Beruflich Dokumente
Kultur Dokumente
OBJECTIVE
INTRODUCTION/ASSESSMENT
What is a flowchart?
Ask students for ideas and their opinions/examples
Discuss purpose of a flowchart and give definition
o A flow chart is a graphical representation showing the flow of control
among the steps in a program, people in an organization, or pages of a
presentation, processes in general. It is a step-by-step illustration of what
occurs given a specific situation.
Explain attributes of a flow chart:
o Start/End Block: Start block includes a brief description of the process
which the flowchart is carrying out (represented by ovals)
o Input/Output: An event that occurs (represented by parallelograms)
o Decision: Should be a question that has only two possible answers (has
only one input and two outputs). (Represented by diamonds)
o Process: Some operation carried out. Has exactly one input and one
output (i.e. can only lead to one other DECISION or PROCESS element).
(Represented by rectangles)
o Sequence: A series of processes carried out one after the other.
o If/Else: Provides choices, using Decision blocks, if I make this choice,
this will happen otherwise, that will happen.
Class Exercises:
Flowchart examples
o Consider waking up in the morning, what are the steps that you take
before getting out of bed?
Have students give their examples of steps necessary to get out of
bed in an ordered list.
Make sure that they incorporate decisions, not only processes
Start
Alarm Rings
Hit Snooze?
Yes
No
Get Up
Turn off
Alarm
Stop
Give each group a process and have them create a flowchart of
their own and present to the class
Class activities:
o Self-checkout at the supermarket
o Making a sandwich
o Doing a load of laundry
o Drawing a flowchart
o Taking a Picture
o Cleaning a bedroom
Materials:
Not Applicable
Deliverables (assignment)
Illustrate the use of a soda machine:
Have the students think about buying a drink from a soda machine. Have them start with
a version of the task that involves no choices. Get them to list all the steps for a linear
purchase sequence. For example, these might be: Go up to the soda machine; Put in
money; Push correct button; Take drink out of machine.
Go to Machine
Put in Money
Push Button
Take out
Drink
Stop