Beruflich Dokumente
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T H E R O L E P L AY I N G G A M E
E Q U I N OX
EQUINOX
CREDITS
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TABLE OF CONTENTS
PRESENTATION 2
Relard, a smuggler from the Star Fellowship, put his empty could be extremely dangerous for us and that the Watchers gave
glass down on the bar. Even before he could order another one, up all responsibility for anything that might happen if we continue.
the bartender had served a second round of Ravage. He lost his After we confirmed we wanted to go on, the elevator went back into
gaze momentarily in the brown liquid, then slowly took off his motion and we eventually got to the oppressive and dark streets
jacket to show the people he was talking to the deep scars the of Level -6. The little guy’s meeting was set to take place in a bar
creature had given him. His torso was covered with deep old lines nearby, The Crab—a dodgy bar, but not the worst. My men fixed
as if someone had lashed him with razor blades. He took a deep a few devices to their weapons. They are forbidden on Equinox but
breath and went on. they can really improve your chances of survival in this kind of
“The contract was simple. An important guy had contacted our place. After doing that, their light weapons looked more like assault
fellowship to sneak a Coral Republic messenger out and ensure his rifles than anything else.
safety until he reached his meeting on Equinox. We specialize in all When we arrived at The Crab, the messenger gave a few Sols to the
kinds of smuggling, so escorting a guy didn’t sound particularly bartender and whispered something in his ear. The bar manager
difficult. The guy came aboard in Corallia. He was a nervous, bald, showed him to a door. Behind this door, a staircase gave access to
round-faced, little man. He was clutching a drone suitcase that private rooms where usually the worst scumbags go about their
was attached to his arm. He didn’t stop asking me questions like: business. We went down with our client who stopped in front of a
When do we arrive? Are you sure we don’t risk anything? You didn’t door. He told us to wait for him here while he delivered his message
mention my trip to anyone? to some mysterious individual. He seemed almost relieved.
I kept reminding him that our fellowship always held true to its We waited there a few seconds, then we heard a scream and that
commitments—that it was a matter of honor to us and that if he had voice, that terrible voice that sounded like metal squeaking: ’Did you
paid us to go to a specific destination on Equinox, we would get him think they were letting you do that?’
there safe and sound. I don’t know what there was in this suitcase, We rushed into the room. What we saw will be engraved in my
but I swear to you, the little guy was really terrified. He stayed memory forever. There was a man nailed to one of the walls of
locked in his cabin the whole trip, only ever leaving it to make sure the room, entirely skinned. Our client was in the back of the room
everything was okay.” and something was on top of him, slashing him. The arm with the
Relard paused. He drank a sip of Ravage, and after slowly shaking suitcase had been torn off and was lying on the floor a few meters
his head he went on telling his story. away. We could hear the drone counting down before the suitcase
“The trip went well. We came to the Ariadne Transit Sector and we self-destructed, and then the creature was slowly turning to face us.
waited for the formation of an access tunnel in the flux surrounding How can I describe it?
the city. I suggested to my client that we land on Ariadne to enjoy It must have once been human. Its eyes were human. Eyes filled
some of the distractions offered in the transit area while waiting with hatred—sadistic eyes enjoying the suffering of a poor guy. Its
for the formation of the tunnel, but the little man flatly refused. We body was sturdy, covered with a light layer of white fur. Its face was
waited a few hours for the formation of a passage. These damn flux atrociously deformed by mutations, but the only thing that attracted
variations are really strange. Some days I’ve waited for ten minutes our attention was its maw filled with teeth that had been filed into
tops before gaining access to Equinox, and some other times it can points. When the thing rushed to attack us, we saw its hands. By
take up to an entire day. Anyway, it’s always very impressive. We all the sirens of the seven seas, its hands were made of metal. Its
boarded at Hangar 122. When we landed, the little man was looking fingers looked like long razor blades. With unbelievable speed, the
completely freaked out. He was darting worried looks left, right, and creature threw itself on one of my men. I heard the rattling of its
center, and he was staring at everyone we came across. I had two horrible blades, then the atrocious gurgle of my companion whose
of my fellows with me—badass guys, the kind of warriors you don’t throat had just been mutilated. There was a shot fired, an awful
often come across. scream. I felt the creature’s blades carving into my torso. Then
The bazaar was crammed, we had to push people out of our way I remember thrusting my dagger into a soft body before I passed
to reach the elevators. The messenger was clutching his suitcase out. When I woke up, I was the only one still living in the room. My
and he was sweating with terror. I told him the best way to attract comrades were lying by my side. Our client had been eviscerated
the attention of thieves on Equinox was to behave as if you were and the suitcase was just a molten piece if metal. The creature must
carrying something valuable. He definitely got what I meant and have escaped through the air vent; the grill had been torn off. It was
made an effort at loosening up a bit. the bar manager who found me. For a large amount of money, he
He had a meeting on Level -6, one of the dodgiest levels there is, but made arrangements to have me taken care of. He also told me I had
that kind of place didn’t scare me. I was used to the scum that hung met Chantak, the Lurking Death. For those who live in the slums of
around there. We took the overground metro and then an elevator Equinox, Chantak is a legend, a soulless monster that feeds on the
located in the middle of the bazaar. We halted, following the usual poor and the unwanted. But I know what I heard: that thing had
procedure at Level -4. An artificial voice told us that the lower levels been paid to kill our client.”
CHAPTER 1
Equinox station
“You have got to see this city at least once in your lifetime, to be crushed by its majesty. This gigantic structure
seems as if it fills the entire ocean, illuminating the water with its thousands of spotlights. It looks like a golden
beehive with hundreds of ships and majestic mammals buzzing around it. When the currents that surround it
unleash their immeasurable power, it appears as a ghost city adorned with lightning bolts, an underwater city veiled
with mysteries and intrigues.”
—Statement from a League diplomat, during his first visit to Equinox
SHORT HISTORY particularly violent and was actively pursued over more
than a year.
The first station on the Rockhall Threshold was built At the end of the year 251, a team of miners made a
in the year 127. Neteria was a community belonging to sensational discovery in a very deep Rockhall mineshaft. They
a rich Mediterranean Basin quarry, whose bases in the neither knew exactly what they had discovered, nor precisely
Hellenic Trench number among the most prosperous in where this mysterious site was located, but several days
the undersea world. One also hears tales of Oleross Pagan, after the workers climbed out of the mine, the first heat flow
a rich businessman who was particularly influential at the formed in the region and the six communities called off their
heart of the Azure Alliance and who amassed unimaginable attacks. Some people thought that the miners had discovered
riches by selling products of Azurean industries. Several a particularly extensive Genetician depot. In 256, the plateau’s
years after the construction of Neteria, they discovered population united to form the community of Trident.
major, extensive deposits of raw materials in Rockhall Until the year 300, the inhabitants of Trident traveled
Bay. These riches attracted other communities, among the throughout all the world’s seas to preach their message of
richest in the era. In the year 136, six communities disputed peace and convince other communities of the all-powerful
the operations at the Rockhall Plateau. They lived together Polaris Effect. During the course of these voyages, the
peacefully until the year 250 but the opposing tensions idea was hatched for a neutral city where an assembly of
could not help but grow. On November 12, 250, after the undersea nations could gather. In the year 340, the Trident
Azure Alliance had broken up, Neteria launched a large- Alliance appeared on the scene. It joined together not only
scale attack on its rival communities. The conflict was members of the Trident community, but also researchers,
EQUINOX 1
archaeologists, historians, and rich industrialists, all withdraw their business from the city and a major portion
convinced by the itinerant preachers of the existence of of the population fled the cursed place. It was a dark period.
a power beyond human comprehension. In 348, the first Soon, Equinox resembled little more than a huge ghost town.
incident linked to the Polaris Effect caused the deaths of 112 In 373, Simon Arimatti developed the first inhibitor and
people in a Rockhall extraction base. No one knew at the time created the Cult of the Trident for which he became the first
that the disaster was provoked by an individual who could Demeter. With the help of his friend, Admiral Piotr Devrac,
not control the Polaris Effect. In 349, the Alliance decided to he began a campaign aimed at reassuring the population and
build the Neutral City of Equinox in the Ariadne Trench. The attracting investors once more. At the same time, Trident
motivation for this choice was, above all, the existence of a specialists, charged with discovering all who might possess
heat flow that would likely protect the city from any external the Polaris gift, were dispatched to every community in the
aggression, and moreover, the local presence of many undersea world.
marine mammals that appear to be particularly friendly to In 374, Equinox began to recover, but it would not be until
the Trident community. after the Admirals’ Council of 375, and a demonstration of the
Thanks to the enormous resources available to the Trident full power of the Polaris effect by a few chosen ones who had
Alliance, work began in the year 350. Materials arrived mastered it, that the neutral city would truly take its shape.
from all the oceanic communities who rallied to the cause. The golden age of Equinox would flourish until 440. The
Rich industrialists invested unbelievable sums to create S.M.S.O. was created, Ariadne became a center for genetic
what seemed to be a utopia, a massive station spanning six research and a haven for certain fertile people, the Watchers
kilometers across, right in the middle of a heat flow. made their appearance, and the Cult of the Trident established
Until this day, many historians believe that the Trident the sol as an international currency unit. The priests also
community had access to Genetician technology that allowed revealed that they had mastered the secret of fabricating
them to build such a monument. hyperfluid and were capable of creating hybrids. Equinox and
The work would last 15 long years, over the course of which the Cult truly became the center of the undersea world.
the heat flows were strangely calm and never disrupted the In 440, things got more complicated. A violent controversy
construction of the city. Several incidents tied to the Polaris challenged the leadership of the Cult of the Trident. They did
Effect caused the deaths of 1,200 people during this period. not agree with the methods used to lead civilization toward a
It was only in 352 that a certain Leori Arimatti advanced the new golden age. Tristan Lesark, leader of the hard branch of
hypothesis that, among these people, certain individuals the Cult, slammed the door and left Equinox with about 100
were able to unleash the Polaris Effect without being capable of the faithful and several ships (for the most part, warships).
of controlling it. This led to the beginning of advanced Arimatti refused to stop the rebels for fear of triggering a
research on this subject. conflict, a decision he would come to bitterly regret. In 448,
In 365, Equinox was completed. The base camp situated at the Black Sun made its appearance and attacked several
the bottom of the Ariadne Trench would grow into the transit installations of the Cult of the Trident. The war between
hub of Ariadne, as the flow closed in around the neutral city, these two factions would never cease.
as if to protect it from possible invaders. Two years later, the In the year 475, a young novice in the Cult made an incredible
power of the flow was such that no ship could navigate there demonstration of Polaris Effect mastery for one who had
without a guide. received no training in the subject. In 512, a man named
The city was an instant success. Ships came from every Jason Helio succeeded a 160-year-old Arimatti (certainly the
horizon to visit this curiosity. The Coral Republic was the first longest-lived man in human history, which proves that the
to propose the installation of an embassy in the city. It also Polaris Effect has a positive impact on longevity).
offered to establish commercial treaties with the Trident. It It was in 516 that the Black Sun launched a forceful attack
seems obvious that this position can be explained by the fact on several key bases in the undersea world. This powerful
SHORT HISTORY
that numerous members of the Trident Alliance are powerful terrorist organization used the Polaris Effect for the first
Coralian businessmen. time in the course of these actions. It was also the first time
In 370, Leori Arimatti listed more than 600 cases throughout that we heard mention of the Other, their mysterious master,
the world of incidents tied to the uncontrolled release of the and his servant, Alemsh Palkrach.
Polaris Effect, all within the span of a century. He developed a In 550, the Black Sun used the famous Trident fighter
series of tests, the Arimatti Method, to try to discover subjects vessels for the first time, as well as new combat devices.
who are unconsciously disposed to have such potential. These Also in 550, Equinox became the most powerful city in
men and women were brought together on Ariadne. history. Attracting a population from the whole world,
In 371, Leori was felled by a heart attack just as he finished it turned out to be the oceans’ largest commercial and
a prototype for the first Polaris inhibitor. His son Simon diplomatic center. But 2 million people could not live together
finished his work, but not before the catastrophe in 372 that without certain incidents occuring. Thus, the offenses among
saw an individual endowed with Polaris effect annihilate an rival communities would often settle themselves in the city
entire level of Equinox. This incident prompted investors to passageways and they would have to wait for the Watchers
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EQUINOX STATION
to put a stop to these fights before the city became a little Behavior: people who go to Equinox usually have only
EQUINOX POPULATION...
calmer. The most serious incidents took place in 560 and 564. one thing in mind: relaxation. So they are pretty friendly
In February 560, an uncommonly virulent disease, the for the most part. They are also talkative, telling each other
Scarlet Plague, hit one of Equinox’s quarters. The authorities news from around the entire world, information being little
decided to hold back the epidemic by isolating the quarter, broadcast in this universe. It’s common to be approached by
using its watertight walls designed for flood prevention, an individual asking for information from a certain region
and burning the entire zone. It is believed 27,000 people of the ocean, who in return will tell the events from his own
had succumbed to the disease; 55,000 died in the fire in the region. On Equinox it’s certainly the most common way to
contaminated zone. approach someone. Therefore, the atmosphere in public
In December 564, a riot triggered one of the greatest panics spaces is usually very relaxed. It is even said that a vast
in the history of the city. Two entire levels found themselves majority of ransom victims had their life spared by their
plunged into chaos. People were trampled and suffocated. attacker in exchange for a detailed tale of recent events.
Fires started all over the place, and the city’s security was On the other hand, as soon as there’s a risk of danger or
gravely threatened. The Watchers’ troops shut down the likelihood of any problems, everybody vanishes. Empty bars
problem thanks in large part to the first intervention by the or deserted back alleys can be seen at the first hint of trouble.
Condor Faction. It was estimated that the outbreak of panic Many sociologists compare the Equinox crowd to a huge
caused the deaths of 4,000 people. The intervention of the school of fish. They say it has all the same characteristics.
Watchers alone was responsible for more than 8,000 victims. Don’t expect any help from anyone if you are being mugged
From 567 to 568, a terrible war among spies struck Equinox, in a back alley, not even the help of the Watchers.
which would profoundly affect the security services of In the neutral city, you better be careful about how you
Trident and its director, Sernea. behave. If you’re a member of the Red League, it is ill-advised
to walk proudly in front of a group of Hegemonians. It
will cost you at best a couple of months in the hospital, or
EQUINOX POPULATION at worst you’ll end up as fish food. If you own anything of
AND WAY OF LIFE value or a precious object, it is recommended you not say
anything about it and maintain a detached and calm attitude.
Individuals carrying riches, sweating, and looking terrified
It is estimated that Equinox is the permanent home of by their surroundings, or those who go around wearing
a civilian population of over three million people. It is luxurious clothes and equipment, take the risk of having
obvious that administering so many individuals in such an their throats cut on a street corner (unless these individuals
enclosed space can prove problematic. But it is one of the are crooks setting a trap for other crooks).
challenges successfully met by the Cult of the Trident. Some Black Market: trading on the black market is a particularly
characteristics of life on Equinox are described below. common activity on Equinox. Almost all the merchants sell
Architecture: the architecture of Equinox depends on legal as well as illegal goods. For instance, a torpedo seller can
the level you’re on. As a general rule, streets or walkways commonly offer his clients wares other than torpedoes: drugs,
are pretty narrow and have high ceilings. See each level’s military gear, equipment exclusive to the Watchers, maps, etc.
description for further information. The Watchers know pretty well what is happening, but they
Bars: bars and cafeterias on Equinox are the most are lenient as long as this activity does not threaten them.
frequented public places in the city. Large crowds go Births: there are few births on Equinox—most of the
there to trade information and tales about the oceans. fertile women live on Ariadne. But it can happen and the
It’s pointless to look for a seat—this is only possible in Cult has never forced the citizens of their city to emigrate to
high-end establishments. However, any bar worthy of the Ariadne. It must be said, though, only the most masochistic
name has alcoves or rooms located under the premises would turn down such an opportunity (or maybe the most
to allow traffickers of any kind to quietly discuss their distrustful). As such, there are a few rare clinics (led by the
“business.” A bar with no such installation will very soon firm Cortex) which offer their services for deliveries. The
be going out of business. In these establishments, people mother will spend only one year with her child, in the clinic,
drink, gamble, deal, eat, settle their scores, sign contracts, before the infant is sent to Ariadne. This service is free, but
and sometimes kill each other. These places are actually in exchange the parents have to agree to submit to a series of
true micro-societies. Most of these establishments are tests and volunteer for the repopulating campaigns that are
more or less funded by criminal organizations, nations, regularly set up by the Cult.
the Watchers, and even the Cult of the Trident. Some of There are some sordid rumors about women clandestinely
them are even supported by several factions at once. A delivering in the city slums. But those stories couldn’t
bar is usually considered a neutral place, and to attack the possibly be true! Could they?
establishment or its staff is considered a crime to the world Clothes: on Equinox, as everywhere, clothes are primarily
of the shadows. functional. Outfits are usually basic and reflect the professions
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EQUINOX 1
of their owners. There are certainly differences related There is little space in the buildings and most of the
to nationalities, but they are not really obvious. On the shop sizes do not exceed nine square meters. Likewise,
other hand, dominant classes enjoy wearing lavish clothes. living quarters offered to the population usually have a
Hegemonians stand out with their martial, highly colored, floor size of four to nine square meters. Only the rich or
and diversely decorated attire. Coraleans prefer ample robes the privileged can afford 25, 50, even 100 square-meter
decorated with coral sparkles. Upper-class materials, such cabins. Paradoxically, the levels where you can breathe
as marine silk, perfumes obtained from aquatic plants, and the best, in the public sectors, are the most dangerous.
jewels, pearls, and diamonds, are worn by rich people only. The inferior levels of the bazaar are known for their space
Communications: it’s very easy to communicate all over but also for the dangers that await the visitor. It is worth
the city of Equinox. Free communication booths are available noting that the only difference between night and day
to the whole population and a service helping to find people on Equinox is a slight reduction in the street crowds. It’s
is kindly offered to anyone asking for it. Beware, though only on the embassy levels that streets are deserted when
as every communication is likely to be intercepted by the the “evening” comes. Lighting at these levels is slightly
Watchers’ security services, even the ones between personal lowered during that time.
radio communicators. The Watchers’ control center contains These conditions make a lot of visitors sleep on their ships or
an amazing wave sensor device, code breakers, and signal- even in their diving armor. It’s free and sometimes much more
searching devices. spacious. See table Residental Prices on next page.
Confinement: without reaching the exiguity of most Corruption: on Equinox, everyone is fairly openly corrupt,
underwater stations, space is not the main characteristic of but there are two notable exceptions.
Equinox. Every public level has been conceived in height and The Cult of the Trident members are seldom interested
not in width. So the central level (Level 0) is composed of in money or equipment. They are also loyal to their cause
several floors with a total height of 80 meters, but most of its and will not betray their organization. On the other hand, if
walkways are barely three meters wide. At the central level, you can provide them with information about conspirators,
when raising one’s head, you can see a real entanglement of spies, archaeological discoveries, or elements related to
footbridges, aerial metros, and all sorts of cables and tubes. the Polaris Effect, it’s not unlikely they will grant you some
The only exceptions are the marketplaces, which are usually special favors.
spacious enough, but are constantly filled with impressive The average Watcher can easily be bribed as long as it
crowds. doesn’t harm the city’s interests, or those of the Cult or of
EQUINOX POPULATION...
B u r r ow e r
6
EQUINOX STATION
RESIDENTIAL ROOM of gold. Below you’ll find some typical products. Inebriation
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EQUINOX 1
to be the most serious crime of all. No law makes people shows to relax. There are some pastimes that are becoming
protect young people that way, but it’s rather some kind of more popular with the population.
natural reflex that only gets stronger as the sterility virus See CRB1 page 76 for more information on Fashion and
becomes more and more virulent. Leisure Time Activities in Polaris RPG.
Family: there’s no notion of family for the majority of Mercenaries and Bounty Hunters: many small mercenary
the Equinox population. Children leave their families right and bounty hunter firms have offices on Equinox. Their
after they’re born and directly enter active life after their activity is perfectly legal. Some companies even work in close
stay on Ariadne. relationship with the Watchers. For instance, Bloodhound
Homelessness and Beggars: hundreds of people live in the and Legion have often taken part in some Watchers
worst conditions on Equinox. They are the castaways, those operations. The main activities of these firms on Equinox are
who have nothing left and hide away in the city’s back alleys searching for contracts and enlisting new recruits.
or in the lowest areas of the Bazaar. They live off petty thefts Mutants: mutants are officially treated the same way as
and charity. Most of the time you can find them gathered in the rest of the population. Off the record, it can be a surprise
the dark walkways near the public showers because they know to see that most of the castaways and beggars are mutants.
very well that, although the authorities do not get rid of them at Although there are some inside the Cult and the Watchers,
present, they wouldn’t hesitate to do so if an epidemic started a mutant starts his life on Equinox with a serious handicap.
due to the poor hygiene of the homeless. In recent years, some Those who suffer from minor deformations will have little
beggars’ groups and several castaway youth gangs have been problem fitting in. For the others, the only way to escape the
forming bands controlled by criminal organizations. city slums is to be fertile and thus be evacuated to Ariadne.
Beggars are an important source of information for the Hybrids are admired and Techno-Hybrids feared. In
Watchers’ services and for any person knowing how to talk that respect, Equinox is much like every other city of the
to them. They observe, spy, and take note of everything underwater world. As for those who show any ability to
that can help them survive, and, above all, spare them from master the Polaris Effect, they are immediately enrolled by
the occasional and discreet “purges” set up by the Hygiene the Cult of the Trident, whatever their deformations.
Service. Such purges make the Neptune Division leaders and Nutrition: any kind of food can be found in the neutral city.
the Watchers’ investigators very angry because precious From natural meat to plankton gruel, from synthetic beef to
informants vanish (rivalries between services still exist in fish fibers reclaimed to make them taste and look like meat,
the Polaris RPG universe). diversity is the key ingredient of the Equinox diet. A majority
Information: Watchers are usually available for any of the population eats hydroculture and underwater farming
questions asked by tourists. This is almost always the case, products, but also some synthetic products as well. The rich
except after Level -4. Just about everywhere in the back can, for a lot of money, afford the luxury of eating genuine
alleys of Equinox, it’s possible to use information booths to meat and even dolphin steak (totally forbidden). Food can be
find any particular place. These booths no longer work after bought at stalls in the bazaar, in specialized establishments,
Level -5. or in bars. The city’s hygiene services freely distribute the
Languages: absolutely all languages are spoken on Equinox. most disgusting fish soup in the seven seas to the poor. It is
Some individuals are even known to express themselves in at least substantial, filled with “hygienic” products. Here are
EQUINOX POPULATION...
8
EQUINOX STATION
9
EQUINOX 1
BUSINESS PREMISES COST PER DAY* Equinox is a city whose proportions are truly colossal.
Walkway (in the streets) 10 to 500 Sols/m² The city is 4,000 meters high. It’s a huge octahedron, the
Square (marketplaces) 20 to 1,000 Sols/m² central level of which is a square of four kilometers by
Interiors (in a “shop”) 15 to 8,000 Sols/m² four kilometers. The whole structure fluctuates in depth
* The weekly rate is calculated based on 6 days, the monthly depending on the variation of the flow. Its base may reach a
rate is based on 20 days, and the yearly rate is based on 7 depth between -4,200 meters and -6,200 meters, and its top
months. between -200 meters and -2,200 meters.
Trade and Bartering: if the Sol is the international This fluctuation can be felt inside the city through
monetary unit used in every trade between powerful societies vibrations and the regular buzzing of the huge machinery
and nations, it is not the currency most acknowledged by that moves the city and ensures its stability. The first time
the population. Bartering on Equinox is 75% of trade. Every someone comes to Equinox, they need a certain amount of
indicated price for products is an estimate that may very time to get used to the constant background noise.
well be translated into barter items. For instance, you can Even if we often talk about streets in Equinox, it must be
pay for a combat fighter with genuine wine bottles (it’s been remembered that these have nothing to do with the city
known to happen). Absolutely everyone agrees to barter, streets that were once found on the surface. They consist
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EQUINOX STATION
mainly of walkways and buildings which are more like big Repair and maintenance hangars: although the public
DESCRIPTION
metal structures than actual buildings. landing hangars are usually used for ship repairs and
Almost all floors on the levels -8 to 6 are covered with maintenance, some firms have their own repair stations.
grating located above pipes and cables. These hangars have the same characteristics as the public
hangars but they have better equipment.
THE ELEVATORS Diving exo-armors hangars: they can be found at each level.
In the city, hundreds of elevators are available to the public. These hangars for exo-armors can be found in every hangar
They are mainly located at the center of the levels. Those intended for other vehicles, but there are also a large number of
which are not located at the center point of a level only them all around the city. A diver must present himself before an
provide access to the bazaar. Some are available to everyone, airlock. If he doesn’t go to a reserved level or a service airlock,
some to certain categories of individuals. he may enter without problem. Otherwise, he must have the
Elevators on Level 0 for instance are distributed as follows: right access code. Once in the airlock, a crane takes care of his
80 elevators (carrying up to 40 people each) are located at the armor and will carry the diver to his landing dock. These docks
heart of Level 0 in huge molecular-glass columns. Each of the are located in huge lanes where cranes are operating. These are
20 columns holds 4 elevators that give access to every floor small docking areas, the size of which depends on the armor. A
from Level -6 to Level 6. At the center of this circle are ten door gives access to the locker room and transit areas.
columns reserved for the elite and access to them is overseen Small transport ships hangars: most of the hangars are
by the Watchers. These columns are equipped with 4 elevators intended for these ships, and they can accommodate vessels
that can carry 20 people each. Four of these elevators give the size of an escort. All vehicles must dock at a docking
access to the Cult of the Trident’s area, eight to the embassies, station. The crew may then disembark and go to the transit
eight others to the level of the S.M.S.O. and the final twenty areas. These hangars can receive a few dozen vessels. At the
are allocated to the forces of security and maintenance. back of the hangar, it is possible to see through molecular-
It is to be noted that every elevator stops at Level -4 before glass windows into either the transit areas or the peripheral
it goes further below. An electronic voice informs the areas of Equinox. These huge windows are very popular and
passengers that Levels -5 and -6 are dangerous areas. The always attract a large crowd of people who come see the ship
decision to go further down must then be confirmed. Some arrivals and departures. In each warehouse, a Watcher control
elevators dedicated to the elite cannot open their doors at a station is in charge of regulating the traffic. Once again,
sensitive level without an appropriate code. transport vessels wishing to land anywhere other than Levels
All these devices are equipped with a hatch giving access -6 to 6 docks can only do so with an authorization and the
to the maintenance pits. The columns are always made of right access code.
molecular glass except below Level -4 and above Level 2 Frigates hangar: several hangars allow the docking of frigates
where they are made of plastitane. There are no video without any problem. These docking stations are identical to the
cameras in the elevators. others but are much larger. There are none on Levels 11 to 17.
It takes 6 minutes to go from the top of Equinox to its base Hangars for cruisers below 160,000 tons: only Levels 0,
and vice-versa. -1, and 1 can take charge of cruisers. There are only six such
huge hangars. Special authorizations are necessary to access
EVACUATION BARGES them. Only merchant vessels and ships in need of repair can
At regular intervals all along the interior walls of each city use them.
level, there are armored hatches that give access to evacuation Any other ship can only dock at the docks owned by the
barges in case of the evacuation of the city. All these barges company Gladius.
together can only evacuate 20% of the population. These Service and Emergency Hangars: these hangars are
hatches are locked and since they have never been used, their reserved for the city maintenance services, Watchers’
maintenance is not really top-notch. Only the maintenance vessels, and ships in distress.
services and the city control center can open these hatches. Customs can, at any moment, inspect a ship that has just
In case of evacuation, the city control service unlocks them. landed. They usually check the cargo and the weapons
The ejection is then either automatic or manual. In automatic systems of the ship. It is said that this service is performed by
mode, the barge detaches itself 15 minutes after the hatch has people who are very easily corrupted.
been opened. A panel inside the barges, protected by an access After having landed, visitors must present themselves in
code and an electronic lock, makes a manual evacuation the huge transit rooms of Equinox. After showing their ID,
possible. Only the Watchers know the code and possess the they are given a residence permit for a fixed sum of 10 Sols
electronic keys. Each barge can carry roughly 100 people. per person. If an individual comes to the city for commercial
reasons, he must declare his merchandise. The ID controls
HANGARS, CUSTOMS, AND TRANSIT STATIONS are extremely lax, but the Watchers make sure everyone
When you arrive in Equinox, the first things you see are its does go through the transit areas. They also check that no
gigantic hangars. There are several at each level and they are heavy weapons are brought into Equinox.
all different depending on their use.
11
EQUINOX 1
DESCRIPTION
12
EQUINOX STATION
DESCRIPTION
Between each city level there are maintenance floors that Exo-A/Exo-0/Exo-1/Exo-2/ 5/15/25/30/40 per hour
house the machinery necessary for the full functioning Exo-3
of the installations (power plants, purification plants, Exo-4/Exo-5/Exo-6/Exo 50/80/100/110 per hour.
garbage processing plants, city's stabilizers, carbon dioxide Omega
collectors, water tanks, etc.).. These inter-levels are 50 to 100
Vessel up to 20 t 125 per hour.
meters high. Their access is exclusively reserved to security
and maintenance personnel or in case of serious elevator Vessel up to 40 t 200 per hour.
malfunction (this has never happened). The first difficulty is Vessel up to 60 t 250 per hour.
finding the access panels, after which a security code is needed
Vessel up to 80 t 300 per hour.
to unlock them. These are true mazes of walkways, machines,
cables, pipes, wells, etc. that are known to trap poor lost souls Vessel up to 120 t 400 per hour.
and to harbor rather unfriendly creatures. From time to time, Vessel up to 240 t 650 per hour.
maps of some of these inter-levels are found for sale on the Vessel up to 540 t 1,100 per hour.
black market.
Vessel up to 800 t 1,500 per hour.
Vessel up to 2,000 t 2,700 per hour.
WATERTIGHT WALLS Vessel up to 16,000t 10,800 per hour.
Each sector of Equinox can be cut off by huge watertight
bulkheads in case of fires, flooding, or any other major Vessel up to 50,000 t 23,000 per hour.
catastrophe. These bulkheads mark the limits of 500-meter Vessel up to 100,000 t 35,000 per hour.
per side blocks (the peripheral sectors are smaller on each Vessel up to 160,000 t 50,00 per hour.
level). These walls are partially encased in the inter-levels Tug boats * 5 to 15 Sols per ton
and can slide along easily recognizable structures of the (minimum 3,000 Sols).
perimeter of a sector. The first sector of each level is always * If a vessel needs a tug boat to bring it in to dock (because of a
the one closest to the center; the other panels are arranged breakdown or anything else).
A margin of 10% more or less is allowed for the tonnage of the
from the first sector. These walls are made of Plastitanium
vehicles.
and are 20 centimeters thick. Note : for the private companies, the cost is calculated fo a day and
it’s generally equal to the hour rate x10 to x30. the monthly rate is
calculated on 18 days. Private hangars are seldom free.
13
EQUINOX 1
DESCRIPTION
14
EQUINOX STATION
streets become. As for all the structures of a certain height, of the city, near the frigate hangar A 89. The company is run
15
EQUINOX 1
active pressure groups, and they are suspected of financing union is run by Natalia Desd from the Rockhall community.
some less reputable activities. The Tornado bar (Level 0) is one of the favorite meeting places
The Free Merchants’ Union: run by the six most prosperous for the members of this union.
merchants in Equinox (Prospero Verti, Locknar Liam, Seigfrid The Independent Communities’ Union: this small
Valers, Otro Liberski, Ogmer Tren, Syrula Davenroot), this group, run by Omar Bellus, tries to give a voice to the small
union is especially influential among the priests of the Trident. communities who don’t have their own embassies. It is said
The union, for example, negotiates the taxes to be paid by all that Omar is particularly active and that his union could well
merchants. It also defines the space and position allocated to become far more important in the years to come. At present,
each independent merchant. Therefore, it is best to be on the it counts over 990 micro-communities. The contribution
Merchants’ Union’s good side (and slip them a few Sol tabs) if is 100 Sols per year and the only advantage offered is a
you hope to sell your wares on Level 0. The members of the members’ rate at the Crown bar, owned by Bellus.
Merchants’ Union like to meet at the Charlatan bar on Level 0. The Transporters’ Union: the Transporters’ Union is as
For a contribution of at least 5,000 Sols a year, a merchant can powerful as the Merchants’ Union. Lopmar the Voyager is
obtain certain advantages: the leader of the union, and a friend of Prospero Verti from
• He enjoys the protection of the union’s muscular the Merchants’ Union. The Transporters’ Union’s favorite
flunkies. gathering place is the Radiance on Level 0. For an annual
• He is insured against a loss of goods. The goods will be contribution of 50 Sols per vessel of 100 metric tons, the
refunded at roughly 30% of their raw value. union offers several advantages:
• He gains access to privileged seller spaces. This • The muscular protection of the union’s flunkies.
means that the merchant will only rarely need to go • Insurance in case the vessel or cargo transported is
to the slums to sell his wares. lost (roughly 30% of the raw value).
• He benefits from certain agreements with the Watchers • Access to privileged hangars for their ships.
that allow him to sell sensitive and sometimes even • A more flexible level of customs inspection of the
completely illegal goods. ship and its cargo.
• The merchants get a reduction of 30% on the rent for • A 10 to 30% discount on docking fees (rental of
their trading area. hangars).
The more money contributed, the more advantages are
offered. LEVEL 1
The Submarine Miners’ Union: run by Francis Drake, a Level 1 is similar to Level 0: 80 meters high and built over
solidly built gentleman of 56, the Miners’ Union has been 4 floors. Its floor area is slightly smaller than that of Level 0
battling for many years to make it easier to register a (roughly 14 km²) but it has the same number of sectors
THE LEVELS OF THE STATION
concession. The miners like to gather at the Nugget bar on (64). This level counts no fewer than 229 stores, 80 bars,
Level 0. For a contribution of 500 Sols per year, the miners 46 canteens, and 78 hotels. Residential blocks are more
can obtain some interesting advantages: abundant here, and they are generally spread around the
• The support of the union for the registration of a outer edges of the level. It is from this level upward that we
concession. find sectors that are more or less reserved for the citizens of
• Priority appointments for registering a concession. certain nations or organizations. For example, the sectors in
• The support of other miners in case of security the east are considered to be Hegemonian quarters. Those
problems. in the west are the quarters of the League. The northern
The Aquafarmers and Breeders’ Union: The A.B.U. is an sectors are the home of smaller nations and those in the
important pressure group that fights to defend its members’ south belong to the Coraleans. The differences are not yet
rights against the Merchants’ Union and the industrial all that obvious and you are not at risk of being attacked
aquafarming and breeding companies. The war that put it in based on your opinions. There are several aerial metros on
opposition to the Merchants’ Union is not a recent one. Indeed, this level.
many merchants buy food products elsewhere at incredibly
low prices and prevent the local farmers from selling their IMPORTANT PLACES
goods themselves. The average farmer, therefore, has no The Kryss: this dive bar run by a pro-Hegemonian owner
choice but to accept a poor return selling his products to the tends to attract a bad crowd. Although its patrons are quite
merchants or go and risk worse selling it in the slums. For the diverse, the young soldiers of the nation of the Patriarchs
moment, the members of the A.B.U. only pay a contribution like to gather there. The bar is in the east of the level. It is run
of 50 Sols per year, but the only advantage they get for it is by Olaf Our 27 659, a fat, bearded fellow with a good-natured
the help of some muscle in case of a confrontation with face, who never misses an occasion to sing the praises of the
merchants. However, this union is growing in size day after powerful Hegemony. His prices are low, but what he serves
day and it could well be that, in a few years from now, it will isn’t worth any more than what he charges. Contrary to what
provide its subscribers with especially precious assistance. The one might think, it is whispered that this establishment is
16
EQUINOX STATION
not the favorite meeting place of the Hegemonian spies, but INFLUENTIAL GROUPS
17
EQUINOX 1
there exactly. Several priests of the Trident capable of using troubled past. Some don’t hesitate to claim that he is at the
the Polaris Effect are part of the investigative committee. head of a network of assassins and that he negotiates his
Hygiene, Water, and Maintenance Departments: these contracts in his bar under the very noses of the security
services are provided by six stations spread out all over Level 2. services.
Watcher control stations: there are 18 of these stations Straight Kill: this small repairs workshop is run by a man
on this level. whom some consider to be a true genius when it comes to
Anti-riot and security forces barracks: there are only torpedoes. He has a reputation for making the best weapons of
two barracks of this type. destruction in the whole of Equinox. This seems to be backed
Public showers and bathrooms: ten bathing establishments up by the interest that several weapons companies have in
are spread out over the whole of the level. him, including Gladius, which would very much like to get
their hands on some plans for a revolutionary torpedo. The
INFLUENTIAL GROUPS name of this sought-after individual is Kromen, and he can
Equinox Dockers’ Union: this powerful group is a real offer you the best secondhand torpedoes in the whole of the
thorn in the side of the administrative services of Equinox seven seas. He can repair those that are damaged and improve
and especially that of the Watchers. Not only does it control on most models. The only downside is that his services are
all the cargo transfer operations on Level 2, but what’s more, expensive and his waiting list never-ending. A word of advice:
its members are also very popular as henchmen for criminal Kromen worships technology of all kinds—this may be good to
organizations. The union is known for its black market know if you want to make friends with him.
activities, its smuggling, and most importantly all the “taxes” Hygiene, Water, and Maintenance Departments: these
it applies to the merchant ships. The leader of the Dockers’ services are provided by four stations spread out all over
Union is a man named Caliano, a powerful businessman who Level 3.
lives a quiet life on Level 7. He is also one of the most active Watcher control stations: there are eight of these stations
traffickers in Equinox. on this level.
18
EQUINOX STATION
19
EQUINOX 1
Hygiene, Water, and Maintenance Departments: these Hygiene, Water, and Maintenance Department: these
services are provided by two stations spread out around the services are provided by the main building of the Hygiene
edges of Level 4. Department.
Watcher control stations: there are four of these stations Watcher control stations: there are six of these stations,
on this level. situated around the Aeris offices.
Philosophical Institutions of the Cult: there is only one Public showers and bathrooms: six bathing establishments
institution of the Cult. are spread out over the whole of the level.
Public showers and bathrooms: Six bathing
establishments are spread out over the whole of the level. INFLUENTIAL GROUPS
The Coraleans: although it doesn’t have a direct influence
INFLUENTIAL GROUPS on the lives of the other citizens, the Coraleans have
The Body Snatchers: this group is said to specialize in the developed very strong connections with one another. They
kidnapping and sale of human beings. They provide goods have created a real network of solidarity in absolutely every
for the stalls of the organ sellers and are rumored to be domain. Could this be a front for other, less noble, activities?
especially active in the smuggling of that kind of product.
Who is hiding behind this group? Nobody knows, but it is a LEVEL 6
fair guess that Voghn the Renegade isn’t all that far away. This level (20 meters high) is almost as large as Level 5 and
Boman: Boman is the name of one of the biggest narcotics covers almost 6 km2 divided up into 36 sectors. It is mainly
dealers in Equinox. Nobody knows his true identity, but one visited by the operators of the independent stations. The
thing is for sure: he is very influential on this level. markets are all focused on the sale of maintenance equipment
for stations and the Concession Registration Office of the
LEVEL 5 S.M.S.O. can be found in the center, around the elevators.
This level (20 meters high) is slightly smaller than Level 4, There are many very cheap hotels here (dormitories, tubes,
spanning an area of just over 7 km2 divided up into the same and mediocre rooms for the most part), private and public
number of sectors. However, the atmosphere here is radically canteens (such as the Triangle’s canteens), prostitution
different. The residential areas are home to a large amount of services, etc. It is a level that is constantly packed with
Coralian and Polarian settlers. There are a number of private people and crawling with activity. With the embassies just
clinics here, and the most impressive building of the Hygiene above it, the presence of the Watchers is very active here.
Department stands proudly near the central marketplace.
Most of the commercial activity is focused around selling IMPORTANT PLACES
pharmaceutical and hygiene-related products, fluids, and The companies Telemachus (Hegemony), Odysseus (Coral
THE LEVELS OF THE STATION
20
EQUINOX STATION
The Nautilus: this is a luxury hotel that is, unofficially, those who appreciate who owns them. It is in fact Malgo
21
EQUINOX 1
equipment and especially survival equipment. There are control the various networks. The hangars are mainly used
also a number of workshops here. The residential blocks are to store industrial goods and toxic products. There is a fair
clustered around the central square. There is a particularly number of private workshops and a few good repairmen and
dense population of pirates, beggars, adventurers, and technicians. However, there are also a lot of pirates on this
scoundrels of all sorts. level.
22
EQUINOX STATION
nickname to her former role as an administrative agent for of the level and most of the products on sale are illegal. The
23
EQUINOX 1
who are forced to live here, but they never stay for very long. city can be found here. There are no more “canteens”
In any case, most of the residential blocks are squatted by the in the embassies, but “restaurants” that serve the finest
local fauna. It is possible to pay Vurick a tax to ensure your foods that can be found beneath the sea. Security here is
protection. This usually works fairly well. extremely tight and access to the level is limited. You will
need special authorizations awarded by the Watchers, the
IMPORTANT PLACES Cult of the Trident, the embassies, or a few of the criminal
The Rattlesnake: this bar is protected by Vurick, just like organizations. The periphery of this level is occupied by
95% of the other establishments still open on this level. If huge relaxation rooms, installed at the foot of gigantic glass
you put it into context in its surrounding environment, this walls that allow people to gaze out into the ocean. The most
dive bar could almost seem to be quite a pleasant place. At important embassies are found on the lower levels as they
least its customers are relatively safe no matter where they have more space there.
come from. A lot of pirates visit the Rattlesnake, especially These levels are reserved for the elite. These are the
the buccaneers. battlefields of all the diplomatic struggles, all the political
The Abyss of the Damned: these gigantic holes can be skullduggery of the underwater world. The negotiations, the
found dotted around this level and delve deep into the heart betrayals, the assassinations, the espionage, and sometimes
of the machinery of Equinox. A 400-meter drop is waiting for even the wars are all decided in the shadowy alcoves of the
anyone who might dare to dive into one. It is possible to gain luxurious establishments of Equinox.
access to the machinery through these wells, but the noise is The embassies are in the safest and best kept districts in
almost unbearable after a few meters of descent, the stench Equinox. There are plenty of Watcher control stations,
is horrendous, and the only handholds available to the maintenance buildings, and public bathrooms.
plucky are greasy cables and pipes from which formidable
rats or the dreaded gliders are waiting to pounce on you. The LEVEL 7
Dagger Children often use these wells to run away. Level 7 covers 5.5 km2 and is divided into 36 sectors. It
Public showers and bathrooms: two bathing is occupied by the embassies of the Hegemony (northern
establishments are found in the center of the level. sectors), the Polar Alliance (southern sectors), the
Mediterranean Union (eastern sectors) and the Rift States
INFLUENTIAL GROUPS (western sectors). The walkways are wide and pleasant.
Vurick the One-Eyed: Vurick rules over the area, as
detailed below. IMPORTANT PLACES
Lasia: this charming female rival of Vurick has recently The Mermaid: this is a very luxurious establishment
settled on Level -6. She has an impressive amount of reserved for a certain elite, in general the members of the
THE LEVELS OF THE STATION
equipment and an army of amazons whose charm is only diplomatic personnel of the various nations. The Mermaid is
rivaled by their fierceness. Vurick hasn’t taken any actions visited by people from every nation. There are a great many
against her for the moment; he is waiting to find out what forbidden products served here, but the establishment is
she wants. For the moment, it is not all that clear. mainly renowned for its prostitution services. It is said that
The Dagger Children: these children, aged between 6 and the manager, Lestern Kar, works for Vurick the One-Eyed.
14 years old, are the most violent beings in Equinox. They Ellipse Restaurant: This restaurant is one of the most
are nothing more than half-cannibalistic animals that track beautiful and most expensive in Equinox. It is situated
their prey in packs. They use primitive weapons like shards opposite the magnificent glass wall in the northern sectors
of metal or knives, which explains their nickname. They are of the city. Here you can come across the ambassadors of
completely out of control and, according to the authorities, every nation who all like to eat in public. The security here
beyond help. Authorities are wrong about that last detail. is particularly tight. The manager of the establishment,
These children are living in an environment where their Valendro Veet, has his own security service.
only food is a strange hallucinogenic mushroom that grows The Procession: situated right in the center of the level,
on the pipes of the city and that is the main cause of their the Procession is a luxury bar belonging to the Cult of the
condition. Away from this environment and fed under normal Trident. Its patrons are mostly Watchers, Cult novices, and
conditions, they can be saved. This is, at least, what Manitia the administrative workers from the embassies.
Derling claims. She is the leader of the Human Coalition, a The artificial parks: in some sectors you can find small
group promoting the protection of oppressed populations.” artificial parks where you can go for a walk among artificial
or natural vegetation. These parks are closely watched, as
LEVELS 7 TO 10: THE EMBASSIES the ambassadors like to stretch their legs there.
Levels 7 to 10 are dedicated to the embassies of the various
important countries of the sub-marine world. They are INFLUENTIAL FIGURES
vast sectors with a ceiling height of 40 meters. The most Ambassador Ovar Godter: the ambassador for the
luxurious and the most expensive establishments of the Hegemony is a 58-year-old man (it is commonly said that he
24
EQUINOX STATION
is actually over 90 years old). He is especially popular because Leiya Davenport: the beautiful ambassador of the
25
EQUINOX 1
IMPORTANT PLACES Polaris Effect. His voice is particularly soothing and almost
The Cobalt: this establishment is not open to Hegemonians hypnotic. He never needs to raise his voice, and every time
(unofficially speaking, of course). It is quite common to see he speaks, his audience eventually listens to him. He is also
Veliador Viper eating there. It is quite a luxurious restaurant, said to be able to distinguish truth from lies in speech, which
situated right in the heart of the Red League’s quarter. is especially interesting for a diplomat. He is a good man who
The Blue Tavern: This Coralian establishment is fairly works for peace, but not at any price. He is said to be close to
cheap. It’s characterized by walls made of synthetic coral. Coralia Deventris and to Demeter.
The most delicious drinks in the whole of Equinox are served Note: Olaf has had suspicions for the last few months that
here. The Blue Tavern is mainly populated with Coraleans, Lameas Plis is hiding a terrible secret, but he has never been
but everyone is welcome there. This is a spacious place with able to obtain proof of it—she is an empath and neutralizes
many aquariums that some people spend hours gazing at. his ability to detect the truth. If any of the PCs can find out
It is true that the spectacle of the multicolored fish species what Lameas’s true motivations are, Olaf can become an
zooming in and out of the fragments of living coral is extremely valuable ally.
especially magnificent. The tavern is run by a man named Coralia Deventris: Coralia is the ambassador for the Coral
Lavertis Neljack, a 42-year-old Coralean who is also a friend Republic, and one of the most well-respected and well-loved
of the ambassador of the Republic. people in Equinox. She is a lovely woman of 28 years whose
The Regent: the Regent is the name of a workshop that beauty is only equaled by her talent for diplomacy. She is
specializes in the maintenance of the vessels belonging to entirely dedicated to peace. She looks after humanitarian
the embassies. This workshop is under contract with the causes and she is always ready to help any enterprise that
Watchers and every single one of its employees is thoroughly aims to improve the conditions of human existence or the
vetted. Not just anyone can gain access to the Regent’s good relationships between nations. She is very close to
services; you must be recommended by an embassy. All the the people and never looks down on anyone. If there is one
same, it is rumored that Krullick, the chief mechanic, is a person in this world who can be considered as honest and
friend of Malgo Eight-Legs, and that he is willing to fix the good, she is the one.
vessels of those who are sent by the famous pirate. Coralia can prove to be a very interesting figure to know for
The artificial parks: In some sectors you can find a group of adventurers.
small artificial parks where you can go for a walk among Lameas Plis: she is one of Coralia Deventris’ counselors.
artificial vegetation. These parks are closely watched, as the However, this 28-year-old empath does not share the
ambassadors like to stretch their legs there. ambassador’s pacifist ideals.
Nelzaret Zoctan: he is the ambassador for New Lemuria.
INFLUENTIAL FIGURES This 56-year-old man is not particularly influential. He is
THE LEVELS OF THE STATION
Alma Terrack: as the president of Cliastro, the largest essentially preoccupied with economic contracts and adding
extraction company of the Red League, Alma Terrack isolated communities to the territory of Lemuria.
received authorization from the Cult of the Trident to settle Vrama Loch: the ambassador of the Kingdom of the Indus
in the same quarter as the ambassadors in Equinox. This is a close friend of the Ebraer family from the Hegemony.
60-year-old woman is especially close to the pirates who she He is an especially arrogant 33-year-old man. He is said to
unofficially supports. It is said that they often visit her at her secretly be a member of the sinister cult of Ashnir. He is
residence and that she finances a great number of bars in also suspected of financing groups of assassins and drug
Equinox where the members of the fellowships like to meet. traffickers in Equinox.
Veliador Viper: he is a member of the Cult of the Trident
(novice) and a possible successor to Urik. Veliador lives in LEVEL 9
the League’s sector. He is an unstable person and he dreams Covering 4 km2, Level 9 is divided into 16 sectors and is
of crushing the Hegemony. He cannot stand the presence of the home of the embassies of the Enderby Confederation,
a single member of the Patriarchs’ “lackeys.” He seems to be the Cape Federation, Fuego Liberdad, Tyr, Rogue, Luan,
a megalomaniac of the worst kind, and he is watched closely Helen, Cerberea, and Amazonia. The embassy of Tyr is right
by the Cult who would rather keep him close than see him at the northern end of the level, the Luan embassy is in the
threaten the world’s peace. The leaders of the Trident still south, and the embassy of Helen is in the east. As these three
haven’t decided what they would do if this man were to be nations are at war, it is best that their citizens’ paths do not
called upon to replace Urik at the head of the Red League. For cross. Several sectors are not yet assigned to a nation. They
the moment, they tolerate his scenes in the establishments have been set aside to welcome the future states that are yet
that accept Hegemonian patrons. to arise in the ocean world.
Olaf Faltor: the ambassador of the Red League is a mutant
who has certain powers that make him a very interesting IMPORTANT PLACES
figure. Although he is blind, he has been compelled to Daedalus: this establishment situated in the center of
develop abilities that some consider manifestations of the the level belongs to Cerberea and therefore to Legion. It
26
EQUINOX STATION
is a leisure complex where one can eat, drink, play, and is the only delegate of this community. He does not say much
27
EQUINOX 1
Cult and Watcher residential areas: in the north of great lounges where they meet with the ambassadors of the
the level, these sectors are reserved for officers and the greater nations. Security here is provided by the Ordainers.
important members of the Fellowship as well as certain The level at the very top of the city (20 meters high) has
members of the Cult. This is the most secure place in the city. two floors. The first one is entirely dedicated to Demeter's
The walkways are wide and the apartments are spacious. private quarters and the second (the tip of the city), is a
Artificial “parks” provide space to relax among synthetic or structure made of ACS in wich Demeter likes to meditate
natural vegetation.
LEVEL -7: MACHINE ROOMS
LEVELS 11, 12, AND -8: THE WATCHERS This gigantic 700-meter high complex is the heart of the
Levels 11 and 12 are occupied by the Watchers’ surveillance city. In the center is the huge 200-meter high fusion reactor
centers. These levels are not divided into sectors; they are that provides power for the whole of Equinox. Around it is
instead gigantic complexes of corridors that provide access a veritable labyrinth of walkways, cables, pipes, air ducts,
to the multiple control rooms, residential quarters, and evacuation ducts, etc. Without a detailed map, it is impossible
offices. to find one’s way out of this complex maze. It is also said that
Level 11 (40 meters high) is six floors high (ground floor defense drones are always on the lookout for intruders and
included) and houses the computer centers of the city, the that terrible creatures haunt its darkest recesses. Only the
archive rooms, and most of the control stations. The hangars city’s technical services (on Level -8) have a detailed map of
are reserved for Watcher vessels. The prisons are also this level. Occasionally, some sellers on the black market will
situated on this level. offer partial maps for sale. However, not many people are
Level 12 is mainly occupied by residential quarters and interested in this kind of information as there is nothing to
administrative centers. The level is 20 meters high and all be found in the various machine rooms apart from monsters
buildings have one to five floors. and maintenance teams.
Level -8 is the defense station of Equinox. This is where the
crews of the combat vessels docked at the base of the city are
housed. Gigantic sonar stations and machinery control rooms
are installed around the central well, which is 300 meters
high (330m with the lower tip of the city). In the center of FACTIONS AND
the well, the elevator columns that connect the 20 floors of
this level can be accessed by walkways that span across the
IMPORTANT FIGURES
void. The heart of the flux variation detection system is at
the lowest level, an ultramodern room fixed to the base of THE WATCHERS AND THE CULT OF THE TRIDENT
THE LEVELS OF THE STATION
the city. The hangars always hold 40 combat fighter vessels, It is only natural that these two groups are the most
80 commando diving armors, 10 escort vessels, and 2 light influential ones in the city, even if, sometimes, it’s not all that
frigates. simple. You have to imagine these organizations as a kind of
referee in a gigantic arena, a huge crab pot inside of which
LEVELS 13 AND 14: THE S.M.S.O. all the groups who have any influence at all in the world of
These two levels (20 meters high each) are completely Polaris RPG coexist and conspire against each other. The slums
occupied by the S.M.S.O., Solaris and the Genetic High of Equinox, for example, are the realm of the crime lords, but
Council. Their employees are housed on the highest level of if one day the Watchers should decide to intervene, nothing
the embassies. Most of the rooms are gigantic and extremely could prevent them from cleaning the place out from top to
luxurious meeting rooms. bottom. However, that sort of action would be a disastrous
move for the Cult; the criminal organizations would just
LEVELS 15 TO 17: THE CULT OF THE TRIDENT set up shop elsewhere. Equinox would then no longer be at
The distinctive feature of all of these levels (20 meters high the heart of all the intrigues and the Trident would lose the
each) is that they are equipped with great glass tunnels that considerable advantage that it has of being able to influence
are built into the walls to allow the dolphins from outside to that “heart” at every level.
move around inside the sectors.
Level 15 is home to the Cult’s administrative services, THE AMBASSADORS
but also to the Neptune Division and to the data treatment The ambassadors of the entire world have an enormous
services (Neptune’s information service). Cameras and spy amount of influence over every aspect of life in Equinox.
drones watch every corridor. The place is always swarming Although this influence is not all that obvious below Level 7,
with activity. you must not forget that an ambassador is the delegate of
Levels 16 and 17 are occupied by the high dignitaries of a nation. He represents the political power of a nation.
the Cult of the Trident. Here, you can find meeting rooms, Therefore, the amount of influence he has over all the groups,
the apartments of the leaders of the organization, and the merchants, smugglers, and adventurers who identify with
28
EQUINOX STATION
the ideals of his nation is enormous. It is equally obvious that Behind the backs of the Watchers and the Cult of the Trident,
29
EQUINOX 1
gathering information—obtaining human supplies for their woman on Level 0), and the Butterfly restaurant (Level 8) are
body banks and fertile specimens for their breeding centers. some of the establishments that belong to the League. These
agents can become valuable allies for adventurers who are
LESTANI able to locate them.
He is a celebrity in Equinox and he is behind a large number
of workshops, bars, and groups of smugglers. His influence MALGO EIGHT-LEGS
in the neutral city is considerable and he is at the head of This pirate is a celebrity in Equinox. He is the main
the Informants, a group of smugglers specialized in the influence behind several smuggler organizations, such as the
trafficking of secret information. The Seaspray bar (Level -5), Equinox Squids, and also behind several repairs workshops.
the Anemone (a club on Level 8), the Orca (a famous bar on He is constantly under the protection of several of his men.
Level 0), the Bertrand Workshops (Level -1), and the Miracle
Workshops (Level -3) are all run by his people. MESLAR
Meslar doesn’t have any particular influence in Equinox.
LESVRICK His fellowship runs the Scarlet bar (Level -1) and the Oriental
Lesvrick lives hidden on Level -5 of the city of Equinox, Transporters (a cargo shipping company on Level -2), but
under the false identity of Rob Necklen. He is intent on that is pretty much all he controls. However, this pirate will
getting revenge on Voghn the Renegade. He is therefore in play a major role in a campaign that will be developed in an
contact with a large number of pirate groups and fellowships upcoming supplement. So you will have the opportunity to
aiming to organize a vast operation against the infamous find out a lot more about him later on.
buccaneer. He and his band also attack all of Voghn’s interests
all over the city. He can become an especially valuable ally MOLOCH KRULL
for those who wish to fight against buccaneering. However, This powerful character is one of the crime lords of Equinox.
be warned: he will do whatever it takes to get his vengeance. He lives on Level 9 of the city and rules over several networks
You can find him in the Shark bar (Level -4), the Filament of traffickers, racketeers, smugglers, and buccaneers. He is
(Level -5), or at the Perkins Workshops (Level -4). an individual whose importance almost equals that of the
FACTIONS AND IMPORTANT FIGURES
30
EQUINOX STATION
He mainly focuses industries and with Cortex in particular. The Clinic of the
TELKRAN RALJIK
This famous pirate has
spies who have all
infiltrated existing
organizations. He indirectly
controls a few organizations and groups,
but none of them are particularly
influential. His agents’ only task is
gathering intelligence, and they
perform this task with great talent.
31
CHAPTER 2
around Equinox
“We felt a certain discomfort as we sailed forward between the Rockhall Mountain Ranges; they look just like a pair of
jaws. In the distance loomed Mount Olympus, and all around it, far above our heads, the powerful red flows were forming
and where they came together blue lightning bolts appeared. On the ocean floor, dozens of stations lit up the sea. Some
ships were leaving the channel; others were following us towards Equinox. We could see a gigantic Watcher cruiser
that was on its way to intercept a suspicious vessel. At that moment, our captain announced that we were about to dive
down to 6,900 meters to approach Ariadne. We stared, mouths agape, out of the portholes in the ceiling of our cabin at
the incredible spectacle of the flows mingling and twisting around each other just a few meters away from us. And then,
Ariadne came into view, a white pearl in the darkness of the oceans.”
—Extract of the audio journal of a tourist found dead in Equinox.
THE OUTER STATIONS A protection squadron and one of the Watchers’ combat
groups provide the base’s security.
The Watchers and the Cult of the Trident are present in a
number of bases situated far and wide under the seven seas.
The most important ones are listed below. CRESCIA
Over the last few months, this research station’s budget
has seen a considerable increase. Furthermore, some units
CARION from the Watchers’ Hybrids and deep-water intervention
Carion has become a true laboratory for genetic research commandos have been assigned to the station. Could it be
and is constantly under surveillance by the Watchers. This that the archeologists and scientists of Crescia have made
station is a home for the victims of contagious illnesses, and some interesting discoveries in the caves of the area? Both
is therefore a restricted area to which only the scientists of the leaders of the Cult of the Trident and the delegates from
the Cult of the Trident have access. In early 567, a second the Coral Republic have declined to comment on the subject.
permanent station was built next to Carion. This base houses
a large number of research laboratories working on genetics,
viral research, and pharmaceuticals. Doctor Relevik has been CROSS
appointed as head of this center. It is estimated that there It would seem that the tensions between Cross and its two
are approximately 800 sick patients living in Carion at the rival stations, Hell and Litua, have lessened a little recently.
moment. The research center is home to about 20 scientists. Over the last few months, there have been no reports of any
AROUND EQUINOX
form of conflict among these three communities. It is rumored Bay, and in the middle of the bay is Mount Olympus. This
XAL MAMMALS
Xal has officially been bought up by Cortex Industries. This There are 50 or so species of mammals that live in the
does not seem to have changed anything for the moment waters around Equinox. Whales, rorquals, dolphins, porpoises,
and the treaties signed with the Polar Alliance have been toothed whales, narwhals, orcas (the rarest of all), and so on
maintained. The presence of the Watchers has been reinforced. seem to be irresistibly attracted to the region. This could be
rather worrying, as pretty much all of these races are capable
of using the Polaris Effect. However, it’s quite the contrary.
THE SURROUNDING There are many people who think that this peaceful spot
where Equinox moves around in the middle of these powerful
AREA flows is, in fact, generated by these mammals. These noble
creatures never behave with any hostility and even the whales,
who usually couldn’t care less if a vessel is in their way, seem
THE ROCKHALL THRESHOLD to pay great attention to not cause the destruction of any of
Equinox is situated above the Rockhall Threshold, which the human ships in the area. It is not uncommon to see divers
offers several interesting particularities. The threshold is surrounded by a few curious mammals or even playing with
made up of a great plain that extends out to two underwater some young dolphins. However, the creatures will respond
mountain ranges. Between these two ranges spans Rockhall with a great deal of violence if they are ever attacked.
33
EQUINOX 2
It is rare to see the leviathan whales in the area around THE WATCHER STATIONS
Equinox, although it has sometimes happened in the past. There are Watcher stations dotted all over the Rockhall
Threshold. Most of them are only surveillance or emergency
NOTE ABOUT MARINE MAMMALS stations, but some of them are veritable fortresses. At the
It is important to remember that most of the marine moment, there are six defense stations known to the general
mammals have adapted and that most of them now get their public and three fluctuating defense stations.
oxygen from the water, like fish do, since the air on the The static defense stations are military bases built into
surface is no longer breathable. There are, however, a few the mountains around the Rockhall Threshold. They are all
species that have adapted to the poisoned atmosphere on connected to one another and also to Mount Olympus and to
the surface. Others cannot survive without exo-respirators. Ariadne by a vast network of fiber optic cables. This network
These are generally farmed mammals that have evolved very also connects to all the automated detection stations and the
little over the centuries. many communication beacons that are situated in this area.
The military bases are equipped with a great deal of weaponry,
THE FLOWS several combat units, such as fighters, marine commandos,
Rockhall feels the impact of very violent currents to a and vehicles that can travel on the ocean floors, such as mobile
depth of roughly 200 meters below the surface. But the torpedo launch platforms and underwater jeeps.
most remarkable thing about this region is, of course, the The fluctuating defense stations protect the area around
strange heat flow that surrounds Equinox. Studies have the Rockhall Threshold. They can vary in depth depending
shown it is the convergence of several flows that forms a real on their requirements. These fortresses are sometimes
and gigantic protective shield around the city. The precise hidden in the heat flows and deploy fleets of sonar drones
nature of this phenomenon remains a complete mystery that that can be sent out of the disturbance field.
nobody has yet managed to truly understand. The flows form Last, but not least, the First Fleet of the Watchers guarantees
at a depth between 1,000 and 2,000 meters, in the region the Threshold’s security.
around Mount Olympus, and they come together in the area
around Equinox. At that point, it looks as if their flow (to the OLYMPUS TRANSIT STATION
northwest) hits a kind of wall. They open up, therefore, and This station is, above all, a military base built into the flanks
wrap themselves around Equinox before joining again and of Mount Olympus. But it is also an important transit station
spreading out as a blanket to cover the Rockhall Threshold. that takes some of the traffic flow from Ariadne when it is
The flows are not dangerous individually speaking, before particularly heavy. The summit of Mount Olympus is home
they come together, although it is wise to avoid them all the to several dozen docking stations and relaxation areas for
same. The Watchers keep them under constant surveillance passengers. The visitors only have access to the top four
and inform vessels of their position whenever possible. It levels of the military base and have to strictly obey the
is usually enough to avoid depths between 1,000 and 2,000 law of the Watchers, who will not tolerate even the tiniest
meters to keep out of their way. However, it has been known amount of misbehavior. Weapons are strictly forbidden
THE SURROUNDING AREA
for these flows to form at other depths. and particularly sensitive detectors are installed in all the
When a vessel arrives in the area around Equinox, it is docking areas. Ships do not have to stop at Olympus, unless
directed toward the many waiting areas that are situated at the Watchers require them to. Generally speaking, any
a range of depths around Ariadne on the gentler slopes of vessel headed toward this military station when the traffic
the trench. These stations are, in general, areas that offer to Ariadne is not particularly heavy will be inspected from
shelter from the disturbances of the flows. Vessels can wait top to bottom by the security services. This is, in a way, a
there for a passage to open. These tunnels are detected by kind of border crossing.
the surveillance stations in Ariadne and Equinox. As soon as The underground tunnel that connects Ourgor to Equinox
they give a green light, a Watcher escort brings the waiting leads below Mount Olympus into the Hermes Transit Station.
vessels into the neutral bubble that surrounds Equinox. Olympus is home to a garrison of 4,000 men, under the
This bubble can be several dozens of kilometers wide. The command of Governor Palial. It has an impressive amount of
waiting time is variable. It can range from tens of minutes firepower and two interception squadrons.
to several hours and, sometimes, even several days. GMS
are encouraged to define the waiting time depending on the COMMUNITIES ON THE ROCKHALL
needs of the scenario. The marine mammals seem to be able
to naturally detect these breaches in the flows and are able
THRESHOLD
to enter them without any problems. To date, 56 communities have been established on the
It is worth noting that, when the flows combine, they Rockhall Threshold. A vast majority of these communities
become visible to the naked eye. are dedicated to hydroculture and livestock farming. The
mining activities in the area are in the hands of just four
of these communities. A dozen others are dedicated to
34
AROUND EQUINOX
CALYMEDE
Calymede works the few veins of Cylast and
other strategically important minerals that
can be found in the two underwater mountain
ranges of the Rockhall area. Its economic
importance is fairly low and the community is
completely under the control of the company
Gladius. The workers of this industrial company
are extremely well paid (double the usual
salaries that can be found elsewhere) because
of the risks they undertake while mining these
resources. Indeed, in this region, the veins are
found deep down in the rock and it has been
known for mining tunnels to collapse on the
workers. Furthermore, the nooks and crannies
of the Rockhall Mountain Ranges are home
to predators that have no problem attacking
humans.
Calymede is run by Veston Prinst, a member
of the Gladius board of directors. He is 48 years
old. This community’s population is estimated
at 250 permanent residents and it employs 90
specialized workers.
SYNISTAR
This community, situated on the Rockhall
Plain, specializes in livestock farming. It is
providing services to the public, such as transportation, present in Equinox through the company Synistar, which
tourism, accommodation, etc. provides probably the finest food supplies available in the
Out of these 56 communities, 18 are on the Rockhall Plain city. They are also the most expensive. The community is
and the others are in the shelter of the bay. Their huge run by a 34-year-old Natural Hybrid named Lem Farens. It
advantage is that they benefit from both the protection of is home to a population of 150 residents and doesn’t employ
the Watchers and the enormous economic importance of any external workers.
Equinox. In return, the inhabitants of these stations pay a
tax of 20% on all of their income to the Watchers. It is very
rare for new communities to be authorized to settle in this DELEBIA
area. To do so, one would require the authorization of the Delebia is the most recently created community in
Watchers, the Cult of the Trident, and of the S.M.S.O. the Rockhall area. It was created in 556 by the Cult of the
The largest communities in the Rockhall area are the Trident, and it was offered as a gift to a tiny community lost
following: in the middle of the Atlantic Ocean. Its entire population
was transferred to the new station. The members of this
community are said to have risked their lives to do an
ROCKHALL enormous favor for Demeter himself. This agricultural
Rockhall was the first community to settle on the Rockhall community is exempted from all taxes, and its patriarch, a
Plain after the construction of Equinox, and it is now 56-year-old man named Malo, is often invited to the private
the largest of all the hydroculture and livestock farming quarters of the Cult of the Trident. This community’s
communities in the area. It is independent. Its population population is estimated at 67 residents.
35
EQUINOX 2
POLYMA Equinox to see other people and relax a little. Christa is run
Polyma is a small but prosperous community that by a 47-year-old man named Dan Relkajik. It is home to a
specializes in the rental of small transport vehicles, and it population of 228 permanent residents and 89 employees.
offers everything from diving armors to underwater Jeeps
or small transport vessels. This community was created by
a former adventurer, Leobner, who is now 56 years old. He is PHALANX
said to be very friendly and welcoming. He is always willing Phalanx is specialized in making Phalanx torpedoes, and it
to give a helping hand to any adventurers who come to see actually belongs to the company Gladius. This community is
him and especially likes to share his experiences with them. used as a research laboratory for weaponry and an assembly
His community has 98 permanent residents. factory for the explosive warheads of the Phalanx torpedoes.
The community is under constant protection. It is run by
a 47-year-old woman named Vilma Terpine. Phalanx has
QUERELL a population of 117 permanent residents, but it employs
This little community is specialized in tourism, and offers 450 individuals.
guided tours of Equinox and the surrounding area. The
excursions take place onboard small transport vessels that
can hold up to 30 passengers and enjoy the protection of TITAN
two of the Trident’s fighter vessels. Querell is a very small As the headquarters of the Titan Freighter Company, this
station on which only 20 or so people live. The chief of the is one of the most prosperous communities in the area. This
community is called Daedus, a young fertile man of 28 years, station is home to the company’s administrative center and
who definitely hopes to contribute to increasing the number to the families of all its employees. Its population is estimated
of his fellow citizens. at 450 residents. The leader of the community is the creator
of the Titan company, Jusack Leodor, a 76-year-old man who
is unusual in that he has fathered a great number of children,
CHRISTA all of whom are fertile. Jusack and his children have agreed
This community is dedicated to making pharmaceutical to undergo numerous tests and regularly visit Ariadne.
products that it then sells to the company Cortex. It is, in
fact, a medical research laboratory. The station is off limits
to the general public; members of the community often visit TRIDENT
This is the community from which the Cult of the Trident
and Equinox originated. Today, it has become a veritable
monastery entirely consecrated to the adoration of the
Polaris Effect and to meditation. The high dignitaries of the
Cult often travel there to rest. A part of the community is
open to the general public. The security of the community is
managed by the Ordainers. It is estimated that approximately
80 people live permanently on this station.
GLADIUS
The company Gladius controls, directly or indirectly, 25%
of the agricultural communities in the area. It also owns
gigantic naval shipyards that extend for over 20 kilometers
along one of the cliffs of Rockhall Bay. These shipyards
are visible from a great distance by any ships travelling to
Equinox, and they offer repair and maintenance services to
any ship that requests them. Its tariffs are quite average.
ARIADNE
ARIADNE
36
AROUND EQUINOX
was built at a depth of 6,900 meters, at a distance of at least Levels 1 and 2 are also leisure areas, and these sections are
LEGENDS OF EQUINOX
700 meters and at most 2,700 meters away from Equinox connected to the domes around the base of the station. These
(above it, depth-wise). Several annex installations can be are the most popular levels in Ariadne. The central area is
found at various depths, down to 4,200 meters. The flows home to the elevators that give access to the underground
can have an effect at depths between 1,000 meters and city and they are therefore off-limits. Several squadrons of
6,200 meters. Some transit stations can be inaccessible, and Watchers stand guard over these elevators around the clock.
therefore vessels need to travel under the affected depths Even if, by some great fluke, an individual was to gain access
in order to remain safe. The Watchers’ surveillance stations to these elevators in spite of all the security, he would still
contact all ships entering Rockhall Bay to give them the safe not be able to get it to work without the correct code, which
depths they should use. No weapons are allowed on Ariadne is changed every three days.
and each boarding room is equipped with very efficient The eight domes around the pyramid only have three levels
detectors. The Watchers never take this rule lightly. each. They are made of ACS, and are therefore transparent.
The upper level is reserved for people boarding from the
THE UNDERWATER CITY ships docked at the towers. The central level is a leisure
Ariadne is a gigantic pyramid surrounded by eight sparkling center with splendid lounges where people can peacefully
domes, the base of which is said to have been buried. The gaze out of the glass surfaces at the never-ending ballet
pyramid culminates at a height of 100 meters above the of vessels coming and going around Ariadne. The bottom
ground and the domes are all less than 50 meters high. The level is partly made up of hangars for ocean-floor transport
station has a diameter of roughly 1,000 meters. vehicles, small transport vessels, and diving armors. The rest
Each dome is equipped with docking tunnels that reach up of this floor is dedicated to Ariadne’s security services and
above them like gigantic antennas. Vessels come and dock at the city’s maintenance services.
these towers. Any vessel that is larger than the size of a frigate The prices of the services available in Ariadne are about
(20,000 tons) is not authorized to dock at the docking tunnels. 10% cheaper than the same ones in Equinox. It is, however,
They must travel to Ariadne in their own shuttlecraft or hire forbidden for individual citizens to stay more than a day in
the services of a transporter with clearance from the Watchers the transit station without a good reason.
(on average the fee is 5 Sols per passenger transported from
the vessel to Ariadne). The smaller transport vessels, fighter THE UNDERGROUND CITY
vessels, and divers in armor can all go directly to the docks The underground part of the city descends to 150 meters
that are situated at the tip of the pyramid. As for vessels that below the ocean floor. It is made up of 14 floors, exclusively
move on the ocean floor, they can access Ariadne via one of reserved for the Watchers and the Cult of the Trident. It
the many hangars available at the bases of the domes. is only accessible via the elevators that are found in the
Six of the seven levels of the pyramid are open to the general center of the pyramid or through access tunnels reserved
public. The tip of the structure is occupied by the command for authorized vessels. The entrances to these tunnels are
and surveillance center of Ariadne. It is out of bounds to the situated several kilometers from the city and are protected
public. The center not only looks after the movements of the by small defense stations. The tunnels provide access to
vessels in the sector and the variations in the flows, but also the underground hangars of Ariadne. Only small transport
the surveillance of all the public areas of Ariadne. There are vessels, diving armors, and ocean-floor vehicles can enter
cameras and spy drones deployed throughout the station. A them. There are four tunnels of this kind.
team of 80 Watchers mans this center around the clock. Level -1 of the underground city includes four hangars,
The two levels below the command center are the docking the cabins of the surveillance teams, and the advanced
hangars for small underwater vessels and divers in armor. security station of Ariadne. This station is in charge of the
The central sections of each side of the pyramid are equipped surveillance of the part of the city open to the public and, of
with a vehicle hangar and a diving armor hangar. The center course, of the lower levels.
of these two levels makes up the transit zone and elevators Levels -2 to -14 are entirely dedicated to genetic and medical
are available here to take visitors down to the lower levels. In research. They are equipped with laboratories, delivery
Ariadne, docking stations can be rented for 10 Sols per hour rooms, and the living quarters of the whole of the fertile
for a small transport vessel and 5 Sols per hour for a suit of population of Ariadne. This population lives in the most
diving armor. comfortable conditions that can be imagined in the world of
Levels 3 and 4 of the station are gigantic leisure areas that the Polaris RPG. Level -10 is even said to be entirely made up
offer the visitors all the attractions of a pleasure port: casinos, of a forest, complete with fauna (only creatures that do not
restaurants, hotels, prostitution services, sanitation services, represent any danger, of course). The fertile population of
ship maintenance services, etc. Only service activities are Ariadne is currently estimated at roughly 40,000 people.
accepted in Ariadne. Any sale of goods, except for spare parts A few years ago, it was revealed that the fertile people who are
for vessel repairs, is forbidden. sent to Ariadne do not spend their whole lives in this station.
The Cult mentions several secondary stations spread out in
37
EQUINOX - CHAPTER 2
the oceans around the globe, but it remains extremely discreet immaterial beings haunt every single level of the city and are
about the way it manages such a precious part of the population. said to feed on the vital energy of the living.
There is one more level that serves as a seismic surveillance The Ghost Legion: the Ghost Legion is said to be the crew
center. It is not only charged with predicting any possible of a vessel that was eliminated by the first rulers of Equinox
earthquakes in the area, but it also watches out for any intrusion because the sailors onboard were ill. Since then, they are
of the Burrowers in the sector. This level is situated 800 meters supposed to haunt Level -2 of the city and massacre anyone
below the ocean floor; it can only be reached via a dedicated who crosses their path.
elevator. Although it has not been confirmed, the Watchers are The sailor who won’t die: a sailor is said to have been
said to have installed a very deep underground base and have killed on Level -4 of Equinox, murdered by a gang while
equipped themselves with drilling ships. They are rumored he was on his way to deliver a very important message to
to have called upon the services of Hegemonian specialists in the Cult of the Trident. Since then, he is said to haunt the
particular. If this rumor is confirmed, it could mean that the walkways of that level, still trying to get information across
Burrowers are coming close to Equinox for the first time ever. in spite of the tragedy.
The death dealers: down in the slums of Equinox,
humanoid creatures are rumored to be able to cause their
LEGENDS OF EQUINOX victims to die after a single touch. They are said to be the
avenging angels of all those who have been left to live in
poverty.
In every bar in Equinox, the patrons tell each other The Devourer: this legendary creature is supposed to
strange stories about the world beneath the waves, but also live in the air ducts of Equinox. It is said that it looks like
about the neutral city itself. Some of the stories have a part a gigantic protoplasm that feeds off all the living creatures
of truth to them, others are completely made up. Here are a that come too close to the air vents. In Equinox, you will find
few examples of these tales. that many citizens habitually give air vents a wide berth.
The flame that speaks (for those nostalgic about The The slum dog: the story says that this legendary dog is
Neptune Factor and the submarine Seaview): the story the master of a pack of Kraal Hounds. It is said that it’s as
goes that somewhere in the slums of Equinox there exists intelligent as a man and that its powers are unimaginable.
a flame that has the gift of precognition and can speak. It is rumored to live in the sordid back streets of the slums.
Its motivations are obscure, but it is said to be capable of The slum mermaids: this legend tells the tale of
hypnotizing the people it meets and is thus taking over creatures that take on female appearances and attract poor
control of Equinox little by little. unfortunates down to the slums where they reveal their true
The Chantak: a terrifying creature is said to haunt the nature before devouring their victims.
slums where it feeds on the poor and the mutants. This The memory drinker: some say that there is a strange
indestructible, immortal creature is said to be the guardian character in the slums of Equinox who feeds on the memories
of fabulous treasures buried under the Ariadne Passage. The of the people he comes across. The only drawback is that his
construction of the city awoke the beast and today it reaps its poor victims lose their minds afterward.
revenge on the poor unfortunates of the city. The Medusa of Equinox: this female-looking creature,
Arimatti’s ghost: there are many who claim to have seen described by the patrons of every bar, is said to haunt the
LEGENDS OF EQUINOX
the ghost of a priest of the Trident in the upper levels of inter-levels and the dark walkways of the city. They say
Equinox who is none other than Arimatti himself. This ghost she lures her lovers back to her lair and feeds on their vital
only appears to warn and protect certain people. It is said energy, which has the effect of turning them into a very
that Arimatti was so closely linked to the Polaris Effect that crumbly kind of chalk.
his soul survived after his death.
The shades: some tell the tale of the unfortunate ones
who have been tracked down and sucked completely dry
by shades that glide along on the walls of Equinox. These
38
CHAPTER 3
It is impossible to talk about the neutral city without without its demonstration of force in the year 375, humanity
immediately thinking about the Watchers and the Cult of would have quite a different face today. Maybe the Hegemony
the Trident. These two organizations play a fundamental would rule the seven seas, but, then again, maybe there would
role in the world beneath the waves. Some even claim that be no humans left! The Cult is present, directly or indirectly,
they are at the heart of every plot that comes together or in every sea in the world and in every single community. Its
falls apart in the troubled world of the Polaris RPG. The official role is to keep the various nations in a state of peace,
following information is only based on generalizations, as whatever the cost. The Watchers, the S.M.S.O., the neutral
it is extremely difficult to obtain even the tiniest piece of city, and Ariadne are a few examples of this will to unify
information on these so-called neutral powers. humanity by establishing a new order that will, at last, brush
away the rivalries between the states. Equinox was built with
the purpose of becoming the central point of all humanity,
THE CULT OF THE a place where everyone can live in peace in the same
community, and also to be a referee in the conflicts between
TRIDENT communities. The official appearance of the Cult is, therefore,
that of an organization completely dedicated to the cause of
The Cult of the Trident is certainly, at the moment, the most peace and the progress of humanity.
influential group in the underwater world. Claiming the role In practice, things are not always that simple. First of all,
of the one true guardian of humanity, it has managed to use it seems that the Trident will stop at nothing to impose its
the incredible power of the Polaris Effect to establish a kind own vision of the world. Whether it is by the intervention of
of relative peace over the past two centuries. It is certain that international troops, the Watchers (who are supposed to be a
EQUINOX 3
neutral force), or by using the Polaris Effect, the Cult has proved the Action Department of the Trident. Although they are officially
over and over again that it is capable of using force to get any only in charge of the security of the priests, they work directly
rebellious organization back on the true path. Well, perhaps with the field agents of the Neptune Division and they command
radical methods are actually necessary, to resolve extreme the mysterious Ordainers, the monk-soldiers.
problems in a particularly cruel world? However, the fact that Some rumors claim that a traitor on the payroll of the
such a small organization holds such power in its hands is, of Hegemony or the Black Sun has managed to infiltrate the
course, a sizeable problem. As long as Demeter is working for ranks of the chosen ones. The Neptune Division has not, so
the good of humanity, it is possible that the Cult won’t stray too far, been able to find any proof to confirm this accusation.
far from its role as an arbiter. But what will happen if the master
of the Trident should change his mind, or if he is replaced by a
more extremist figure? What would happen if the Black Sun had JASON HELIO (DEMETER)
as much power as the Trident? Many powerful figures around At 113 years old, Jason is an enigma, even to his own
the world have wondered about these questions, and most of entourage. Appearing to be entirely devoid of human
them are convinced that such a risk is intolerable. Therefore, it feeling, it is said that he is haunted by an unknown past and
is hardly surprising that, in the intelligence services around the by his ambiguous relations with the Other, the master of
world, people are crafting dark plots to take down this cult that the Black Sun. He has perfect control over the Polaris Effect
scares even the heads of state, once and for all. in all manifestations, and has experimented with talents
unknown until now, like Foresight and Mind Control. His
THE CHOSEN ONES detractors accuse him of using the latter of these abilities
The Cult of the Trident is ruled by 31 to manipulate people he meets. He is always seen
chosen ones who are the real masters of wearing his inhibitor, even if he has no real need for it.
the organization. The chosen ones are The wildest rumors surround him. Some tell that he
all capable of using the Polaris Effect, has attained such a degree of Polaris mastery that the
and most of them have mastered its Other is merely a manifestation of his subconscious,
powers. The most powerful of the dark side of his personality. It is also said that
them is, of course, Demeter Jason is in fact the person behind the enigmatic
(Jason Helio). He possesses Shadow Ambassador or even that he may
full authority. He controls be a Genetician. No one reliably knows his
the Watchers (off the deeper motives, except perhaps Sernea, the
record, as the Watchers director of the Neptune Division, who is said
are officially run by to be very close to him. It is unknown whether
the S.M.S.O.), Equinox, Jason is sterile or if he has any descendants.
Ariadne, and the Trident.
He could appear as some
kind of absolute ruler, but, LIAM VENGARD (PROMETHEUS)
in practice, he is assisted by Ambitious and impatient, Liam is the
six Prometheus with whom personification of the “hard branch” of
he shares the power. The the cult. He does not hide his sympathy for
Prometheus are his private certain methods used by the Black Sun and
counselors and one of them frequently recommends to Demeter that
will be called upon in the they should have recourse to more radical
future to replace Jason ways to manage certain problems. At 67
Helio. years old, he is the youngest Prometheus.
Below them come the Janus His control of the Polaris Effect is
and the Nemesis. The former imperfect. He is the representative of the
are specialized in intelligence Nemesis and carries out his duty with all
operations, the latter in due seriousness. He is sterile.
the Cult’s “actions.” Each
group is made up of twelve
individuals. The Janus inform KATYA DELERIK (PROMETHEUS)
Demeter of everything that is The representative of the Janus,
going on in the world. They Katya is a close friend of Demeter. This
work in close collaboration woman of 72 years barely appears
with the Neptune Division to be 40, thanks to her use of the
and the administrative agents Polaris Effect, which she mastered for
of the Cult. The Nemesis control
Jason Helio
40 (D e m e t e r )
THE CULT OF THE TRIDENT
NATAHLIOS (PROMETHEUS)
Natahlios is in charge of relations with the
Watchers, as well as with the orbital stations.
In fact, he spends most of his time aboard one
of these stations. Many suspect the Cult of
the Trident of wanting to take control of all
space-based industry and to settle among the
stars, abandoning humanity to its sad end. It is
improbable that this is true since all who use the
Polaris Effect seem to lose their gift outside the
“terrestrial atmosphere.” Natahlios is 74 years
old. He is sterile and has fairly good control
over the Polaris Effect.
K r e ll a r V o r h n M a r c u l s D e lv i o n P e l e n R ag e n
(P r o m e t h e u s ) (O r p h e u s ) (P r o m e t h e u s )
said to be very cultured and generous, but also extremely The Orpheus are specialized in diplomacy. They look after the
wily. He has proven his absolute cold-bloodedness. He has ambassadors who are present in Equinox and take care of all the
mastered the Polaris Effect almost as perfectly as Demeter administrative tasks that concern the relationships between the
but he always wears his inhibitor to reassure the other nations. Marculs Delvion is the manager of the Orpheus.
nations’ diplomats. The latter don’t fear that he would The Lares manage the economic and social affairs of the Cult
misguidedly unleash his power, but that he might be able to of the Trident. They are the largest of these groups and they can
influence their decisions through Mind Control. Pelen has often be seen in the streets of Equinox going about their business.
often assured them that this power is nothing but a legend, The Vejovis make up the scientific teams of the Cult. They
but he does not seem to have convinced them. Pelen is 97 can just as easily be found in Ariadne as they can in the many
years old. He is sterile. ship building docks of Equinox. They are also in charge of
public hygiene and medicine in general.
THE ORDAINERS The Hermes are the Cult’s missionaries. They travel on
These monk-soldiers from the Cult of the Trident were board the monastery ships and go from station to station to
thought to only be a legend until Demeter himself admitted spread the doctrine of the Trident.
that they were real. The Ordainers are a group of individuals
trained in Pendeven and charged with ensuring the security THE NOVICES
of the Priests of the Trident, both in Equinox and on the These are all the individuals who want to join the ranks of
THE CULT OF THE TRIDENT
monastery ships. According to certain witness reports, they the Trident. There are about 10,000 of them in Equinox. During
are fanatics who are completely dedicated to the cause of their training period, they assist their superiors in various
the Cult and who, for the most part, are capable of mastering tasks. After two years, a novice is appointed to one of the
the Polaris Effect. It isn’t hard to imagine the meaning of the administrative roles or, if he is not deemed competent, he will
forming of a militia of mutants capable of using such a great be excluded from the Cult. They have very little influence.
power. Fortunately, there only seem to be a few dozen of
them. These agents are also said to be used for assassinations, THE NEPTUNE DIVISION
infiltrations, and all kinds of sabotage. At least, that’s what The secret services of the Cult of the Trident are grouped
the rumors say. Although they are trained to use any type of together in the Neptune Division. This group is run by
weapon, they prefer combat staffs (modified, of course) and Sernea, one of Demeter’s faithful followers. It is particularly
bladed weapons. They are always dressed lightly and they are feared in Equinox but not very influential in the rest of the
completely imperturbable. Often, they are blindfolded but world. Its specialty is counter-espionage. As it happens,
it doesn't seem to impede them. . It has never been proved Equinox is most probably the place where you can find the
by anyone that the Ordainers have participated in a single most spies in the whole world, who come from all over the
confrontation. planet. Attempts to infiltrate the Cult of the Trident are
commonplace and the main concern of the Neptune Division
THE ADMINISTRATIVE AGENTS is to detect the presence of traitors inside the organization.
The vast majority of the members of the Cult are in this Every single novice is interrogated by this division before
category. In Equinox alone, it is estimated that there are being accepted as a member of the Trident.
about 20,000 Orpheus, Lares, Vejovis, and Hermes. Most of The agents of this division work very closely with the
these members are perfectly normal individuals who have Watchers and the Janus. The Neptune unites a certain number
embraced the ideals of the Cult. of departments that are specialized in a specific area.
42
THE CULT OF THE TRIDENT
INVESTIGATION DEPARTMENT Each vessel carries over 5,000 people, medical equipment,
43
EQUINOX 3
The Cult of the Trident is obviously a considerable economic methods and their interpretations are radically different.
player, and it has at its disposal resources comparable to As far as they are concerned, only those who are chosen
those of a powerful nation. receive the ability to manipulate the Polaris Effect, and for
the sole aim of leading humanity to its salvation. They refute
the idea that any common mortal can learn to manipulate
THE RELIGION such a power (unofficially, many of the Priests of the Trident
Regardless of the rest, the Cult of the Trident is, above share this point of view). As for the methods to be used, they
all, dedicated to a religion, the Polaris Effect. This very must be firm and efficient. If humans behave like animals,
particular religion is based on a way of life, a rather special then they should be treated as such. Therefore, the priests of
perception of reality and the environment, and, above the Black Sun consider themselves to be shepherds guarding
all, a power that can manifest itself and is tangible. The their flocks.
Priests of the Trident believe that everything that is alive This organization is led by the Other, a mysterious character
(including the earth and the oceans) is united by an energy that nobody has ever seen and whose power is at least
that acts as a sort of cement that allows everything to exist. equal to that of Demeter. His spokesman, Alemsh Palkrach,
The aim of this religion is to be able to control this energy is a former counselor of Jason Helio. There are many who
by reaching a higher level of consciousness. Therefore, believe that the thing that puts these two organizations in
the priests of the Trident officially refuse the theory that opposition is a simple thirst for power.
states that those who are able to control the Polaris Effect
are mutants. The Cult’s believers like to meditate for THE HYBRIDS
long hours in states close to a trance. This allows them to Both the Natural Hybrids and those who were created by
“bathe” in the energy. There are no places of worship in the Cult’s surgical techniques are strangely attracted to the
Equinox, as meditation is considered a personal activity. priests of the Cult of the Trident. Some say that this is due
However, aboard the monastery ships and in a number of to the fact that the Hybrids are more sensitive to the Polaris
isolated communities, there are meditation rooms that are Effect. Whether or not this is true, a Hybrid will always
very close to what could be called temples. There are many hesitate to attack a priest and will feel reassured if he is face
who claim to have been able to manipulate the Polaris to face with one of them.
Effect during one of these sessions. The leaders of the Cult
maintain a rather embarrassed silence about this.
44
INDUSTRIAL ESPIONAGE
ADVENTURE
Industrial
Espionage
This scenario is a basic investigation set in Equinox, which can either serve as a good introduction to the world of
the Polaris RPG or allow the Players to explore the city, its atmosphere, and its dangers. It can be played best by a
group who can balance action and reflection. Reading the chapter about Equinox is obviously necessary.
Note: everything that follows is for the GM’s eyes only.
THE PLOT
45
ADVENTURE
refused in the end. Still undercover and having considerable AT THE CRIME SCENE
means at their disposal, the mercenaries reacted very rapidly: Shanter was taken out in a relatively roomy hotel on Level
they forced both men to carry on, threatening to reveal 0 in Equinox. This is actually where the scenario begins. If
their betrayal, and using verbal and physical intimidation. the PCs have official credentials, they can have direct access
Under duress, Shanter and Valendo had no other choice but to the scene. If not, they will have to call on some contacts or
to agree to deliver some important technical information their employers. The leads are rather thin:
concerning prototypes of certain supercavitation weapons. • The man was chased inside the hotel by a group of
The mercenaries felt they didn’t get enough, however; their masked killers who pulled their machine guns out of
threats were not apparently taken seriously. The first to their bags and seemed to have no qualms shooting at
break down was Shanter, the more clear-headed of the two— him in front of many witnesses. The man was eventually
while Valendo sank into alcoholism and drug use. Shanter executed in the bar lounge.
threatened to expose them at all cost as “agents from foreign • According to the hotel managers, the victim had been
powers.” Worried, the group of spies took care of him. staying there for the last three days. Registered under a
Shanter was killed in a hotel in the city while waiting for false identity (they are not being very vigilant here), he
a gang of smugglers from whom he wanted to ask for help paid cash and never left the hotel.
sneaking out of Equinox (for a good deal of money). At the • In his tiny room, the PCs can discover some personal
same time, Valendo was kidnapped: the spies still needed effects in a large travel bag: a medium-caliber gun,
him to decipher several stolen digital files that contain some a bulletproof vest, and a huge amount of money in a
very valuable technical blueprints. In order to force his briefcase locked with a key code. There is no trace of any
cooperation, his sister was taken as well. identity papers.
And this is when the PCs come in... • After the identification, the body is recognized as
Winston Shanter, executive at Kora.
• The killers arrived as quickly as they left (they seem
INTRODUCING THE to know the city pretty well and they started a fire in a
passageway nearby in order to cover their operation). The
CHARACTERS bullet holes show that they used heavy-caliber weapons
with armor-piercing rounds. Because of this, the damage
There are several ways for the PCs to become involved in looks considerable.
this scenario:
They may belong to the authorities (the Watchers) and
will thus be officially entrusted with the investigation of
AT WINSTON SHANTER’S PERSONAL ROOMS
Shanter’s death. In this case, they will start at the crime Shanter’s living quarters are located on the city’s upper
scene. levels. They are roomy and very comfortable. The place has
They may work for Kora or Gladius, or be acquainted with obviously already been searched, as everything has been
these companies regarding other cases. Their employer turned upside-down. The executive’s personal computer has
assigns them to a discreet investigation concerning been destroyed. The neighbors did see three “shifty” men
INDUSTRIAL ESPIONAGE
the sudden disappearance of one of Kora’s executives, hanging around and they heard some noise. By the time
suspected of embezzlement. Thanks to the ties between they called security, the intruders had already disappeared.
Gladius and the Watchers, the characters will learn about However, although the burglars did manage to disable
the death of their target and then be able to go to the the security system in the flat, they did not have the time
crime scene soon after the official investigators “turn their to break the office safe open. Upon opening it, various
backs.” documents and contracts will be found, as well as a simple
They may be some of Shanter’s contacts, who have numbered magnetic key.
been expecting a “delivery” for several days... under the Here are some leads that can be followed at this point:
surveillance of the Watchers or Kora/Gladius’s agents. • The documents reveal only one important clue: a
They will be contacted and offered to give Shanter away property deed regarding the acquisition from a small
by accepting, for example, to wear a wire in order to security company of a warehouse in the city’s lower
spy the transaction in exchange for a reward (after all, levels. The company itself does not exist: it was a dummy
the PCs are not a direct nuisance). Then, after Shanter’s created by Shanter.
death, they will be asked to lead an unofficial, parallel • The magnetic key opens a luggage locker located in
investigation in order to take advantage of their contacts. a Level 0 storage facility that offers individual (and
anonymous) safes to anyone willing to pay. Inside the
Depending on the selected introduction, some adjustments safe, the PCs find a data-chip containing some bad quality
may be necessary, but on the whole the rest of the events pictures apparently taken in a bar, showing a sunken-
should not change. cheeked, unkempt, and distraught man in the company
46
INDUSTRIAL ESPIONAGE
of another man. The former is Valendo—who is difficult It could be interesting to have a few Watcher assault squads
47
ADVENTURE
DIZLO’S GANG also find some computer equipment and the files stolen
Some searching around, accompanied by either Daven or from Gladius, which might not actually be about any ultra-
one the other friends that had been present during one of sensitive projects but are valuable nevertheless.
those evenings will be enough to expose one or two petty
criminals known to belong to a gang run by Dizlo, who is
a far more dangerous person. This criminal is one of the MERCENARIES*
mercenaries’ contacts in Equinox. After the abduction of
Valendo and his sister, Dizlo was ordered to guard Janessa STR CON COO ADA PER INT WIL PRE
while her brother was taken somewhere else. The gangster Base 15 15 15 16 13 12 17 8
does not know what to do with the girl, whom he actually SECONDARY ATTRIBUTES
considers a poisoned gift. He is thinking of asking for a
Luck - Reaction 14
ransom as soon as possible, although he does not really know
to whom... The PCs will need to call some of their contacts Damage
Melee Damage Mod. +2 -3
to locate Dizlo and his gang’s hideout—in the lower levels— Resistance
which he will defend like a madman before surrendering. Knockout
Stun threshold 15 25
He will even negotiate for freedom by releasing the girl threshold
and revealing the mercenaries’ hideout. In any case, once
captured or wounded, he will be eager to reveal everything *Number to change depending on the PC’s power.
as a form of revenge: his former “associates”—whose origins
also elude him—hide even deeper into the lower levels, a Skills: Armed combat 13, Handgun 13, Shoulder-fired
rather dangerous area. weapons/Rifles 14.
Stats for Dizlo and his men: use the stats for the smugglers Gear: dagger, heavy handgun, light machine gun,
above, and add as many foes as there are PCs. polytitanium fibers protection (full).
48
"YOU HAVE GOT TO SEE THIS CITY AT LEAST ONCE IN YOUR LIFETIME,
TO BE CRUSHED BY ITS MAJESTY."
-Statement of a Red League diplomat, during his first visit to Equinox
This supplement also gives you more information about the Cult of
the Trident, their power and intrigues!
www.polaris-rpg.com
ISBN: 978-2-36328-214-9
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