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Mobile Legends - Rules

I.Player Requirements:

1.1 Players above the age of 18 are only required to play the game.

1.2 Players are not allowed to join more than 1 team.

1.3 Players must be available for all tournament dates.

1.4 The act of registering for this tournament implies full acceptance of all terms, conditions, rules and
regulations stated, in its entirety.

II. Team Requirement

2.1 Team captains are expected to have Discord installed on their mobile device or have access to it on
other devices.

2.2 A team must consist of the following members:

5 main players (Required)

Atleast 2 reserved players

1 manager (Optional)

2.3 Team ownership is determined by the leader/captain appointed by the team during registration.

2.4 Teams are prohibited to replace any of the registered players including the reserved player
throughout the event.

2.5 By registering, Teams acknowledge that all usage of photos, videos, and any form of recording
during the tournament have been given legal consent by the players for media and marketing purposes.

III. Team Names, Team Tags, and Player Names

3.1 Team Names may include upper-case letters, lower-case letters, numbers 0-9, underscores, or single
spaces between words only. Team Names must not exceed 12 characters including spaces.

3.2 Teams will be permitted 1 team name tag in front of each player’s Hero Name. These tags must be
upper-case letters or numbers 0-9 only. Team tags must not exceed 4 characters. Example : MyA.ABC

3.3 Heroes Names may include upper-case letters, lower-case letters, numbers 0-9, underscores, or
single spaces between words only. Player Names must not exceed 12 characters including spaces. No
additional special characters will be allowed for team names, player Names, or tags. Player Names and
Team Names may not contain: vulgarities or obscenities; MLBB hero derivatives or other similar
character names; or derivatives of products or services that may create confusion
3.4 All Team Tags, Team Names, and Player Names must be approved by organiser officials in advance of
use in play.

3.5 Name changes are not allowed except under certain extenuating circumstances, but must be
approved by organiser officials prior to use in an organiser game.

3.6 The committee have the ability to deny a team name if it does not reflect the professional standards
sought by the organizer and the team will be required to change their name.

IV. Selection of Players (DICT)

4.1 All focals are encourage to join to the game. If the project focals are unable to play the said game,
he/she may appoint his/her subbordinate to subtitute his/her slot.

4.2. All provinces are required to join to the game. He/she may recommond/pick who will be the player
in the actual game provided that this person whom he/she pick assigned on his/her Area of
Responsibility.

4.3. There will be a draw lots who will be the members in a team.

V. Tournament Schedules and Rules

5.1 Tournament schedule will be available onsite

5.2 Matches will proceed as indicated in the Bracket Schedule unless live streamed which is coordinated
by Marshal. Matches that are scheduled to be livestreamed and casted cannot start without the
instructions of the Marshal. Otherwise, points will not be counted.

5.3 Teams are expected to be in the game stage and in-game lobby at the designated time. There is a
maximum 10-minute waiting period.

5.4 If one team is not ready at the designated time, their opponent is awarded a default win by
contacting an admin (after the 10-minute waiting period) and having him check the lobby.

5.5 Teams may not remake matches.

5.6 All results must be reported to the respective admins right after the match. The winning Team's
captain is required to submit results to the admin. Any disputes regardless match scores should be
reported immediately to the commitee 10 minutes after the disputed score has been submitted.

VI. General Conduct

6.1 Players will conduct themselves with sportsmanship and in a reasonable manner, maintaining a
friendly and polite demeanor to spectators, competitors, members of the press, tournament staff, and
to other participants of the event.
6.2 Players will refrain from the use of vulgar language during the entire competition. All rules of
conduct also apply to chatting through the game console.

6.3 Players are expected to compete in a professional manner. Throwing a match, halting play without
cause, or showing a flagrant lack of effort will be construed as a violation of player conduct, and will
result in match penalties, forfeit and disqualification from the tournament.

6.4 The organizer has the right to apply penalties, disqualify and dismiss any registered player from the
tournament, at their discretion, at any stage of the tournament, for any reason, with no prior warning to
the players. *Cheating doesn't need to be successful to qualify as a violation. Conspiring to cheat is
already a violation and will lead to an automatic disqualification for all conspirators. Examples of
cheating include, but aren't limited to:

Ghosting

Account Sharing

Piloting

VII. IN-GAME RULES

7.1 The application used is Mobile Legends: Bang Bang (Developer: Moonton)

7.2 The game mode used is Custom Game: Draft Mode.

7.3 The first team to destroy the opposing team’s Base wins one (1) point.

7.4 If any player disconnects during a match, the game continues. The disconnected players are required
to reconnect as soon as possible.

7.5 In the case of a server crash, the game can be continued from newly draft.

7.6 Team on the upper bracket will create a lobby/game.

VIII. Penalties

8.1 Upon discovery of any Team Member committing any violations of the rules listed above, the
commitee shall, without limitation of its authority under Section 6.4, issue the following penalties.

IX. Committee Rights

9.1 Admin may over rule all rules based on the situation. Admin decision is final after the appeal
process.
DISCLAIMER

DICT ML Commitee holds the rights to change rules as it deems fit.