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Physics Reviewer Notes


Compiled by Nikko Angelo Carisma

Table of Contents

I. What is Physics?
II. Scalars and Vectors
III. Kinematics
IV. Projectile Motion
V. Newton's Laws of Motion
VI. Impulse and Momentum
VII. Work and Energy
VIII. Waves
IX. Circuits

Reference

Padua, A., & Crisostomo, R. (2003). Practical and explorational physics: Modular
approach. Vibal Publishing: Quezon City.

**The ninth part of these notes (IX. Circuits) was sourced from Victoria Chan's Supplementary Reviewer. This discusses
further on series and parallel circuits, along with resistance.
I. What is Physics? o The length of the arrow indicates
magnitude

• Physics is a natural science that deals with § Example: Displacement d ,
the understanding of nonliving things. It of 3 km to the east.
deals specifically with matter and energy § This means that a vector
and their relationship representing 4 km to the east
• It was two main branches: classical physics would be longer, but oriented in the
same direction.
(i.e. mechanics, optics, etc.) and modern
physics (quantum physics, etc.)
3 km E
Fundamental vs. Derived Quantities
Vector Addition: An Introduction
• Fundamental quantities are basic concepts
• Vectors do not add up like ordinary
that they are difficult to define. They can only
numbers.
be represented by one form of
• One way of adding two or more vectors
measurement.
involves the head-to-tail method.
o Ex. distance, time, mass
• The second vector is drawn from the
• Derived quantities are those that may be
arrowhead of the first vector.
represented by two quantities.
o The sum, or the resultant vector, is
displacement
o Ex. velocity = the one that runs from the tail of the
time first vector to the head of the last
Accuracy vs. Precision vector added.
• Accuracy of measurement describes how • Example:
well data agree with the accepted of a
quantity being measured (how close to the
actual).
• Precision refers to how exactly can a
measurement be reproduced (how close the
data are to each other).
o Ex. accepted value = 334 K
accurate precise, neither
and but not accurate
precise accurate nor precise III. Kinematics
Trial 1 333 K 200 K 300 K
Trial 2 335 K 201 K 250 K What is Kinematics?
Trial 3 334 K 203 K 350 K • The study that deals with the description of
motion.
REVIEW: Scientific Notation, Conversion of Units • Kinematics uses the following basic
concepts of motion: distance,
II. Scalars and Vectors displacement, speed, velocity, and
acceleration.
Identifying Scalars and Vectors • Motion is relative: to be able to adequately
• A scalar quantity is described by magnitude describe motion, one must be able to check
o Examples where an object is located within a given
§ 40 kg frame of reference: the reference frame.
o A reference frame is a physical entity to
§ 35 minutes
which the position and motion of an
§ 800 K object is relative.
• A vector quantity is described by both o Example: A passenger is sitting in a bus
magnitude and direction that runs at 40 km/h. We can say that:
o Examples a. The passenger is moving 40
§ 80 kph E km/h in relation to a street
§ 20 N upward light the bus passed by; or
b. The passenger is not moving
in relation to the bus itself.
Vector Representation
• A vector quantity is represented by an arrow
o The orientation of the arrowhead
indicates direction
Distance vs. Displacement • With further derivations, the following
• Distance involves the total path length equations may be attained:
traversed by object, while displacement ⎛ v + vi ⎞ equation 4
d=⎜ f
⎝ 2 ⎟⎠
involves the length of separation of that t
(describing distance d)
object and a reference point.
o Distance = total path traveled at2 equation 5
d = v it +
o Displacement = shortest straight-line 2 (describing distance d)
distance between starting and end
points. v 2f − v i2 equation 6
d= (describing distance d)
2a

Summary of Kinematic Equations

Type of Behavior of
Equation
Motion Objects
• constant d = constant
displacement
Object at Rest
• zero velocity
v=0
• zero acceleration a=0
• increasing or
decreasing
displacement
d = vt
Constant/Uniform • constant velocity and Δd
v=
Speed and Velocity
Velocity speed Δt
• no change in
• Speed is the measure of how fast or how direction
a=0
slow something is moving: the rate at which • zero acceleration
a certain distance is covered at a given time. at2
o The speed at any instant is called d = v it +
2
instantaneous speed (Use when time is
o Average speed is the distance given in a problem)
Constant • increasing or
traveled divided by the total time Acceleration decreasing
v 2f − v i2
elapsed: displacement, and d=
distance traveled or velocity 2a
o average speed = • constant speed but (Use when time is
total time elapsed Uniformly changing direction not given in a

• When a direction is associated with speed, a Accelerated • constant problem)


Motion acceleration
new quantity is attained, called velocity.
a = constant
Acceleration v − vi
= f
• It is the rate of change of velocity and/or t
direction at a given time interval.
change in velocity Graphical Analysis of Kinematics
• acceleration =
elapsed time
• The unit for acceleration is m / s 2 .

The Kinematic Equations


• The description of motion in one dimension
may be described using three basic
equations:
d equation 1
v=
t (describing speed/velocity)

v f + vi equation 2
v= (describing average
2 speed/velocity)

v f − vi equation 3
a=
t (describing acceleration)
IV. Projectile Motion Concepts about Projectile Motion
a. There is no horizontal acceleration involved
What is Projectile Motion? in projectile motion
• Any objects that are shot, thrown, dropped, b. Projectile motion is also described by the
or ends up moving through the air are called kinematic equations. However, the value
projectiles. for acceleration is dependent on the
o An object is known to be in a state gravity of the planet.
of free fall when gravity is the only • The variable a becomes g, which
force acting upon it. represents the acceleration due to
• There are many possible cases in projectile Earth's gravity. g = 9.8 m / s 2 or 10 m / s
2

motion: c. For projectile motion with vertical and


a. Vertical motion horizontal components:
• An object travels the longest horizontal
distance when it is launched at an angle
45 degrees to the ground.
• An object travels the highest vertical
distance when it is launched at an angle
90 degrees to the ground.
• Two objects launched with equal initial
velocities travel the same horizontal
distance when they are launched at
complementary angles to each other
(sum of 90 degrees).

Left: an object is dropped; Right: an object is thrown


upward

b. Motion with vertical and horizontal


components
Equations Describing Projectile Motion
a. Vertical motion - free fall ( when v i = 0 )
1 2 Where:
d= gt d = distance object has
2
fallen/risen;
v = 2gd v = velocity at a given
time;
v = gt t = time; g = 9.8 m / s 2 **
b. Vertical and horizontal motion ( v i ≠ 0 )
2v i sinθ Where:
Left: an object is launched with horizontal velocity t=
g t = total time of object's
from a height; Right: an object is launched at an flight
angle, it rises to a peak before falling down v i2 sin2 θ
H= H = maximum height
2g reached
v i2 sin2θ R = maximum horizontal
R= distance covered
g
Where: VI. Impulse and Momentum
dx = vt dx = horizontal distance • Momentum is defined by the product of
(at a given time) mass and the velocity of an object. It is
1 2
dy = v i t − gt dy = vertical distance (at represented by the symbol p (for progress).
2 
a given time) ** p = mv
v y = v i − gt vy = vertical velocity (at a
given time) **
• Impulse is the change in the momentum of
an object. It is defined by the product of the
V. Newton's Laws of Motion force exerted and time.
o It is directly proportional to the
First Law: The Law of Inertia change in momentum.
o Application: Impulse helps explain
A body at rest remains at rest, and a body in motion why follow-throughs are important in
remains in motion with a constant velocity (constant some sports. For baseball, a follow-
speed and direction) unless acted upon by an through allows to keep the bat in
unbalanced force. contact with the ball for a longer
time, causing a greater change in
• From this idea, it may be said that an object momentum.
  
with a larger inertia (natural tendency to stay
in a state of motion or rest) has more ( )
I = Fnet Δt = Δp
resistance to change in motion.
• Application: The first law is the basis for Conservation of Momentum
designing safety belts. They prevent a • There exists a law of conservation of
passenger from moving away when a car momentum.
suddenly stops.
The total momentum of a system does not change if
Second Law: The Law of Acceleration there are no net external forces acting on it.

The acceleration of an object is directly proportional • This means that the momentum of two
to the net force acting on the object and inversely objects does not change as long as no
proportional to the mass of the object. external force is exerted on them.
• This may be described mathematically:
 
  

• This shows that the greater force you apply m1v1 + m2 v 2 = m1v1 '+ m1v 2 '
to an object, the faster it will accelerate.  

• This law may be summarized in the v1 ' and v 2 ' represent the new velocities of the two
 
equation: Fnet = ma masses
• Application: Race cars are designed
structurally to have less mass, and this Collisions
mass then allows them to increase their • When two objects collide, conservation of
acceleration correspondingly. momentum is still observed.
• Collisions fall into two categories:
Third Law: The Law of Interaction o Elastic collisions: objects separate
after collision
When an object exerts a force on another object, the o Inelastic collisions: objects do not
second object exerts on the first a force of the same separate after collision
magnitude but in the opposite direction. • These may also be described
mathematically:
• This law always applies to two different
bodies, and the forces involved are equal Elastic collisions:
   

and opposite in direction. m1v1 + m2 v 2 = m1v1 '+ m1v 2 '
• Application: Rocket fuels operate on the Inelastic collisions:
third law. The burned fuel ejected from  
 
m1v1 + m2 v 2 = ( m1 + m2 ) v '
combustion provides the downward action
It can be noted that the two masses have been added for inelastic
force. This pushes the rocket upward into collisions. It may be analogized to the two objects not separating
flight. after the collision.
VI. Work and Energy • In terms of mechanical energy, this is
explained in the law of conservation of
Work mechanical energy.
• Work is defined as the product of the
magnitude of the displacement multiplied by The sum of the kinetic energy and potential energy
the component of the force parallel to the in a conservative system is constant and equal to
displacement. the total mechanical energy of the system.
• For work to be accomplished:
o There must be a force acting on the This may be mathematically described as:
object TE = PE + KE
o The object has to move a certain Or
distance called the displacement KE1 + PE1 = KE2 + PE2
o There must be a component of the 1 1
force in the direction of motion mv1 + mgh1 = mv 2 + mgh2
2 2
• Mathematically, work w is defined by:
W = Fdcos θ,
An example may be seen in a pendulum's swing:
• Where F = force, d = displacement, and θ =
angle between force and displacement.
• The unit for force is joule (J).

Energy
• Energy exists in many forms, like
mechanical, chemical, thermal, etc.
• In Physics, two types of energy are
discussed:
o Potential energy, or energy at rest,
is the energy that an object in an
elevated position is said to have.
This is mathematically described as:

PE = mgh, where m = mass, g = 9.8 m/s2, and h =


height.

o Kinetic energy: anything that


moves has kinetic energy. It
depends on the mass and the VIII. Waves and Heat
velocity of the body. This is
mathematically described as: Wave
• A wave is a disturbance that carries energy
1 2 through matter or space. The matter through
KE = mv , where m = mass and v = velocity which a wave travels is called the medium.
2
• They are classified into mechanical and
Conservation of Mechanical Energy electromagnetic waves.
o Mechanical waves are those that
require a medium (e.g. water waves)
Energy can neither be created nor destroyed; it can o Electromechanical waves are those
only be transformed from one form to another. that do not require a medium (e.g. light)
• They can also be classified depending on
• This law talks about the conservation of the direction of motion of the medium.
energy in general. In a system, no energy is o Transverse waves are where vibrations
destroyed; it is only transformed. The total occur at right angles to the direction of
amount of energy stays the same. the wave. An example of this is light.
• Example: A swing changes energy from o Longitudinal waves are those where
potential to kinetic energy as it moves back vibrations occur parallel to the direction
and forth. of the wave. An example of this is
sound.
Transverse vs. Longitudinal Waves The Electromagnetic Spectrum
• Accelerating electric charges, often by
electrons, emits electromagnetic waves.
• Visible light is only a small part of an
extensive range of waves known as the
electromagnetic spectrum. These waves
come from different sources and differ in
their usage and effects.
o Radio waves (longest, weakest) - used
to transmit sound and picture
information over long distances
Measures of a Wave o Micro waves - used in satellite
• amplitude - the maximum height or communications and are used in
displacement from the equilibrium position of microwave ovens
a wave, this represents the amount of o Infrared waves - given off by hot
energy the wave is carrying objects, may be used to send
• wavelength - the distance between two instructions to electronic devices or
maximum displacements: namely, two seeing in the dark
o Visible light - the portion of the EM
crests (high points) or two troughs (low
spectrum that humans can see
points) o Ultraviolet waves - used by banks to
• frequency - describes how often a wave check for counterfeit bank notes; can
occurs within a given time frame; this is sterilize water in drinking fountains
inversely proportional to period [i.e. the higher o X-rays - allows doctors to look inside
the frequency, the shorter the period] the body (x-ray photography)
o the unit for frequency is hertz (Hz) or o Gamma rays (shortest, strongest)- often
-1 -1
second (s ) used in killing cancer cells
• period - the time it takes for a wave to occur,
this is inversely proportional to wavelength IX. Circuits
o commonly, the unit for period is the
second What are Circuits?
• compression - a denser region of a wave • Circuits are conducting loops in
• rarefaction - a less denser region of a wave which a current can transfer
electrical energy. It has the following
Parts of a Wave: parts:
o A source for voltage
o Conductors for the current to
travel
o A switch to cut off of connect
the flow of the circuit
Ohm's Law
• This describes the relationship
between current, resistance and
voltage: V = IR
o V = voltage
o I = current
o R = resistance

From this it also


follows that:

V I
I= and R =
R V

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