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INTRODUCTION
As an introduction this chapter presents the background of the study, statement of the
study, objective of the study, significance of the study, hypothesis and definition of key
terms.
The objective of the study is to enhance the eighth students’ ability in speaking
through Team-Game-Tournament of cooperative learning technique at SMP Negeri 1
Rejotangan in academic year 2013/2014.
1.5 Hypothesis
To avoid misunderstanding and misinterpreting of any terms used in this class action
research, the researcher defines the key words as follow:
Speaking is an interactive process of constructing meaning that involves producing,
receiving and processing information (Brown, 1994; Burn & Joyce, 1997). Its form and
meaning are dependent on the context in which it occurs, including the participant
themselves, their collective experience, the physical environment and the purposes for
speaking. However, speaking is not always unpredictable.
Team-Game-Tournament is one of the games based on the procedure and developing
of cooperative learning technique. The major characteristic of the game is group work. The
students study in group and assigned a task that involves collaboration and self-initiated
language.
Cooperative learning technique is group learning activity organized so that learning is
dependent on the structured social exchange of information between learners in group and in
which each learner is held accountable for his or her own learning and is motivated to
increase the learning of other (Kesler 1992: 8). It means that cooperative learning technique
can enhance the motivation and spirit of the students to study with their friends in group.
CHAPTER II
This chapter presents some related literatures that support this class action research. It
includes English curriculum for SMP, learning English, speaking, cooperative learning and
Team- Game- Tournament.
English curriculum for SMP is The School Based Curriculum 2006 is called KTSP
2006. The objective of KTSP namely KKM, it does include the indicator of competence that
use for determining the minimum score of passing grade in every school. As stated in the
2006 curriculum that every school has full authority and responsibility for determining the
subject matter and learning instruction in line with the vision, mission, purpose, condition and
characteristic of every school.
According to 2006 English curriculum: Pengembangan kemampuan siswa dalam
berbahasa Inggris yaitu dengan memiliki empat ketrampilan dalam berbahasa Inggris
(speaking, listening, reading, writing) yang bertujuan untuk mengembangkan kompetensi
berkomunikasi secara lisan secara terbatas untuk mengiringi tindakan (language
accompanying action).
The 2006 curriculum based on Depdiknas 2006 targets the students to be able to
understand various types of texts, i.e. descriptive, procedure, recount, narrative and report.
Those kinds of text types have to be mastered by the students in four skills; they are listening,
speaking, reading and writing. The standard competence especially in speaking the students
should be expressing the meaning in written functional text and short essay of descriptive and
procedure to interact with the closest environment. Moreover, the basic competence in
speaking the students must express the meaning and the steps accurately, fluently and
acceptably in very simple short essay related to the closest environment.
Learning English has an essential point in order to make the students master in
English. As we know that in Indonesia, English is the first foreign language. This section
introduces and explains the definition of learning and English language learning for SMP.
In KTSP Mata Pelajaran Bahasa Inggris (Depdiknas, 2006: 278) learning English in
SMP has aims as follows: (1) developing communicative competence either oral or written
ways to achieve literacy level; (2) having awareness of the essence and importance of English
to enhance competitive power of nation in global society; (3) developing understanding of the
students about the relationship between language and culture.
2.3 Speaking
This section focuses in some important aspects of speaking as one of the skills in
learning English involves the definition of speaking and the importance of speaking.
2.3.1 Definition of Speaking
Of all the four skills (listening, speaking, reading and writing), speaking seems
intuitively the most important: people who know a language are referred to as ‘speakers’ of
that language, as if speaking included all other kinds of knowing; and many if not most
foreign language learners are primarily interested in learning to speak (Paulo, 2010:120).
Moreover, (Shrouf in Brown, 1994; Burns & Joyce, 1997) defines that speaking is an
interactive process of constructing meaning that involves producing and receiving and
processing information. It means that speaking is a crucial part of language and it became a
communicative skill for the students.
Hornby (1995: 37) quoted that teaching means giving the instruction to (a person):
give a person (knowledge, skill etc). While speaking means to make use of words in an
ordinary voice, so teaching speaking is giving instruction to a person in order to
communicate. Many students equate being able to speak a language as knowing the language
therefore view learning the language as learning how to speak the language.
Speaking is fundamental to human communication. Just think of all the different
conversation we have in one day and compare that how much the written conversation we do
in one day. In our daily lives most of us speak more than we write, yet many English teachers
still spend the majority of class time on reading and writing practice almost ignoring speaking
and listening skills. If the goal of English course is truly to enable the students to
communicate in English, then speaking skill should be taught and practiced in the language
classroom. Classroom activities that develop the ability of learners to express themselves
through speech would therefore seem an important component of a language course and it is
usually called an effective speaking activity.
This section focuses in some important aspects of cooperative learning that includes
the nature of cooperative learning and the five key elements of cooperative learning; positive
interdependence, face to face interaction, individual and group accountability, interpersonal
small- group skill and group processing.
2.4.1 The Nature of Cooperative Learning
As humans we are social animals and have an inherent social nature. It is not in our
nature to life alone (Johnson and Johnson, 1975: 1). Based on the statement above we can
conclude that make a group is needed in our life. It seems for the students that they need to
learning together through group work. Group work is a generic term covering a multiplicity
of techniques in which two or more students are assigned a task that involves collaboration
and self initiated language (Brown, 2001: 177). Group work is usually called cooperative
learning. (Kessler, 1992: 8) states that “cooperative learning is group learning activity
organized so that learning is dependent on the social structured exchange of information
between learners in group and in which each learner is held accountable for his or her own
learning and is motivated to increase the learning of other”. It means that cooperative
learning can increase the spirit of the students to study with their friends in group.
It is only under certain conditions that cooperative efforts may be expected to be more
productive than competitive and individualistic efforts. Those conditions are positive
interdependence, face to face interaction, individual and group accountability, interpersonal
and small- group skill and also group processing. Then this section focuses on explanation of
each key element is defined below:
Positive Interdependence exists when each member realizes that success is impossible
without the support and interaction of all members, that is, each one has an awareness of
“sink or swim together” (Burns- Roe- Ross 1996: 588). It is also can make the students have
responsibility to themselves and also to their groups’ member. Each member tries to give the
best for his or her group.
2.4.2.2 Face to Face Interaction
Face to Face Interaction promotes each other’s success. It has five points, they are: (1)
orally explaining how to solve the problem, (2) teaching one’s knowledge to other, (3)
checking for understanding, (4) discussing concepts being learned and (5) connecting present
with past learning. The students share each other to solve the problems. They share their
knowledge and their experience with the other members in the group.
Individual and Group Accountability exist when the performance of each individual is
assessed and the results are given back to the group and the individual in order to as certain
who needs more assistance, support and encouragement in learning (David & Johnson, 2009).
Individual and group accountability refer to the teachers’ monitoring of each group members
and provision of feedback to ensure that each student is learning (Burns- Roe- Ross, 1996:
588).
Interpersonal and Small- Group Skills also called Collaborative Skills include such
group interaction skills as leadership, decision- making, trust- building, communication and
conflict- management skills. The purpose of learning together in group work is that they can
make collaboration of the skills with their friends in the group and share those all
collaborative skills.
Group Processing occurs when the students discuss their progress in reaching goals
and analyze their working relationship within the group. Group processing exist when group
members discuss how well they are achieving their goals and maintaining effective working
relationship. The effective working relationship shows and describes what member actions
are helpful and not helpful.
2.5 Team- Game- Tournament
Team- Game- Tournament has three basic elements: (1) teams— students are
assigned to equal teams categorized by equivalent academic levels; (2) games —skill
exercises relating to content material are played during weekly tournaments; (3) tournament
—students represent their teams and compete individually against students from other teams.
The winnings are brought back to their teams. Total winnings are tallied across teams and
team champions are announced. Not only is Team- Game- Tournament a fun activity, it also
helps students review what they have just learned in the unit for a future test. There is an
incentive for playing the game. The team that wins the tournament gets a reward. For
example, stickers or extra time to play outside.
CHAPTER III
RESEARCH METHOD
Research method is a significant element in the research activity. In this chapter, some
aspects will be used to conduct the study. They include the research design, research
procedure, setting and subject of the study, data collection method and data analysis.
The explanations of the figure above were presented more clearly as the following:
3.1.1 Cycle I
Planning
Acting
The researcher evaluates Students who know, then answer the question orally then
and corrects the students’ check their answer and attention the teacher’s explanation.
answer then displayed a
copy of the answer on the
data projector and get each
team to check their answer
and resolve any issues
with their answer.
The researcher asks the Students rank their members on the basis of their
students to sort there team understanding.
on the basis of their
understanding of the topic
from very good
understanding (A students)
to poor understanding (E
students).
The researcher evaluates Students give their attention and rank their scores.
and corrects then displays
a copy of the answer on
the data projector and get
each student to mark their
answers and then to rank
themselves amongst the
group of students they are
group with. That is, the A
students will rank
themselves from best to
worst score. The students
with best score is given a
score of 5 points while the
students with the lowest
score is given a score 1
point. Students with equal
scores receive the same
number of points (e.g. the
point’s distribution could
be 5, 4, 4, 4, 1, if three
students have same score).
The researcher gives Students give attention and improve their speaking ability.
feedback for the students’
activity within teams, so
that the researcher can
give evaluation for their
speaking activity.
Third Activity
The researcher Students
The researcher plays the Students do the rule once more with increase attention.
rule once more.
Monitoring Collecting and analyzing the result of the action. Its purpose
was to know to what extent the result of the action reached the
objectives.
Reflection Finding out the progress from the first activity to the last
activity.
3.1.2 Cycle II
The researcher evaluates Students give their attention and rank their scores.
and corrects then displays
a copy of the answer on
the data projector and got
each student to mark their
answers and then to rank
themselves amongst the
group of students they are
group with. That is, the A
students will rank
themselves from best to
worst score. The students
with best score is given a
score of 5 points while the
students with the lowest
score is given a score 1
point. Students with equal
scores received the same
number of points (e.g. the
point’s distribution could
be 5, 4, 4, 4, 1, if three
students have same score).
Third Activity
The writer Students
The researcher plays the Students do the rule once more with increase attention.
rule once more.
Monitoring Collecting and analyzing the result of the action. Its purpose
was to know to what extent the result of the action reached the
objectives.
Reflection Finding out the progress from the first activity to the last
activity.
From the cycles above, the main difference of each cycle is the role of the teacher in giving
the more motivation to the students in speaking. The researcher motivates the students to do
their best within team. The students give more attention for their team. Then researcher gives
another form of test in cycle 2, so that the students will beyond the previous failure in the
cycle 1 from this class action research.
The procedure of this classroom action research will be conducted in cycle covering four
steps of activities, namely the planning, acting, monitoring and reflecting.
a. Planning
Before conducting the action, observation is done to find out the condition of the
student performance in English teaching learning process. The researcher consulted her thesis
advisor to find information wether the situation of the eighth year students, which the
researcher found while she did the preliminary study, could improved students’ speaking
ability in English teaching learning process through Team- Game- Tournament.
b. Acting
In this study, the researcher acted as the practitioner who implemented the proposed
strategy by referring to the activities done in class. The study was conducted in two meetings
in which each meeting had a different focus. The first meeting was focused on introducing
teaching with Team- Game- Tournament. In the step, the researcher divided the class into
teams of four or five. A class of 40 would have 9 teams of 5. The second meeting was
focused on the teaching and learning process using Team- Game- Tournament.
c. Monitoring
Monitoring is the process of recording and collecting data about any aspect which
happened during the implementation of the action. This active is done by the observer. In
conducting the observation, the observer is equipped with observation sheet and field notes to
record the required data. Thus, the data of this research were obtained from the result of the
observation and interview.
d. Reflection
During the process using Team- Game- Tournament, the researcher got data. The researcher
tried to criticize the strengths and weaknesses of her procedure in implementing the research
plan. After the analyzing of data, she made the reflection from the action in cycle 1, based on
observation sheets, to decide and plan the next cycle’s step. The result of the analysis from
next cycle had matched the criteria of success, the action was finished.
The researcher needs to conduct this class action research in order to increases the
eighth students’ ability in speaking. The researcher found the students’ difficulty in
pronouncing the word correctly and their fluency in speaking English is decrease. In this
class action research, the researcher acts as a practitioner and observer. In order to making
success this activity, the researcher also collaborates with the English teacher and the head
master of SMPN 1 Rejotangan.
This school has 24 classes from the seven classes up to nine classes. As the sample, the
researcher took the eighth students of SMPN 01 Rejotangan. In the eighth grade class,
English was taught two times a week. The time was divided 2×45 minutes twice a week.
The school was chosen because it has applied the School Based Curriculum 2006 which is
suitable with the implementation one of the strategies from cooperative learning that is Team-
Game- Tournament. The setting is chosen because based on the preliminary study conduct by
the researcher, it was found that the students have low score and difficulties to mastery the
speaking ability. As shown on the students’ score list, this score is only on the average of less
than 75. The passing grade is 75 in the students’ score.
Data collection method is manner, used by researcher in collecting the data. In this research
writer used interview, questionnaire, observation sheets, test and documentation. The
following are the explanation of each method that is used in this class action research.
3.5.1 Interview
The interview was conducted at preliminary study. At the preliminary study, an informal was
done to find out what kind of teaching and learning process in English speaking were faced
by English teacher. So the researcher found the most appropriate technique or strategy in this
class action research.
3.5.2 Questionnaire
The researcher distributed questionnaire to the students at preliminary study. It was enabled
to know the students’ difficulties in learning English skills especially mastery speaking. The
result was enabled to find out the suitable strategy to solve the problem in class.
Observation sheets were used to see and the note the real activities proceeded in the
classroom. There were two sheets of observation sheets used in this study. The first set was
for the teacher and the second one was for the students. The observation sheets contained
some important steps that the teacher and students had to do during the implementation
speaking class through Team- Game- Tournament in teaching learning process.
3.5.4 Test
3.5.5 Documentation
American Heritage (2003) states that documentation is act or instance of the supplying of
documents or supporting references or records. The researcher print in some information such
as: attendance list of the students in the classroom and the score list.
The descriptive analysis was used to analyze the data of interview, observation and
questionnaire. The data gained through field interview were analyses and report descriptively.
While the data collect through interview, questionnaire and documentation were reported in
the form of table, in order to make it easier to compare the result and analyses descriptively.
The score analysis was used to analyze the students’ speaking ability after
implementing the plan. The score analysis consists of preparing the instrument of scoring, the
tabulation of the data and the summarizing of the data (Arikunto,1993: 205). The writer
prepared the students’ score list. It contains three score data: they are score of preliminary
study, score of cycle I, and score of cycle II. This step calculated the individual degree of
score and subject’s mean score. The formulation will be described as follow:
Total of Students
The conclusion of the data is whether the research could improve the students’ ability in
speaking or not. It described that the research categories’ in success if (1) the students’ post-
test mean score on speaking ability is improved not less than 75 and no students got the score
under 75; and (2) 75% of the students test in cycle I until cycle II test go up.