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TO USE THIS BOOK This book ts divided into four sections: GM's Introduction, Characters, Encounters, and Game Results. In any of these sections, italicized text is to be read to the Players. Cr Sew Ee INTRODUCTION The GM’s (Gamemaster's) Introduction provides the Gamemaster with the back- ground needed to run the adventure. CHARACTERS This section contains infor- mation concerning both Player and Non-Player Characters in- volved in the adventure. Occa- sionally, only modifications to previously published Character information and Hero Points may be listed. See the full de- scription in the Gamemaster’s Manual for the the rest of that Character's statistics. ENCOUNTERS The DC Heroes Role-Playing system is based on encounters. That is, the Player Characters go from situation to situation instead of location to location. Each encounter is broken up into at least three sections: Setup, Player Information, and GM Information. When neces- sary there are also Jroubie- shooting sections, Rules sec- tions, and/or Sidebars to help the GM run the adventure. Encounters indicate which descriptions and maps are per- tinent to each situation. Brief descriptions, including game Statistics and incidental Char- acter locations, are often In- eUlot-re mm U) tam aats| escp GAME RESULTS Usually called Endgame or Af- termath, this section explains the outcome of the adventure and the awards given to Player Characters. Consequences of incomplete or failed adventures are also mentioned so that the GM can design further scenar- ios, if desired. MORE ON BACK COVER: CORSES PT EARS Table of Contents Manhattan Island Map 3 10 Questions: PROBE Interviews Sen. Ken Shade 4 cst America (GM's Introduction) 5 he Big Picture (GM's Synopsis) 6 Flowchart 8 Adventure Timeline 1 ‘The Watchmen 8 Non Player Characters: Friendly 2 Non Player Characters: Neutral a Non Player Characters: Hostile 4 Encounter 1: Words of the Prophets 15 Encounter 2: Heatwave 16 Special Pullout Mini-Scurcebook: The Minutemen and the Watchmen ‘Veidt's Memo iT Introduction 18 Superhero Activity: A Chronology 18 Veidt’s Master Pl 19 The World of the Watchmen, 20 2 25 26 Py 28 Encounter 6:1 Road the News Today 9 Encounter 7: Our Truth is Marching On 29 Encounter C-2: The Break-In 3 Encounter 8: Helter 2 club 3 shadows onthe Wail 4 Encounter C-3: The Recovery 4 Encounter {1:To Change the World 5 Encounter C4: South's Revenge 35 Encounter 12: Paranoia Strikes Deep, 38 Encounter 1:Tin Soldiers a Encounter 14: Hope Y'Guessed My Name 38 Encounter 15:The End 0 Epilogue: The Last Laugh 40

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