Beruflich Dokumente
Kultur Dokumente
Table of Contents
Introduction 1 Dos and Don'ts 9
1
Outline ..........................................................................................................................
The Pillars
1
Balance, What is it? ..........................................................................................................................
Bounded Accuracy and AC
5e Systems
Definitions 1 Saving Throws
1
Action Economy ..........................................................................................................................
Bonuses and Modifiers
1
"Weak" and "Strong" Saving Throws ..........................................................................................................................
Tiers of Play
1 Thematic Narrative
Full/half/thirdcaster ..........................................................................................................................
1 Feats
"Dead" Levels ..........................................................................................................................
2 Damage Reduction
MAD/SAD ..........................................................................................................................
Features at each Class Level
Fundamentals of 5e Design 2 Overall
2
The Three Pillars ..........................................................................................................................
The Good, the Bad... 10
2
Bounded Accuracy and AC ..........................................................................................................................
...and the Critique
2
Advantage/Disadvantage System .......................................................................................................................... 10
The Good .......................................................................................................
3 The Request for
Proficiency Bonus .......................................................................................................................... Clarification .......................................................................
10
The Direct Comparison ..................................................................................
Attacks and Damage ..........................................................................................................................
3 10
The Compensation Comparison ..................................................................
Skill Checks ..........................................................................................................................
3 10
The Synergy, or Lack thereof .......................................................................
Saving Throws ..........................................................................................................................
4 10
4 11
The Bad .............................................................................................................
Small, Temporary, Conditional... ..........................................................................................................................
...Static, Stacking Modifiers Stepping on Toes ..............................................................................................
11
4 The Drive-by Critique ......................................................................................
12
Tiers of Play ..........................................................................................................................
No Other Class Grants X ...............................................................................
12
4 Argument From Tradition ..............................................................................
Strong Thematic Narrative .......................................................................................................................... 12
Awareness and Assumption of Feats .......................................................................................................................... 13
5 The Distant Multiclass ....................................................................................
5
Resistance vs Damage Reduction ..........................................................................................................................
Concluding Statements 14
Not Quite Fundamentals 6 14
Processing ....................................................................................................
6
Number of Features ..........................................................................................................................
14
Class Design 101 ....................................................................................
6
"Dead" Levels Are Not Absolute ..........................................................................................................................
Innovative Class Design 15
6
Understanding Unarmored Defense ..........................................................................................................................
Work in Progress
7
Primary Features ..........................................................................................................................
Credits
7
Bookkeeping ..........................................................................................................................
Changelog
8
Resource Recovery Mechanics ..........................................................................................................................
"Bag of Rats" Problem ..........................................................................................................................
8
Infinite Hit Points and Spellcasting ..........................................................................................................................
8
8
Class "Starter Kits" ..........................................................................................................................
Artwork Credit:
The cover art by Matteo Bassini. It can be found
here
The first and last images were done by
Alexander Nanitchkov. They can be found here
and here.
The second image was done by Piotr Uzdowski.
It can be found here.
Cover font by /u/Solbera