TO USE THIS BOOK
This book ts divided into four
sections: GM's Introduction,
Characters, Encounters, and
Game Results. In any of these
sections, italicized text is to be
read to the Players.
Cr Sew Ee
INTRODUCTION
The GM’s (Gamemaster's)
Introduction provides the
Gamemaster with the back-
ground needed to run the
adventure.
CHARACTERS
This section contains infor-
mation concerning both Player
and Non-Player Characters in-
volved in the adventure. Occa-
sionally, only modifications to
previously published Character
information and Hero Points
may be listed. See the full de-
scription in the Gamemaster’s
Manual for the the rest of that
Character's statistics.
ENCOUNTERS
The DC Heroes Role-Playing
system is based on encounters.
That is, the Player Characters
go from situation to situation
instead of location to location.
Each encounter is broken up
into at least three sections:
Setup, Player Information, and
GM Information. When neces-
sary there are also Jroubie-
shooting sections, Rules sec-
tions, and/or Sidebars to help
the GM run the adventure.
Encounters indicate which
descriptions and maps are per-
tinent to each situation. Brief
descriptions, including game
Statistics and incidental Char-
acter locations, are often In-
eUlot-re mm U) tam aats| escp
GAME RESULTS
Usually called Endgame or Af-
termath, this section explains
the outcome of the adventure
and the awards given to Player
Characters. Consequences of
incomplete or failed adventures
are also mentioned so that the
GM can design further scenar-
ios, if desired.
MORE ON BACK COVER:CORSES PT EARS
Table of Contents
Manhattan Island Map 3
10 Questions: PROBE Interviews Sen. Ken Shade 4
cst America (GM's Introduction) 5
he Big Picture (GM's Synopsis) 6
Flowchart 8
Adventure Timeline 1
‘The Watchmen 8
Non Player Characters: Friendly 2
Non Player Characters: Neutral a
Non Player Characters: Hostile 4
Encounter 1: Words of the Prophets 15
Encounter 2: Heatwave 16
Special Pullout Mini-Scurcebook: The Minutemen and the Watchmen
‘Veidt's Memo iT
Introduction 18
Superhero Activity: A Chronology 18
Veidt’s Master Pl 19
The World of the Watchmen, 20
2
25
26
Py
28
Encounter 6:1 Road the News Today 9
Encounter 7: Our Truth is Marching On 29
Encounter C-2: The Break-In 3
Encounter 8: Helter 2
club 3
shadows onthe Wail 4
Encounter C-3: The Recovery 4
Encounter {1:To Change the World 5
Encounter C4: South's Revenge 35
Encounter 12: Paranoia Strikes Deep, 38
Encounter 1:Tin Soldiers a
Encounter 14: Hope Y'Guessed My Name 38
Encounter 15:The End 0
Epilogue: The Last Laugh 40