swap games so that each class will get to play
both. Each class is a team.
Video link
 One half of the gym will be dedicated to one game and the other
to game
half will be dedicated to the other game idea:
https://www
Indiana Jones .youtube.co
There will be 6 students in a small circle, 1 student as a runner, all other m/watch?
students will stand in a larger circle around the smaller circle. The runners v=NXXhE3
will stand in the space between the two circles. The student must run in a f-f_w
circle and out run the large omnikin ball that is being pushed behind them.
The students in the circles must work together to push the ball and catch up *Make sure
15 Minutes to the students running. If a runner is “caught” by the omnikin ball, then that the
they will join the outer circle. students
who are
Beachy Ball running are
Divide the class into 2 teams. Each team will be responsible for their one not pushing
quadrant of the gym (the other half of the gym will be used for the other and
game.) shoving
The goal is to keep the omnikin ball in the air for as long as possible during the
without touching the ground. If the ball touches the ground on your Indiana
quadrant of the gym, the other team scores a point. The goal is to have one Jones game
team try and push the omnikin ball up into the air and land on the other
team’s side of the gym.
Students must work together to constantly push the ball up into the air.
Students cannot simply carry the omnikin ball in the air.
Conclusion
5 Minutes  Have students clean up and compliment each other on teammates who
surprised them.

Class 10- Cooperative Games Page 2


Physical Education 4/5 Thursday April 11 2019
Cooperative Games
Instructor: Kassy Pointer

Reflections
and Follow
Up

Class 10- Cooperative Games Page 3

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