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; Custom battle script generated by Romans Battle Editor

battle Historical_Asculum_37
playable
romans_julii
romans_senate
seleucid
end
nonplayable
end

start_date 500 summer


end_date 0 winter

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; >>>> start of factions section <<<<

faction romans_julii
character Quintus Aemilius, general, command 0, influence 0, management 0,
subterfuge 0, age 20, , x 96, y 75

army
unit roman velite soldiers 50 exp 5 armour 2
weapon_lvl 2
unit roman hastati soldiers 100 exp 5 armour 2
weapon_lvl 2
unit roman princeps soldiers 100 exp 5 armour 2
weapon_lvl 2
unit roman generals guard cavalry soldiers 30 exp 5 armour
2 weapon_lvl 2
unit roman triarii soldiers 100 exp 5 armour 2
weapon_lvl 2
unit roman heavy cavalry soldiers 60 exp 2 armour 2
weapon_lvl 2

faction romans_senate
character Amulius Fabricius, general, command 0, influence 0, management 0,
subterfuge 0, age 20, , x 96, y 75

army
unit roman velite soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman hastati soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman princeps soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman triarii soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman city militia soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman hastati soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman hastati soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman princeps soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman princeps soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman triarii soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman triarii soldiers 100 exp 0 armour 0
weapon_lvl 0
unit roman generals guard cavalry soldiers 25 exp 0 armour
0 weapon_lvl 0
unit roman light cavalry soldiers 30 exp 0 armour 0
weapon_lvl 0

faction seleucid
character Philip, general, command 0, influence 0, management 0, subterfuge 0,
age 20, , x 96, y 75

army
unit greek hoplite militia soldiers 100 exp 0 armour 0
weapon_lvl 0
unit greek peltast soldiers 100 exp 0 armour 0
weapon_lvl 0
unit greek peltast soldiers 100 exp 0 armour 0
weapon_lvl 0
unit greek slinger soldiers 100 exp 0 armour 0
weapon_lvl 0
unit greek elephant african soldiers 60 exp 0 armour 0
weapon_lvl 0
unit greek archer soldiers 100 exp 0 armour 0
weapon_lvl 0
unit greek hoplite militia soldiers 100 exp 0 armour 0
weapon_lvl 0
unit greek hoplite militia soldiers 100 exp 0 armour 0
weapon_lvl 0
unit greek general's guard cavalry soldiers 30 exp 0 armour
0 weapon_lvl 0
unit greek cavalry soldiers 30 exp 0 armour 0
weapon_lvl 0
unit greek cavalry soldiers 30 exp 0 armour 0
weapon_lvl 0
unit greek archer soldiers 100 exp 0 armour 0
weapon_lvl 0
unit greek hoplite militia soldiers 100 exp 0 armour 0
weapon_lvl 0
unit barb infantry soldiers 100 exp 0 armour 0
weapon_lvl 0

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; >>>> start of battle section <<<<

battle 96, 75
variable_weather_and_time ( day_time 7.00, year_day 0, duration 24.00,
weather_seed 0 )

home_faction romans_julii
alliance can_view romans_julii, romans_senate, defending
alliance seleucid, attacking

army romans_julii, 0, no_withdraw, supporting_armies 0


deployment_area_point 170.624, 48.146
deployment_area_point 169.772, 403.606
deployment_area_point 393.633, 378.189
deployment_area_point 409.260, -6.715

unit 0, 231.952, 38.479, -91, formation_type square, formation_width


28.150
unit 1, 231.703, 70.532, -91, formation_type square, formation_width
25.415
unit 2, 248.963, 58.818, -93, formation_type square, formation_width
20.927
unit 3, 268.824, 34.764, -90, formation_type square, formation_width
16.735
unit 4, 249.545, 35.204, -93, formation_type square, formation_width
17.014
unit 5, 269.586, 64.154, -92, formation_type square, formation_width
15.733

army romans_senate, 0, no_withdraw, supporting_armies 0

deployment_area_point 173.979, -597.141


deployment_area_point 171.664, 39.807
deployment_area_point 409.599, -9.273
deployment_area_point 360.685, -595.821

unit 0, 231.307, -45.871, -90, formation_type square, formation_width


32.101
unit 1, 231.223, -10.260, -90, formation_type square, formation_width
20.996
unit 2, 244.690, -42.526, -89, formation_type square, formation_width
25.945
unit 3, 255.712, -17.072, -91, formation_type square, formation_width
17.342
unit 4, 231.768, -124.655, -91, formation_type square, formation_width
17.616
unit 5, 231.552, -101.615, -90, formation_type square, formation_width
26.773
unit 6, 231.702, -71.020, -90, formation_type square, formation_width
20.814
unit 7, 244.506, -88.783, -89, formation_type square, formation_width
25.039
unit 8, 244.438, -12.161, -90, formation_type square, formation_width
26.282
unit 9, 255.513, -47.880, -90, formation_type square, formation_width
19.479
unit 10, 256.728, -79.349, -90, formation_type square, formation_width
20.238

deployment_area_point 837.711, 453.328


deployment_area_point 759.707, 849.941
deployment_area_point -373.184, 822.873
deployment_area_point -352.952, 477.345

unit 11, -94.690, 740.716, -180, formation_type square,


formation_width 4.687
unit 12, -92.883, 804.888, 176, formation_type square, formation_width
12.158
army seleucid, 0, no_withdraw, supporting_armies 0

deployment_area_point -378.921, 462.585


deployment_area_point -421.894, -407.025
deployment_area_point -22.745, -393.558
deployment_area_point 115.696, 436.648

unit 0, -70.520, -76.273, 92, formation_type square, formation_width


25.737
unit 1, -56.548, -51.668, 90, formation_type square, formation_width
56.057
unit 2, -53.924, 24.051, 92, formation_type square, formation_width
70.056
unit 3, -86.268, -11.509, 91, formation_type square, formation_width
47.591
unit 4, -118.390, -3.553, 86, formation_type square, formation_width
74.746
unit 5, -86.231, 32.638, 90, formation_type square, formation_width
35.316
unit 6, -68.538, 32.674, 93, formation_type square, formation_width
33.800
unit 7, -71.496, -41.527, 89, formation_type square, formation_width
27.679
unit 8, -140.049, 28.332, 84, formation_type square, formation_width
12.483
unit 9, -112.388, 30.861, 86, formation_type square, formation_width
13.499
unit 10, -116.180, 56.368, 84, formation_type square, formation_width
15.707
unit 11, -86.760, -63.708, 89, formation_type square, formation_width
48.803
unit 12, -70.385, -4.398, 89, formation_type square, formation_width
33.574
unit 13, -195.226, 426.615, 30, formation_type square, formation_width
17.098

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; >>>> start of objectives scripting section <<<<

objectives

alliance 0
condition destroy_or_rout_enemy

alliance 1
condition destroy_or_rout_enemy

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; >>>> start of army scripting section <<<<

script
world\maps\battle\custom\historical_asculum_37\descr_script.txt

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