Beruflich Dokumente
Kultur Dokumente
######################
//
// [BITSLER BOT V1.4.5] by thizk
//
// changelog v1.4.5:
// - remove bet speed [input] {prevent bugs on betting}
// - add low balance mode [beta]
// - add draggable box
// - add timer [control of betting time]
// - add interface draggeable
//
// changelog v1.4:
// - add restart on profit [checkbox]
// - add betting speed [input]
// - add change bet mode after 'x' number of loses
// - add win & lose counter
//
// changelog v1.3:
// - add doble your bet on lose [checkbox]
// - fix errors on betting
//
// changelog v1.2:
// - seprate stop profit - stake
//
// changelog v1.1:
// - add option "restart bet on stake"
// - fix stake and profit calculation
//
// changelog v1.0:
// - start or stop button
// - chance % change
// - hi or lo betting
// - zigzag betting
// - profit or stake limitation
// - user interface
// - auto change seeds
// - increase bet on lose
//
//#################################################################################
######################
var _bet, _chance, _onlost, _mode, _auto, _stopprofit, _stopstake, _start = false,
_stake, _profit, _betting, _task, _seeds, _restart, _restart2, _double,
_first,_betspeed = 1000, gamelose = 0, gamewin = 0, con = 0, _consecutive;
.boxTitle {
text-align: center;
padding: 8px 8px 5px 8px;
font-weight: bold;
border-bottom: solid #181a1e;
}
.boxScon {
text-align: center;
padding: 10px 8px 5px 8px;
border-bottom: solid #181a1e;
}
.boxStatus {
padding: 5px 0;
background-color: #101215;
width: 100%;
font-size: 12.5px !important;
border: 0;
color: white;
text-transform: uppercase;
text-align: center;
}
.boxTDtitle {
padding: 3px;
color: whitesmoke;
text-align: center;
font-size: 11px;
}
.boxTDinput {
padding: 3px;
background-color: #101215;
width: 97%;
border: 0;
color: white !important;
margin: 2px 0;
}
.boxDS {
width: 200px;
}
.boxWinLose {
padding: 6px;
text-align: center;
font-size: 11px !important;
}
.boxWLinput{
padding:3px;
text-align: center;
background-color:#2e323b !important;
width:97%;
border:0;
margin:3px 0;
}
.boxWin{ color: greenyellow !important; }
.boxLose{ color: red !important; }
.boxBalance{ color: white !important; font-size: 9.5px !important; }
.boxButton{
width:97%;
background-color: #101215;
border: none;
color: white;
padding: 7px 15px;
text-align: center;
text-decoration: none;
display: inline-block;
font-size: 13px;
}
.timerBetting{
float:right !important;
font-size: 10px !important;
color: yellow !important;
}
</style>`;
var html = `<div class="boxDice">
<table width="100%" border="0" cellspacing="0" cellpadding="5">
<div class="boxTitle" id="isDynamic">BITSLER DICE v1.4.5
<span id="timerBetting" class="timerBetting">00:00</span>
</div>
<div class="boxScon">
<input class="boxStatus" type="text" id="_status" readonly="true">
</div>
<tbody>
<tr>
<td class="boxTDtitle">CHANCE</td>
<td class="boxDS"><input class="boxTDinput" type="text" id="_chance"
value="49.5"></td>
</tr>
<tr>
<td class="boxTDtitle">INCREASE ON LOST [%]</td>
<td class="boxDS"> <input class="boxTDinput" type="text" id="_onlost"
value="0"></td>
</tr>
<tr>
<td class="boxTDtitle">CHANGE BET MODE AFTER C/L</td>
<td class="boxDS"><input class="boxTDinput" type="text"
id="_consecutive" value="0"></td>
</tr>
<tr>
<td class="boxTDtitle">BET MODE</td>
<td class="boxDS"><input class="boxTDinput" type="text" id="_mode"
placeholder="h | l | z | low"></td>
</tr>
<tr>
<td class="boxTDtitle">BET AMOUNT</td>
<td class="boxDS"><input class="boxTDinput" type="text" id="_bet"
value=""></td>
</tr>
<tr>
<td class="boxTDtitle">PROFIT</td>
<td class="boxDS"><input class="boxTDinput" type="text" id="_profit"
value=""></td>
</tr>
<tr>
<td class="boxTDtitle">STAKE</td>
<td class="boxDS"><input class="boxTDinput" type="text" id="_stake"
value="0.00001024"></td>
</tr>
<tr>
<td class="boxTDtitle">DOUBLE BET ON LOST </td>
<td class="boxDS"><input class="boxTDinput" type="checkbox"
id="_double"></td>
</tr>
<tr>
<td class="boxTDtitle">STOP ON STAKE </td>
<td class="boxDS"><input class="boxTDinput" type="checkbox"
id="_stopstake"></td>
</tr>
<tr>
<td class="boxTDtitle">STOP ON PROFIT </td>
<td class="boxDS"><input class="boxTDinput" type="checkbox"
id="_stopprofit"></td>
</tr>
<tr>
<td class="boxTDtitle">RESTART BET ON STAKE</td>
<td class="boxDS"><input class="boxTDinput" type="checkbox"
id="_restart"></td>
</tr>
<tr>
<td class="boxTDtitle">RESTART BET ON PROFIT</td>
<td class="boxDS"><input class="boxTDinput" type="checkbox"
id="_restart2"></td>
</tr>
<tr>
<td class="boxTDtitle">AUTO CHANGE SEED</td>
<td class="boxDS"><input class="boxTDinput" type="checkbox"
id="_auto"></td>
</tr>
<tr>
<td class="boxWinLose">
<input id="gamewin" class="boxWLinput boxWin" type="text"
readonly="true" value="0">
</td>
<td class="boxWinLose">
<input id="gamelose" class="boxWLinput boxLose" type="text"
readonly="true" value="0">
</td>
</tr>
<tr>
<td><input id="bl_update" class="boxWLinput boxBalance" type="text"
readonly="true" value="0"></td>
<td><button onclick="startDice();return false;" id="_start"
class="boxButton"> START </button></td>
</tr>
</tbody>
</table>
</div>`;
$('head').append(style);
$('body').append(html);
$('#_bet').val(bet_min.toFixed(devise_decimal));
$('#_profit').val(bet_max.toFixed(devise_decimal));
// DRAG BOX
var box_position, offsetBox = [0,0], isDrag = false, source, dynamic;
source = document.getElementsByClassName('boxDice')[0];
dynamic = document.getElementById('isDynamic');
dynamic.addEventListener('mousedown', function(e) {
isDrag = true;
offsetBox = [
source.offsetLeft - e.clientX,
source.offsetTop - e.clientY
];
}, true);
document.addEventListener('mouseup', function() {
isDrag = false;
}, true);
document.addEventListener('mousemove', function(event) {
//event.preventDefault();
if (isDrag) {
box_position = {
x : event.clientX,
y : event.clientY
};
// Timer
var timerTask, totalSeconds = 0, timerBox =
document.querySelector('#timerBetting');
function setTime() {
++totalSeconds;
timerBox.textContent = pad(parseInt(totalSeconds / 60)) + ':' + pad(totalSeconds
% 60);
}
function pad(val) {
var valString = val + "";
if (valString.length < 2) {
return "0" + valString;
} else {
return valString;
}
}
//
_betting = 0;
gamewin = 0;
gamelose= 0;
con = 0;
totalSeconds=0;
_first = true;
updateIndex('#_status','');
if (_mode !== 'h' && _mode !== 'l' && _mode !== 'z' && _mode !== 'low') {
updateIndex('#_status',"BET MODE INCORRECT USE [H - L - Z - LOW]");
return;
}
_start = !_start;
if (_start !== true) {
$('#_start').text("START");
_betting = 0;
clearInterval(_task);
clearInterval(_seeds);
clearInterval(timerTask);
return;
} else {
$('#_start').text("STOP");
}
// SET TASK
_seeds = setInterval(function() {
// CHANGE
change_seeds();
//
$('#btn-bet-dice').trigger('click');
// First Bet
_first = false;
// Timer
timerTask = setInterval(setTime, 1000);
}
function doubleOnLost(bet) {
"use strict";
return (bet * 2).toFixed(devise_decimal);
}
//
$("#editable-chance").trigger('click');
$("#editable-chance-field").val(chance);
$("#editable-chance-field").trigger('focusout');
}
updateIndex('#bl_update', _betting.toFixed(devise_decimal));
if (lose) {
if (_onlost > 0 && !_double) {
bet = increaseOnLost($('#amount').val(), _onlost);
$('#amount').val(bet.toFixed(devise_decimal));
} else if (_onlost <= 0 && _double) {
var current = $('#amount').val();
bet = doubleOnLost(current);
$('#amount').val(bet);
}
else {
updateIndex('#_status',"something is wrong");
startDice();
return;
}
gamelose++;
con++;
} else {
$('#amount').val(_bet.toFixed(devise_decimal));
gamewin++;
con = 0;
}
if (_stopprofit) {
if (_betting >= _profit) {
startDice();
updateIndex('#_status',"PROFIT REACHED!");
return;
}
}
if (_stopstake) {
if (_betting <= _stake) {
startDice();
updateIndex('#_status',"STAKE REACHED!");
return;
}
} else {
if (_betting <= _stake) {
if (_restart || _restart2) {
clearInterval(_task);
_betting = 0;
$('#amount').val(_bet.toFixed(devise_decimal));
updateIndex('#_status',"STAKE REACHED, RESTARTING!");
}
}
}
updateIndex('#gamewin', gamewin);
updateIndex('#gamelose', gamelose);
_task = setInterval(function(e) {
balance = parseFloat(document.getElementById('balances-lg').innerText);
if (balance <= bet_min || parseFloat($('#amount').val()) > balance) {
startDice();
updateIndex('#_status', "Balance Low or Null");
return;
}
if (!_start) {
clearInterval(_task);
clearInterval(_seeds);
return;
}
$('#btn-bet-dice').trigger('click');
}, _betspeed);
};
//
var timer;
$('#history-my-bets-dice').unbind();
$('#history-my-bets-dice').bind("DOMSubtreeModified", function(event) {
"use strict";
if (timer) { clearTimeout(timer); }
timer = setTimeout( _Handle, 100);
});
function lowBalance(){
var balance = parseFloat(document.getElementById('balances-lg').innerText);
if( balance < 0.00001){
betSetting("0.00000005", 15);
$('#_bet').val("0.00000005");
$('#_chance').val(15);
$("#_onlost").val(16);
$('#updated_condition').trigger('click');
} else if (balance < 0.0001 && balance > 0.00001) {
betSetting("0.00000002", 66);
$('#_bet').val("0.00000002");
$('#_chance').val(66);
$("#_onlost").val(660);
$('#updated_condition').trigger('click');
} else if (balance < 0.001 && balance > 0.0001) {
betSetting("0.00000005", 17);
$('#_bet').val("0.00000005");
$('#_chance').val(17);
$("#_onlost").val(26);
$('#updated_condition').trigger('click');
} else if (balance < 0.01 && balance > 0.001) {
betSetting("0.00000010", 10);
$('#_bet').val("0.00000010");
$('#_chance').val(10);
$("#_onlost").val(12);
$('#updated_condition').trigger('click');
} else if (balance < 0.1 && balance > 0.01) {
betSetting("0.00000100", 7.12);
$('#_bet').val("0.00000100");
$('#_chance').val(7.12);
$("#_onlost").val(12);
$('#updated_condition').trigger('click');
}
}