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Table of Contents
I. What is Physics?
II. Scalars and Vectors
III. Kinematics
IV. Projectile Motion
V. Newton's Laws of Motion
VI. Impulse and Momentum
VII. Work and Energy
VIII. Waves
IX. Circuits
Reference
Padua, A., & Crisostomo, R. (2003). Practical and explorational physics: Modular
approach. Vibal Publishing: Quezon City.
**The ninth part of these notes (IX. Circuits) was sourced from Victoria Chan's Supplementary Reviewer. This discusses
further on series and parallel circuits, along with resistance.
I. What is Physics? o The length of the arrow indicates
magnitude
• Physics is a natural science that deals with § Example: Displacement d ,
the understanding of nonliving things. It of 3 km to the east.
deals specifically with matter and energy § This means that a vector
and their relationship representing 4 km to the east
• It was two main branches: classical physics would be longer, but oriented in the
same direction.
(i.e. mechanics, optics, etc.) and modern
physics (quantum physics, etc.)
3 km E
Fundamental vs. Derived Quantities
Vector Addition: An Introduction
• Fundamental quantities are basic concepts
• Vectors do not add up like ordinary
that they are difficult to define. They can only
numbers.
be represented by one form of
• One way of adding two or more vectors
measurement.
involves the head-to-tail method.
o Ex. distance, time, mass
• The second vector is drawn from the
• Derived quantities are those that may be
arrowhead of the first vector.
represented by two quantities.
o The sum, or the resultant vector, is
displacement
o Ex. velocity = the one that runs from the tail of the
time first vector to the head of the last
Accuracy vs. Precision vector added.
• Accuracy of measurement describes how • Example:
well data agree with the accepted of a
quantity being measured (how close to the
actual).
• Precision refers to how exactly can a
measurement be reproduced (how close the
data are to each other).
o Ex. accepted value = 334 K
accurate precise, neither
and but not accurate
precise accurate nor precise III. Kinematics
Trial 1 333 K 200 K 300 K
Trial 2 335 K 201 K 250 K What is Kinematics?
Trial 3 334 K 203 K 350 K • The study that deals with the description of
motion.
REVIEW: Scientific Notation, Conversion of Units • Kinematics uses the following basic
concepts of motion: distance,
II. Scalars and Vectors displacement, speed, velocity, and
acceleration.
Identifying Scalars and Vectors • Motion is relative: to be able to adequately
• A scalar quantity is described by magnitude describe motion, one must be able to check
o Examples where an object is located within a given
§ 40 kg frame of reference: the reference frame.
o A reference frame is a physical entity to
§ 35 minutes
which the position and motion of an
§ 800 K object is relative.
• A vector quantity is described by both o Example: A passenger is sitting in a bus
magnitude and direction that runs at 40 km/h. We can say that:
o Examples a. The passenger is moving 40
§ 80 kph E km/h in relation to a street
§ 20 N upward light the bus passed by; or
b. The passenger is not moving
in relation to the bus itself.
Vector Representation
• A vector quantity is represented by an arrow
o The orientation of the arrowhead
indicates direction
Distance vs. Displacement • With further derivations, the following
• Distance involves the total path length equations may be attained:
traversed by object, while displacement ⎛ v + vi ⎞ equation 4
d=⎜ f
⎝ 2 ⎟⎠
involves the length of separation of that t
(describing distance d)
object and a reference point.
o Distance = total path traveled at2 equation 5
d = v it +
o Displacement = shortest straight-line 2 (describing distance d)
distance between starting and end
points. v 2f − v i2 equation 6
d= (describing distance d)
2a
Type of Behavior of
Equation
Motion Objects
• constant d = constant
displacement
Object at Rest
• zero velocity
v=0
• zero acceleration a=0
• increasing or
decreasing
displacement
d = vt
Constant/Uniform • constant velocity and Δd
v=
Speed and Velocity
Velocity speed Δt
• no change in
• Speed is the measure of how fast or how direction
a=0
slow something is moving: the rate at which • zero acceleration
a certain distance is covered at a given time. at2
o The speed at any instant is called d = v it +
2
instantaneous speed (Use when time is
o Average speed is the distance given in a problem)
Constant • increasing or
traveled divided by the total time Acceleration decreasing
v 2f − v i2
elapsed: displacement, and d=
distance traveled or velocity 2a
o average speed = • constant speed but (Use when time is
total time elapsed Uniformly changing direction not given in a
v f + vi equation 2
v= (describing average
2 speed/velocity)
v f − vi equation 3
a=
t (describing acceleration)
IV. Projectile Motion Concepts about Projectile Motion
a. There is no horizontal acceleration involved
What is Projectile Motion? in projectile motion
• Any objects that are shot, thrown, dropped, b. Projectile motion is also described by the
or ends up moving through the air are called kinematic equations. However, the value
projectiles. for acceleration is dependent on the
o An object is known to be in a state gravity of the planet.
of free fall when gravity is the only • The variable a becomes g, which
force acting upon it. represents the acceleration due to
• There are many possible cases in projectile Earth's gravity. g = 9.8 m / s 2 or 10 m / s
2
The acceleration of an object is directly proportional • This means that the momentum of two
to the net force acting on the object and inversely objects does not change as long as no
proportional to the mass of the object. external force is exerted on them.
• This may be described mathematically:
• This shows that the greater force you apply m1v1 + m2 v 2 = m1v1 '+ m1v 2 '
to an object, the faster it will accelerate.
• This law may be summarized in the v1 ' and v 2 ' represent the new velocities of the two
equation: Fnet = ma masses
• Application: Race cars are designed
structurally to have less mass, and this Collisions
mass then allows them to increase their • When two objects collide, conservation of
acceleration correspondingly. momentum is still observed.
• Collisions fall into two categories:
Third Law: The Law of Interaction o Elastic collisions: objects separate
after collision
When an object exerts a force on another object, the o Inelastic collisions: objects do not
second object exerts on the first a force of the same separate after collision
magnitude but in the opposite direction. • These may also be described
mathematically:
• This law always applies to two different
bodies, and the forces involved are equal Elastic collisions:
and opposite in direction. m1v1 + m2 v 2 = m1v1 '+ m1v 2 '
• Application: Rocket fuels operate on the Inelastic collisions:
third law. The burned fuel ejected from
m1v1 + m2 v 2 = ( m1 + m2 ) v '
combustion provides the downward action
It can be noted that the two masses have been added for inelastic
force. This pushes the rocket upward into collisions. It may be analogized to the two objects not separating
flight. after the collision.
VI. Work and Energy • In terms of mechanical energy, this is
explained in the law of conservation of
Work mechanical energy.
• Work is defined as the product of the
magnitude of the displacement multiplied by The sum of the kinetic energy and potential energy
the component of the force parallel to the in a conservative system is constant and equal to
displacement. the total mechanical energy of the system.
• For work to be accomplished:
o There must be a force acting on the This may be mathematically described as:
object TE = PE + KE
o The object has to move a certain Or
distance called the displacement KE1 + PE1 = KE2 + PE2
o There must be a component of the 1 1
force in the direction of motion mv1 + mgh1 = mv 2 + mgh2
2 2
• Mathematically, work w is defined by:
W = Fdcos θ,
An example may be seen in a pendulum's swing:
• Where F = force, d = displacement, and θ =
angle between force and displacement.
• The unit for force is joule (J).
Energy
• Energy exists in many forms, like
mechanical, chemical, thermal, etc.
• In Physics, two types of energy are
discussed:
o Potential energy, or energy at rest,
is the energy that an object in an
elevated position is said to have.
This is mathematically described as:
V I
I= and R =
R V