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Stuck for an adventure idea? Herein lie one hundred notices, letters, rumors, and edicts
guaranteed to get your creative juices flowing and your players primed for adventure!
Just roll a d100 and enter...

By Zombie Pete

                                                                                                                                                                                                   
1. Lady Byreana Gildenwell requests the 3. The Librarian of the Arcane University,
honor of your presence at her Fourteenth Calathra Bramblefoot, has slipped you a
Annual Grand Scavenger Hunt and message: “Please help me. Someone has
Cotillion, to commence at sunset on the made off with our only copy of Ye Ynfernal
twenty-fifth day of the month at Gildenwell Pacts and ye Wayes in wich One Myght Proffit
Villa. The Hunt shall be take place entirely There-bye from the Special Collections
within the North Ward of the city. First chamber. This needs to be kept hush-hush,
prize is a silver dragon egg. as I don’t wish to alarm the Provost. Please
hurry!”
(Hunted items in the past have included a
page from a wizard’s spellbook, a beholder 4. There have been reports of noxious
eyestalk, and a cockatrice feather.) fumes emanating from the city sewers in
the Dock Ward (yes, even more noxious
2. Jarot Hult, the Right Honorable Sheriff of than usual). Hordes of rats have been seen
Triel, is seeking volunteers to help track fleeing from beneath the streets, and several
and destroy a pack of gnolls that attacked a rat corpses—bloated, but otherwise
trading caravan on the road south of whole—have been found around sewer
Boreskyr Bridge last tenday. In said attack, grates. A crazy drunk claims to have seen a
nine persons lost their lives, three were giant crocodile down there one night. The
grievously wounded, and two are still City Watch would like someone to
missing. The Sheriff is offering a 10 gp investigate.
bounty for each gnoll head turned in, and
the families of the missing will pay a (The crazy drunk is wrong. It’s not a
reward of 100 gp each for the safe return of crocodile; it’s a green dragon.)
their loved ones.
5. A gnome merchant named Orlammdris
(The families offer 20 gp each if only the Whitehorn needs brave drivers to transport
corpses are returned.) a load of smokepowder to Yartar for a
fireworks display at the town’s Hiring Fair.
Payment of 300 gp to be paid upon safe
arrival.

(Hazards—besides the volatile


smokepowder itself—include a precarious
rope bridge to cross, bandits who have been
tipped off about the cargo, and a religious
faction vehemently opposed to
smokepowder in any form.)

6. A thick, impenetrable fog has settled over


Xantharl’s Keep. There has been no word
from anyone inside for almost a tenday. A
messenger sent from Longsaddle by Darvin
Harpell three days ago has not been seen
since, and magical scrying has proved
useless. Darvin implores you to investigate
forthwith.
7. Westra Duskwood, a mage of of the time; she says this is so I don’t get
Neverwinter, is in need of several items for tired of her. As if I could! See you soon.
a staff she is crafting: unicorn tail fleece, a
thri-kreen antenna, bulette bile, and a type
of rare hardwood found only near magical Yours Affectionately,
portals in the Weathercote Woods. Uncle Taman
(Note: Dryads and wizards are known to
(Floriana is a cambion, and plans to kill
guard the portals in the Weathercote
Taman for his money and property as soon
Woods and can be extremely hostile to
as they arrive in the city.)
interlopers.)

8. The next time a member of the party dies,


their corpse immediately rises up, inhabited
by the soul of a revenant whose original
body was destroyed. The choice is to help it
exact revenge on the pirate crew that left
him behind to be eaten by cannibals, or
wait out the year before the revenant’s soul
passes on to the afterlife, so that the party
member can be raised from the dead.

(Let the player of the slain PC run the


revenant.)

9. Rumor has it that a kenku has joined a


band of thieves and taken up residence in
the city. Victims are reporting that cries for
help were actually lures, drawing them into
an ambush for a mugging. Some victims
aren’t able to report anything at all, since
they’re missing or dead.

(But is the kenku doing this of her own free


will?)

10. Dear Niece/Nephew, 11. Professor Charissa SeKorc invites those


of a scholarly or an adventurous bent to
I am writing to let you know that we shall
accompany her on a planned expedition to
soon be neighbors! I have sold my farm and
Mishtan in Mulhorand to map the
am moving to the city with my new wife.
necropolis there, in cooperation with the
Yes, I am just as surprised as you must be. I
Great University at Gheldaneth.
met Floriana last month and fell head over
heels. Before I knew it, we were married. (Not mentioned is that the esteemed
Let me assure you we are very happy, but professor possesses a cursed amulet she
she is not suited to country life. She enjoys wishes to be rid of by returning it to the
the finer things and the sophisticated tomb of Mulhorand’s first pharaoh.)
culture you can only find in a place like
Waterdeep. I will just have to get used to it!
She can be shy and stays in her room much
12. A fissure has opened in the ground just Please remember that time I told off that
outside the forest near Daggerford. bully for you!
Measuring 20 feet long and 10 feet wide,
the bottom has yet to be plumbed. People Yours In Family,
report seeing glowing lights and bluish Randal
smoke emanating from within.
16. There has been a rash of break-ins at
(The fissure is an illusion produced by herbalists, apothecaries, and other shops
several pixies working in cooperation to that sell magical spell components. One
bamboozle the locals. They will cast sleep on eyewitness swears she saw an insect man
any who venture inside the “fissure”.) appear, grab a small jar of ruby powder,
13. You ever heard of Bogram’s Antiques and disappear.
and Curios? You know, the shop with the (The burglar is a mezzoloth under the
big fishbowl in the center with a pirate ship control of an evil elf wizard named Amre
and desert island decorations inside, but Cernadel. She possesses one of the Books of
hardly any fish in it? Well, I know a guy Keeping, long thought to be lost, and is
who saw Bogram dump his daily take into preparing to summon even more powerful
the treasure chest at the bottom. There must yuggoloths to do her bidding.)
be thousands in there. Thinks he’s being
clever, but I think we could walk off with 17. Greetings, My Dear Friend!
the lot, no problem. What do you say?
It’s been too long! I hope you have been
(The only problem is Bogram’s good- doing well. I wanted to tell you about an
aligned water weird that lives in the bowl.) opportunity that has just fallen into my lap.
Lord Folcoerr Tarthelienn is hosting a fete
14. Lovers taking evening strolls in the city at his manor in six months’ time, and I have
park have been disappearing. Members of been invited to perform. Would he not be
the Watch stationed at the entrances and on mightily impressed by a recitation of the
patrol have detected no suspicious Lay of Haedynn Tarthelienn? Yes, it was
characters, and sweeps with see invisibility thought lost, but I have it on good authority
spells has turned up nothing. Will it ever be that a copy was entombed with that storied
safe to walk the grounds again? hero in his homeland. Bringing to light the
(Perhaps, if the new stone loveseat in that past glories of his illustrious ancestor
dense copse of trees is revealed to be the would ingratiate me to Lord Tarthelienn to
mimic that it is.) no end, and I am in urgent need of a
patron. Please aid your old friend and
15. Dearest Cousin, travel with me to Aglarond. There is no
time to waste, and I would be eternally
You know of my desperate love for Jastyra grateful.
Angalstrand. Her father, Dern, has unfairly
refused to give his consent to our marriage Most Sincerely,
unless I prove myself worthy of a veteran’s
daughter. His demand is that I slay Braak Shandri Hawkewood
Morningshale, the stone giant that crushed (Yes, the tomb does indeed contain the Lay.
his leg in battle many years ago. That Unfortunately for Shandri, however, it only
monster lives way up in the Greypeak details Haedynn Tarthelienn’s cowardice
Mountains! He’s enormous! He
undoubtedly has friends! Can you help me?
in the face of the enemy at the Battle of Trollsplitter doesn’t function at the start of
Ingdal’s Arm in 1065 DR.) that creature’s next turn.)

20. Stedd Buckman, the teenaged son of


merchant bankers in Womford, has been
abducted by devotees of the Cult of the
Crushing Wave. The kidnappers are
demanding 20,000 gold pieces, and the lad’s
parents are tempted to use money
entrusted to them for safekeeping to pay off
the ransom. Doing so would ruin the town.
Can you get Stedd back safe and sound
before they are forced to resort to this?

21. The archmage Ruha bint Sa’ar Al-


Azerhati brought down the green dragon
Torth in a fierce battle near Llorkh the other
18. A dangerous tiefling assassin named day, but she thereafter succumbed to the
Natali Silvertooth has escaped the custody wyrm’s venom. Now there’s a race on to
of the town watch in Red Larch after she find the dragon’s lair and its not
killed Mayor Garen Thrimble’s wife, inconsiderable hoard.
Kelara. Can you track her down before she
rejoins her band and disappears into the 22. A gravely wounded githzerai zerth
wilds? Also, could you find out who hired named Aragahr seeks your help in wiping
her? out a mind flayer outpost where the rest of
his rrakkma (illithid hunting party) was
(Spoiler: It was Mayor Thrimble.) ambushed, killed, and consumed.
19. You find a map detailing the locations (Unbeknownst to Aragahr, a githyanki
of the three shards of Trollsplitter, a knight named Izira is tracking him down to
dwarven battleaxe shattered at the Battle of settle an old score.)
Shallows in 1370 DR. Spread over the
North, the locations are: A hobgoblin 23. The elf druid Pharizael comes to you
warlord’s tomb in the Crags, the audience with a tragic problem: A coven of night
chamber of an orc stronghold near Raven hags has been capturing pegasi from a herd
Rock, and a greenhag’s lair in the that roams north of Scornubel in order to
Evermoors. torture and transform them into
nightmares. Can you stop them and find
(Once re-forged, Trollsplitter is a sentient out what they are planning to do with so
battleaxe +2, requires attunement by a dwarf of many fiendish mounts?
lawful good, neutral good, or lawful neutral
alignment. Abilities: Int 12, Wis 10, Cha 14. It 24. A street urchin named Rinn barrels into
can speak, read, and understand Dwarvish, you, desperately seeking to escape that
and has hearing and normal vision out to “evil witch.” Soon, guards from the town
60 feet. Its alignment is lawful good and its watch come calling, demanding the boy be
special purpose is to destroy trolls, returned to his rightful guardian, Baetha
naturally. It inflicts an extra 1d6 acid Hilder, who runs the local orphanage.
damage on trolls. Additionally, the What do you do?
regeneration trait of any creature struck by
(Baetha is a strict disciplinarian and 25. A violent explosion rocks the
generally unpleasant, but no witch. neighborhood. Investigation reveals that
However, one of her favorites, an older girl the top floor of a nearby building has
named Marta, is a rakshasa fond of human blown off. Among the debris that lands at
flesh and the reason so many orphans have your feet is a stout wooden coffer with one
gone missing recently.) corner smashed in. Spilling out of the coffer
are gems of all kinds—they must be worth
25. Reports are coming in of dwarf miners thousands.
being attacked and killed by some sort of
earth elemental, after they broke through to (The explosion was the result of a
a previously unknown void under the difference of opinion between two factions
mountain. The mine has been evacuated of a criminal organization, both of which
and sealed, but a party is being organized would kill to get those gems back.)
to retrieve the remains of those who fell to
give them proper burial. Will you help the 26. A good-aligned church has opened up a
dwarves? remote frontier valley for those who desire
to establish farmsteads there, an offer
(The “earth elemental” is actually a berserk hundreds flock to take advantage of.
clay golem, set to guard an eons-lost shrine Adventurers are needed to escort the
of Grumbar. The golem only has 55 hp, and settlers.
so one could heal it for at least 5 points with
acid to calm its berserk rage; however, (While the valley is not currently occupied,
looting any of the ancient treasures of the it lies smack dab in the middle of the
shrine will again earn its wrath.) generations-long grand migration route for
a tribe of centaurs.)

27. A blight has taken the village crops, and


with the only bridge to civilization down
from a storm, your community faces
starvation. But there is said to be a cloud
giant palace atop a nearby mountain where
the gardens brim with grapes the size of
your fist and melons the size of a horse.

28. An old and trusted friend, an elf with a


disability (DM’s choice), asks for your help
in traveling to the Isle of Gwynneth in the
Moonshaes. She will not divulge the reason,
but tells you the journey is fraught with
danger from barbaric sea rovers, dark fey,
and other fell creatures.

(She has been called to the Mysteries of


Arvandor, an ancient and secret rite of the
elves, wherein she will join with Corellan
and leave this plane forever.)
29. Beralon Graycloak the wizard is can be reached through the ruins of an
looking for adventurers to stop a slaadi ancient shrine in the wood.)
invasion. A death slaad has infiltrated a
village a day east of Longsaddle, and with 31. You find a secret panel in the closet of
its blue and red minions is slowly the room you’re staying in at the Boar’s
transforming the inhabitants into slaadi. Bristles Inn. It leads to a long, dusty, and
cobwebbed corridor—which apparently
(Beralon is, in fact, a gray slaad, looking for extends beyond the outer wall of the inn. It
help in killing the death slaad so it can feed ends in a door that opens to the Shadowfell.
on the corpse and become a death slaad (The door is one way only. How do you get
itself.) back?)

30. The sylvan glen you’ve often ridden 32. A devotee of Torm uses a true
through has become uncharacteristically resurrection scroll to raise Saint Mara
gloomy of late. The grass shows patches of Silverfist from the dead, and she is furious
brown, and dead leaves rain down out of at the way the church is now being run. A
season. Evil creatures have begun true believer in the Heresy of the Threefold
incursions. A dryad named Amaryllis says God, she wants to bring her brand of
the unicorn T’thariel, who is the guardian Torm/Tyr/Helm worship back to Faerun.
of the wood, has disappeared. Can you find
her? 33. A poltergeist is flinging people and
objects off Knightbridge over the River
Rauvin in Everlund. The source is a
traveling halfling merchant, who was
drugged, robbed, and thrown off the bridge
in a weighted sack last tenday. If the body
is recovered from the river bottom, given a
proper burial, and the perpetrators brought
to justice, the restless spirit will move on to
the next world.

34. That lovely half-elf in the tavern was no


lovely half-elf. She was a lamia that struck
you with her intoxicating touch and
whispered a geas that you should bring her
the golden altarpiece from the local church
of Lathander.

35. Frath Lackman’s wife and son are


missing from his farm outside Baldur’s
Gate—although it was his wife’s sister and
not he who reported this. Investigating the
(A winter eladrin named Faelar, wracked farm, you find it surrounded by traps and
by devastating sorrow for his lost love, has other hastily built defenses. The clearly
kidnapped the unicorn and brought her to agitated Frath refuses to come out, and
his home in the Feywild in an attempt to shouts for you to go away as strange,
cheer himself up. But the celestial creature strangled cries issue from the farmhouse. If
is slowly dying in his frigid realm, which captured alive, he says he has one of the
demons responsible for his family’s
disappearance locked in the cellar; he wants (The telepath is an otyugh the tavern owner
to use it as a hostage to get them back. has placed in an oubliette to dispose of
waste. Scraps have been scarce of late, and
(It’s actually not a demon, but a kuo-toa. the monster will scramble out the first
The local tribe took the mother and son to chance it gets.)
their underwater grotto, where some have
become convinced that the boy is a god. 39. You awake from your long rest in a cold
Others of the tribe do not agree.) sweat, the mocking demonic face of your
nightmares still vivid in your mind’s eye.
36. The woodcarver everyone calls Gramps (If you fail a DC 16 Wisdom saving throw
is a fixture in the weekly village market, with disadvantage, you gain no benefit
offering his realistic carved effigies to the from your rest and take 3d6 psychic
delight of all. But for nearly a month he has damage.) The fiend’s words echo in your
been strangely absent. Some have head, “Kill the Lord Mayor or the dreams
suggested visiting his ramshackle hut up will continue.”
the mountainside to find out what’s become
of him, but orcs have been sighted in the (A warlock you once met is using you as his
area and people fear the worst. assassin with a dream spell. He has a lock of
your hair. Successful Intelligence (Arcana)
(Gramps was infected with lycanthropy by checks during the dreams might reveal
a wereboar, and gave himself over clues to his identity and/or whereabouts.)
completely to the disease. Now allied with
the orc clan, he plans to raid the village and 40. A monk named Isi, from Chult, has
infect a whole lot more folks.) been tracking you for years, across
hundreds of miles. She challenges you to a
37. Walking trees have been attacking one-on-one duel to the death for the insult
farmsteads west of Triboar. A grumpy old your great-grandfather inflicted on her
treant named Bristlecone is known to live great-grandmother, which led to her
in the nearby woods, and many feel he is ostracism and eventual suicide.
responsible. Will you journey into the
Kryptgarden Forest and put a stop to it? (If not defeated fair and square, her order
will raise her so that she might try once
(Bristlecone is not to blame. A tiefling bard again to win a clean vengeance.)
named Hantell has a beef with the old
guardian of the forest and wants to 41. While getting a greater restoration cast to
humiliate him. Hantell has more time and cure an ailment, it accidentally removes a
money on his hands than sense, and has modify memory spell (which, of course, you
been using his powers to awaken trees and don’t remember being cast on you). You
send them to ravage the farms, in hopes suddenly recall as a youth clearly
that the villagers will turn on Bristlecone.) witnessing the murder of your parents by a
man who is now the respected Master of
38. While dining at a fancy tavern in the the College of Mages—and your trusted
city, you receive a series of telepathic mentor.
messages from a childlike intelligence:
“Help me! It’s dark! I’m in a hole! I’m 42. The newly minted Lord Bindley
scared and hungry!” Then you get a mental Brantlebrim is offering a reward of 2,000
image as if looking up out of a deep well. gold pieces to whomever can secure for him
You recognize the alley behind the tavern. a roc’s egg. He wants his chef to whip up
the world’s biggest omelet for his coming-
of-age celebration next month.
43. A gnome inventor named Eriss years ago. He is normally very careful to
Rivenrock seeks investors for a new device dispose of his victims (all solitary travelers),
she’s developing: a horseless carriage. She but a watch patrol came by and spooked
can even show you a working model she’s him off.)
constructed. She only needs a few hundred
gold pieces to build a full-sized prototype, 47. Dyara Nathos, an agent of the
but the vehicle also requires a rare fire opal Zhentarim, pounds on your door late one
said to reside in an abandoned night. She is grievously wounded and is
subterranean monastery destroyed a seeking protection from her former
century ago by a fiendish incursion. Is it employers—and is offering information on
worth it for 25% of the profits from her a planned assassination. Do you let her in?
surefire moneymaker? 48. A new farmhouse burned in the night,
44. The mage Gheth Ridderford is seeking and all the inhabitants died. Whodunit?
trustworthy adventurers to transport a (A successful Intelligence (Investigation)
package to a colleague in Suzail. 500 gold check reveals the henhouse was ransacked
pieces to be paid on delivery. and a trail of feathers leads into the forest.
(The package is a key and a locked iron box The culprit is an awakened giant badger
containing an iron flask; inside the flask is an sorcerer named Mr. Spite, who lives
ultroloth. The addressee, Oriseus Phland, underground in an extensive complex of
is a prudish priest of Tyr to whom Gheth burrows. He keeps a dozen giant rats as
owes a debt. He plans to use the ultroloth pets, and there’s no telling where he and his
to destroy the Dragonrider’s Club, which nefarious band will turn up.)
he regards as a den of iniquity for its
spectacles of nude mask dancers.)

45. A youth and his little sister arrive in


town, exhausted, pulling a cart. They are
Veran and Brenna, and bandits killed their
parents and donkey ten miles down the
road. The children were able to save
themselves by hiding in the bushes, but the
bandits took the family’s entire savings,
which they were to use to rebuild their lives
after their farm failed. The children are now
facing life in an orphanage, or worse.

46. The body of a foreign woman was


found in the alley behind the Inn of the
Dancing Pig last night. Her throat was 49. Screams from a jewelry shop in the
badly mangled—torn out, really—and night bring the town watch. The jeweler is
people fear some bloodthirsty beast is dead and his wife is raving about a
prowling the neighborhood. shadowy figure that strangled him and
(The bloodthirsty beast is Carmoran took a load of gems and jewels. But there’s
Nimblefoot, the merry halfling innkeeper not a mark on the body.
of the Dancing Pig. A vampire spawn, his (The jeweler, Helvin Windertorm, was
master was slain by adventurers some slain by a shadow, and will rise as one
himself in 1d4 hours. The original shadow 53. You encounter a young girl on a lonely
is under the sway of a red shadow dragon road at night. She is barefoot and dressed in
wyrmling named Ventallanax, who’s using rags. She nods at you curtly as she passes,
his undead minions to build up his hoard striding purposefully onward. If you
without exposing himself to danger.) attempt to speak to her or stop her, she
viciously rebukes you: “Waste not my time,
50. A tiefling passing you in the street for lives are at stake! I must fly to
suddenly draws her black blade, points at Turnstone Pass with all alacrity!”
you, and says, “Neither quarter nor mercy
shall you receive. I’ll cut you down, then (She is Falla Graymane, from a farm south
take my leave.” of Everlund. She has been possessed by the
ghost of Margram Tor, a messenger sent to
(Her longsword +2, Scourge, is cursed. Once warn the defenders of Turnstone Pass back
per day, its wielder must succeed on a DC in 1343 DR that the Nethertide Horde had
17 Wisdom saving throw or be forced to amulets of protection against magic.
duel a random person within eyesight. In Margram, however, was ambushed and
this instance alone, anyone other than the killed by orcs in the Evermoors. Falla is
designated target seeking to attack bound for the Nether Mountains to carry
Scourge’s wielder must succeed on a DC 17 out Margram’s mission, but Mintiper
Wisdom saving throw to do so. The curse Moonsilver, the legendary bard and leader
can only be removed if the wielder defeats of the mercenary band that barely held the
100 of these random opponents in single pass against the orcs, is thought to be long
combat, or with a wish.) dead. Only finding Mintiper, Mintiper’s
51. A halfling merchant named Gorboras body, or properly burying Margram’s body
Milliblade seeks an escort from Waterdeep will satisfy the ghost.)
to Neverwinter. He has one small wagon 54. A shipment of ale from Barligrim’s Fine
filled with expensive cloth, and is offering Brews is a tenday late, and the harvest fest
300 gold pieces for his safe arrival. is about to start. No one has had a word
(Hidden in a bag of holding is a black mask from the remote brewery in all that time.
with blue lenses that acts as a ring of x-ray Would you be so kind as to inquire what
vision. Gorboras is delivering it to a male the delay is? Here are 100 gold pieces for
drow cult of Vhaeraun so they can increase your inconvenience, and if the ale arrives in
their wealth and power through burglaries, time for the fest, a further 200 are
but female devotees of Lolth are out to stop promised—oh, and all the ale you can
the delivery.) drink!

52. You have vague memories of a hissing (The smells from the dwarf-run, monastery-
noise, getting up to investigate it, and like brewery attracted the attention of a
falling to the floor in a dead faint... Now male medusa and his grimlock servitors in
you awaken to find yourself chained up in the Underdark. Now, the dwarfs are all
the darkened hold of a ship, gagged, with stone, and the grimlocks are all drunk.)
no gear of any kind. There are others in a 55. A goblin named Shmasht found a
similar state all around you. necklace of fireballs, and now he and his band
(The ship, The Gilded Griffon, is bound for are holding the village of Hardby hostage.
the slave markets of Thay. The crew is a As a demonstration of his power, he has
mix of human and half-orc pirates led by a already razed the village meeting hall. A
one-eyed pirate captain, Steeleye Bill.) village elder sent out as a messenger to
collect the demanded ransom of 1,000 gold possible to cross into the Feywild using the
pieces appeals to you for help. toadstool ring when the moon is shining—
otherwise, the castle won’t reappear for a
(Shmasht has five beads left on his dozen years. But be warned that the
necklace.) darklings, boggles, redcaps, and yeth
56. You know those murders of elves that hounds that dwell in the crystal keep will
have the city watch baffled? A hooded and not readily give up their new playthings.)
masked figure approaches you, speaking
Undercommon, with a claim that it knows
who the murderer is and can provide
irrefutable proof. In return, it seeks entry
into the restricted section of the local mage
college linbrary, no questions asked.

(The informant is a nothic that has read the


mind of Captain Vilara Yraent of the city
watch, who killed the elves and is using her
position to cover her tracks. But the nothic
knows where Captain Yraent keeps the
trophies from her victims...)

57. An elf cleric, Taranahil Starshine, asks 59. The wizard Maeve Calwyndael is
you to pick up a load of special vellum he paying full value for gems: diamonds,
has ordered from Saerloon for use in emeralds, rubies, and sapphires. Do you
making scrolls. He offers 500 gold pieces for have any to sell? The young black dragon
the journey. Thaugra is said to have quite a hoard of
gemstones, which she recently pillaged
(The vellum is made from human, halfling,
from a temple in Scornubel. Her lair is in
and half-orc skin, mainly vagrants and
the Marsh of Chelimber.
condemned criminals. This can be
discovered fairly easily once in the city. (Maeve needs the gems to cast a sequester
Good-aligned folks would probably have a spell, as she intends to sleep for 100 years in
problem with what’s being transported.) a secure tomb beneath her tower. Why she’s
doing this is unclear, but she may need
58. A ruined castle seemingly constructed
trusted agents to watch the place for her
of smoky crystal appeared in a farmer’s
while she slumbers.)
field north of Highmoon a few days ago.
On a dare, a pair of youths ventured inside, 60. Priests and lay members of the local
and as their companions grew anxious for church of Selûne have gone missing. There
their return, the castle vanished. Within a are no eyewitnesses, but some report
day, a ring of toadstools grew where the hearing a terrifying howling at the time of
castle had been. Locals have been terrified the disappearances.
to go near the place since, but the parents of
the boys are desperate to get them back (Jor Khorai, an ambitious priest of Shar, has
safely. summoned a pack of shadow mastiffs
(including an alpha) to hunt, kill, and drag
(The castle originates in the Feywild, in an the bodies of official devotees of Selûne to
area controlled by the Queen of Air and the Shadowfell. He hopes to impress his
Darkness. For the next week, it will be
seniors and rise in Shar’s service, but they 63. Torvar Ghernstead, a scholar in
won’t be happy if his scheme is exposed.) Waterdeep, will pay handsomely to outfit
an expedition to map the ruins of
61. Reports have reached Cormanthor that Hlaungadath, the formerly floating city in
Zhentarim agents are searching through the northwestern Anauroch. He offers 500 gold
ruins of the Citadel of the Raven in the pieces for a detailed map upon the
Dragonspine Mountains. Authorities in expedition’s safe return.
Myth Drannor would pay handsomely to
discover what they’ve found and what their (Travelers are warned to beware of the
plans are. And if the Zhentarim can be lamias that now inhabit the ruins—along
stopped, so much the better. with their manticore, gargoyle, and asabi
minions.)
(Apart from attempting to rebuild their old
headquarters, the Zhentarim are seeking 64. A group of halflings from Corm Orp is
remains of several alchemical laboratories seeking mercenaries to accompany them to
long thought to be destroyed.) a new settlement they plan to found
between Triel and Soubar. Those who
62. Harnwich Villa is a crumbling manse at contract with the group are obligated to
one end of town that is shunned by the stay until the village fortifications are set up
populace. People cross the street to avoid to forestall incursions from the nearby
passing it too closely. A loudmouth at the Forest of Wyrms. Individuals whose
tavern, Gondrenor Fustelle, bets you 100 applications are accepted will be paid 4
gold pieces that you can’t spend an entire gold pieces per day, plus room and board.
night in Harnwich Villa and live to tell
about it. 65. A dwarf cleric named Gronth
Brazenstones tells you an island will
(Besides the ghouls and ghasts that have emerge from the sea not a tenday from
tunneled into the basement from the nearby now. He asks that you join him to recover
cemetery, Harnwich Villa is haunted by Secrets Under the Mountain, a volume of lore
several specters and a flameskull, set loose and wisdom (equivalent to a tome of
after its master died, old and alone.) understanding) stolen from his father and
taken to that very island when it passed
through here over a century before. He can
pay each adventurer 300 gold pieces, and
promises that many valuable treasures
await those with daring.

(The tome is indeed on the island, along


with many other valuable items, as it is the
lair of a morkoth. The island will slowly
drift upwards, passing the surface of Selûne
within twenty days. It is also home to a
long-marooned company of giffs that have
come to view the morkoth as the Senior
Officer Present Afloat (and refer to it as
SOPA); they will defend it and follow its
orders to a T. They have also acquired laser
rifles from somewhere.)
66. People are still talking about the with more mundane monstrosities such as
shooting star that fell slowly from the sky a bulettes and ettercaps.)
few days ago and landed with an audible
crash in the forest, when a badly wounded 69. You encounter a hideously deformed
elf emerges from the woods. Her skin is woman, with a hunched back and her facial
gray and shriveled, and she seeks your aid features randomly smeared across her
in freeing the rest of her people from the skull. She says her village was attacked and
slavers. its inhabitants scooped up by misshapen
giants wielding clubs and baskets. One
(She is Vhaarne Ryll, a shadar-kai looked at her and cursed her with her
abducted by neogi. She and her present form.
companions rebelled against the slavers
and their umber hulk servants, causing the (Fomorians, aided by kobolds, have begun
neogi’s planeship to crash nearby.) raiding the surface to replace the slaves
killed in recent drow incursions on their
67. The white dragon Ciraxis has been territory.)
coming down from the Sunset Mountains
and causing trouble in the farms around 70. A black rift has opened in the center of
Asbravn. The leaders of the shrines of town, alternately (and randomly) blasting
Ilmater, Lathander, and Lliira have joined out and sucking in fierce rushes of wind.
forces to offer a bounty of 2,000 gold pieces Anguished screams accompany the winds.
for the wyrm’s head. A chuul has just sprung from the rift and is
attacking townsfolk. Can you not only stop
(The dragon has been stirred up by the chuul, but can you close the rift as well?
harassment from Zhentarim agents
disguised as patrols of the Riders in Red (Frovar Tolarian, a powerful warlock
Cloaks, the famed defenders of Asbravn.) imprisoned within the howling tunnels of
Pandemonium, just completed a ritual that
will allow him to escape. He’s making his
way through the maze toward the rift at
this very moment, but it will remain open
even if he leaves. Only destroying the ritual
circle in his lair will close the rift.
Characters within ten feet of the rift must
make a DC 12 Strength saving throw;
failure means they are sucked into
Pandemonium or blown back ten feet (50%
chance of either).)

71. You are invited to a party at the estate of


68. Queen Raedra of Cormyr is looking to a local lord. The entertainment is
reoccupy the Golden Ruins in the eastern enthralling, the food is delicious, and the
plains of the kingdom. The crown will pay company is captivating. At the end of the
1,000 gold pieces for each tenth of the ruins night, you retire to your rooms. Upon
that is cleared of monsters and vegetation. waking the next morning, you discover that
everyone in the household and all the
(Named for the yellowish stone from which guests are dead. Can you solve the murders
it was constructed, the ruined town is now while evading pursuit by the law?
home to many incorporeal undead, along
(Assassins were hired by a distant relative (The ship is the Moonmaiden, which set sail
to kill the lord and his family. They felt it for the Moonshaes over 200 years ago.
would be best to let suspicion fall on the Blown off course and becalmed for months
few survivors who don’t have alibis.) far to the west, the crew succumbed to
starvation and cannibalism. Their tortured
72. The 20-foot-tall bronze statue of an spirits now desire others to share their
ancient war hero has disappeared from its grisly fate. The ship travels from port to
pedestal in the town square overnight. The port, and all who venture below decks are
town watch is baffled and needs your help. locked there while the haunted vessel
(Investigation will reveal boot prints embarks once again for the high seas.)
matching those of the statue leading to a 74. My Dearest ___________,
warehouse a couple of blocks away. A
sorcerer named Aldyna Maurmeril stole I have admired you from afar for many
the statue using animate objects, and is months, but only now do I dare give voice
awaiting payment by a Neverwinter to my love and put these words to paper.
metalsmith while her half-orc thugs All is gray until I see your face. I ache for
prepare to chop the bronze colossus into the slightest touch of your hand. Should I
more portable bits.) hold out any hope that you might feel the
same? If so, please meet me outside the
north gate to the City of the Dead at
midnight tonight. I do not know if I could
live in this world if you rejected me.

Yours Eternally,

Lord/Lady Vanderdael

(The sender is attractive and rich, but


married to a powerful and jealous spouse
with many spies and underlings.)

75. When a character sets out alone to sell


some valuable item, inform them that after
inquiring at a few places they discover the
item is gone but they are richer by about
10% of that item’s worth. Checking with the
town watch reveals that several other
people have reported the same sort of
bizarre theft.

(Cole Starhelm, a half-elf wizard, runs


Cole’s Curiosity Shoppe. He is fond of
73. A derelict-looking vessel, sails in tatters, casting charm or dominate person on
creeps into the harbor and drops anchor. customers to get incredible deals on items
No life appears on deck. Authorities are they wish to sell, and then using modify
asking for volunteers to go aboard and memory so they never even remember
investigate the strange ship. visiting him.)
76. A zone of wild magic is spreading out (Actually a more modern work by the
from the town hall in all directions at the clergy of Dumathoin, the map shows a
rate of a block a minute (roll on the Wild long-looted hold currently occupied by a
Magic Surge table in the PHB whenever a tribe of ferocious orcs. The dwarf priests
spell is cast in the zone). Quaggoths have may show their appreciation in the future if
begun to issue from the building, and it happens to get cleared out.)
people are screaming from the upper floors.
80. As a reward for your recent service to
(A quaggoth thonot of considerable power the city, Lady Brangia Forthenhill has
has led her band up out of the Underdark invited you to her monthly Moonlit Hunt at
through the cellar of the town hall. In her vast estate at the edge of the Ardeep
addition to the innate spellcasting Forest. There is glory to be won and
(psionics) listed in the PHB, she can cast valuable contacts to be made, but be
firebolt at will. She has activated a lantern of warned that the quarry brought in to be
chaos (AC 17, 10 hp) she discovered a few hunted (owlbears, giant boars, and the like)
days ago, which will eventually create a is deadly; many participants have died or
thousand-foot-radius zone of wild magic.) gone missing over the years.

77. As you look like adventurers, a halfling (The host of the hunt is a werewolf, and
barmaid approaches you and relates this uses the monthly event to let her bloodlust
sending message she just received from her run free by attacking lone hunters.)
sister: “Trapped by devils beneath Durlag’s
Tower. Father Grimbley is dead. We can’t 81. A character returns home to their small
hold them off forever. The treasure vault is village to find it deserted and in ruins—but
so close.” Durlag’s Tower is only seven these ruins look to be hundreds of years
miles away. Can you save them? old.

78. Lord Ghelfand Ollitherc offers you the (The village still exists, but a demilich
princely sum of 5,000 gold pieces to named Euraltia has snatched it away to the
explore, map, and loot the Crypts of Silver Shadowfell. Within the crumbling stones of
Twilight, the final resting place of many the temple of Chauntea is a portal to that
elven nobles and their treasures of ages miserable plane, if one can solve a puzzle
long past. You may keep most of what you and align the sigils correctly.)
find, but Lord Ollitherc lays claim to all 82. Lady Taralenta of House Alibakkar,
artifacts. Meisarch of Amn, desires a grand addition
(Lord Ollitherc is not someone to be to her menagerie in Athkatla: a live
crossed—nor are the descendants of the triceratops. She is willing to pay up to 3,000
eleven nobles entombed therein. To say gold pieces for a healthy specimen.
nothing of the elven undead and traps that 83. A wealthy merchant named Pradir
fill the crypts.) Nalambar is having a problem with the
79. Peaking out from behind a framed paintings in his private gallery: all the
portrait in your room in the inn is an figures in them have disappeared. Could
ancient-looking parchment. It is a map you investigate and find out where they’ve
detailing the ancient ruins of a dwarven gone, by any chance? He can reward you
hold not far from here, with treasuries handsomely if you do.
prominently marked. (Pradir was once a warlock sworn to his
archfey patron, Hyrsam, the Prince of
Fools; Pradir broke the pact and Hyrsam 85. Avatars of Death (identical to those
has been tormenting him ever since. He has from the deck of many things) are appearing
whisked the figures away to a pocket in the temple of Kelemvor. Anyone who
dimension that can be accessed only by attempts to aid someone under attack gets
traveling through the horrific landscapes of their own Avatar of Death to deal with;
the paintings themselves. The work called anyone killed by these scythe-wielding
“Night Terrors” is the first gate—but be skeletal figures is permanently slain.
warned that Hyrsam really wants Pradir to
suffer, and will imperil or hold characters (A cleric of Kelemvor uncovered an ancient
hostage until his wayward minion is obsidian statue of Myrkul in the crypts
brought before him.) beneath the temple. Touching it summoned
the first Avatar, and things escalated from
84. A gnome wizard named Darrigan there. After the individual Avatars of Death
Whitebark is offering—at very reasonable are dealt with, only the blood sacrifice of a
prices—tattoos that allow you to cast sentient being to the statue will suppress its
cantrips. Only one per customer, however. summoning power—but only for a year.
Destroying it is another thing entirely...)
(After ten uses, the tattoos become
corrupted. An eldritch blast might hit an 86. An out-of-control wagon, pulled by four
ally, or a guidance might subtract 1d4 from crazed horses, barrels through the city
an ability check. Not using the cantrip for a streets without a driver. A canvas tarp
day causes the tattoo to throb and inflicts a covers the strange load in back, which is a
level of exhaustion, adding one level each large, squirming mass of some kind. Soon,
day until death or the cantrip is used, holes appear in the tarp. Giant rats pour
which resets the level to zero. The tattoos from the wagon in all directions and attack
can only be removed via greater restoration passersby.
or wish, or by Darrigan himself, who
charges an exorbitant sum.) (There are four dozen diseased giant rats
(MM pg. 327), sent into the city by an
insane half-orc druid named Kresk
Swiftstag. Kresk is currently one of the
draft horses pulling the wagon.)

87. Arriving at their destination by ship, the


PCs are told that all disembarking
passengers must first spend 40 days in
quarantine on a tiny island in the harbor, as
there has been an outbreak of a puzzling,
fatal disease. Within days, quarantined
passengers begin showing signs of the
disease: a listless melancholy, followed by
spasms in their sleep, and swift death.

(A succubus and an incubus are in


competition to see how many people each
can charm and kill.)
89. A local loudmouthed necromancer (The offer is generous, but less than the
named Morbius Lifebane verbally attacks item is worth. If bargained with, he will
one of the party’s spellcasters in a tavern, raise his price to 95% of the value, but no
publically challenging her/him to a spell higher. If the PC refuses, attempts will be
duel in the town square with no made to acquire the item by stealth and
interference from outsiders. Winner gets to then by force, with attempts increasing in
pick a magic item off the loser. strength until successful. Those making the
attempts are a motley assortment of
(Morbius cheats, using an ally in the crowd humanoids: goblins, bugbears, hobgoblins,
to surreptitiously cast shield and counterspell ogres, etc. Their master is a death tyrant
when needed.) who will stop at nothing to add this shiny
90. A veteran and a dozen thugs lead a bauble to his collection in the ruined tower
lynch mob to the town jail to perform a of an ancient mage.)
summary execution on an inmate there. 94. A showman, Dr. Phetholinus Bradget,
(It’s even better if the inmate is a petty has lately been wowing crowds with his
criminal the party captured and had Chronopantograph: a device that projects
thrown in there.) color, moving, but silent images on a white
canvas screen. Audiences have thrilled to
91. One evening, a strange, swift galley the lifelike depictions of monster slayings,
appears off the coast and begins pelting the court intrigues, and blushing romances.
town with incendiary missiles. The town However, an exhibition was cut short
militia has nothing comparable with which recently when one of the characters
to return fire. onscreen lifted up a sign that read: “Help
us!” Dr. Bradget has not been seen in the
(The ship, the Scarlet Sepulcher, hails from city since.
Thay, rowed by tireless zombies and
crewed by wights. The captain is Hazor (All the players and creatures in the good
Rhym, a vampire wizard of no small doctor’s moving pictures are real and
ability.) trapped in his nefarious device. He subjects
them to hideous tortures if they do not
92. The time of the annual Grand Griffon perform to his liking. This device was given
Gallop has arrived! An underdog team to him as part of a pact with an archdevil.)
contacts the PCs with news that all of their
griffon riders have mysteriously fallen ill. 95. A messenger hands you a smoking
Could one of you ride their griffon, scroll tube. Inside is a letter written in a
Thunderbolt, to glory in a death-defying genteel but fiery script:
aerial race around the city? The prize is
2,000 gold pieces and priceless bragging Greetings, Mortal:
rights. It has recently come to my attention that
(Yes, cheating abounds, but what the race your great-great-grandfather, Delphias
officials on the ground don’t see doesn’t Vhalair, had a contract with me whereby
count.) he was to surrender his soul to me upon
death in return for great wealth in life. I
93. A goblin approaches a PC who owns a upheld my end of the bargain, but he was
powerful magic item with an offer to buy it able to exploit a loophole to avoid payment.
“for his master,” but he is not more (You can rest assured that this particular
forthcoming than that. loophole and the erinyes responsible have
since been eliminated.) However, there was also has a tendency to throw his weight
also another clause in the contract that around with an arrogance that fills most
passed any unpaid debt onto future people with a desire to punch him in the
generations—that would be you. This is face soon after meeting him.)
standard verbiage, mind you, and not one
that I would normally resort to, were it not 98. Members of the Town Watch are being
for that pesky above-mentioned loophole murdered, their bodies found in deserted
exploitation. I apologize for the delay in alleyways with an eye carved into their
collection, but sometimes these things foreheads. Is it a new cult making
cannot be helped. Delphias’ soul now sacrifices? A message sent by some
resides (happily, I assume) in Elysium. unknown criminal gang? Signs of an
Bring it to me and our contract can be impending invasion? Three men are dead,
considered complete; otherwise, I can count and town officials need answers!
on seeing you, eventually, for an extended (The killer is a barmaid named Miri
visit. Haverwood, whom seven members of the
Yours Most Warmly, Town Watch assaulted after hours years
ago. She has since trained as an assassin
Asmodeus, Lord of Nessus and and is back in town to claim her revenge.)
Supreme Ruler of the Nine Hells

The scroll bursts into flames upon finishing


reading it.

96. Screams of, “FIRE! FIRE!” echo


throughout the town. The Mage Guild
library is in flames! Officials plead with
anyone to help save the priceless tomes and
scrolls inside before it’s too late.

(An evil wizard, under the protection of an


investiture of flame spell, is plundering the
restricted section of the library, while the
fire she set provides cover—and an
incredibly dangerous environment in
which to have a battle.)

97. The Lords of Waterdeep have hired the


PCs to keep a covert eye on Khemed el
Pesarkhal while he is in town, spying on
him while not allowing any harm to come
to him. Khemed is one of the elder sons of
the Syl-Pasha of Calimshan, and favored by
some to succeed him. The information he 99. You find a treasure map penned in a
holds is invaluable, and his injury or death dead language from an earlier age. The
could lead to war. translation of the only writing on it reads:
“The nymph shows the way to untold
(Khemed is a boorish lout with the habit of riches.”
ditching his entourage late at night to
indulge in the seedier side of the city. He
(Upon locating the vicinity the map details,
the PCs find that a new city has sprung up
there in the past hundred years. The
“nymph” refers to the ancient statue in the
Central Plaza, pointing to another
monument, where a cryptic clue leads to
another, and so on... Until the final resting
place of the treasure is found to be in the
dungeons of the local overlord.)

100. A lengthy crevice only inches wide has


suddenly opened up, splitting the town in
two and emitting noxious fumes that are
making people sick. It’s almost
imperceptible, but the crack is slowly
widening. Far below in the glowing depths,
horrific figures can be seen clawing their
way toward the surface.

(Father Aelthas Geltarion of the Temple of


Lathander has correctly deduced that this is
a diabolic incursion by Moloch, sending his
few remaining troops to plunder treasure
and magic so he can once again attempt to
retake Malbolge. In the forest nearby is an
ancient, subterranean shrine dedicated to
the worship of that fiend; Father Aelthas
fears someone has activated the cult statue
there and allowed Moloch to enter the
Prime Material Plane. The choice: race to
the shrine and battle fanatical cultists so the
statue can be destroyed, or make a stand
and fight the devils that will surely lay
waste to the town?)
Credits
Design: Peter “Zombie Pete” Aperlo
Artwork: Courtesy of Wizards of the Coast

Follow me on Twitter @PeterAperlo

DUNGEONS & DRAGONS, D&D, Wizards of the Coast,


Forgotten Realms, Ravenloft, Eberron, the dragon
ampersand, Ravnica and all other Wizards of the Coast
product names, and their respective logos are
trademarks of Wizards of the Coast in the USA and other
countries.

This work contains material that is copyright Wizards of


the Coast and/or other authors. Such material is used
with permission under the Community Content
Agreement for Dungeon Masters Guild.

All other original material in this work is copyright 2019


by Peter Aperlo and published under the Community
Content Agreement for Dungeon Masters Guild.

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