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I used the following guidelines developed by the Association for Psychological Science (APS,
2015):
a. Avoid apps with passive activities like repetitive swiping instead look for more active
child participation.
b. Avoid apps distracting bells and whistles instead use sustained engagement apps.
c. Avoid apps that don’t involve others, instead look for apps that encourage social
interaction.
d. Avoid apps that tell children what to know; use guided exploration apps. Those way
children discover the joy of education on their terms.
My focus was on phonics with some focus on phonic awareness as well but primarily phonics.
“Phonics involves the relationship between sounds and written symbols, whereas phonemic
awareness involves sounds in spoken words. Therefore, phonics instruction focuses on teaching
sound-spelling relationships and is associated with print. Most phonemic awareness tasks are
oral” (Source: Scholastic website https://www.scholastic.com/teachers/articles/teaching-
content/understanding-phonics/ ).
Next I had to choose the best medium for my toolbox I really like Padlet. It was originally my
intention to focus entirely on Padlet and build some cool stuff in. I was going to draw on an old
Zoo visit I made with family back in 2017 (we took lots of pics). But I figured why not check out
Symbaloo. Once I saw how immersive Symbaloo was the choice was a no brainer. This is a truly
great tool that I am surprised more teachers do not use with their overhead set ups. Further, I was
only using the public version not the pro level Symbaloo that allows for creation of “Learning
Paths” even ones with gaming styles. The Symbaloo was simply outstanding.
My Symbaloo Toolbox:
The following bullet points are each of the apps for my Symbaloo toolbox. I have put my initial
rational for using these apps and what types of students might benefit from them next to each
bullet point:
My website Symbaloo toolbox
https://www.symbaloo.com/home/mix/13ePLW99Ke
Adapted Mind
o This is an app for reading comprehension but they do state the word and it is self-
propelled for the student. Phonics is touched on with this app.
Edutopia (word wall)
o Building a better word wall works wonders in the classroom.
I have used a word wall for the last year every Friday with Mrs.
Espinosa’s 1st-grade class.
Word wall is both and passive and active tool, during the classroom the
students are directed to look on the word wall if they are writing or having
trouble with a word (passive).
Word wall is used as a group pneumonic device to practice, sounds, words
and even phrases.
ABC Match
o This is another concentration game with clearly defined levels, good for small
group activities of like learner status. The behavioral issue group would work
with me and the ELL would work together this is a team game.
Star Wars Lego Phonics Song of Sounds
o This is a very creative phonics and phonics awareness lesson. This is perfect for
average to above average students. I would use the complete of this 2:20 video
and sing along as the task prior to using Lego Games App for fun, perhaps a
reward at the end of the day.
Susan Jones Teaching Phonics Games
o This is more of a template for a board game activity than an app, but this teacher
has come up with interesting phonics games. One highlighted involves dice rolls,
to determine which letter to search for. It is two players so you could pair up a
class of 30 into 15 smaller units. This is great for matching partners of like ability
and is good for any level of learner. The ELL learner might need some directions
in home language for this or a lot of assistance.
Diagraph CH Phonics Game KIZPHONICS
o Picture and sound reference could be printed out as flash cards or used in app
game format.
Conclusion:
There are many apps here that were tweaked in certain ways, but ultimately a little redundant. As
long as there was a cosmetic detail that was different I used it. I alternated between songs like
Old MacDonald and Star Wars phonics, some were very simple and others more for average
students at standard. This is a great toolbox and I have already uploaded it to my Showcase. I
wish I had this great tool when I was teaching Mrs. Espinosa’s first graders they might have
learned a great deal more.
Note* The Last Jedi 360 experience is my reward for the students when they finish one of these
toolbox tasks. I found it online and it seemed fun, something the students would get a kick out of
so I included it. It is immersive but only meant as a reward, not as a teaching app.
References:
Clifford the Big Read Dog Interactive Storybooks/ Scholastic Inc. 2019.
http://teacher.scholastic.com/clifford1/tguide.htm