Beruflich Dokumente
Kultur Dokumente
COMBAT AIRCRAFT
FUNDAMENTALS
A-10C
Published and released under Authority of the 476th vFG Command Staff.
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BY ORDER OF THE COMMANDER 476th VIRTUAL FIGHTER GROUP TACTICS, TECHNIQUES,
476TH VIRTUAL FIGHTER GROUP AND PROCEDURES 3-3.A-10C
24 April 2016
Flying Operations
ACESSIBILITY: 476TTP volumes are available for download online at the following website:
http://www.476vfightergroup.com/downloads.php?do=cat&id=57
RELEASIBILITY: This publication is authorized for public release, distribution via 476th vFG website only. Requests for further
distribution must be approved by the 476th vFG .
Supersedes: 476th vFG Mission Planning Standard Certified by: 476 vFG OG/CC
476th vFG Formation Guide 76 vFS SQ/CC
74th vTS Basic Flight Maneuvers 81 vFS SQ/CC
74th vTS Air-to-Air Refueling Guide 74 vFS SQ/CC
Pages: 265
PURPOSE: This publication provides DCS A-10 pilots a comprehensive document containing fundamental employment
procedures and techniques that may be used to accomplish the mission of the A-10. This handbook is the primary A-10 attack
aircraft fundamentals for the 476th Virtual Fighter Group, 76th Virtual Fighter Squadron, 81st Virtual Fighter Squadron, and 74th
Virtual Training Squadron.
APPLICATION: The procedures and techniques are presented for pilot consideration in planning and are not for regulatory
purposes. Other procedures and techniques may be used if they are safe and effective. This publication addresses basic flying
tasks and planning considerations for both the air-to-air and air-to-surface arenas, and is intended to be used in conjunction with
the 476 OI series of publications. Should there be a conflict between this publication and an OI, the OI will take precedence. The
following standard definitions apply to the guidance contained in this publication:
Tactics. The employment and ordered arrangement of forces in relation to each other.
Procedures. Standard, detailed steps that prescribe how to perform specific tasks.
SCOPE: This publication presents a solid foundation upon which effective tactics can be developed. It is not designed to be used
as a step-by-step checklist of how to successfully employ the A-10C, but rather provides information and guidelines on basic
procedures and techniques to facilitate standardization.
AUTHORS: The following people assisted in the writing and preparation of this volume:
Paul “Snoopy” Kempton 476 vFG
Danny “Stuka” Vanvelthoven 81 vFS
James “Eddie” Knight 81 vFS
Nick “Noodle” Landolfi 76 vFS
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476TTP 3-3.A10C, 24 April 2016 iii
TABLE OF CONTENTS
1 INTRODUCTION ................................................................................................................................................................1
1.1 Overview .......................................................................................................................................................................1
1.2 Purpose .........................................................................................................................................................................1
1.3 Change Procedures ........................................................................................................................................................1
2 MISSION PREPARATION .................................................................................................................................................3
2.1 Introduction ...................................................................................................................................................................3
2.2 Mission Preparation .......................................................................................................................................................3
2.3 Mission Briefing ............................................................................................................................................................7
2.4 Flight Briefing ...............................................................................................................................................................8
2.5 Stepping to Fly ..............................................................................................................................................................9
2.6 Ground Operations ........................................................................................................................................................9
2.7 Visual Procedures ........................................................................................................................................................ 12
2.8 Instrument Procedures ................................................................................................................................................. 18
2.9 After Landing .............................................................................................................................................................. 26
2.10 Debriefing ...................................................................................................................................................................27
2.11 Abnormal Procedures .................................................................................................................................................. 27
2.12 Radio Failure ............................................................................................................................................................... 29
2.13 Spatial Disorientation .................................................................................................................................................. 30
2.14 Armament System Malfunctions..................................................................................................................................31
3 FORMATION .....................................................................................................................................................................33
3.1 Formation Flight Fundamentals ...................................................................................................................................33
3.2 Basic Two-Ship Formation ..........................................................................................................................................35
3.3 Basic Four-Ship Formation ..........................................................................................................................................45
3.4 Tactical Formation ...................................................................................................................................................... 49
3.5 Two-Ship Tactical Formations.....................................................................................................................................52
3.6 Three-Ship Tactical Formations ...................................................................................................................................71
3.7 Four-Ship Tactical Formations ....................................................................................................................................74
3.8 Rejoins From Tactical Formation ................................................................................................................................ 81
4 AIR TO AIR EMPLOYMENT ..........................................................................................................................................83
4.1 Introduction .................................................................................................................................................................83
4.2 Preparation ..................................................................................................................................................................83
4.3 Aircraft Handling Characteristics.................................................................................................................................83
4.4 Acceleration ................................................................................................................................................................ 84
4.5 Basic Geometry ........................................................................................................................................................... 84
4.6 Turning Room ............................................................................................................................................................. 86
4.7 Pursuit Curves ............................................................................................................................................................. 89
4.8 Yo-Yo .........................................................................................................................................................................91
4.9 Control Zone ............................................................................................................................................................... 93
4.10 Offensive Weapons Employment.................................................................................................................................93
4.11 Basic Tenets of Air-to-Air ...........................................................................................................................................98
4.12 Offensive Air-To-Air Maneuvering ............................................................................................................................. 99
4.13 Defensive Air-to-Air Maneuvering ............................................................................................................................ 106
4.14 High-Aspect Basic Fighter Maneuvers ...................................................................................................................... 113
iv 476TTP 3-3.A10C, 24 April 2016
LIST OF FIGURES
Figure 2-1 - Plotting MGRS Coordinates ........................................................................................................................................8
Figure 2-2 - Overhead Pattern....................................................................................................................................................... 17
Figure 2-3 - Overhead Pattern 4-Ship Flow ..................................................................................................................................18
Figure 2-4 - A-10C Performance and Control Instruments ............................................................................................................ 19
Figure 2-5 - Holding Pattern ......................................................................................................................................................... 22
Figure 2-6 - Entering Holding from Missed Approach .................................................................................................................. 25
Figure 2-7 - Circling Approach Wing Reference........................................................................................................................... 26
Figure 3-1 - Two-Ship Line-up ..................................................................................................................................................... 36
Figure 3-2 - Attitude Direction Indicator ......................................................................................................................................37
Figure 3-3 - Turning Rejoin Line .................................................................................................................................................. 39
Figure 3-4 – Two-Ship Cross Under ............................................................................................................................................. 41
Figure 3-5 - Close Formation References......................................................................................................................................42
Figure 3-6 - Route Formation References .....................................................................................................................................43
Figure 3-7 - Fighting Wing ........................................................................................................................................................... 44
Figure 3-8 - Four-Ship Line-up ..................................................................................................................................................... 45
Figure 3-9 - 4-Ship Cross Unders ................................................................................................................................................. 46
Figure 3-10 - Echelon Left Example ............................................................................................................................................. 47
Figure 3-11 - Echelon Right Example ...........................................................................................................................................47
Figure 3-12 - Finger-4 Right Example ..........................................................................................................................................48
Figure 3-13 - Finger-4 Left Example ............................................................................................................................................ 48
Figure 3-14 - Basic Formation Lookout Responsibilities .............................................................................................................. 49
Figure 3-15 - Six O’clock Visual Coverage ..................................................................................................................................50
Figure 3-16 - Six O’clock Look Angle References ....................................................................................................................... 51
Figure 3-17 - Go “……” .............................................................................................................................................................. 53
Figure 3-18 - Combat Trail ........................................................................................................................................................... 54
Figure 3-19 - Line Formation ....................................................................................................................................................... 55
Figure 3-20 - Line Formation Lookout Responsibilities ................................................................................................................ 56
Figure 3-21 - 90 Degree Turn into Wingman ................................................................................................................................ 57
Figure 3-22 - 90 Degree Turn Away from Wingman Option 1 ......................................................................................................57
Figure 3-23 - 90 Degree Turn Away from Wingman Option 2 ......................................................................................................58
Figure 3-24 - 90 Degree Turn Away from Wingman .................................................................................................................... 59
Figure 3-25 - Less than 90 Degree Turn Away from Wingman Option 1 ...................................................................................... 60
Figure 3-26 - Less than 90 Degree Turn Away from Wingman Option 2 ...................................................................................... 60
Figure 3-27 - Cross Turn (Top View) ...........................................................................................................................................62
Figure 3-28 - Cross Turn (Side View) ...........................................................................................................................................63
Figure 3-29 - In Place 90 Degree Turn..........................................................................................................................................64
Figure 3-30 - In Place 180 Degree Turn ........................................................................................................................................64
Figure 3-31 - Point maneuver ....................................................................................................................................................... 65
Figure 3-32 - Shackle maneuver ................................................................................................................................................... 66
Figure 3-33 - Wedge Formation.................................................................................................................................................... 67
Figure 3-34 - Wedge Formation Lookout Responsibilities ............................................................................................................ 68
Figure 3-35 - Trail Formation ....................................................................................................................................................... 69
476TTP 3-3.A10C, 24 April 2016 vii
LIST OF TABLES
Table 2-1 - Time and Fuel Planning................................................................................................................................................6
Table 2-2 - Common A-10 Store Weights.....................................................................................................................................15
Table 2-3 - Cruise Power Settings ................................................................................................................................................ 20
Table 2-4 Descent Checks. ........................................................................................................................................................... 21
Table 2-5 - Aircraft Categories ..................................................................................................................................................... 21
Table 2-6 - Penetration Descent Planning .....................................................................................................................................23
Table 2-7 - The Six Ts ..................................................................................................................................................................24
Table 2-8 - LIDS Check ............................................................................................................................................................... 24
Table 5-1 - Fence Checks. .......................................................................................................................................................... 122
Table 5-2 - Weapon Systems Checks. ......................................................................................................................................... 123
Table 5-3 - Profile Naming Structure .......................................................................................................................................... 127
Table 5-4 - Weapon Type Coding. .............................................................................................................................................. 128
Table 5-5 - Delivery Type Coding. ............................................................................................................................................. 129
Table 5-6 - Error Analysis .......................................................................................................................................................... 136
Table 5-7 - Wire Analysis........................................................................................................................................................... 138
Table 5-8 - Baseline Throttle Settings ......................................................................................................................................... 147
Table 5-9 - IAM Employment, STAIR Check............................................................................................................................. 172
Table 5-10 - A-10C Fighter-to-Fighter Brief Standards............................................................................................................... 173
Table 5-11 - Low Altitude Delivery Unmask Ranges .................................................................................................................. 182
Table 5-12 - Run in Timing ........................................................................................................................................................ 186
Table 5-13 - TOT/TYT Calculation ............................................................................................................................................ 186
Table 5-14 - Ordnance TOF Calculation ..................................................................................................................................... 186
Table 5-15 - In-Flight Report...................................................................................................................................................... 187
Table 5-16 - Coordinated Attack Types ...................................................................................................................................... 188
Table 7-1 - Sample Check Points ................................................................................................................................................ 211
Table 9-1 - Mil Size/Distance Quick Reference .......................................................................................................................... 234
476TTP 3-3.A10C, 24 April 2016 1
1 INTRODUCTION
1.1 Overview
Fighting in both the air-to-air and air-to-surface environment is a relatively new form of combat, spanning a period of only 100
years. During that time, ever advancing technologies have spurred progress from very primitive weapon systems such as shooting
at each other with pistols and dropping hand grenades from the cockpit, to the present beyond visual range and “point and shoot”
capabilities of modern combat aircraft.
Throughout this brief but spectacular history, the basic principles and fundamentals of aerial combat have remained virtually
unchanged. A thorough understanding of these fundamentals is a critical component of effective combat training. The discussions
on formation flying, basic air-to-air employment, and basic air-to-surface employment of the A-10C are designed to build a strong
foundation of tactical skills. The techniques and procedures addressed are a means to an end, a learning vehicle for pilots to
experience first-hand the methods used to achieve desired results in air combat training and basic surface attack.
1.2 Purpose
This volume is designed to supplement existing training programs, and when used in conjunction with 476TTP 3-1, provides
pilots with all the information needed to make sound decisions during any phase of a tactical mission. This volume does not
provide authorization to deviate from established procedures and directives, nor is it intended to be directive in nature.
2 MISSION PREPARATION
2.1 Introduction
Mission preparation is the foundation of successful air combat operations. Before a pilot can successfully employ the A-10
weapon system in combat, many basic mission tasks must be second nature to him. These basic tasks include mission planning
and preparation, ground operations, departure, instrument flight, and visual pattern work. This chapter provides techniques for
accomplishing all of these tasks.
In combat, killing the target and accomplishing the mission have a high priority. However, when planning the mission,
ensure that the tactics used do not expose the flight to a risk level higher than that defined by the command staff. In
training, there is no mission more important than safe recovery of your airplane
2.2.1.4 Mis-prioritization
Mis-prioritization can have disastrous results. By professionally preparing for each mission and defining objectives
incorporating the lowest common denominator (flight member ability, weather, etc.), it is possible to delay or deny task
saturation factors. One technique to individually prepare for a mission is to “chair fly” the sortie, anticipating and
rehearsing the high workload portions of the flight. Fighter pilots aren't born, they’re made. Situational awareness (SA)
must be developed and kept “current”. This applies to virtual pilots as well.
Be prepared to provide wingmen with directive commentary. Immediately correct wingmen who are not performing their
briefed responsibilities. If conditions require that the briefed plan must be altered, tell the flight as soon as time permists but
keep radio transmissions short and concise. All flight members must master the fundamentals of flying the A-10 so that the
focus can be shifted to the development and instruction of combat tactics.
2.2.4.3 Pre-briefing
The wingman should coordinate with the flight lead prior to the briefing to determine the flight’s primary and alternate
missions, objectives, and responsibilities for mission planning. The flight lead will direct the wingman’s role in specific
mission planning duties. Regardless of the planning duties assigned, wingmen should review all of the standard mission
preparation areas as if the mission was to be flown single-ship.
2.2.4.4 Briefing
During the briefing, the flight lead will clearly communicate to the wingman the flow of the planned mission, as well as
the tasks to be completed. If the wingman does not fully understand any aspect of the mission, he must ask questions.
The wingman must never leave the briefing room with any doubts as to mission flow, tasks, procedures used to
accomplish those tasks, or the wingman’s responsibilities for the mission.
Performance. Identify explicit tasks or actions that must be accomplished by the pilot or flight during the
mission. Use action verbs such as destroy, disrupt, suppress, clear, search, demonstrate, employ, and practice.
476TTP 3-3.A10C, 24 April 2016 5
Conditions. Describe the environment in which the task or action is to be accomplished. Use descriptions such
as “in the control zone”, “outside the BANDIT’s turn circle”, and “from wedge formation”.
Standards. Establish how well the task or action must be performed. Use discrete time, accuracy, or quality
criteria such as “time-on-target (TOT) within plus or minus 30 seconds”, “hits within 10 meters”, and “dive
angle within plus or minus 5 degrees”.
All necessary mission planning should be completed in time to conduct a concise and comprehensive briefing. The two main
factors which determine the direction and depth of mission planning are the role of the A-10 for the particular mission (on-
call close air support [XCAS], Air Interdiction [AI], Combat Search and Rescue [CSAR], etc.) and the overall mission
objective (training syllabus objectives, target destruction, etc.).
At a minimum, the following items that should be considered while mission planning:
Pilots will land with no less than 1,000 pounds fuel remaining. When performing air-to-air refueling (AAR), pilots will
not rendezvous with less than 3,000 pounds. If the flight will arrive at the air refueling initial point (ARIP) with less than
3,000 pounds, the flight shall return to base (RTB) instead.
6 476TTP 3-3.A10C, 24 April 2016
For precise locations, use features printed in black ink such as railroads, roads, and peaks. Cartographers set up black ink
features first then add other features as close to actual locations as possible to increase map readability. The most accurately
plotted figures on 1:50,000 maps may be misplotted by 85 feet (1:250,000 can be 429 feet) and still meet national mapping
standards.
Although precise depiction of natural features may be impossible, the most reliable features from one map to another are
geographic. When swapping from one map to another of a different scale or sector, the best chance of finding a common
point is by looking for specific geographical features, such as a large body of water or a prominent peak.
When working with universal transverse Mercator (UTM) and military grid reference system (MGRS), realize that map
spheroid and datum can differ for maps of the same area, yielding significantly different coordinates for the same geographic
spot.
2.2.7.2 Spheroid
Several mathematical models are available to describe Earth’s spheroidal shape. Each model is the basis of a different
datum, or coordinate system, resulting in different coordinates for the same point on earth’s surface. Since the same point
can have different coordinates depending upon the spheroid model used, ensure that all players, maps, and navigational
systems (EGI) are using the correct spheroid. EGI allows the selection of 48 different spheroid models. WGS-84 is the
default and most commonly used spheroid.
MGRS is an alpha-numeric system for expressing UTM coordinates where a single MGRS value represents an area that
is unique for the whole planet. The components of an MGRS value are as follows:
The vertical UTM boundaries and horizontal latitude boundaries form 6° x 8° Grid Zones. Hence, the first three
characters of the MGRS value are referred to as the Grid Zone Designator (GZD), for example “11S”. Grid zones are
depicted on the map by a blue line. Check the map legend for the correct grid zone.
This point represents the bottom left corner of a 100m x 100m square.
Low-altitude safety and targeting enhancement (LASTE) inputs including weapon data, AAS settings, and
altitude alerts.
Squadron standard navigation points
Weapon profiles
Situational awareness datalink (SADL) settings and configuration
Tactical awareness display (TAD) scale, centering, option, and map preferences
Specific mission points
Flight plans
Head up display (HUD) anchor point display
Time hack
Roll call
Mission overview and commander’s intent
Area of responsibility (AOR) situation overview
Asset allocation
Intel and threat update
ROE and SPINS
Phases, conditions, objectives, and factor threats
Airspace (altitude deconfliction, restricted operating zone [ROZ], air traffic control assigned airspace [ATCAA], etc.)
8 476TTP 3-3.A10C, 24 April 2016
The briefing should be organized and outline exactly what is planned for each portion of the sortie. The briefing will cover, in
detail, each phase of the mission and what criteria must be satisfied including:
Departure
Recovery
Abnormal procedures
Special Interest Items
Alternate missions
Training rules
ROE and SPINS
Tactics
Elements of the mission which are standard should be briefed as “standard”. Spend most of the time describing the “what” and
“how to” of the mission.
Wingmen will stay focused and pay attention during the brief. Do not speak unless prompted. Write down any questions and
ask them at the appropriate time. Never leave a briefing with doubts or unanswered questions.
To operate properly, the embedded GPS/INS (EGI) requires an alignment of the inertial navigation system (INS). Under
normal conditions, a stationary full gyrocompass alignment should be performed. It is initiated automatically when the EGI
and control display unit (CDU) power switches are place ON, and requires approximately 4 minutes to complete. Alignment
time and status should be monitored on the ALIGN page on the CDU or on the multifunction color display (MFCD) CDU
repeater. The ALIGN page is only displayed during startup when the PAGE select rotary knob is set to OTHER.
To perform an automatically initiated normal alignment, the aircraft must be on the ground and not moving. The aircraft
should not be moved for at least 50 seconds after the CDU and EGI are turned ON. If moved during this time, verify that an
10 476TTP 3-3.A10C, 24 April 2016
in-flight (INFLT) alignment on the ground has begun. If the aircraft moves during a ground alignment, prior to a steady INS
NAV RDY, the system automatically switches to an in-flight alignment. If moved prior to a flashing INS NAV RDY, it will
cause a degraded alignment. Verify automatic transition to an in-flight alignment by noting an asterisk (steady or flashing)
displayed next to INFLT on the Align page. If an asterisk is not displayed, turn EGI OFF for at least 10 seconds and then
back ON. Placing the Page select rotary knob to OTHER allows the pilot to monitor the Align page after the CDU performs a
start-up built-in test (BIT).
Ensure the engine area is clear. As a technique, verbalize the required switch actions and operations limitations during engine
start. This focuses attention and forces review of the ops limits on each sortie. When motoring the engine, use one hand to
actuate the engine operation switch to MOTOR and the other hand to place the throttle to IDLE. When moving the throttle to
IDLE, immediately place the ENG OPER switch back to NORM to prevent air turbine starter (ATS) burnout caused by
leaving the ENG OPER switch in MOTOR.
Once the engines are started, concentrate on setting up the radios for check-in. A good or bad check in sets the tone for the
entire flight. Know the radio procedures cold before stepping to the jet.
Where applicable, listen to the automatic terminal information service (ATIS) then set the radio to squadron common or
the briefed check-in frequency.
Confirm operation of the KY-58 Secure by going to OPERATE and C/RAD 1 or C/RAD 2 and keying the MID or AFT
radio. A tone should be heard in the background prior to depressing the MID or AFT mic switch. This synchronization
tone will cease once the mic switch has been depressed.
Double check the frequencies are set correctly. One technique is to set the manual frequencies for check-in. This will
ensure that all check-in frequencies will be set and available even if the presets are not correctly loaded.
2.6.3 Systems Start-up
Once the EGI alignment is complete, select EGI as the navigation source on the navigation mode select panel (NMSP). Set
the joint tactical radio system (JTRS) and central interface control unit (CICU) switches ON, and rotate the multi-function
color display (MFCD) knobs counterclockwise to DAY (or NIGHT as required). Load the data transfer cartridge (DTC) data
by selecting LOAD ALL on the LOAD page.
Set the situational awareness datalink (SADL) settings in accordance with the air tasking order (ATO) or squadron standards.
If the display of J12.6 SPI broadcasts from other platforms is desired, set the SPI DISPLAY option in the TAD profile to
ALL.
2.6.4 Check-In
Prior to taxi, the flight lead will check in the flight. Radio checks will be accomplished after start-up and at the time specified
in the briefing prior to taxi. Front (or forward), mid, and aft refer to the mic switch on the A-10C throttle. FWD = VHF/AM,
MID = UHF, AFT = VHF/FM.
Example:
If contact cannot be made, all flight members should check that their switches are set properly. Common errors include:
If the flight lead cannot make contact, he will broadcast on the last radio which checked good and state: “HAWG 1, UP ON
FWD/MID/AFT” (whichever was the last good checked radio).
2.6.5 Malfunctions
In the event that a software, hardware, or aircraft malfunction cannot be rectified, advise flight lead on the assigned intra-
flight frequency, “HAWG ONE, HAWG TWO, REDBALL FOR [REASON]”. This will alert lead to the fact that you will be
exiting the game to troubleshoot and will be stepping to a spare jet.
2.6.6 Taxi
Prior to taxi ensure aircraft lighting is set as required and cockpit switches are correctly configured. Except in the case o f an
aircraft emergency requiring immediate action, cockpit switches should not be manipulated while the aircraft is in motion on
the ground.
When taxiing clear of the parking spot, engage nosewheel steering and advance the throttles. Use the minimum amount of
thrust necessary to get the aircraft rolling. As soon as movement is sensed, lightly check for proper brake operation. Reduce
thrust to IDLE as soon as the aircraft has enough momentum to make a turn. Ensure adequate wingtip clearance and taxi at a
reasonable speed; taxi no faster than 10 knots in congested ramp areas or when making turns, and taxi no faster than 20 knots
on open taxiways. Taxi speed can be observed on the bottom right corner of the STEER page on the CDU by cycling IAS to
ground speed (GS). In the event of a nosewheel steering or normal brake failure, be prepared to pull the emergency brake
handle.
Aircraft should taxi with 150 feet nose/tail separation during daylight and 300 feet at night. Taxi spacing of approximately
150 feet can be set by placing the gun bore line (GBL) on the nose tire of the preceding aircraft. Blue taxiway lights are
typically spaced 75 feet apart and can also be used to aid in monitoring spacing. Aircraft shall not be taxied within 10 feet of
any obstacle. If any doubt exists regarding wingtip clearance, stop the aircraft. During daylight, where taxiway width is at
least 75 feet, aircraft should taxi in a staggered pattern alternating between the left and right of the taxiway centerline. This
improves visibility and avoids the jet wash of the preceding aircraft. At night, aircraft should be taxied on the centerline.
2.6.7 Arming
When arriving at the end of runway (EOR) pad or runway hold point, configure the aircraft for departure. Hold the brakes
while attention is focused on performing system checks to prevent inadvertent movement. If not previously accomplished, set
flaps to MVR. Observe other aircraft in the flight for general condition and configuration. If any abnormalities are observed,
alert the flight member on the intra-flight frequency. Perform an EGI swing check and complete digital stores management
system (DSMS) data entry if not already accomplished.
NOTE:
When operating in a 4-ship, only number Three will acknowledge the swing check unless a discrepancy is observed.
Adjust the Kollsman setting so that the HUD altimeter reads arming area or threshold elevation. This will ensure that the
integrated flight and fire control computer (IFFCC) will perform an accurate Delta update on the takeoff roll at 70 knots.
Reset the altimeter to the local setting after safely airborne to ensure instrument deconfliction.
Double check that the fuel flow switches are in NORM, the flare jettison switch is OFF, and the targeting pod is in STBY. A
technique to verify the before takeoff checks have been completed is to use the mnemonic “Seat, heat, lights, skid, steering,
squawk, and APU”.
2.7.1 Takeoff
When cleared for takeoff, visually clear the approach area for traffic and taxi into the briefed position. Once in position, hold
the brakes and advanced the throttles to 90 percent core RPM. Check all engine instruments are in the green, release brakes,
and smoothly advance the throttles to MAX. Maintain directional control using the rudder pedals with nosewheel steering
(NWS) engaged. Do not disengage the NWS until the rudders become aerodynamically effective at approximately 50 KIAS.
If the crosswind component exceeds 20 knots, leave NWS engaged until 70 KIAS.
Check abort and predicted takeoff fan speed (PTFS) after 1,000 ft of ground roll. Use the surface-painted fixed distance
markers or the sign-mounted runway distance remaining markers to accurately estimate this point. If either engine is below
the minimum fan speed (3 percent below PTFS), abort the takeoff. Acceleration speed must be corrected for the reported
headwind or tailwind.
Monitor airspeed and anticipate rotation speed. At 10 knots below computed takeoff speed, apply approximately ½ aft stick
to establish a takeoff attitude of 10 degrees as indicated on the attitude director indicator (ADI). Hold this attitude until the
aircraft becomes airborne.
NOTE: The TVV will only indicate a 2 to 3 degree climb with 10 degrees set on the ADI.
When safely airborne, raise the landing gear and, at a minimum of 10 KIAS above takeoff speed, retract the flaps. As a
technique, delay raising the flaps until 20 KIAS above takeoff speed. This will place the aircraft very near optimum climb
speed for most common configurations should an engine failure occur too late to abort the takeoff.
Maintain a climb attitude of 10 degrees on the ADI until approaching climb speed of 200 KIAS. Generally, when in visual
meteorological conditions (VMC), remain 500 feet below the visual flight rules (VFR) pattern altitude until passing the
departure end of the runway and clear of the overhead pattern for deconfliction. Reducing the climb angle is not usually
required to meet this restriction. Adjust pitch as necessary (usually 7 to 12 degrees, depending on aircraft configuration and
atmospheric conditions) to maintain 200 KIAS or briefed climb airspeed.
476TTP 3-3.A10C, 24 April 2016 13
If it is necessary to abort the takeoff below refusal speed (RS), apply the abort boldface procedures: THROTTLES – IDLE,
SPEED BRAKES – OPEN, WHEEL BRAKES – AS REQUIRED. Remember, RS is the maximum speed to which an
aircraft can accelerate with all engines operating and then stop within the remaining runway. Reasons to abort a takeoff
include: 1) fan speed less than computed abort fan speed, 2) minimum acceleration check speed not attained by the computed
checkpoint, 3) loss of directional control, 4) engine failure, and 5) engine fire.
WARNING: An aborted takeoff initiated at a speed greater than RS will result in a runway overrun and a departure from the
prepared runway surface. A pilot should only abort a takeoff above RS if he has reason to believe the aircraft will not fly.
Open the speed brakes immediately. Speed brakes opened at high abort speeds provide superior deceleration and
minimize both distance and brake energy required to stop.
Apply wheel brakes as required. Immediate maximum performance braking should be used when stopping distance is
critical, when directional control difficulty exists, or an emergency ground egress is anticipated. At high gross weight and
high speed conditions, immediate maximum performance braking may exceed the brake energy limits and result in
melted brakes prior to wheel stop. However, for most abort situations with speed brakes available and abort speed below
130 KIAS, maximum brake energy limits will not be exceeded. If maximum performance braking is not required, apply
brakes as required to slow to taxi speed within the remaining runway available. Once the aircraft is under control,
announce the abort on the ATC frequency, “HAWG ONE IS ABORTING”. Switch frequencies from Departure to Tower,
if necessary.
If the left hydraulic system is not available, release the wheel brakes, pull the emergency brake handle, and gradually
reapply the wheel brakes.
CAUTION: When the emergency brake handle is pulled, anti-skid is inoperative and the wheels may be inadvertently
locked by excessive braking resulting in blown tires. A blown tire will cause directional control difficulty and increase
stopping distance.
If neither hydraulic system is available, a minimum of five brake applications can be expected using stored pressure in
the brake accumulator. Avoid actuating the wheel brakes – even while airborne – to avoid depleting brake accumulator
pressure.
Taxi to the hot brake area if hot brakes are suspected. Suspect hot brakes under the following conditions:
Any abort during which wheel brakes were used above 100 KIAS
Any abort during which speed brakes were not used
Brakes are or were smoking
Any other factor which causes the pilot to suspect that a hot brake condition exists
If it appears the aircraft is going to depart the prepared runway surface, place the throttles in OFF and pull the emergency
brake handle. As soon as the aircraft comes to a complete stop, perform a ground egress. If aborting at high speed and
runway departure is imminent with rough terrain, vehicles, or buildings in the way, consider ejecting.
When an engine fails at a point too late on the takeoff roll, apply the SINGLE-ENGINE FAILURE OR FIRE ON
TAKEOFF (TOO LATE TO ABORT) boldface procedure: Simultaneously apply rudder into the good engine to prevent
14 476TTP 3-3.A10C, 24 April 2016
buildup of yaw due to asymmetric thrust. Identify the failed engine and identify how it will affect the gear, flaps and slats
during clean up. If necessary, reduce pitch while banking toward the good engine to reduce drag. Ensure minimum
single-engine speeds are attained before changing aircraft configuration.
When an engine fire occurs at a point too late on the takeoff roll, apply the SINGLE-ENGINE FAILURE OR FIRE
DURING TAKEOFF (TOO LATE TO ABORT) boldface procedures. Do not rush to shut down the engine; an engine on
fire may be producing useable thrust. Evaluate the best time to transition to a single-engine condition, and consider
keeping the engine running until a safe altitude and airspeed are reached. Once the decision to shut down the engine is
made, shut it down using the ENGINE/APU FIRE boldface procedure.
2.7.4.1 Training
Aircraft handling characteristics (AHC) training is used to build and maintain pilot proficiency in aircraft performance
throughout the flight envelope. The objective of AHC training is to give pilots a solid understanding of the flight
envelope and help him develop a feel for aircraft energy state. The ultimate goal is to produce an aggressive pilot who is
confident and can safely maneuver the A-10 throughout its full flight envelope.
2.7.4.3 Audio
Two audio cues are available to aid in obtaining maximum performance: the steady peak performance tone and the
chopped stall warning tone. With the chopped stall warning tone present, the aircraft may be anywhere between
approximately one angle-of-attack (AoA) unit prior to stall and a fully developed stall. To obtain maximum performance,
fly between the steady and chopped tones, ensuring not to maintain an AoA that triggers the chopped tone by relaxing
back pressure whenever the chopped tone is heard. The chopped tone has a constant frequency regardless of how far the
aircraft progresses beyond stall AoA.
2.7.4.4 Buffet
Airframe buffet occurs after the stall and, in most cases, well into the engine disturbance zone. Do not use airframe buffet
as an indicator of maximum performance; the aircraft is losing energy but not maneuvering. If airframe buffet is present
while in uncoordinated flight, the aircraft is in the engine disturbance zone and a flameout or compressor stall is possible.
2.7.4.6 Departure
High AoA, slow airspeed, and large control inputs can combine to cause a stall or out-of-control situation. A departure is
characterized by large, uncommanded aircraft motions. Following departure, the aircraft will enter either a spin or a post-
stall gyration (PSG), depending on control surface positions at the time of departure. Full aileron or crossed controls,
maintained for at least two seconds after stall, will produce the sideslip necessary for a PSG. At altitudes exceeding
15,000 feet MSL, less control input is required for a shorter duration to cause a PSG. Rudder control is sufficient to
exceed 25 degrees of sideslip and depart the aircraft at any airspeed below 240 KIAS. Warning cues associated with
sideslip departures include high yaw rate, high lateral acceleration, and light airframe buffet. Sideslip departures occur
only below stall AoA. At stall AoA or above, sustained full rudder inputs will produce a spin. All out-of-control
476TTP 3-3.A10C, 24 April 2016 15
situations may be avoided by making smooth and coordinated control inputs. If a stall or sideslip occurs, recognize it
immediately and execute recovery procedures before it becomes aggravated. Stall must be aggravated to force a PSG or
spin. The following guidance will aid on avoiding inadvertent stalls, departures, PSGs, or spins:
Do not use rudder rolls; they are prohibited. Aileron control is excellent at all AoA and produces much better
roll performance.
Avoid full rudder sideslips and abrupt rudder reversals. This will reduce the possibility of loss of control and
keep the aircraft out of the engine disturbance zone at high AoA.
Lead large aileron inputs at high AoA with rudder. This augments the yaw stability augmentation system (SAS)
which helps reduce sideslip induced by adverse yaw and improves roll performance.
There is no adequate natural stall warning; closely monitor the aural tones to avoid stalls. Keep in mind,
however, that due to the position of the AoA vane and lift transducer, the AoA gauge, AoA indexer, and aural
tones may be unreliable at high sideslip angles.
As a technique, first determine final approach airspeed. From the final approach speed, subtract 10 KIAS for landing airspeed
and add 15 KIAS for final turn airspeed. If aircraft gross weight exceeds 30,000 pounds, 2 KIAS MUST be added for every
1,000 pounds. See Table 2-2 - Common A-10 Store Weights for additional information.
Approx. Approx.
Store Weight Store Weight
(pounds) (pounds)
DRA 100 AIM-9 200
TER 100 BDU-33 25
LAU-117 125 TGM/AGM-65 475
LAU-131 150 FFAR 25
Travel Pod 450 BDU-50/MK-82 500
ALQ-184 700 SUU-25 (w/ 8 flares) 500
Table 2-2 - Common A-10 Store Weights
The final turn should be flown with an on-speed AoA indication (green “donut”), but no slower than the computed final turn
airspeed. Final turn airspeed is 145 KIAS plus 2 KIAS for each 1,000 pounds over 30,000 pounds aircraft gross weight.
Final approach should be flown at the computed final approach airspeed or the on-speed AoA indication, whichever is
greater. Final approach airspeed is 130 KIAS plus 2 KIAS for each 1,000 pounds over 30,000 pounds aircraft gross weight.
Landing (touchdown) speed is 10 KIAS less than final approach speed for a given aircraft gross weight.
The maximum allowable crosswind component for landing is 35 knots. When crosswind component exceeds 20 knots, the
sideslip required to align the fuselage with the aircraft during flare causes significant error in airspeed and AoA indications.
During these conditions, the AoA system is unreliable and approaches should be flown with reference to airspeed, not AoA.
The Dash-1 recommends adding 10 KIAS to the computed final approach and landing speeds, however, do not add 10 KIAS
to the single-engine approach airspeed.
In gusty winds conditions, add half of the gust factor to the final approach and touchdown airspeeds.
Roll out on final at approximately 1,500 feet AGL and adjust the TVV to align the flight path with the extended runway
centerline. Decelerate and configure the aircraft for the approach. Establish a descent to maintain the desired glidepath;
usually 2.5 to 3 degrees. Aim to arrive at a point 1 nautical mile from the touchdown point at 300 feet AGL. A descent rate of
16 476TTP 3-3.A10C, 24 April 2016
600 to 700 feet per minute is nominal. As airspeed decreases toward the computed final approach speed, crosscheck the AoA
indexer and maintain computed final approach speed or an on-speed AoA indication, whichever is higher. Check the runway
is 2.5 to 3 degrees below the HUD horizon, and place the TVV on the aimpoint. Recheck the gear is down, confirm landing
clearance, and visually clear the runway for traffic.
2.7.7 Go-Around
Do not touch down during the go-around; touch-and-go landings are not authorized in the A-10. Because it is difficult to
judge altitude above the ground in the landing configuration, execute the go-around early. Simultaneously advance the
throttles to MAX and close the speed brakes. Maintain the landing attitude until airspeed begins to increase. If touchdown
occurs during a late go-around, accelerate to takeoff speed on the runway before establishing takeoff attitude. Retract the gear
upon positive rate of climb, and retract the flaps at a minimum of 130 KIAS. Observe local restrictions and visually clear for
traffic.
Roll out on initial at the published VFR pattern altitude (generally 1,500 feet AGL), and maintain 250 to 300 KIAS (as
directed by local regulations). At 5 nautical miles, transmit, “HAWG ONE, INITIAL, FULL STOP (or LOW APPROACH)” on
the ATC frequency.
While on initial, acquire a ground reference abeam the break point. Execute the break when crossing the approach end or up
to one-third of the way down the runway. Aggressively roll into a 60 to 70 degree bank level turn and smoothly reduce power
while increasing back pressure to 2 to 3 Gs. Use the TVV to aid in maintaining a level turn. Use trim as the aircraft
decelerates during the break, and plan to increase pitch by 2 or 3 degrees on downwind.
Roll out on downwind referencing the runway heading. Adjust heading to account for crosswinds and maintain an appropriate
lateral offset from the runway. As a rule-of-thumb, the amount of crab required on downwind is approximately double the
crab required on initial. For a typical 1,500 feet AGL pattern, place the runway halfway between the outermost weapon pylon
(station 1 or 11) and the wingtip. When significant crosswinds are present, favor the wingtip or the pylon as appropriate. Prior
to configuring for landing on downwind, maintain level flight no slower than 150 KIAS or final turn speed, whichever is
greater (185 KIAS recommended).
Abeam the touchdown point, open the speed brakes to 40 percent. Check airspeed, lower the gear, and extend the flaps to full.
Anticipate the need to add thrust and increase pitch slightly to maintain level flight. Prior to starting the final turn, verify
aircraft configuration; anti-skid ENGAGED, landing light ON, gear handle DOWN and three green lights, and hydraulic
pressures in the green. Do not fly slower than the calculated final turn speed or the slightly-fast AoA indication. Trim the
aircraft to final turn speed prior to beginning the turn.
The perch is the point when the aimpoint is just aft of the wing trailing edge (approximately 1 nautical mile beyond the
touchdown point). Begin the final turn and transmit, “HAWG ONE-ONE, BASE, GEAR, STOP (or LOW APPROACH)” (note
this is an individual call made by each aircraft in a formation). The perch is the first critical point of the final turn. Be stable
and on altitude; if fighting the parameters, the final turn is likely to be erratic.
The final turn should be one continuous symmetric turn, rolling out on final at 1 nautical mile and 300 feet AGL. Initially
overbank and establish a descending turn with 45 degrees of bank at 10 degrees nose low. The overbank will help lower the
nose. As the turn progresses, maintain 30 to 45 degrees of bank and 10 degrees nose low. For a 1,500 feet AGL pattern, one
technique is to place the top of the accelerometer (right turn) or magnetic compass (left turn) on the horizon. If terrain is
uneven, be sure to visualize the true horizon. Reduce power as the aircraft rolls off the perch and adjust as required to
maintain a slightly-fast AoA indication. A slightly-fast AoA indication received at a significantly higher than planned
airspeed may indicate a problem. To determine the proper corrective action, consider the following possibilities:
Improper aircraft configuration, i.e. flap and speed brake position
Power setting too high for existing gross weight
Pattern too tight for existing wind and gross weight
Miscomputed final turn speed
Excessive pull
Adjust pitch, bank, and power as required to arrive half way around the turn with a 50 percent decrease in altitude. The goal is
to roll out at 1 nautical mile and 300 feet AGL, therefore, half way around the turn the aircraft should have lost 600 feet
(1,500 feet – 300 feet = 1,200 feet). Use this “gate” as a reference to adjust pitch and bank during the turn. Approximately
476TTP 3-3.A10C, 24 April 2016 17
two-thirds through the turn, crosscheck the precision approach path indicator (PAPI) lights and acquire the aimpoint. Roll out
with the aimpoint 2.5 to 3 degrees below the HUD horizon.
Reduce bank and back pressure to roll out on final and reduce power to slow to final approach speed. As airspeed decreases,
increase back pressure slightly to prevent a high sink rate. If a slightly-fast AoA indication is received prior to slowing to the
computed final approach speed, maintain the slightly-fast AoA indication. Adjust bank as required to maintain the centerline.
The rate of descent should be 600 to 700 FPM with a glidepath of 2.5 to 3 degrees and the TVV on the aimpoint. The
aimpoint should be on the runway threshold in order to touch down approximately 500 feet down the runway.
Crossing the overrun, increase pitch slightly to reduce the rate of decent while smoothly retarding the throttles to IDLE.
Touch down on centerline within the first 1,000 feet of the runway.
After touchdown, lower the nosewheel to the runway and fully extend the speed brakes. Speed brakes are highly effective
above 80 KIAS. Maintain directional control using the rudders. If aerobraking is used, maintain the landing attitude and use
caution to prevent scraping the tail. Lower the nose prior to losing elevator authority (approximately 100 KIAS). Once the
nosewheel is on the ground and airspeed is less than 100 KIAS, lightly test the brakes to ensure they are working.
If available runway length does not require maximum performance braking, use the entire length of the runway to slow to taxi
speeds, and apply light to moderate steady braking as required. Monitor the runway distance remaining and aim to have the
aircraft slowed to 20 knots at 1,000 feet prior to the turnoff.
If landing distance is critical or speed brakes or anti-skid are not available, use one smooth brake application until slowed. Do
not drag the brakes during rollout or taxi; this generates excessive heat and may cause hot brakes.
Once safely clear of the runway, stop the aircraft and perform the AFTER LANDING checks. Taxi to the EOR pad for de-
arming or to the ramp (as briefed), and wait for further instructions/shutdown clearance from flight lead. Observe local
regulations regarding EOR and taxi flow.
Prior to taking the runway, ensure that instrument approach plates (IAP) for the landing runway are readily available in the event
an emergency during or immediately following takeoff requires a return to land. Position the standard instrument departure (SID)
in an easily observable position.
Once on the runway, crosscheck the runway heading against the HSI and standby compass, and set the ADI to indicate level
flight.
Once airborne with the gear and flaps retracted, climb straight ahead to a minimum of 1,000 feet AGL and 200 KIAS before
making any turns, except when departure procedures or obstructions specifically preclude compliance.
2.8.5 Cruise
Set known pitch and power to maintain level flight and a constant airspeed. Altitude control during cruise is simplified by using
the low-altitude safety & targeting enhancement (LASTE) low-altitude autopilot (LAAP) in either the altitude (ALT) or
altitude/heading (ALT/HDG) mode.
Trim the aircraft before engaging the autopilot to avoid inadvertent autopilot disengagements which may occur when encountering
turbulence. The LASTE incorporates a two-axis autopilot (pitch and yaw) and will attempt to correct rolling tendencies using
rudder. This results in uncoordinated flight conditions. If the yaw SAS authority is exceeded while trying to fix this out-of-trim
condition, the autopilot will disengage.
Approximate power settings for desired cruise speeds at 10,000 feet MSL are given in Table 2-3 - Cruise Power Settings. For
higher altitudes, increase the power settings.
To enter a steep turn, use the same technique as for a 30 degree bank turn. As the bank angle increases through 30 degrees, the
change in lift vector requires a slight increase of pitch. Additional thrust is required to maintain 200 KIAS as the bank angle is
increased. During the steep turn, pitch and power controls are used conventionally, however, a larger pitch adjustment is required
for a given altitude deviation. Varying bank angle will complicate pitch control, therefore, keep the ADI bank angle pointer in
your crosscheck to maintain a constant bank angle.
When rolling out of a steep turn, anticipate corrections required for greater than normal nose-up pitch trim, pitch attitude, and
thrust used during the turn. Roll out at the same rate as for a normal turn. Cross-check performance instruments closely during the
rollout since the ADI may have some precession error.
2.8.7 Point-to-Point
Flying direct from one fix to another is often required in the terminal area. Refer to AFI 11-217V1, Instrument Flying Procedures,
for complete TACAN point-to-point procedures. Although the A-10 is not authorized to use Area Navigation (RNAV) in the
terminal area, the EGI may be used as a backup. Two methods are available to accomplish this: 1) enter the coordinates of the
476TTP 3-3.A10C, 24 April 2016 21
point directly into the EGI, if available; or 2) generate coordinates by using the CDU offset point calculation. To fly an EGI point-
to-point, perform the following:
Select OTHER on the Page Select knob on the AAP
Press the OSET function select key (FSK) on the CDU to access the OFFSETT Page
Select the reference waypoint using the correct waypoint database and number or identifier line select key (LSK)
Enter the offset heading and distance in HHHDD or HHHDDD format and press the magnetic heading/distance
(MH/DIS) LSK
The coordinates of the resulting point appear adjacent to the latitude and longitude (L/L) LSKs
NOTE: The coordinates generated are not saved in the EGI. To save the coordinates as a stored waypoint, name the point by
typing a name into the scratchpad then depress the COPY? LSK. The waypoint will be saved in the next available slot in the
mission database.
2.8.9 Descent
Air traffic control (ATC) requirements have more influence on when the descent is initiated than any other factor; however,
consider the following before starting the descent:
22 476TTP 3-3.A10C, 24 April 2016
2.8.9.2 Holding
Slow to holding airspeed and determine the anticipated inbound and outbound holding headings prior to arrival at the holding fix.
Tune and identify the TACAN station. Adjust the TACAN volume on both the TACAN and intercom control panels.
Holding airspeed for the A-10 ranges from 200 to 250 KIAS. Refer to the appropriate standard terminal arrival (STAR) or
instrument approach procedure (IAP) chart for specific holding airspeed requirements. As a general rule, a holding airspeed of 200
KIAS is safe for all altitudes and types of airspace.
Holding instructions may be given as a number of “turns” to be flown in the holding pattern, or as a length of time to remain in the
holding pattern. If an expect further clearance (EFC) time is given, plan the number of full and partial patterns required to arrive at
the holding fix at the designated time. As a rule-of-thumb, at 200 KIAS, a holding pattern is completed in four minutes: one
minute for each 180 degree turn, and two one-minute wings-level sections. The length of the holding pattern may be defined as a
distance instead of a duration; e.g., 10 nautical mile legs. Exact timing will depend on the holding airspeed and the size of the
holding pattern. See Figure 2-5 - Holding Pattern for additional information.
To remain in the holding pattern’s protected airspace, it is essential to monitor the Number 1 bearing pointer (BP1) and course
deviation indicator (CDI) on the HSI. In the presence of crosswinds, establish the necessary crab angle on both the inbound and
outbound legs. Reduce bank angle when turning upwind, and increase bank angle when turning downwind. With extreme
crosswinds, it may be necessary to angle the outbound leg into the wind in order to prevent overshooting during the inbound turn.
Objective Actions
During the penetration, use preplanned lead points for large turns. As a rule-of-thumb, at 200 KIAS, use a 1.5 nautical mile lead
point for a 90 degree turn at 30 degrees of bank. Adjust bank angle as necessary to compensate for wind and airspeed. Set the
altimeter to the local setting prior to descending through the transition level (FL180 in CONUS).
If a level-off at an intermediate altitude is required during the penetration, reduce pitch attitude by half 1,000 feet above the level-
off altitude. This reduces vertical velocity and helps prevent overshooting the level-off altitude. Complete the level-off using the
10 percent rule, e.g., if descending at 3,000 fpm, begin the level-off 300 feet above the desired level-off altitude. If leveling off
prior to the FAF, do not decelerate slower than 150 KIAS until the aircraft is configured for landing. Once configured for landing,
do not slow below computed final turn airspeed until lined up on final and no further maneuvering is anticipated. If a circling
approach is to be flown, maintain computed final turn airspeed until the circling maneuver is completed and lined up on final.
Ensure the aircraft is on-speed and configured for landing prior to the FAF. Maintain final approach airspeed or on-speed AoA
indication, whichever is higher.
T Description
Time Hack the clock passing the FAF.
Turn Turn to intercept the final approach course.
Throttle Reduce throttles and descend to the MDA.
Twist Set the final approach course in the HIS course window.
24 476TTP 3-3.A10C, 24 April 2016
2.8.14.1 Arrival
Aim to arrive at the circling MDA prior to the published MAP. Configure for landing with the gear down, full flaps, and 40
percent speed brakes. Throughout the circling maneuver, maintain at least final turn airspeed. Once level at the circling MDA and
with the runway environment in sight, assess whether the prevailing ceiling and visibility will allow completion of the circling
maneuver. If not, execute the published missed approach procedure for the instrument approach flown.
2.8.14.2 Final
Maneuver the aircraft so that the turn to final can be accomplished with 30 degrees of bank or less. This requires that the aircraft
be positioned on downwind approximately one mile from the runway. As a reference, position the runway approximately one
speed brake width outboard of the wingtip. See Figure 2-7 - Circling Approach Wing Reference. Maintain visual contact with
the runway throughout the circle maneuver, and start the turn to final when the touchdown point is 45 degrees aft of the wing line.
Maintain the circling MDA until arriving on a 2.5 to 3 degree glide slope. Use the PAPIs and/or HUD pitch ladder as an aid to
determine the glide slope. Once established on final, maintain final approach airspeed or an “on-speed” AoA indication,
whichever is higher, and complete a normal landing.
26 476TTP 3-3.A10C, 24 April 2016
If unable to make a safe landing, execute the published missed approach. The normal instrument landing touchdown point is
slightly long compared to a VFR landing. Do not intentionally descend below the electronic glide slope in an attempt to make a
VFR landing. Accept a slightly long landing. Intentionally descending below the glide slope could result in an inadvertently high
sink rate at very low altitude.
2.9.1 De-Arm
At airfields which have an EOR, taxi to and park at EOR to await all other flight members. See the appropriate inflight guide
(IFG) for EOR taxi flow. Ensure all switches are SAFE, set external lighting per Operating Instruction requirements and follow
476TTP 3-3.A10C, 24 April 2016 27
the After Landing; After Clearing the Active Runway section of TO 1A-10C-476CL-1, 476th vFG A-10C Flight Crew Checklist.
Flight lead will direct the flight to taxi to parking, and transmit intentions on the appropriate ATC frequency.
At airfields which do not have EOR, clear the runway then stop the aircraft and complete the After Landing; After Clearing the
Active Runway section of TO 1A-10C-476CL-1, 476th vFG A-10C Flight Crew Checklist. Once the checklist items have been
completed, transmit intentions on the appropriate ATC frequency and taxi to the parking area single-ship.
Do not taxi in front of aircraft with forward firing ordnance (FFO) being de-armed.
2.9.2 Taxi-in and Shut Down
Taxi to the assigned parking spot. Exercise caution while taxiing in congested ramp areas, and when entering protective aircraft
shelters (PAS). Shutdown the aircraft in accordance with TO 1A-10C-476CL-1, 476th vFG A-10C Flight Crew Checklist,
Engine Shutdown.
NOTE: Those wanting to simulate a real world recovery and shut down should also follow Appendix B of TO 1A-10C-476CL-1,
476th vFG A-10C Flight Crew Checklist.
2.10 Debriefing
The debriefing is a critical component of the sortie, and is where a significant portion of learning takes place. The debrief is used
to determine if the desired mission objectives were achieved; identify lessons learned; and define aspects of knowledge needing
improvement. Allow flight members time consolidate their thoughts and tend to physiological needs. As a rule-of-thumb, allow 5
to 10 minutes after disconnecting from the server to begin the debrief.
Each flight member should prepare for the debriefing. Start Tacview, establish a connection to the Online Debriefing, and queue
the tape to the first relevant mission objective. Gather notes and range scores which will help reconstruct the mission and evaluate
how well the flight accomplished each objective.
An honest assessment of accomplishments and events is more important than “winning the debrief”. Cover procedural items first.
Discuss significant departures from the briefed plan or established procedures without chair-flying the entire mission. Review
each segment of the mission in broad terms, and each attack in detail. Point out both the good and bad aspects. Critique
experienced pilots in the same manner as new ones; wingmen learn from others’ mistakes as much as from their own.
It is essential to derive accurate lessons learned; not simply the mistakes made. See Attachment 14, Mission Debriefing Guide.
2.11.1 General
This section contains procedures to follow when other than normal operations occur. They do not replace or supersede Normal or
Emergency procedures contained in TO 1A-10C-476CL-1, 476th vFG A-10C Flight Crew Checklist.
After isolating or correcting a malfunctioning system, do not use the system again unless using its degraded mode is essential for a
safe recovery. Complete emergency procedures are outlined in TO 1A-10C-476CL-1, 476th vFG A-10C Flight Crew Checklist.
If a fuel imbalance occurs, terminate tactical maneuvering and investigate. Follow the Left/Right Tanks Unequal Emergency
Procedures as outlined in TO 1A-10C-476CL-1, 476th vFG A-10C Flight Crew Checklist.
If loss of braking occurs while taxing, release brake pedal pressure and pull the emergency brake handle. Since anti-skid
protection will not be available, slowly reapply brake pedal pressure. If the right hydraulic system has also failed, anticipate
having no more than five brake applications using emergency accumulator pressure only. In this situation it is best to make one
long, smooth brake application. Stop the aircraft as soon as possible and notify flight lead of the situation.
Minimum run landings may be accomplished from a precision or non-precision approach, visual straight-in or overhead pattern.
Final approach speed (speed brakes 40%, flaps and gear down) should be 10 KIAS slower than the “on-speed” AoA or the
computed final approach speed. Use the airspeed indicator to fly a minimum run landing, the AoA indexer will show slow (red)
and will not provide sufficient guidance for a safe approach. Fly a normal glide path and plan on touching down at a point 500 to
1,000 feet from the runway threshold.
Accomplish a power-on approach with sink rate limitations. Do not flare, this could cause the aircraft tail to hit the runway. Do
not move throttles to idle until after touchdown. On touchdown deploy speed brakes to 100% and establish maximum braking.
Maintain maximum braking until you are sure that the stopping distance is no longer critical.
Since drag is reduced on a no-flap approach, a lower power setting is required to maintain final approach speed. It is possible that
power settings will be near idle to correct for a high and/or fast final. Anticipate corrections in power because of the increased
time required for fan lag and engine response. After landing, deploy speed brakes to 100% and apply brakes as required.
Take into account the increased time to configure the aircraft as well as the brake/anti-skid failures associated with loss of the
hydraulics. Reference TO 1A-10C-476CL-1, 476th vFG A-10C Flight Crew Checklist for specific emergency procedures.
During single-engine situations, the objective is to recover the aircraft on the first attempt with a minimum amount of corrections.
Necessary turns should be made into the good engine if possible with the lowest possible bank angle. During single engine
operations, the aircraft can quickly run out of available rudder authority while attempting an approach with strong crosswinds.
When crosswinds exceed 10 knots, make the approach with the crosswind from the side of the available engine.
When thrust is lost from a single engine a noticeable yawing motion will occur that must be countered with rudder. Level flight at
high altitudes may be impossible. Yaw SAS configuration is left to pilot discretion. Do not attempt to keep both yaw channels
engaged, this could result in distractions and uncommanded yaw inputs. The ball will displace toward the good engine
proportional to the amount of bank used. Use bank and rudder input as necessary to maintain control of the aircraft and ensure
maneuvering airspeed is maintained.
If the left hydraulic system is not available (left engine failure) ensure enough time for emergency gear extension exists. Delay
lowering gear until just prior to descent on final. Start the descent on a steep glide path (3-degree). Use the TVV and pitch ladder
476TTP 3-3.A10C, 24 April 2016 29
to assist in establishing the glide path. Accomplish all maneuvers prior to 2 or 3 NM from touchdown. Good planning will result
in fewer throttle changes thus leading to less effort to maintain aircraft control. Prior to final, check rudder trim is set to neutral
and align the aircraft with the extended runway centerline approximately 1 to 2 NM from touchdown. Maintain the required
minimum airspeed until go-around is initiated or landing is accomplished.
Flying with the pitch SAS disengaged causes an increase in pilot workload. Do not chase pitch oscillations and use pitch trim in
small increments. If pilot induced oscillation (PIO) occurs, pull the stick slightly aft of neutral and execute go-around procedures.
The decision to accomplish a single-engine go-around must be made early. Single engine spool-up produces a large yawing
moment that pilots must be prepared for. Smoothly apply rudder to offset yaw and maintain coordinated flight. Under certain
conditions a single engine go-around may be impossible.
Plan your single-engine landing to touchdown within the first 1,500 feet of the runway. Airspeed should not decrease below 150
KIAS plus 1 knot per 1,000 pounds over 30,000 pounds aircraft gross weight. As you cross the overrun, slowly reduce power on
the operating engine and simultaneously release rudder pressure to break the rate of descent and hold the proper landing attitude.
Upon touchdown lower the nose wheel to the ground and open speed brakes 100%. Extend full flaps to assist in reducing landing
distance. Be cautious when using speed brakes with SAS disengaged as a nose pitch-up condition could occur.
If a single-engine go-around is necessary, begin your recovery by correcting yaw with rudder inputs while slowly applying MAX
power on the operating engine. Ensure speed brakes are closed, flaps up, gear down and accelerate to the best single-engine climb
speed (10 KIAS less than single-engine approach speed). A slight descent may be required. To achieve the best single-engine
performance, establish a slight bank (up to 5 degrees) into the good engine and apply rudder as required to maintain a constant
heading. The ball will be displaced toward the good engine, proportional to the amount of bank used.
Once a positive rate of climb has been established, raise the gear (if the left engine failed your gear will remain down) and set fuel
flow switches to OVERRIDE. At best, single-engine climb speed will increase 10 KIAS once gear is raised. Because of the large
rudder input required to counter the yaw, an increased risk of yaw departure exists at low airspeed. Attempt to maintain a climb
speed above 150 KIAS. If airspeed decreases below 150 KIAS, controlling the yaw rate through rudder and bank into the good
engine is essential to reduce the probability of a yaw departure.
In the case of anti-skid failure after landing, release brake pedal pressure, pull the emergency brake handle and smoothly reapply
the brakes.
When landing without anti-skid, use 100% speed brakes and aerobrake by maintaining landing attitude. Prior to loss of elevator
authority, gently lower the nose wheel to the runway. If possible, only apply wheel brakes below 80 KIAS. Apply brakes slowly.
If skidding is detected immediately release brake pedal pressure and smoothly reapply. As speed decreases use heavier pressure.
2.12.1 Formation
Any aircraft which experiences a total radio failure while in close or route formation will maneuver within close/route parameters
to attract the attention of another flight member. NORDO (No Radio) aircraft will then begin rocking wings as a visual signal
identifying radio failure. Terminate the mission as soon as practical and lead the NORDO aircraft to the base of intended landing
or a divert base. Perform a formation approach to a drop-off on final unless safety, fuel, weather, or other considerations dictate
otherwise.
If flying in other than close/route formation when radio failure occurs, the NORDO aircraft should attempt to rejoin in route
position on another flight member. The rejoining aircraft is responsible for deconfliction. Once in position, follow procedures as
30 476TTP 3-3.A10C, 24 April 2016
outlined in paragraph 2.12.1. Aircraft experiencing any emergency in addition to NORDO will proceed as required by the
situation in accordance with TO 1A-10C-476CL-1, 476th vFG A-10C Flight Crew Checklist.
If the NORDO has an emergency they will, if practical, make a pass on the target rocking wings, turn opposite direction of traffic
and proceed to the recovery base. The flight lead will either rejoin on the NORDO aircraft or direct another flight member to
rejoin on the NORDO aircraft and escort to the recovery base.
2.12.8 Wingman
If a wingman becomes separated and any aircraft experiences radio failure the aircraft with an operational radio will obtain a
separate clearance.
Fly basic instrument with frequent reference to the attitude indicator. Use heads-down instruments. Stop all non-
essential cockpit tasks.
In symptoms persist, bring aircraft to a straight and level flight condition with reference to the attitude indicator and
maintain straight and level flight, terrain permitting, until symptoms no longer exist.
If necessary, declare an emergency and advise ATC.
Lead will advise wingman that they are experiencing SD and will comply with procedures in paragraph 2.18.1 above.
Wingmen should confirm attitude and provide verbal feedback to lead.
If symptoms persist, terminate the mission and recover the flight by the simplest and safest means possible.
If symptoms persist, lead will establish straight and level flight for 30 to 60 seconds if conditions permit.
If ineffective, lead will consider passing the lead to the wingman, preceding the lead will be able to maintain situation awareness
from a chase position. Transfer lead while in straight and level flight. Once assuming the lead, maintain straight and level flight
for 60 seconds. If necessary, abort the tactical mission and recover by the simplest and safest possible way.
Check armament switches SAFE and do not attempt further release in any mode. Treat remaining stores as hung
ordnance and obtain a chase aircraft during RTB, if possible.
If the remaining stores could present a recovery hazard, jettison in a suitable area on a single pass, if possible.
Re-check switch positions and make an additional attempt to expend. If no release occurs, select another mode of
delivery in an attempt to expend.
If the secondary release mode fails, ordnance from other stations/dispensers may be released providing the aircraft will
remain within symmetrical load limits.
If remaining stores present a recovery hazard, jettison in a suitable area on a single pass, if practical.
If ordnance remains on the aircraft, follow the hung ordnance recovery procedures.
A missile that fails to fire when all appropriate switches were selected is a misfire. If this occurs, safe the Master Arm switch and
follow the hung ordnance recovery procedures.
3 FORMATION
3.1 Formation Flight Fundamentals
The two-ship formation is the foundation of A-10 combat employment. The four-ship formation is an extension of the two-ship
and when employed properly, provides concentration and mass of firepower. Formation employment, whatever the size, increases
survivability and maximizes effectiveness through mutual support. The concept of mutual support can be broken into three types:
visual, communication, and firepower. The application of mutual support is critical for mission success and survival, and relies
upon the formation discipline of all flight members. Formation discipline is essential for the safety and control of the flight.
Formation integrity can only be maintained if the flight lead has complete knowledge and control of the flight. Therefore, the
flight lead will brief the formations to be flown throughout the flight, and all flight members must know the procedures outlined in
this chapter. Flight members must execute the assigned formation responsibilities until a change is directed or approved by the
flight lead.
3.1.1.1 Visual
The most important factor in any tactical situation is the ability to see the threat. Therefore, visual mutual support should
be the primary factor in selecting a tactical formation when a surface or air threat is present or suspected. Effective
lookout techniques are essential in this environment. Primary and secondary lookout responsibilities are defined for each
flight member. Wingmen must be in a position to visually monitor other aircraft and provide mutual support.
3.1.1.2 Communication
The second type of mutual support is communication. Proper terminology and radio discipline are essential aspects of
effective communication. For a list of operational brevity terms, see 476TTP 3-1.Brevity, Operational Brevity Words,
Definitions, and Counterair Communication Standards.
Using the correct terminology allows threat calls to be short, crisp, and timely. Consider using the plain English terms
CHAFF and FLARE in threat calls when necessary to ensure that those systems are activated.
A well-executed engagement is characterized by excellent directive and descriptive commentary. Timely transmission
pauses are necessary to all other flight members a chance to state SA through VISUAL, BLIND, TALLY or NO JOY
calls. If a wingman spots the BANDIT first, the initial move should be called. The wingman pauses, then continues
directive and descriptive commentary until lead calls TALLY.
3.1.1.3 Firepower
The third type of mutual support is firepower. When necessary, the flight must be ready to employ in self-defense. Prior
to weapons employment, the target must be positively identified as enemy and the flight member must have a clear shot.
There are three parts to every radio transmission: 1) who is being called; 2) who is calling; and 3) the purpose of the call. The
first part of any radio call should always be call sign of the entity being called. This alerts the listener that a message is
coming and specifies to whom it is directed. Always identify yourself by call sign. The reliance on voice recognition or
tone/inflection to identify another aircraft is poor technique and should not be practiced. Wingman acknowledgement should
be immediate, clear, and concise. The nominal wingman response is “TWO”. These procedures apply regardless of the radio
used or entity contacted. All transmissions should be sharp, concise, and professional.
A good flight lead understands this challenge and will give wingmen ample time to complete the task. When changing MID
radio frequencies, use the UHF remote channel indicator to minimize cranium-down time.
When leaving the formation, clear in the direction of turn and notify lead. Mid-air collision potential is highest among
members of the same flight. All flight members must adhere to formation positions and comply with all procedures. Exercise
extreme caution for potential collisions during lead and position changes, tactical maneuvering, rejoins, and while in close
formation during night or instrument meteorological conditions (IMC). If in doubt about any formation instruction, make a
radio call to clarify the situation.
Avoid rejoins from above a flight or aircraft due to the difficulty of estimating closure. Excess energy during the rejoin can
lead to the tendency to roll the aircraft belly-up to the formation and use G to bleed energy. This can cause the rejoining pilot
to lose sight of the flight or aircraft below the canopy rail and increases the risk of collision. Always remain below the flight
or formation while rejoining. If executing an overshoot, exercise caution and maintain visual with the other aircraft.
The flight lead will taxi onto the runway and when crosswind component exceed 5 knots, will place the wingman on the
upwind side of the runway. The wingman will maintain wingtip separation and taxi forward to a position where lead’s
wingtip and nose gear strut are aligned, and lead’s rudders are aligned. When established at the correct position, the wingman
will transmit “HAWG TWO IS IN” on the intra-flight frequency. See Figure 3-1 - Two-Ship Line-up.
The flight lead will direct engine run-up and change to departure frequency (if applicable). Perform the lineup check, advance
the throttles to 90 percent core RPM, and verify all engine indications are within limits. As a technique, perform a flight
control check to ensure free and correct movement of all flight control surfaces. Do not look at lead until you are ready for
takeoff. When ready, look at lead and scan his aircraft for proper takeoff configuration and airworthiness, then transmit
“HAWG TWO IS READY” on the intra-flight frequency.
Upon receiving the wingman’s ready signal, lead signals for brake release by transmitting “BRAKES, BRAKES, BRAKES” in
an even cadence on the intra-flight frequency. The flight lead and wingman release brakes simultaneously upon the third
BRAKES call. As an alternative technique, lead may instead transmit “RELEASE BRAKES, READY, NOW” with brake
release occurring upon the word NOW. Regardless of the technique used, lead will simultaneously release brakes and
smoothly advance the throttles to MAX, then reduce power slightly to give the wingman a power advantage. The power
reduction should not exceed 3 percent below predicted takeoff fan speed (PTFS).
Nose wheel steering can be used during the initial takeoff roll to maintain lateral spacing. As speed increases above 50 knots,
disengage nose wheel steering and use rudder and aileron to maintain position. Match lead’s rotation by applying back stick
pressure when lead’s nose strut begins to extend.
Once airborne, raise gear on lead’s signal and raise flaps once the gear horn stops. Use back pressure and trim to compensate
for the configuration change. Once the flaps are retracted, move smoothly into close formation.
Power control is difficult for the wingman due to the “fan lag” inherent to the A-10’s high-bypass ratio turbofan engines.
Fan lag is the time required for the fan to reach commanded RPM following a change in power lever angle (PLA).
Wingmen must anticipate brake release while allowing the engines to stabilize. If the wingman falls behind the flight
lead, the wingman may call for power by transmitting “HAWG ONE, GIVE ME ONE” on the intra-flight frequency. The
flight lead may reduce power to 2 percent below PTFS. If the wingman continues to fall behind, check the engine
instruments to ensure that minimum fan speed has been obtained, and abort the takeoff if necessary. Conversely, if
overtaking lead, light brake applications are effective to maintain position during the first 500 feet of the takeoff roll. If
continuing to overtake lead, the wingman may call for power by transmitting “HAWG ONE, PUSH IT UP” on the intra-
flight frequency. If the wingman passes lead’s aircraft, the flight lead will direct a lead change and the wingman should
place both throttles in MAX and continue the takeoff while maintaining centerline deconfliction. Once airborne, the
flight will be directive for the rejoin.
Directional control problems are exacerbated by poor runway alignment. Ensure the aircraft is properly aligned with the
runway and while rolling forward, ensure the nosewheel is straight. Maintaining directional control and adequate lateral
spacing can be simplified by constantly scanning lead’s aircraft for visual references and using timely rudder inputs to
correct deviations early. Do not focus exclusively on one particular set of visual references as this can lead to over-
controlling and a loss of separation.
During the takeoff roll, set the stick slightly aft of neutral. This will help ensure immediate pitch response upon rotation,
especially if you utilize a “curve” on your controller axes. Match lead’s rotation rate and place lead’s helmet on the
horizon. Stack level throughout gear and flap retraction, then move smoothly into close formation.
The takeoff interval is typically 10 or 20 seconds. A 20 second interval is used when carrying live ordnance or when
performing an instrument trail departure (ITD). The flight lead should announce the time at which he will begin his takeoff
roll. Wingmen should monitor the HUD clock and release brakes at the specified interval after the preceding aircraft to ensure
planned formation spacing. Once rolling, aircraft should maneuver to the runway centerline. Wingmen should pay close
attention to the preceding aircraft, as since they may abort without making a radio call.
Flight lead aborts during a formation takeoff. If the flight is below 100 knots, the wingman should abort with the flight
lead. It is essential to maintain centerline deconfliction until safe separation is achieved. If the flight is above 100 knots,
the wingman should consider TOLD, runway condition, and directional controllability before deciding whether to
continue the takeoff. If the takeoff is continued, place the throttles in MAX and maintain centerline deconfliction.
Preceding aircraft aborts during an interval takeoff. The following aircraft should hold position or abort if below 100
knots. If above 100 knots or if safety dictates, continue the takeoff and maintain centerline deconfliction.
After aborting, when aircraft control is established, announce the abort and state intentions on the ATC frequency.
Once the flight is airborne, the flight lead will transmit “HAWG ONE AIRBORNE AS FRAGGED” on the ATC frequency to
inform other flights that the flight is airborne and proceeding en-route as detailed in the air tasking order (ATO).
When the flight reaches 20 miles from the airfield, the flight lead will transmit “NELLIS TRAFFIC, HAWG ONE
DEPARTING YOUR AIRSPACE TO THE WEST” on the ATC frequency to inform other flights that the flight is leaving the
airport terminal airspace.
Runway lineup and takeoff are the same as a 20 second interval takeoff. After takeoff, accelerate to 200 knots at MAX power,
then adjust power to 775ºC ITT or the briefed power setting for climb. Maintain aircraft control by making a timely transition
to instruments as outside visual cues deteriorate. At level-off, adjust power to maintain 200 knots.
The flight lead will announce the initiation of all turns and the passage of altitude increments on the intra-flight frequency.
For example, “HAWG ONE, TURNING LEFT 280 NOW” or “HAWG ONE, PASSING TWO THOUSAND”. When lead calls
passing an altitude increment, wingmen will respond with their altitude. Wingmen will make all turns at the same point or
time interval and will advise the flight when they initiate turns. All turns will be flown at 30º bank. The flight lead will
closely monitor deconfliction and will be directive to maintain proper spacing. A common navigational aid (NAVAID) such
as the departure airport tactical air navigation (TACAN) station, and the tactical awareness display (TAD) should be used to
maintain positional and situational awareness.
Until reaching visual meteorological conditions (VMC), maintain at least 1,000 feet vertical separation between flight
members. As the aircraft climbs, adjust pitch attitude to maintain 200 knots or the briefed climb speed. As a technique, adjust
ITT in 25º increments to adjust vertical separation during the climb.
Maneuver to the rejoin line by adding power to establish 20 to 30 knots of overtake. Remain slightly below lead’s plane
of movement (POM) by keep lead’s aircraft approximately one wingspan above the horizon. When on the rejoin line,
maneuver the nose slightly toward lead as opposed to aligning fuselages. This will prevent driving ahead of the rejoin
line.
Monitor the angle between nose position and lead’s nose position. Too much angle off nose (AON) will result in
excessive closure that will either cause an overshoot or will require an increase in bank and G to arrest; a dangerous
situation with aircraft in close proximity. Constantly maneuver the aircraft to control AON and remain on the rejoin line.
Small adjustments to bank angle work best.
If lead’s rudder is behind the far wing, the aircraft is ahead of the rejoin line and aspect angle (AA) is increasing.
Momentarily reduce bank, which will increase turn radius and drive the aircraft aft toward the rejoin line. Once back on
the line, realign the fuselages to reduce AON.
If lead’s rudder is ahead of the wing, the aircraft is behind the rejoin line and AA is decreasing. Momentarily increase
bank angle which will decrease the turn radius and drive the aircraft forward toward the rejoin line. Once back on the
line, realign fuselages and establish a small AON.
Keep airspeed in the cross check and adjust power and use speed brakes as necessary to control closure. Begin reducing
speed approximately 2,000 to 3,000 feet from the preceding aircraft and transition to route formation visual references.
Stabilize momentarily in route formation before proceeding to close formation. Two will rejoin on the inside of the turn
unless otherwise briefed.
An overshoot is similar to a cross under, but with increased speed and/or AON. Increasing bank and G in an attempt
to salvage the rejoin increases the potential for collision. If in doubt, perform an overshoot. Do not attempt to salvage
the rejoin.
40 476TTP 3-3.A10C, 24 April 2016
To execute an overshoot, reduce bank and back pressure. Ensure nose/tail separation and cross behind and below all
aircraft in the formation. If the decision to overshoot is made late, it might be necessary to retard throttles to IDLE
and use speed brakes to maintain nose/tail separation. Keep all flight members in sight when crossing their 6 o’clock.
Do not fly higher than the echelon position once on the far side of the formation. There is no rush to get back into
position. Stabilize position by increasing bank and G to reduce AON and turn radius.
Once stabilized with nose/tail separation, visually ensure that successive wingman have stabilized on the inside of
lead’s turn and have left sufficient clearance. Cross under lead to route formation, then complete the rejoin to close
formation.
Misjudging the overshoot may result in passing directly below or in front of lead or a preceding aircraft. This is a
dangerous situation with a high risk of collision. Upon recognition of this situation, wingmen will accomplish the
following:
Use HUD references to estimate range. The A-10 has a 57 foot wingspan and at 2,000 feet in trail, lead’s aircraft appears
28 mils wide, or slightly wider than one leg of the pitch ladder.
At 2,000 feet in trail, begin reducing overtake by reducing power. Due to fan lag, be cautious not to pull the power back
too far. Speed brakes are very effective, and should be used during the later portion of the rejoin if necessary. Continually
cross check airspeed and maintain lateral separation. Match lead’s airspeed in the route position before moving into close
formation.
To execute a cross under, reduce power slightly and descend just below lead’s aircraft. When nose/tail separation is achieved,
bank slightly and begin a slow and controlled lateral movement toward the other side of lead’s aircraft. Cross below and
behind lead’s aircraft while maintaining nose/tail separation. Add power as required to prevent falling behind. Remain
vertical separation to avoid flying through lead’s jetwash. Once wingtip separation is achieved, bank slightly in the opposite
direction to stop the lateral movement. Add power to move forward and up into position. See Figure 3-4 – Two-Ship Cross
Under.
476TTP 3-3.A10C, 24 April 2016 41
Lateral - Align the aft end of the tail pipe of the close engine with the aft end of the cowling on the far engine
Vertical - Place the wingtip position light on the bottom of the star insignia on leads fuselage.
Fore/aft - Place the leading edge of the wing tip on the ejection triangle, below the canopy.
Avoid fixating on any one particular formation reference; constantly scan all references. This will make small changes in
position more obvious. Adjust power in small increments with smooth throttle movements.
When turned into, reduce power slightly and push forward on the stick to maintain the correct position. Close formation is
flown with approximately 12 feet of lateral spacing. Flight leads should avoid turns into wingman when flying close
formation. If a turn is made into the echelon, each aircraft will maintain the same relative position as in straight and level
flight.
When turned away from, anticipate adding power and increasing back pressure. Advance power smoothly as soon as the turn
is initiated. Because of the A-10’s wingspan, a fairly large movement through space is needed to maintain close formation
position. See Figure 3-5 - Close Formation References.
42 476TTP 3-3.A10C, 24 April 2016
Lateral - Align the leading and trailing edges of the vertical stabilizers to form a “V”
Vertical - Place the wingtip position light on the bottom of the star insignia on leads fuselage.
Fore/aft - Place the leading edge of the wing tip on the ejection triangle, below the canopy.
When turned into, momentarily reduce power and stay below lead’s plane of motion (POM). Maintain the stack-level position
by putting lead slightly above the horizon and slightly above the canopy rail.
For turns away, roll to match lead’s bank and maintain the same horizontal plane. Since the wingman is on the outside of the
turn, he scribes a larger circle and therefore needs to anticipate the need for power early in order to maintain position. Use
bank to control vertical position and power to control fore/aft position. During rollout, reduce power to maintain position. See
Figure 3-6 - Route Formation References.
476TTP 3-3.A10C, 24 April 2016 43
If at all possible, flight leads should avoid echelon turns into the wingman. However, if needed, aircraft should maintain the
same relative position as for straight and level flight.
When turned away from, the wingman rolls in place to align his fuselage on the same horizontal plane as the flight lead. AS
the flight lead begins the turn, the wingman should match lead’s roll rate and bank in order to maintain spacing. Maintain
horizontal alignment by placing lead’s aircraft on the horizon. Align the forward edge of the gear pod with the star on flight
lead’s fuselage to maintain for/aft position. As bank angle increases, place the forward edge of the gear pod on the aft portion
of the canopy, or place the main tire on the star. Anticipate rollouts and maintain position to rollout in close formation.
For echelon turns with route spacing, see paragraph 3.2.8, Route Formation.
The fighting wing envelope is a 120 degree, or 0 to 6 aspect angle (AA), cone extending from 500 feet to 3,000 feet aft of
lead’s tail. Once technique to visualize the 120 degree cone is to imagine the cone’s apex in lead’s cockpit, and extend the
cone so that its outside edges touch lead’s wingtips. Do not stabilize within a 20 degree cone of lead’s 6 o’clock, or from 0 to
2 AA. See Figure 3-7 - Fighting Wing.
Use mil sizing to remain within the 500 to 3,000 foot envelope. Lead’s wingspan is 114 mils at 500 feet slant range, and 19
mils at 3,000 feet slant range.
44 476TTP 3-3.A10C, 24 April 2016
3.2.12 Approach/Landing
When in VMC, flight lead will adjust the formation to a stacked-level position. The wingman’s reference is to place the
leading edge of the wing on the nose strut, halfway between the fuselage and the landing light. Line up the aft edges of the
rudders. The vertical reference in non-mountainous terrain is to place lead’s helmet on the horizon.
Cross check the runway on final to ensure adequate runway is available for a safe touchdown. Use the flight lead as the
primary reference for lateral, vertical, and fore/aft positioning through touchdown. Avoid the tendency to drop aft of the
formation or move further away from lead on short final and touchdown. These errors can cause a short, hard landing or
touchdown off the side of the runway.
Approaching the runway threshold, anticipate back pressure to match lead’s pitch attitude and reduce power to maintain
fore/aft position. This is the most critical part of a formation approach and landing; the flight lead’s techniques should be
thoroughly briefed. Wingmen should touch down simultaneously with lead.
After touch down, check throttles to IDLE and deploy full speed brakes while maintaining your side of the runway. Flight
lead will smoothly retard throttles to IDLE after touchdown and deploy full speed brakes after confirming nose-tail
separation. The flight lead should not aero brake after landing. Use normal after-landing rollout and deceleration procedures.
Do not attempt to maintain the wing position if overrunning lead. The flight lead and wingman should clear to the cold side
only after positive nose/tail separation has been attained.
A formation go-around will follow either a planned formation low approach or an actual missed approach. To initiate a
formation go-around, lead will advance power and close speed brakes to establish a positive rate of climb. Wingmen continue
to stack level and match lead’s power and configuration. Once the flight has established a positive rate of climb, lead will
make a radio call to retract the gear and flaps on the intra-flight frequency. The flight lead will accelerate to 200 KIAS and
continue with missed approach/climb out instructions, as appropriate.
476TTP 3-3.A10C, 24 April 2016 45
3.3.2 Rejoins
46 476TTP 3-3.A10C, 24 April 2016
3.3.8 Approach/Landing
3.4.2 Formations
Visual formations can provide for all of the elements of a sound MS contract. Additionally, visual contact with other element
members is critical in a visual fight. We typically choose to travel in a visual formation as we cannot always assume that the
enemy is only operating beyond visual range. Visual formations are easy to fly, provide a common and reliable reference for
communications and targeting, mass firepower, and most importantly provide immediate position awareness of supporting
fighters. The angular references in
Visual lookout is a priority task for all flight members; flight leads as well as wingmen. Historically, 90% of all air-to-air kills
were achieved due to undetected attacks. Visual formations evolved throughout the years in an attempt to visually clear the six
o’clock of other aircraft and deny the enemy an unseen approach from which to engage the flight. In addition to visual detection,
survivability increases when each flight member has a potential for timely assistance by using the radio or his weapons. The
amount of time you spend maintaining visual contact or the formation position influences your ability to detect a threat visually or
by other.
For example, line abreast has several strengths. Where the major threat is from enemy fighters, it provides optimum visual cross
coverage and good position for rapid maneuvering and mutual support to counter attack. Also, it diminishes the opportunity for a
ground threat to be alerted by the leader's overflight and carry out a successful engagement on the wingman. (At ingress airspeeds
gunners have an additional 3 to 12 seconds reaction time on a wedge wingman). Line abreast makes it easy for the leader to check
on the position and status of his wingman. It also lends itself well to simultaneous attacks by the leader and wingman against
known enemy targets with distance deconfliction and turning room. On the other hand, line abreast formation has certain
disadvantages. It is not practical to fly at extremely low altitude with random maneuvering. Moreover, line abreast is difficult for
the wingman to achieve spacing on the leader for a sequenced attack, particularly where target location is not precisely known.
In this same regard, wedge formation has its own set of strengths and weaknesses. Wedge provides less 6 o'clock threat lookout
coverage and has less flexibility in initial maneuvering to counter air-to-air attacks behind the 3/9 line. On the strength side,
wedge formation can be flown successfully at lower altitude, especially in mountainous terrain, because the wingman can keep
both the leader in sight and adequately scan approaching terrain. In certain threat scenarios, extremely low altitude flight can be a
critically important advantage. Wedge formation also allows for good offensive air capability against a forward quarter threat and
allows good maneuvering potential. Wedge also provides much greater maneuvering flexibility as the wingman handles turns of
any magnitude by maneuvers in the cone on either side of the leader. Such maneuvering often is required to pinpoint targets at the
last minute, and also to evade pop-up ground threats such as automatic weapons fire. Finally, wedge also has advantages for
multiple attacks against the same target or target array (not all threat scenarios call for single pass tactics). Both types of low
altitude tactical formations are valid and necessary in varying threat scenarios.
52 476TTP 3-3.A10C, 24 April 2016
Number One: Primary planner and decision maker, primary navigation, visual lookout for mutual support of #2, and
primary engaged fighter, if practical.
Number Two: Maintain formation position, visual lookout, and mutual support of number one. Navigation position
awareness as other responsibilities allow.
Number Three: Support number one. Secondary planner and alternate decision maker, maintain support position for
lead element, secondary navigation monitor, visual lookout for number four, mutual support of the entire flight, and
secondary engaged fighter, if practical.
Number Four: Maintain formation position, visual lookout for the flight, mutual support of number three. Navigation
position awareness as other responsibilities allow.
3.4.5 Time-Sharing
The goal on every low level mission should be to improve the development of this cross-check. Practice and discipline are
essential to maximizing visual mutual support. On each mission, pilots must start with the basic NEAR TERRAIN, FAR
TERRAIN, and CHECK SIX pattern and build up the visual search arena as allowed by task saturation, threat and flight
conditions. When encountering extremely rough terrain, defensive reactions, navigation turns, etc., drop the lowest priority sectors
in order. There will be times, such as hard turns, when only NEAR TERRAIN can be cross-checked. The key is to quickly re-
establish the cross-check one sector at a time as tasks permit.
Although the virtual pilot has a wide selection of responsibilities, he can only perform one task at a time. Therefore, he must
employ a time sharing plan to quickly and efficiently accomplish many tasks. The following is an example of a time share plan for
lookout responsibilities. The airspace around the aircraft is divided into sectors and each sector is assigned a priority based on
lookout responsibilities (Figure 3.11). This plan is developed from a perspective of number two in a four-ship, but the principles
apply to all positions in the flight.
Sector 1: This is the hub of the cross-check. It is divided into two parts. Sector 1 is NEAR TERRAIN, the terrain that will affect
your flight path in the next 10 to 15 seconds. This sector is the highest priority sector and is the center of the cross-check. NEAR
TERRAIN is the thing that presents an immediate threat to your safety. Sector 1A is FAR TERRAIN, the terrain that will affect
our future maneuvering. Pilots that look ahead at the FAR TERRAIN are smooth in their maneuvering to maintain position or
navigate because they see the mountain peaks and valleys in time to make the small corrections necessary before they become big
corrections.
Sector 2: Besides avoiding the ground, the next most important area for lookout space is inside the flight's six o'clock. Sector 2
allows number two to monitor his formation position and check lead's six o'clock. Sectors 1, 1A and 2 make up the basic cross-
check - NEAR TERRAIN, FAR TERRAIN, CHECK SIX.
Sector 3: Once sector 1 and sector 2 responsibilities are completed, other areas can be brought into the cross-check. The next
sector is inside the flight ahead of the 3/9 line. Searching this area can detect bandits approaching the flight from the front, as well
as SAMs that may be fired from the front quadrant. Sector 3 is lower priority than Sectors 1, 1A and 2; therefore, it should be
searched less frequently. NEAR TERRAIN and FAR TERRAIN must be checked during each search cycle. The frequency of
search is dependent on pilot task saturation.
Sector 4: When proficient enough, expand the search to a 360º lookout by picking up Sector 4. Sector 4 is outside the flight,
ahead/behind the 3/9 line. This sector is the lowest priority - the wingman owes it to his flight lead to provide inside the flight
lookout before dedicating time to this sector.
3.5.1 Transitions
Transitions to any tactical formation from Echelon can be easily accomplished by turning 45° away from lead, when
approximately half the required spacing turn 90° towards lead. Once in the correct position turn 45° towards lead to establish
476TTP 3-3.A10C, 24 April 2016 53
the correct heading. See Figure 3.12, Go Trail. Lead will direct the transition by simply stating “VANGUARD1 GO
[FORMATION].”
3.5.3 Line
Line is a primary formation for the A-10 as it does some very good things for you. Firstly, it provides excellent mutual
support for both aircraft (the best you’ll get with any formation), both in terms of visual lookout and firepower support (the
ability to turn and point the gun at anyone that threatens you or your wingman). Its disadvantage however is that it is more
difficult to fly than other formations, it requires a higher level of skill and situational awareness from both flight members,
lacks ease of maneuverability, and isn’t great in low visibility or rough terrain.
Line is most appropriate in situations where enemy aircraft are your biggest threat, or where you need both aircraft to reach a
point at the same time (such as when performing a two-ship gun or Maverick attack).
The numbers in the image above are a general ballpark guide, but use you head, and vary the distances if appropriate. If
you’re flying a medium altitude with an air threat, spread things out a bit, and likewise if you’re down in the weeds close
things up. At low level separation of around 4000-6000 feet makes things easier. In addition to having some flexibility in
distance separation the wingman also has 10 degrees of “slop” in both the fore and aft and altitude separation. But the closer
you are to a perfect line, the happier lead will be. When flying line at low level remember the wingman ALWAYS stacks
level to high of lead, NEVER low.
Suitable for situations where maximum mutual support is required against air and surface threats.
56 476TTP 3-3.A10C, 24 April 2016
Wingman will wait until lead’s aircraft is at the 5 or 7 o’clock position before initiating the turn.
Match lead’s heading.
2G, 60 degrees of bank, level turn.
476TTP 3-3.A10C, 24 April 2016 57
Wingman will stop turning and roll out as soon as seeing lead turn.
The flight lead will then continue the maneuver to regain formation parameters.
2G, 60 degrees of bank, level turn.
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Figure 3-25 - Less than 90 Degree Turn Away from Wingman Option 1
Figure 3-26 - Less than 90 Degree Turn Away from Wingman Option 2
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3.5.4 Wedge
Wedge is the recommended alternative to line when there is no air threat, the weather is poor or the terrain is so lumpy that
your wingman needs to pull out the emergency underwear change checklist after the first delayed 90 degree turn.
Wedge provides the flexibility and maneuverability that may be your best defense when conditions get bad, it’s also much
easier for the wingman to fly and simpler for lead to manage. Wedge is also an excellent attack formation in its own right and
can easily be converted in to line or trail if required.
Used as an en-route formation when required due to threats, terrain, weather, or night operations.
Wingman is free to maneuver to either side
Avoid direct 6 o’clock position when switching sides
To transition, lead will broadcast on flight channel “GO WEDGE.”
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The formation can be modified to suit the situation, but the wingman should strive to maintain a line that is 30 degrees back from
the lead to allow him to provide proper mutual support. However, there will be situations that require the wingman to fly further
back (as far as 60 degrees), such as narrow valleys and/or hard turns. But in all cases the wingman should strive to maintain the
30-degree line as much as possible. The wingman may also switch side from left to right and vice versa whenever it seems like the
right thing to do; this flexibility allows the wingman to maneuver to avoid terrain restrictions while still maintaining formation.
A good reference when flying wedge as wingman is to keep lead outside of the canopy bow; right next to the bow marks the 60
degree back point (the furthest back you want to fly), if you’re in the correct position you shouldn’t be able to see lead when
looking forward through the windshield.
Getting lazy and dropping in to trail should be avoided, except for a very few circumstances which make it unavoidable (terrain,
very heavy maneuvering). Try and put yourself in the position of the ZEUS gunner or MANPADS operator, two (or more) jets in
trail are great, the first one alerts you and the second one gets the shell/missile.
68 476TTP 3-3.A10C, 24 April 2016
3.5.5 Trail
Trail formation is primarily used when performing an attack as it allows both aircraft to employ weapons with a 10 – 30 second
delay between each delivery (based on both aircraft travelling at 300 KIAS). This separation ensures the lead aircraft is clear of
wing’s line of sight when employing forward firing ordnance and that wing is not caught it the blast/frag from leads weapons
when employing free fall munitions.
Trail formation’s other advantage is that it is much easier for the wingman to fly than any other formation type and allows the
flight to operate safely at low level in rough terrain and/or poor visibility.
The main disadvantage is the loss of mutual support for the wingman as lead will be unable to maintain visual contact and
therefore check wing’s six o’clock or watch for any AAA/SAM fire. Flight leads should be acutely aware of the loss of mutual
support when employing trail in combat, in anything other than a very low threat environment its use should be kept to an absolute
minimum.
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When in trail the wingman is free to manoeuver to either side out to 30 degrees of lead’s six o’clock position.
The direct 6 o’clock position should be avoided.
Used as an en route formation when required due to threats, terrain, weather, or night operations.
Wingman is free to maneuver to either side
Avoid direct 6 o’clock position when switching sides
To transition, lead will broadcast on flight channel “GO TRAIL.”
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The three-ship Vic is essentially a two-ship line flying behind a singleton, the only difference is in the way it is managed. Firstly,
the point man is usually the flight lead, although it doesn’t have to be, the flight lead could put any member of the flight in the
point position, considering experience, navigation ability, payload etc. for certain portions of the mission as appropriate. In cases
where lead is not the point man, he would fly in the element lead (three) slot and retake command when the situation dictates. An
in place 90-degree turn is all that would be required to put lead back in front.
3.7.1 Box
Rather than flying a four-ship line we fly each element in a line and position the second element behind the first. Each element is
flying a standard line formation as described above. Box has the same advantages and disadvantages as line, but has the addit ional
advantage of improved mutual support, especially for the lead element.
Allows the lead element to concentrate on navigation while the rear element’s emphasis is mutual support and 6 o’clock
coverage.
First element flies line. The second element may be stacked high or low in relation to the lead element and flies in trail.
To transition, lead will broadcast on flight channel “GO BOX” or “GO OFFSET BOX”
Designed to allow a four-ship flight lead maneuverability while maintaining good visual lookout.
First element flies either Combat Trail or Wedge formation. The second element, in Trail formation on the lead element,
maintains Line formation.
To transition, lead will broadcast on flight channel “GO VIC.”
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Used as an en-route formation when required due to threats, terrain, weather, or night operations.
Wingmen fly a standard Wedge position relative to the lead aircraft in each element. Three will fly trail in relationship to
Number One.
To transition, lead will broadcast on flight channel “GO WEDGE.”
Used as an en route formation when required due to threats, terrain, weather, or night operations.
Each aircraft will fly trail in relationship to the preceding aircraft.
To transition, lead will broadcast on flight channel “GO WEDGE.”
One technique to solve the problem is to start a climbing turn towards lead to get back to the rejoin line, then use the A-
10’s turning capability to turn away from lead to minimize HCA. Using the vertical helps decrease some of your forward
vector, and banking towards lead helps get the aircraft back to the rejoin line. Upon moving closer to lead, pull back to
the inside of the turn and align your fuselage with lead’s to reduce HCA. Maneuvering may be somewhat similar to a
High Yo-Yo. Accomplish this type of maneuver early in the rejoin and in easily controlled increments. Pulling too high
and/or turning too far aft of lead may cause you to lose sight of lead when turning back and down to the inside of the
turn. Plan to arrive in a route position near co-airspeed.
4.2 Preparation
Aerial combat is extremely dynamic. Success is dependent upon skill and a thorough understanding of aircraft handling
characteristics (AHC), adversary tactics, weapons capabilities, BFM, and air combat maneuvers (ACM). BFM and ACM skills are
learned through study, repetition, and disciplined training. The following is a non-exhaustive list of important steps in the
preparation process:
Know your aircraft and its capabilities. Ensure you’re comfortable with all the systems and weapons you’ll be employing
on the mission, and if not re-read the DCS manual and/or other TTP guides to refresh your mind.
Discuss your mission in advance with all the flight members, as well as other package members to develop the mission
plan.
Study the threats you’re likely to encounter and their capabilities, and how you can best counter them.
In order to assist in developing this awareness, in addition to simply spending time flying the aircraft, there are a set of basic
maneuvers that will greatly assist in developing the skills required to handle the A-10C on the limit of its flight envelope. Refer to
Chapter 9 for a detailed description of these maneuvers and flight exercises.
4.3.1 Roll
At 300 KIAS and low AOA, the A-10 has a roll rate capability of 130 degrees per second without speed brakes. With 40 percent
speed brakes, the roll rate increases to 200 degrees per second. While speed brakes will increase roll rate, energy will be lost and
performance may actually be degraded if speed brakes are left open. Utilizing speed brakes at high AOA and low airspeeds is not
recommended. As airspeed slows and the AOA increases, roll performance begins to degrade. At slow speed, the roll rate is
decreased but still sufficient for most purposes. Both loaded and unloaded rolls have specific uses in aerial combat, however, roll
rates are higher when the aircraft is unloaded.
4.3.2 Turn
Turns enable the pilot to solve range, angle, and closure problems offensively, and to present the same problems defensively. Turn
performance (rate and radius) is a function of true airspeed (TAS) and available G. When attempting a maximum performance
turn, use caution to prevent stalling the aircraft (aircraft buffet). Stall warning for the A-10 is provided through aural tones based
on AOA indications. Pilots should not maintain sustained flight in the chopped tone.
4.4 Acceleration
Acceleration defines the total energy gain/loss of an aircraft, or the tradeoff between airspeed gained and altitude lost. The best
acceleration is achieved by minimizing drag and maximizing thrust. Other factors affecting acceleration are altitude, attitude,
airspeed, G, and gross weight of the aircraft. Constantly manage the energy of the aircraft and attempt to keep sufficient airspeed
in the fight in order to maintain adequate turn performance. Sustained high Ps turns and/or high altitude and gross weight will
bleed aircraft energy and eventually cause turn rate to decrease and turn radius to increase.
4.5.2 Range
Range is the distance between two aircraft. (Refer to Figure 4-2 - BFM Geometry).
Attacker ATA will decrease (assuming attackers nose is currently behind the aircraft).
Attacker LOS rate will increase (forward LOS in the canopy.)
Range will decrease.
4.8 Yo-Yo
Yo-Yos are lead (Low Yo-Yo) and lag (High Yo-Yo) pursuit curves executed out-of-plane from the defender. An attacker uses
Yo-Yos if they are unable to solve angle, closure, and range problems with lead or lag pursuit in-plane. The magnitude of each
maneuver is proportional to the severity of the problem. In most instances, a combination of Low and High Yo-Yos is necessary
in order to obtain a position to kill the bandit.
density. This is partially offset by the kill capability of the round. The armor-piercing incendiary will penetrate the length of a
fighter aircraft.
4.10.1.5 In Range
Taking the above factors into account, the A/A employment envelope of the GAU-8 is shown in Figure 4-10 - GAU-8
Employment Aspect and Range.
IFFCC Air-to-Air HUD Symbology. The A/A gun sight is enabled only if IFFCC is on-line and the master mode control button
(MMCB) is depressed and held. See Figure 4.9, Integrated Flight and Fire Control Computer Air-to-Air Sight, when studying the
symbology outline as follows:
Point A - Gun Bore Line Cross. The gun bore line (GBL) is a 5- by 5-mil cross-located at 33.7 mils. This indicates the
actual depression in the HUD at which the bullets leave the aircraft.
Point B - Funnel. The funnel is a lead computing optical sight (LCOS) using stadia metric ranging against targets that are
less than 6AA or greater than 12AA (low/high).
Point C - Multiple Reference Gun sight System. The multiple reference gun sight system (MRGS) is a stadia metric sight
using medium AA targets.
Point D - Air Mass Impact Line. The air mass impact line (AMIL) is intended for use against targets directly head on or
tail on. The AMIL is a line approximately 10 mils in length.
Point E - AIM-9 Seeker Head. This is a 15-mil circle that represents the AIM-9 seeker head.
Firing Evaluation Device System. The firing evaluation device systems (FEDS) are two electronic tracer streams
separated by the input target wingspan. They are present with the trigger depressed, A/A sight selected, and Master Arm
switch is set to either ARM or TRAIN. The FEDS represent bullet TOF from 0.18 to 2 seconds in a line between two
paired dots.
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Figure 4-9 - Integrated Flight and Fire Control Computer Air-to-Air Sight
If the target wingspan is larger than the funnel width, too much lead is present. Conversely, a wingspan less than the funnel width
indicates there is not enough lead. (See Figure 4-12 - Funnel Width as a Measurement of Lead Error) To optimize the Pk, open
fire with the target slightly smaller than the funnel, and evenly distribute a 1 to 2 second burst while applying G so that the target
is slightly larger than the funnel at the end of the burst. Another method would be to open fire with the target larger than the
funnel and ease off of the G so that the target is slightly smaller than the funnel at the end of a 2 second burst.
In either case, be sure to do the following:
A technique to employ the AIM-9 is to utilize a 5Ls mnemonic (lock, lead, look, listen, and launch) as described below:
Gain and maintain a 3/9 line advantage (get behind, and stay behind).
Enter the bandit‘s turn circle.
maneuver into the bandit‘s Control Zone (CZ).
Kill with valid weapons employment.
Maintain sufficient energy for future maneuvering potential against the adversary or its wingman.
Maintain mutual support of the flight.
4.12.2.4 Overshooting
The attacker has numerous problems to solve in pursuit of the bandit. Two of the biggest problems, excessive AA and closure,
will cause an overshoot if not corrected. There are three types of overshoots:
A flight path overshoot - occurs when the attacker‘s aircraft crosses to the outside of a defender‘s turn circle.
Longitudinal overshoot - occurs when the attacker crosses the longitudinal axis of the defender.
3/9 line overshoot - occurs when the attacker actually crosses the lateral axis (wing line) of the defender. (See Figure
4-13 - Overshoots)
4.12.2.4.3 Scissors
If an attacker overshoots, especially with high LOS rate, it is possible the defender will reverse. If this happens, the attacker must
aggressively maneuver and pull to the defender‘s high six. If the defender counters with the same maneuver, it is likely that a
scissors will develop. Whether it is the defender or the attacker, the considerations are the same. Because the A-10 is thrust
limited, it is at an extremely low energy state while in a scissors. This can be fatal in aerial combat. Nearly all of pilot’s
concentration must be focused on the opponent resulting in low overall situational awareness (SA). The first to make a mistake
will most likely lose the flight. While in a scissors, both you and the adversary are predictable to an outside aircraft and can be
targeted easily. There are several types of scissors: flat, rolling, and vertical.
Place the edge of the HUD (8 degrees) on the defenders position (at the - FIGHT‘S ON call).
Pure pursuit the defender through 45 degrees of their turn and then roll out.
4.12.3.5.1 Gaining
If both range and AA are decreasing while stabilized in the CZ, and movement is toward the HUD, then a rate advantage is
created. Continue to prosecute the attack as described in paragraph 4.12.2, Short-Range Offensive Basic Fighter Maneuvers
(3,000-Foot Setup).
4.12.3.5.2 Losing
If range and AA are both increasing, and LOS is away from the HUD, the defender is winning the rate fight; execute a lead pursuit
curve. If unable to improve turn rates, consider separating. Corrective action must be taken immediately to continue to threaten the
defender. Overbank, pull the nose down if altitude is available, and perform a Low Yo-Yo. Remember, if using a Low Yo-Yo, the
defender may also go downhill and deny the use of the turning room.
4.12.3.5.3 Separations
Because of the A-10‘s thrust deficiency, it will be extremely difficult to separate from almost any threat. However, if fighting a
co-capability aircraft or helicopter in any other situation, use the following techniques.
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First, generate maximum HCA, preferably when the defender is turning in one direction or reacting to a shot. Pull to pass the
bandit close aboard or attempt a snapshot. If in a WEZ, the bandit will have to react to the attacking aircraft while it is setting up
for a separation. If unable to employ ordnance, attempt to threaten the bandit with the nose while sliding towards the bandit‘s deep
six, delaying the bandit‘s reaction to the separation. If low on energy and unable to threaten the bandit, do not continue to pull and
waste energy that could be better used for the subsequent separation.
After passing the bandit, reverse the turn and place the bandit within 30 degrees of the aircraft‘s six o‘clock position. Strive to be
180 degrees out from the bandit. Unload and execute an optimum-acceleration maneuver while maintaining sight of the bandit.
Use infrared countermeasures (IRCM) if the bandit pulls nose on.
4.12.4.1 Snapshot
Due to the tactical situation or the defender‘s reaction to the maneuvers, the attacker may be driven to attempt a high aspect
gunshot or AIM-9 shot. Whatever the circumstances, do not forget that you will need to be in range and POM with adequate lead.
Once in range, attempt to align the POM with the defender‘s. The attacker can take a 1-G gunshot without pulling in the
defender‘s POM, but the Pk will be higher if the attacker can pull in the defender‘s POM to slow LOS rate and increase the bullet
density. Start firing to establish a steady stream of bullets for the bandit to fly through. It is better to start firing sooner than later.
A good technique for most gunshots is to pull a little more lead than required, then start firing and relax the stick to allow the
bandit to fly through the stream of bullets.
Point A - Depending on the defender‘s turn rate and starting AA, the initial phase of an attack requires lead or lag pursuit
to enter the turn circle. The attacker will have to aim towards an entry window.
Point B - Once inside the turn circle and reaching the entry window, the attacker should maneuver to stabilize the LOS
rate and then utilize pursuit curves in- and out-of-plane to decrease AA.
Point C - Utilizing a High Yo-Yo will decrease the AA and closure but will increase the HCA.
Point D - With AA under control, the attacker may execute a Low Yo-Yo to decrease the HCA (align fuselages) and
ATA to get to the WEZ.
Point E - The lead maneuver allows the attacker to maneuver to the WEZ reducing the HCA and ATA and stabilize in the
control zone.
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Navigation turn - An energy sustaining turn at low G; bandit not threatening, unsure of intentions.
Hard turn - An energy sustaining turn at moderate G; bandit maneuvering to gain 3/9 line advantage or attempting radar
lock outside of IR missile range.
Break turn - A maximum performance turn; missile in the air and/or bandit closing for guns; inside IR missile range.
Dispense flares and chaff, and pull to the steady/chopped tone.
The direction of the defensive turn is determined or limited by the requirement to maintain tally, generate maximum HCA and
AA, and turn or descend toward the most favorable engagement arena.
The intensity of the defensive turn is determined by the energy level, the requirement to increase HCA, and the need to keep the
adversary in sight in order to properly assess the threat.
The duration of the turn is dependent on the range and AA of the attacker.
Keep bank and relax G to regain airspeed, and wait for the attacker to transition to a Low Yo-Yo. Anticipate the bandit‘s transition
from a High Yo-Yo to a Low Yo-Yo by rotating the aircraft‘s lift vector (POM) on to the bandit and pulling to the steady-chopped
tone. Hold this maneuver until the attacker is forced to lag off and aft LOS is observed. A common error is failure to maintain the
aircraft‘s lift vector (POM) on the bandit as the bandit descends below the defender‘s POM. Failure to do so, will allow the bandit
turning room.
4.13.3.2 When
Begin a guns jink when the bandit‘s nose is pointing towards you and the bandit appears to have greater nose authority.
Remember, some aircraft with off-bore sight self-guided weapons or an elevated gun (e.g., F-15) can employ from lag. A visual
reference (A-10 versus A- 10) for when to begin is just prior to looking down the bandit‘s intakes. Seeing the belly of the bandit‘s
aircraft means the bandit has achieved lead. Initiation of a jink at this point is late. (Figure 4-19 - Guns Jink Recognition).
476TTP 3-3.A10C, 24 April 2016 109
4.13.3.3 How
The quickest and easiest way to spoil a solution is to change the POM. Rotate the lift vector 60 to 90 degrees out of the plane of
motion. The 90-degree maneuver generates the most out of plane, but reduces the bandit‘s closure problems. 60 degrees provides
an acceptable out of plane maneuver and angular problems. As a general rule, visualize a plane extending through the wing line
while rolling unloaded. Set the lift vector when the wing line plane is approaching perpendicular to the bandit‘s POM. Pull to the
steady/chopped tone or until the bandit repositions. The fact that the bandit requires lead pursuit to reach a guns solution means
that closure and AA will be increasing throughout the jink. If the bandit does not reposition, a 3/9 overshoot may occur. Watch for
the bandit to reposition using a lag maneuver to control closure; then assess the situation and plan the follow-on maneuver. Look
for reversal opportunities or bandit separation as the bandit repositions from the gunshot. (Figure 4-20 - Guns Jink). Take note, if
the defender is at the floor, there is no option to jink down. If the defender has limited airspeed (less than 200 KIAS) the intensity
of a guns up jink will be limited and may not be possible. In such a case, another option is to perform a - horizontal jink. This
maneuver is performed initially by reversing the direction of the turn, using the same visual cues used to execute a nose up or
down jink as discussed earlier. If the bandit is in lead or approaching lead this maneuver will put the bandit‘s nose in lag.
However, it must be emphasized if the bandit‘s nose has not achieved enough lead for a valid guns shot, and the defender initiates
a horizontal jink, then the defender will have solved all of the attacker‘s problems. Follow-on horizontal jinks are designed to put
the bandit‘s nose out of phase. This will prevent a tracking shot, but may not prevent the bandit from getting multiple snapshots.
Horizontal jinks should be used as a last resort guns jink. Remember the following when performing guns jinks:
Losing sight of the attacker. Large lift vector (POM) changes during guns jinks are often very disorienting and may cause
a - NO JOY. Also, remember the bandit changes sides of the canopy when initiating a nose down guns jink. It is
absolutely imperative to know how the bandit position changes in the canopy when the defender changes the aircraft‘s
lift vector.
Getting the nose buried during a nose down jink. Remember to hold the guns jink and observe what the bandit is doing. If
the bandit was forced to reposition and bandit‘s aircraft is now in lag, then a 90-degree out-of-plane reposition is no
longer necessary. Late recognition is likely to put the defender‘s aircraft in an extremely nose-low position. A predictable
flight path and pull against - God‘s G is the likely outcome.
the turn and consider expending chaff and flare. Initially, check high six to regain tally. If no joy, expect the bandit to reposition to
lead or perform a Low Yo-Yo and appear slightly low on the inside of the circle.
It cannot be overemphasized that once the decision is made to reverse, the defender is committed to a close quarter nose position
fight. Both aircraft will be extremely vulnerable to attack from outside the engagement. Attempt to build sufficient turning room
to put the nose on the bandit, employ ordnance quickly, and communicate the plan to the wingman. It is very likely that the
wingman who is able to quickly enter the fight from outside and achieve weapons parameters that will achieve the kill and end the
engagement.
Judging overshoots, recognizing reversal opportunities, and seeing entry windows is more art than science. The only way to gain a
feel for timing and execution is through structured training scenarios. The situations where these maneuvers will be needed are
most likely rare occurrences and certainly well into the - commit to kill‖ portion of the progressive offense. They require a
maximum performance of the aircraft at low speed and high AOA. High SA, knowledge of aircraft handling characteristics, and
strict compliance with applicable training restrictions is mandatory to safely conduct training in this part of the BFM regime.
To neutralize a lead turn, attempt to lead turn to meet the bandit ―close aboard at 180 degrees of HCA. (Figure 4-23 -
Neutralizing a Lead Turn). Close aboard means to take away turning room from the bandit. In a high-aspect fight, a close aboard
180-degree AA pass is the most neutral position. If planning for and initiating a lead turn against a bandit with equal or inferior
turn performance at the proper range, you will negate any lead turn the bandit has or attempts to gain.
The bandit may attempt to expend forward hemisphere ordnance and blow through, hoping to achieve a kill on a single pass. If
this is the case, use preemptive flares; then attempt to offset laterally and vertically to build turning room. Do not assume the
bandit will separate. As soon as adequate turning room is available (usually with the bandit outside the canopy bow) or if the
bandit initiates a lead turn, put the lift vector on the bandit and use the turning room to reduce HCA or counter the bandit‘s lead
turn. Use a lead turn if involved in a high-AA engagement. As a ROT, for pre-merge, either build or use turning room to reduce
angle-off at 3/9 line passage. When in doubt, start the lead turn early. If it appears that the turn will be in front of the opponent,
relax G and allow the size of the turn circle to increase to meet the bandit on or inside the turn circle. Remember to lead turn to the
bandit‘s WEZ, not the bandit, which would setup a high LOSR overshoot.
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Abort Altitude — The altitude at which the attack run should be aborted/called off. Aim-off Distance (AOD) – a
distance beyond the target that is predictable for any weapons delivery. That distance is the no-wind projected flight path
of an aircraft (where the aircraft would hit the ground if the pilot did not recover) in a dive delivery.
Aim-off point (AOP) — the point on the ground, long of the target, at which the aircraft must fly to during the weapons
delivery pass. The AOP provides a ground reference to fly the aircraft to until a track reference can be set.
Angle of attack (AOA) — the angle between the zero sight line (ZSL) and the relative wind.
Ballistic trajectory — the path of munitions from release to impact. This trajectory is a result of release velocity, release
angle, release height above the target, gravity, and weapon drag characteristics.
Base Altitude & Airspeed — The altitude above the ground and airspeed at which you should be on when beginning
your attack.
Base Range — The range from the target you should be at when beginning your attack.
Bomb range (BR) — the horizontal distance the bomb will travel over the ground from release to impact.
Bomb trail (BT) — the horizontal distance between the aircraft and the bomb impact.
Combat offset — adjusting the release aim point by a certain distance to correct for a previous miss.
Cross Wind Adjustment —
Desired Time of Flight — The desired time after release for the munitions to strike the target.
Dive angle — the angle of dive for weapons delivery.
DSMS Fuse Setting — “N” – Nose, “T” – Tail, “N/T” – Nose/Tail
DSMS Minimum Altitude Setting — The minimum altitude for safe delivery, used for training only (hard deck).
Gun bore line (GBL) — Represents the initial bullet muzzle velocity vector extended to infinity. This is the depression
from the ZSL where the bullets initially come out of the gun. The A-10 GBL is at 33.7 mils depression. The GBL is
sometimes used to approximate the aircraft vector on roll-out because the total velocity vector (TVV) lags the actual
aircraft flight path.
Head/Tail Wind Adjustment —
Initial Pipper Placement (IPP) — Angle from the target to the total solution in mils at track altitude.
Initial HUD Placement (IHP) — IHP is the angle at track altitude between the ZSL and the target, in mils. IHP can be
derived from the total mil setting and the value for IPP. Total Mils = IHP + IPP.
Initial Aim-off Angle (IAA) — IAA is the angle between the AOP and the target at track altitude.
Initial Target Placement (ITP) — ITP is the position of the target relative to a pitch ladder at track altitude.
Mil — a term commonly used by pilots as an abbreviation for milliradian (1/1,000th of a radian). Mils are used to
measure sight depression or relative positions and sizes of objects as seen through the HUD. One mil is equal to 1 foot at
a range of 1,000 feet, and 1 degree equals 17.45 mils.
Minimum Time of Flight — The minimum time it will take after release for the munitions to strike the target.
Relative wind — the speed and direction of the air mass relative to the aircraft. It is opposite in direction to the aircraft’s
velocity vector through the air mass.
Release Aim Point (RAP) — the wind-corrected point on the ground where the pipper must be placed at release for the
munition to strike the target.
Release Aim Point Extended (RAPE) — the point on the ground on which the aircraft track reference is set. This point
is corrected upwind from the RAP.
Release Airspeed — The and airspeed at which weapons delivery is accomplished.
Release Altitude — the altitude above the ground at which weapons delivery is accomplished.
Release Quantity & Interval — Number of munitions released and the interval type.
Roll-in Target Placement (RTP) — a cockpit reference used to establish an aim-off angle for the aircraft.
Safe Escape maneuver (SEM) — maneuver that should prevent fragging yourself when delivering munitions.
Total Sight Setting (TSS) — the depression from the ZSL to the target at release altitude for the planned release
conditions. Deviations from planned release parameters such as airspeed, dive angle, altitude, or G-loading will have an
effect on the planned total sight setting.
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Track Reference — a position or point in the HUD that is used to maintain or correct the aircraft to the planned wire.
Some common track references used in weapons delivery are IHP, IAA, IPP, and the desired release cue (DRC).
Tracking — a portion of any dive weapons delivery that is devoted to the final alignment of aircraft sighting systems
with the target. The amount of time associated is referred to as wings-level or tracking time.
Track Altitude — Altitude at which the desired dive angle should be achieved, the target should be under the PBIL and
the Pipper should begin “tracking” up to the target.
Weapon Type — The type of weapon used in the delivery
Zero sight line (ZSL) — a basic reference line extending through the fuselage of the A-10 parallel to the longitudinal
axis of the aircraft. All sight depressions are referenced from the ZSL.
NOTE
Be extremely careful not to become distracted or target fixated, and drop them out of the crosscheck.
The FENCE check is an on-going process. Start with a pre-take off FENCE check and accomplish another one for each phase of
flight. Before arriving at the IP, the aircraft must be ready for combat. Once in the target area, your focus must be on finding and
attacking the proper target. A common generic FENCE acronym is show in the table below, FENCE Checks. Also a common A-
10C FENCE check acronym (CWLITTER) is also shown.
F-E-N-C-E C-W-L-I-T-T-E-R
Fire control systems Set. Weapon systems checks. Chaff/flare. CMS set to appropriate settings for
F C
Gun armed. EO power on. expected threat.
Electronic warfare systems. CMS set and Weapons. Conduct weapon system checks.
E W
programs configured. RWR volume set. Confirm correct configuration/profile.
Navigation. EGI, map, and TACAN configured
N L Lights. OFF.
and ready. Wind direction/speed checked.
Communications. Correct frequencies set & radio
C I IFF. N/A for DCS.
checks completed.
Emitters (reduce or select). External lights OFF.
TACAN. Set to receive only, or off (may be left
E TACAN set as required. EMCON state as T
operating if EMCON not required).
appropriate for threat environment.
T Tape. DVADR running. N/A for DCS.
E ECM. Set as appropriate/as briefed.
R RWR. Set as appropriate/as briefed.
Table 5-1 - Fence Checks.
NOTE
The letter I (for IFF) in CWLITTER is not applicable to DCS: A-10C as the IFF system is not modelled.
NOTE
EO Power may be left out of the FENCE checks at flight lead’s discretion.
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S-P-A-D-E-S A-P-E-S
S Switches set. A Arm
P Profile selected P Profile, DSMS
A Altitude source set. E Elevation source.
DSMS quick look (for station and profile setting
D S SOI, SPI.
confirmation)
E Elevation set as briefed (if HOT used)
S SOI and SPI set as briefed.
Table 5-2 - Weapon Systems Checks.
5.2.8 Contingencies
Contingencies that could be encountered on the range must be briefed. The basic rules apply: maintain aircraft control, climb
away from the ground while analyzing the problem, and call a - “KNOCK IT OFF” if required on the range frequency.
addressed responds with its position and the requesting aircraft confirms the response with a “CONTINUE” or a “KNOCK IT
OFF” call.
All delivery specific information that IFFCC needs to calculate the correct solution is contained in the profiles created during
mission planning and loaded to the DSMS via the DTC. This includes weapon type, delivery mode (CCIP, CCRP), release mode
(Single, Ripple Single, etc.), fusing (type and time), DTOF, minimum altitude and desired safe escape maneuver.
Free-fall bomb deliveries and rockets primarily use continuously computed impact (CCIP) mode while LGBs and IAMs typically
use continuously computed release point (CCRP), although either aiming method may be used. It is imperative to know how the
CICU, DSMS, UFC and IFFCC all integrate and function prior to weapons employment.
5.4.1.1 Assumptions
Weapon Type
Description
1 2 3
B 2 BDU-33 Sim MK-82LD
B A BDU-33 Sim MK-82AIR
B 7 BDU-33 Sim CBU-87
A MK-82AIR Pilot Option
A 1 MK-82AIR Pilot Option 1
A 2 MK-82AIR Pilot Option 2
A L MK-82AIR Fixed Low
A H MK-82AIR Fixed High
8 2 MK-82 Low Drag GP
8 4 MK-84 Low Drag GP
1 0 GBU-10
1 2 GBU-12
3 1 GBU-31
3 8 GBU-38
An X following MK-82, MK-82AIR, MK-84, GBU-31, GBU-38 denotes airburst fuse
X
compatible delivery profile (currently not applicable to DCS)
H An “H” following weapon type denotes the profile is built for HARS delivery
0 3 CBU-103
0 5 CBU-105
8 7 CBU-87
9 7 CBU-97
5 0 BDU-50LD
5 0 A BDU-50Air
5 0 L BDU-50 LGB
6 5 AGM-65
W P MK-156 Rockets
H E MK-151 Rockets
T P WTU-1 Rockets
2 5 7 M-257 Overt Illumination Rockets
M K 1 MK-1 Rockets
M K 5 MK-5 Rockets
L U 2 LUU-2 Overt Illumination Flares
Table 5-4 - Weapon Type Coding.
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Weapon Type
Description
4 5 6 7
V L D Visual Level Delivery
0 5 H D 5 LAHD
1 0 H D 10 LAHD
1 5 H D 15 LAHD
2 0 H D 20 LAHD
0 5 L D 5 LALD
1 0 L D 10 LALD
1 5 L D 15 LALD
2 0 L D 20 LALD
2 0 N D 20 LALD For Night
3 0 D B 30 DB
3 0 N B 30DB For Night
4 5 D B 45DB
4 5 N B 45DB For Night
6 0 D B 60 DB
3 0 H A 30 HADB
4 5 H A 45 HADB
6 0 H A 60 HADB
4 5 H B 45 HARB
6 0 H B 60 HARB
0 5 K Level LAT - 5K Floor
1 0 K Level MAT - 10K Floor
1 5 K Level MAT - 15K Floor
2 0 K Level MAT - 20K Floor
Table 5-5 - Delivery Type Coding.
Examples:
A BDU-33 simulating a MK-82AIR Pilot Option 10° low angle high drag delivery for a ripple delivery releasing three
bombs is: BA_10HD3.
A GBU-12 toss delivery for a 15,000’ floor for a single release is: 12__15K1.
A MK-82 low drag night 45° dive bomb compatible with airburst fusing and ripping 2 bombs is: 82X45NB2.
1. PGM/IAM
2. GP Bombs
3. CBU
4. Illumination Flares
5. Rockets
6. Maverick
Where there are multiple profiles for one weapon type, sort by delivery parameter:
Lastly, where there are multiple versions of the same delivery for one weapon type, sort by release quantity.
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5.5.2 Tracking
After roll out, fix any PBIL errors with aggressive corrections while setting track. The DRC and MRS are displayed on the PBIL
to show how the desired time of fall and abort cue relate to the current aircraft position. “Set” the DRC. Remember at track that
ITP is only an indication of aircraft position, not a track reference. If during the tracking phase it becomes apparent that desired
release parameters cannot be met before descending below the desired minimum altitude or safe escape range do not delay the
decision to abort.
5.5.3 Final
Once track is set, check the parameters and decide if they are within those required for the delivery. Keep the PBIL/DRC on the
release aim point and allow the pipper to track towards it. As the pipper reaches the aim point, depress the weapon release button
and hold it long enough for the aircraft to release the number of weapons selected, for large ripple quantities it is important to keep
the pickle button held and the aircraft on the correct track until all weapons have left the aircraft. After pickling, perform the
appropriate SEM immediately.
You should begin the SEM after ordnance release, reaching the abort cue, or if you lose SA. For free-fall munitions, the primary
concerns during recovery are; hitting the ground (or descending below a desired altitude), delivering a weapon with a time of fall
below the minimum fuse time (a DUD weapon), or being hit by fragmentation from the ordnance employed. The primary planned
recovery maneuvers for free-fall munitions are the climbing maneuver (CLM) and turning level turn (TLT) safe escape maneuvers
(SEM).
It is important to understand that when executing the SEM, it must be executed immediately after weapons release.
The safe escape maneuvers are common for all aircraft types and consist of:
Additionally there is the back-up SEM, which is essentially the climbing SEM used when another SEM was planned but
terrain/weather/threats prevented it being performed.
TLT SEM errors include: an unloaded roll as the nose approaches the horizon, excessive nose high or nose low during the turn,
rolling out prior to completing 60 degrees of turn, and most importantly, not maintaining G on the aircraft until the TLT SEM is
complete.
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Every munition has specific delivery parameters, pilots will use DAPS or reference the 476 th vFG Battle Book for DCS World
specific parameters. If your aircraft exceeds the abort criteria the delivery should be aborted as soon as the aircraft can be safely
recovered. Abort criteria is based on minimum altitude, safe escape from weapon fragmentation and minimum fuzing time.
Accuracy is reduced when conducting very high altitude deliveries as well as the cloud layer/ceilings may be below the base
altitude making it difficult to visually acquire the target.
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Condition RPE TE
Steep = long Steep = short
Dive angle
Shallow = short Shallow = Long
High = short High = long
Altitude
Low = long Low = short
Fast = long Fast = long
Airspeed
Slow = short Slow = short
Positive G = short Positive G = long
Gravity
Negative G = long Negative G = short
Bank Short N/A
Skid Long N/A
Table 5-6 - Error Analysis
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Planned wire - flight path of the aircraft from the planned base altitude and distance at the planned dive angle which
intersects the ground plane at the appropriate aim-off-distance (AOD).
On the wire - aircraft position is on the planned wire at track altitude.
Above the - the aircraft position is above the planned wire at track altitude.
Below the - the aircraft position is below the planned wire at track altitude.
Steep wire - the dive angle is greater than planned at track altitude.
Shallow wire - the dive angle is less than planned at track altitude.
Correct wire - describes the flight path of the aircraft from current position at track (above or below the planned wire) if
track were to be set and is different for each pass.
Low wire - actual dive angle is less than it should be if track were set properly (aircraft must pull up to be on correct
wire). Actual IAA is less than planned IAA.
High wire - actual dive angle is more than it should be if track were set properly (aircraft must push over to be on correct
wire). Actual IAA is greater than planned IAA.
Wire Analysis
Step 1 – Determine position in relation to the planned parameters
• Actual ITP greater than Planned ITP = above the wire
• Actual ITP less than Planned ITP = below the wire
• Actual ITP equal Planned ITP = on the wire
Step 2 – Was proper track reference set?
Yes – Proceed to step 3 No:
• Actual IAA greater than planned = high wire
• Actual III less than planned = low wire
Step 3 – Review dive angle
• Actual dive angle greater than planned = steep
• Actual dive angle less than planned = shallow
Step 4 – Was the base position/roll-in (or both) incorrect?
• Shallow wire if base was flown to wide (incorrect wind analysis or base reference)
• Steep wire if flown to tight (incorrect wind analysis or base reference)
• Incorrect track set
Table 5-7 - Wire Analysis
Referencing the same situation discussed above but with the addition of wind moving at a constant speed and direction above the
ground both the aircraft and bomb would drift moving the impact point. To calculate wind corrections pilots must assume that
air mass (V) and bomb TOF are known constants for any release condition meaning the bomb will impact a predictable distance
and direction from the target regardless of the heading at release. See Figure 5-22 - Ideal Bomb; With Wind. The distance missed
will be downwind of the target. To avoid this, the release aimpoint (RAP) must be adjusted upwind. The formula for calculat ing
the adjusted release point is 1 knot = 1.69 feet per second or RAP (feet) = 1.69 x TOF (second) x V (knots)
An additional consideration is the wind speed/direction at altitude will often be different than at ground level. Wind corrections
for RAP and RAPE will differ, pilots should plan accordingly.
144 476TTP 3-3.A10C, 24 April 2016
For diving deliveries the drift during the track time on final must also be taken into account. References must be corrected to an
upwind distance, this is the release aimpoint extended (RAPE). The aircraft must be placed further upwind at the track altitude to
arrive at the PAT. Figure 5.20, Release Aimpoint Extended and Release Aimpoint. Calculate the RAPE by RAPE = 1.69 x
(TOF +TT) x v (knots).
Wind velocities vary from ground level up having different speeds and directions at different altitudes. One way to simplify
determination of the RAP is to think of the wind as a single direction and speed measured at an altitude above release. The Drift
acceptance rate for an A-10 is approximately 2 seconds. A good technique is to use the wind values at an altitude 2 seconds prior
to release instead of base altitude winds to calculate the wind effect using the formula Wind check altitude = release altitude =
(20 x dive angle).
Winds below the release altitude have varying effects on BR and the track, most noticeably when using longer Time of Fall
settings. High drag munitions are more susceptible to wind drift due to the energy loss of the bomb.
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Pull the gun bore line or center of the top of the HUD to the AOP is one technique used to roll-in to establish the aircraft on the
correct wire and validate RTP references. DO NOT use the TVV as a reference as it will lag behind the actual aircraft parameters.
IHP is the angular representation (in mils) of the target relative to the ZLS. The pilot requires accurate wind information and must
add/subtract the applicable head/tail wind component. Note, the depressible pipper does not provide crosswind correction
therefore it is important to center the target between the pitch ladders while cross checking the target abeam the depressible pipper
at track altitude and continue with the normal track until release.
IIA is the planned angle between the AOP and the target at track altitude. See Figure 5-26 - Bombing Triangle—Initial HUD
Placement and Initial Pipper Placement.
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Figure 5-26 - Bombing Triangle—Initial HUD Placement and Initial Pipper Placement
5.7.5.7 Pickle
Release the weapon with the aiming reference on the target making adjustments as needed on proceeding attempts.
5.7.5.8 Recovery
As soon as the munition is released begin the recovery. The primary concern is hitting the ground or descending below an
established altitude, being hit by fragmentation from the munition or delivering a weapon with a time of fall below the fusing
time. The planned recovery maneuvers for free-falling munitions are CLM and TLT SEM. Generally for low-altitude deliveries
(20° or less) execute a TLT SEM, for anything over 20° execute a CLM SEM. The SEM must be executed immediately after
weapons release. Maintain the minimum aircraft “G” for duration of the maneuver.
Release Altitude: The altitude above the ground at which weapons delivery is accomplished.
Bomb Range: The distance the bomb will travel over the ground from release to impact.
Typically a TLT SEM is accomplished to establish the aircraft on the crosswind. The downwind leg can be parallel to the run-in
leg or parallel to the final leg. When turning to base descend and turn to arrive on the planned range course. Altitudes will vary
based on terrain, weather, and flight lead direction.
5.7.7 Bump-up
Primarily used to unmask for forward-firing diving deliveries or level free-fall munitions. Like the pop-up, it is an unmask
maneuver designed to achieve visual of the target. On final, execute within ±15 degrees of the final run-in heading. Use a slight
climb to acquire the target followed by a negative G pushover to intercept planned release altitude. A common error is to level off
higher than planned release altitude which may result in a CCIP consent delivery with a short time on final.
Baro provides the most accurate method, this is due to the constant Baro update. If estimated vertical error (EVE) is greater than
50 feet Delta provides the most accurate information. Radar mode may be preferred over flat terrain when the pilot is sure the
terrain elevation below the aircraft at release is the same as the target elevation and the release occurs below 5,000 AGL.
To employ the CCIP consent release function the CCIP pipper is used as the aiming reference to the intended target. The pilot
rolls in and places the CCIP pipper over the target then depresses and holds the weapons release button to enter the CCIP consent
release function. This causes the PBIL and CCIP bomb reticle to become solid and the CCIP consent symbology will be
displayed. This symbology consists of a steering line, 10 mil diameter solution cue, and the TTRN in whole seconds. See Figure
5-36 - Post designated CCIP Consent Release Symbology.
156 476TTP 3-3.A10C, 24 April 2016
Once designated the aircraft should be flown to align the CCIP pipper with the solution cue. When 5 Mil is selected from the
main menu, IFFCC commands release when the CCIP pipper is within 5 mils and passes the 3/9 line of the solution cue. If the
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pipper passes outside of 5 mils the release will not occur. When 3/9 is selected from the main menu, IFFCC commands release
when the CCIP pipper crosses the 3/9 line of the solution cue regardless of horizontal range to the solution. The solution will
become invalid prior to the IFFCC command release if the weapons release button is released prior to the actual weapons release.
The IFFCC calculates and displays abort cues based on pilot and aircraft data. The IFFCC will also calculate the minimum TOF
for safe escape maneuvers based on the actual aircraft parameters and the planned SEM.
For free-fall munitions the IFFCC calculates a minimum TOF for the SEM based on the actual aircraft parameters and the planned
SEM. The IFFCC calculates safe escape for fuse, frag, or minimum altitude and displays the MRS and MRC based on the higher
of the three. If NONE is selected, the IFFCC will not consider frag in the computation for the MRS on general purpose bombs.
Selecting NONE when using CBU-87/-97 than in the Mark-82/-84 has a different effect in the submenus:
Mark-82/-84, MRS and MRC excludes frag only being based on the values the pilot enters for Min Alt and Fuse. In
addition, no consideration is given to SEM.
CBU-87/-97, MRS and MRC represents sub munition arming but does not consider frag for the canister. Only Fuse and
function are considered, none to SEM.
When using MAN REL, MRS and MRC are calculating real-time abort cues using the inputs for minimum altitude, faze, time and
SEM. The MRS is displayed along the PBIL while the MRC is displayed as a caret on the inside of the reticle, this corresponds to
the minimum release slant range for the highest fuse, frag, or ground. The minimum release point is reached when the analog
range bar meets the caret at the same time the MRS will meet the pipper. The IFFCC will display an “X” over the pipper if this
occurs and the attack run should be aborted. If the range bar has not met the caret or the staple is above the pipper when the bomb
is released the aircraft was outside the minimum slant range computed by the IFFCC. The Valid solution indicator (VSI) appears
as a small “x” over the MRS or the DRC when the IFFCC determines a solution will not be available within the HUD FOV prior
to passing the respective TOF. This will occur only when the no consent option is selected or available.
When using CCIP consent release modes, the MRS will be based on the true CCIP solution which will be outside the HUD FOV.
If the MRS is between the dashed reticle and the true CCIP solution the IFFCC will display a dashed “X” over the pipper. This
lets the pilot know that if the aircraft is maneuvered to place the MRS above the clamped solution the pass needs to be aborted. If
the MRS is below the true CCIP solution a solid “X” is displayed over the pipper and the delivery should be aborted. By selecting
the incorrect profile, incorrect settings, or significant deviations can result in these occurring.
If the MRS is below the solution cue but above the CCIP pipper a dashed “X” will appear over the pipper. The dashed “X” tells
the pilot that the aircraft needs to be maneuvered to place the MRS above the clamped solution or the pass needs to be aborted. If
the MRS is below the CCIP pipper a solid “X” will appear over the pipper and the pass should be aborted. See Figure 5-37 -
CCIP Consent Pre-Designate Warnings When MRS is Outside HUD FOV and Figure 5-38 - CCIP Consent Post-Designate
Warnings when MRS is Outside HUD FOV.
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Figure 5-37 - CCIP Consent Pre-Designate Warnings When MRS is Outside HUD FOV
Figure 5-38 - CCIP Consent Post-Designate Warnings when MRS is Outside HUD FOV
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When the pipper falls over the intended release aimpoint depress the weapons release button and expect the consent solution. If
the solution is bold prior to the RAP a MAN REL will occur. If HUD symbology changes to consent place the PBIL on the
solution cue and maintain sufficient load factor to align the PBIL and azimuth steering line to allow the pipper and solution cue to
interest. Wait for the pipper to flash then initiating the SEM otherwise the last bomb may bet tossed during the climb. A few
other errors include releasing the pipper prior to the solution cue, insufficient load factors to allow the solution cue and pipper to
intersect within 5 miles when in “5 mil” consent and not realizing that Man Rel is the current mode mistaking the delivery for a
consent release.
IAM deliveries
Primary mode for LGBs
Medium and low altitude loft rockets
Illumination flare and rockets
As required to deliver general purpose and CBUs from medium altitude level/TOSS
The maximum loft solution that CCPR can display is 45° loft delivery for rockets. The azimuth steering line (ASL) is a roll-
stabilized line with the solution cue at the top indicating the flight path heading required for wings level delivery. The ASL
extends no lower than the bottom of the roll-stabilized CCRP pipper/reticle. If any wind is present, the ASL will show the offset
required to be flown into the wind. The ASL should be centered within the HUD, one common mistake is to center the ASL
between the pitch ladders. The predicted bomb release line (PBRL) looks and acts like the PBIL, the only major difference from
the PBRL to the PBIL application. The PBRL is used in conjunction with the ASL and solution cue unlike the PBIL which aligns
with the target.
The CCPR reticle is similar in function and shape to the CCIP reticle. When employing bombs, the reticle is positioned 100 mils
below the TVV. The analog bar extends around the inside of the reticle clockwise starting at the 12 o’clock position indicating
slant range in thousands of feet to the target. A 5 mil tick identifies the end of the analog range bar. Deliveries were the
computed range is over 12,000 feet slant range are clamped at 12,000 feet with the two digit numeric displayed below the reticle
showing actual range as with other IFFCC symbology. The numeric displays range in NM (0.0 to 9.9 then 10 through 99). When
outside the maximum computed range for 45° rocket delivery or 20 seconds time to go for other munitions the analog range bar
displays zero feet indicating the maximum range is exceeded.
MRS and DRC equivalents are included in CCRP mode which enhances safety by providing an indication when the aircraft is
below the set conditions during a weapon delivery pass. The MRS in CCRP indicates the minimum slant range that allows all
bombs to meet fuzing, arming, safe escape, and minimum altitude criteria. MRS and DRC will not be displayed until the aircraft
flight path is -3° and below when LUU or M257 are selected. The analog range bar inside the CCRP reticle provides different
information for LUU and M257 deliveries, the caret inside the reticle indicates the desired release altitude (in thousands of feet)
for the corresponding submenu entry. The analog bar will indicate current altitude to give the pilot a quick visual indication of
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being above or below the desired release altitude. Pilots have to fly onto the analog range bar providing enough G and dive angle
to place the MRC on the analog range bar to achieve the desired release altitude.
There are three release mode indications, 5 Mil, 3/9, and MAN REL. These modes operate similar to CCIP consent however a
few differences exist.
Tip-Off. Tip-off can occur by increasing or decreasing “G” loading at release. Allow the pipper to track toward the target to
prevent tip-off, applying “G” to the aircraft will cause a rocket to be short, negative “G” will result in the rocket going long.
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Slant range. The second critical factor when delivering rockets. Pilots must establish the correct parameters and corrections in
order to ensure accurate weapons delivery. IFFCC CCIP/CCRP will compute slant range and eliminate the need to pilots to
estimate distances.
On roll-in placed the pipper upwind and halfway between the pipper and the top of the rocket reticle to allow for correction, trim
the aircraft to maintain correct “G” loading and allow the piper to track to the target.
5.11.1 Characteristic
The GAU-8 goes through a clearing cycle within 0.5 seconds after every firing. If the clearing cycle is not completed in 2.5
seconds the gun unsafe light will illuminate. The cooling cycle is designed to eliminate increased bullet dispersion due to the
barrel heating, the GAU-8 automatically cycles at 24, 60, 100, and 150 seconds after firing. The cooling cycle can be interrupted
at any point by squeezing the trigger.
5.11.2 Deliveries
Gun deliveries are divided into two categories, high-angle and low angle. Low-angle strafe (LAS) and long-range strafe (LRS)
are considered for any delivery 15° or less and High-angle strafe (HAS) is 30° and above. The Two-target strafe (TTS) can be
accomplished from either LRS or HAS. Strafe parameters are decided by the target, the threat, and the weather.
Wind correction has similar problems to those encountered with other munitions. Elevate the gun cross for the headwind and
depress for a tailwind. When dealing with crosswinds correct when on final using drift/crab or bank. When using the drift
method establish an upwind roll-in point and aim of point. Once established on final the wind will cause the aircraft to “drift” into
the firing position. The same effect can be achieved using the crab method into the wind. The release aim point for both methods
will be the same and neither method offers and advantage over the bank method other than firing with the wings level. The
standard correction factors when dealing direct crosswinds are 0.5 mil per knot of crosswind for most slant ranges or 1 foot per
knot of crosswind for every 2,000 feet of slant range. Figure 5-42 - Velocity Vector and Crab and Drift Aim points better
illustrates the technique using a gun cross to TVV ratio against cross winds to determine the aim point when using the OPT-C gun
cross. As a general rule use a 1:6 ratio against armor (up to 4,000 feet slant range), a 1:4 ratio for LRS (4,000 to 10,000 feet) and
a 1:2 ratio for very long range strafe (slant range greater than 10,000 feet).
When encountering strong crosswinds drift/crab attacks will require a large offset aim point. Do not use the rudder as
uncoordinated flight will cause lateral trajectory errors. LAS and LRS required minimal headwind and tailwind corrections due to
the bullet velocity and low trajectory angles. HAS corrections using drift/crab are the same as low-angle deliveries. Headwinds
and tailwinds are a larger factor when conducing HAS for both the ground track and aim of point. For 30° or greater, use 0.5 mil
for every knot of direct headwind or tailwind.
164 476TTP 3-3.A10C, 24 April 2016
Figure 5-42 - Velocity Vector and Crab and Drift Aim points
Using the bank method for LAS/LRS the drift of the aircraft is countered by tanking into the wind. Keep the no-crosswind aiming
reference for slant range on the target with bank and engage at the appropriate slant range. Because the wind drift is being
canceled out by bank the aircraft is flying straight at the target. Banking strafes are only valid for crosswinds up to 15 knots
and/or slant ranges up to 8,000 feet. See Figure X.XX, Manual Strafe Techniques for further references.
Use the track-shoot-track approach. If the pipper was on the target prior to firing it likely was during firing. When rolling in set
the gun sight to the aiming reference, stabilize, and pull to the first detent (PAC-1) to track then pull the trigger to second (PAC-1,
shoot) and continue to track then recover. Shoot in 2 second bursts and look at the target when tracking/firing not the gun cross.
Learn from any errors made in the first run and correct for the next.
The relationship between slant range/mills must be determined for both head/tail and bean aspects. The aspect must be
determined prior to release and the mil relationship used to determine the slant range and aim point. For the standard Russian tank
and 4,000 foot slant range is 5 mils on the beam and 2.5 mils head/tail.
If the 5 mil width of the gun-cross leg is twice the size of the target do not shoot unless the purpose is suppression only. If on the
beam it is outside the effective gun range versus a tank (6,000 feet) and if on a head/tail the probability of hitting is small due to
the low bullet density. The target may be in range for a mid-range head shot or long-range beam shot if it is one-half or greater
the size of the 5-mil gun cross let. Column size, orientation, direction of movement, terrain, and LOCs are factors you can use to
476TTP 3-3.A10C, 24 April 2016 165
determine this gray area. When the target approaches the 5-mil gun cross led width begin looking for details of the target.
Without being able to pick out details this is likely a mid-range beam shot. If the target is larger than 5 mils it is to close for a
head or tail shot, target detail will make this apparent. See Figure 5-43 - Slant Range/Mill Relationship.
Uncoordinated Flight errors may be caused by rudder input or by having the rudder incorrectly trimmed. When stepping on the
left rudder the nose will swing left but the flight path will not change immediately. Bullets will hit between the flight path of the
aircraft and the aiming reference.
Slant range errors are caused by the pilot not knowing the mil necessary to hit a target at various slant ranges. Using the incorrect
slant range for a given mil setting is the second most common error when using manual strafe deliveries.
The most common error is aim point and tracking errors. This is a failure to place and maintain the aiming reference on the target
and not following the rule of track-shoot-track. In order to focus on track-shoot-track at slant ranges of 1 NM or less, if the pilot
uses a 2 second burst they will see the bullets impact prior to pulling off the target.
armored column where mavericks will be the primary/only weapon employed). A maximum of 4 mavericks will be load when
using LAU-88s, targeting pods will not be carried.
5.12.1 Boresight
Good boresight is important for effective combat employment. This allows the pilot to determine the look angle of a caged
mission, minimizes the time required to lock an assigned target, minimizes slew requirements and is required for GROUND
stabilize and SLAVE TO SPI functions to work correctly.
CAUTION
Maverick bore sights on ground targets involve diving towards the ground, keep good cross-check and abort at a safe altitude to
avoid hitting the ground.
It takes 3 minutes for mavericks to warm up, there is a limit of 30 minutes of video display total for each missile per
mission, 60 minutes total maverick (EO) power on, and 45 seconds between passes for missiles to realign.
30° maximum bank at lock-on, 30° per second roll rate at launch, and 30° maximum bank angle change lock-on to
launch.
Minimum altitudes are 300 feet AGL for EO and 150 AGL for IR, 60° maximum dive angle, G limits equal to +0.5 to
+3.0, minimum range equals 10 x KTAS (25 x KTAS for G model), and time of flight equals 1,000 feet per second (3
NM launch equals approximately 18 seconds). To achieve maximum-range launches at low altitudes, bank angle at lock
should be less than 10°. Each degree of bank results in 1% loss of range.
When launched the missile will initially climb to extend its range, this is known as G-bias. The amount of climb is based
on the distance from the target at launch. Firing inside of 12,000 feet slant range minimizes G-bias.
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5.12.4.1 EO Mavericks
When a target has a lighter background select AFT on the boat (polarity) switch. If the target is darker than the background select
forward.
5.12.4.2 IR Mavericks
When the target is hotter than the background select AFT, if colder select forward. IR signatures result from heating or fro m the
basic IR properties of the material. The target aspect may reveal or mask the heat sources. Generally at night the surrounding
area will cool faster than metal objects. Many factors will affect the IR head signature, they are:
High winds
Calm water surfaces
Dry Ground
Scattered/broken cloud cover
Bare spots in snow
5.12.5 Employment
Ensure a maverick profile is selected. Selected the MAV page on your MFCD or use CHINA HAT-FWD/SHORT with the
maverick profile selected and HUD SOI to automatically switch the MFCD to maverick video and make it SOI. When rolling-in
pull the maverick symbol to the target. Ensure the symbol is given a chance to stabilize over the target. One technique is to roll in
wide field of view so that the target is apparent, compare the scene with visual indications. Use reference points (roads, tree lines,
rivers) to help direct to the target. Stabilize the scene by pressing DMS-FWD/LONG to space stabilize, TMS-AFT/SHORT to
ground stabilize, or CHINA HAT-FWD/LONG to slave to the SPI.
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5.12.6 Firing
Ensure the cross is steady for at least 1 second prior to launch. A flashing cross indicates that the missile may lose lock at or after
launch. The cross will flash on D/G/H/K models if:
AGM-65D/H, 10 x TAS = abort slant range (normally 300 KIAS or 3,000 feet)
AGM-65G/K, 25 x TAS = abort slant range (7,500 feet)
The dynamic launch zone (DLZ) is displayed in the HUD and MAV page when the maverick is NOT in sensor mode.
The maverick reticule will not be visible on the HUD resulting in slant range information being lost.
Use the depressible pipper as a boresight reference. Dial in the correct mil reference for where the missile was
boresighted.
Target identification range is the range the boresight can be put on the desired target or area. Range varies based on how
a target is identified (TGP, FAC, visual). Terrain and environmental factors also play a larger part. Do not unmask until
the boresight is on and the target is confirmed.
In the MAV page, video identification range is accomplished by distinguishing the target under the boresight from the
background.
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Maverick launch range is the range where the target size meets the minimum maverick target’s mil size requirements.
Plan to unmask at rollout with boresight on the target so the target will be large enough to avoid exposure waiting for the
target to meet maverick launch-range limitations (approximately 5 NM).
5.12.12 Searching
Mavericks can be used as a tool to locate targets during day or night operations if a TGP is unavailable. Fly to the target area,
move the boresight on the steerpoint and begin to search scanning left and right to maximize the effectiveness with missile FOV.
If the area is unknown use lead in features (roads, rivers, tree lines, buildings) to assist in target locations. Once a target is
identified cross-check symbology to ensure it is locked. Timing and distance from a known point can also be used, reference
Figure 5-46 - Dive Angle versus Slant Range. A few examples of data to use:
NVGs can be used to assist and visually acquire a target. You can then call up a maverick and start from the visually acquired
area. This allows for adjustment on subsequent passes.
5.13.2 Employment
When using CCRP the target is always the SPI. Verify the current steerpoint or SPI is correct in the HUD. The technique for all
CCRP deliveries once the target steerpoint is in the HUD is to TMS-AFL/LONG to ensure the SPI is set to the current steerpoint.
Select the correct LGB weapons profile using DMS switch and ensure the correct station(s) are armed using DSMS quick look
(COOLIE-DOWN/LONG). If the LGB profile is set to CCRP the HUD will automatically change to CCRP when the profile is
selected.
If self-lasing the target make sure the TGP laser code matches the LGB, turn the aircraft towards the target using HUD
symbology. If needed roll in a slight dive to confirm the location of the target symbol in the HUD FOV then pull wings level.
Align the PBRL with the ASL and when the TTRN reads 5 seconds hold the pickle button down until the weapon is released. The
consent option for CCPR is always 3/9 for LGBs. After weapons release check away approximately 45° to 60° to maintain visual
and maintain a safe standoff distance from the target. In a low threat environment, a level/straight pass will aid in minimizing
laser spot size. Normally check left if the RGP if loaded on station 10 to minimize masking. Once rolled out, refine the TGP
aimpoint and fire the laser until weapon impact. Time of fall is displayed on the left side of the HUD and the lower right corner of
the TGP display.
It is important to correct the laser aimpoint for winds, specifically the surface and 4,000 feet AGL since these have the largest
effect on the bomb. Adjust the aimpoint 1 foot upwind per knot of wind. High surface winds can require the laser aimpoint to be
completely off the target. LGBs require a minimum of 8 seconds of guide time; times less than 8 seconds may result in the bomb
missing the desired point.
When buddy lasing follow the same procedures listed above but verify the LGBs code matches the code of the aircraft or ground
forces that will be lasing the target.
Inadvertent HOTAS errors causing TGP laser type to change from laser to IR marker
Not having the TGP at the correct desired point of impact, adjustments made while the LGB is in the air results in the
bomb depleting energy or the guide time becomes less than 8 seconds
Not correcting for winds
Other aircraft using the same laser code
5.14.1.1 Employment
Verify in the DSMS the JDAMS status is “ALN GRDY.” JDAMS are coordinate seeking munitions, the most important element
for a successful delivery is ensuring coordinates are as accurate as possible. The difference between coordinates generated by the
aircraft TGP and the actual target location is known as target location error (TLE). JDAMs always target the SPI, ensure the
correct SPI is selected. There are numerous ways to acquire target coordinates.
Lase the target with the TGP, create a mark point (TMS-RIGHT/SHORT), you can then copy the new mark point and
place it into the next available steerpoint labelling it accordingly.
If a TGP is inop a flight member can generate coordinates using the TGP and pass on through SADL messages or by
broadcasting their SPI.
If SADL is inop the wingman can pass the coordinates over secure radio channels and then you can manually enter
coordinates into a steerpoint.
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Step Action
S Steerpoint Ensure target steerpoint is current & in HUD
T TMS-AFT/LONG Reset SPI to current steerpoint
A Slave All Slave all to SPI
I IAM profile Correct JDAM profile selected
R Read back Confirm/read back SPI coordinates
Table 5-9 - IAM Employment, STAIR Check
Once the target has been confirmed maneuver the aircraft in the LAR. This can be accomplished by turning towards the target
steerpoint and centering the captain’s bars. The left side of the HUD will show the DLZ, if outside the LAR the timer will
indicate time until max range for the LAR is reached. Once established in the LAR the HUD will display MAN REL and the
timer will change predict time of fall. The JDAM can be released at maximum range to maintain standoff from the threat. The
JDAM release sequence can take up to 1.5 seconds to complete from pickle to weapons release. Do not release the pickle button
until the munition is released, if you release the pickle button early it could result in a hung weapon.
5.14.2 WCMD
WCMD (CBU-103 or 105) are delivered using the same HUD symbology and techniques as JDAMS. WCMD contain an INS
only and do not require GPS information for delivery. WCMD’s can be delivered unguided and will act like the conventional
counterparts (CBU-87 or CBU-97). To drop in a conventional mode to the specific station within the DSMS and on the STAT
page turn it off, then select the desired conventional profile and deliver the weapon in either
General Assumptions
Ingress Formation
If one role is assigned it applies to all flight members
Roles Assume shooter if not specified
Roles are assigned respective to the flight member and not employment order
Weapons If one weapon assigned it applies to all flight members
If no time assigned it is based off ingress formation assigned
Timing Timing given is based on impact spacing from previous aircraft
Cover will not be given timing
Multi-ship Assumptions
If only timing is assigned it applies to all flight members.
If one element fighter-to-fighter is provided it applies to all elements.
Element fighter-to-fighter applies to each element and should be prefaced with assigned
element number.
If only one formation is assigned it applies to all elements in the flight.
Trail spacing is assumed between elements (measured from element leads). Leads may be
required to deviate to make assigned timing.
If desired timing between elements differs from assigned timing within the element it will
be specified during remarks.
Timing is assigned only to aircraft delivering ordnance.
Three ship, if an initial formation is given as VIC then no other formations will be assigned
during fighter -to-fighter.
Additional Remarks (as required)
Ingress direction (“In from the…,” “Relative to the target…”)
Egress direction (“Off to the…,” “Relative to the target…”)
Egress formation (if different than ingress formation)
Egress point/sector (if different than IP/hold)
Target sort.
Any required clarification for the attack plan.
Table 5-10 - A-10C Fighter-to-Fighter Brief Standards.
Wedge attacks are primarily used when tasking requires flexibility and maneuverability. Poor visibility or rough terrain
are two factors that may lead to choosing wedge formation and is good for attacking target rich environments. Wedge is
suitable for shooter/cover role.
Trail attack is suited best for point targets or when timing is required between attacks but not optimal when air threats
are in the area. Timing between aircraft is the key to a successful trail attack. Spacing should be approximately 15
seconds for gun runs. The minimum spacing for low altitude CBU or general bomb runs on targets not separated beyond
the weapons frag cylinder will be a minimum of 36 seconds to avoid frag. Maverick spacing depends on the model
carried, pilot proficiency, target area, weather, and threats. Normally the first aircraft completes the attack prior to the
second aircraft unmasking.
Line attack is designed to have both aircraft attack a target simultaneously (or nearly), best suited for an area target. Pick
a geographic (road intersection or terrain feature) or cockpit reference to split the target area and avoid engaging the same
target.
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5.15.2.2 Roles
Each member of the flight has a specific responsibility depended on the role the flight lead assigned. Roles may change between
each attack or remain constant throughout the time on target. The following roles for flight members may be assigned.
5.15.2.3 Contracts
Because of the complexity of fighter-to-fighter and FAC-to-fighter briefings contracts must be followed at all times. It is the
responsibility of the flight lead to brief these contracts prior to every sortie. The A-10 was designed for close air support (CAS) –
support of friendly forces in close proximity to the enemy. However, the A-10C has been and will continue to be called upon to
perform additional missions, including air interdiction (AI), combat search and rescue (CSAR), suppression of enemy air defenses
(SEAD), reconnaissance, and forward air controller—airborne (FAC (A)), and others.
Each flight member’s responsibility revolves around the particular role the flight lead assigns. This role may change between each
attack or remain constant throughout the time on target cover, suppressor, and decoy are all time-sensitive roles. The optimum
effect in each of these roles is of a short duration and must be precisely timed in relation to the flight member being supported.
The following contracts guide flight members through attack planning and execution.
Flight leads will brief a minimum communication plan and hasty attack option in the event time or fuel becomes an issue,
communication becomes degraded or the fighter-to-fighter brief cannot be accomplished. The minimum communication for hasty
attacks is “WEDGE/GUNS.” The role of shooter is assumed if not stated.
Wingmen will ingress on the outside of the formation and visually clear through elements toward the target area.
Flight members shall not employ forward-firing ordnance with a friendly aircraft in the HUD FOV.
NAKED, NO JOY, SADDLED, CLEARED, and SUPPORTING are assumed.
Element leads will come off the target away from wingmen.
Wingmen will come off in the same direction as element leads, threat permitting.
Off the target, the following priorities determine which aircraft has the right-of-way:
Defending/defensive
Lower flight position number
Higher flight position number
Off the target, the following priorities apply to egress:
Complete the SEM
Egress the threat area
Egress the target area
Terrain mask
Re-establish mutual support
Prior to release clearance for each attack will be received. To obtain clearance for each pass broadcast:
Element leads egress away from the wingmen and maneuver to defeat the threat.
When clear of the threat, element leads provide mutual support until wingmen are also clear of the threat.
When the wingman is clear of the threat and visual on the element lead, both aircraft will egress to the IP in a mutually
supporting formation such as wedge or line.
Element leads will release weapons, maneuver to defeat the threat, then climb and extend away from the threat.
Wingmen will provide cover during the attack and egress.
When the element lead is clear of the threat and visual on the wingman, the two aircraft will swap roles for the next
attack.
5.15.4.2 Level
Medium altitude level free-fall deliveries can be employed using CCIP or CCRP. CCRP delivers are independent of mil
depression. Level deliveries at low altitude are used to deliver free-fall munitions when exposure time is a major concern and
primarily used for high-drag munitions. Low-level ingress will make it difficult for the threat to detect and defend the attack.
But, target acquisition is very difficult. Three-dimensional maneuvering if required to defeat a threat can further complicate the
attack run. Also, the miss distance for an aiming error in elevation or altitude source is greater for a level delivery than a dive.
Plan a ripple delivery to offset the range error. Ensure delivery parameters account for weapon fuzing and SEM.
Target timing is calculated by multiplying the IP to target distance by the aircraft ground speed (per NM) and adding the weapon
item of flight (TOF). Use the table below to assist in having munitions on the target as a specific TOT/TTT.
Step Data
From IP to target distance minus the distance from the target at weapons release
1
7 NM – 4 NM = 3 NM
Calculate the aircraft IP to release point timing (in seconds)
2
3 NM at 11 seconds/NM = 33 seconds
Calculate the weapon release point to target timing (TOF)
3
4 NM at 5 seconds/NM = 20 seconds
Add the times together to get the combined IP to target weapon impact time
4
33 seconds + 20 seconds = 53 seconds
Subtract the IP to target weapon impact time from you TOT/TTT to get your IP
departure time.
5
4 minutes – 53 seconds = 3 minutes 7 seconds (flight will depart IP 3+07 from the
initial time hack)
Table 5-12 - Run in Timing
5.18.3 Time-to-Impact
JTAC/FAC (A) should instruct the “shooter” when to make calls for time coordination as required. This provides the controller
with time to mark target(s), coordinate suppressive artillery fire, and/or mark friendly troops. The normal time-to-impact call is “2
MINUTES OUT.”
One alternative for a reattack is to egress the area and return from a new direction, altitude and at varied intervals. This will allow
for some element of surprise to be reestablished, gain sufficiently energy and reestablish mutual support. Assess the situation and
see which option is the best for the current situation.
INFLTRPTs can also provide important information when returning to base such as the weather and safe route updates, tanker
information and airfield status. See Table 5-15 - In-Flight Report for the 476th FG approved format.
5.21.1 OSC
The OSC must be Lead Pilot Rated and already in the target area. If multiple flight leads are in the target area the one with the
greatest situational awareness will assume the role of OSC. The OSC is responsible for all aspects of the attack and can include:
Other flight leads may provide suggestions/inputs but the OSC is the only lead who can adjust the plan. The number one factor in
successful multi-ship employment is to keep it simple. Do not force multi-flight attacks if good communication cannot be
established and be flexible and adjust tactics as required.
5.21.2 Holding
Locations should be assigned to allow room to maneuver while coordinating and provide inter-flight deconfliction. Separate IPs
can be used to provide geographical deconfliction. If only one hold point is established vertical deconfliction will be
accomplished by assigning altitude blocks to each flight. If only visual deconfliction is available, use the standard four-ship
formations.
5.21.4 Roles
Roles will be established for each flight during the inter-flight fighter-to-fighter briefings the same as they are for two-ship
fighter-to-fighter briefings. Flights will be assigned specific roles within the multi-flight attack. If only one role is briefed assume
all members of that flight will be in that role.
At 10 seconds lead will advise by “VANGUARD1, 10 Seconds” followed by a countdown to release once inside 3 seconds
“VANGUARD1, Three, Two, One, Pickle.” If the wingman cannot release within 2 seconds of lead they will transmit
“VANGUARD12, Off Dry.” If the threat allows a reattack lead can authorize so the wingman can get ordinance on target. See
Figure 5-55 - LGB Simultaneous Delivery.
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Adequate lase time for weapon guidance must be ensured. It is recommended to use continuous lasing during buddy-lase attacks
because of the possible time of fall discrepancies between the lasing and attacking aircraft. When continuous lasing would
significantly degrade weapon energy delay lasing may be required. Delay lasing requires more coordination and communication
between aircraft. Weapons release, time to go to impact, and 10 seconds to impact all need to be communicated. This will ensure
the lasing aircraft begins lasing at least 10 seconds prior to impact.
The eyeball aircraft will remain 1000 feet below the shooter to ensure deconfliction. This gives the shooter the option to climb to
establish the correct base altitude for delivery or operate through weather. Coordination is required to allow the eyeball to
maneuver to the appropriate side of the target to lase and ensure deconfliction with the weapon once released. Generally the
eyeball will be at the target’s three o’clock relative to the shooter’s attack run. See Figure 5-56 - LGB Split Element Attack.
5.21.7.5.1.2 Lead/Trail
This works well when a small clearing in the clouds or other obstructions is the only option for delivery. Having the eyeball in
2nm trail establishes a balance between target acquisition and providing mutual support. See Figure 5-57 - LGB Lead Trail
Attack.
Once cleared to a shooter roll the aircraft with the bad pod will turn in for their attack run. They will call in and weapon away (to
include number of seconds for weapon TOF). The attacking aircraft will ensure recovery is made 1,000 feet below the lasing
aircraft to ensure deconfliction. See Figure 5-60 - LGB Deadeye-Single Pass.
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Additional References
See the air-to-air Refueling section within TO 1A-10C-476CL-1, 476th vFG A-10C Flight Crew Checklist for specific checklist
requirements and Figure 6.1 for A-10C Air Refueling Lights, Switches, and Panels.
NOTE
Failure to turn off the external tanks will cause fuel transfer from the external tanks to the aircraft. Takeoff with partially filled
external tanks is prohibited.
The increased weight and drag of the external tanks can make it difficult or impossible to air refuel at higher altitudes. Ensure
the external fuel tanks are turned off a minimum of 10 minutes prior to refueling to ensure maximum fueled capacity.
6.4 Enroute
The tanker will normally be in a left-hand orbit pattern at 220 KIAS anchored at the Rendezvous Contact Point (RVCP).
The tanker will acknowledge flight leads radio contact, flight will then depart the RVIP and proceed to Rendezvous with the
tanker at the RVCP.
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6.5.1.1.1 Bearing
When the tanker is 40 DME, the number one bearing pointer should indicate 12 o’clock off the nose, at 30 DME the bearing
pointer should shift to 10 degrees off the nose. At 20 DME the bearing pointer should be 20 degrees off and at 10 DME 30
degrees off.
briefed by flight lead. One aircraft at a time is allowed to change formation around the tanker with all others remaining steady.
Flight lead directs and clears each member of the flight for formation changes.
KC-135. Align wingtip formation light with the door or window below the wing root. See Figure 6-3 - KC-135 Observation
Position.
Pilots will then contact the tanker for refueling authorization. Do not contact the tanker until in a stabilized astern/pre-contact
position. Once authorized by the tanker move to the contact/refueling position.
WARNING
Moving to the contact/refueling position may be easier for some of the nose of the aircraft is placed level with or slightly below
the boom. Look directly at the lower part of the boom for alignment and closure rate, approach slowly. When 2 to 3 feet away
from the boom stabilize the aircraft with a small reduction in power and transition to a reference on the tanker and maintain this
position. If starting from 100 feet or more away the aircraft may build up excessive overtake. This can make power control
difficult and cause excessive overcorrection. Note the airspeed of the tanker while in the observation position and use 1 to 2
KIAS overtake when moving into the contact/refueling position.
The boom operator will position the boom into the receptacle and make contact. Once latched, verify the “Latched” light is
illuminated. Quickly glance at the fuel gauge to confirm fuel is transferring to your aircraft.
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A disconnect will occur if the refueling envelope limits are exceeded. When this happens move the aircraft to the astern/pre-
contact position, reset the air-refueling system by pressing the AR disconnect/reset button on the control stick and verify the
Ready light is illuminated. Ensure you do not drift to far back and slowly move back into the contact position.
When connected make small power and flight control inputs. Anticipate corrections to avoid being slow and do not over control
the aircraft. Be prepared to make high power setting as the aircraft receives fuel offsetting the increased weight of the aircraft.
6.6.4 Disconnects
Disconnect if pitch or yaw control becomes violent, uncontrollable or if you believe boom limits are about to be exceeded.
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6.7.2 Departure
Once flight has completed air refueling flight lead will clear the flight to depart by broadcasting “WARTHOG1, 2 SHIP A-10,
DEPARTING SHELL.” Flight lead will ensure deconfliction with the tanker and proceed with departure.
NOTE
Wearing NVGs during entire refueling process is authorized in combat blackout operations (tankers external lighting is off or the
tanker has been updated with NVG compatible exterior lighting).
6.10 Refueling
Formation procedures do not change. Move into the contact/refueling position with a closure rate of 1 to 2 knots. The nose
illumination lights will begin to illuminate the end of the boom during approach to the contact position.
Once in position maintain position, use the director lights to assist in maintaining proper position. Nose illumination lights should
illuminate the boom enough to see the green portion. Remain patient and avoid large power or control changes.
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After the aircraft is full or the briefed fuel load is received disconnect from the tanker and move slightly down and aft. When
clear of the boom pay attention to other aircraft in the observation and reform positions. Perform a cross under on any wing men
in the reform area and move to a route spacing in the reform area off the wing or your wingman or tanker if flight lead.
6.11.1 General
Used to quickly complete air refueling operations and allows receivers to minimize refueling time while obtaining the maximum
fuel possible and can only be used in VMC conditions. Echelon left formation will be used for QF operations.
6.11.2 QF Procedures
The receiver flight will join the tanker with the flight lead moving directly to the astern position. All other aircraft will proceed to
the left observation position. When flight lead begins refueling the second aircraft will move to the on-deck position. On-deck is
Echelon left off the receiver in the contact position. Once the flight lead completes refueling they will transition to the reform
area off the tanker’s right wing. The second receiver will move from the on-deck to contact position. If more than two receiver
aircraft are part of the formation the third receiver moves to the on-deck position. This process continues until all aircraft have
completed refueling. See Figure 6.9, Quick Flow Air Refueling.
The tanker will maintain current heading and/or established angle of bank. Descend down and aft keeping the tanker in sight until
clear of the tanker and the refueling boom. Aircraft do not have to be in the contact position for anyone to call a breakaway.
If the breakaway call is made prior to reaching the observation position the entire flight will execute breakaway procedures. If
called after a receiver has reached the observation position only the aircraft in stern/pre-contact or contact/refueling position will
execute breakaway procedures. If visual contact of the tanker is lost descend 500 feet below the tanker. Aircraft in the
observation position will maintain formation on the tanker. If unable to stay with the tanker or loss of visual contact acco mplish
applicable lost wingman procedures.
Turn away rolling through level flight to 15 degrees angles of bank in the opposite direction for 15 seconds.
Resume tanker heading to a parallel track.
Turn away rolling through level flight to 30 degrees angles of bank in the opposite direction for 30 seconds.
Resume tanker heading to a parallel track.
Turn away rolling through level flight to 45 degrees angles of bank in the opposite direction for 30 seconds.
Resume tanker heading to a parallel track
Slow 10 knots.
Descent 500 feet.
Roll out wing level.
Hold tanker heading.
After 30 seconds resume normal airspeed.
NOTE
Due to no hydraulic pressure being present the AR door will not close.
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A low cloud deck or threat environment has the potential to drive operations into a low-altitude environment. Using the curvature
of the earth or terrain masking will delay the enemy from acquiring visual or sensor detection which contributes to tactical
advantages. While operating in the low-altitude environment task prioritization and management are critical to flight safety and
mission effectiveness. Continue to cross-check the radar altimeter and cockpit altimeter against known elevations. Never fly
lower than necessary to accomplish assigned tasking effectively and safely.
The EGI and the moving map are aids for low-altitude navigation and can reduce workload but they should not replace sound
navigation skills. Pilots should practice dead reckoning (DR) and pilotage often.
Dead reckoning is flying from one point to another relying on distance, heading and time and is the primary method of navigating
in the low-altitude environment because forward/side visibility may be reduced and visual check points may be hard to locate.
Pilotage is determining the position of the aircraft by matching symbols on the mat with terrain or man-mad features on the
ground. It is a key skill for navigation because it provides precise position plotting and allows for early detection and correction
of navigational errors. Selection of suitable check points that will be used to correct the position of the aircraft or to check the
position and direction of travel should be selected early in mission planning. Threats permitting, check points should be easily
definable man-mad objects or terrain features. See Table 7-1 - Sample Check Points for a guide on good and bad check points.
To determine present position select a feature on the map (or F10 view) and find it on the ground. If you are uncertain of your
position use every detail possible to confirm position. When using a large city choose a distinct landmark to provide your best
reference. Cloud cover or flying over barren areas of water make map reading difficult or almost impossible.
7.2 Navigation
Study the map/F10, identify significant terrain features to use as aids in navigation.
Select turn points that are unique in size and position.
While executing LATN terrain avoidance is the most critical task, getting lost won’t get you killed hitting the ground will. Keep
the aircraft under positive control at the proper altitude. Attention should be divided between clearing your flight patch, checking
six and performing other duties. When maneuvering at low level make level or slightly climbing turns, if altitude is gained
descend after wings level, DO NOT make corrections while in the turn. Look through the forward windscreen in the turn and not
down over the canopy rail. If you must check six only look for 1 to 2 seconds then return forward to recheck the flight path.
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WARNING
Flat terrain or calm water is dangerous because it lacks depth perception. Flying a across sloping terrain can provide a false
horizon slowly drawing you off course. Enemy defenses as well as terrain obstructions should be flown around and not over
whenever possible.
7.2.4 Awareness
The primary responsibility during low-altitude operations is terrain and obstacle avoidance followed by successful mission
completion. Mission tasks fall into:
7.3.1 Altitude
The altitude to fly depends on factors such as threat(s), weather, terrain and fuel consumption and all should be considered when
planning a sortie. A general rule is to fly as high as the threat(s) and weather will to accomplish a successful mission.
7.3.2 Airspeed
Fuel consumption is the main factor used to plan the airspeed flown in a low-altitude environment. Faster airspeeds help defeat
threats and decrease the time to get to the area of operations but it increases fuel flow resulting in a shorter playtime. Flight leads
must decide if speed or endurance is more important.
7.3.3 Turning
Turns are made to avoid terrain, threats, or obstacles and should be limited while in a low-altitude environment. At 300 feed a
good visual reference is to place the center mirror on the horizon to maintain a level turn. See Figure X.X, Low-Altitude Turn
Picture.
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Perpendicular ridge crossings deny visual or radar acquisition but should only be accomplished when your 6 is clear. Pull
early to avoid an overshoot crossing the ridge and crest the ridge at the minimum low-level altitude. Wait until the top of the
ridgeline of the hill is 3° to 5° above the TCC. Pull the stick back to place the TVV 5° above the ridgeline. If accomplished
at 1 mile from the ridgeline and held the aircraft will pass the top at 500 feet AGL. If waiting until 0.5 miles the aircraft will
cross at 250 feet AGL. Figure 7-2 - Perpendicular Ridge Crossing.. You can use one of three methods to descend on the
back side of the ridge:
Wings level bunt. Limits the wing flashes and maintains straight line navigation and is less disorienting allowing the
pilot to assess the back side of the hidden ridgelines and quickly stop descent when required. The bunt should begin
as the top of the ridgeline falls to the bottom of the HUD FOV.
Roll-and-unload. Roll 90° to 120° of bank and unload letting overbank help as the nose drops to achieve a rollout
dive angle on the other side of the ridge.
Roll-and-pull. Most aggressive, roll to a near inverted (120° bank maximum) turning pull. Most effective when
crossing large, steep, isolated ridgelines or if immediate re-masking is required. When you reach the top of the ridge
roll and pull the nose down through the horizon. When the nose crosses the horizon clear the flight and stop the pull
5° nose low. Quickly unload and roll the aircraft is upright 10° nose low and execute a standard dive recovery.
214 476TTP 3-3.A10C, 24 April 2016
Parallel ridge crossings are used if a threat to your 6 o’clock position exists, it denies the bandit a blue-sky background and
makes it difficult to acquire a gun solution from both ground or air threats. Turn to arrive at the pull-up point approximated
45° offset to the ridge. Pull up later than the perpendicular ridge crossing and continue to climb until parallel to the ridge
crest just below the top. Roll and pull into the ridge to cross the crest at the minimum altitude. Use a roll-and-unload or roll-
and-pull maneuver on the downside to fly down the ridge on a heading of 90° to 135° from the ridgeline. See Figure 7-3 -
Parallel Ridge Crossing.
476TTP 3-3.A10C, 24 April 2016 215
Saddle ridge crossings are similar to parallel. Turn to parallel the ridgeline while remaining masked until reaching a canyo n
that crosses to the other side. The maneuver is dictated by actual terrain characteristics. See Figure 7-4 - Saddle Ridge
Crossing.
7.3.5 Routing
Use a route that is easy to navigate, avoids threats, and allows the easiest formation maneuvering, sung angle and factors in fuel
consumption and arrival time. Some factors may have to be sacrificed to accomplish the required mission. Flying into a low sun
should be avoided if possible.
7.3.6 Contingencies
Always be prepared for bad weather, in needed accomplish a climb, hood turn or deviate as necessary to maintain VMC. If
accomplishing a hook turn use caution because it is possible to lose vertical references during the turn and begin descending. If
all other options have been exhausted abort and return to base. Flight lead will call “WARTHOG FLIGHT, KNOCK IT OFF,
ROUTE ABORT.” Members of the flight will initiate a maximum power climb to the briefed route abort altitude and transition to
instruments as required. Continue flying the preplanned ground track until directed otherwise. Lead will use heading, formation
spacing, timing, and altitude separation to ensure aircraft deconfliction,
When experiencing any type of inflight emergency immediately initiate a climb and broadcast “KNOCK IT OFF” and advise
flight of the problem.
If a low-altitude ejection is required if possible try to climb or attain wings level prior to ejection.
GCAS will be on and set for all low level training operations. Flight leads will brief the minimum altitudes, pilots will set the
warnings according. Navigate using a combination of pilot skills, dead reckoning and EGI information. Dead reckoning is the
primary means of navigation. When unable to visually acquire or ensure safe separation from vertical obstructions leads will
direct a climb to ensure safe separation 2 NM prior to the obstacle. When crossing high or hilly terrain do not exceed 120° of
bank. When possible limit zero or negative G crossings of obstacles to upright bunting maneuvers. For planning purposes, the
minimum airspeed for low altitude flight/navigation is 240 KIAS. During the flight the actual minimum airspeed is 200 KIAS.
The minimum safe altitude (MSA) will ensure a clearance of 1,000 feet above the highest obstacle/terrain feature within 5 NM of
the planned route or operating area. Leads may establish an MSA for each leg of the intended route of the flight or for a specific
target. During all low altitude operations, the immediate reaction to task saturation or an emergency is to climb. If in a combat
area immediately turn towards friendly forces.
Every effort will be made to avoid entering IMC. If encountered pilots will transmit [CALLSIGN, knock-it-off]
Immediately climb to or above the briefed altitude, transition to instruments when in IMC
476TTP 3-3.A10C, 24 April 2016 217
TGP Minimum Altitudes. 5,000 AGL until granted TGP LASDT upgrade. Once upgrade is awarded:
Use of TGP LSS/LST capability below the above minimums are limited to HOTAS actions required to initiate LSS/LST
symbology in the HUD.
218 476TTP 3-3.A10C, 24 April 2016
8 NIGHT OPERATIONS
8.1 Ground Operations
8.1.2 Taxing
Aircraft will remain on the taxiway center line while maintaining a minimum of 300 feet nose to tail separation between aircraft.
Use taxi light spacing to aid in maintaining nose to tail clearance. In addition to normal ground operation lighting formations
lights will be turned ON and the aircraft taxi light will be used anytime the aircraft is moving. The aircraft taxi light will be turned
off when holding short of the active runway so it will not interfere with aircraft taking off or landing.
8.2 En Route/Navigation
NVGs will not be worn until authorized by flight lead. Leads will ensure “Goggles On” call is only made when in wings-level
flight. NVGs will be removed at a minimum 5 minutes prior to landing. Visibility when wearing NVGs is greatly impacted on
available illumination sources. With good illumination and weather it is possible to operate the aircraft at all altitudes using
ground references and your map. When flying with poor illumination or bad weather be prepared to switch IMC flight rules.
Avoid when possible flying into a rising/setting sun, bright areas or a low-angle moon. This will cause blooming and loss of
visibility.
8.3 Rejoin
Can be accomplished with or without NVGs. Caution must be used to limit overtake during rejoin. 30 KIAS is the maximum
overtake speed, lead will broadcast heading, altitude and airspeed if different than briefed. For turning rejoins establish a
maximum of 30° of bank. Position the lead in the front quarter panel of the windscreen aligning the tail position light, upper
formation light, and inside wing position light from an isosceles triangle. Use the two strip lights on top of the fuselage shaped
like “/\”as a reference if the aircraft is turning in or away from you. Remember if on a collision course lead will remain stationary
on the canopy. When 3,000 feet away maintain 30 KIAS of overtake, when approaching 1,600 feet reduce overtake to
approximately 15 KIAS. Continue to cross check altitude to ensure enough altitude separation is available if an overshoot occurs.
8.5.2 Landing
Scan the entire runway to avoid staring at the touchdown point. The landing light should provide enough illumination to see the
runway. Cross-reference the runway remaining markers and airspeed indicator to slow the aircraft safely.
9 PROFICIENCY EXCERCISES
9.1 Introduction
This chapter covers proficiency exercises which are grouped into three areas: familiarization and aircraft handling characteristics
(AHC); air combat training (ACBT); and low-altitude step-down training (LASDT).
Begin the maneuver at or above 10,000 feet AGL at 250 KIAS. Begin a 2 to 3 G wings-level pull and retard throttles to IDLE.
Reduce stick pressure to avoid overshooting 70 degrees of pitch (the aircraft may pitch over to inverted if 70 degrees is exceeded
during the climb). The aircraft will quickly decelerate through 50 KIAS and the nose will pitch down to 80 to 100 degrees of dive.
When the aircraft accelerates through 150 KIAS, add power and pull to level flight on the steady tone. Some roll may occur
during the maneuver; do not mistake this for a spin entry.
Perform a 360° turn at 275 KIAS with throttles at MAX. Slowly increase back pressure until hearing the steady tone. If the
chopped tone is heard, reduce back pressure slightly to maintain the steady tone. Allow the aircraft to descend as necessary in
order to maintain airspeed. Note the load factor (between 3.5 and 4.0 G)
Repeat the maneuver at 220 KIAS and compare the load factor (approximately 2.5 G)
Perform a level turn at 250 KIAS with throttles at MAX (approximately 70 to 75 degrees of bank). Increase back pressure until
hearing the chopped tone. Continue to increase back pressure until airframe buffet or a roll-off occurs. Release back pressure to
break the stall. Roll out and note the airspeed and energy lost during the maneuver.
With the SAS engaged, perform a Lazy-8. Paddle off the SAS and fly another Lazy-8.
With the SAS engaged, perform an aileron roll. Paddle off the SAS and fly another aileron roll.
With the SAS disengaged, open and close the speed brakes and note the pitch motion.
Retard one throttle to IDLE and fly a series of turns, climbs, and descents at different airspeeds and throttle settings to develop a
feel for aircraft handling and performance.
Decelerate to 200 KIAS and lower the landing gear. Fly another series of turns and note aircraft performance. When complete,
slow to single-engine approach speed and establish a 3-degree glide path using the TVV. Fly another series of turns and again note
aircraft performance.
Execute a go-around by advancing the good engine’s throttle to MAX. Smoothly and immediately apply bank and rudder into the
good engine to maintain aircraft control. Note the time required for engine spool-up and the amount of rudder input required to
prevent yaw as the engine accelerates. Increase back pressure to stop the descent and establish a climb at 10 KIAS below single-
engine approach speed. Note aircraft climb performance, required rudder input, and handling characteristics.
Raise the landing gear, accelerate to single-engine climb speed, and continue the climb. Note aircraft climb performance, required
rudder input, and handling characteristics.
Set a simulated field elevation and repeat the go-around maneuver. Note the altitude lost during the maneuver.
Reconfigure the SAS and anti-skid as required following the completion of the exercise.
NOTE: In this exercise, only one throttle is used during the go-around in order to simulate the asymmetric thrust of an engine
failure. In an actual single-engine situation, advance both throttles.
Attain an altitude higher than 5,000 feet AGL. Slow to 200 KIAS and configure the aircraft with landing gear down, full flaps, and
speed brakes 40 percent. Continue slowing to final approach speed and establish a normal 2.5 degree glide path.
During the descent, pull one throttle to IDLE to simulate an engine failure. Immediately accomplish the SINGLE ENGINE
FAILURE WHILE CONFIGURED TO LAND boldface procedure: THROTTLES – MAX; SPEED BRAKES – CLOSE;
FLAPS – MVR. Control yaw with rudder while advancing thrust on the good engine. Accelerate to single-engine climb speed
with the gear down. This may initially require a slight descent. Best performance is achieved by establishing a slight bank (up to 5
degrees) into the good engine and applying rudder as required to maintain heading.
Once a climb is established at computed single-engine climb speed, raise the landing gear. The best single-engine climb speed
increases by 10 KIAS when the gear retracted and another 10 KIAS when the flaps are fully retracted. Raise the flaps above 150
KIAS.
CAUTION: In an actual single-engine situation with the left engine inoperative, the landing gear must be raised quickly in order
to utilize residual left hydraulic system pressure prior to bleed-off. It may also be necessary to raise the flaps using the flaps
emergency retract switch.
The exercise is terminated when a positive rate of climb is established and the aircraft is in a clean configuration with gear and
flaps retracted. Note the altitude lost during recovery.
476TTP 3-3.A10C, 24 April 2016 225
During go-arounds from a SSE approach, differential thrust results in differing spool-up times between engines when the throttles
are advanced to MAX. With yaw SAS disengaged, the yaw effect is very noticeable. Anticipate this phenomenon and smoothly
apply rudder to maintain coordinated flight.
SSE landings should touch down in the first 1,500 feet of the runway. Approaching the overrun, smoothly reduce power on the
good engine and reduce rudder input to keep the aircraft aligned with the runway. Increase back pressure slightly to break the rate
of descent and maintain landing attitude. Do not slow to less than single-engine final approach speed or use speed brakes until
landing is assured. After touchdown, lower the nose wheel to the runway and extend full speed brakes.
9.2.7 Stalls
9.2.7.1 Characteristics
9.2.8 Aerobatics
Aerobatics are maneuvers that expose a pilot to the entire flight regime of an aircraft. Accomplish all aerobatic maneuvering at or
above 5,000 feet AGL. Aerobatic maneuvers should be flown in a smooth coordinated manner. Adhere to the entry parameters
defined for each maneuver.
Begin the maneuver at 200 to 300 KIAS with throttles set at 90 percent core rpm. Smoothly pull the nose up 20 degrees, unload,
and execute a maximum performance roll using the ailerons. Perform one roll with the speed brakes closed and then one with 40
percent speed brakes. Note the increased roll rate with the speed brakes extended.
Objective. Maintain coordinated flight through a 360° roll circling around a point on the horizon.
Procedure. Throttles should be set to 90% with an entry speed of 250 to 300 KIAS. Select a reference point on or above the
horizon. Start a shallow climb to begin a loaded roll. As airspeed slows increase aileron input to maintain a constant roll rate. As
the airspeed begins to increase during the lower half of the circle adjust ailerons and back pressure to maintain a constant roll. If
an excessive nose-low attitude occurs immediately pull throttles to idle while executing an unloaded roll and recover to wings-
level.
9.2.8.3 Loop
A loop is a 360° turn on the vertical plane with constant heading and nose track. The elevator is the primary control surface.
Rudders and ailerons should be used to maintain directional control as required. The maneuver is completed when wings are level
at the horizon on the same heading as at entry.
Objective. Complete a 360° turn in the vertical with constant nose track.
Procedure. Throttles should be set to MAX with an entry speed of 325 KIAS. Maintain 4Gs until hearing a steady tone then
maintain the tone until the nose has gone past the top of the loop. Slowly relax stick back pressure as you go over the top to
prevent a stall. Airspeed at the top should be approximately 130 to 140 KIAS. When the aircraft begins accelerating on the
backside gradually increase Gs to attain 325 KIAS at the bottom.
9.2.8.4 Split-S
Combines first half of an aileron roll with the last half of a loop. It is used to demonstrate the loss of altitude if recovery from
inverted flight is attempted by pulling through the horizon. The aircraft will climb during entry and descend during recover of the
maneuver. It is complete when the aircraft returns to level flight.
Objective. Complete a max performance, 180-degree descending turn in the pure vertical.
Procedure. Throttles should be set to 90% with an entry speed of 150 to 200 KIAS.
WARNING
You must have enough altitude to recover above 5,000 feet AGL. Begin by pulling the nose up 20°. Once reaching 20° roll
inverted and pull the stick back maintaining a steady tone recovering the aircraft with minimum altitude loss. Speed brakes can be
used during the maneuver.
9.2.8.5 Immelmann
A half loop followed by a half roll flown on the same vertical plane. The maneuver is completed after returning to level flight on
the opposite heading from entry.
Objective. Complete a vertical, climbing, 180 degree turn with constant nose track.
Procedure. Throttles should be set to MAX with an entry speed of 325 KIAS. Begin the same as with a loop. At the top of the
loop roll to wings level with the nose 10° to 20° degrees above the horizon and use rudder inputs to maintain correct nose
position. Use caution at the top of the maneuver as the aircraft speed will be between 130 and 140 KIAS.
9.2.8.6 Chandelle
A climbing 180° turn
Procedure. Throttles should be set to 90% with an entry speed of 300 KIAS. Establish the aircraft in a 10° to 20° nose down
configuration. Begin a climbing turn so 60° of bank is reached climbing through level flight. Maintain 60° of bank until crossing
135° of the turn. Start rolling to wings level and arrive wings level at approximately 150 KIAS and 180° of turn.
Objective. Maintain coordinated flight through two successive, symmetric opposite direction turns.
Procedure. Throttles should be set to 90% with an entry speed of 300 KIAS. Begin by pulling the nose up, slowly increase bank
as pitch increases. Most airspeed lost will occur during the first 45° of turn. At 45° of the turn your bank angle should be
approximately 45° and pitch at 30° to 40°. At 90° of the turn bank should be 80° to 90° with an approximate airspeed of 150
KIAS. As the nose crosses the horizon the nose will continue to drop to 35° to 40° nose low at 135° of the turn. Repeat to
complete the maneuver.
Objective. Maintain coordinated flight through two successive loop-type turns in the vertical.
Procedure. Throttles should be set to MAX with an entry speed of 325 KIAS. Begin the same was as a loop, once you cross
over the top and approach 45° nose low roll the aircraft upright. Perform either an unloaded roll or use opposite rudder during the
first 90° of the roll and positive rudder for the last 90° of the roll to maintain the correct ground track. Allow airspeed to increase
establishing entry airspeed then begin the second half of the maneuver. The second half is performed the same as the first except
when 45° nose low on the backside roll in the opposite direction.
Setup:
Setup:
Setup:
In a Turn:
10° Rule applies to low-high-low maneuvers such as pop-ups and vertical Jinks. The rule is as follows:
Start rollout at or before a dive angle equal to your highest observed climb angle minus 10°
Start your pull-up at or before a time equal to the time spent in the climb.
238 476TTP 3-3.A10C, 24 April 2016
Multiple jinks may be used if needed. The maximum climb angle should be approximately 10° to 15°, altitude between 500 and
800 feet at the highest point of the maneuver.
Attachment 1
Attachment 2
Attachment 3
A3.1. Climb:
A3.1.1. Instrument Departure
A3.1.1.1. Power Setting/Airspeed
A3.1.1.2. Trail Departure (If Applicable)
A3.1.1.3. Routing (SID, Radar Vectors, etc.)
A3.1.2. Level Off
A3.1.3. Formation
A3.2. Cruise:
A3.2.1. En route
A3.2.2. Cruise Data
A3.2.3. NAVAIDs
A3.2.4. Fuel Awareness/Ops Checks
A3.3. Area:
A3.3.1. Air work
A3.3.1.1. Airspace Restrictions
A3.3.1.2. Area Orientation
A3.3.1.3. Instructor Responsibilities (If Applicable)
A3.3.1.4. Maneuvers/G-Awareness
A3.4. Approaches:
A3.4.1. Frequencies
A3.4.2. Holding
A3.4.3. Penetration
A3.4.4. Missed Approach/Climb out
A3.5. Special Subjects:
A3.5.1. Alternate Mission
A3.5.2. Emergency/Alternate Airfields
A3.5.3. Spatial Disorientation
A3.5.4. Unusual Attitudes
A3.5.5. Hazards Associated With Human Factors (Channelized Attention, Task Saturation/Prioritization, and Complacency)
A3.5.6. Low Altitude Ejection
A3.5.7. Lost Wingman
A3.5.8. Aircraft Lighting Considerations
246 476TTP 3-3.A10C, 24 April 2016
Attachment 4
A4.1. General:
A4.1.1. Tanker Call Sign(s)
A4.1.2. Refueling Track(s), (Altitude and airspeed)
A4.1.3. Radio Frequencies
A4.1.4. ARIPs, ARCPs, ARCTs
A4.2. Buddy Procedures:
A4.2.1. Departure
A4.2.2. Join-up
A4.3. Enroute:
A4.3.1. Route of Flight
A4.3.2. Formation
A4.3.3. Ops Checks
A4.4. Rendezvous:
A4.4.1. Type Rendezvous
A4.4.2. Holding Procedures/Formation
A4.4.3. Ground Radar Assistance
A4.4.4. Tanker Identification—A/A TACAN/ Ground Radar/ADF/Visual
A4.4.5. Wingman/Deputy Lead Responsibilities
A4.4.6. Receiver Formation/Join-up Procedures
A4.4.7. Rendezvous Overrun
A4.5. Refueling:
A4.5.1. Checklist Procedures
A4.5.2. Radio Calls
A4.5.3. Refueling Order
A4.5.4. Techniques
A4.5.5. Radio Silent Procedures (EMCON/Visual Signals)
A4.5.6. Fuel Off-Load
A4.5.7. Abort Points/Abort Bases
A4.5.8. Drop-Off Procedures
A4.5.9. Wake Turbulence
A4.6. Rejoin and Exit:
A4.6.1. Formation
A4.6.2. Clearance
A4.7. Emergency Procedures:
A4.7.1. Breakaway Procedures
A4.7.2. Systems Malfunctions
A4.7.3. Damaged Receptacle
A4.8. IMC/Night Considerations (If Applicable):
A4.8.1. Lost Wingman Procedures
476TTP 3-3.A10C, 24 April 2016 247
A4.8.1.1. Enroute
A4.8.1.2. On the Tanker
A4.8.2. Aircraft Lighting
A4.9. Special Subjects:
A4.9.1. Alternate Mission
A4.9.2. Spatial Disorientation
A4.9.3. Hazards Associated with Human Factors (Channelized Attention, Task Saturation/Prioritization, and Complacency)
248 476TTP 3-3.A10C, 24 April 2016
Attachment 5
A5.1. General:
A5.1.1. Call Signs
A5.1.2. Number and Type Aircraft
A5.1.3. Dissimilar Formation (If Applicable)
A5.1.3.1. Formation References
A5.1.3.2. In-flight Visual Signals
A5.1.4. Debriefing (Time/Place)
A5.1.5. G-Awareness/Tolerance/Warm-up
A5.1.6. Area Information
A5.1.6.1. Controlling Agency
A5.1.6.2. Airspace Limits/Restrictions
A5.1.6.3. Frequencies
A5.1.6.4. Squawks
A5.1.6.5. Block Altitudes/Minimum Altitudes
A5.2. Tactical:
A5.2.1. Scenario
A5.2.1.1. Type Threat Simulated/Tactics Limitations
A5.2.1.2. Safe Areas/FEBA
A5.2.1.3. Ingress/Egress Routing/Target Locations
A5.2.2. LOWAT (If Applicable)
A5.2.2.1. Minimum Altitudes
A5.2.2.2. Maneuvering Limitations
A5.2.3. BFM
A5.2.3.1. Setups
A5.2.3.2. Offensive
A5.2.3.3. Defensive
A5.2.4. Flight/Element Tactics
A5.2.4.1. Tactics/Mutual Support
A5.2.4.2. Formation /Look out Responsibilities
A5.2.4.3. Roles and Responsibilities
A5.2.4.3.1. Engaged
A5.2.4.3.2. Supporting
A5.2.4.4. Clearance for Wingman to Engage
A5.2.4.5. Radio Usage
A5.2.4.6. Egress/Separate/Rejoin
A5.2.4.7. Termination
A5.2.5. Weapons Employment
A5.2.5.1. Weapons System/RWR/ECM/IFF Checks
A5.2.5.2. Simulated Ordnance (Type/Quantity)
476TTP 3-3.A10C, 24 April 2016 249
Attachment 6
Attachment 7
LOW LEVEL NAVIGATION / LOW ALTITUDE TACTICAL NAVIGATION (LATN) BRIEFING GUIDE
A7.1. General:
A7.1.1. Route/Clearance/Restrictions
A7.1.2. Flight Responsibilities
A7.1.2.1. Navigation
A7.1.2.2. Visual Search Responsibilities
A7.1.2.3. Radio Procedures
A7.1.2.4. Entry/Spacing/Holding
A7.2. Route Procedures:
A7.2.1. Airspace Restrictions
A7.2.2. Fence Checks
A7.2.3. Tactical Formation/Turns
A7.2.4. G-Awareness/Warm-up
A7.2.5. Low Level Navigation
A7.2.5.1. Map Preparation/Pilotage/Dead Reckoning
A7.2.5.2. Use of NAVAIDs/EGI
A7.2.5.3. Visual Search Techniques
A7.2.5.4. Updates
A7.2.5.5. Time/Fuel Control
A7.2.5.6. Use of Terrain/Wingman Considerations
A7.2.5.7. Leg Altitudes/Obstacles (MSL/AGL)
A7.2.5.8. Turn Point Acquisition
A7.2.6. Threat Reactions
A7.2.6.1. CMS Employment/Restrictions
A7.2.6.2. Engagement Criteria
A7.2.6.3. LOWAT (If Applicable)
A7.2.6.4. Flight Path Deconfliction (With/Without Visual)
A7.3. Special Subjects:
A7.3.1. Fuel Awareness/Ops Checks
A7.3.2. Two/Three Ship Options
A7.3.3. Low Level Safety Procedures
A7.3.3.1. Terrain Avoidance
A7.3.3.1.1. AGL/MSL Altitude Alerts
A7.3.3.2. Time to Ground Impact
A7.3.3.2.1. Wings Level
A7.3.3.2.2. Over Bank/Under G
A7.3.3.3. Aircraft and Flight Maneuvering Parameters
A7.3.3.4. Knock-It-Off Criteria/Response
A7.3.3.5. Low Level Emergencies/Malfunctions
A7.3.3.6. Route Abort Procedures (RAA)
252 476TTP 3-3.A10C, 24 April 2016
A7.3.3.7. Hazards Associated with Human Factors (Channelized Attention, Task Saturation/Prioritization, and
Complacency)
A7.3.3.8. Task Saturation/Prioritization
A7.3.3.9. Visual Illusions/Perceptions
A7.3.4. Alternate Mission/Routing
A7.3.5. Emergency/Alternate Airfields
A7.3.6. Special Operating Instructions (If Applicable)
A7.4. Weapons Employment
Refer to Appropriate Air-to-Surface Employment Briefing Guide
476TTP 3-3.A10C, 24 April 2016 253
Attachment 8
A8.1. En route—G-Awareness/Warm-up
A8.2. Range Information:
A8.2.1. Target/Range Description
A8.2.2. Restrictions
A8.2.3. Range Entry/Holding
A8.2.4. Radio Procedures
A8.2.5. Formation
A8.2.6. Sequence of Events
A8.2.7. Pattern Procedures
A8.3. Employment Procedures/Techniques:
A8.3.1. Switch Positions
A8.3.1.1. Arming
A8.3.1.2. Displays
A8.3.1.3. Use of EGI/HUD/LASTE
A8.3.2. Pop-up Delivery
A8.3.2.1. Entry Airspeed/Altitude
A8.3.2.2. Pop Point/Pull-up Angle/Power Setting
A8.3.2.3. Target Acquisition
A8.3.2.4. Pull Down/Apex Altitudes
A8.3.2.5. Pattern Corrections
A8.3.3. Roll-In
A8.3.3.1. Position
A8.3.3.2. Techniques (Pitch/Bank/Power)
A8.3.3.3. Roll-out/Wind Effect
A8.3.4. Final
A8.3.4.1. Aim-Off Distance/IPP
A8.3.4.2. Dive Angle
A8.3.4.3. Airspeed
A8.3.4.4. HUD Depiction
A8.3.4.5. Sight Picture/Corrections/Aim-Point
A8.3.4.6. Release Parameters
A8.3.4.7. Release Indications
A8.3.4.8. Recovery Procedures
A8.4. Night Procedures (If Applicable):
A8.4.1. Aircraft Lighting
A8.4.2. Radio Calls
A8.4.3. Target ID/Range Lighting
A8.4.4. Night Spacing Techniques
A8.4.5. Instrument Cross-check/Disorientation
254 476TTP 3-3.A10C, 24 April 2016
Attachment 9
Attachment 10
AIR-TO-SURFACE WEAPONS EMPLOYMENT – CAS / BAI / RECCE / FAC(A) / JAAT BRIEFING GUIDE
Attachment 11
Attachment 12
A12.1. Intelligence:
A12.1.1. Controlling Agencies
A12.1.2. Enemy Positions/Defenses
A12.1.3. Friendly Positions
A12.1.3.1. Call Sign/Ground Commander/JTAC
A12.1.3.2. Frequencies
A12.1.3.3. Minimum Altitudes
A12.1.4. Threat Information
A12.1.5. E&E/SAFE Areas
A12.1.6. SAR
A12.1.7. Authentication/Code Words
A12.2. Local Operating Procedures
A12.3. Range/MOA Data:
A12.3.1. Frequencies
A12.3.2. Boundaries
A12.3.3. Entry/Exit
A12.3.4. Restrictions
A12.3.5. G-Awareness/Warm-up
A12.4. FAC Strike Data:
A12.4.1. Fighters/ATO Information
A12.4.1.1. Call Sign/Mission Number/Frequencies
A12.4.1.2. Type Ordnance
A12.4.1.3. Contact Point/TOT
A12.4.1.4. Restrictions
A12.4.2. Sequence of Delivery/Fuzing
A12.4.3. FAC Tactics
A12.4.3.1. Alternate Plan for Weather
A12.4.3.2. Late/No Fighters
A12.4.3.3. Worsening Ground Situation
A12.4.4. Target Description
A12.4.4.1. Location / Elevation
A12.4.4.2. Highest Obstacle Within 5 NM
A12.4.4.3. Description
A12.4.4.4. Positions of Enemy / Friendly Troops
A12.4.5. Target Marking
A12.4.5.1. Switch Procedures
A12.4.5.2. Delivery Data
A12.4.5.3. Minimum Delivery Altitudes
A12.4.5.4. Footprint Data
262 476TTP 3-3.A10C, 24 April 2016
Attachment 13
A13.1. General.
Note. This guide is meant to highlight general NVG considerations, and provides a reference for a basic NVG briefing. All
applicable NVG considerations should be incorporated into the specific briefing for the mission being flown.
A13.2. Weather/Illumination:
A13.2.1. Civil/nautical twilight
A13.2.2. Moon rise/set times/phase/elevation/azimuth
A13.2.3. Ceiling/visibility
A13.2.4. LUX/EO TDA
A13.2.5. Obscurants to visibility
A13.3. NVG Preflight:
A13.3.1. Check adjustments/helmet fit and security
A13.3.2. Batteries
A13.3.3. Resolution/focus (eye lane)
A13.3.4. NVG compatible flashlight
A13.4. Cockpit Preflight:
A13.4.1. Cockpit setup
A13.4.2. Cockpit lighting (leaks)/mirrors up
A13.4.3. Cockpit FAM
A13.4.4. Check focus, stow for taxi
A13.5. Before Takeoff:
A13.5.1. Don NVGs/check and adjust/disconnect
A13.5.2. Stow for takeoff
A13.6. Airborne:
A13.6.1. Exterior lights
A13.6.2. Scan pattern
A13.6.2.1. Forward scan
A13.6.2.2. Narrow field of view
A13.6.2.3. Peripheral vision
A13.6.2.4. Scan techniques
A13.6.3. Join-up and enroute altitude/airspeed
A13.6.3.1. Rejoin/closure
A13.6.3.2. Air-Air TACAN
A13.7. Mission:
A13.7.1. Route study/scene interpretation
A13.7.1.1. NVG predictions/ALBIDO
A13.7.1.2. Terrain/shadowing/visual illusions
A13.7.1.3. City/cultural lighting
A13.7.1.3.1. Direction/orientation of lighting
A13.7.2. Aggressive formation maneuvering
264 476TTP 3-3.A10C, 24 April 2016
Attachment 14