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PHYSICS SI Prefixes

PREFIX SYMBOL VALUE


Fundamental Quantities yotta Y 1024
zeta Z 1021
- Independent, base, simplest exa E 1018
quantities peta P 1015
- Can be measured directly tera T 1012
giga G 109
7 Fundamental Quantities mega M 106
kilo k 103
NAME SYMBOL SI UNIT hecto h 102
electric I Ampere (A) deka da 101
current PREFIX SYMBOL VALUE
temperature T Kelvin (K) yocto Y 10-24
time t seconds (s) zepto Z 10-21
mass m grams (g) atto E 10-18
distance d meter (m) femto P 10-15
luminous IV / IL / L I Candela pico T 10-12
intensity (Cd) nano G 10-9
amount of n moles (mol) micro M 10-6
substance milli k 10-3
centi h 10-2
deci da 10-1
Photon – no mass
– only massless particle in the
universe Significant Figures
Derived Quantities
- Is the number reliably known
- Combinations of two or more digits it contains and is based on
fundamental quantities the precision of the instrument
- Cannot be measured directly used in measuring the quantity
NOTE: Vf ≠ Vf RULES:
Atomic mass unit (amu) – measurement 1.) All non-zero digits are significant.
for sub-atomic elements Ex: 0.003 – 1 SF
2.) All zero digits between 2 non-
Scientific Notation
zero digits are significant.
- Ways to express very small or Ex: 0.003 – 1 SF
very large numbers 3.) Trailing zeros are usually
- Simplified way of expressing significant.
numbers Ex: 100 – 3 SF
100. – 3 SF
2500 = 2.5 x 103 (single whole number) 1.00 – 3 SF
Php 100 – 3 SF vertical upwards +
4.) Zeros found at the right of the motion downwards -
decimal point but to the left of a Resultant Vector
non-zero digit are NOT
- Sum or the difference of the
significant.
combined effect of two or more
Ex: 0.003 – 1 SF
vector quantities.
NOTE: The ambiguity may be removed
Ways to get the resultant vector:
by using scientific notation.
 Graphical method
Multiplication & Division (least no. of SF)
 Analytical method
Addition & Subtraction (least no. of
Example (graphical):
decimals)

Scalar Quantity

- Magnitude only (actual values or


measurement)
- No direction

Ex: length, time, distance, area,


mass, speed, volume, temperature,
work

Vector Quantity

- Magnitude and direction

Ex: displacement, acceleration,


velocity, force
Example (analytical):
NOTE: bar (¯) denotes vector quantity
Law of sine – for direction
Vector Diagrams

- Shown using an arrow


- Length represents its magnitude Law of cosine – for magnitude
- The direction of the arrow shows
its direction

Common Sign Convention

MOTION DIRECTION SIGN


horizontal to the right +
motion to the left -
Component method: - In SI, the unit of velocity is meters
per second, abbreviated as m/s.

Formula:

Velocity and Speed

- Velocity describes motion with


both a direction and a numerical
value (a magnitude).
- Speed has no direction, only
Kinematics in One dimension
magnitude.
- Also known as rectilinear motion - Average speed is equal to the
- To measure motion, you must total distance travelled divided by
choose a frame of reference. A the time interval.
frame of reference is a system for
specifying the precise location of
objects in space and time.

Displacement
Interpeting Velocity Graphically
- Is a change in position.
- Is not always equal to the - For any position-time graph, we
distance traveled. can determine the average
- The SI unit of displacement is the velocity by drawing a straight line
meter, m. between any two points on the
graph.
Formula: - If the velocity is constant, the
graph of position versus time is a
Δx = xf – xi
straight line. The slope indicates
displacement = final position – initial the velocity.
position

Average Velocity

- is the total displacement divided


by the time interval during which
the displacement occurred.
- Object 1: positive slope = positive Formula:
velocity
- Object 2: zero slope= zero
velocity
- Object 3: negative slope =
negative velocity

Instantaneous Velocity - Consider a train moving to the


right, so that the displacement
- is the velocity of an object at
and the velocity are positive.
some instant or at a specific point
- The slope of the velocity-time
in the object’s path.
graph is the average
- The instantaneous velocity at a
acceleration.
given time can be determined by
measuring the slope of the line  When the velocity in the positive
that is tangent to that point on the direction is increasing, the
position-versus-time graph. acceleration is positive, as at A.
 When the velocity is constant,
there is no acceleration, as at B.
 When the velocity in the positive
direction is decreasing, the
acceleration is negative, as at C.

CHANGES IN VELOCITY Velocity and Acceleration


Acceleration

- is the rate at which velocity


changes over time.
- An object accelerates if its speed,
direction, or both change.
- Acceleration has direction and
magnitude. Thus, acceleration is
a vector quantity.
Motion with Constant Acceleration due to gravity, or free-fall
acceleration.
- When velocity changes by the - Free-fall acceleration is denoted
same amount during each time with the symbols ag (generally) or
interval, acceleration is constant. g (on Earth’s surface).
- The relationships between - Free-fall acceleration is the same
displacement, time, velocity, and for all objects, regardless of
constant acceleration are mass.
expressed by the equations - We will use the value g = 9.81
shown below. These equations m/s2.
apply to any object moving with - Free-fall acceleration on Earth’s
constant acceleration. surface is –9.81 m/s2 at all points
These equations use the following in the object’s motion.
symbols: Consider a ball thrown up into the air.

- Moving upward: velocity is decreasing,


acceleration is – 9.81 m/s2.

- Top of path: velocity is zero,


acceleration is –9.81 m/s2.
Equations for constantly accelerated
straight-line motion - Moving downward: velocity is
increasing, acceleration is 9.81 m/s2.

NOTE:

Free Fall

- Free fall is the motion of a body


when only the force due to gravity
is acting on the body.
- The acceleration on an object in
free fall is called the acceleration

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