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Consumer satisfaction with an action sports event

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Sport Marketing Quarterly, 2007, 16, 199-208, © 2007 West Virginia University

SPORT CONSUMER BEHAVIOR


Consumer Satisfaction with an
Action Sports Event
Yosuke Tsuji, Gregg Bennett, and James Zhang

Abstract “Action sports have also become popular globally


The purpose of this study was to examine the relation- with participants from South American, European,
ships of service quality, satisfaction, and future inten- and Asian countries. There have been numerous
tions of attendees at a large-scale action sports event. events outside the United States...”
More specifically, effects of core service quality and
peripheral service quality on satisfaction and future Clelend, 2001; Fitzgerald, 2000; Gladden & McDonald,
intention were examined in an action sports event set- 2005; Griffin, 2002; Petrecca, 1999, 2000). Action sports
ting. Structural equation modeling was utilized to have been described as individualistic, risky, and
investigate the effects of the two service components unorthodox as compared to traditional team sports
on satisfaction and future intentions. Respondents (N (Bennett & Henson, 2003). Action sports include, but
= 2,297) were satisfied with the event and reported are not limited to, skateboarding, BMX bike riding,
positive responses toward services provided by event aggressive in-line skating, wakeboarding, freestyle
managers. Similarly, respondents reported that they motocross, street luge, downhill skateboarding, rock
were likely to return to the event in the future. climbing, and snow boarding. These sports collectively
Findings suggest core service quality and peripheral have been categorized as “extreme”, “alternative”,
service quality to be significant predictors of satisfac- “core”, and/or “lifestyle” sports. The phrase “extreme”
tion. Additionally, peripheral service quality and satis- implies an atypical activity, one that runs counter to
faction were found to be significantly related to future conventional or traditional sports (Bennett et al., 2002).
intentions. However, core service quality was not sig- The media has played a major role in the growth of
nificantly related to future intention; yet, it had an these once-unconventional sports as they combined
indirect influence on future intentions. action sports into made-for-television events such as
ESPN’s X-Games (Griffin, 2002). Some of the major
Consumer Satisfaction with an
action sports events that are broadcast on television are
Action Sports Event
the Gravity Games, the Summer X-Games, the Winter
The growth of the action sports genre of the sport X-Games, Dew Action Sports Tour, and the Great
industry has been well documented (Bennett & Outdoor Games (Bennett et al., 2002; Bennett &
Henson, 2003; Bennett, Henson, & Zhang, 2002, 2003; Henson, 2003). Action sports have also become popu-
lar globally with participants from South American,
European, and Asian countries. There have been
Yosuke Tsuji completed this article while he was a doc- numerous events outside the United States, such as the
toral student at Texas A&M University. He currently is a Asian X-Games V held in Kuala Lumpur, Malaysia.
visiting assistant professor of sport administration at the The Asian X-Games V, which is a qualifying event for
University of Miami. His research interest is in the area the X-Games, attracted 200 athletes and 150,000 spec-
of sport consumer behavior. tators in January of 2003 (Asian X-Games, 2003).
Gregg Bennett, EdD, is an assistant professor of sport Major action sports events (e.g., X-Games and
management and the Director of the Sport Marketing Gravity Games) are often held as multi-day events with
Laboratory at Texas A & M University. His primary competitions, interactive festival villages, and music
research interests is in line focus on effective event marketing. concerts. Most of the events start in mid-morning and
James Zhang, PhD, is a professor in the Department of finish in late evening. Competitions are held concur-
Tourism, Recreation & Sport Management at the rently at different venues within one large location or
University of Florida. His primary research interests are sometimes simultaneously in different cities. These
applied measurement and/or applied studies examining events usually include concerts by musicians and musi-
sport consumer and organizational behaviors. cal groups popular with Generation Y (see Bennett et
Volume 16 • Number 4 • 2007 • Sport Marketing Quarterly 199
al., 2003 for more information on Generation Y and consumers will tend to make repeated purchases of the
action sports). Interactive festival villages are an same brand (Assael, 2004; Parasuraman et al., 1988). In
opportunity for the attendees to “experience” action addition, retaining customers is less expensive than
sports and action sports lifestyles. Event attendees have attracting new customers for an organization (Kotler,
a choice to attend the competition, the interactive fes- 2003). Furthermore, satisfied consumers are expected
tival village, and/or the concert. to become more associated with the organization, more
In order for action sports events to be successful, willing to pay for the benefits they receive, and more
management personnel must possess a thorough likely to accept price increases (Anderson et al., 1994;
knowledge of action sports and develop effective event Anderson & Sullivan, 1993; Fornell, 1992; Reichheld &
management strategies. Providing consumers with a Sasser, 1990). In this way, previous research findings
quality experience that meets their expectations will have repeatedly reinforced the linkage between service
likely promote future event attendance and consump- quality and satisfaction, and between satisfaction and
tion. For continued growth of action sports events that organizational success. There is no doubt that managers
are of a limited history and unique culture, it is imper- should continuously seek and adopt procedures to
ative to understand, maintain, and increase consumer understand, evaluate, and improve on the quality of
support and loyalty. To accomplish these, it is neces- services provided to their consumers.
sary to study event attendees’ perception of service
quality and satisfaction with action sports events. “For continued growth of action sports events that
Much of the previous research work on service quali- are of a limited history and unique culture, it is
ty and consumer satisfaction has been focused on pro- imperative to understand, maintain, and increase
fessional sports settings that do not account for the consumer support and loyalty.”
unique characteristics of an action sports event. There
is a relative paucity of original research exploring the To enhance systematic examination of consumer sat-
context of consumer perception of service quality and isfactions, Oliver (1980) proposed the “expectancy-dis-
satisfaction with action sports events. Therefore, the confirmation” model, which suggests that consumer
purpose of this study was to investigate consumer per- satisfaction or dissatisfaction is the balance of con-
ception of service quality and consumer satisfaction sumers’ feelings of perceived performance of a service
with a large-scale action sport event. Moreover, this versus their expectations (Oliver, 1980). In order for
study attempted to explore the relationship between the the consumers to be satisfied, the consumers’ perceived
aforementioned constructs and behavioral intentions. performance of a service should be greater than the
consumers’ expectation. On the contrary, consumers
Relevant Literature and Hypotheses will be dissatisfied when service performance and the
consumers’ expectations are not met or exceeded. In
Service Quality and Satisfaction order to assess the service quality of an organization, a
The quest for profitability is essential to any organiza- systematic and valid instrument is essential. Based
tion. One factor that affects organizational profits is upon the “expectancy-disconfirmation” model,
consumer satisfaction with service providers. Parasuraman et al. (1988) developed the SERVQUAL
Numerous scholars have analyzed the impact of service scale to assess consumers’ perception of service quality
quality on business and sports organizations and how organizations can improve their delivery of
(Anderson, Fornell, & Lehmann, 1994; Anderson & service quality. Five dimensions of service quality were
Sullivan, 1993; Cronin, Brady, & Hult, 2000; Fornell, identified in SERVQUAL: Tangibles, Reliability,
1992; Greenwell, Fink, & Pastore, 2002; Hill & Green, Responsiveness, Assurance, and Empathy. SERVQUAL
2000; Howat, Murray, & Crilley, 1999; McDonald, has been widely adopted by scholars (Brown,
Sutton, & Milne, 1995; McDougall & Levesque, 2000; Churchill, & Peter, 1993).
Oliver, 1980; Parasuraman, Zeithaml, & Berry, 1985, Parasuraman et al. (1988) described SERVQUAL as a
1988, 1994; Reichheld & Sasser, 1990; Zeithaml, Berry, basic scale designed to measure service quality in vari-
& Parasuraman, 1996; Zhang, Smith, Pease, & Lam, ous business settings. In spite of its popularity among
1998). Service quality has been recognized as one of the researchers, some scholars have suggested that the scale
major factors that influence the long-term profitability is too general to cover all industries. It is not a useful
of an organization (Parasuraman et al., 1988). instrument across industries (Brown et al., 1993;
Perceived high levels of service quality can increase Carman, 1990). Thus, there is a need for industry-spe-
consumer satisfaction, loyalty, and retention, all of cific dimensions of service quality when measuring the
which potentially generate revenue for the organization construct. One reason behind the call for industry-spe-
(Zeithaml et al., 1996). Studies have found that loyal cific dimensions is that there is variability among
200 Volume 16 • Number 4 • 2007 • Sport Marketing Quarterly
industries in terms of the service content and environ- ferentiate the dimensions of service quality based on
ment. In addition, numerous researchers have ques- this distinction.
tioned the use of the “expectancy-disconfirmation” Van Leeuwen et al.’s (2002) assessment of service
model to measure service quality. SERVQUAL, which quality has been utilized in business as well as in sport
uses this model, was operationalized by the difference marketing literature (Iacobucci, Grayson, & Ostrom,
between consumers’ expectations and perceptions of 1994a, 1994b; Greenwell et al., 2002; Hill & Green,
services provided (Parasuraman et al., 1988). Zeithaml 2000; Jones & Sasser, 1995; Kasky, 1994; Madrigal,
et al. (1996) suggested the use of a perception-only 1995; Tomlinson, Buttle, & Moores, 1995; Wakefield &
scale when “the primary purpose of measuring service Blodgett, 1994, 1996; Walker, 1995). In a sport setting,
quality is to attempt to explain variance in some Madrigal (1995) found that core service quality (expec-
dependent construct” (p. 40). Crompton and Love tation-disconfirmation, Team Identification, Quality of
(1995) and Cronin and Taylor (1992) have provided Opponent) contributed to consumers’ satisfaction.
empirical evidence to support this suggestion. Likewise, Greenwell et al. (2002) found core service
quality to be significantly related to satisfaction. In
“Interactive festival villages are an opportunity for regard to peripheral service quality, Wakefield and
the attendees to ‘experience’ action sports and Blodgett (1994, 1996) suggest facility aspects of services
action sports lifestyles. Event attendees have a to be important indicators of spectators’ satisfaction.
choice to attend the competition, the interactive Greenwell et al. (2002), Kasky (1994), and Tomlinson
festival village, and/or the concert.” et al. (1995) found that both core and peripheral serv-
ices were important to the spectator in professional
In an effort to measure service qualities within the sport settings; in particular, peripheral aspects of serv-
sports industry, McDonald et al. (1995) developed the ices were more important than the core services. Thus,
TEAMQUAL™ scale, which was intended to measure investigation of these effects of service quality dimen-
operations of professional sport teams. TEAMQUAL™, sions in other sport settings seems appropriate to
which followed the framework of SERVQUAL, is understand consumer satisfaction. We propose the fol-
seemingly a more pertinent scale when measuring serv- lowing hypotheses regarding the effect of core service
ice quality of a professional sports game. Researchers quality and peripheral service quality on consumer sat-
have identified different dimensions of service quality isfaction:
in a sport setting (Howat et al., 1999; Murray & H1 : Core service quality is directly and signifi-
Howat, 2002; Van Leeuwen, Quick, & Daniel, 2002; cantly related to consumers’ satisfaction with
Zhang et al., 1998). According to Zhang et al. (1998), an action sports event.
actual sport competitions are operationalized as core H2 : Peripheral service quality is directly and sig-
product functions of the game, whereas other func- nificantly related to consumers’ satisfaction
tions of the game (e.g., ticket service and stadium qual- with an action sports event.
ity) are considered to be game-support programs.
Other researchers have taken different approaches to Future Intentions
define dimensions of service quality. Van Leeuwen et Measuring future intentions of attendees is important
al. (2002) operationalized the core product function of for the continued success of an event. Ajzen (1991) has
the game as core service quality, but categorized game suggested that reported future intentions are directly
support programs as peripheral services. Howat et al. related to one’s future behaviors. Sport managers should
(1999) derived a three-factor solution from 19 service foster an environment that cultivates this specific con-
quality items, which they operationalized as Personnel, struct. Likewise, they need to investigate, evaluate, and
Core, and Peripheral service quality. In a similar improve on spectators’ perception of service quality and
approach, McDougall and Levesque (2000) have differ- satisfaction levels (Cronin et al., 2000). Previous
entiated services according to what is delivered (core research indicates that satisfaction has significant influ-
aspects of service) and how it is delivered (relational ence on future behavioral intentions. For example, stud-
aspects of service). This investigation adopts Van ies have indicated that service quality influences
Leeuwen et al.’s (2002) constructs of core and periph- satisfaction, which in turn influences future purchasing
eral service quality for the following reasons: Actual behaviors (Cronin et al., 2000; McDougall & Levesque,
games, or the core service, are often uncontrollable by 2000;). Furthermore, studies conducted in sport and
the event managers, while peripheral service qualities recreation setting (Murray & Howat, 2002; Wakefield &
can be adjusted according to the consumers’ needs. In Blodgett, 1994, 1996) generated similar results.
the context of sport, it seems more appropriate to dif- In regard to service quality’s influence on future
intentions, Zeithaml et al. (1996) found a direct influ-

Volume 16 • Number 4 • 2007 • Sport Marketing Quarterly 201


Figure 1.
Proposed Model

ence on future behavioral patterns of consumers. More Methods


specifically, they found that service quality can lead to
loyalty to the organization, less switching of businesses, Participants and Setting
recommendation of the service to others, and willing- Participants (N = 2,297) were attendees at the Gravity
ness to pay more for services (Parasuraman et al., Games held in Cleveland, Ohio. Data and demographics
1988; Zeithaml, et al., 1996). Zhang et al. (1998) found of the respondents were collected on site during the
that support programs (i.e., peripheral services) direct- event. The Gravity Games had a total of 162,000 specta-
ly influenced spectators’ intention to revisit the profes- tors who viewed competitions such as wakeboarding,
sional hockey games, and Hill and Green (2000) BMX, skateboarding, aggressive in-line skating, street
suggest that facility features (i.e., peripheral services) luge, and freestyle motocross (Gravity Games, 2003).
contribute to spectators’ intention to revisit. Based on Approximately 68% of the respondents were males and
these findings, we propose the following hypotheses: 32% were females, ranging in age from under 14 and
H3 : Core service quality is directly and signifi- over 50 years (M=22.75.14; SD=11.74), with 66% of
cantly related to future intentions of atten- them being equal to or under 22 years old. The majority
dees at an action sport event. of respondents were Caucasian (83.4%) and single
H4 : Peripheral service quality is directly and sig- (70%). Close to 50% of event attendees were enrolled in
nificantly related to future intentions of either middle or high school. Detailed statistics of the
attendees at an action sport event. sociodemographics of attendees are presented in Table 1.
H5 : Consumer satisfaction with the event is
directly and significantly related to future Data Collection
intentions of attendees at an action sport Data were collected by students from a large southeast-
event. ern university in the United States. Collection and
organization of the data were requirements of an event
Proposed Model management course for each of the students. Collectors
Based on the aforementioned literature, hypotheses were trained as they attended orientation meetings
presented, and the importance of obtaining empirical prior to actually collecting data at the event. Data were
evidence on the relationship of service quality, satisfac- collected between 10:00 a.m. to 8:00 p.m., over the
tion, and future intentions among attendees at a large- course of five days of the event. Data collectors were
scale action sports event, we propose the following stationed at four booths located at different venues on-
model (Figure 1). site, while others roamed through the venue to collect
data. Surveys, clipboards, and pens were stored at the
information booths and drop boxes were positioned

202 Volume 16 • Number 4 • 2007 • Sport Marketing Quarterly


next to the booths and at the exit of the event. The goal non-game related services (see Van Leeuwen et al.,
was to collect 1,000 completed surveys from the report- 2002). These two service quality dimensions were
ed 162,000 people who attended the event. Collectors, measured using 17 service quality items. Service quality
as well as booths, were placed in the heavy traffic areas items were created for the purpose of measuring the
so that they could ask all individuals to voluntarily par- core service quality and peripheral service quality of a
ticipate in the study by completing a survey. Individuals large-scale action sports event. Satisfaction was meas-
who approached the information booth were asked to ured by utilizing a single-item scale, which asked par-
provide feedback on the event. Respondents were then ticipants to evaluate their overall experience of
asked to place the completed survey into a drop box attending the event. Lastly, future intentions were
located next to each booth. Collectors who roamed assessed by asking participants about the likelihood
throughout the event site utilized the traditional inter- they would return to the Gravity Games the following
cept methodology to collect data. year. Using a single item to measure satisfaction is con-
sistent with past research measuring service quality and
Instrumentation satisfaction (Cunningham & Sagas, 2002; Murray &
The instrument used in this study, the Scale of Gravity Howat, 2002; Petrick, 2004). All items were scaled on a
Games (SGG), included measures of all four con- 5-point Likert scale ranging from 1 (very dissatisfied)
structs: core service quality, peripheral service quality, to 5 (very satisfied).
satisfaction, and future intentions. We operationalized The content validity of the initial survey was evaluat-
core service quality as the core product offerings of the ed first by a panel of six experts (three sport manage-
game; while peripheral service quality was defined as ment faculty members, one social scientist specializing
Table 1.
Descriptive Statistics for the Sociodemographic Variables (N=2,297)

Variable Category N % Cumulative %

Age under 14 years 326 15.1 15.1


14-17 years 794 36.7 51.8
(M=22.75) 18-22 years 306 14.1 65.9
(SD=11.74) 23-30 years 204 9.4 75.3
31-40 years 266 12.3 87.6
41-50 years 221 10.2 97.8
51 years and up 47 2.2 100.0

Gender Male 1,537 67.6 67.6


Female 737 32.4 100.0

Marital Status Married 494 22.1 22.1


Unmarried 1,565 70.1 92.2
Living with significant other 175 7.8 100.0

Ethnicity African American 125 5.6 5.6


Asian 34 1.5 7.1
Hispanic 48 2.1 9.2
Native American 57 2.5 11.7
White (not Hispanic) 1,874 83.4 95.1
Other 110 4.9 100.0

Education Enrolled in Middle/High School 1,108 49.5 49.5


High School Graduate 261 11.7 61.2
Trade/Technology Diploma 86 3.8 65.0
Some College 379 16.9 81.9
College Graduate 269 12.1 94.0
Graduate Degree 135 6.0 100.0

Volume 16 • Number 4 • 2007 • Sport Marketing Quarterly 203


Table 2.
Descriptive Statistics and Factor Loadings for the Service Quality, Satisfaction, and Future Intention Items
Variable M SD Factor Alpha
Loadings Coefficient

Core Services .87


Skateboarding 4.35 0.98 .866
Aggressive inline skating 4.19 1.08 .809
Motocross 4.33 0.99 .687
Wakeboarding 4.19 1.10 .833
Bike events 4.40 0.94 .747

Peripheral Services .93


On-site ticket staff friendliness 4.15 1.04 .890
Event staff courtesy 4.19 1.02 .872
Helpfulness of information distributed 4.15 1.04 .868
Ease of entrance 4.18 1.05 .848
Interactive Festival Village 4.16 1.02 .676
Spectator viewing locations 4.11 1.07 .671
Video screens and replays 4.15 1.05 .667
Gravity Games merchandise selection 4.02 1.08 .651
Seating availability 4.00 1.16 .593
Event site cleanliness 4.13 1.02 .575
Music & concerts 4.16 1.05 .494
Security 4.18 1.02 .479

Satisfaction
Overall Experience 4.45 0.89

Future Intention
How likely to attend the event next year? 4.13 1.00

in scale construction, one education researcher, and was performed on the 17 items. Using an eigenvalue
one action sport industry manager) who were asked to equal to or greater than 1.0, two factors were extracted.
judge the content relevance, representativeness, and These two extracted factors were named core service
clarity of the items. They were likewise asked to pro- quality and peripheral service quality and explained
vide suggestions for improving the questionnaire. The 6.46% and 55.15% of variance, respectively. Alpha reli-
survey was then field tested by 36 students enrolled in ability coefficients for the factors were .93 and .87, sug-
an event management class. In this sample were stu- gesting that the factors had acceptable internal
dents pursuing a master’s degree in business adminis- consistency for the study to proceed (Baumgartner &
tration and in sport management. They were asked to Jackson, 1999).
analyze the questionnaire’s appropriateness, phrasing,
and clarity. The students were also asked to consider Results
the appropriateness of items for its intended audience The findings of this investigation are presented in the
since the sample would consist of individuals attending following sections: (a) descriptive statistics, and (b)
a large-scale action sports event. Some minor modifi- analysis of the proposed model.
cations to the wording were made after the scale was
field-tested and reviewed. Descriptive Statistics
After the data collection, due to the exploratory Descriptive statistics, factor loadings, and alpha relia-
nature of the study, exploratory factor analysis was bility, for the core service quality, peripheral service
conducted to identify the dimensionality of service quality, satisfaction, and future intentions variables are
quality items. Exploratory factor analysis with princi- presented in Table 2. The mean scores for each con-
pal component extraction and direct oblimin rotation
204 Volume 16 • Number 4 • 2007 • Sport Marketing Quarterly
Figure 2.
Results of the Proposed Model

** Significant at p < .01 level


*** Significant at p < .001 level

struct were all above 3.0 (the neutral point on a 5- H3 were supported. Peripheral service quality was found
point Likert scale). to be the most influential on future intentions (β = .14,
p = .002), followed by satisfaction (β = .11, p = .001).
Analysis of the Proposed Model Core service quality did not have a significant impact on
Testing of the proposed model was analyzed with future intentions (β = -.06, p = .259).
structural equation modeling (SEM) using AMOS 5. Following the direct effects on future intentions, we
The results of the analysis are provided in Figure 2. For tested for indirect effects of service quality factors on
this study, we report the chi-square goodness of fit sta- future intention. Cronin et al. (2000) recommend
tistic to assess the proposed model. Additionally, we examining indirect effects to further understand the
provide two other commonly used indices, compara- complex decision-making process. In order to test for
tive fit index (CFI) and root mean square error of this effect, we followed the recommendation of
approximation (RMSEA), as chi-square indices tend to MacKinnon, Lockwood, Hoffman, West, and Sheets
inflate with large sample size. (2002). According to MacKinnon et al. (2002), the
Results of the SEM for the proposed model indicated
a good fit to the data, χ2 = 1420.14 (df = 148; N =2297),
commonly reported mediation tests of Judd and
Kenny (1981), Baron and Kenny (1986), and Sobel
p <. 001; RMSEA = .06; CFI = .94. Core service quality (1982) have low statistical power. Thus, we adopted
and peripheral service quality were respectively found to
significantly influence satisfaction (core: β = .64, p <
MacKinnon, Lockwood, and Hoffman’s (1998) distri-
bution of αβ/σαβ‚ test (see MacKinnon et al., 2002 for
.001; peripheral: β = .12, p < .001) confirming H1 and details). Core service quality had a significant indirect
H2. For hypotheses predicting influence on future effect on future intentions through satisfaction (β =
intentions (H3, H4, and H5), all hypotheses except for .07, p < .01). Similarly, peripheral service quality had a
Volume 16 • Number 4 • 2007 • Sport Marketing Quarterly 205
significant indirect effect on future intentions via satis- intentions, respectively. Results indicate all relation-
faction (β = .01, p < .01). The proposed model ships to be direct and significant, except for the path
explained 54.3% of variance in satisfaction, and 3.0% leading from core service quality to future intentions.
of variance in future intentions. For event attendees, peripheral service quality and sat-
isfaction were influential when expressing future atten-
Discussion dance intentions. Results are in agreement with prior
The purpose of this study was to explore the relation- investigations suggesting peripheral service quality and
ships among the service quality, satisfaction, and consumer satisfaction influence behavioral intentions
future intentions variables associated with a large-scale of consumers. (Cronin et al., 2000; McDougall &
action sports event. A model that includes all five Levesque, 2000; Murray & Howat, 2002; Zeithaml et
hypotheses was proposed to understand the attendees’ al., 1996; Zhang et al., 1998). The reason core service
decision-making process. quality was not influential in explaining future atten-
The first hypothesis suggested that core service quali- dance intentions may be due to the shared variance of
ty would be a significant predictor of consumer satis- core service quality and satisfaction. Thus, in order to
faction. Results indicate that core service quality is understand the actual effect of core service quality on
positively and significantly related to satisfaction. This future attendance intentions, Cronin et al.’s (2000)
result is consistent with past studies (Greenwell et al., suggestions were followed. The findings indicate core
2002; Madrigal, 1995), which have indicated core serv- service quality had an indirect effect on future inten-
ice quality positively affects consumer satisfaction. The tion via satisfaction. In other words, an increase in per-
second hypothesis stated that peripheral service quality ceived core service quality will raise attendees’
would predict consumer satisfaction. Results confirm intentions to revisit by a certain degree. Similarly,
this hypothesis, which is in agreement with previous peripheral service quality had an indirect effect on
investigations suggesting facilities affect spectator satis- future intention through satisfaction. Although core
faction (Wakefield & Blodgett, 1994, 1996). These two service quality was not directly related to future inten-
confirmed hypotheses indicate that core service quality tions, it still is an important construct to consider
was the greater contributor in predicting attendees’ when discussing attendees’ future intentions.
satisfaction level. This result may be due to attendees’
preference for watching the athletes compete. “… managers should continuously seek and adopt
However, the finding that core service quality was procedures to understand, evaluate, and improve on
the greater contributor in predicting attendees’ satis- the quality of services provided to their consumers.”
faction level is in contrast with previous findings by
Greenwell et al. (2002), Kasky (1994), and Tomlinson
et al. (1995). This result could be indicative of the Managerial Implications
uniqueness of the action sports consumer. That is, Respondents were satisfied with the actual competition
consumers may be so focused on the competition that of the action sports event (motocross, in-line skate,
other services are not as important. Action sports are skateboard, BMX, and wakeboard), and the competi-
still considered to be a niche sport among many in the tion influenced their expressed future behavioral inten-
sports industry and there is limited television coverage. tions. Those who manage the Gravity Games should
These factors may have contributed to the increased view these results positively, and based upon this find-
importance of the competition to those who attended ing, they should continue to focus on attracting the
the event. Another explanation may be due to the best athletes to participate in the event. One strategy
unique nature of action sports competition. for accomplishing this would be to raise the award for
Consumers of action sports may view the competition the winners in order to attract top-notch athletes.
differently from traditional team sports. That is, spec- Attracting world-class athletes should bolster con-
tators of the event may care less about the outcome of sumer perceptions of core service quality and satisfac-
the competition. They may perceive winning or losing tion as suggested by our data.
in action sports competition to be of less importance Results indicated attendees perceived the peripheral
than the actual performance (e.g., skills and tricks) by services to be of good quality. However, they did
the athletes. Further research investigating the effects express seating availability at the event to be a problem
of core service quality of team sports and individual item within peripheral service quality, a finding that is
sports on satisfaction seems appropriate. likely to be the result of limited seating in the stands
The third, fourth, and fifth hypotheses predicted during the event. The seating areas located near the
direct and significant influence of core service quality, vert ramps (i.e., half pipes for skateboard and BMX)
peripheral service quality, and satisfaction on future were quite limited (some were directed to a different

206 Volume 16 • Number 4 • 2007 • Sport Marketing Quarterly


venue to watch the action on a screen), and this proba- tinent to explaining behavioral intentions. For instance,
bly negatively influenced respondents’ views of periph- the perceived value construct (Petrick, 2004; Zeithaml,
eral service quality. In addition, action sports events 1988) has been utilized to measure behavioral inten-
typically have to import temporary seating and it may tions. In fact, Cronin et al. (2000) have found perceived
not be of the best quality. Those who manage and value to be the most influential in explaining future
market action sports events may consider additional attendance intentions. Perceived value was not included
strategies (e.g., better seating and better sight lines) to in the study as this event was the first large-scale action
combat this issue in an effort to provide more and bet- sports event to charge admission. We believed it was
ter opportunities for attendees to see the event. safe to exclude this construct as attendees may overreact
Respondents at the event expressed satisfaction with to the price. Future studies may examine this concept as
their overall experience at the event. As a result of this admission fees have become common practice in action
satisfaction, they also indicated a strong likelihood of sports events.
their revisiting the event in the future. These responses
underscore the importance of providing quality servic- Conclusion
es that would meet or exceed consumers’ expectations, This study was an initial attempt to investigate the
as they influence both satisfaction and future behav- relationship among service quality, satisfaction, and
ioral intentions. behavioral intentions at a large-scale action sports
event. Respondents at this event seemed satisfied with
“Attracting world-class athletes should bolster con- the services provided and expressed their intention to
sumer perceptions of core service quality and satis- revisit the event in the future. The results of this study
faction as suggested by our data.” provide both theoretical and practical contributions to
the literature on the relationships among service quali-
ty, satisfaction and behavioral intentions. It also adds
Limitations and Future Research to the extant literature on action sports. Still, further
One limitation of this study is that it was conducted inquiries focused on understanding the complex rela-
onsite at a single large-scale action sports event. tionships analyzed in this study seem justified and
Investigation of other multi-day sporting events seems appropriate.
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