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Distortion and overdrive are forms of audio signal processing used to alter the

sound of amplified electric musical instruments, usually by increasing their gain,


producing a "fuzzy", "growling", or "gritty" tone. Distortion is most commonly used
with the electric guitar, but may also be used with other electric instruments such
as bass guitar, electric piano, and Hammond organ. Guitarists playing electric
blues originally obtained an overdriven sound by turning up their vacuum tube-
powered guitar amplifiers to high volumes, which caused the signal to distort.
While overdriven tube amps are still used to obtain overdrive in the 2010s,
especially in genres like blues and rockabilly, a number of other ways to produce
distortion have been developed since the 1960s, such as distortion effect pedals.
The growling tone of distorted electric guitar is a key part of many genres,
including blues and many rock music genres, notably hard rock, punk rock, hardcore
punk, acid rock, and heavy metal music.

The effects alter the instrument sound by clipping the signal (pushing it past its
maximum, which shears off the peaks and troughs of the signal waves), adding
sustain and harmonic and inharmonic overtones and leading to a compressed sound
that is often described as "warm" and "dirty", depending on the type and intensity
of distortion used. The terms distortion and overdrive are often used
interchangeably; where a distinction is made, distortion is a more extreme version
of the effect than overdrive. Fuzz is a particular form of extreme distortion
originally created by guitarists using faulty equipment (such as a misaligned valve
tube, see below), which has been emulated since the 1960s by a number of "fuzzbox"
effects pedals.

Distortion, overdrive, and fuzz can be produced by effects pedals, rackmounts, pre-
amplifiers, power amplifiers (a potentially speaker-blowing approach), speakers and
(since the 2000s) by digital amplifier modeling devices and audio software.[1][2]
These effects are used with electric guitars, electric basses (fuzz bass),
electronic keyboards, and more rarely as a special effect with vocals. While
distortion is often created intentionally as a musical effect, musicians and sound
engineers sometimes take steps to avoid distortion, particularly when using PA
systems to amplify vocals or when playing back prerecorded music.

Contents
1 History
1.1 Early uses of amplified distortion
1.2 1960s: fuzz, distortion, and introduction of commercial devices
2 Theory and circuits
2.1 Valve overdrive
2.2 Solid-state distortion
3 Approaches
3.1 Pre-amplifier distortion
3.2 Overdrive/distortion pedals
3.3 Power amplifier distortion
3.4 Output transformer distortion
3.5 Power supply "sag"
3.6 Speaker distortion
3.7 Amp modeling for distortion emulation
4 Voicing with equalization
5 Avoiding distortion
6 See also
7 References
8 External links
History

The guitar solo on Chuck Berry's 1955 single "Maybellene" features "warm" overtone
distortion produced by an inexpensive valve (tube) amplifier.
Early uses of amplified distortion
The first guitar amplifiers were relatively low-fidelity, and would often produce
distortion when their volume (gain) was increased beyond their design limit or if
they sustained minor damage.[3] Around 1945, Western-swing guitarist Junior Barnard
began experimenting with a rudimentary humbucker pick-up and a small amplifier to
obtain his signature "low-down and dirty" bluesy sound. Many electric blues
guitarists, including Chicago bluesmen such as Elmore James and Buddy Guy,
experimented in order to get a guitar sound that paralleled the rawness of blues
singers such as Muddy Waters and Howlin' Wolf,[4] replacing often their originals
with the powerful Valco "Chicagoan" pick-ups, originally created for lap-steel, to
obtain a louder and fatter tone. In early rock music, Goree Carter's "Rock Awhile"
(1949) featured an over-driven electric guitar style similar to that of Chuck Berry
several years later,[5] as well as Joe Hill Louis' "Boogie in the Park" (1950).[6]
[7]

In the early 1950s, pioneering rock guitarist Willie Johnson of Howlin' Wolf's band
began deliberately increasing gain beyond its intended levels to produce "warm"
distorted sounds.[3] Guitar Slim also experimented with distorted overtones, which
can be heard in his hit electric blues song "The Things That I Used to Do" (1953).
[8] Chuck Berry's 1955 classic "Maybellene" features a guitar solo with warm
overtones created by his small valve amplifier.[9] Pat Hare produced heavily
distorted power chords on his electric guitar for records such as James Cotton's
"Cotton Crop Blues" (1954) as well as his own "I'm Gonna Murder My Baby" (1954),
creating "a grittier, nastier, more ferocious electric guitar sound,"[10]
accomplished by turning the volume knob on his amplifier "all the way to the right
until the speaker was screaming."[11]

In the mid-1950s, guitar distortion sounds started to evolve based on sounds


created earlier in the decade by accidental damage to amps, such as in the popular
early recording of the 1951 Ike Turner and the Kings of Rhythm song "Rocket 88",
where guitarist Willie Kizart used a vacuum tube amplifier that had a speaker cone
slightly damaged in transport.[12][13] [14] Rock guitarists began intentionally
"doctoring" amplifiers and speakers in order to emulate this form of distortion.
[15] In 1956, guitarist Paul Burlison of the Johnny Burnette Trio deliberately
dislodged a vacuum tube in his amplifier to record "The Train Kept A-Rollin" after
a reviewer raved about the sound Burlison's damaged amplifier produced during a
live performance. According to other sources Burlison's amp had a partially broken
loudspeaker cone. Pop-oriented producers were horrified by that eerie "two-tone"
sound, quite clean on trebles but strongly distorted on basses, but Burnette
insisted to publish the sessions, arguing that "that guitar sounds like a nice horn
section".[16]

In the late 1950s, Guitarist Link Wray began intentionally manipulating his
amplifiers' vacuum tubes to create a "noisy" and "dirty" sound for his solos after
a similarly accidental discovery. Wray also poked holes in his speaker cones with
pencils to further distort his tone, used electronic echo chambers (then usually
employed by singers), the recent powerful and "fat" Gibson humbucker pickups, and
controlled "feedback" (Larsen effect). The resultant sound can be heard on his
highly influential 1958 instrumental, "Rumble" and Rawhide.[17]

1960s: fuzz, distortion, and introduction of commercial devices


See also: Maestro FZ-1 Fuzz-Tone and Boss Corporation
In 1961, Grady Martin scored a hit with a fuzzy tone caused by a faulty
preamplifier that distorted his guitar playing on the Marty Robbins song "Don't
Worry". Later that year Martin recorded an instrumental tune under his own name,
using the same faulty preamp. The song, on the Decca label, was called "The Fuzz."
Martin is generally credited as the discoverer of the "fuzz effect." [18]
Big Muff fuzzboxes: a NYC re-issue (L) and a Russian Sovtek version (R)
Shortly thereafter, the American instrumental rock band The Ventures asked their
friend, session musician and electronics enthusiast Orville "Red" Rhodes for help
recreating the Grady Martin "fuzz" sound.[18] Rhodes offered The Ventures a fuzzbox
he had made, which they used to record "2000 Pound Bee" in 1962.[19] The best-known
early commercial distortion circuit was the Maestro FZ-1 Fuzz-Tone, manufactured by
Gibson, released in 1962.[20]

Also in the early 1960s, surf rock guitarist Dick Dale, who produced hits such as
"Let's Go Trippin'" (1961) and "Misirlou" (1962), worked closely with Fender to
push the limits of electric amplification technology,[21] producing the first 100-
watt guitar amplifier.[22]

In 1964, a fuzzy and somewhat distorted sound gained widespread popularity after
guitarist Dave Davies of The Kinks used a razor blade to slash his speaker cones
for the band's single "You Really Got Me".[23]

In May 1965 Keith Richards used a Gibson Maestro FZ-1 Fuzz-Tone to record "(I Can't
Get No) Satisfaction".[24] The song's success greatly boosted sales of the device,
and all available stock sold out by the end of 1965.[25] Other early fuzzboxes
include the Mosrite FuzzRITE and Arbiter Group Fuzz Face used by Jimi Hendrix,[26]
the Electro-Harmonix Big Muff Pi used by Hendrix and Carlos Santana,[27] and the
Vox Tone Bender used by Paul McCartney to play fuzz bass on "Think for Yourself"
and other Beatles recordings.[28]

In 1966, Jim Marshall of the British company Marshall Amplification began modifying
the electronic circuitry of his amplifiers so as to achieve a "brighter, louder"
sound and fuller distortion capabilities.[29][30]

Also in 1966, Syd Barett of Pink Floyd created the song Interstellar Overdrive, a
song made entirely in electric distortion. It was released a year later in modified
form on their debut album The Piper at the Gates of Dawn.

In the late 1960s and early 1970s hard rock bands such as Deep Purple, Led Zeppelin
and Black Sabbath forged what would eventually become the heavy metal sound through
a combined use of high volumes and heavy distortion.[31]

Theory and circuits

Waveform plot showing the different types of clipping. Valve overdrive is a form of
soft limiting, while transistor clipping or extremely overdriven valves resemble
hard clipping.
The word distortion refers to any modification of wave form of a signal, but in
music it is used to refer to nonlinear distortion (excluding filters) and
particularly to the introduction of new frequencies by memoryless nonlinearities.
[32] In music the different forms of linear distortion have specific names
describing them. The simplest of these is a distortion process known as "volume
adjustment", which involves distorting the amplitude of a sound wave in a
proportional (or �linear�) way in order to increase or decrease the volume of the
sound without affecting the tone quality. In the context of music, the most common
source of (nonlinear) distortion is clipping in amplifier circuits and is most
commonly known as overdrive.[33]

Clipping is a non-linear process that produces frequencies not originally present


in the audio signal. These frequencies can be harmonic overtones, meaning they are
whole number multiples of one of the signal's original frequencies, or
"inharmonic", resulting from general intermodulation distortion.[34][35][36] The
same nonlinear device will produce both types of distortion, depending on the input
signal. Intermodulation occurs whenever the input frequencies are not already
harmonically related. For instance, playing a power chord through distortion
results in intermodulation that produces new subharmonics.

"Soft clipping" gradually flattens the peaks of a signal which creates a number of
higher harmonics which share a harmonic relationship with the original tone. "Hard
clipping" flattens peaks abruptly, resulting in higher power in higher harmonics.
[37] As clipping increases a tone input progressively begins to resemble a square
wave, which has odd number harmonics. This is generally described as sounding
"harsh".

Distortion and overdrive circuits each 'clip' the signal before it reaches the main
amplifier (clean boost circuits do not necessarily create 'clipping') as well as
boost signals to levels that cause distortion to occur at the main amplifier's
front end stage (by exceeding the ordinary input signal amplitude, thus overdriving
the amplifier) Note : product names may not accurately reflect type of circuit
involved - see above.[38]

A fuzz box alters an audio signal until it is nearly a square wave and adds complex
overtones by way of a frequency multiplier.[39]

Valve overdrive

Triode valve
Vacuum tube or "valve" distortion is achieved by "overdriving" the valves in an
amplifier.[40] In layperson's terms, overdriving is pushing the tubes beyond their
normal rated maximum. Valve amplifiers�particularly those using class-A
triodes�tend to produce asymmetric soft clipping that creates both even and odd
harmonics. The increase in even harmonics is considered to create "warm"-sounding
overdrive effects.[37][41]

A basic triode valve (tube) contains a cathode, a plate and a grid. When a positive
voltage is applied to the plate, a current of negatively charged electrons flows to
it from the heated cathode through the grid. This increases the voltage of the
audio signal, amplifying its volume. The grid regulates the extent to which plate
voltage is increased. A small negative voltage applied to the grid causes a large
decrease in plate voltage.[42]

Valve amplification is more or less linear�meaning the parameters (amplitude,


frequency, phase) of the amplified signal are proportional to the input signal�so
long as the voltage of the input signal does not exceed the valve's "linear region
of operation". The linear region falls between 1. the saturation region: the
voltages at which plate current stops responding to positive increases in grid
voltage and 2. the cutoff region: the voltages at which the charge of the grid is
too negative for electrons to flow to the plate. If a valve is biased within the
linear region and the input signal's voltage exceeds this region, overdrive and
non-linear clipping will occur.[40][43]

Multiple stages of valve gain/clipping can be "cascaded" to produce a thicker and


more complex distortion sound. In layperson's terms, a musician will plug a fuzz
pedal into a tube amp that is being "cranked" to a clipping "overdriven" condition;
as such, the musician will get the distortion from the fuzz which is then distorted
further by the amp. During the 1990s, some Seattle grunge guitarists chained
together as many as four fuzz pedals to create a thick "wall of sound" of
distortion.

In some modern valve effects, the "dirty" or "gritty" tone is actually achieved not
by high voltage, but by running the circuit at voltages that are too low for the
circuit components, resulting in greater non-linearity and distortion. These
designs are referred to as "starved plate" configurations, and result in an "amp
death" sound.[citation needed]

Solid-state distortion
Solid-state amplifiers incorporating transistors and/or op amps can be made to
produce hard clipping. When symmetrical, this adds additional high-amplitude odd
harmonics, creating a "dirty" or "gritty" tone.[37] When asymmetrical, it produces
both even and odd harmonics. Electronically, this is usually achieved by either
amplifying the signal to a point where it is clipped by the DC voltage limitation
of the power supply rail, or by clipping the signal with diodes.[citation needed]
Many solid-state distortion devices attempt to emulate the sound of overdriven
vacuum valves using additional solid-state circuitry. Some amplifiers (notably the
Marshall JCM 900) utilize hybrid designs that employ both valve and solid-state
components.[citation needed]

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