Sie sind auf Seite 1von 1

Weapons of 12, 090AD Price is in Crowns (Cr)

Monoedge- the nonmagical equivalent of keen for daggers (150Cr), swords and axes (300Cr)
Crushing-the nonmagical equivalent of impact for hammers, staves and blunt implements (200Cr)
Impaling- the nonmagical equivalent of piercing arrows (60Cr per 30 arrows), bullets ( 50 cr per box of 25)
Wrist Bow- 150Cr Used by Borghof Marcus 1d8,20x2
This is a wrist mounted crossbow that benefits as a mighty weapon. It may use the wielder's Str or Dex
mod to determine bonus damage and is drawn as a free action. It can fire single shots of surpassing power or be
used to fire volleys of crossbow bolts to anyone with the proper feats.
Cross Knives- 100Cr Used by Kyle Marcus 1d6,19-20x3
These are generally used in pairs and can be spun rapidly by anyone proficient in their use to increase
their effectiveness in battle. Spinning Cross Knives add a +1 to their threat range (included in their stat block-).
Wooden Needles- 1Cr each Used by D. 1d4,20,x4
These unfinished wood throwing spikes deal damage as shuriken, but they can be used to pierce the heart
of a vampire on a successful called shot. The Vampire is allowed a Fort save (DC is the damage done) to resist the
paralytic effect. Supernaturally strong creatures throwing these actually cause the outer layer to catch fire due to
the friction.
Shrike Blades- 50Cr per pair Used by Rei-Ginsei 1d6, 19-20x2
These throwing crescent blades act as boomerangs with a range increment of 30ft. They allow the user to
apply his Str or Dex modifier to the damage.An attack roll DC10 is required to catch them.A skilled user with a BAB
of +8 or better can throw and catch multiple blades per round (as many as alloted by their BAB) without harm or
effort.
Hydra-Whip- 50Cr Used by Doris Lang 1d4,20x2
These whips are made of lightweight alloys andhave a range increment of 15ft. The multiple tails of the
whip can be used to entangle/trip the target with a +2 bonus. Many have leather made from various supernatural
creatures, werewolf hide leather being the most common.
Lancer- 300Cr 1d8,20x3
Lancers resemble typical jousting lances but are made of lightweight alloys. They may be used as a normal
footman's lance or horseman's lance. Each one carries a payload of 6 javelin-like missiles inside the inner core that
inflict 2d12 pts of damage and ignore the first 5 pts of hardness. As usual, they may be set for a charge, inflicting
double damage. If primed to do so, the javelin-missiles may be set to explode on contact, inflicting an extra 12d6
on contact, but this destroys the lance for further use.
Ice Needler 250Cr 1d6,20 x2, +2d4 Holy
Basically a cryogenic water gun/hand crossbow, the ice needler fires icicles at great distance. Holy water
reservoirs are available to convert it into a holy weapon.
Bolter 250Cr/500Cr
A fully automatic gas-propelled repeating crossbow with a drum-shaped magazine. It comes in the light
crossbow and heavy crossbow variant.
Monoedge Wires 500Cr 1d4,18-20.x3
These are the typical anime wire weapons. They act as a whip that can slice , dice and even grapple. These
are typically made with the last 18 inches unsharpened to not harm the wielder.

Das könnte Ihnen auch gefallen