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WARSCROLL WARSCROLL

CANNON CREW

MOV E
WAR MACHINE 4"

U N DS
MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage
1 5+

SAV E
Crew’s Tools 1" 1 4+ 5+ - 1

WO
MOV E

✹ 6
BR A ERY
U N DS

V
MISSILE WEAPONS Range Attacks To Hit To Wound Rend Damage
4 4+
SAV E

Cannon Shell 32" ✹ 4+ 2+ -2 D6


WO

-
BR A ERY DESCRIPTION ABILITIES
V
WAR MACHINE CREW TABLE A Cannon consists of a war machine and a Duardin Artillery: A Cannon can only Explosive Shells: You can re-roll the
Crew within 1" Move Cannon Shell unit of 3 Duardin Crew. The war machine move if its Crew are within 1" at the start of damage inflicted by a Cannon Shell if the
fires deadly explosive Cannon Shells the movement phase. If its Crew are within target unit has 10 or more models.
3 models 4" 2 into the enemy’s ranks and the Crew can 1" of the Cannon in the shooting phase,
2 models 3" 2 defend their charge using their Tools as they can fire the war machine. The war Rune of Accuracy: Engineers can inscribe
improvised weapons. machine cannot make charge moves, does Cannon Shells with magical runes to guide
1 model 2" 1
not need to take battleshock tests and is them to their target. You can re-roll failed
No models 0" 0 unaffected by any attack or ability that uses hit rolls when firing a Cannon Shell if there
Bravery. The Crew are in cover while they is an Engineer from your army within 1"
are within 1" of their war machine. of the war machine.

WAR MACHINE CREW

KEYWORDS ORDER, WAR MACHINE, CANNON KEYWORDS ORDER, DUARDIN, IRONWELD ARSENAL, CREW

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