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Initialize engine version: 5.3.

4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 560 (ID=0x1201)
Vendor: NVIDIA
VRAM: 973 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Donkey Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly: C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\Assembly-CSharp-firstpass.dll (this message
is harmless)
Loading C:\Users\Donkey Kong\Desktop\Cherry\Cherry_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\Assembly-CSharp.dll (this message is
harmless)
Loading C:\Users\Donkey Kong\Desktop\Cherry\Cherry_Data\Managed\Assembly-CSharp.dll
into Unity Child Domain
Platform assembly: C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.UI.dll (this message is
harmless)
Loading C:\Users\Donkey Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.UI.dll
into Unity Child Domain
Platform assembly: C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.Networking.dll into Unity Child
Domain
Platform assembly: C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.Networking.dll into Unity Child
Domain
Platform assembly: C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.UI.dll (this message is
harmless)
Loading C:\Users\Donkey Kong\Desktop\Cherry\Cherry_Data\Managed\UnityEngine.UI.dll
into Unity Child Domain
- Completed reload, in 0.047 seconds
Platform assembly: C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Donkey
Kong\Desktop\Cherry\Cherry_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.844049 ms
Setting up 1 worker threads for Enlighten.
Thread -> id: 16c0 -> priority: 1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.325717 ms
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 280.
Total: 0.307742 ms (FindLiveObjects: 0.022268 ms CreateObjectMapping: 0.028763 ms
MarkObjects: 0.243719 ms DeleteObjects: 0.012062 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.781505 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 253.
Total: 0.204440 ms (FindLiveObjects: 0.019485 ms CreateObjectMapping: 0.021340 ms
MarkObjects: 0.158356 ms DeleteObjects: 0.004639 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.430221 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11898.
Total: 0.878381 ms (FindLiveObjects: 0.430530 ms CreateObjectMapping: 0.043300 ms
MarkObjects: 0.391869 ms DeleteObjects: 0.011443 ms)

DOING SWITCH 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)


NullReferenceException: Object reference not set to an instance of an object
at FirstPersonCamera.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnloadTime: 16.383661 ms

Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 280.
Total: 0.485893 ms (FindLiveObjects: 0.037423 ms CreateObjectMapping: 0.036186 ms
MarkObjects: 0.184027 ms DeleteObjects: 0.227018 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.514038 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 297.
Total: 0.342383 ms (FindLiveObjects: 0.021031 ms CreateObjectMapping: 0.030619 ms
MarkObjects: 0.277741 ms DeleteObjects: 0.012680 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.376404 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 270.
Total: 0.199800 ms (FindLiveObjects: 0.021650 ms CreateObjectMapping: 0.029073 ms
MarkObjects: 0.143819 ms DeleteObjects: 0.004330 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.325990 ms
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11906.
Total: 0.771676 ms (FindLiveObjects: 0.346094 ms CreateObjectMapping: 0.034640 ms
MarkObjects: 0.379807 ms DeleteObjects: 0.010515 ms)

DOING SWITCH 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Player Body (UnityEngine.Transform) creating grenade

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit RampPrototype04x02x02 (5) (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Angle: 21.53832 Normal: (0.4, 0.9, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

32.29722

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)


NullReferenceException: Object reference not set to an instance of an object
at FirstPersonCamera.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at FirstPersonCamera.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnloadTime: 7.992648 ms
Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 288.
Total: 0.481872 ms (FindLiveObjects: 0.037423 ms CreateObjectMapping: 0.037114 ms
MarkObjects: 0.174439 ms DeleteObjects: 0.232276 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.548060 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 305.
Total: 0.352280 ms (FindLiveObjects: 0.021959 ms CreateObjectMapping: 0.029382 ms
MarkObjects: 0.288257 ms DeleteObjects: 0.012062 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.441974 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 278.
Total: 0.204440 ms (FindLiveObjects: 0.021340 ms CreateObjectMapping: 0.028763 ms
MarkObjects: 0.148149 ms DeleteObjects: 0.005257 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.308051 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11914.
Total: 0.879308 ms (FindLiveObjects: 0.422488 ms CreateObjectMapping: 0.038042 ms
MarkObjects: 0.406405 ms DeleteObjects: 0.011443 ms)

DOING SWITCH 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

33.15411

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Player Body (UnityEngine.Transform) creating grenade

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (6) (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Angle: 0 Normal: (0.0, 1.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

43.49236

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Player Body(Clone) (UnityEngine.Transform) creating grenade

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (6) (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Angle: 0 Normal: (0.0, 1.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

35.15699

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

42.32067

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

43.59307

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

44.21893

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

23.08024

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

27.92157

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

24.37837

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

4.218356

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

limiting

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

limiting

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

limiting

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

8.899927

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

9.218634

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

23.84434
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

28.89507

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Player Body(Clone)(Clone) (UnityEngine.Transform) creating grenade

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (32) (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Angle: 0 Normal: (0.0, 1.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 4

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Player Body(Clone)(Clone)(Clone) (UnityEngine.Transform) creating grenade

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (32) (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Angle: 0 Normal: (0.0, 1.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 5

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

26.14639
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

33.70459

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

33.39024

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

32.35173

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

31.40634

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 4

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


DOING SWITCH 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

NullReferenceException: Object reference not set to an instance of an object


at FirstPersonCamera.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object


at FirstPersonCamera.OnDestroy () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnloadTime: 10.387163 ms
Unloading 901 unused Assets to reduce memory usage. Loaded Objects now: 311.
Total: 1.455205 ms (FindLiveObjects: 0.067734 ms CreateObjectMapping: 0.069280 ms
MarkObjects: 0.184954 ms DeleteObjects: 1.131998 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.564761 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 328.
Total: 0.426200 ms (FindLiveObjects: 0.036186 ms CreateObjectMapping: 0.029073 ms
MarkObjects: 0.345475 ms DeleteObjects: 0.014536 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.373311 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 301.
Total: 0.257019 ms (FindLiveObjects: 0.030001 ms CreateObjectMapping: 0.029382 ms
MarkObjects: 0.190831 ms DeleteObjects: 0.006185 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.355682 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 11937.
Total: 0.970858 ms (FindLiveObjects: 0.456201 ms CreateObjectMapping: 0.040207 ms
MarkObjects: 0.461150 ms DeleteObjects: 0.012371 ms)

DOING SWITCH 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Player Body (UnityEngine.Transform) creating grenade

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (21) (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Angle: 0 Normal: (0.0, 1.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

28.87745

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Player Body(Clone) (UnityEngine.Transform) creating grenade

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (6) (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Angle: 0 Normal: (0.0, 1.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

40.31448

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Player Body(Clone)(Clone) (UnityEngine.Transform) creating grenade

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Hit Cube (6) (UnityEngine.Transform)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Angle: 0 Normal: (0.0, 1.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 4
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

20.29345

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

35.21727

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DOING SWITCH 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

32.72986

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

44.51023

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

44.36304

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

44.71334

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

45.18452

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

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