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CAPTAIN AMERICA PL12 DEFENSE

Dodge 12 Fortitude 7
Parry 12 Toughness 12/7*
STR STA AGL DEX FGT INT AWE PRE
Will 7 *without defensive roll
+7 +7 +7 +7 +11 +3 +3 +6 Cap’s Shield Provides Impervious to damage TOUGH 6 or less
POWER POINTS
POWERS
Abilities 102 Skills 17
Super Soldier
Powers 3 Defenses 10
-Immunity: Poison
-Slowed Aging (Limited Immunity) Advantages 48 TOTAL 180
-Heightened Healing (Regeneration 1) COMPLICATIONS
EQUIPMENT Honor, Motivations Doing Good, Justice, Patriotism,
Star Spangled Shield
-Indestructible, Removable Out of date: Steve is still trying to catch up, nearly every day
-Shield Defense Steve learns something new about the current world.
- Immune to Explosions, Ice/Cold, Fire/Flame,
Lightning/Electricity, Light/Lasers
-Impervious Toughness +12 (Immune to 6 or less) REAL NAME: Steven Rogers
-Shield Throw +5 (Range:75/150/300) (Bludgeon OCCUPATION: Super-Soldier
Crit 20), Ricochet +5 (250ft), Split +2, Returns: Catch, BASE: Avengers Compound, Upstate New York
Limited -4 [can’t use for defense unless carried]
-Shield Bash +5 Damage
ADVANTAGES
Accurate Attack, Agile Feint, All Out Attack, Assessment,
Benefit [ambidexterity], Benefit [Security Clearance],
Defensive Attack, Defensive Roll (5), Diehard, Evasion (2),
Great Endurance, Equipment [6), Evasion, Fearless, Improved
Aim, Improved Critical [unarmed combat (1)] Improved
Critical [Shield (1)], Improved Defense, Improved Disarm,
Improved Initiative, Improved Trip, Instant up, Inspire (2),
Interpose, Leadership, Move-by-attack, Power Attack, Prone
Fighting, Redirect, Set-up (2), Startle, Takedown, Teamwork,
Ultimate Effort (Ultimate Toughness Save/1 Hero Point),
Uncanny Dodge [Hearing], Weapon Break
SKILLS
Athletics +4 (+11), Acrobatics +4 (+11), Close Combat:
Unarmed +1 (+12), Close Combat +1 (+12), Deception +6,
Expertise [Tactics] +8 (+11), Insight +3, Intimidate +3 (+9),
Perception +3 (+6), Persuasion +6, Ranged Combat: Guns +1
(+8), Ranged Combat: Shield +5 (+12), Stealth +1 (+8),
Technology +1 (+4), Treatment +1 (+4), Vehicle +1 (+8)
OFFENSE
Initiative +11
Unarmed +12 (DC22) (Bludgeon Crit 19-20)
Grab +11 (DC Spec 17) (Bludgeon Crit 20)
Shield Throw +12 (DC27) (Range:75/150/300) (Bludgeon Crit
19-20), Ricochet 5, Split 3, Returns: Catch (DC15 + # of
ricochets)
Shield Bash +12 (DC27) (Bludgeon Crit 20)

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