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STEAM TANKS

The Steam Tank is a monstrous armoured creation, and to build new machines. However, the original
belching smoke as it powers towards the enemy, plans have been lost and, none of the Empire's fine
cannon-fire echoing from within its thick, steel hull. A engineers have yet to reach Miragliano's fervid genius.
thick, armoured skin protects the whole Steam Tank However, since Leonardo's disappearance, many of the
and the advance of this near unstoppable behemoth is secrets of their construction have been lost, and the
terrifying to behold, as arrows ricochet harmlessly off surviving Steam Tanks are becoming increasingly
its armoured sides and weapons barely scratch its unreliable and inefficient. It is a rare day indeed when
surface as it crushes its enemies beneath its armoured all eight of these ponderous machines can be persuaded
bulk. to run at the same time.

The steam tank was designed by the genius Leonardo The eight remaining Steam Tanks have all been
de Miragliano, who was inspired by stories of the severely damaged at different points in time, but the
steam-powered juggernauts made by the Dwarfs in basic chassis of the Steam Tank is extremely
days of old. He wanted to create a sell-propelling survivable. Whenever one of these machines is
device which could crush the enemy and pour shot at destroyed in combat, all efforts are made to recover all
the same time. After years of research and painful the broken fragments, and wherever possible, the
experimentation, he perfected the design for the first machine is meticulously rebuilt. Its engineers strive to
steam tank, and the ways of war in the Empire were improve the design but, with the original plans of
changed forever. As weapons of war they proved to be Leonardo mysteriously lost, they have thus far been
sluggish and generally unreliable but certainly very unable to recreate a steam tank fully from scratch. No
noisy and impressive. two surviving examples are quite the same and they are
armed with a varied assortment of light gunpowder
Sadly, of the twelve he built, only eight now remain, weapons, steam driven repeater guns, and even torsion
and their loss is felt keenly. Two exploded while being powered weaponry. The remaining steam tanks are
tested, one was destroyed fighting the Chaos Hordes in treated with the highest level of mechanical attention.
the northern wastes, and a fourth sank without trace The surviving machines are polished and maintained
while attempting to traverse a marsh during the battle by the Engineers School and occasionally receive a
of La Tour in Bretonnia. The anniversary date of the fresh coat of paint or new decorative iron work. Over
loss of a steam tank is a day of mourning within the the years the maintenance and repair of these machines
Imperial School of Engineering, a day when all the has been largely a matter of experimentation and luck.
engineers don a black armband and lament the tragic Prudent Emperors put their faith in more conventional
loss of these mechanical wonders. The remaining eight arms, but the potential of the Steam Tanks ensures
machines are polished and maintained with meticulous these contraptions a place in the armies of the hopeful
care by the Imperial School of engineers who and the desperate.
constantly strive to improve on the design and make

THE MAN BEHIND THE MACHINE


The infamous Steam Tank was invented by the inspired (some would say crazed) Leonardo de Miragliano. He was a brilliantly
talented man whose mind was never at rest. It is said that he was never without his sketchbook, and he was ever scribbling his mad
ideas and inventions within its leather-bound pages. The Steam Tank was his highest recognised achievement, an inspired design
that has never since been recreated. Leonardo was a remarkable pioneer in the area of technological advancement, and it was he that
founded the Imperial Engineering School in Altdorf, and was its first Chief Engineer. Talented, forward thinking young men
flocked from miles around to sit in awe through Leonardo's famed lectures. Many saw his work as frivolous and even dangerous,
but it was quickly realised that his inventions could be harnessed to benefit the Empire, strengthening its armies, and thus his
talents were encouraged.

It is said that Leonardo was astounded and fascinated when he witnessed one of the creations of the Dwarfs, an ocean going steam
vessel made of solid metal. He filled countless sketchbooks with intricate drawings and writings that revolved around the arcane
machine, and his thoughts on how he could recreate such a wonder. His early attempts were disastrous affairs. On his second
attempted launch of the aptly named steam-powered boat Anchor of Solidity, he barely escaped with his life as it sank beneath the
sea within minutes, steam hissing and spitting violently. The half-drowned Leonardo lost none his ambition or passion, however,
though he transferred his ideas onto land. Thus the Steam Tank was born, for he took the basic designs for his ironclad steamship
and modified them to make his famed steam powered land-ship.

Although it has been attempted countless times, no engineer has thus far succeeded in recreating a Steam Tank from scratch.
Leonardo mysteriously disappeared, his work left unfinished, and his sketches and designs lost with him. 'Original' designs surface
from time to time, although these are usually proved to be fakes. Rumours abound over the fate of the brilliant inventor, many
obviously false, often ludicrously so. Some say that he at last created a successful design for a submersible travelling vessel and that
he disappeared below the sea, intent on exploring lost underwater realms. Other more realistic views say that he was killed for
political reasons, either by an enemy of the Empire or by one of his many conservative protractors within the Empire, who
denounced him constantly and feared the change that his inventions heralded.

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somewhat inaccurate, and much relies on the
experience and instinct of the individual engineer
commander.

The Masters of the Imperial School of Engineers


constantly design new experimental weapons systems
with which to outfit the remaining Steam Tanks, many
of which are never put into practice, often wisely. Each
time a Steam Tank is rebuilt, the engineers seek to
improve on the original design, fitting it with new
experimental weaponry and refining the control of the
boiler.

Young Engineers are reluctant to volunteer as Steam


Tank crew, as the boilers are renowned for bursting
The whole vehicle is enclosed by a mixtures of steel apart, turning the tank into a giant pressure cooker and
plates and roof tiles, making it almost immune to boiling those inside alive. The Steam Tank is also very
missile fire from bows and crossbows. Even a direct hit uncomfortable to ride in and whenever the main
from a cannon or stone thrower won't always destroy cannon is fired, the noise rebounds deafeningly inside,
the steam tank, although this is the easiest way of shaking the machine and churning the stomachs and
knocking one out. The Engineers School have so far brains of the crew. As a result, most Engineer
managed to recover and rebuild machines which have Commanders prefer to lean out of the Steam Tank's top
been destroyed in battle. hatch where they can partially escape the cramped
confines. This vantage point also provides the
The Steam Tank is powered by a large pressurised commander with a superior view of the battlefield, and
boiler that siphons superheated steam through a series many take the opportunity to bolt on a rifle or draw a
of pipes and pistons. With an intricate system of levers, pistol for a little target practice of their own.
the engineer commander directs this steam towards the
area where he needs the power, drawing it away from All engineers dream of working on one of the steam
other areas. For instance, he can direct the steam tanks, and most of them keep a file of their designs,
towards the pistons that drive the wheel mechanisms sketches, plans and ideas for variations and
and send the tank forwards, hissing and whistling. improvements that they hope one day to make a reality.
It is the greatest honour amongst the School to be
Alternatively he can feed the steam towards the tank's allowed to work on one of the steam tanks, an accolade
steam powered weapons systems. However, there is a that is reserved for the most adept and experienced of
limited amount of steam power for the commander to master engineers. The majority of variant design focus
work with, for he must be careful not to build too much on the military aspect of the steam tanks, their creators
pressure within the boiler, and so must be economical inspired to create the most bizarre and potent weapons
with its use. It is a delicate, if somewhat unpredictable, of destruction possible, often to the detriment of their
art to judge how much pressure the Steam Tank's boiler own health.
can hold. The more pressure that builds, the faster the
land-ship can travel, and the more options the engineer
has at his disposal. If too much pressure builds, the
Engineer runs the risk of rupturing the boiler, an event
that typically entails a catastrophic effect. In several
battles, a Steam Tank has suddenly exploded because
of a fatal overpressure, destroyed in a cloud of super-
heated vapour and spinning iron shards.

The first Steam Tanks was not built with any Note: A Steam Tank may be included as a Rare choice
instruments for determining the pressure in the boiler. in an Empire army.
Instead, the engineer had to gauge how much pressure
had built within the boiler by the intensity of the M WS BS S T W I A Ld
whistling sounds and the amount of hissing sounds of Steam Tank - - - 6 6 10 - - -
steam that escaped from imperfectly sealed piping Engineer Commander - 3 3 3 - - 3 1 7
around the boiler, and the clouds of vapour that
accumulated around him. The twelve original Steam TROOP TYPE: Chariot (Armour save 1+)
Tanks suffered frequent mishaps and malfunctions, and
the great inventor himself was almost always seen SPECIAL RULES: Large Target, Random
sporting bandages covering various scalds and bums. Movement (variable), Terror, Unbreakable.
In recent times, the Imperial Engineers of Altdorf have
devised a series of gauges and whistles that show the Steel Behemoth: A Steam Tank, and its crew, can
pressure within the boiler, although they are still shoot missile weapons with the Move or Fire special

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rule even if it moved in its Movement phase. In If the Steam Tank starts its Movement phase in base
addition, a Steam Tank cannot overrun or pursue a contact with an enemy unit, it cannot move, but can
fleeing enemy – it automatically restrains and is unable instead expend Steam Points in the Steam Engine to
to perform combat reforms. grind foes beneath its wheels. Select one enemy unit in
base contact – it immediately suffers D3 Strength 6 hits
Steam Points: At the start of your turn, declare how for each steam point expended in this way, distributed
many Steam Points your Steam Tank is generating – as from shooting.
this can be any number between 0 and 5. After you
have generated your Steam Points (if any), roll an Steam Gun: The more Steam Points you expend in the
artillery dice to see if the Steam Tank's boiler holds Steam Gun, the higher the pressure of the resultant
out. If the result is greater than the Steam Tank's gout of steam. If the Steam Tank is unengaged, declare
current number of Wounds, or if you roll a misfire, roll how many Steam Points you will expend in the Steam
a D3 and then, for each Steam Point the Steam Tank Gun at the start of your Shooting phase. If the Steam
currently has, add 1 to the result and consult the Steam Tank is engaged in close combat, declare how many
Boiler Mishap table. Steam Points you will expend in the Steam Gun at the
start of your Close Combat phase. In either case, if you
You can expend Steam Points in three ways: through choose not to expend any Steam Points in the Steam
the Steam Engine, or Steam Weapons. You can expend Gun, you cannot fire it that turn.
up to 3 Steam Points in each of these categories, as
long as you have enough Steam Points remaining. Any If only a single Steam Point is expended, the Steam
Steam Points left unused at the end of your turn are Gun is treated as a Strength 2 Breath Weapon, which
lost. uses the Engineer Commander's Initiative. The
Strength of the Breath Weapon is increased by 1 for
STEAM BOILER MISHAP TABLE each additional Steam Point expended in the Steam
1-4 Valve Locked: Roll a D6. On a 1-2, you Gun. (For example, if 3 Steam Points are expended, the
cannot expend Steam Points in the Steam Steam Gun is treated as a Strength 4 Breath Weapon.)
Engine this turn. On a 3-4, you cannot expend The Steam Gun has a 360 degree arc of fire. Unlike
Steam Points in the Steam Gun this turn. On a other Breath Weapons, the Steam Gun can be used
5-6, you cannot expend Steam Points in the once each turn.
Steam Cannon this turn.
5 Minor Leak: The Steam Tank immediately CONQUEROR
loses D3 Steam Points. The most common weapons fitting for the Steam Tank
6 Emergency Vent: The Steam Tank is the unusual steam powered battle-cannon, which was
immediately loses D6 Steam Points. The fitted on one of the early machines, the Conqueror.
Steam Tank, and any unit in base contact, This large and impressive cannon has a breech fed with
immediately suffers 2D6, Strength 2 hits, pressurised steam from the boiler. It is by necessity
distributed as from shooting (roll for each smaller than the standard great cannons often fielded
unit). by armies of the Empire, although its manoeuvrability
7 Dangerous Overpressure: Roll a D6. The and survivability make up for this. Pressurised steam is
Steam Tank immediately gains a number of less potent than gunpowder and so the cannon has a
Steam Points and loses a number of Wounds shorter range than muzzle-loaded cannons but
equal to the result. otherwise it works in the same way. It is of course
8 Kaboom: All units within 6" of the Steam impossible to use a conventional cannon inside the
Tank (Friend or foe) immediately suffer 2D6 Steam Tank due to the muzzle being outside the tank,
Strength 4 hits, distributed as from shooting and also due to the inevitable risk of explosion. This
(roll for each unit). After resolving any was the closest design to Leonardo's original plan,
damage, the Steam Tank is removed as a although an additional turret-mounted steam gun has
casualty. become almost standard. This innovative weapon
bleeds off steam from the boiler and releases it in an
Steam Engine: The more Steam Points you expend in explosive outburst, dousing enemies in close proximity
the Steam Engine, the further the Steam Tank moves in with superheated steam and vapour.
the Movement phase. Declare how many Steam Points
you will expend in the Steam Engine at the start of POINTS: 250 points.
your Compulsory Moves sub-phase. If you choose not
to expend any Steam Points in the Steam Engine, the SPECIAL RULES: Steam Gun.
Steam Tank's Movement will be 0 that turn and it
cannot move at all. For each Steam Point you chose to Steam Cannon: A Steam Cannon is a cannon, but
expend, the Steam Tank's Random Movement instead of gunpowder, it is fired by pressurised steam.
increases by D6". The more Steam Points that are expended in the Steam
Cannon, the greater its maximum range will be. If you
If the Steam Tank charges an enemy unit, it will inflict choose not to expend any Steam Points in the Steam
an additional D3 Impact Hits for each Steam Point Cannon, or if the Steam Tank is in base contact with an
expended in the Steam Engine that turn. enemy unit, you cannot fire it that turn.

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If you expend a single Steam Point, the Steam Cannon the mortar have become particularly adept at aiming
can fire with a maximum range of 12". For each the war machine while on the move. The Implacable
additional Steam Point you expend, the maximum has become particularly feared by the Orc tribes of the
range of the Steam Cannon is increased by 12". The Black Mountains, who regard it as some kind of
Steam Cannon can only be fired directly ahead. The immortal deity of the Empire.
Steam Cannon is a Cannon with the following profile:
POINTS: 250 points.
Range: Strength: Special Rules:
12"/24"/36" 10 Multiple Wounds (D6) SPECIAL RULES:
Mortar Shells: The Mortar on the Implaceable follows
If the first artillery dice rolls a misfire, the Steam all the rules for normal Mortars (see Warhammer:
Cannon does not fire and the Steam Tank immediately Empire). If the first artillery dice rolls a misfire, the
loses D3 Wounds with no armour saves allowed. The Mortar does not fire and the Steam Tank immediately
Steam Cannon cannot fire grapeshot. loses D3 Wounds with no armour saves allowed.

OLD RELIABLE SIGMAR'S HAMMER


The Steam Tank known as Old Reliable incorporates a Another of the weapon variations is the Sigmar's
modified steam powered version of the highly Hammer, a Steam Tank that has had all weapons
successful but notoriously unpredictable Helblaster stripped from its hull, and has had its prow reinforced
volley gun, replacing the standard steam powered for ramming. This was at first a necessary innovation.
battle-cannon. This has proved to be devastating, often The Steam Tank was involved in an ongoing conflict to
as much to the engineer himself as to the enemy, and is the north of the Empire, where ammunition was short,
particularly effective against well armoured enemies. and so the weapons were temporarily removed from its
Some of the older members of the School of hull. The design proved highly effective, powering
Engineering oppose mounting the steam-powered across the ice covered tundra and scattering raiding
volley gun on a Steam Tank, for they see it as too great Marauders. This simple design worked so well in this
a risk. However, these fears are generally outweighed, northern campaign that the Engineers responsible for
for the destructive potential of the weapon is stripping the Sigmar's Hammer did not re-fit its
formidable. As with Helblasters generally, the steam- weapons systems upon its return to the Empire.
powered versions have proven themselves to be highly
unstable and unpredictable, but terribly effective when POINTS: 225 points.
they work as desired. A manoeuvrable and superbly
armoured volley gun is truly a deadly piece of SPECIAL RULES:
equipment. Ram Attack: When charging or using its grinding
attack, the Sigmar's Hammer inflicts D6 hits per Steam
POINTS: 225 points. point spent rather than D3.

SPECIAL RULES: Steam Gun. VON ZEPPEL


The most unusual design variation comes in the form
Steam-powered Volley Gun: If you expend a single
of the Steam Tank known as the Von Zeppel, named
Steam Point, the Volley Gun can fire using the
after its famed creator. This land-ship mounts a raised
following profile and rules:
fighting platform on its hull, from where a fighting
crew of young engineers can be conveyed into battle
Range: Strength: Special Rules:
wielding a myriad array of experimental weaponry,
24" 5 Armour Piercing (1),
including modified versions of repeater handguns and
Multiple Shots (*)
the renowned Hochland long rifle. Chief Engineer von
Zeppel pioneered this creation, designing its
*The number of shots is equal to the roll of an Artillery
predecessor, the War Wagon, by hauling a raised
dice. The Volley gun does not suffer To Hit penalties
fighting platform into battle, pulled by armoured war-
for firing Multiple Shots. If you roll a misfire, the
horses. It was a natural progression for von Zeppel to
Steam-powered Volley Gun does not fire and the
adapt his original design to be mounted atop the Steam
Steam Tank immediately loses D3 Wounds with no
Tank.
armour saves allowed.
POINTS: 250 points.
IMPLACABLE
Other Steam Tank innovations have included the SPECIAL RULES: Steam Cannon.
Implacable, a Steam Tank mounting an explosive shell-
lobbing mortar. As a mobile and highly survivable Fighting Platform: The fighting platform has six
artillery piece, the Implacable has proved successful Engineer Commanders crewing it, who follow the
and reliable. The pair of Engineer gunners that have Mixed Weaponry special rule from the War Wagon
worked on the Implacable since it was modified to hold (see Warhammer: Empire).

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THE BATTLE OF KRIEGFELD main war party, leading the defending army towards
the north, never committing themselves to a pitched
CASTLE battle. They frustrated the young Lord, stalking fast
In the year 2512, a massive horde of savage warriors before withdrawing, and leading his forces far away
from the north surged down through Kislev, from the castle. While these forces were occupied, the
massacring entire villages and looting townships. main Chaos army struck toss ards the mighty Knegfeld
Striking without warning, the tattooed marauders castle, situated to the north-east of Bechefen.
rampaged southwards, accompanied by an array of
brutish, beast-like creatures that were bent only on The forces of Chaos laid siege to the castle, attacking it
bloodshed and feasting on the bodies of the fallen. The in the depths of night. The moon and stars were
raiders rode into Ostland, cutting a bloody swathe obscured by dark sorcery, and black-winged creatures
across the land. descended from the skies, pulling the sentries from the
battlements to their deaths on the sharp rocks below.
As it remains today, the province of Ostland was a The Battle of Kriegfeld had begun, a battle that would
wild, rural land. Its inhabitants are tough and hardy be recalled for years to come for both its tragedy and
people who are capable of defending then lands from heroism.
raiders. However, this horde was far larger than any
usual raid, and the people of Ostland were cut down The castle guard was sorely depleted and Lord
murderously before it. Kriegfeld and his family, even his Lady and eldest
daughter, fought alongside the soldiers on the
However, the noble Kriegfeld family were renowned battlements to stem the evil tide that threatened to
for their determination and fierceness, and would engulf them. The night was filled with the incoherent
frequently ride forth from their castle to aid their screaming of the savage marauders as they clambered
countrymen and hunt down any marauding raiders. The up hundreds of hurled grappling hooks, and huge,
eldest son of Lord Kriegfeld rode from the towering furred creatures battered at the gates. The besieged
castle of the family with the mainstay of the house defenders fought frantically for hours on end, the
guard to fight the marauders, for the Elector Count of frenzied mass of raiders throwing themselves at the
Ostland's armies were several days march distant A walls without fear for their own lives, their souls
group of the marauders detached themselves from the already promised to dire powers. Dawn provided no

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respite, for the marauders did not appear to be tiring. For the entire day, the Old Reliable managed to hold
Barely able to remain on their feet, the exhausted the castle gates. In brief respites, while the enemy was
defenders smuggled on, their numbers falling one by regrouping, the engineer reloaded the steam cannon
one. with debris, ready for the next wave of attack. As night
drew near, the marauders stepped up their assault,
Their only hope remained in the famed steam tank, Old flinging themselves with ever increasing frenzy against
Reliable, which had been seriously damaged several the steam tank and the walls, but to no avail. As the
weeks earlier. The steel land-ship had been towed to chaos followers retreated after one particularly vicious
Kriegfeld castle, and Meinkop, the Old Reliable's assault, the Old Reliable, barely intact, powered out of
engineer commander was awaiting an envoy from the the gates Meinkop determined to sell his life dearly, for
School of Engineering to come to the castle to tow the he knew that he could not keep the machine operational
massive land-ship back to Altdorf. As the castle was for long. The steam tank smashed through the
besieged and the cries of dying filled the hellish bloodthirsty savages, scattering them before its bulk. A
darkness, the engineer worked frantically on the steam group of hideously malformed beasts attacked the Old
tank, attempting to get the machine in some form of Reliable, almost tipping it onto its side, and began to
working order. Using the ends and forge of the castle tear it apart with their clawed limbs. Still defiant, the
blacksmith, who fought valiantly on the walls above, engineer swung the immense machine around, its
the engineer attempted to patch up the damaged boiler. armoured prow brutally crushing everything it
Using all manner of improvised implements, Engineer impacted with.
Meinkop displayed his considerable skill and
innovation by managing to get the steam tank running,
albeit in a rather ramshackle fashion. Great rotating
belts were repaired using sturdy canvas strips, and VON MEINKOP
Engineer Commander von Meinkop is a grizzled and famed
damaged cogs replaced with roughly forged metal steam tank commander He is the most experienced
gears. operator of the steam tank, having fought in countless
campaigns and battles, and he has even been awarded the
After hours of relentless pounding, the monstrous prestigious Medal of Outstanding Martial Service by the
creatures outside finally splintered the gates of the Emperor Karl Franz himself. He pilots the steam tank Old
castle, and the screaming hordes of blood-smeared Reliable, which he himself has extensively rebuilt over the
years. A highly respected Master Engineer amongst his
marauders swept through the breach alongside peers, he is said to be the man who best understands
bellowing beast-like figures, their thick fur stained with Leonardo de Miragliano's original design, and is a great
blood. Awaiting them was only a minimal defensive source of information for the other engineers, if a
force and the Old Reliable, patched up and roughly somewhat an unapproachable one.
repaired by Engineer Meinkop. Lacking suitable
ammunition for the steam powered volley gun, the Old Reliable currently mounts a Helblaster volley gun
specially designed by von Meinkop himself. Despite his
engineer had loaded all manner of debris into the unparalleled skill and control in regulating the pressure
barrels, firing a spray of deadly nails and stones into within the steam tank's boiler, the Engineer Commander
the surging hordes, cutting them down in droves. The has suffered innumerable wounds from his steam tank's
fallen were trampled by their kindred, who were utterly various malfunctions and mishaps. However, he always
consumed in their frenzy to slaughter all before them. survives these often dramatic detonations, and sports an
impressive array of scars and lupines, which he wears as
The steam cannon on the Old Reliable ruptured soon
proudly as his battle honours. Among these is an ugly burn
after battle was joined, hissing steam filling the down the left side of his face, the result of a ruptured
compact interior of the steam tank. Meinkop quickly boiler that also took his eye. He walks with a distinct limp
patched the rupture using a hastily applied bandage of from when a pipe burst and broke free within the steam
canvas and tar. tank's interior and plunged through his leg. His hands and
arms are covered in burns, and scarring. He is held in awe
amongst the younger engineers, a gnarled and tough figure
With a tremendous blast of steam, the Old Reliable
of great experience.
thundered into the marauders surging through the
breached gates, crushing their bodies beneath its bulk, Von Meinkop recently travelled to Albion with Old
and slamming them into the stone walls. The savage Reliable, where he has been aiding the forces of Ludenhof,
warriors clambered over the steam tank, smashing at its the Elector Count of Hochland. Soon after arriving on the
damaged armour with their brutal weapons. Belching mist-enshrouded isle, the steam tank became bogged in the
flats of Muddy Point, and there was some doubt as to
steam, the Old Reliable quickly reversed its position, whether or not the colossal land-ship would be able to be
sending those clambering over it flying to the ground, rescued. However, with the aid of the magical powers of
before powering once more into the breach. The stone the Truthsayers. Old Reliable was pulled from the mud,
gateway was awash with blood, countless bodies and has proved to be a devastatingly powerful and integral
having been crushed into the unrelenting stone and part of Ludenhof's army. The presence of such a powerful
smashed into the walls. Engineer Memkop worked war machine takes his foes by surprise, and it is this
surprise, along with von Meinkop's skill and fearlessness,
frantically to keep the steam tank operational, breaches that has continued to win Ludenhof considerable acclaim
appearing in the boiler that would result in complete on the famed isle as the Empire forces push northwards.
loss of pressure, and a myriad of operational failings
threatening to bring the Old Reliable to a standstill.

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Kriegfeld castle was saved from certain destruction by east of the Empire for nearly three centuries, slaying
the heroic action of Engineer Commander Meinkop, almost at will. The battleground was the last stand of
who was subsequently awarded with a minor title and the pious Duke Bachenhoff the Third, a rural noble
the deeds to a small estate on the outskirts of Altdorf who held the titles to many lands around the Lower
As the forces of Chaos surrounded the crippled steam Talabec River. Dalvern Hill was situated in the dismal
tank, Lord Kriegfeld's son returned from the north, his lands to the very south of the Empire, an area formerly
attack into the rear of the marauding army causing a known as the realm of Solland. It was here that the
wave of panic to run through their undisciplined ranks. duke and his personal guard were slaughtered almost to
The raiders scattered, fleeing back towards their a man, complete annihilation of the Empire forces only
homeland, and wet e subsequently pursued and hunted barely avoided thanks to the presence of the steam tank
down. The castle defenders were exhausted, only a Deliverance.
handful remaining and many of them suffering
debilitating wounds. Tragically, Lady Kriegfeld, who
had battled at the fore of the castles defence, was
ripped from the battlements by a leathery winged
creature as the forces of Chaos fled, a last, spiteful act
of destruction that eventually tore the family apart. The
noble Lord fell into a deep despair from which he
never recovered, dying a bitter, lonely man. It is said
that his spirit haunts the family castle, endlessly The duke was a highly devout man, viewed by his
lamenting the loss of his good lady and cursing the noble compatriots as somewhat of a religious fanatic.
gods for their fickle ways. The castle was eventually Rumours were rife through the nobility of the duke's
abandoned and is said to be cursed. It stands dark and self-flagellation, and indeed he could often be seen
menacing over the landscape, an empty, broken shell sporting all manner of unusual wounds. It is said that
that is shunned by all. he believed that he was destined to stamp out the taint
of undeath that had cursed the lands of Sylvania for
ages untold. This single-minded determination was
THE SLAYING OF DAVARGOS THE utilised by the smoothly manipulative and much feared
TAINTED witch hunter, Macarbiond. The witch hunter's influence
The foul Strigoi Vampire, Davargos the Tainted, was was great and, together with the wealth of the Duke,
finally defeated in bitter combat at the Battle of the pair built a powerful army with which to scour the
Dalvern Hill. The Vampire had terrorised the south- lands of fell vampiric creatures.

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The Duke's fervour was constantly fuelled by the wings. Without fear, the foul Vampire creature sated its
rousing words of Macarbiond, and they attracted a thirst each night by draining the blood of the sentries
great mass of disturbed, fanatical followers who guarding the army's camp perimeter, though the
dedicated themselves fully to the cause. The engineers creature was never actually seen.
of Altdorf, seeking to gain the favour of the church of
Sigmar, sent the powerful steam tank Deliverance toaid After several weeks of pursuit, the army of Duke
the holy cause. The enormous iron construction was a Bachenhoff and Macarbiond the witch hunter was
great source of amazement to the simple people of ambushed in the dead of night. The rotting corpses of
these lands, many of whom had never travelled so far hellish, black wolves raced into the camp, their howls
as their neighbouring village. The large force moved tilting the darkness. Great clouds of bats descended
through the lands of Sylvania, but never encountered from the blackened sky and streams of foul, ghoulish
anything more sinister than superstitious, inbred figures loped into the campsite, their pallid forms
peasants. When the rumours started to flow in about a grotesque and malformed. Despite their fanatical
devilish creature of the night that had been massacring resistance, the Empire forces were torn apart in the
villagers to the south, the army were overcome with confusion of the frantic battle. The engineer
righteous fury to destroy it, and their pursuit of the commander of the Deliverance, who slept within the
creature commenced. comforting confines of the great landship, brought the
boiler quickly to full power. The resulting havoc
For days on end the duke and the witch hunter tracked created by the behemoth's steam gun caused the Ghouls
the creature, which fled to the south. It has since been to scatter into the darkness, terrified by what they saw
speculated that the creature was consciously leading as an unstoppable iron creature that breathed death
the duke's army into an area it favoured, for it appeared itself.
relatively unconcerned by its pursuers. The nights were
filled with unholy howling, and bats filled the darkened
sky, obscuring the stars and moon with fluttering black

BARON VON HELSING


The eccentric Baron von Helsing of Wurtbad is a
wealthy noble, cousin to the Elector Count of Stirland.
Fascinated from a young age by all forms of technology
and science, von Helsing was in awe of the marvels that
the Imperial School of Engineering in Altdorf had
developed.
As the sun's rays shone over the horizon, the full extent
When the school was running low on funds several years of the casualties suffered were made evident. Fully
later, von Helsing approached them, offering them a three-quarters of the Empire force had been massacred,
significant portion of his extensive wealth in exchange and the Baron knew that the Undead would attack
for lust one steam tank. Although at first reluctant to again the following night.
part with such a precious piece of scientific equipment,
the need for a wealthy patron overrode this reluctance He set up a defensive formation on the nearby Dalvern
and he was given the steam tank Unrepentant Hill, which commanded a prominent view over the
bleak landscape. As the sun slipped inevitably over the
Under his own specifications, von Helsing has had
much work done to his steam tank, including countless horizon, the skies were quickly filled with fluttering
improvements to the engine itself He has had shapes. Beating themselves with whips, the fanatical
improvements made to increase the boiler capacity, had followers of the witch hunter screamed of the end of
a full leather interior fitted and has experimented with the world, and the need to strike this evil presence from
countless weapons systems Some of his more unusual the face of the Old World before that time comes.
and experimental weaponry has included a dual mounted
Helblaster volley gun system, which resulted in the loss The forces of the Undead struck with full force,
of his left leg, and the current arrangement, a specially shambling relentlessly towards the waiting Empire
designed rapid firing weapon, Helbrecht's exalted-
army. Their numbers seemed unending, and their
velocity fusillade of ultra-rotary unleashment.
stinking corpses soon littered the muddy ground. Still
This is a large weapon that includes a circular mount more pressed forwards, clambering on the fallen to
holding no less than 24 modified handguns in a series of strike out at the humans with blackened claws and
concentric circles Once each is loaded individually, a foetid teeth. The steam tank Deliverance fired its
crank is rapidly turned and the wheel spins As the powerful steam cannon into the masses of Undead,
weapon rotates, each handgun passes a firing mechanism, cutting the foul creatures down in great swathes. The
emptying the entire payload of ammunition within a Ghouls fell back from the powerful steam tank in fear,
matter of seconds Unfortunately it is a very time- while rotting, black wolves scratched ineffectually at
consuming weapon to reload, although von Helsing has
its metal sides. The Deliverance formed an immovable
commissioned the Engineering School to research a
method of fast loading. centre for the Empire lines, while the rest of the army
was falling beneath the overwhelming numbers of the
Undead.

8
The Baron stood with his personal guard at the top of metal out of shape in its fury to get within the war
the hill as the Undead began to overrun the defences. A machine.
winged form dropped from the darkness above, its
powerfully muscled body misshapen, its vicious face Calmly, the engineer commander emerged from the
contorted into a visage of pure hatred. With an hatch atop the Deliverance, the Strigoi's hate-filled
explosive leap, the Vampire known as Davargos hurled eyes locking to his own. Raising his custom-built
itself at the duke, who screamed for Sigmar to strike repeater pistol, the engineer unleashed a volley of shot
this foulness from existence. The duke's bodyguard into the Vampire, sending it rolling off the steam tank.
hurled themselves in the path of the creature, and they The Deliverance powered forwards, grinding the
were torn limb from limb with shocking brutality. The struggling Vampire beneath its enormous bulk, ending
Strigoi struck left and right as it waded through the its unholy life after hundreds of years of terror. Where
crowd, its body streaked with blood and gore, as it bore no mortal had been able to threaten the creature's
down on the duke. None, it seemed, could stand before twisted unlife, the sheer power of the steam tank had
the unstoppable creature's unholy fury. The crazed destroyed it utterly.
duke welcomed facing the foul creature, completely
believing that right was on his side, and that through With the Vampire slain, its Undead minions skulked
this he would prevail alone. away into the darkness, pursued by the frenzied
Flagellants. Untold hundreds of mutilated corpses were
As the duke's head was brutally severed with a flick of scattered over the hill. Nearly four decades later, bone
the Strigoi's powerful claws, the Deliverance bore and armour can still be found on the grassy slopes of
down on the foul Vampire. Too late the foul creature Dalvern Hill. Only a fraction of the soldiers of the
realised its peril and tried to launch itself into the air. Empire managed to survive the vicious battle, and
As it leapt from the ground it was struck by the steel many of those quickly descended into madness. The
prow of the steam tank, and sent flying backwards, body of the Vampire was strung up on the prow of the
bones broken under the horrendous impact that would steam tank, a bloody trophy of its victory. As the first
have crippled any mortal being. With a snarl, the rays of dawn lanced over the plain, the body began to
creature quickly recovered and leapt onto the front of smoke, eventually crumbling to charred dust. The
the moving steam tank, ripping at the great metal Battle of Dalvern Hill had been won and the Vampire
plates. With preternatural strength, the Strigoi tore Davargos finally slain.
great gouges in the armour, its claws wrenching the

9
CHAPTER XXIV
A Concise History of the illustrious mechanical wonder, the
Steam Tank Deliverance FEINKOPF
(Includes documentation of improvements and Engineer Commander Feinkopf is an ageing member of
customisation. For technical information see sub-section the School of Engineering who has taken various steam
XVII.) tanks onto the field of battle countless times, facing all
manner of vile and horrifying foes. This constant
As scribed by Engineer-Journeyman Marcus Freidscof warfare has pushed his mind to the brink of its sanity,
and Feinkopf lives in a state of paranoia, phantoms
parading through his mind in an endless, horrifying
The steam tank Deliverance was handcrafted by the
stream. His cries can be heard in the night as he screams
creative genius Leonardo de Miragliano in the year of the daemons tormenting him, although his body has
2035. The famous inventor, said by many to be mad been ritually purified by the Order of the Sigmarites,
and deranged, entered the Emperor's service some and he has been proclaimed untainted by the corrupting
twenty-two years earlier, conducting studies into touch of Chaos. In his delusions, he cries out,
mechanical locomotion and acceleration The proclaiming he has seen the twin-tailed comet screaming
Deliverance was fitted with a prototype steam-powered across the skies. He raves that he is witnessing the end
cannon, which proved notoriously unpredictable and of times, a dark period of endless war, fire and the
prone to unexpected detonation, though was destruction of the known world. Even in his moments
of relative lucidity, his eyes are haunted and he speaks in
particularly powerful when it worked.
a dead voice of the rapidly approaching darkness, of the
end of the Empire that he has foreseen.
With much expectation, the Deliverance was first
tested in a combat situation at the battle of Kalmur Hill, Despite his dubious hold on reality, Feinkopf is one of
situated just south of Nuln in Averland, against a foul the few engineers alive who seems to have an innate
tribe of marauding Orcs. The Deliverance ability to diagnose and regulate the never-ending
malfunctioned in spectacular fashion, billowing clouds mechanical problems of the lumbering land-ships, and
of steam erupting horn its ruptured boiler. The Orcs his exemplary battle record demands respect. Even in
were nevertheless defeated, and the steam rank was the heat of combat, as enemies pound upon the armoured
hull of his steam tank, Feinkopf remains unaffected and
towed back to Altdorf for repairs.
composed, resigned to his inevitable doom and the fate
of the world itself, conducting his work with diligent
efficiency. His command of various steam tanks over
the years has won a number of crucial battles for the
Empire. One of these was the battle of Ice Tooth,
where a bloodthirsty raiding force of barbarians from
the far north was rampaging southward. Feinkopf was
stationed alongside a minimal defensive force, who were
slaughtered to a man. Alone, the Engineer kept the
steam tank running for three solid days, managing to
hold off the savages until a fast moving reinforcement
Over the next twenty years, the control and regulation force could come to his aid, routing the marauders.
of the boiler system within the steam tanks were
refined by Leonardo, who worked incessantly towards With each passing day, Feinkopf's delusions last longer,
improving his potent yet still unpredictable creations. and it is harder for him to break out of his vivid waking
The Deliverance proved exceptional in a battle to the dreams. It is feared that some day soon he will descend
north of the Empire against a warparty of savages from completely into madness. His engineer brethren shelter
the Northern Wastes, although its weapons system was him from the overzealous attentions of the Witch
again unreliable. Its steam cannon misfired, but the Hunters, and already mourn the knowledge that will be
scalded Engineer Commander, Heinrich Woolendurst, lost with his inevitable passing.
a favoured student of Leonardo's, used the steam tank
as a battering ram against the enemy formations to
considerable effect. (This tactic was re-enacted with
great success against raiding marauders in recent times damaged beyond possible repair, and so the master
the commander of steam tank Sigmar's Hammer, see engineer's resolve strengthened, refusing requests for
Chapter MXIV). the Deliverance to take part in battle.

With the disappearance of Leonardo and the Eventually, the engineers' decree was overruled by the
subsequent loss of his detailed steam tank designs, the Emperor himself, and the Deliverance was ordered
twelve steam tanks he created were looked upon as back into duty. During this time of study, the weapon
precious scientific models requiring further research. systems of the steam tank were improved, making the
To our great chagrin, the secret of the steam tanks' steam powered cannon more effective and reliable. A
creation remains elusively just out of reach. The new innovation was added to the Deliverance: the first
Deliverance was returned to the Imperial School of of the steam guns. This drew steam away from the
Engineering in Altdorf for continued study, the master boiler, releasing it in an explosive burst over enemies
engineers deeming it too important to be lost in battle. in close proximity, and proved highly successful in the
Already, two of Leonardo's creations had been lost or field.

10
In the year 2253, a time of increasing Chaos infiltration In recent years, under the reign of his Imperial
and incursion, the Deliverance was fitted with an Highness Karl Franz, the engineers have continued to
experimental weapon, a precursor to the now experiment with the weapon systems of the
commonplace Helblaster volley gun. The steam tank Deliverance, testing out a weapon designed to shoot
was all but destroyed in a catastrophic explosion, but great bursts of flaming liquid over the enemy. This
extensively rebuilt with no long-term detriment and the weapon was inspired by a Dwarf war machine,
Helblaster prototype was disabled pending further although at present the 'liquid-flame projector
research. prototype' is rather unsafe, and requires continued
research and experimentation before it will be truly
The steam gun has proven to be a popular and reliable effective on the battlefield.
outfitting for the steam tanks since its inception.
Experiments replacing it with newly designed long- Even as I scribe this, the Deliverance is being refitted
range armaments and repeater handguns have met with with its traditional armament, the steam cannon, in
mixed response, although the results have been conjunction with the steam gun. Both of these weapons
encouraging of late (of particular note is the recent have been refined to a level unseen before. The boiler
creation of von Schrepp's so called 'multi-distributing itself has been extensively reworked, and the inner
micro-explosive shell projectile prototype', which has cabin of the steam tank fitted with a range of devices to
been met with unanimous support, and could prove to aid its commander in the control and regulation of the
be a popular replacement for the traditional steam gun). pressure and steam. These modifications preceded the
Deliverance's journey to the northern forests of the
Empire, where a disturbing upsurge of Chaos activity
has been noted.

HELMUT THE BLACK


Helmut the Black was the feared and respected attendant
of the Elector Count of Nuln. Many rumours
surrounded him, ranging from the belief that he was the
During the Great Chaos Incursion of 2301, the personal assassin of the Elector Count, to his dabbling
Deliverance was hurriedly outfitted with increased in unspeakable dark magics and evil practices. One thing
armour plating and a large, tremendously powerful that is known for certain about Helmut was that he was
a brilliant tactician and, though he was an unpopular
steam cannon with which to repel the foulness that was figure amongst the Empire troops, those serving under
vomited from the north. It was acknowledged that this him obeyed his commands unfailingly. Helmut rode to
larger weapon could prove overtly dangerous to the battle atop the steam tank Von Zeppel, directing the
steam tank itself, but that such a risk was well worth Elector Count's armies from the mounted fighting
taking. To power this large cannon, the Deliverance platform. A highly skilled marksman, Helmut picked
was fitted with a secondary carriage containing another out the enemy commanders with his modified longrifle,
boiler used solely to power the cannon. This weapon which was custom built to his own design and mounted
proved exceptionally destructive to the Chaos forces, on a swivelling bracket at the fore of the battle
although the secondary carriage was particularly platform.
vulnerable to attack, and easily damaged. Riding atop the Von Zeppel, Helmut never showed any
emotion in battle, his face an unreadable mask. The
After the Chaos hordes were eventually repelled by the steam tank was held behind the main battle line, where
forces of Magnus the Pious, the secondary boiler and the ebb and flow of the conflict could be observed, and
cannon were removed from the Deliverance, having used to attack or bolster the Empire line as necessary.
been deemed too dangerous. While he preferred to be removed from the general
melee, choosing to attack the foe from afar, Helmut was
a fearsome warrior in combat. When the steam tank
thundered into the enemy, he wielded a massive two-
handed sword, chopping down on the enemy with
tremendous force and skill. Commanded by the shrewd
Helmut, the forces of Nuln were undefeated in open
battle for many years, and the Von Zeppel recognised
across the Empire. Helmut the Black disappeared under
mysterious circumstances after a great victory over an
Undead horde striking through the centre of the
Empire. Some say that he had angered a powerful
Necromancer by defeating the army and the evil
sorcerer had returned from the grave, seeking vengeance.
However, it would seem more likely that he was
'removed' for political reasons, his influence over the
Elector Count seen as unhealthy by many, particularly
because he was not of noble birth.

11
THE 'MARIENBURG' CLASS
LAND BATTLE SHIP
The Wonder of the Age
One of the wealthiest cities in the Old World, a nexus military terms. Without the vast manpower and veteran
for trade and crossroads for many lands, such is men-at-arms the Empire can call upon, Marienburg has
Marienburg's that in the year 2429 by Imperial often been forced to 'buy' its way out of trouble, and its
reckoning, it effectively 'bought' its secession and merchant guilds have long learned to rely upon
independence from the Empire by a vast transfer of mercenary forces and even privateers to supplement
gold into the Imperial coffers, its merchant-lords their own small standing armies and retainers when the
having grown tired of the factious wars and intrigues of need has arisen, which has been often. In particular,
the Imperial state and their effect on the only thing they allied troops from the Empire, its former realm and
cared for - the pursuit of profit. This independence, largest trading partner have sometimes proved thin on
hard schemed for and defended many times both the ground in recent years when a great threat has come
against outside forces and from within as well as those to endanger Marienburg and the Empire both. In
in the Empire who would see it undone, has been the particular elite Imperial units have proved an exorbitant
making of Marienburg's power, which stands greater expense to hire, leaving the security of Marienburg
than it ever has, but has also proved in some vulnerable.
circumstances to be a two-edged sword, particularly in

12
A case in point has been the incredibly powerful and crazed as it might have been, took hold very rapidly
extremely rare Empire Steam Tank, examples of which and in a remarkably short time a prototype was
have been 'loaned' in the past at back-breaking cost assembled hybridizing steam power, boat building and
(under close Imperial supervision of course) and had some 'inspired' innovations by Guttmann. The entire
proved unavailable to be purchased outright at any product looked more like a grotesquely-sized theatrical
cost. The genius behind the Steam Tank is all but prop than either a ship of war or a Steam Tank, and
unreplicable at any rate, and such secrets as those was a pretty shameful imitation of either, but somehow
known by the Imperial Engineers guarded upon pain of it worked - well, mostly! The provost-marshal of the
death. So, in recent years, with ever-increasing threats Imperial Gunnery School proclaimed them The
to their city-state growing all around them, the guild- Wonder of the Age upon announcing their success to
masters of Marienburg sought to do what they had the Countess Emmanuelle and the Marienburg legation,
always done and spend their way out of the problem, and even managed to keep a straight face while doing
and as they could not buy a Steam Tank, they would so. The Engineers' relief at the acceptance of the design
commission something better! Wary of the political turn to something resembling panic however when the
ramifications, the Imperial School of Engineers at Marienburgers ordered not one or two, but a squadron
Altdorf would have nothing to do with the contract, of ten, and the functioning prototype proved less than
while the Dwarfs merely scorned such human folly. To easy to replicate and the project continued to 'fill
a cabal of engineers at the Imperial Gunnery School of coffins' apace.
Nuln however the proposition and the vast sums of
money offered proved irresistible, and with the Three 'Marienburg' Class Land Battle Ships (to give
Countess Emmanuelle's tacit approval (and no doubt them their official title) had been completed, with a
reasons of her own beyond a cut of the price), they fourth on the way, when Tamurkhan's horde darkened
entered into a secret bargain with the Marienburgers to Wissenland's horizon. The Merchant Lords of
build them 'Steam Tanks' of their own. There was one Marienburg had already made to secure their
problem with this - they didn't know how to. investment by moving a number of heavy barges and a
sizable guard of veteran mercenaries, the infamous
There were countless disasters at the prototype stage Manann's Blades, to escort the first part of the 'fleet'
and the whole project became known as the 'coffin back to Marienburg upon completion. The Countess
filler' by the young apprentices attached to it in dread. Emmanuelle swiftly demanded the use of these 'wonder
Steam boilers such as they could construct couldn't be weapons' in defence of the city, and the Marienburgers
made small enough and retain the necessary power were happy to oblige – for the right price!
without becoming dangerously unstable, hull mounted
ordinance proved just as likely to smash the machine to
pieces when fired, and the whole thing had a tendency Note: A Marienberg Land Ship may be included as a
to fall apart when the smallest change in direction was Rare choice in an Empire or Dogs of War army.
attempted. Justly are the forges of the Imperial
Gunnery School famed for craftsmanship and
productivity but not for innovation, and with every M WS BS S T W I A Ld
delay and cost overrun, the Engineers found Land Ship - - - 6 6 10 - - -
themselves agreeing to more and more concessions Crew - 3 3 3 - - 3 6 7
from the hard-bargaining Marienburgers in turn – "yes,
it would be able to navigate the wetlands of the Cursed POINTS: 250 points.
Marshes", "yes, it could be crewed by Marienburg
troops rather than dedicated engineers," while the costs
TROOP TYPE: Chariot (Armour save 3+).
kept spiralling and still with no working war machine
in sight. As the delay turned into years, the Merchant-
lords of Marienburg began to suspect that they'd been SPECIAL RULES: Large Target, Fear, Random
had and their monies disappeared as if tossed down a Movement (variable), Terror, Unbreakable.
privy, and dark rumblings of a vengeful trade war were
in the offing which Nuln could little afford. It was then Culverin: This is a type of light cannon, installed in
that one of the more unstable of the Gunnery School the prow of the Land Ship after the inclusion of larger
Engineers, a man named Hezekiah Guttmann (known ordnance proved disastrous.
less than affectionately as the 'burnt scarecrow' to his
fellows), had an epiphany. If they could not construct a Range: Strength: Special Rules:
small, powerful boiler such as the Steam Tank had, 60" 7 Multiple Wounds (D3)
why bother? Why not use a larger, cruder one instead
and the machine could be scaled up accordingly, and The Land Ship may still move and fire the cannon, and
conversely the cannon could be made smaller, and as may even fire it if engaged in combat contrary to the
for the rest of the demands, they would appeal to the usual rules (but can only nominate a target point in the
Marienburgers' vanity - the machine would take the unit in base contact with the ship’s front). If the
shape of a boat (or as it transpired at least a caricature weapon is destroyed by a Misfire result, the Land Ship
of a boat), after all, they liked boats did they not? Once also immediately suffers D3 Wounds with no Armour
seized upon by the desperate Engineers, this plan, as saves allowed.

13
Fusillade: The deck crew, along with the complex  Slow: The Land Ship may move up to 6" directly
operation of piloting the ship and avoiding imminent forward without penalty or risk, but may not charge.
catastrophes such as the ship toppling over or the
boiler exploding, do their best in battle to let fly with a  Full Power: The Land Ship follow the rules for
wide number of sweepers, deck pistols and handguns Random Movement (3D6). However, if you roll two
laid on and loaded for the purpose. or more 1's when determining the Land Ships
Random Movement, something has gone disastrously
In addition to firing the Culverin, in each Shooting wrong. Roll immediately on the Land Ship Calamity
phase the Land Ship can fire a fusillade at a single Chart and apply the result.
target in any direction (note this does not need to be the
same target at which the Land Ship’s Culverin is THE LAND SHIP CALAMITY CHART
firing). This generates 6 shots that use the following D6 Result
profile: 1 Abandon Ship! With an appalling cracking
sound, the main axles snap, spars shatter and
Range: Strength: Special Rules: the wheels are crushed, dumping the ship
18" 4 Armour Piercing (1) unceremoniously to the ground in an almighty
crash.
Note that unlike the Culverin, the Fusillade cannot be The Land Ship is destroyed but left on the
used if the Land Ship is engaged in combat – the deck table as an area of impassable terrain. Any
crew are too busy repelling boarders! unit in base contact when this happens suffers
D6 Strength 8 hits.
The Wonder of the Age: Something of a poor 2-3 Arrrrgh! The boiler backfires, sending the
imitation of a true Empire Steam Tank in terms of Land Ship hurtling forward.
sophistication, the Land Ship does at least have size The ship moves the rolled distance and an
and ambition in its favour, from its bulky armoured additional D6", as well as suffering D3
hull to its oversized, life-threatening boiler and a wounds with no Armour save allowed.
steerage mechanism that can only be described as the 4-5 All hands to the Wheel! The Land Ship slews
fruits of an unhinged mind. In battle the Land Ship is perilously out of control.
an insane sight, almost a mobile fortress in effect Roll a Scatter dice and move the ship the
towering over the battlefield, discharging its rolled distance in the direction shown on the
thunderous gun and crushing the enemy underfoot dice. If a ‘hit’ is rolled, the crew manage to
while its crew remain (almost) safe high on the deck drop the emergency anchor and the Land Ship
above. That is when it works and the wheels don’t fall remains stationary.
off, or the boiler explodes or the magazine catches 6 Boom! Between the over-pressurised boiler
fire… exploding and the powder magazine
detonating, the Land Ship makes a spectacular
The Land Ship, lacking anything like the control of a fireball.
Steam Tank has two modes of movement: slow and full Everything within D6" of the Land Ship’s hull
power. The player must declare which they are using suffers a Strength 6 hit and the Land Ship is
before the Land Ship is moved each turn. destroyed and removed from play.

14

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