Beruflich Dokumente
Kultur Dokumente
Summer 2015
Recommended Citation
Burroughs, Benjamin Edward. "Streaming media: audience and industry shifts in a networked society." PhD (Doctor of Philosophy)
thesis, University of Iowa, 2015.
https://doi.org/10.17077/etd.e9qi86xf
by
August 2015
2015
CERTIFICATE OF APPROVAL
____________________________
PH.D. THESIS
_________________
____________________________________________
Jiyeon Kang
____________________________________________
Trevor Harvey
____________________________________________
Timothy Havens
____________________________________________
John Peters
ACKNOWLEDGEMENTS
It is often said that a dissertation becomes a part of your family (like another baby
or something). I’m not so sure about that. I am sure that it took my entire family to make
You know you have seriously lucked out when one of the coolest people you know is
also your advisor. Thank you, Kembrew, for being incredibly supportive of my quirky
research interests and patient as I have matured as a scholar. I must acknowledge my (bat)
committee: Kembrew McLeod, Trevor Harvey, Timothy Havens, Jiyeon Kang, and John
Peters. I’m truly grateful you encouraged me to pursue streaming as a dissertation topic.
Thank you, Tim, for tolerating all of the hallway conversations. Thank you, Trevor, for the
walks and guidance. Thank you, Jiyeon, for always being available and willing to listen to
my tangents. Thank you, John, for guiding me through this entire process.
of Economics and Political Science: Lilie Chouliaraki, Don Slater, and Andy Pratt. At the
University of Southern California: Henry Jenkins, Dmitri Williams, and Patti Riley. At
Brigham Young University-Hawaii: Phillip McArthur, Chad Compton, Tevita Ka’ili, David
and Yifen Beus, Chiung Hwang Chen, Chad Ford, Matt Kester, Dale Robertson, Troy Smith,
Dan Stout and the entire ICS department. At the University of Iowa: Travis Vogan, Leslie
Baxter, Gigi Durham, André Brock, Sonia Ryang, Rita Zajacz and the entire Communication
Studies Department. Special thanks to Wanda Osborn and Troy Fitzpatrick. I must
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acknowledge my lunch club cohort who challenged my thinking and tolerated my
classroom antics. Thanks, Adam Rugg and Melissa Zimdars, Michaela Frischerz and Brook
Irving.
Finally, I want to thank my parents and family. Lonia and Jeff have put up with a lot.
iii
ABSTRACT
cultural practice that co-configures audience and industry. Strategies and tactics provide a
tactic; wherein audiences momentarily buck against the strategic logic of media
tactic and a strategic logic of an emergent streaming industry. This results in the blurring
between first and third party and sanctioned and unsanctioned streaming. In this
dissertation, I parse out what are the nascent streaming logics within this burgeoning
industry and how they constitutively shape and re-shape audiences and traditional
broadcasting logics.
technological advancement, divided into software and hardware categories. The second
conceptual framework is a typology of streaming that divides streaming into first and third
industry. The fourth is streaming as a discourse, and the final typology divides streaming
streaming. All of these classifications lay the groundwork for the further conceptualization
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PUBLIC ABSTRACT
Streaming media is an emerging force in the way that we produce, consume, and
distribute media. In this dissertation, I look at the impacts of this recent technological
Audiences ubiquitously use streaming as a tactic to buck temporarily the strategic power of
media industries to form an emergent streaming media industry. Companies like Netflix are
part of new ideas governing how television and film get made and distributed. The clash
between Internet streaming companies and traditional cable companies raises tensions
who have cut off their cable and those who will never get cable, are all examples of
emergent forms of lore and ways that the industry thinks about audiences. Streaming is a
global industry divided into transnational, national, and diasporic streaming. The widely
Audiences use even newer technologies such as virtual private networks (VPNs) to
continue the legacy of streaming as a tactic, which subverts broadcast’s attempts to lock
v
TABLE OF CONTENTS
LIST OF FIGURES…………………………………………………………………………………………………………..vii
INTRODUCTION……………………………………………………………………………………………………………...1
CHAPTER
2. STREAMING TACTICS………………………………………………………………………………………….56
EPILOGUE…...……………………………………………………………………………………………………………….199
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LIST OF FIGURES
Figure
1. Sanctioned and Unsanctioned, First and Third Party Streaming…………………………......7
2. Telephonoscope…………………………………………………………………………………………………26
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INTRODUCTION
uses of media, media industry practices, and transnational cultural geography. Streaming,
Internet because it allows users to experience mediated content without downloading all of
the files or information before usage. With increased network bandwidth in the early
2000’s, streaming has become integral to not only business practices but also to how we
innovation and cultural practice that co-configures both audience and industry.
This dissertation aligns with Havens, Lotz, & Tinic’s (2009) call for a critical media
industry studies. Within their listing of potential theories and methods, they offer Michel de
Certeau’s strategies and tactics as undervalued theoretical tools for media industry
scholars. De Certeau’s (1984) strategies and tactics are a useful conceptual framework for
strategies of mass consumer and television culture. This dissertation focuses on how
streaming operates within the specific contexts of audiences and industry. Throughout the
dissertation, streaming is framed as both a tactic for audiences and an emergent strategic
logic by industry. For audiences, streaming works tactically as content that people pull,
moving from the periphery to the core. Networked individuals (Rainie & Wellman, 2012)
have access to seemingly ubiquitous streams of content available through third party
1
indexing and hosting sites online. However, for industry, this same tactical practice is
reincorporated into industry strategies in the form of Netflix and other sanctioned
streaming sites.
conception of “crisis historiography.” Altman argues that every “new” media technology
technology is both historically and socially contingent” (emphasis in original, p. 16). The end
uses of technology are completely unknown as “new media, when they first emerge, pass
through a phase of identity crisis, a crisis precipitated at least by the uncertain status of the
given medium in relation to established, known media and their functions” (Pingree &
Gitelman, 2003, p. xii). Streaming is also in the midst of an “identity crisis” with the
negotiation between strategies and tactics. As with all new media innovations, there is the
emphasize technological continuity or “plus ca change, plus c’est la meme chose.” I echo
Cunningham and Silver’s (2012) call for a middle-way (derived from Merton’s (1967)
“middle-range theory”), which doesn’t “over- or under-read” change but does acknowledge
historicize streaming and place the recent technological innovation in dialog with research
on the development of telephony and mobile communication. Next I delve into the
hosting and indexing sites used for streaming. Streaming is theorized as a tactic as opposed
to a strategy where streamers traverse the geographies of nation-states and the lands of
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copyright holders throughout the Internet—wandering through the strategic ‘place’ of
particularly at Netflix as a case study in digital production and emergent forms of “industry
lore” I label “steaming lore.” These nascent articulations of streaming lore include Netflix as
challenges to digital geography, and potential policy and copyright implications. iROKOtv
When streaming gets invoked in both industrial and academic texts, it is almost
always through the lens of piracy (Gantz & Lewis, 2014; Mellis, 2007; Sterne, 2012).
Reducing this cultural practice to nothing more than “streaming theft” fails to deal with the
judgment and move streaming beyond the sole context of piracy, we might think of
streaming as a tactic. Poaching from Certeau, streamers are “travellers; they move across
lands belonging to someone else, like nomads poaching across fields they did not write” (p.
174). Just as Certeau proposes “walking” as an ephemeral tactic within the strategic place
of governments and institutions in the city, we might think of streamers traversing the
geographies of nation-states and the global lands of copyright and license holders
3
throughout the Internet. Streaming is the prerogative of the in-between and
deterritorialized poaching.
and unsanctioned rather than the crude binary of legal or illegal because this continues to
be a contested and complex legal terrain. I offer four different categories of streaming:
sanctioned and unsanctioned first party streaming and sanctioned and unsanctioned third-
party streaming. The Motion Picture Association of America (2014), however, already
rejected such nuance and defined streaming as a whole as a sub-category of ‘Content Theft’
labeled ‘Streaming Theft’. The MPAA is well aware of the ubiquity of streaming as a larger
cultural practice, and the organization is trying to fasten theft to streaming as we move
Streaming refers to a form of online content theft that allows users to view
unauthorized copyrighted motion picture and television content on demand, without
downloading the illegal file. Users generally visit illegal websites that either host the
streamed content or provide links to content hosted on other websites. Both hosting
unauthorized content and linking to unauthorized content hosted on other websites
is illegal (para. 14).
Clearly the MPAA is trying to get ahead of the larger discursive struggle over copyright by
tying streaming to earlier MPAA and RIAA battles over music and movie downloading. The
familiar categorization of these practices as theft does the work of placing users in
think of piracy not as external to the legitimacy of media industries but as an interstitial
force that is better represented as a “subset of media industries” where piracy industries
are an integral part of “media industries that sell blank media, conduits, and connectivity”
(p. 218-219). Sterne displays how piracy is not a small ship separate and siphoning from
4
industry but a part of the boat itself. Adrian Johns (2009) deepens this argument through “a
historical vision” (p. 15) of piracy that shows “piracy is not peculiar to the digital
revolution” (p. 6). What is deemed pirate practices can often be the very groundwork for
future markets and commerce. “The unsanctioned economy of file-sharing has been
immensely valuable and value-generating for several legitimate software and hardware
industries. British pirate radio extended the reach of the for-profit radio industry and a
sector of the recording industry” (Sterne, 2012, p. 219). Allen-Robertson (2013) views
illicit networks as playing an invaluable role in developing the contemporary digital media
industry, “The shift to digital distribution in the contemporary cultural industries was
driven by the conflict between the market of illegitimate distribution networks and the
incorporation. Allen-Robertson goes so far as to state that without “the illicit networks’
innovations and dedication the contemporary digital media market would not exist today”
(p. 187). Unsanctioned streaming stands in conjunction with sanctioned streaming as both
In the arguments that follow, I offer five conceptual frameworks or typologies for
deepening our understanding of streaming media and technology. The first concept is
hardware. The second framework is a typology of streaming that divides streaming into
first and third sanctioned and unsanctioned streaming. The third concept is streaming as
an emergent industry. The fourth is of streaming as a discourse, and the final framework
5
divides streaming based on geography with transnational streaming, national streaming,
and diasporic streaming. All of these frameworks lay the groundwork for the further
the software side, streaming consists of browsers, web pages, algorithms, formats, and
compression software in the form of codecs (explored in detail in chapter one), which
facilitate the smooth flow of interoperable content between software and hardware.
connected set-top boxes, such as Roku, Chromecast, Amazon FireTV and FireTV Stick,
Slingbox, etc. offer user interfaces that meld traditional hardware (television monitors)
with software. The emergence of “Smart TV’s” with built-in wireless capabilities enhances
Secondly, the figure below gives a typology for beginning to unpack different types
attempts to destabilize, if only momentarily, streaming from its piratical associations. The
graph also attempts to show the blurring of these categories as the uses of streaming
technology evolve and adapt to emergent strategies and tactics. For example, Netflix is
placed closer to first party sanctioned streaming than Amazon and Hulu because of their
aggressive push into original programming. Services that rely exclusively on licensing
content are placed towards the bottom. Virtual private networks (VPNs), private networks
that tunnel through public Internet infrastructure, initially are used by businesses and
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institutions internal network. However, VPNs are increasingly operated as tactics, which
Live-streaming apps and websites such as Periscope and Twitch.tv increasingly straddle
the line between sanctioned and unsanctioned content (the widespread usage of Periscope
to view HBO’s broadcast of the Pacquiao versus Mayweather boxing fight is the latest
7
First party sanctioned streaming refers to the rights holder directly streaming their
content to the audience with no intermediary. Examples might include HBOGo or the
websites of the American broadcasting networks. All major American sports leagues (NFL,
MLB, NBA, and NHL) offer first party streaming packages (with various geographic
restrictions). Curiously, the names and logos of these sports streaming services, such as
NFL Sunday Ticket and NHL Center Ice, often emphasize the physical markers of fandom—
stadiums, tickets, ice, courts--but always the best of the playing surface (center ice), turning
your house into the stadium and intertwining geographic connections to the nation within
digitality.
Third party sanctioned streaming is when content providers, which make a great
deal of their money from controlling large libraries of content and the “windowing” or
temporality within which they distribute this content, have licensing agreements with
companies like Netflix, Hulu, or more specialized services like Crunchyroll for anime. Hulu’s
corporate parents Disney, News Corp., and NBCUniversal originated the service as a
challenge to Youtube (Kim, 2012). In a 2012 Fast Company (LaPorte, 2012) article,
however, Hulu is cited as becoming so successful that its parent companies are now fretting
A company like Hulu or Netflix is a different kind of challenge to the status quo of media
industry practices as sanctioned third party streaming. Netflix does not exist in a legal gray
area but is still reliant on Hollywood and content producers. The company needs to
maintain a symbiotic relationship with Hollywood and first party streamers who ultimately
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control the vast majority of content libraries. This was the impetus for Netflix to try to
replicate the HBO model by producing original programming to avoid becoming just
another failed distribution technology. For now, third-party streamers offer a lucrative
movies and television through third-party hosting websites. These websites are often
divided into two types—those that host the streaming content and indexing sites that
provide links to the hosting websites. This division is done to try and protect each party by
compartmentalizing each step (this raises complicated questions about cloud computing
and copyright, for example). While it is difficult to establish firmly how prevalent “illegal”
streaming has become (the industry doesn’t want the numbers widely known, and the sites
themselves don’t want targeting), MarkMonitor, an Internet research and security firm,
estimates that the top three websites engaged in “digital piracy’ receive ‘more than 21
billion visits per year” (MarkMonitor, 2011) and “traffic to illegal download sites has more
than sextupled since 2009” (Pogue, 2012). In terms of sporting events, you can find pretty
much any game you want, both domestic and international. Our understanding of these
streaming communities is that they are not static entities but dynamic activators. These
bricoleurs (Jenkins, 1992) are thriving because of their manipulation of the flow of media
technology. Unsanctioned third party streaming is a tactical practice that grants the user
Increasingly, rights holders are putting more of their content online behind
authentication systems that regulate access based on geographic location. While these
systems, called geofences, are successful in preventing out-of-area viewers from watching a
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program, there are many virtual private network (VPN) services available that allow single
users to easily, and legally, bypass geographic restrictions. Simply put, VPNs are a way in
which private networks can extend over public Internet infrastructure through the use of
encryption and dedicated connections. In doing so, they “change” the location of any user to
the location of the private network. Users can then leverage this ability to bypass
geographic restrictions on content. We classify this ‘legal’ tactic as unsanctioned first party
streaming.
In this way the use of VPNs as legal pathways to content legitimates ‘illegal’
streaming, but streamers are also blazing invisible pathways that legally transcend the
geographic logics of the nation-state and construct deterritorialized space for consumption.
VPNs may soon become vulnerable to intermediary routing services becoming regulated by
territorial governments, but technology has long proven flexible enough to allow users to
stay slightly ahead of copyright restrictions in a cycle of users tactics and institutional
strategies. Streaming invites us to look at the in-between, the spaces and gaps of copyright.
VPNs show how streaming as a cultural practice cannot be active without disruption to the
of what some have labeled a “digital media industry” (Allen-Robertson, 2013,) Streaming is
more than just an audience practice, but also a growing part of media and entertainment
industries. Companies like Netflix represent the growth and maturity of Internet media
companies. These companies are increasingly butting up against the old guard of
Hollywood, broadcast television companies, and cable companies. Netflix’s foray into
original programming shows how streaming companies are more than just distribution
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platforms but also content creators. The fourth definition is grasping streaming as a
discursive force. For example, when Netflix sold audiences on their flagship House of Cards
they discursively promoted and branded the algorithmic production of the show. Netflix
leveraged the cultural capital associated with algorithms and claimed that their
recommendation algorithms predetermined that the audience would enjoy House of Cards.
emergent form of lore. Within existing television and industry lore, streaming serves to
fracture established tendencies and practices, which come to the surface during times of
Transnational streaming companies, such as Netflix, have aggressively pushed into a host of
foreign countries to maintain their primary position and to continue to build their brands.
2) These companies differ from the second category of national streaming, which places
streaming companies within the confines of the nation-state. This distinction has already
The third category is diasporic streaming, which covers streaming companies that cater to a
single niche or diasporic network. The fourth chapter investigates the story of iROKOtv
(and its founder Jason Njoku), a highly successful streaming service, which brands itself as
a company offering Nollywood to the Nigerian diaspora. Other diasporic film industries
such as Bollywood are also transitioning into streaming services. All of these definitions
aim to increase our ability to understand the audience and industry shifts that accompany
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Literature Review
Audiences have always sought to intervene in the mediated cultural flow enabled by
communication technologies. Scholars have argued that the current media environment is
a move from the metaphor of flow to the framework of files (Mittell, 2011). Yet, flow is still
being re-inscribed into this framework of files and mediated life—only now with the
the midst of a re-calibration between audiences and industry where flow becomes
increasingly channeled through the networked individual. Newman (2012) sees the
our nominal conception of television “as a technology, medium, and set of social practices”
(p. 2). Newman focuses on BitTorrent and file-sharing of content as a result of media
2004). This has only been augmented by streaming, which does not require as much
Whereas Raymond Williams (1974) sees the ‘place’ of flow for media industries
dislodged from its central position in the home as the networked individual encounters
multiple, personalized flows from a variety of platforms and delivery channels. Streaming
extended globally draws further attention to the fissures and ruptures in the strategic
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‘place’ of nation-states and copyright. Just as Deuze (2012) believes that we live ‘in’ and
not ‘with’ digital media, living within streaming media shifts our orientation regarding
A strict binary between old and new media is unproductive, especially when
recognizing that much of new media is a recombination or “remediation” (Bolter & Grusin,
1999) of earlier forms of media. Nonetheless, there remain significant distinctions between
the technological capacities and affordances of analog and digital media, which distinguish
everyday mediated life. Analog media are “continuously variable physical properties or
quantities” in their representation of data (Miller, 2011, p. 73). Analog is in sharp contrast
properties” (p. 73). Computer code employs “discrete binary digitisation: zeros and ones”
in order to “represent and store data and information” (p. 73). Digital data is extremely
malleable and can be stored, shared, and circulated more efficiently than analog media
forms.
in any bit of information, which diminishes the amount of bandwidth needed to send
packets of discontinuous data through the Internet and networked infrastructure. Density
is the amount of information stored in a given space. Consider how a single smartphone
now contains as much computing power and compressed storage capacity as rooms full of
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supercomputers in the late nineteen eighties or how an MP3 player provides as much
infinitely changeable and adaptable, which includes combining things like sound and text,
flexible and manipulable as data crosses multiple mediated platforms and formats. In this
way, streaming exists in-between orality and literacy and refers not to a particular medium
but to the mode of delivery itself. All of these properties and characteristics of digital media
are part of streaming and differentiate digital streaming media from analog media.
Vincent Miller (2011) points to two additional affordances of digital media that can
can be automated. Automation in digital media means that templates and algorithms
manipulate the numerical composition of digital data without human intervention. The
Netflix recommendation system, for example, automatically filters user inputs and
generates recommendations that reinforce flow within streaming. This directly connects
with Uricchio’s (2004) projection of adaptive agents being automatically “modified or even
created through software and programs instead of…by people” (p.19). The second
technological affordance of digital data is that it can be databased. Databases store, filter,
and retrieve data that users then make meaningful. Streaming makes this process of
change. The speed, ubiquity, and ability to retrieve seemingly endless amounts of
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information from omnipresent automated databases move users away from the materiality
of objects.
streaming practices in the move from flow to files back to flow. We are in the midst of a re-
calibration between audiences and industry where flow becomes increasingly channeled
previously not possible because of bandwidth limitations, which then becomes adopted by
audiences as a social practice and social circulation. This subsequently leads media
industries to begin to adapt and mesh analog viewership with digital streaming. This
movement is not exempt from the challenges, pitfalls, and anxieties of shifting media
landscapes. There is participation in the flow and the antecedents of active audiences but
streaming media rests at the intersection of the networked individual and media
Wellman (1979, 2002) and Rainie and Wellman (2012) take this distinction a step
further and from a sociological perspective argue that digital media have distinctly changed
community and resulted in the formation of ‘networked individualism’. They point to what
they label as a “triple revolution” in digital media and communication technology. The first
is the “social network revolution,” which gives increased opportunities and stresses as
people reach beyond the world of tightly knit groups. Following a trajectory of scholarship
exemplified by Robert Putnam’s (2000) work in Bowling Alone, Rainie and Wellman (2012)
networked as individuals. The person, then, becomes “the focus: not the family, not the
15
work unit, not the neighborhood, and not the social group” (p. 6). This leads to more
diversity in relationships and social worlds without one “sure-fire ‘home’ community” (p.
12) and partial membership in multiple networks with frequent turnover. More time and
energy is needed to invest in the art of social networking to maintain ties. Networked
individualism is “both socially liberating and socially taxing” (p. 9), as the technology,
which promises to connect people and individuals also threatens to overload them with
extra work. Social networks provide bridges to reach these networks and maneuverability
to operate within the conflicting demands of a multiplicity of these networks (for example,
the ability to keep remote or weaker ties as a viable part of your network).
Second is the “Internet revolution,” which builds off of the social networking
experiences tailor to my individual needs. The contact point with media industries then is
dislodged exclusively from the household or workgroup and can be focused on the
networked individual. Lastly, the third revolution is the mobile revolution, as primarily
mobile and smartphone technologies become body appendages with portable access to
friends and information at will. This leads to the possibility of a “continuous presence and
pervasive awareness of others in the network as physical separation by time and space is
less important” (p. 12). While we want to temper this discourse of pure technological
networked individual is messier than this overly simplistic reading, there remains value in
recognizing and reasserting the position of the individual. Streaming media and technology
16
individuals engaging with multifarious media industry re-articulations of flow and
mediated content. Streaming media is channeled through the networked individual but also
Christian (2015) classifies streaming media into what he labels “web TV networks”
to theorize how “‘networks’ function differently outside the legacy cable system” (para. 2):
“1. Corporate, subscription networks have had the most success in series
and fans but have found it challenging to raise funds from brands, forcing them to
diverse group of storytellers, and connected with niche audiences but have found
This useful framing of emergent forms of “Internet television” provides a method for
thinking about the re-articulated industry through the “network” lens. The usage of the
“network” frame does, unfortunately, do the work of maintaining industry paradigms and
logics to a certain degree. Our usage of first and third party sanctioned, and unsanctioned
17
streaming allows for more of the inevitable blurring of boundaries that accompany
streaming and moments of technological and industrial change. For example, how do we
generates revenue), ad-driven (mostly from annoying pop-ups and banner ads), and
Dissertation Structure
Streaming media is an emerging force in the way that we produce, consume, and
distribute media. In this dissertation, I look at the impacts of this recent technological
advancement on audience practices and media industries in a networked society. The first
ingrained nature of streaming is understood as a practice; moving from early telephony all
the way to Justin.tv and the contemporary moment of streaming. I elucidate a history of
compression through radio broadcasting, video conferencing, and codecs. Chapter 2 of the
dissertation delves into the ubiquitous practice of streaming as a tactic. Unsanctioned third
party streaming is theorized as a liminal space; wherein streamers ephemerally buck the
strategic logic of media industries. The chapter attempts to move theoretically beyond the
stigma of piracy and the MPAA’s labeling of this practice as “streaming theft.” Streamers are
“making do” within the crevices of industry. The chapter incorporates participant
18
observation and self-reflexivity to conceptualize three categories of aesthetic moments;
mobility and materiality, jouissance, and playing the role of the trickster.
Chapter 3 follows the work of Havens and Lotz as a critical media industry analysis
of the emergent streaming industry. In this chapter, the growing body of literature within
media industry studies on industry lore is reviewed, and justification for Netflix as a site of
study is provided. Netflix’s rise from vanquisher of Blockbuster Video as a mail-order DVD
understood as a contested terrain of competing discourses and logics. Netflix, the standard
bearer for the streaming industry, clashes with the strategic logics of Hollywood and cable
conglomerates like Comcast and Time Warner. Within this moment of rupture and re-
articulation, I identify emergent forms of “industry lore” within this nascent industry. Four
types of streaming lore are distinguished; “quality” streaming, the algorithmic audience,
industry terms “cord-cutter” (someone who had cable but then decided to use the Internet
within the youth demographic to never even purchase a cable subscription), and
marathoning/binging.
Finally, the last chapter relates the story of #NBCFail and how unsatisfactory live
coverage of the Olympics spurred the growth of virtual private networks (VPNs). This
chapter examines the ways that VPN technology, as first party unsanctioned streaming,
extends streaming globally and challenges the mapping of national broadcasting structures
onto digital geographies. With streaming developing into a global industry, the chapter also
19
streaming the ability to traverse multiple valences of globalization. Lastly, the global
20
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CHAPTER 1: A CULTURAL LINEAGE OF STREAMING
The man who is swimming against the stream knows the strength of it.
-Woodrow Wilson
-Heraclitus
Introduction
The rise of ‘new’ mediated technologies serve as moments of rupture (or the
Audience innovation and use of technology historically spurs market innovation. Returning
to Altman’s (2004) “crisis historiography,” technologies never reach equilibrium and are
always unsettled. These ruptures are sites of negotiation between audience tactics and
industry strategies. This tension between tactics and strategies always puts the equilibrium
where audience participation in the flow of media and technology act as antecedents to
connects with major touch-points in this history of streaming. Sterne (2012) posits that as
“people and institutions have developed new media and new forms of representation; they
have also sought out ways to build efficiencies into channels and to economize
communication in the service of facilitating greater mobility” (p. 5). Sterne continues that
24
media as a cultural practice. Audiences use streaming compression and interoperability to
with “old” media always-already a part of any “new” media iteration. As McLuhan (1964)
famously states the “content of any medium is always another medium” (p. 23). Carolyn
Marvin (1988), in her book When Old Technologies Were New, reminds us that each of these
old technologies went through a social and cultural process of transformation as audiences,
(2006) succinctly states, “all media were once new” (p. 1). The goal of this chapter is to map
out some of the precursors of streaming media to build a more robust understanding of
history of streaming can be traced back all the way to the early usage of radio.
This chapter points toward a history of streaming but also a history of audiences
intervention in the flow of media and communication. The term “stream” is nominally
streaming as one monolithic flow, Entwistle and Stern (2005) hold as a truism in migration
studies that “for every stream, there is a counterstream” (p. 22). What may seem to be a
uniform flow may be filled with unseen, divergent currents. Streams, in nature, seem
continuous and almost benign compared to floods, rapids, or currents. Digital streaming
as a stream. The appearance of a steady flow of content reinforces the industry branding of
25
streaming as all-encompassing and omnipresent. Streaming conceptualized as compression
and interoperability points to the complicated history of audience and industry streams
and counterstreams. Vonderau (2014) identifies the word’s history as having its origins in
“mining--the washing or streaming of the earth to obtain tin-ore or gold,” which he relates
affective process defined as the exuding of bodily fluid in profuse amounts such as tears
26
Figure 2 is a comic drawn by George du Maurier, which depicts an entirely
fabricated Thomas Edison invention du Maurier calls the “telephonoscope.” This electric
camera obscura taps into a social imaginary of wide screens, smartphones (videophones),
portrayed a ‘music room’ where music is transported through phone lines continuously,
seamlessly, and with perfect clarity into every home (as cited in Harvey, 2014). This might
present desire within audiences to intervene in the flow of mediated life. For example,
sports viewership, has always been about liveness and the immediacy of sports drawing
audiences and advertisers. In 1926, newspapers began to feel the encroachment of radio
into the media landscape. After the Royal Typewriter Company had paid $35,000 for
exclusive rights to broadcast the heavily anticipated Dempsey versus Tunney boxing fight,
Borrowing from the world of finance, Elihu Katz (2003) labels this bypassing as
continually trying to reach over the heads of intermediaries in order to establish direct
relations with some target audience” (p. 45). Radio’s broadcasting of prizefights served to
legitimate and elevate the medium beyond the level of mere ‘plaything’ in the minds of the
27
American public. Newspapers and radio stations would soon form a symbiotic promotional
machine that sold papers and put a radio in every home. “In Chicago, two thousand fight
fans packed the Auditorium Theater at a dollar apiece for the experience of ‘hearing the
fight while it is being fought’ and thousands more descended on Hartman Auditorium at
Wabash and Adams to hear the fight for free" (p. 90). Americans were beginning to
experience streaming as a geographically removed, yet live and proximal cultural event.
Other examples could include the ticker tape, telegraph, or closed captioning. We now turn
to radio and specifically the practice of DXing as a moment in the history of streaming.
DXing
In the book Listening In, Susan Douglas (1999) describes how Americans used radio
to construct the connectedness that forms a national identity across place/space. The ham
radio practice of DXing or calling distant stations, “antedated the networks: radio
programming, such as it was, was locally produced for local audiences” (p. 75). This is the
beginning of streaming as a cultural process that reaches past the prescribed notions of
This ham radio technology allowed audiences to traverse the ether and sample from
diverse locations across the continental United States and internationally. Douglas
explored how radio transformed the everydayness of daily living and constructed imagined
communities that stretched across the country. Radio allow ed audiences to stream beyond
28
their respective local communities. “Radio provided out-of-body experiences, by which you
could travel through space and time mentally while remaining physically safe and
comfortable in your own house” (p. 75). Richter (2006) notes that radio was not always
regulated. It was not until the Radio Act of 1927 that business interests and corporations
permanently supplanted the drive of independent radio enthusiasts. After a brief period of
Navy control of the radio, relinquished in 1918, there were over 15,000 amateur radio
DXing (ham radio code for distance and CQ—literally shorthand for “seek you”)
represented for young boys and men the pursuit of signals in the ether, “depending not on
physical strength or appearance but on how you used your mind and hands” (Douglas,
2004, p. 72). (See Hilmes, 1997, for the countervailing view that women also participated
actively within the space of DXing). This space was still unconquered and not yet subject to
the restraints of over-commercialization. DXing was a challenge for these boys and men
(and women), especially with the movement of the ionosphere continually adding a degree
of difficulty and mystery. As the name implies, the affective practice was all about seeing
how far you could travel and reel in distant signals, “discursively and imaginatively, DXing
was the practice that infused radio with its sense of romance, magic, and potential for
nation building” (Douglas, 2004, p. 73). Those performing transmissions were encouraged
to keep logs and record the call letters and stations they encountered. In fact, the measure
of prowess in DXing was largely gauged by how far you had travelled geographically,
necessitating the further need for documentation and map making of your escapades
through the ether (Berg, 1999). Here the fishing metaphor is found quite prominently in
the popular press. DXers are routinely portrayed as “bringing in” or “landing” stations
29
(Douglas, 2004, p. 73). Other pertinent information such as “weather conditions,
equipment configurations, and geographic coordinates” were recorded and then responded
to (Hilmes, 1997, p. 43). Other than simply recording these big fish landings, which could
become tedious, Hilmes shows how radio started becoming populated with a variety of
content.
“This could get tiresome, and before long many operators were drawing on
components of Fessenden’s first broadcast, of their own accord: playing instruments
or inviting friends in to do so, airing phonograph recordings, and ‘indulging’ in
chatter with various guests on air” (p. 43).
However, this participatory form of amateur, two-way radio was curtailed by
(Haring, 2003). This in turn led to a split between passive listening to broadcast radio and
the more technical, participatory form of amateur radio. In the same manner as
unsanctioned third-party streaming, these amateur technicians were “making do” with the
Douglas (2004) reminds us that this was not all about the romanticized freedom of
radio to surmount geographic barriers, but also involved a heavy dose of egotism as well.
There was a very tangible feeling of mastery over time and space, “in which one defied
gravity, had the country laid before one’s feet, and, most important, enjoyed a seemingly
unmediated access to other people and other parts of the nation” (p. 75). The sense of
command found within DXing granted a cathartic release from the pressures of
“bureaucratization and routinization” in work and home life in America. DXing instilled an
ethos of “autonomy and privilege” from listening. This feeling of autonomy can be found in
users of streaming technology, deflecting the strategic order of modern media industries.
30
Streamers appreciate the autonomy that comes from their ability to hunt content and defy,
rearranges the routinized configuration of television viewing in the home through things
like scheduling.
Just like the currents and countercurrents of streaming, DXing was a site of
“contradictory pleasures” between the cultural unity found in sampling beyond the local
context and cultural diversity from encounters and entanglements with regional specificity,
often marked through dialects. “It affirmed both hopes, that America was some kind of
culturally cohesive whole but one that resembled a jigsaw puzzle of unique, definable
pieces” (p. 76). These “contradictory pleasures” of DXing juxtaposed radio’s cultural
cohesion with regional and ethnic differences. This tension balanced the discomfort of
difference with the exhilaration and excitement of uncovering and seeking difference, all
The process of DXing could prove “maddening” for listeners at times, however, as
increased interference caused by the proliferation of radio stations at the beginning of the
1920s pushed DX users and the general public to demand better audio quality (p.
77). Unfortunately, this was the beginning of the shift away from reeling in distant stations
and towards more passive forms of listening to broadcasts with predictable routinized
content programming and scheduling. Audiences who just wanted to listen to the radio
wanted higher fidelity and improved tone quality. Distortion, once part of the journey of
DXing and radio, was perceived with mounting disdain. This moment parallels a
31
takedown notices, cedes ground to industry re-articulations of streaming and sanctioned
Unsanctioned third party streaming requires more work and participation from the
user (although this is less technical knowledge than the use of torrents in P2P technology,
for example), whereas sanctioned third party streaming, such as Netflix, is a much more
smooth process for the user. Netflix is especially proud of its user interface and search
function, which it feels trumps other streaming services in the current streaming market.
manufacturers to position their products in the emerging radio market of the 1920’s.
“Manufacturers large and small wanted to cash in on the boom, and to do so they had to
make receivers that were more user friendly. This meant, first and foremost, making tuning
easier, upgrading the appearance of receivers, and improving sound amplification and
fidelity” (Douglas, 2004, p. 77). Rather than going out and searching through vast
recommendations to provide content. This isn’t the hardened, sedentary routine of the
traditional broadcasting industry and cable television, but this form of streaming
incorporates the technology and the cultural practices developed around streaming back
into the industry as re-articulated third party sanctioned streaming. The same pattern of
industry re-articulation exists yet again. The incorporation of a one-knob tuning system by
the industry molded the medium’s convenience and ease of usage for consumers far
In analyzing Douglas’ moment of DXing and radio, we can see streaming tactics very
similar to contemporary Internet tactics. These tactics would change as the audience
32
wanted more convenience in its browsing habits. The desire for more predictable listening
Netflix, Amazon, and Hulu. The search engines and recommendation algorithms make for
Although the development of radio and streaming are alike in many ways, radio is
zero in on the tastes of the individual listener” (Harvey, 2014, para. 4). The radio signal is
information to users). What Harvey is elucidating, however, is the industry usage of data
and algorithms to individualize the listening experience for users. DXing, like unsanctioned
third-party streaming, served as a precursor to the industry reshaping the media landscape
in the name of convenience. DXing was seen as a kind of "hack" that was not well received
by emerging corporate powers such as CBS and NBC, prompting the eventual creation of
(complete with vilifying Boy Scouts as the ‘boys in shorts’ who had abused public airwaves)
(Douglas, 2004).
33
ASCAP/BMI
The ASCAP and BMI (excerpt, sung to the tune of “Three Little Fishes”)
Two Musical Societies had a big scrap, One was the BMI, the other was ASCAP; They
couldn’t agree not to disagree. And so they took it out on poor writers like me!
I’m only a writer, a composer of song, To get a break I’ve tried ten years long! But no
matter how I try, there’s something wrong, According to the ASCAP and BMI.
They say they are looking for ideas and songs, The songs that appeal to the
“modern” throngs; But like Stephen Foster I’ll die of these wrongs, Because of the
ASCAP and the BMI!
John Ryan (1985), building from Richard Peterson’s (1982) “production of culture”
perspective on media industries, performs the most comprehensive study on the ASCAP-
BMI controversy in 1940 and 1941. Peterson’s approach to media industry studies
particularly emphasizes “how the symbolic elements of culture are shaped by the systems
within which they are created, distributed, evaluated, taught, and preserved’’ (Peterson &
Anand, 2004, p. 311). The primary argument, borrowed from economics, is that large firms,
or firms that control large segments of the market, tend to be rather conservative in their
approach. Since, under these circumstances, the consumer doesn’t have a lot of
alternatives; it is okay to aim for the middle of the road. However, this approach gradually
alienates consumers around the margins which cannot find products that appeal to
them. Smaller firms then spring up and gobble up those segments of the audience. If those
small businesses are successful enough the big firms then buy them out and things
34
In the early part of the 20th century, the American Society of Composers, Authors,
and Publishers (ASCAP) enjoyed a monopoly over song publishing and the recording
industry. Founded in 1914, ASCAP became a force in the wake of the Copyright Act of 1909,
which forced “restaurants, hotels, amusement parks, recording companies, piano roll
manufacturers, and others who engaged the public soloists and orchestras to entertain the
public” (Jasen, 2003, p. 18) to pay royalties to songwriters and publishers. At the time,
songwriters received royalties from the sale of sheet music but not when the music was
played in these other settings. ASCAP was designed to enforce the collection of royalties for
its membership, essentially pooling together licenses and extracting profit. During this
period “Tin Pan Alley” songwriters and publishers (named for the geographic location in
New York City where sheet music publishers banged out popular, middle of the road hits
with factory-like precision) joined with ASCAP. The organization really became a force to
be reckoned with in the 1920’s when “radio stations and motion picture houses
contributed the lion’s share of the annual fees paid to the membership” (p. 18).
The decline in sheet music and proliferation of radio boosted ASCAP’s clout. ASCAP,
representing song publishers, collected royalties from the emerging radio broadcasting
industry. This was done in the form of annual blanket licenses, which granted radio
stations and disc jockeys the ability to play copyrighted songs on the radio without needing
to track down individual copyright holders. Since ASCAP enjoyed a monopoly over
organization, was at the mercy of ASCAP. ASCAP forced the NAB to pay whatever annual
rate they wanted on the blanket license (Streeter, 1996, p. 262). Every year ASCAP’s
cupidity augmented, and the organization kept jacking up the annual rate to the point that
35
things came to a head in 1940. As Jasen (2003) recounts, “In 1940, ASCAP’s greed nearly
ruined the organization. Its contract with over six hundred radio stations was expiring, and
the new contract called for doubling the yearly fees for the following five years” (p. 18).
This floored radio executives who immediately yanked all ASCAP songs from the radio and
played nothing but songs in the public domain. ASCAP’s strategy to divide radio
broadcasters backfired as the industry “closed ranks” and coalesced behind their newly
formed Broadcast Music Incorporated (BMI) (Garofalo & Waksman, 2014). Since ASCAP
held a monopoly over popular and “Tin Pan Alley” music at the time (with the sole
exception of Tin Pan Alley firm E. B. Marks), BMI identified other avenues to build its
allowing regional blues and country artists to reach wider audiences unaccustomed to
these musical tastes and styles (Garofalo & Waksman, 2014, p. 60). In addition to musical
taste, the genres of blues and country increased the visibility of issues of race and
socioeconomic status in America. Artists such as Fats Domino, Hank Williams, and Huddie
Leadbetter (Lead Belly) challenged the mainstream dominance of Tin Pan Alley and
Hollywood aesthetics.
leaders, whereas Netflix and other streaming services are analogous with BMI (especially
with Netflix’s foray into original programming). It seems ASCAP, and their reliance on Tin
Pan Alley, missed the oncoming technological advance of radio and the need to adapt its
36
business model to the context of the new technology. The impending ubiquity of radio and
its role as a gatekeeper moved audiences away from established aesthetics to a diversity of
genres like blues and country. In the same way, streaming technologies have challenged
existing broadcast models of distribution and are in the process of moving audiences
ASCAP, and later BMI, succeeded in using the courts and the legislative process (as
well as market position) to incorporate each new technology into their payment scheme,
thus making sure their members always got paid despite technological changes (Streeter,
1996, p. 264). They mediated between producers and media outlets. In order to adapt,
broadcast television and cable are faced with the same conundrum and need to leverage
courts and the legislative process to maintain their dominant market position. The
broadcast television industry is clashing with the emergent streaming industry in the same
way song publishers contended with radio broadcasting. Just as was the case for ASCAP
and BMI, existing broadcast distributors are pushed to embrace streaming technologies of
Televisual Flow
borders are largely contained and reliant on place. The industrial framework is national in
rootedness television only reflects a particular image of the local and the national, without
37
much ability for audiences to intervene in the flow. Of course, there are notable exceptions
to the ability of the industry and nation-state to lockdown content. The practice of “border
blasting” refers to Mexican AM radio stations broadcasting to a large portion of the United
States along the Mexican border throughout the 1940’s up to the 1970’s (Fowler &
Crawford, 2002). Pirate radio stations poke holes in the façade of geographically fixed
content. Despite these ruptures, by the time television took hold in America the restrictive
approach to regulation had largely pushed television broadcasting away from any
streaming potential.
Flow is a theory he conceives watching television in a hotel in Miami, jarred by the sharp
contrast between the ‘Big Three’ channels of the period (and their advertising) and British
television. For Williams televisual flow “is a continuous succession of images which follows
no laws of logic or cause and effect, but which constitutes the cultural experience of
“watching television” (Fiske, 2010). Williams increases the focus on the industry’s planning
and programming of viewership. “In all developed broadcasting systems the characteristic
Uricchio (2004) wants to situate Williams’ notion of flow against the “changing
programming, and the VCR” (p. 168). He sees an oscillation between disruption and control
as audiences are introduced to technologies such as the remote control (RCD) and VCR.
Spigel (1992) reminds us that the history of television and popular media is best
38
recognized as a ‘ground for cultural debate’ understood through a myriad of negotiations,
power struggles and social ideals rather than mass ‘consciousness industries’.
“Micheal Lynton CEO Sony Corp. cited the development of the digital video recorder
as something that has caused change that could not have been predicted. “The DVR
radically altered the landscape of scripted drama,” said Lynton. “Nobody could
predict that would happen, that it would create open-ended drama series” (as cited
in Block, 2013).
centered’ notion for Uricchio. “RCD gave households a semblance of direct control over
their viewing experience that terrified advertisers and the broadcasting industry”
(Uricchio, 2004, p. 170). Uricchio presciently goes on to foreshadow the rise of streaming
culture and differentiates between analog and streaming media. In the 1970s, satellite
technology is used to intervene in the televisual flow, but as soon as it is possible and
profitable there comes a struggle over network control. Audiences are using the ruptures
relevant content into a “never-ending stream of custom-tailored pleasure. Never has the
prospect of flow been rendered so effortless for viewers and programmers alike” (p. 178).
What Uricchio is envisioning is this streaming media. Uricchio projects a difference in flow
that follows the pattern of flow to files, back to flow. He describes a shift in the “form of the
transformed from being centered on programming to active audience to adaptive agent” (p.
39
180). The flow associated with the adaptive agent or streaming media is different from the
Video Conferencing
by extension video streaming) has long been an aspiration held by the public. The
contemporary streaming technology and practices. Despite this cultural imagination about
video streaming, the maturation of video conferencing as a viable industry was not without
substantive pitfalls. In the 1920’s, 30’s and 40’s, AT&T’s Bell Laboratories pumped $500
million into the development and commercial failure of the Picturephone. While the
Picturephone was a complete commercial disaster, it still deserves to be lauded for the
The date, April 7, 1927, marks the very first one-way videophone transmission
Washington D.C. and corporate leaders of AT&T in New York City. Soon after in 1930, AT&T
were uncompressed and therefore not commercially viable due to the prohibitive cost. By
1956, prototypes were created with the capacity to transmit two seconds of still images
over existing telephone wires (Korn & Ritchie, 1969, p. 160). These advancements would
culminate into the unveiling of the Picturephone at the 1964 New York World’s Fair.
Rhetoric surrounding the Picturephone purported that the invention would completely
40
revolutionize the entire communication landscape and become as influential as the
invention of the telephone itself (even making a guest appearance in the movie 2001: A
Space Odyssey).
The general public did not take to the technology, however. Many complained about
the small screen size and futuristic aesthetic, which prompted a redesign and the release of
Picturephone “Mod II” (Model Number Two). The Picturephone technically achieved a
decent degree of compression, transferring images at “1 MHz bandwidth and 6 Mbit/s bit
“Around the launch, the Bell System projected that by 1975 there would be a
hundred thousand Picturephones in the national network. But the huge costs drove
away businesses customers, and by July 1974, the Pittsburgh market had only 5
subscribed Picturephones on the network” (AT&T Archives, 2012, para. 5).
The high cost of installation and exorbitant monthly fees priced out the general public. The
limited number of Picturephone installations meant that there was no real network of
users to connect with. This was coupled with a lack of interoperability with other
videophone systems, which led to the eventual discontinuation of the revolution in 1974. In
1992, AT&T made its last attempt at delivering the Picturephone to the home market. The
AT&T Videophone 2500, featuring “color, motion voice, and simultaneous voice” (Early,
Kuzma & Dorsey, 1993, p. 22), sold for $1500 and was another commercial failure. This
was far from the earlier vision of videophones replacing all telephones and the 90s being
“the video communications decade” (emphasis original, Aldermeshian, Ninke, & Pilc, 1993,
p. 2). The Videophone 2500 did advance compression technology through the use of a high-
speed modem to transmit the digital compression over analog telephone lines (Early,
Kuzman & Dorsey, 1993). It wasn’t until increased bandwidth in the 1990s that Internet
41
Codecs
technology and compression. While this history is, itself, compressed, the most salient
standards and formats are presented to show the impact of codecs on streaming and the
shaping of digital culture. The Internet and its affordances have been drastically shaped by
codecs and compression capabilities. The Internet goes from being completely text based
(print culture) to supporting compressed Joint Photographic Experts Group (JPEG) images
(photography) and eventually low bandwidth audio (radio). With increased computer
processing power and further advances in compression low resolution, animated gif
images become supported leading to embedded video and finally the video streaming of
The term “codec” is a truncated term combining coder and decoder. Technically
video images (Schafer & Sikora, 1995). The “minimum set” of redundancies are then
encoded. Rather than a pixel, digital imagery uses square “macroblocks” as the basic
processing unit for video compression. Macroblocks only become visible to the viewer
when breakdowns in the codec and algorithm result in the screen appearing pixelated or
full of blocks. This exposes gaps and fissures in the otherwise seamless infrastructure of
streaming media, a more frequent occurrence with lower bandwidth and slower processing
power.
42
Digital imagery, through macroblocks, is divided into grids, where the codecs
algorithms predict movement within image frames and between frames. Macroblocks that
don’t require movement don’t need the transferal of data and, thus, can be compressed.
Codecs search for difference within macroblocks and what is repetition. Codecs “scale,
reorder, decompose and reconstitute perceptible images and sounds” (Mackenzie, 2006, p.
141). The identifying of repetition and difference is a central function of the codec.
Repetition in macroblocks repeated from frame to frame does not require an additional
images are “lossy,” balancing file size with image quality (Bylund, 2009). The predictive
work of the algorithm within the codec means that every stream someone watches, despite
being the same content, is fundamentally different at the macroblock level. Technically
speaking, no user streams the same stream twice (to pervert Heraclitus). Every
The economic and technical value of codecs can hardly be overstated. DVD, the
transmission formats for satellite and cable digital television (DVB and ATSC), HDTV
as well as many internet streaming formats such as RealMedia and Windows Media,
third generation mobile phones and voice-over-IP (VoIP) all depend on video and
audio codecs. They form a primary technical component of contemporary
audiovisual culture in many of its most global dimensions (p. 141).
Compression through the codec leads to the interoperability of media across platforms and
formats and within digital culture. The history of this “contemporary audiovisual culture,”
constituted through the codec, could begin with the Cinepak codec. To give a snapshot of
the scope, thousands of patents since the 1970s have gone into the development of the
early Cinepak and MPEG codecs. Early Windows Media formats and Quicktime were
powered by the Cinepak format. While a significant advancement (perhaps close to fifty
percent compression and “24 bit video for CD-ROM”), viewing digital files and videos in the
43
90s was a cumbersome task (Ferncase, 2003, p. 66). Pentium processing and dial-up
connection speeds at the time could not keep up with the demands of large data file
compression.
The rise in MPEG standards and compression technology corresponds with the
penetration of broadband in America. In 2009, the Pew Research Center’s Internet &
American Life Project found that the majority of households had a broadband connection
with only 7% claiming to have dial-up Internet connections (Horrigan, 2009). This was a
dramatic upswing from the year 2000 where the majority of homes still used dial-up
Napster’s meteoric climb, but larger file sizes needed further advances in codec
compression.
The Motion Picture Expert Group (MPEG) format obliterated Cinepak and the earlier
codecs of the 90s by “compressing video streams to as much as 1/30 of the original video
size while still maintaining acceptable picture quality” (Bylund, 2009, para. 6). Sterne
(2012) notes how the MPEG standard merges telecommunication standards, which value
“interconnection” with foreign networks to the central network and computer standards,
which value “interoperability” between operating systems and various protocols. “The
MPEG standard emerged at the intersection of several standards organizations and several
electronics, and broadcast, all of which traditionally had very different standards cultures”
(p. 135). While MPEG-1 produces video quality resembling VCR viewing, the MPEG-2
standard is used in “DVD video, many digital broadcasts, and most online video streams”
(Bylund, 2009, para. 6). MPEG-2 quickly caught on as the industry standard, offering ample
44
resolution for television standards. MPEG-2 can even display a 1080p video (high
definition television mode), but it will appear “blocky” as the rate of compression from the
The MPEG-4 Part 2 format (regularly known as DivX or XviD codecs) builds on the
MPEG-1 and MPEG-2 formats but drastically improves compression quality. MPEG-4 Part 2
can produce the same picture quality at “half the bandwidth of MPEG-2” (para. 11). This
transition took place in the early 2000’s and coupled with increased storage capacity,
fueled digital file-sharing and storage. The MPEG-4 Part 2 standard, as a form of media
infrastructure, created the conditions whereupon innovative digital video sites like
YouTube started to flourish. However, despite the advances made by MPEG-4 Part 2, the
H.264 compression standard is the most ubiquitous video compression format in use (as of
2015).
H.264 is the standard of Blu-Ray Disc players, which means that every Blu-Ray
player must decode video content using H.264. Major video and streaming services such as
Vimeo, YouTube, and iTunes use H.264, along with software programs like Microsoft’s
Silverlight and Adobe Flash Player. H.264 is actually owned by a patent pool of copyright
holders called MPEG LA (see Faltesek, 2011, p. 123-124). The firm, composed of top
technology companies such as Sony, Apple, and Microsoft, licenses codecs and collects
developers” (Internet video that is free to end users has thus far been deemed exempt by
MPEG LA—an agreement that will expire December 31, 2016) (Ozer, 2009, para. 3). The
rates of compression from H.264 allow for a level of interoperability between devices, in
HDTV broadcast quality, heretofore not technically possible. Employing this codec, mobile
45
phones, and other portable devices can now stream video in HD and usher in an era of
Contemporary Streaming
comprehensive study of the website Burgess and Green (2009) outline the origins of the
business, rather, is the provision of a convenient platform for online sharing” (emphasis
original, p. 4). Put more bluntly, in the early days of YouTube “the platform was a
salmagundi of out-of-focus lifecasts” (Friend, 2014, para. 1). During this time YouTube
“viral” hits such as “David After Dentist” and “Charlie Bit My Finger--Again!” featured
mobile phone recorded videos and amateur content. The sale of YouTube to corporate
parent and technology giant Google for a mere $1.65 billion dollars (a pittance compared to
valuations of other rising technology companies such as Snapchat) started YouTube down a
In 2007, Viacom waged a long legal battle against YouTube, seeking damages for
profiting off of the viewing of infringing content. The Second Circuit “made it clear that the
512(c) safe harbor in the DMCA requires knowledge or awareness of specific infringing
activity in order to find a party liable for hosting...the district court found that YouTube was
protected by the safe harbor provision” (Palfrey, Zittrain, Albert, & Brem, 2013, p. 9).
However, to bolster their legal positioning and dissuade other lawsuits YouTube started
filtering videos and posting takedown notices. As individual channels grew in popularity on
46
the platform “YouTube Stars” came to dominate the space. These stars became so popular
and profitable that businesses managing “YouTube Star” clients began to spring up. In
2007, Dreamworks was the first major corporate power to buy a YouTube channel.
Dreamworks bought “AwesomenessTV” for $33 million, which set off a feeding frenzy of
corporate buyers such as AT&T, Warner Brothers, and most notably Disney’s purchase of
“Maker Studios” for $500 million with an additional $450 million in “performance
incentives” (Tate, 2014). Today almost all prominent multi-channel networks (MCNs) are
owned by conglomerates (the most notable exception being anonymous, egg opening
“FunToyzCollector”). The path to progress into a “YouTube Star” now means signing with
an MCN, much like a record company, to provide technical support and manage your social
media impact and logistics. MCNs act as gatekeepers and “fodder for corporate media” in
We might think of Justin.tv as another pioneering digital streaming site, which was
repurposed and made successful largely by sports fans inhabiting the space. Justin.tv was
originally designed for narrowcasting of original content from a user’s everyday life. This
sports broadcasts. Gary Gertzog, senior vice-president of legal and business affairs for the
NFL, likened shutting down Justin.tv and other copyrighted hosting streams to “a game of
Whac-A-Mole” where “(w)e tell them to stop, they agree to stop. We look later, and they are
back at it” (Stone, 2011). As these sites began to be subject to copyright takedowns, they
were replaced with two types of sites—those that host the streaming content and indexing
47
Justin.tv waned in popularity solely as a narrowcasting site and was largely replaced
by other sports specific streaming sites. If the next wave of popular sites such as ATDHE.eu
or FirstRowSports (including a .tv, .net, .eu, and .com amongst a myriad of other variations)
were shut down, they would quickly pop up with a new country code and resume
streaming sports. Justin.tv and the multiplicity of streaming sites, then, are both local and
narrowcasting but also national and international. This ability to exist within multiple
registers and valences ties this form of streaming back to the flexibility of radio and the
48
Conclusion
accompanying cultural meanings that surround it. By making contact with a number of
and its antecedents, but an account of accompanying cultural events and practices.
Particular attention is paid to moments of rupture within the control of media and media
industries. The chapter reviews a series of events where audiences intervened in the flow
broadcast radio. The tactics of BMI are considered as the newly formed organization
challenged the established power of ASCAP in a controversy over the rights of songwriters
and their royalties. I examine models of televisual flow, particularly Uricchio’s prescient
work anticipating power struggles between analog and digital streaming media and review
The chapter then turns to software, reviewing the development of codecs as both
a long history of socio-cultural innovation and response. One of the most prominent of
websites” vs. unsanctioned streaming as a tactical, digital cultural practice—is the topic we
49
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CHAPTER 2: STREAMING TACTICS
But for younger people who have grown up with this, the convenience is seen more
as a right than a privilege. If you can hit a button on your remote and be watching
Ferris Bueller's Day Off five seconds later, why can't you do that with a movie that
was just in theaters (or still is)? Expectations have been raised, and they're not
going back down.
-Rheinwald-Jones, 2014
56
roaming British streets with antennas capable of finding and fining perpetrators. While I
didn’t particularly care to miss out on American television and all of the commercials, I did
want to stay connected to my favorite sports team. I kept up with all of the news and
information on websites and blogs, but I needed to actually watch the games themselves to
really feel connected. This was my first foray into the world of streaming. I used a simple
‘Google Search’ of ‘watch Clemson Tigers football now” and then ‘watch Clemson Tigers
football now stream’, which led me to the website Firstrowsports.com. From this site, I was
able to choose from a list of video hosting sites that then allowed me to watch the game.
Seeing the image instantly change from a black screen to the game (after clicking off on a
series of soft-core porn pop-up ads) was a moment of pure elation. I called to my wife
jumping up and down and pointing to the screen that I had found the game. She was
equally intrigued, but not at all a sports fan. When I searched and found some of her
favorite American TV shows, then she was impressed. We now have three kids but have yet
to purchase cable and have no intention to ever do so. The unattached coaxial cord is
forever severed.
As a child, I remember building forts out of piles of TV Guide and Readers Digest. My
grandparents would never throw them away, just stacks and stacks on the bookshelf and in
the basement. TV Guide and Readers Digest. My parents grew up on 5 channels, and I grew
up on 13. When my parents would go out on dates, my brothers and I would all crowd
around a small black and white TV and crank the dial until we could find something with
decent reception. I remember the weight of the dial as I tried to turn it from station to
station and the loud sound of static crackling as the dial turned. My brothers and I were
experts at connecting a metal clothes hanger to where an antenna had broken off. Some
nights we got out the tinfoil. As my Dad progressed in academia, we could afford a color TV.
They’d read the weekly newspaper to find what shows they wanted to watch and planned
their viewing. In Hawai’i, I learned how to surf. Channel surf. In a single commercial break, I
could flip through all 50 or so, basic cable channels—driving my parents insane. Flipping
57
was my way of consuming everything going on in popular culture. I also would make a
Walmart run on the weekends and pick up a cheap DVD or two from the bargain bin. I
always wanted a TiVo, fast-forwarding through commercials looked magical.
When I cut the cord in 2007, I didn’t have to deal with TV time anymore. I stopped
buying DVDs. No preformed Thursday night line-ups or must-see-TV. My newfound
mobility meant I needed to assemble my own personal media ecosystem, navigating and
cobbling together my own patchwork televisual flow. Just like my parents before, I was
poor. I relished the thrill of content hunting on the cheap. Streaming, like my professional
flipping skills, just seemed to suit me.
William had just let his cable subscription lapse and was without any television but
more importantly on a Sunday he was without the NFL. He still had an Internet connection
since he lived on a college campus, so he searched his Twitter feed for the words Seahawks
and stream. The response generated multiple hits and links to various streaming sites
posted by other users. William clicked on a link and was directed to a live streaming of the
Seahawks vs. 49ers game that he watched without a cable subscription or an individual
subscription to NFL Sunday Ticket. After talking to a few of his tech-savvy friends about his
triumph and reading online about streaming, he realized that he was barely scratching the
surface of what was possible and that through the use of a VPN (virtual private network) he
could actually stream all of the games and all NFL television services for free. Even more
remarkable, this type of streaming practice was entirely legal. He bought a VPN router and
made a secure, encrypted connection to a server in Amsterdam where the NFL is offering
all of its packages for free to promote interest in American football in Europe. William felt
extremely productive.
58
Introduction
These stories provide a backdrop for thinking about the ways people are ‘making
do,’ or the ways people are operating within the practice of everyday Internet life through
identified as a liminal space, which studs daily life with tactical, aesthetic moments. The
tactically contests the ‘propre’ strategies of traditional media industries (de Certeau, 1984,
p. 100). This is an agonistic struggle of constant adaptation within the emergent space of
streaming. Unsanctioned third party streaming of content has become a much wider
control of states and territorial government. These nodes are impermanent and exist as
tactical, ephemeral spaces of digital media. These unsanctioned streaming sites are
observation, textual analysis, and self-reflexivity to study this transient space. In following
Morley’s (1992) view that “questions of methodology” are “ultimately pragmatic ones” (p.
13), I recognize the limitations of my own positioning. However, I am still attending to the
uses of streaming, larger reception practices, discourses, and the aesthetic moments of
The chapter first looks at the attempts by the MPAA to discursively construe
central to the debates surrounding SOPA and PIPA. Next, the analytic distinction between
59
explanation of the differences between hosting and indexing sites in unsanctioned
which invites users to scrape the surface of popular culture. Finally, streaming is theorized
as discursive and aesthetic enactments of mobility and materiality, jouissance, and playing
Congress bill H.R. 3261, the “Stop Online Piracy Act” (SOPA) (Congress.gov, 2011). In the
press release from the Committee on the Judiciary, Representative Smith stated, “The Stop
Online Piracy Act helps stop the flow of revenue to rogue websites and ensures that the
Judiciary, 2011). The term “rogue websites” became part of the public relations strategy
employed by advocates of the bill who wanted to make Internet companies and Internet
Service Providers (ISPs) liable for the posting of infringing content. SOPA was followed by a
Supporters of the bill, most notably the Motion Picture Association of America
(MPAA) and the Recording Industry Association of America (RIAA), cited the need to
protect intellectual property and the purported billions of dollars lost to piracy from these
so-called “rogue websites.” Writing in Forbes, political analyst and Fox News contributor
Doug Schoen (2012) expressed concern for “IP intensive industries” that he claims
generate “$7.7 trillion to the economy every year” (para. 12). According to Schoen, “the
bill’s staunchest critics had to recognize that illegal “rogue” websites undermine American
intellectual property and threaten economic growth and dynamism” (para. 2). Opponents
of the bill such as Harvard University constitutional law professor Laurence Tribe (2011)
60
claimed SOPA would harm emergent technology companies, undermining “the openness
and free exchange of information at the heart of the Internet” (p. 4), which would be a
The bill would have granted the United States government the authority to
permanently blacklist foreign infringing websites rather than relying on the DMCA
takedown system. The responsibility for monitoring infringing content would shift from
the copyright holder making a claim to the Internet Service Providers (ISPs), web
browsers, and the Internet companies themselves (this would still not shield the
companies from frivolous infringing claims from rival companies and competitors). Google
and other prominent technology companies called the bill “censorship” as the tech
companies banded together on January 18th, 2012 to “blackout” the Internet as a collective
act of protest. Other prominent participating sites included Twitter, Amazon, Craigslist,
Reddit, Pinterest, Wordpress, Wikipedia, and Mozilla among many more. An estimated 1
billion people saw the blacked out protest messages, with “4 top-10, 13 top-100 US sites,
and 115,000 small and medium sites” participating in the strike (Fight for the Future,
2012).
because it shows the extent to which the MPAA and RIAA wanted to stop the ubiquitous
practice of streaming amongst audiences. The majority of media reporting pointed to the
infamous The Pirate Bay BitTorrent site as the quintessential “rogue website” example.
While this website and other torrenting sites were definitely in the crosshairs of the media
industry lobby and the MPAA, the websites which are the site of study for this chapter were
equally—if not more—the target of the industry. In a letter from the MPAA (2011)
61
addressed to the Office of the Unites States Trade Representative on the same day the SOPA
bill was introduced, the organization outlines three different “rogue” or “online notorious
markets” who threaten the “livelihoods of the people who give [the motion picture
industry] life” (p. 2). This letter provides keen insight into how the industry understands
and codifies streaming. The MPAA letter provides a brief history of content theft, which
begins with small private networks in the 1990s and moves to more centralized peer-to-
This message from the MPAA permits a glimpse into new and growing industry
concerns that have augmented the purported threat posed by these earlier forms of piracy.
“Today the online market has further fragmented and content thieves are taking advantage
of new online technologies, with streaming sites and infringing download and streaming
hubs representing a growing share of unlawful conduct” (p. 2). The document goes on to
specifically mention “linking sites,” which are the searchable content archives of third party
streaming. “Moreover, a secondary market has arisen in the form of ‘linking sites,’ which
are professional-looking sites that facilitate content theft by indexing stolen movie and
television content hosted on other sites” (p. 2). For example, when I want to watch the
latest releases of BBC television unavailable in the United States, I visit multiple indexing
sites hours after the airing of the show and browse until I find the desired content. When
the BBC produced a new series on Sherlock Holmes starring Benedict Cumberbatch, in
2010, its American affiliate, PBS, delayed the North American release by 3 months. As a
huge Sherlockian, I felt the need to protect my cultural status and fandom. I need to
consume the content before other fans to maintain my cultural capital. I gain satisfaction
and affective pleasure from this form of content hunting (it should be noted that the BBC
62
only delayed the showing of Sherlock by a couple of weeks during the 3rd season of
1. Peer-to-Peer Networks and Torrent Portals. The sites listed here are some of the
and Torrentz.eu. These sites allow users to directly download files onto their
computers through torrent technologies that disperse large data files across the
network.
2. Infringing Download and Streaming Hubs. These sites are often referred to as
some of the most predominant infringing sites. A site like Megavideo received an
estimated 4.6 million unique visitors per month, according to the MPAA. These sites
rarely remain under the same domain name and have changed dramatically since
2011 (if they remain at all). As the MPAA succinctly explains, the “user uploads a file
and the hosting site provides the uploader with a link to that file. Clicking the link
will either initiate a download of the uploaded file, a stream of the uploaded file or
offer both options” (p. 5). What is complicated about hosting sites is that they are
used for infringing and non-infringing purposes. This form of cloud storage is
increasingly important for users and businesses (in fact, this entire chapter was
63
3. Linking Websites. These websites give hosting sites a degree of plausible deniability.
content (most often just by title, season, and episode). The sites, then, “aggregate,
organize and index links to files stored on other sites” (p. 6). These other sites would
be the hosting sites listed above. Prominent sites listed by the MPAA include
Seriesyonkis.com, and 3000filmes.com. These sites are in even greater flux than
hosting sites and will be taken down and pop back up under different country codes
frequently.
Again, while The Pirate Bay received the bulk of the media attention and scrutiny, the
MPAA was building its case against hosting websites or cyberlockers. Less than a week
after the introduction of the SOPA bill, the MPAA released a “fact sheet” titled, “It’s All
About the Money: The ‘Business’ Model of Rogue Cyberlockers.” The “rogue websites” are
clearly connected to the practice of unsanctioned third-party streaming. Kevin Suh, the
MPAA's senior vice president of content protection, is quoted in CNET (Sandoval, 2012) as
saying, MegaUpload "was at the very top of the piracy pyramid." Citing an Envisional report
(2011), the MPAA claims, “Estimates show that 73.2% of non-pornographic cyberlocker
site traffic is copyrighted content being downloaded illegally.” Hosting sites are
Just a few months later Paramount Pictures released a graphic of the top six file
hosting websites surrounding a globe with Megaupload crossed off. The caption reads, “The
top 5 rogue cyberlockers receive 41 billion page views yearly...that’s over 5 views for every
person on the planet” (TorrentFreak, 2012). Megaupload was crossed off the list because,
64
on January 19th, founder Kim Dotcom had been arrested at his residence in New Zealand,
the company shut down, and his assets frozen. The MPAA was looking for more
prosecution and the passage of SOPA to help enable the shutting down of these streaming
websites.
Why all of this industry upheaval and colluding with the FBI and government
officials—just to stop people clicking off on pop-up soft-core porn ads, streaming movies,
and television? All of this depicts an industry acutely aware of streaming media as a larger
cultural practice, a tactic, which momentarily bucks up against the strategic logic of media
industries.
65
Figure 4. Sanctioned and Unsanctioned first and third party streaming
Streaming for the purposes of this chapter focuses on third party unsanctioned
streaming. Third party unsanctioned streaming is the ubiquitous streaming of content such
as movies and television digitally from third party hosting and indexing sites that do not
have licensing agreements with copyright holders. These websites are often divided into
two separate, yet interrelated types of sites—those that host the streaming content and
indexing sites that provide links to the hosting websites. The two sets of sites work in
tandem. Rarely is it possible to simply type a search query into a search engine and retrieve
a desired streaming video from a cyberlocker. Back in 2008, when I wanted to watch
content, however, I easily logged onto a computer, opened up a browser, and searched on
Google for the name of content with the word streaming, stream, or some similar
derivative. This connected me to indexing sites that then connected to the hosting sites.
Hosting sites don’t have a searchable database, which means that I can’t just go to the
homepage of a cyberlocker like Sockshare.com and find the unsanctioned content. There is
no search function. This is the role of indexing sites. Hosting sites do release a link to
content when someone uploads a file. These are the links that are then posted on indexing
Around 2010, with the vamping up of DMCA takedown notices and increased MPAA
scrutiny, I started to find it harder to use search engines and needed to know the names of
the specific sites. The searching of content expanded to multiple mediated platforms. I used
Twitter to search for links to sports games because some indexing sites such as Vipbox
started their own Twitter accounts, which would tweet out links to games (unfortunately
many of these accounts did not last but frequently you could still find desired content on
66
Twitter). Reddit message boards and subreddit’s (such as r/BestOfStreamingVideo and
/r/cordcutters) devoted to specific hosting and indexing sites were another substantial
Every semester I work streaming into my classroom discussions and always noted
how the names of prominent sites were widely known despite their frequent takedowns
but also how students valued sharing the knowledge of “their” preferred site. Knowing
streaming sites is definitely a form of cultural capital and prestige amongst my students (I
always scored “cool” points for having knowledge of some of the best sites and sites that
students didn’t yet know. I often had students ask me to write some of the names on the
board, and I’m not sure this ever happened again during the semester).
As Lobato and Tang (2014) outline the “cyberlocker constitutes the backend of a
larger infrastructure that includes release logs, bulletin boards and forums, where links to
cyberlocker-hosted content can be found” (p. 426). This means that the indexing sites serve
the search function to get access to the content. “Cyberlockers are the storage workhorses
of this system; intermediary sites are where users navigate the potentially vast content
available” (p. 426). This is done to try and protect each party by compartmentalizing each
step (raising complicated questions about cloud computing and copyright, for example).
Justin.tv.com was an early version of a streaming site (now stripped of all “illegal,”
copyright infringing content), which was replaced with links and third party hosting sites
defines streaming as a sub-category of ‘Content Theft’ labeled ‘Streaming Theft’. The MPAA
67
advertising and subscriptions) and tries to give ‘tips’ to the public on how to avoid fraud
and theft:
“While there are many websites where consumers can legally view streamed
content, there are many illegal streaming sites where operators will solicit users to
provide payment to purchase "subscriptions" or "memberships" or otherwise pay
for illegal content. These sites often feature advertisements for legitimate products
or services alongside illegal streaming of unauthorized movie and television
content. Website operators of such illegal sites purposely use these techniques to
fool consumers into believing that their websites are legal; that’s how they make a
profit. It’s called fraud and theft.”
We are admonished to “watch for titles that are ‘too new to be true,’’ “trust your eyes and
ears” in reference to picture quality, and to avoid websites that don’t disclose their location
in contact information or who promise to be “100% legal.” Consumers are being duped into
paying these websites, but the greater harm is that many start to believe that the
more than streaming theft. In my experience, indexing and hosting sites do appear as
legitimate businesses. I have used hosting sites, not just for infringing content, but to send
large data files transnationally. This doesn’t happen “alongside” unsanctioned streaming
but is part of the networked architecture of hosting sites, an example of streaming existing
These technological advancements run parallel to and are intertwined with, cultural
processes such as the formation of a convergence culture or what some have labeled Web
2.0. Streaming is the latest iteration of users’ subversion of state power. Yet streamers are
not actively resisting or usurping state authority but are engaging in an ephemeral,
this is an important moment because it marks a potential shift in the cultural imaginary
68
(Boddy, 2004) of Internet users as a space for re-contextualizing thinking about ownership
Goldsmith and Wu (2005) in their book, Who Controls the Internet, end their
analysis with the onset of BitTorrent and communities of Internet users who are able to
circumvent state control but are isolated from any kind of mainstream cultural
impact. These communities are left in the literature as ostracized, niche groups that subsist
on the fringes of Internet life. This chapter makes a contribution to this literature by
extending the focus to the ubiquitous practice of third party unsanctioned streaming. There
is a great deal of consideration in the popular press and amongst media scholars about P2P
file sharing and BitTorrent, but significantly less scholarly attention placed on streaming.
Boyle, 2008; Gillespie, 2007; Lessig, 2002, 2004, 2006; McLeod, 2005; Vaidhyanathan,
2003, 2011) and the economics of piracy and file-sharing (Liebowitz, 2006; Rob &
Waldfogel, 2008; Zentner, 2006) with the rise of networked communication are well
trodden academic ground. Articles from a critical cultural perspective, as opposed to a legal
consider the field of study (Kelty, 2008; Soderberg, 2011). Scholars from a media
embeddedness, and reading message boards (the ‘data’ of choice is the message board post
69
A body of literature focuses on the Swedish context and notorious BitTorrent site
“The Pirate Bay” (Allen-Robertson, 2013; Andersson, 2009; Burkart, 2010, 2014; Schwarz,
2013). De Kosnik (2010) calls “Pirate TV” with torrenting, not streaming, the future of
Communication(Castells & Cardoso, 2012) and the recent special issue of Popular
Communication on “Piracy and Social Change” (Schwarz & Burkart, 2015) continue this
trajectory of scholarship. This strand of scholarship often recognizes P2P and BitTorrent
sites as communal spaces (Beekhuyzen & von Hellens, 2009; Cenite et. al, 2009; Meulpolder
et. al 2010). Newman (2012) looks at the values and ethics P2P communities share about
However, some scholars even challenge the notion that file-sharing constitutes a
on the Internet” (p. 2). Caraway (2012) looks at debates amongst users about the varying
degrees and types of community present in file-sharing. This is in contrast to streaming (or
cyberlocker hosting sites), which according to Lobato and Tang (2014) are not reciprocal
But arguably its most egregious feature, from the perspective of current Web 2.0
discourse, is the fact that the cyberlocker does not foster collaboration or co-
For the purposes of this research, I draw an analytic distinction between P2P, file-sharing,
and streaming. Streaming alliances scrape the surface of popular culture, whereas
70
BitTorrent communities are inconspicuous and require more technological knowledge.
BitTorrent protocols require separate applications for uploading and downloading while
hosting sites just need an Internet connection and browser to access content. Another
marked difference is the seeding process in BitTorrent communities that creates more
social cohesion and reciprocity in torrenting. “P2P communities, by contrast, are subject to
the whim of users' seeding capabilities, that is, making the file available only when the user
wants to spare the bandwidth” (emphasis original, Marx, 2013, para. 14). In contrast,
streamers. Content just needs to be hunted down, but there is no necessary collaboration to
initiate the retrieval, no seeding. A study by Mahanti, Carlsson, and Williamson (2010) finds
that with the decline of P2P file sharing that prominent hosting sites offer faster access to
popular television content, which is spread more widely than P2P counterpart
the surface streaming, as a tactic, acts as a liminal space, which ephemerally studs user’s
then placed within an active audience perspective as productive ‘reading’ and as a liminal
71
indexing and hosting websites involved in streaming. Strategies and tactics are a useful
of force-relationships” where the possessor of power exercises the “will and power” over
explains place as the “mastery over time, allowing one to hold on to acquired advantages, to
prepare future expansions and to control historical changes to one’s own advantage” (p.
288). Tactics have no sustained place of their own but construct a space within the place of
the powerful. Tactics depend on time, are contextual, and belong to the weak. They cannot
keep what they win and must consistently manipulate “events in order to turn them into
opportunities” (de Certeau, 1984, p. xix). We might think of a park as a strategy by a local
government to wield control over a space and make it appear as if time has been
suspended. Cutting a corner or walking through the grass in the park might be thought of
as a momentary, ephemeral tactic. There is the subversion of authority but not in the way
that we traditionally think of compiling the gains of resistance. This is ‘making do’ as
streaming within the logics of a Western capitalist system of copyright and ownership.
Streamers are not passive users of the Internet but are active producers or
bricoleurs. Michel de Certeau (1984) in his book L’invention du Quotidian emphasizes the
asserting the active role of streamers as bricoleurs. Rather than passively consuming
collecting popular culture artifacts when and where they want. Thus, our normative
72
conception of consumers as passive readers, a view held by many in the Frankfurt school, is
for de Certeau is strategic and the strategy of those in power, like the Church, that
resembles a sender-receiver model where the consumers are “imprinted by and like the
This also pushes back against the “author genius” discourse, which dates back to the
An entire tradition of active audience researchers would follow this novel theory of reading
on romance readers, Ang (1989) on soap opera viewers of Dallas, and Jenkins (1992) on
fandom to not only take popular culture seriously as a site of academic investigation but
also to consider the voices of those participating in the reading. De Certeau understands
“The reader takes neither the position of the author nor an author’s position. He
invents in texts something different from what they intended. He detaches them
from their origin. He combines their fragments and creates something unknown in
the space organized by their capacity for allowing an indefinite plurality of
meanings. Is this reading activity reserved for the literary critic…or can it be
extended to all cultural consumers?” (p. 169).
73
This practice of combining fragments of popular culture and detaching content from their
media industry origins makes this form of consumption meaningful, a re-combinatory craft.
Certeau’s theories about popular culture as a site of everyday struggle for the
disempowered served to legitimate fandom as a worthy site of scholarship for early fan
scholars. Following de Certeau, John Fiske (2010) advanced the “active audience” tradition
(a tradition of communication scholarship that can be rooted all the way back to 1940’s
scholars such as Herta Herzog and Robert K. Merton), which inspired the ethnographically
female Star Trek fan-fiction and Jenkins’ (1992) canonical Textual Poachers (as well as
noted scholars Roberta Pearson, John Tulloch, and Constance Penley to name a few). Not
only did these scholars take popular culture seriously as a site of academic investigation,
primarily through fan conventions and fanfic/zine writing, but they also considered the
“participatory culture,” has gone to great lengths to define and then redefine what he sees
as a participatory culture. Participatory culture “is a culture with relatively low barriers to
artistic expression and civic engagement, strong support for creating and sharing creations,
and some type of informal mentorship whereby experienced participants pass along
knowledge to novices” (p. 6). A participatory culture is also marked by contributors feeling
that their “contributions matter and feel some degree of social connection with one
another” (p. 6). Jenkins’ definition of participatory culture goes through an evolution,
however, with the rise of Web 2.0 companies and business practices. Jenkins is now quick
to distinguish between companies, such as the unsuccessful FanLib (Scott, 2009), which
74
tried to monetize fan fiction, and companies like Amazon that are industry attempts to
extract the labor of fans for their bottom-line and grassroots participatory culture.
Streaming can be seen as the latest extension of this tension between consumers and media
Morris (1990) critiques this mode of inquiry into the polysemic readings of texts by
audiences and personal depictions of active audiences (which would include my own
personal accounts of streaming), calling it narcissistic. For Morris, the researcher is guided
by a self-executing logic where they will always find what they want when culture is always
located in the selected informant as resistance reader. Morris is concerned with being
fixated on the reading moment and the resistance readings while losing focus on the lived
culture. Nonetheless, this shift towards reading spaces of enunciation and modes of
layers of technologies and the affordances of platforms in conjunction with users streaming
practices.
75
A return to de Certeau means a “poetics of uses rather than users” and an analysis
“peopled with moments and practices rather than subjects” (p. 156-157), which might
correct for some of the over-fixation on resistant, active audience readings of Madonna and
MTV music videos, proliferant in the nineties. No longer is the overarching imperative to
search for revolution and an alternative to the current capitalist consumer culture,
according to Certeau and Fiske. The knowledge produced by the researcher “may be used
knowledge, not the knowledge” (emphasis original, Fiske 1988, p. 305). De Certeau is
beginning from the contextual and as a pragmatist; he wants to deal with culture as lived
experiences in and through capitalism. Streaming operates in the same way as a contingent
the field of study before turning to key takeaways from participant observation. Certainly
one of the challenges to performing research in digital spaces that have been deemed
‘illegal’ by institutional authorities is that it can often seem like hitting a moving target
(Coleman, 2010). For the past two years, I have conducted participant observation within
the hosting and indexing sites listed in the MPAA report on “rogue sites.” This connects
with my own personal experience of being a cord-never. I have never had a cable
subscription, but, like a good media and television studies scholar, have consumed copious
amounts of television and films. I have been streaming since 2006 and within my own
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family since 2008. Streaming is a momentary ephemeral tactic that is disruptive of the
friction that scrape just below the surface of popular culture. The three takeaways of
playing the trickster, which are analyzed as aesthetic moments within the liminal space of
streaming. This section attempts to break down more programmatically the various
platforms and affordances involved in streaming, beginning from the user perspective.
follow Jenkins assertion that we live in a participatory culture where citizens can become
active contributors or bricoleurs that are beginning to shape consumption and production
practices. In Convergence Culture, Jenkins (2006) took his early work on fandom and
textual poaching (1992) by active audiences and presented a theory of how time-space
compression in mediated spaces allows new possibilities for online communities where
production costs are coupled with an expansion of delivery channels unique to digital
environments. These consumers and fans are “learning how to use these different media
technologies to bring the flow of media more fully under their control and to interact with
other consumers” (Jenkins, 2006, p. 18). Social media and social networking have
augmented processes of circulation (Jenkins, Ford & Green 2013). Digitization has
decreased cultural latency (Yakob, 2009) and increased the speed at which compressed
bits and information circulates. Streamers are no longer bound to the geographies of
copyright (buying physical DVD’s) or the nation-state (hosting websites exist trans-
77
nationally). These streamers are thriving because of their manipulation of the flow of
media technology, and they believe that streaming is such an ingrained practice that it will
Despite the claims of participatory culture within these networks, the user is not as
this system that might be more susceptible to nation-state strategies and control than the
user alliances acknowledge. The institutional system has already set up a series of filters to
discourage users from streaming. First, unless a user has prior knowledge of a website,
information is needed to know where to gain access to the website (certainly the binary IP
addresses for these sites are not known). This requires the use of search engines to find
streams, content, and websites. Again, these are not communities within the deep or dark
web, which means the information is much easier to access but remains an initial barrier.
In 2006-2007, before the emergence of third-party hosting websites as the dominant form
of streaming tactics, I used GoogleVideo to search for movies to stream. Slowly I began
realizing that I was becoming unable to find many of the sites I had previously watched
videos on. Google was filtering sites like Tudou and Youku and preventing them from
coming up in my search. I needed to rely on websites with slower speeds and in languages
such as Thai and Russian. Search engines are very susceptible to government regulation
and Google predictably acquiesced to pressure to filter results flagged as being in violation
The DMCA does, however, shield Internet Service Providers (ISPs) from being held
Internet. Recent legislation in the form of the Stop Online Piracy Act (SOPA) and Protect IP
78
Act (PIPA) has attempted to make ISPs liable for the actions of individual users, reducing
existing safe harbor provisions. The current “safe harbor” system set in place by the DMCA
is a takedown system where the onus is on the copyright holder to issue a complaint that
another party is infringing on their copyright. This triggers a takedown notice being put in
place of a website or the website being removed from search results. This takedown
system is not sufficient enough for the MPAA lobby because the responsibility for
monitoring and filing complaints is on the copyright holder, and the takedown system
doesn’t serve as a strong deterrent for future copyright violation. Several pieces of
legislation such as the Consumer Broadband and Digital Television Promotion Act
(CBDTPA) would make ISPs as an intermediary responsible for the regulation of streaming.
On the platform or website level, streaming is broken into two separate parts and
parties. The architecture of the Internet where the ‘code is law’ (Lessig, 2008) must be
taken seriously. One set of websites performs the function of indexing content by
providing users with searchable lists of links. These indexing or linking websites
preferring a takedown system, because it is in their economic interests to not have to not
deter advertising eyeballs and pay for the regulation themselves. There is also the
complication posed by cloud computing. Severe regulation of hosting services could lead to
Apple, Google, and other prominent storage databases all being responsible for storing
copyrighted materials and content. These same interest groups were able to defeat the
Recording Industry of America Association’s (RIAA) attempts to regulate ISPs in their last
go around with SOPA. There may be some hesitancy from the MPAA to attack hosting
79
websites through direct legislation and suffer the same public reprisal as the RIAA
faced. These hosting and indexing websites are, however, constantly subject to DMCA
takedown notices but are constantly reproducing themselves through slight variations in
Users quickly understand the changes and become adept at finding new resources
for streaming. The other half of the equation is the hosting site’s where users upload the
actual videos for streaming (users also post the links and perform the majority of the
“Letmewatchthis is a good site for streaming. But don’t choose the .com site. Choose the
1.ch site. The other one has been flagged by the government. You can watch movies and TV
shows, like Parks and Recreation or Rio or Person of Interest, all within an hour of it being
aired. It’s cool” (Personal communication, 2012). The change from a .com to 1.ch did not
interrupt the viewing patterns for this streamer. This is another example of the pleasure
that users gain from navigating government enforcement of copyright and, if only for a
brief moment, circumventing that state dominance to partake of the forbidden fruit of
content.
protect users. The state and businesses do have a history of disturbing the harmony of
these practices. For example, in the case of the early music service Kazaa the community
was not mature enough to handle the onslaught of spam and pornography embedded into
the links of the service, some of which was facilitated by the company itself in order to
monetize the service and make the company profitable. This very quickly proved to be a
very poor business model and alienated Kazaa’s customer base and along with protracted
80
legal battles led to their ultimate demise as a thriving business. Viruses are unwelcome by
users and websites, and there is a collective effort to prevent the flooding of content with
spyware and adware that Kazaa facilitated. There is more policing and a more mature
attempt at stopping sabotage from outside forces such as businesses actively trying to
These websites also are different from the early vulnerabilities of Kazaa because
they have a strong Internet advertising revenue stream for income. At the time of Kazaa,
there was no business model for websites to become profitable on their own. Since the
introduction of Google AdWords and AdSense, the market for Internet advertising has
steadily increased. Today online advertising space is bought in bulk through ad network
buys. Companies often don’t know which specific websites their advertisements are
placed. Streaming websites are littered with pop-up ads that users learn to navigate and
often are populated with lower-end advertising that includes pornography and viruses.
Streamers learn where to click on advertisements in order to click off on them. Pop-ups
have become so sophisticated that they use a series of dummy X’s and “click here” signs to
This does not mean that many reputable companies’ ads do not find their way onto
these websites through the bulk purchasing. Recently there were ads for Mr. Clean and,
ironically, the latest DVD release on a website called freemovieaddicts, which only serves to
legitimate streaming to a larger public. Remember that the MPAA specifically cites
advertising as something designed to fool the public into believing that streaming websites
are legal and reputable. They understand the power of advertising to change public
opinion. Lastly, the nation-state must be considered when thinking about institutional
81
forces. Streaming is an international phenomenon with hosting and indexing websites
stretching across the globe. As Streeter (1996) points out, since the early eighties the
United States government has attempted to export and enforce its version of copyright
throughout the world. If the United States were to pass more stringent copyright laws on
streaming, it would perceivably impact other countries that currently serve as havens for
suspected infringers. So far, the United States has been unsuccessful in extraditing
streaming copyright violators and making them stand trial physically in the Unites States
Another important way that streaming, as a tactic, challenges the ‘place’ of copyright
and entertainment conglomerates is by contesting the “place and the timing of scheduled
uses” (Fiske, 2010, p. 34) of commercial content that for Fiske (2010) is the strategy of
commerce. This strategy of commerce works through broadcast scheduling that routinized
viewing habits and establishes the place of television programming. Viewers are even
given names for various line-ups of shows to demarcate days of the week and blocks of
times for weekly viewing. Commercials are a part of the established norms of television
watching despite the newness of their number and length. Streaming allows the user to
watch programs according to their own timeframe and schedule. While television
companies and stations are emphasizing live viewing through new technologies such as
82
viewers. This allows streamers to think about television and consumption beyond the
network schedule.
an entire season of a show in one or two binge viewing sessions (that are commercial
free!). Binging (a colloquially used term that has been adopted by industry and popular
culture) is a tactic because it does nothing to change the official structure of television nor
does it even register within official Nielsen statistics and stockpile its winnings, yet,
unsanctioned streaming is the art of the weak. Fiske describes this tactic as art as
“constantly mobile, seizing possibilities on the wing, deriving from the eternal,
unsuppressed vigilance of the weak but undefeated in spirit” (p. 289). This mobility is part
of the streaming tactic. You cannot only watch when you want but with the portability of
technology—where you want as well. The place of the TV in the home must be rethought
because of the many different devices and configurations for viewing facilitated by
streaming. An annual NPD Group (2012) study reported that 45% of those surveyed use
their television as the ‘primary screen’ for watching free and paid streaming videos, up
from 33% in 2011. The study suggests that this is due to the fact that “home installation of
millions of Internet-connected TVs is changing the way that consumers access and view
Fan studies in the first wave or “fandom is beautiful” stage “constituted a purposeful
political intervention that sided with the tactics of fan audiences in their evasion of
dominant ideologies, and that set out to rigorously defend fan communities against their
ridicule in the mass media and by non-fans” (Gray, Sandvoss, & Harrington, 2007, p.
83
2). Poaching and subverting the preferred meaning of the ‘power bloc’ (Fiske, 1989) was a
active audience resistance and certainly is a moment of ‘reading’ popular culture but this is
increasingly a negotiated space “betwixt and between” (Turner, 1987) audience and
industry. The difference is that streaming is performed by the networked individual while
fandom has more of a communal ethos. Fan communities, as well as many other
participatory cultures, engage in a kind of reclamation project for their valued cultural
ownership where the networked individual feels less inclined to own the materiality of
content. Returning to the move from flow to files back to flow—even the desire to
download content gives way to the implicit trust or faith that streamers have in the ability
to access content through the network. The materiality of libraries, DVDs, and CD
Jouissance
(2014) believe the non-reciprocal nature of hosting sites (cyberlockers) makes the
technology beyond romanticizing, “we will watch with interest to see how the remnants of
the industry evolve and how future generations of media scholars will reconstruct the story
of this unloved and unlovely technology” (p. 432). This blanket categorization of streaming
as “unloved and unlovely” is far from my observed experiences within these spaces.
84
It is true that hosting and indexing sites do not elicit the same kinds of responses
from free culture advocates as Bittorrent communities like The Pirate Bay, but from the
context of the user experience streaming is not unloved. On the contrary, unsanctioned
third-party streaming permits users to indulge in a cathartic, liminal release from the
an emergent industry. Companies such as Netflix and Amazon are direct benefactors from
piracy and the informal media economy (Lobato & Thomas, 2012) (once again, proving
Sterne is correct that pirate practices quickly become incorporated into business practices)
contextual resistance, which can be applied to streaming. Certeau believes that those using
tactics “must vigilantly make use of the cracks that particular conjunctions open in the
can be where it is least expected” (p. 37). Modernity routinizes commodity and leisure as
leisure is reinforced and constituted through capitalism (think of a cell phone issued by a
business to stay in constant contact or emails from students on the weekends). The
escape work as you are constantly connected (the double-edged sword of connectivity).
Certeau’s view of culture perceives cracks and fissures in modernity that allow for the
fleeting promise of everyday life to puncture modernity’s absence with the presence and
85
streaming a video to feel that fleeting sense of jouissance studding modern life (Silverstone,
1994).
Far from seeing streaming as harmful, lonely, and depressing (see Sung, Kang, and
Lee, 2015, for an example of media effects scholarship on the negative impacts of binging),
streamers within the context of third party unsanctioned streaming find jouissance within
the fissures of modernity and copyright. Here we see de Certeau as a slight continuation of
Lefebvre (2002), however, revolution implies a return to an authentic cultural state that
ignores differences (Langbauer, 1992) and cuts short contingent, agonistic struggle. De
Certeau (1984) invites researchers to rethink the project of revolution. “Revolution itself,
that ‘modern’ idea, represents that scriptural project at the level of an entire society
seeking to constitute itself as a blank page with respect to the past, to write itself by itself
(that is, to produce itself as its own system) and to produce a new history on the model of
what it fabricates (and this will be ‘progress’)” (p. 135). The focus of this chapter then is not
Trickster
Movie2k.to is back as Movie4k! Nobody should have the power to suppress somebody just
because of money! This site is the result of the need of many Human Beings. Everyone
wants Movie2k.to/Movie4k.to back. We, the Citizens, have to make clear that a "copyright
infringement" cannot be compared to a violent crime. How come bootlegger get five years
of jail time while child abuser are free on a 22-month probation? That is because money is
way more important than an uniqü (sic) human life. You cannot suppress the will of the
People! One website gös (sic), the next day five new appear. Did not the time come to
overthink your marketing concepts and accept the new media?
-Movies2k.to, 2014
86
The above quote is from one of the MPAA listed indexing sites. This is a rare
occasion when the site administrators make any kind of public announcement to users of
the site. This message is addressed to both government institutions and users of the site at
the same time. Related to jouissance, the message exemplifies the role of the trickster being
played by streamers. Klapp (1954) defines tricksters as the “clever hero,” whereas Turner
(1969) describes tricksters as liminal personalities. Horvath and Thomassen (2008, p. 13)
extend this conception of liminal trickster—adding that tricksters are without home
(place), outsiders, and lack existential commitments. Tricksters, like streamers, are
“ambivalent characters. They have no respect for boundaries or for neat and tidy
categories” (McArthur, 2000, p. 85). For some streamers, as they dip into the liminal space
of streaming, they enact the role of the trickster--subverting the boundaries of popular
culture and copyright. This is an affective rush of momentarily breaking established norms.
However, it is not the case for all streamers. There are many who may not feel, at all like
they are blurring boundaries or engaged in anything nefarious. However, as the above
quote shows, those who do perform this role wear the banner of the trickster. They enact
this aesthetic moment by dipping into the shallow trough of streaming media, rolling
With my own young family, I have noticed a migration away from unsanctioned
convenience of search algorithms rather than the jouissance of treasure hunting. Yet, even
as I assimilate into the rearticulated flow of an emergent streaming industry, I still play the
trickster. I watch Netflix from my wife’s sister’s account, Amazon Prime from my parents,
87
XFinity by using my brother’s cable login and Hulu Plus from a free promotion. I continue
to push back and “make do” by scavenging for passwords, manipulating technology, and
password).
The entertainment industry makes a great deal of their money from controlling
large libraries of content. The business model is to sell that library back to the consumer in
as many forms as possible (for example only ‘owning’ a song as a licensed rental on one
playing device such as an iPod that is legally non-transferable to another device) so control
over content is paramount. Companies want to lock down consumers in a timeless place
that naturalizes copyright law so that it seems like it has existed forever and will continue
to exist forever. This strategic logic is a relatively new assertion that works of art should
belong to companies beyond the life of the author or creator but thanks to the panoptic
practice of the Sonny Bono law (Sonny Bono Copyright Extension Act but the colloquially
known Sonny Bono law serves to put a happy, clean, eternal/dead face to its existence) the
life of copyright has been extended and effectively has frozen in place the public
domain. Streaming allows the user to journey through popular culture and cut corners
through retrofitting content to the contours of their own cultural imaginaries. The user
does not own the fragments of popular culture; they are streamed, and so the user exists
in-between with no definitive place. Despite this placelessness, there is the capacity for a
Sites for streaming are constantly in flux. Streamers are negotiating pop-ups, dead
links, and seizing the ephemeral moments of watching a particular program. These sites
88
are not built to last, and takedowns are often the order of the day, so the fleeting pleasure
in the pursuit and momentary viewing are part of the undefeated spirit of streaming. Here
we could go so far as to say that within the history of streaming, from Napster to Kazaa to
our current moment of streaming, we could possibly point to a ‘metis’ or internal logic that
permeates those who have grown up downloading and streaming content (this history
could be extended to VHS swapping or other forms of participatory culture). While the use
and find the content as if it is a part of a game between me and the content controlling
89
Conclusion
This chapter is an analysis of third-party unsanctioned streaming and the forces that
impinge on this practice. On one hand, streaming is presented by the MPAA as piracy and
the spaces involved branded as “rogue websites.” On the other, unsanctioned streaming is
conceptualized as a tactical practice, divided into linking and hosting sites, which both
satisfies user needs and is a source of cultural and economic innovation. Efforts by
institutions, such as the MPAA, and scholars to raise these competing discourses to
ascendancy are chronicled. The process of investigating these spaces requires an approach
and justify the use of a nontraditional participant observation. The multi-sited, mobile
participant observation has yielded a series of insights: streaming has had dramatic impact
on the mobility and materiality of media flow; streaming is a process that leads to aesthetic
experiences (jouissance); and streamers both assume and are cast in the role of the
approaches to streaming technology, leading to emergent industry logics and the growth of
a streaming industry. I turn now to these industry discourses and practices in chapter
three.
90
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CHAPTER 3: HOUSE OF NETFLIX: CORDS, STREAMING LORE, AND THE ALGORITHMIC
AUDIENCE
It is, to me right now, at the tip of this convergence between what is the best of the
South [Hollywood] and the best of the North [Silicon Valley]. I think you’re starting
to see something very new, very original budding out of it. There is something great
going on there...Right now, to me, it is the wild, wild west.
-DreamWorks CEO Jeffrey Katzenberg, 2013
Because we have a direct relationship with consumers, we know what people like to
watch and that helps us understand how big the interest is going to be for a given
show. It gave us some confidence that we could find an audience for a show like
House of Cards.
-Jonathan Friedland, Netflix CCO
Who would have believed that anybody was going to get over a million dollars an
hour from Netflix? Of course, it could be argued that they have already bankrupted
themselves. Maybe the streaming deals aren’t worth that much and they’re
overpaying. Who knows? The one thing that’s still true about entertainment is
nobody knows nothing.
-Dick Wolf, Executive Producer, Writer, Law & Order
Introduction
The purpose of this chapter is to parse out the emergent 'streaming logics' within
this burgeoning streaming industry and how they constitutively shape and re-shape
companies have come to embody the strategic power of Internet companies (the audience
tactic re-articulated as a strategy), which are butting heads with other regimes of corporate
power. Cable and telecommunication companies such as Comcast and Time-Warner Cable
are dealing with the loss of subscribers and anxieties about "cord-cutters" and "cord-
nevers" amplified by the growth, popularity, and cultural salience of streaming services
such as Netflix. In this chapter, the growing body of literature within media industry
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studies on “industry lore” is reviewed, and justification for Netflix as a site of study is
provided. The chapter then proposes four categories of emergent streaming lore and
analyzes their relation to an emergent streaming industry. These categories are (1) Netflix
as 'quality' streams, (2) the algorithmic audience, (3) cord-cutters and cord-nevers, and,
In the year 2000 the fledgling company Netflix would make several offers to video
rental giant Blockbuster Video and Entertainment Company to purchase Netflix for a mere
50 million dollars. Around this time, the Viacom-owned Blockbuster IPO was valued at
close to 4.8 billion dollars. Ten years later the company would file for bankruptcy, valued at
only 24 million dollars. This was not; however, a slow, inevitable march toward
obsolescence, but a rapid descent as Blockbuster was unable to navigate the shifting
cultural terrain brought about with the rise of streaming technology. In 2009, Blockbuster
was still generating 4 billion dollars in revenue. However, Blockbuster’s brick and mortar
stores, a staple and symbol of modern suburban Americana, would soon shutter their
doors. The contemporary experience of driving to a local Blockbuster Video, browsing the
rows of empty boxes, and inevitably paying late fees would no longer constitute our
relation to media, movies and television. This rupture in the institutional order signaled a
shift toward a digital moment in the distribution of media and communication and a
change in our bond with the materiality of media. The existing gatekeepers were deposed
practices.
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streaming as giving rise to alternative attitudes about consumption and mobility within
networked audiences. The attitudes are on full display in the Stop Online Piracy Act (SOPA)
debates. The Motion Picture Association of America (MPAA) is extremely fearful of the
“rogue websites” explored in the previous chapter and is attempting to use government
an impact on media industries. In 2011, rogue streaming technology was seen as a threat to
control and corporate bottom-lines. Today, with re-articulated streaming through the
industry in the form of Netflix, Hulu, Amazon Prime, and a myriad of planned and
competing streaming services, there is less of a perceived threat of audiences going content
With sanctioned third party streaming the same questions about control and
monetization remain, but now the television and movie industries must grapple with
changes in distribution, digitality, and Internet companies. For example, a report generated
television is the new player with the potential to upend the market for TV viewing”
(Horrigan, 2014, p. 3). This anxiety produces a concomitant shift in industry lore as an
has implications not only for audiences and media industries but also for policy debates
and digital rights struggles, which are the focus of Chapter four.
Turow (1992) believed that an “important step toward understanding the structure
of an industry and its function in society lies in assessing the events that have caused
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various relationships to evolve” (p. 49). Streaming companies have come to embody the
which are butting heads with other regimes of corporate power. Cable and
telecommunication companies such as Comcast and Time-Warner Cable are dealing with
the loss of subscribers and anxieties about “cord-cutters” and “cord-nevers” amplified by
the growth, popularity, and cultural salience of streaming services such as Netflix. While
this chapter looks at the emergent third-party (and sometimes first party) streaming
industry streaming. Their entry into original programming and pioneering in the field
allows us to see the ruptures in the existing regimes of power from television and cable
companies. One of those telling moments of rupture is found in the contract negotiations
between Netflix and other content providers. We begin with an overview of the
scholarship on Netflix.
Shooting Starz
In 2008, Netflix purchased the entire Starz library of 2,500 titles for 30 million
dollars a year from 2008 until 2011 (Emerson, 2012). This news made a big splash in the
industry at the time and signaled that Netflix was going to be a serious player in the media
and entertainment industries. The ability to land a major programmer like Starz elevated
Netflix’s catalog and launched the company fully into the streaming space. Up until this
point the legal loophole that allowed Netflix to mail DVD’s to subscribers without having to
pay heavy licensing fees had buoyed the organization but the acquisition of Starz content
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would see the burgeoning growth of the streaming side of their business, which would
ultimately take over the revenue model for the entire company.
The evidence of Netflix’s growth in stature within the market is displayed by the
price of the Starz library of content after the initial contract expired. When that contract
expired in 2011 the same Starz titles were said to be worth upwards of 250 million dollars
but Starz didn’t even accept an offer reportedly worth north of 300 million dollars (Fritz,
Flint & Chmielewski, 2011). That figure is ten times the rate that Netflix was originally
paying. The negotiations hit a more telling snag, however when Starz insisted on Netflix
adding a tiered system of payment, which would have required subscribers to pay an
additional fee for watching Starz titles. This would have aligned Netflix with standard
industry practices of satellite and cable companies. This decision by Starz to not give its
content to Netflix at such a high price point also speaks to the fears of the industry over
cord-cutters and cord-nevers. Starz initial decision to place its content on Netflix was not
seen favorably by its partner companies in the satellite and cable industries. In fact,
distributors (MVPDs) like DirecTV and Time Warner Cable is critical to Starz” (para. 4).
demonstrating the influence of the cable and satellite companies but also the anxiety
services like Netflix. Netflix, as a forerunner and banner carrier for Internet and streaming
media, will ultimately clash with cable giant Comcast in 2014, but the seeds of discontent
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This is a pivotal moment where Netflix announces itself as a player in the television
and movie industries but is left with the need for content to remain a viable force. As
the United States, content and copyright are king. Stilling’s reading of the Azcarraga
family’s investment strategy is that they pursue “investment in program production and
copyright, not in hardware and licenses, unless no outlet for the programming exists in a
programming, partially attributed to these negotiations with Starz, will vault Netflix into
This chapter follows Havens, Lotz & Tinic’s (2009) formation of a critical media
industry studies. Strategies for Havens, Lotz & Tinic, are defined as “the larger economic
goals and logics of large-scale cultural industries” (p. 247). In this same spirit, this chapter
identifies four categories of industry logic or lore that come out of streaming technology.
The research is grounded in an analysis of interview transcripts from the book Distribution
Revolution (Curtin, Holt, & Sanson, 2014), wherein top industry executives and
professionals from studios, technology upstarts and “creatives” articulate assumptions and
anxieties about changes in the industry. Streaming takes a center stage within these
streaming technologies. A review of FastCompany articles from the years 2012-2015 and
trade journal articles and publications provide additional support and documentation for
my arguments. I have also reviewed numerous conference talks and industry events to
examine ways that industry professionals talk to themselves about emerging lore. The
chapter defines third party sanctioned streaming before giving an overview of existing
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literature on third party streaming services and the growing body of literature within
media industry studies on industry lore and Netflix. The chapter then proposes four
ends with a discussion of the Netflix and Comcast legal battle over bandwidth and
To briefly refresh some of our definitions for streaming, with sanctioned first party
streaming there is no intermediary and the content provider directly streams content to
audiences without the need for licensing. This is because the content provider is also the
one doing the streaming. Examples might include the Major League Baseball Network or
HBOGo. Third party sanctioned streaming is when content providers have licensing
agreements with companies like Netflix, Hulu, or more specialized services like Crunchyroll
for anime. As Christian (2015) noted, third party sanctioned streaming can be divided into
subscription based services and those supported by paid advertising. Even within these
straightforward definitions there exists blurring within and between the categories. Some
subscription services charge a monthly or yearly flat rate for viewing while others have a
tiered system where subscribers pay for premium content. Amazon Prime uses
micropayments and limited advertising while offering the majority of the content for ‘free’
as part of a bundling with Amazon’s larger corporate offerings, straddling between those
categories. Netflix is a different kind of challenge to the status quo of media industry
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practices as sanctioned third party streaming. Netflix does not exist in a legal gray area but
is reliant on content producers. This was the impetus for Netflix to try to replicate the HBO
model with its own original content or perish as just another failed technology. In its
Netflix blurs the distinction between third party and first party streaming.
Television studies scholars have long studied the centrality of television in media
and society (Gray & Lotz, 2012). However, with the rise of digital technologies there has
been much debate about the role and future of television. While the hyperbole in the mid-
2000’s surrounding the ‘death of television’ was, indeed, overstated, there remained a
sense of imminent upheaval to traditional television business models. Lotz (2007) argues
that the history of television can be mapped in three distinct phases, the ‘network era’,
television labels the post-network era as “TVIII” starting at the beginning of the nineties
(Pearson, 2011). Lotz’s analysis ends with DVR, VOD, and TiVo technologies of the post-
However, Lotz (2007) tempers her bold claim of ‘post-network’ television, stating
that it is a process not fully in place, and it won’t fully be in place until “choice is no longer
limited to program schedules and the majority of viewers use the opportunities new
technologies and industrial practices make available” (p. 19). With this recognition among
media industries of the importance of digital media, the role of distribution and
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distribution technologies has received a renewed interest among media scholars (Braun,
2013). Lotz (2007) is presciently anticipating an era of streaming media where viewers can
“choose among programs produced in any decade, by amateurs and professionals, and
watch this programming on demand and for viewing on main “living room” sets, computer
screens, and portable devices” (p. 19). What no one saw at the time is that streaming media
and an obscure mail-order DVD rental company would be the harbinger of seismic changes
Not everyone agrees with this assessment. The chairman of the Academy of
Television Arts and Sciences, Bruce Rosenblum, speaks for many when he says whether it
is on a tablet, mobile phone or flat screen television, “It’s all television” (Levin, 2013).
Rosenblum is not incorrect in his assertion, but he might not be entirely right. Netflix has
taken to branding itself with the tagline “the world’s leading Internet television network”
television.” This is not without purpose. Certainly Netflix is commanding the attention of
the major studios, cable companies, and the media industry as a whole with these kinds of
bombastic declarations. More precisely the term “Internet television” points to differing
affordances and emergent industry logics--it is all television, but Netflix and streaming
Timothy Havens (2008) develops his theory of “industry lore,” which he defines as
“the conventional knowledge among industry insiders about what kinds of media culture
are and are not possible, and what audiences that culture will and will not attract.” Industry
lore is a contested discursive force that is difficult to study because it is embedded in the
everyday business practices and unspoken professional life of media industry workers.
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This is similar to Caldwell’s (2008) conception of “trade stories” and the “constructed
audience” (Ang, 1991; Havens & Lotz, 2012), where the audience is imagined in specific
ways that become ingrained discursively over time in the form of stories and lore.
Havens builds his theory on the work of Todd Gitlin (1983) in his book Inside Prime
Time. Gitlin almost inadvertently describes how the television executives and producers
rely on “scuttlebutt” or “lore” in their decision-making. Lotz (2007) identifies this same
deviation from conventional wisdom during the rise of the post-network era. Havens
(2014a) states that one of the primary takeaways from Gitlin’s work is the finding that
cable television, can create the conditions for television programming that is more
challenging and progressive than conventional fare” (p. 42). As Gitlin (1983) argues,
“Uncertainty is the permanent condition of show business” (p. 14). In times of uncertainty
and disruption for the institutional order, there are possibilities for emergent forms of lore
Santo (2015) applies this conception of industry lore to the licensing of the Lone
Ranger and provides a listing of spaces where industry lore may develop. Building from
Havens (2008), Santo asserts that industry lore can be read in “trade press interviews and
meetings, and even finding their way into merchandising guides and licensing agreements”
(Santo, 2015, p. 14). In a similar thread of scholarship Draper (2014) introduces the
concept of “discerned savvy,” which aids in understanding “how creative workers’ agency
may be subtly circumscribed in ways that maintain the hegemony of particular textual
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forms and ideologies in cultural industries even in the absence of formal policy and directly
within media production who informally make creative decisions based on perceived,
Lotz (2015) finds the concepts of “industry lore” and “discerned savvy” to be
valuable tools in the media industries scholar’s toolkit, figuring that they might prove
“useful across media contexts” (para. 7). Echoing this call, this research attempts to expand
this concept of industry lore beyond the closed-door meeting. Industry lore can also be
read more broadly during times of rupture and transition for media industries. Streaming
lore is a re-articulation of industry lore that is continually made and re-made as those
Havens (2014b) reminds us that it is not the scarcity of information in the move
towards digital technology and streaming but its overabundance that media industries
“At minimum, one major change that has taken place for media industry workers at
all levels is a shift from an era of scarcity of audience data to an era of
overabundance. Because of earlier research in the media industries, we have some
information regarding how executives and creators managed a paucity of data,
including a reliance on gut instincts, industry lore, and complicated power plays
among creators and gatekeepers that often deployed different conceptualizations of
the audience” (para. 13).
Industry lore does not dissipate with increased data points, but new formations of lore are
chairman of 20th Century Fox Television, articulates this growing complexity wrought by
streaming:
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“There is a level of complexity to our business that simply didn’t exist when I
started. I know it sounds simplistic, but twenty years ago all we cared about was the
network and its needs. Almost everything went from network to syndication and
that was pretty much it...So every decision we make about digital options we put
through the prism of: Is it going to cannibalize another business? If the answer is
yes, we might ask: Are we getting compensated for it in a way that makes that risk
appropriate?” (as cited in Curtin, Holt, & Sanson, p. 30).
Industry lore must respond to technological and economic incentives that arise. Havens’
(2014a) analysis of the distinctly Maori and Polynesian animated show bro’Town concludes
that cable and satellite programmers produced distinct enactments of lore, separate from
iterations, in this case streaming lore, under the umbrella of industry lore as an organizing
theory. The disruptive “cultural journey” of minority television within the global circulation
of television was not a dominant form of industry lore but an important emergent
articulation. In this same way, streaming lore is not dominant over entrenched
broadcasting logic but remains emergent and highly visible within the slippery mediated
force that is fracturing existing industry lore and pushing these nascent discourses to the
Netflix has largely been neglected in the study of popular culture despite its
emergence as a cultural force with the advent and rise of streaming technology. Netflix
does not receive serious academic reflection until the company transitions from a DVD
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business to a streaming distribution model. Even as a substantive form of distribution
there is little academic ink spilt until Netflix transitions, yet again, into the production
sphere. This gap in media studies scholarship is beginning to be filled, especially as Netflix
made this pivotal turn towards original programming, which included alluring titles for
study such as House of Cards and Orange is the New Black. Curtin (2009) talks about how
the writers’ strike of 2007-2008 acted as a “tipping point” in the industry where television
viewing remained high but flowed through less traditional circuits, including Netflix. Curtin
believes this is the beginning of “the matrix era” of television, which discards linear modes
of thinking about television in favor of a model with multiple sites for interactivity and
digital production.
prominence in her book Netflixed. In 2006-2009, Netflix offered a prize to anyone who
could improve upon their algorithm, Cinemax, by 10 percent (Koren, 2009). The ‘Netflix
Prize’ went to the BellKor Pragmatic Chaos team in October of 2009, and shortly thereafter
Netflix announced it would be developing its own programming content. The cultural as
well as technical ramifications of the “Netflix Prize” lend to Hallin and Striphas’s (2014)
Netflix’s algorithm and “Big Data” more broadly. Matrix (2014) looks at the “Netflix effect”
and the impact on “viewers’ expectations concerning what, how, and when they watch TV”
(para. 2). A strand of cinema studies literature focuses on the change in digital distribution
of movies through Netflix and streaming technology (Silver & Cunningham 2012). Chuck
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Not only have media scholars turned towards Netflix but the industry itself has
the category leader). This industry consternation resulted in the “TV Everywhere” initiative
of Time Warner and Comcast in 2009, which allowed authenticated cable subscribers to
have access to a large library of content on a range of devices. In 2013, Comcast had
developed a more sophisticated interface that was branded as Xfinity.com, which was
followed by the Xfinity TV GO app that allows subscribers to stream 70 live television
channels. Xfinity.com, as of February 2015, now offers 466,000 titles for streaming, which
is up from 270,000 in 2013. The majority of the titles, however, are available to rent for
Despite this transition towards streaming among cable companies, industry analyst
Bill Niemeyer was quoted in a 2012 piece in Variety stating that the cable industry had
badly bumbled its entry into VOD. “Online services are now generating impressive
consumer viewing, subscription revenue, advertiser spend, and network mindshare that
well could belong to operator VOD if only they had prepared for the inevitable: competition
from the Internet” (Wallenstein, 2012, para. 5). Niemeyer estimated that cable companies
had missed out on a “$6 billion business.” He attributes cable company hesitancy to invest
in VOD and their problems entering the space to a shoddy user interface, inadequate
“measurement techniques,” and lack of capital investment when the return on investment
strategy wasn’t abundantly clear. The latter contributed to Comcast and cable companies
pushing their TV Everywhere initiatives over VOD/streaming technologies. This paved “the
way for the emergence of over-the-top alternatives like Netflix” (para. 1). This is an
acknowledgment by cable industry insiders about the increasing importance of Netflix. The
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labeling of these streaming services as over-the-top (OTT) technologies is also telling.
Netflix is being put in its place as a third-party streaming distribution technology and not
the marketplace.
Netflix Surge
Netflix is also worthy of study because the company continually defies expectations
and prognostications. Lotz (2014) in the second edition of her book The Television Will Be
emergence of post-network television. She labels the period starting in 2010 as the “Netflix
Surge” (a period I would start earlier in 2008-2009, with the initial Starz titles licensing).
Lotz’s defense, she is merely perpetuating the conventional wisdom in 2010-2013 about
Netflix, describing them as a “quintessential middleman.” Netflix at this point was licensing
all of its content and dealing with cable companies and ISP’s trying to charge premium
rates for broadband speeds to stream to subscribers homes and devices. However, with
Netflix original programming, the service continues to grow its subscriber base while
remaining profitable. This consistent cycle of doubt about Netflix is part of a larger doubt in
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digital media and digital distribution. Kelly Summers, former Vice President at Walt Disney
Studios, talks about a specific piece of ‘insider’ industry lore that is encapsulated as a joke:
“When you’re sitting on the inside, you’re always going to be looking at the
financials. The joke has often been made: Are you going to trade your cable dollars
for digital pennies? There just wasn’t the same kind of energy around digital on the
inside, because traditional revenue streams are significant” (as cited in Curtin, Holt,
and Sanson, p. 48).
The Netflix Surge is just another recapitulation of the anxiety amongst traditional media
industry ‘insiders’ surrounding the transition to digital media. Netflix continues to push
traditional media industry pretenses, ‘jokes’ and conservative logics. Netflix advances
unabated.
The earnings reports for the fourth quarter of 2014 show Netflix with a subscriber
base of 54.5 million (Peterson, 2015). This number was “better than expected” and one of
the most crucial data points for the company going forward because the math and
negotiation over licensing deals with streaming services weighs the subscriber base heavily
into the equation. Netflix continues to invest money in overseas growth (90% of the money
efforts) while the U.S. domestic subscriber base continues incremental, steady growth.
year. Overall, Netflix made 1.48 billion dollars in revenue in the 4th quarter alone, “a 26%
increase compared to the prior year, to meet analysts' estimates. And the company booked
a $83.4 million profit” (para. 10). Netflix believes they will be in over 200 countries in 2017,
up from 50 in 2015 while remaining profitable. In Netflix’s own “Quarter Four” letter to
shareholders of the company they drop this bombshell, “But there is one real shocker; last
year our original content overall was some of our most efficient content. Our originals
cost us less money, relative to our viewing metrics, than most of our licensed content, much
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of which is well known and created by the top studios” (emphasis in original, Netflix
Shareholder Letter, p. 3). Netflix brand identity also continues to grow. Netflix placed third
overall in the United States according to YouGov’s annual Best Brand Index (YouGov,
2014). Netflix is emerging as more than just a footnote to the contemporary media
landscape. Netflix is more than just a distribution channel, delivery system or technological
platform but is a site for interrogating the struggle between competing industries in digital
digital lore. This tension between competing strategic logics augmented with Netflix’s foray
into content creation heralded by their flagship production House of Cards. Netflix
maintains a love/hate relationship with the rest of the media industries. The industry loves
Netflix and other third party streaming sites because they make good money off of selling
their content libraries into a new streaming “window.” However, the relationship is
complicated because Netflix can be a disruptive business model, even if this is just a
push versus pull model of the television industry. They are challenging the temporality or
This is substantial because the exclusive streaming of a series has not only shifted industry
logics and practices but has also resulted in different textual programming and audience
reception practices. Netflix is trying to replicate the HBO model of creating ‘quality’
audiences adapt to the portability of streaming technologies like Netflix but also the shifts
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in attitudes towards ownership. No longer are consumers as closely connected to the
This marks an important shift for Netflix as they move from being solely a
following suit. Netflix had been mired in the aftermath of the Quickster debacle, a failed
and misguided attempt to rename and separate the DVD portion of the business from the
streaming, with Netflix’s stock price taking a dramatic tumble from $298.73 all the way
down to $58.80. However, this entrance into content creation by Netflix marks an
important shift for all of the media industries. Certainly the terrain of digital streaming and
distribution is an increasingly contested terrain, evidenced by the latest purge of the Netflix
catalogue and content offerings. Traditional television and movie industries are attempting
to re-vamp their own technological capacity and enter the streaming business.
The industry has been moving in this direction since the formation of Hulu and Hulu
Plus, but now we are seeing first-party streaming from companies such as Time Warner
Instant Archive, AMC, and CBS. These companies are launching their own respective
streaming services—a trend that will undoubtedly continue. Most recently HBO and Dish
have put together more “à la carte” offerings that allow consumers to pay for programming
directly from the companies without going through cable or satellite middlemen (although
Dish decided to cap the number of à la carte offerings because of anxiety about increased
cord-cutting). This is a move from third party sanctioned streaming to first party
sanctioned streaming, which has the potential for seismic slippage in industry frames and
logics.
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Despite this industry consternation, Netflix stock did not take a hit from the massive
removal of titles from its library like it had in the past (1,794 titles in what the media and
industry labeled ‘Streamaggedon’ (Warren, 2013), part of a pervasive narrative about the
death of Netflix in particular and streaming as an industry in general). In fact, in the first
quarter of 2013 Netflix surpassed Wall Street expectations for the company. Although
Netflix doesn’t release official statistics of viewers of shows, not even to show creators or
paying off for now and there has been a boost in subscriptions. In the first three months of
2013 more than four billion hours of programming were watched on Netflix, which media
analyst Rich Greenfield believes would equate to being the most watched network on cable
television today (Kafka, 2013). And while there may be gaps in the front Netflix is putting
forward (how many of the boost in subscriptions were renewed after the free trial period
in 2013, for example), there does seem to be substantive buzz that Netflix is moving in the
right direction as a company, even if this is just industry lore springing up around these
developments. Redbox Instant (a joint venture with Verizon and Redbox) was the latest
major joint venture to enter the cultural forum of streaming, but the company shuttered its
digital windows on October 7, 2014. This shows the tightening grip that Netflix, Amazon,
disruption is largely discursive; Netflix is disruptive as part of the discourses about digital
industry practices in what might be labeled a digital streaming lore developing within the
industry. The sections that follow offer four categories of emergent streaming lore. These
four categories are (1) Netflix positioned as ‘quality’ television, (2) the usage of algorithms
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to discursively situate the audience, (3) cord-cutters and cord-nevers, and (4)
marathoning/binging. This is certainly not an exhaustive list but provides a starting point
for looking at these nascent forms of lore as they appear in this moment of rupture and
transition.
According to Netflix’s Chief Creative Officer (CCO) Ted Sarandos, Netflix Emmy
nominations represent “a leveling moment. Change comes very slow, but Emmy voters
recognized that great television is great television, and they didn't pay attention to how it
got there. It really validates Internet television as a viable form of the highest-quality
entertainment” (Levin, 2013). Notice the purposeful usage of the term Internet television
and the elevating of Netflix’s brand as level with competitors. Golden Globe awards for
Amazon’s Transparent and Netflix’s House of Cards continue to fuel these claims of “quality”
television.
practices through the introduction of their own original streaming content—the House of
Cards series. Netflix’s flagship production House of Cards is based closely on the BBC award
winning miniseries of the same name--House of Cards. Netflix is paying close to five million
dollars for each episode of House of Cards and over one hundred million dollars for two
pre-ordered seasons of the series (Greenfield, 2013). However most remarkably, Netflix
paid for twenty-six episodes upfront before any film had even been shot. This was
certainly a bold move and a great deal of money to spend for a company still bleeding from
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past miscalculations and needing to boost its overall subscription base to remain
profitable. House of Cards has a large ensemble cast and is a scripted drama. The show
boasts Academy Award winning Kevin Spacey as the main actor and renowned director
David Fincher as the most prominent names. This is substantial because the exclusive
streaming of a series has not only shifted industry logics and practices but has also resulted
replicate the HBO model of creating ‘quality’ television but through a digital streaming
distribution model.
Netflix differs from a company like Hulu or even Hulu Plus, which generates revenue
through advertising and tiers the availability of content. If you want more content or less
advertising, you need to pay a higher price. Amazon Prime (formerly Amazon Instant
Video) is a mixture of subscriptions and micro-payments for its services. HBO moved from
merely recycling Hollywood movies to producing its own content. The subscription model
means that Netflix and HBO aren’t subject to the wants, desires, or whims of advertisers or
boardrooms and are supposedly freer to produce more edgy, complex, ‘quality’
narratives. This content was free from the restrictions placed on network and cable
television because of the subscription model and so shows like Sex and the City, The
Sopranos, and The Wire were free to push artistic boundaries for audiences (often in
language, sexual content, violence) (McCabe & Akass, 2008). These programs also pushed
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There is some dispute as to whether or not these HBO shows are really more
aesthetically or narratively complex but the important point for this chapter is that HBO
acquired the cultural capital that came with the ‘quality’ moniker that allowed HBO to
distance itself discursively from other networks and stations. Netflix chief content officer
Ted Sarandos stated, "The goal is to become HBO faster than HBO can become us" (Hass,
2013). Just like HBO reconfigured much of the television ‘industry lore’ (Havens 2013), the
Netflix original production of the House of Cards built a new ‘digital lore’ out of pre-existing
industrial logics. Netflix is relying on big name actors like Academy Award winners Kevin
Spacey and Robin Wright, as well as high production values and cinematography to mimic
HBO. Netflix has continued this desire for ‘quality’ production with the release of Marco
Polo. In the announcement of the series Netflix’s CCO Sarandos touts the shows “deft
storytelling and cinematic ambition” and even uses the phrase “cinematic quality” for good
measure (Press Release, 2014). This is, yet, another attempt to craft ‘quality’ streaming
content that further legitimates and distances Netflix from other streaming service
competitors.
Like all Netflix original releases, season four was released in its entirety. Jenner argues this
was done to help brand the re-booting of the show and teach the audience how to watch
Netflix differently than broadcast television. She finds that Netflix leverages the ‘cult’ or
‘quality’ status of Arrested Development (scoring points with devoted fans for resuscitating
the program after its network cancellation), which promotes long-form viewing to identify
the myriad intertextual linkages built into the consumption of the show. This is part of a
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larger push to demarcate Netflix as a space for complex narratives under the moniker of
Netflix, however, differs from HBO quality programming because of temporality and
scheduling. The two main ways this differentiation takes place is first in the releasing of
the entire season at one time and secondly in shifting audience expectations. Media
industries control the depth of your viewing experience, when you are scheduled to watch,
and to which platforms content can be consumed. The movie industry sells the same
content at different times from the movie theater to the DVD and into global television
syndication. Digitization makes this traditional windowing much harder to secure and
begins to resemble more of Chris Anderson’s (2001) ideas about long tail distribution and
the inherent advantages to media aggregators who pay little for digital storage and flexible
specialization.
There are also some tangible decisions made by executives, which results in some
aesthetic changes and changes to the narrative structure. House of Cards does not use
recaps, redundancy, or ‘tells’ within the text or narrative (again mimicking the ‘quality’
conventions of HBO). This point is substantiated by Will Arnett’s recent public declaration
that streaming on Netflix allows him to do a more complicated and ‘quality’ show than he
would have otherwise been able to produce on broadcast television. Arnett is positioning
the audience through this rhetoric of quality television while continuing to condition and
prod the audience into consuming Netflix and streaming content differently than broadcast
television. The audience should expect ‘complex’ television, replete with intertextual jokes
and the rewarding of a particular type of fandom. Sarandos confirms this and goes even
further, connecting ‘quality’ with delivering fan engagement and niche audiences:
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“We invest in a lot of content for really small audiences too, because it’s still valuable
for subscribers who are really engaged fans of a particular program, and, therefore,
it’s a valuable investment for us. We’re fortunate because we have unlimited
inventory space. It allows us to value content in more ways than just mass numbers”
(as cited in Curtin, Holt, & Sanson, p. 136).
Sarandos is connecting quality with the digital affordances and storage capacity of
streaming. He is positioning Netflix as a company that can engage with fans tastes in ways
that the traditional industry cannot. The early alliance between Netflix and Arrested
Development, then, was not an accident but a move by the company to position the
audience. What this really tells us is that the industry has already begun to construct the
experience between writing for network television and developing content for streaming
services. Normally with network television he would be asked to write five or six acts with
scenes of no more than a page or a page and a half. He viewed writing for streaming to be
more like writing a screenplay for a movie. Network scripts, according to Kester, are
written with a fear of audiences changing the channel. They need to “pop” in order to keep
the audience’s attention. Writing for streaming isn’t as reliant on these conventions and
encourages a narrative not tethered to cliffhangers. These scenes can be written to stretch
out for three pages or more. Kester believed that streaming provided more space to explore
characters and develop their attributes in greater depth. This is all substantive because it
shows how this aura of “quality” and “complex” television is being perpetuated not only by
streaming executives but by writers and producers who continually propagate and
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Expectations about the life cycle of content are arbitrarily set by the industry. There
release a single episode weekly. Netflix flouts this life cycle by releasing an entire season at
formations (Ellis, 2000; Havens, 2007). Williams (1974) conception of flow reminds us that
scheduling is “the defining characteristic of broadcasting” (p. 86). Media industries use
scheduling as a tool to lock down audiences through patterns, repetition, and marketing.
alternatives to the nominal corporate, advertising driven cable and broadcasting system.
Ellis believes that scheduling performs the work of connecting content to the nation-state,
Streaming works against this scheduling that is tethered exclusively to the nation-
state. While Hulu and Hulu Plus try to reinstate the logic of advertising through scheduling,
the Netflix subscription based system allows the company to circumnavigate these
nationalistic ties. This becomes increasingly important for Netflix in order to avoid the
label of being an American company with their upcoming, aggressive international push.
Netflix is not without its own scheduling formations. As stated in the Arrested
Development example, the decision to release an entire season of content all at once
conditions the audience to consume in specific ways that elevate the status of the show to
Scheduling reinforces live viewing of television so that fans and audiences can engage,
often through second screens, with each other in real-time. The delivery of eyeballs for live
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events such as award shows and sporting matches means big advertising revenues for
cable and broadcast networks alike. Releasing an entire binge-worthy season all at once
through streaming services also reinforces live viewing. Not only do you need to watch one
episode, you need to watch an entire season to be conversant across social networks about
the show. Quality and complexity become intertwined with long-form viewing and
scheduling.
Algorithmic Audience
Algorithms drive our entire website—there isn’t an inch of uncalculated, editorial space.
-Ted Sarandos
Netflix was listed as the thirtieth most innovative company in the March, 2015 issue
by the technology/business magazine FastCompany (an annual listing of the top 50 most
innovative companies in the world). The reason this is noteworthy, beyond the
Netflix’s innovation. The line reads, “For making stuff we’re guaranteed to love” (p. 110),
followed by a short explanatory paragraph about Netflix commissioning four Adam Sandler
movies because they stream well in Latin America. Despite being flops domestically with
Hollywood, data says Sandler films are a wise investment. Again, this is not to dispute the
validity of incorporating big data flows into production choices but here the audience is
being positioned by the caption. The audience is being told that algorithms “guarantee” that
they will love Netflix programming. This discursively situates the audience through the
promise of the black-boxed algorithm. Netflix is also positioned as being smarter about
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production choices than Hollywood because they can catch the global appeal and value of
This section proposes that Netflix’s usage of algorithms works in two distinct ways.
On the one hand, the Netflix algorithm is positioned as the solution to the complications of
employs are thought to impact directly audience participation. While this may, in fact, be
the case, this chapter claims that algorithms also work discursively to position the
audience. This discursive positioning of the audience through the algorithm we label the
Algorithms are a growing area of academic interest and inquiry. The term has taken
various shapes in recent scholarship and industry discourse ranging from the “addressable
understanding the role that algorithms play in shaping digital life. Gillespie (2014) states,
“we are now turning to algorithms to identify what we need to know is as momentous as
having relied on credentialed experts, the scientific method, common sense, or the word of
God” (p. 168). Much faith is placed on the validity and legitimacy of algorithms to, in fact,
impact decision-making of audiences and consumers. Scholars speak of “power through the
algorithm” (Lash, 2007; Beer, 2009), especially through recommendation algorithms and
social networking sites. “Algorithms play an increasingly important role in selecting what
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public life” (Gillespie, 2014). Algorithms are socio-technical processes, which, at their most
basic level, are a formula or code that solves an unambiguously assigned problem. In an era
of ‘Big Data,’ algorithms become seminal to search functions and organizing data.
"Together, data structures and algorithms are two halves of the ontology of the world
reliant on human actors guiding computing processes. "The archive, by remembering all
in the forgetting of other sets” (Bowker, 2005, 12). What is forgotten or filtered through the
algorithm is also important for Netflix’s recommendations and what is made visible to
audiences.
journalism. Anderson is concerned with the ways that algorithms are employed to mediate
between “journalists, audiences, newsrooms, and media products” (p. 530). As Anderson
newsworthy. What is important for Anderson is the ways in which journalists envision or
“imagine” the audience as a public through algorithms, the “algorithmic audience,” and the
ramifications of this vision on democracy. My usage of Anderson’s term extends this idea
that algorithms are tools for imagining audiences, adding that corporations like Netflix and
consumers.
research. Recently Netflix and Facebook reached an agreement so that you can see two
rows of content that are your Facebook friend’s selections. These recommendations and
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suggestions come from the networked individual and social networking infrastructure,
which feed into the algorithm. The heart of the industry has always been predicting
audiences and their viewing habits. In the broadcast era this type of guesswork was much
less difficult with only three channels but in the post-network era with intense
fragmentation and too many digital trails, the algorithm is a method to justify what Gitlin
(1983), in the book Inside Prime Time, described as industry leaders relying on their guts
and ultimately cherry-picking data to make decisions. The algorithm becomes the latest
Despite knowing the mechanics of algorithms, the specific ways that the Netflix
small tidbits that are directed at and discursively constitute the audience:
“Here is what the data from our DVD business tells us: we know what we shipped to
you, and we know when you returned it. I have no idea if you watched it. I have no
idea if you watched it 20 times.
With streaming, we have insight into every second of the viewing experience. I know
what you have tried and what you have turned off. I know at what point you turned
it off. It’s very sophisticated. If there’s a glitch in the soundtrack or something wrong
in the code, the data is so refined that it can detect mass quantities of people
stopping at the same point and signal a red flag within hours of the content going
live. That’s a much more efficient quality assurance process. We don’t have to wait
for someone to complain. We don’t have to go back to the file and watch every
second of it to find and correct the problem” (Sarandos as cited in Curtin, Holt, and
Sanson, 136).
This results in the positioning of a distinct ‘algorithmic audience’. The audience is
positioned by the discursive claims of streaming companies that algorithms are just
delivering to audiences what they have already told the algorithm that they want to
consume. While there is an algorithmic culture that is using big data to process suggestions,
genres, and likes—we must remember that at the same time the algorithm also operates at
a discursive level. ‘Big Data’ is used to situate the audience. Whenever you stop, rewind, or
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re-watch any part of a streaming piece of content, Netflix logs this activity as what is called
with the text than something like Nielsen ratings that only recently have adapted and
incorporated delayed watching into their metrics. This data from events, however, is
constantly being compiled and analyzed as the algorithmic culture makes inferences based
on the events produced. With the massive saturation of data that Netflix compiles, they
claim to have an understanding of particular audiences. Netflix feels that they ‘know’ that
people like to watch through their analysis of data compiled through every part of their
user interface.
As mentioned before, Netflix doesn’t release any data on the numbers of actual
viewers of a show. This insulation almost makes it so that no Netflix show can fail. The
show is the imagined product of the algorithm, which once is deemed a success, then
becomes a staple of digital lore and the future basis of self-perpetuating algorithmic
producing. If you liked the British mini-series of House of Cards, then you also like political
dramas and movies with the actor Kevin Spacey. Those who liked political dramas and
Kevin Spacey also enjoyed movies directed by David Fincher. As Havens (2014b) details,
Netflix utilized content algorithms for the selection of these three data points, suggesting,
“that the depth of use of content-based algorithms has not increased substantially with
regard to television and film in recent years” (para. 9). The Netflix producers use a
content-based algorithm, not the “collaborative filtering” algorithm that uses ratings and
browser history, to select these three overlapping and intertwined data points. As Havens
notes, it was still the “interpretations” of Netflix executives that ultimately influenced the
programming decisions, just the same as in the analog era of television. What is distinct is
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the way Netflix producers talk about the algorithm and how the algorithm formulates
“Netflix chief content officer Ted Sarandos has said that all that data means that
Netflix has a very ‘addressable audience.’ Unlike the traditional broadcast networks
or cable companies, Netflix doesn’t have to rely on shoveling content out into the
wild and finding out after the fact what audiences want or don’t want. They believe
they already know” (Leonard, 2013).
The “addressable audience” is told by Netflix that they will like House of Cards because the
algorithm says that the audience already likes House of Cards. Here algorithms and data
points operate on a discursive level, which Netflix will constantly invoke to promote its
This reliance on the algorithm and recommendation system is what Netflix publicly
states differentiates itself from other streaming companies. Indeed, Amazon is trying to
build a competing model for its own venture into original programming. As these nascent
algorithmic practices continue to unfold, we may begin look at this moment as the
production practices. In 2014, Amazon produced six new series but invited audiences to
crowdsourcing model rather than relying on the data from the events that people produce
from their own browsing. Despite Amazon’s claims of allowing votes and data to drive
statements purporting that every show has the chance to be made), Amazon’s head of
original programming concedes that much of the ultimate decision making happens in an
office room behind closed doors. This is far from the libertine open platform and more of
guttural industry logic. What is different about this form of streaming logic is that the
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specific affordances of streaming are leveraged; pilot viewing, “crowdsource” voting, open
submissions, to discursively position and sell the content back to the audience.
Cord-cutters/Cord-Nevers
The metaphor of the cord is replete with potent symbolic applications to modern
media and technology. The cord metonymically stands in for the cable industry. Most
notably the coaxial cord running through a wall denotes cable’s centrality and intrusion
into everyday life. Cutting the cord conjures up visceral images of audiences and consumers
literally cutting themselves off from the lifeblood of entertainment companies--cutting the
umbilical cord. The metaphor of the cord, thus, portrays the traditional cable industry as an
freed from cable television’s institutional shackles. Similarly Kurt Sutter (2014) tweets (as
part of the foreword to the book Distribution Revolution), “Digital delivery of film and
television, like most hasty births, has been clumsy, painful and at times bloody...But once
the schmutz is wiped off, the cord cut, and the baby’s mouth wrapped around a teat, one
These terms, reinvented by the industry, represent the growing anxiety the cable
and television industries have over consumers shift to streaming media. “Cord cutters, of
course, are consumers who used to buy pay-TV services, but who opted for Internet-based
video streaming at some point in the near past. Cord-nevers, on the other hand, have never
seen pay TV as an option” (Bookman, 2014, para. 3). Cords have long been the center of
economic livelihood. Streaming services are threatening because they run contrary to the
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extremely lucrative bundling logic of media industries. Still worse, the transition from cord-
attitudes towards the necessity of cable channels and television for the long haul.
Cable’s current position is still stable and extremely profitable. Comcast has
aggressively expanded through mergers and acquisition. Comcast is now the largest cable
and Internet service provider, owns NBCUniversal, and is attempting to merge with Time
Warner Cable. Even during the economic downturn cable and satellite companies
continued to acquire new subscribers for their services. In the first quarter of 2010,
677,000 new “pay-TV” customers were added for these companies. However, since 2010
pay-TV customers have stagnated to the point of slight decline with rising anxiety centered
on streaming competitors. But, again, a company like Comcast that is becoming vertically
integrated is still in an excellent position overall. Comcast continues to grow its high-speed
Internet business and subscriber base as more homes switch away from slower DSL
connections. In the fourth quarter of 2014, Comcast added 375,000 new high-speed
Internet subscribers and their broadband service generated $2.9 billion dollars in revenue,
up ten percent from 2013 (Trefis, 2015). Comcast’s fourth quarter numbers were stronger
than expected because Comcast is now “triple play bundling,” packaging high-speed
Internet, cable and telephone or voice all together for a lower price. The failed Time
Warner Cable and Comcast merger would have served to further solidify Comcast’s
dominant position in the market. The merger would have allowed both companies to
leverage corporate synergies such as increased control over content owners and carriage
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The debate surrounding cord-cutters and cord-nevers gets at the underlying logics
and assumptions being made about the audience. In Convergence Culture, Jenkins (2006)
speaks of the tangled, pent-up frustration of modern cords. “The perpetual tangle of cords
that stands between me and my “home entertainment” center reflects the degree of
incompatibility and dysfunction that exist between the various media technologies” (p. 15).
Beyond incompatibility, the tangle of the cords comes to stand for the general disdain of
cable companies amongst consumers. Cable companies routinely receive some the worst
customer satisfaction and approval ratings. In 2014, the American Customer Satisfaction
Index (ACSI) annual benchmarks rated Time Warner dead last, followed by Comcast and
Charter Communications (ACSI, 2015). Previously airline companies had been one of the
most disliked market segments but cable companies and their ISPs extensions are now the
most disliked. “As cable gets more expensive with more channels, customers increasingly
want to pay only for what they want to watch. Netflix is an affordable option, and as more
households gain devices to deliver streaming media to the family, the more the company
Marathoning/Binging
Joe Lewis (head of original programming, Amazon): When the platform changes the
product changes as well…
Andrew Wallenstein (editor-in-chief, digital, Variety): At first blush, what you’re doing is
taking TV series and just putting them on a new platform. How has the product changed as
a result of being on Amazon? How would these shows be different if they were on TV as
opposed to Amazon?
Joe Lewis: It’s something that we’re figuring out. I think that is sort of one of the exciting
things about what we are doing. You know television has been done the same way for a
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long time...If you can binge them, if you can watch a bunch of them all in a row it allows you
to tell just longer stories, and that fundamentally changes the way that you are watching...I
don’t know the answer...I think the exciting part about the platform--if there are any
writers, directors, or creators out there--I always challenge people, come up with the new
way to tell the stories, come up with the new product...the answer is we have some
notions...but exactly what the form that they’ll take, I don’t know what that is. (edited
Transcript from “Transforming Hollywood” conference)
Audience and industry are adapting to the digital aesthetics of streaming. This
section looks at the desire produced in the audience, in conjunction with the rise of
seasons. The practice colloquially known as binging (often called marathoning amongst
experiencing digital television differently than broadcast or cable television. Just as DVDs
became ways for audiences to re-animate old television series and play within them in new
ways that promoted a complex reading of culture (Mittell, 2010), streaming can perform
the same cultural function. The affordances of streaming permit audiences to view at the
pace and ordering that they desire. However, binging is more than just an audience
emergent industry logic that stands in for all audience consumption practices. Screenwriter
Matt Kester, reflecting on his own method of writing, felt there was a difference between
writing for network television and writing for streaming companies because he envisions
the audience binging what he is writing. Katz and Popescu (2004) label this priming of
reception practices as “supplementation” (building from Lazarsfeld & Merton’s general use
of the category). They argue, “a message has a better chance of diffusion and acceptance if it
enlists others to carry it forward and/or if the receivers are appropriately situated and
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primed” (p. 20). The logic of binging influences how shows get conceptualized and how
Streaming changes the traditional “windowing” of content the media industries have
always been intent on maintaining and protecting. Although Netflix and similar streaming
services are their own lucrative content window, there is no reliance on advertising and the
need to draw advertisers during peak or prime time hours. This is in direct contradiction
with current industry desire to push for increased live broadcasting through social media
live-tweeting, reality competition shows with live voting, awards shows, and sporting
events. Liveness draws advertising revenues because of the perceived value of engaged
audiences. The subscription model of Netflix allows for the aforementioned construction of
digital ‘quality’ programming that is not subjected to the whims and pressures of
advertisers. Without the need to directly satiate advertisers, Netflix releases entire seasons
consumption. Many viewers wait until an entire season of broadcast television ends before
deciding to watch because they don’t want to invest in a show that might be canceled mid-
season.
Binging and Netflix become enmeshed, a relationship reinforced by Netflix but also
popular culture and popular discourse pertaining to streaming. Just as “liveness” for
wants to avoid spoilers), the release of entire season on Netflix constitutes another form of
“liveness” where the audience is expected to binge and consume the season as soon as it is
released and as quickly as possible (again, if just to avoid spoilers). Not everyone consumes
Netflix content through binging, but the cultural practice comes to stand in for all audience
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consumption, transitioning into a form of streaming lore. Audiences negotiate these
changes that come from releasing an entire season at one time through deliberating over
proper Twitter protocol for spoilers and live-tweeting the watching of time dispersed
streaming content like House of Cards. Some expect that others will ‘binge’/watch quickly,
so the show should be free to tweet openly about, causing anxiety in those who have yet to
Binging also produces other forms of anxiety within popular culture. With every
major ‘new’ media recapitulation, there is often an accompanying moral panic. Books were
burned for destroying imagination, radio was seen as a bridge to unseemly programming
and cultural blending, television made everyone into ‘couch potatoes’, and binging is one of
the latest moral or media panics. The debates about the efficacy of media within
communication scholarship come largely from the media effects camp, closely aligned with
media psychology and media sociology perspectives. According to these scholars, society
should be wary of the effects of binge watching on public health. Some of the same fears
about social media negatively impacting relationships are recycled and applied to long-
form viewing.
Psychological Factors for Binge-Watching Behavior,” authors Sung, Kang, and Lee (2015)
becomes rampant, viewers may start to neglect their work and their relationships with
others,” explained Sung. “Even though people know they should not, they have difficulty
resisting the desire to watch episodes continuously. Our research is a step toward
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Brouwer, 2015). When investigating ‘new’ iterations of media and technology, it is
important to recall this narrative of moral and media panic. Just like the term viral (Jenkins,
Ford & Green, 2013) conjures up negative connotations about digital media practices,
binging implies that audiences are acting like drunken college students consuming
excessive amounts of alcohol—unable to control the gorging of content. Binging makes this
long-form of televisual participation sound like a negative culture practice we might better
Michael Lynton, CEO of Sony Corp. of America and Sony Pictures Entertainment,
voices the concern of many executives when thinking about the audience and long-form
“a big change is the way people interact with content...People are getting over the
idea of ownership. It’s more about access to content. People are breaking the
emotional hold of ‘I have to have own it if I consume it.’ Once it shifts, a lot changes
and it is happening pretty quickly" (Block 2013).
Interestingly, long-form viewing cuts both ways. It frees consumers from the shackles of
broadcast scheduling and promotes viewing across multiple mediated platforms, but the
digital aesthetic also enforces a re-articulated version of flow back within the audience.
Many scholars believe there is a broad shift from televisual flow to ‘files’ as the
dominant metaphor for consumption in the digital age, which has led to increased
autonomy and participation in audiences (Newman, 2012). This is not incorrect but
doesn’t account for the usage of algorithms and affordances built-in to the user experience
by streaming services like Netflix to monitor and surveil channel viewing. The term techno-
flow refers to this re-inscription of flow back onto this algorithmically constituted
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industry attempts to reinscribe flow in audiences. Rather than flipping through a TV Guide
The Netflix versus Comcast struggle over bandwidth harkens back to the early days
of radio and Marconi’s “exclusivity policy.” Marconi’s place in the history of streaming
applies to this moment of transition and competing institutional logics. Streeter (1996) in
his book Selling the Air shows how Marconi differed from his contemporary radio
entrepreneurs because Marconi envisioned radio as a bounded system where the radio
spectrum could be “conquered and cordoned off.” Marconi’s policy aimed to “extract profit,
system, which meant controlling access to the radio spectrum that made it possible” (p.
223). The other major realization that Marconi made was the need to enlist territorial
With the rise of streaming Comcast is trying to maintain its position as the boss of
media distribution as both a cable company and ISP (among many other things) under the
same corporate umbrella. Just as Marconi did with the introduction of radio, Comcast is
trying to create a “bounded” Internet system that can be cordoned off through ownership
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of infrastructure (meet the new boss, same as the old boss). As a vertically integrated
conglomerate, Comcast is not only a cable company but also an Internet service provider
and content producer with NBCUniversal. To maintain its strategic place in the market and
generate new revenue streams, Comcast engaged in what Netflix called “extortion.” In an
FCC filing protesting the impending Time Warner, Comcast merger Netflix claimed, “(i)t is
extortion when Comcast fails to provide its own customers the broadband speed they’ve
paid for unless Netflix also pays a ransom” (Spangler, 2014, para. 2).
In late 2013 and 2014 Comcast engaged in a practice known as throttling broadband
connection speeds for Netflix subscribers. Throttling is when an ISP deliberately slows
attempted to “meter” Internet traffic coming from Netflix subscribers using Comcast
broadband:
“In December 2013 and January 2014, however, congestion on routes into
Comcast’s network reached a critical threshold and Comcast’s and Netflix’s mutual
customers were significantly harmed. Comcast subscribers went from viewing
Netflix content at 720p on average (i.e., HD quality) to viewing content at nearly VHS
quality. For many subscribers, the bitrate was so poor that Netflix’s streaming video
service became unusable” (Netflix FCC claim, p. 57).
Ultimately Netflix acquiesced to Comcast’s demands and started paying a direct fee to the
ISP, essentially creating the possibility for a tiered system that extracts fees for broadband
speeds.
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Figure 5. Netflix FCC filing (p. 59)
As the above graph shows, Netflix connectivity speed was sapped until they agreed
to pay Comcast and a dramatic rise in speed happens after the deal is signed. While it is
true that Comcast does need capital to constantly build and run its network, the response
from Comcast was to blame Netflix’s business plan for “shifting costs that it has always
borne to all users of the Internet and not just to Netflix customers” (Edwards, 2014, para.
3). However, this has set a precedent for “arbitrary” fees and peering. “Since agreeing to
pay Comcast, Netflix also has agreed to pay TWC, AT&T and Verizon for interconnection”
The battle between Comcast and Netflix is indicative of the period of rupture and
cleavages, wherein we find these emergent streaming logics and shifting industrial lore. As
we have seen, Netflix is a spry, plucky technology upstart that has defied industrial logics,
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surges and tackled its own corporate giants. Comcast, however, is intending to maintain its
strategic position through further incorporation and acquisition or generating new revenue
streams. Streaming does constitute a new strategic logic coming out of the technology
industry, which is butting up against the television and cable industries own institutional
authority. The strategic logic of newly minted Internet startups pitted against the stalwarts
of broadcasting.
Five years ago the idea that a cable conglomerate would ever be challenged was
rightly roundly dismissed. However, at the most recent Cabletelevision Advertising Bureau
(CAB) meeting, leading industry executives had a “frank talk” about the future of cable
networks and advertising revenue. CAB estimated “about 40% of third and fourth quarter
TV ratings declines can be attributed to such subscription online video services” (as
reported in Vranica & Ramachandran, 2015, para. 3). This echoes a recent report in the
same Wall Street Journal article from Sanford C. Bernstein media analyst Todd
Juenger, “We believe the U.S. television industry is entering a period of prolonged
ad-supported or less-ad-supported platforms” (para. 6). This is the same investment and
research company who just five years earlier had called cord-cutting “perhaps the most
overhyped and overanticipated phenomenon in tech history” (Richtel & Stelter, 2010).
Regardless of the future of cable, this clash of competing strategies is an important space
and time for scholars of media industries to study not only economic and institutional
changes but also the accompanying discourses and logics made visible with streaming.
Streaming, then, is a site of rupture, wherein scholars can snip the sutured pockets of
industry lore.
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Conclusion
window into the development of industry discourses (in this context digital streaming
lore), elucidates ways television and media industries cope with streaming
technology. Four categories of emergent streaming lore include the positioning of Netflix
situating and constituting the audience. In addition, substantial lore has developed around
individuals who have chosen to sever their ties with traditional broadcast television and to
instead rely on other viewing options (cord-cutters) and those who have never subscribed
to broadcast television (cord-nevers). Finally, lore has developed around the fragmenting
of the televisual scheduling window with the development of marathoning and binging
global industry and disruptive social practice are presented in chapter four.
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CHAPTER 4: EXTENDING THE BROADCAST: VPNS, COSMOPOLITANIZING STRATEGIES,
AND THE PROBLEMS OF DIGITAL GEOGRAPHIES
Introduction
This chapter considers streaming media within a global context. The first half of the
chapter examines streaming as an audience tactic while the latter half charts the
emergence of global streaming industry. The chapter examines the recent move by
“geofences.” Despite the increasing use of this distribution method, I argue that Internet
users are tactically bypassing geofences that center consumption within a nationalized
television broadcasting framework through the use of VPN (virtual private network)
technologies. Importantly, the geographic fluidity of the Internet often allows users to do
this legally—producing meaningful ruptures in the logic that seeks to replicate the
structures of mediation central to the television broadcast model within the space of the
Internet. I argue that the streaming of sports content, then, should be understood and
media corporations, typically the holders of popular sporting rights, attempt to bend digital
content consumption to the broadcast models that they have historically employed. Yet,
amidst this emerging model of digital broadcasting lie the problems of digital geography
and the cultural practice of streaming media within the conditions of post-convergence.
This practice often rejects the restrictions and stipulations of digital broadcasting in favor
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VPNs and #NBCFail
During the 2012 Summer Olympics in London, much criticism was levied against
NBC’s decision to tape delay its coverage of the competition. This was certainly not the first
time that audiences expressed disdain for NBC’s “plausibly live” Olympic coverage. During
the 1992 Barcelona Olympics, NBC posted record-breaking ratings despite tape delaying
coverage of the opening ceremonies by 10 hours (Jicha, 1992). In 2012, audiences were not
trended across America, and many news outlets ran articles about mounting viewer angst.
Time Magazine TV critic James Poniewozik summed up much of the public sentiment when
he tweeted, “NBC tape delay coverage is like the airlines: its interest is in giving you the
least satisfactory service you will still come back for” (De Moraes, 2012). The response to
NBC’s coverage was a bit ironic, considering that the network paid large sums of money (to
the point of losing money on previous games) to be the exclusive broadcaster of the
Olympics in part because it allowed the network to market itself as a “national channel,” a
unifier. NBC hoped to leverage the Olympics’ unique status as “one of the last spaces in
Yet rather than unify viewers, NBC’s coverage polarized them, with a number of
services to change the “address” of their computer from America to the United Kingdom,
allowing American viewers to circumvent NBC’s coverage and access the live (and more
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comprehensive) Internet streaming coverage of the BBC. Soon, how-to-guides were being
spread widely across the Internet (including popular mainstream websites such as
Lifehacker). While the news coverage continued to center mainly on NBC’s production
choices and the anger they inspired in viewers, it was the audience’s ability to access the
BBC’s coverage at all that was the real story. These acts of protest evinced significant shifts
in the underlying relationship between Internet and television broadcasting models, media
The story of #NBCFail, Lifehacker, and VPNs is illustrative of the ways in which
online sports streaming has destabilized what Rowe and Hutchins (2010) have called the
media, and professional spectator sports.” In recent years this relationship has risen to the
center of the global television marketplace, with television rights for premium sports
programming dramatically increasing each year (up to $22.98 billion worldwide in 2013;
Owen, 2014). Concomitant with this rise the leagues’ best athletes now become worldwide
celebrities and many popular teams enjoy world fanbases. Despite this, however, domestic
sporting leagues, international sporting competitions, and the television networks that
carry them continue to embrace and produce the rhetoric of shared identity at the national
level (Bairner, 2001; Billings, 2008; Rowe, 2003). These discourses have long reflected the
ways in which broadcast rights for various sporting leagues and events around the world
are sold and marketed. Like most television programming, sports rights are primarily sold
on a nation-by-nation basis.
As leagues and events have increasingly begun to bundle online streaming rights
with their television broadcast rights, the geographically bounded conceptions of televised
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sport consumption have increasingly been mapped onto Internet-based sports viewing
through the use of geofences, or virtual perimeters that regulate access to content by
geographic location. In this article, however, we argue that Internet users are increasingly
bypassing these geofences that center sports consumption within a nationalized television
broadcasting framework. Importantly, the geographic fluidity of the Internet often allows
users to do this legally—producing meaningful ruptures in the logic that seeks to replicate
the structures of mediation of the television broadcast model within the space of the
better address the ruptures taking place in the digital media environment without having
sports studies, media studies, and geography. In so doing, I hope to avoid a simplified
analysis that would merely foreground a single aspect of our object and instead construct a
more complex representation of the ways a variety of nodes, histories, and relationships
penetrate more aspects of life, a varied and dynamic methodological approach will be
This chapter begins with a brief overview of contemporary broadcasting rights and
streaming as piracy or simply ‘streaming theft’ (in both industrial and academic texts). We
then consider streaming as a long-standing cultural practice used to extend the reach of
media (oftentimes disrupting territorial and institutional logics). Finally, we present the
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The transition from broadcasting to digital technology opens a space for the re-
then shifts to a legal contextualization of main court cases currently involved with
streaming, both within the domestic US context and some important cases internationally.
The chapter also looks at the notion of “cosmopolitanizing strategies” as a way to further
hybridization grant streaming the ability to negotiate multiple levels of globalization: local,
regional, and global. The chapter ends by offering another organizational tool for thinking
Nollywood.
In this first half of the chapter, I pay particular attention to unsanctioned first-party
emergent reconstitution of broadcasting in the digital age. The current industrial model for
the conceptualization of sports (from league structure to its meditation) is done within a
geographic framework that centers on the nation-state. However, the Internet, and
streaming culture, in particular, has subverted that framework and pushed all aspects of
temporally-centered practice.
Large transnational media corporations, typically the holders of popular sporting rights,
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attempt to bend digital sports content consumption to the broadcast models that they have
historically employed (Hutchins & Rowe, 2012). Yet, amidst this emerging model of digital
broadcasting lies the cultural practice of streaming and the problematics of digital
geography, which often rejects the restrictions and stipulations of digital broadcasting in
The past few decades have seen the globalization of television industries across the
world and the ensuing web of global media networks they have spawned. However, despite
the growth and increasing prominence of the largest members of these networks,
corporations such as Time Warner, Disney, and News Corp., the global television system is
not dictated by these most visible and sprawling of transnational corporations. As Amelia
Arsenault and Manuel Castells (2008) have explained, “‘global media’ organizations are not
truly global, as local media organizations are not truly local. What is global is the
networked organization of media companies” (p. 711). I would add that the global
Indeed, the global media system is one of countless players, a byzantine web of
international, national, and local media corporations, stations, and government bodies. The
volatility and unpredictability of these infrastructures generally resist any sort of easy
imposition of the will of eager transnational media corporations onto national and pan-
national media systems. As Toby Miller, Geoffrey Lawrence, Jim McKay and David Rowe
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(2001) have reminded, the terms “local” and “global” are too often “binarized” and made
all-encompassing, creating analysis where “the plentitude of one becomes the lack of the
other and vice-versa: a graceless zero-sum game between national and international, public
pan-national infrastructures, and a sustained relationship between local operators and the
channels, viewing packages, cable and satellite systems, and program rights are often
constructed and operated under the guise of the nation state. While the ownership of
channels and the content on them are reflective of a globalized industry, the performance
of television, as well as the parameters of its consumption, often remains rigidly national.
Where the globalization of the television industries has its most impact, then, is on
the back end in the production, procurement, and distribution of television content. As
Silvio Waisbord (2004) has argued, globalization has unsettled the “past linkages” between
the nation-state, flows of capital, geographic units, and the mechanics of content creation
and distribution. No longer, he argues, do conflicts settle easily into the “national versus
This intricate network of media companies operating under similar practices and business
models as well as the need for content that suits dominant national cultures has led to the
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rise of the television “format” as a lucrative model of television production. As Waisbord
argued, formats, which are shows that can be easily repurposed for different cultures
(think of Who Wants to Be a Millionaire, Big Brother, or the Idol franchise) are “convenient
instruments to leap over cultural boundaries” while also utilizing the dynamic media
networks that span the globe. At the same time, the rise of television formats holds in it the
perils and promise of globalization. It can allow for the performance and celebration of
distinct cultures within a global system and demonstrate the “resilience of national
cultures.” However, it can just as well amount to no more than “local camouflaging,” on
corporations that traffic them (Selznick, 2008). For example, sports programming, which is
an easily cross-cultural transferable product (when coming from afar) and an easy
activator of localized meanings (when coming domestically) has emerged as a coveted and
lucrative prize for national television operators within this system of television formatting.
Within this system, then, it makes sense that all major sporting television rights are
still sold on a nation-by-nation basis. The World Cup, the Olympics, The major European
soccer leagues, and all the American domestic leagues (of which three have Canadian
teams) sell their television rights at the national level. Streaming rights are also typically
distributed at the national level and are often bundled along with the TV rights. When this
watching on a television set. In practice, rather than replicating the television model,
streaming has often acted in subservience to it, either for use as a second screen, or as an
acceptable reprieve for when the viewer is away from their television. As the popularity of
streaming content has increased (along with its disruptive potential), many rights holders
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have sought to prevent a rush of consumers replacing cable subscriptions with streaming
subscriptions by moving toward an “authentication” model that allows for streaming once
the viewer verifies their cable or satellite subscription. The NCAA College Basketball
tournament is most indicative of this trend, gathering acclaim in 2012 for its decision to
offer streaming access in America for $3.99 only to reverse course and require cable
Even within league-offered streaming services, such as MLB.tv, NBA League Pass,
and NFL Sunday Ticket, television continues to stand supreme. Most explicitly, television
blackouts are not only reproduced but intensified. Home games within designated local
markets are often blacked out as a concession to regional television sports networks. In
areas located near multiple teams, this can often mean the blacking out multiple teams.
Nationally broadcast games are also frequently blacked out, as a concession to national
television right holders (DirectTV, n.d.; MLB, n.d.; NBA, n.d.). In this state, streaming
becomes even more restricted by geography than television viewing. Streaming services
such as Hulu, Amazon Prime, and Netflix all have digital boundaries that are set up based
on rights agreements made with individual countries. Even then, the available titles in the
streaming catalog will fluctuate greatly depending upon your location. A Netflix
subscription in the United States, for example, gives subscribers thousands of more titles
than Netflix subscribers in Canada and Australia (as we will see, this also becomes the
impetus for the usage of VPNs). In Canada, you get roughly half of the titles that you can get
in the United States. In Australia, by Netflix’s own admission, 200,000 of its subscribers
utilize VPNs and other forms of IP masking to access Netflix in the United States (Reilly,
2015). Streaming services emphasizing national boundaries and restrictions actual push
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consumers to experiment with workarounds and play within digital space. This also shows
that knowledge about VPNs is not just held by those with a great degree of technical
knowledge. Netflix is so aware of VPN usage that it has started selectively blocking VPN
users through their Android app by “forcing Google DNS lookup” after a software update
(Reilly, 2015). This means that the VPN users would receive an error message instead of
being able to access Netflix (never fear, however, a quick skim of the comments section of
the article and you will find another workaround to Netflix’s blockade by adjusting your
Most league-offered streaming services will offer a full replay of a blacked out game
within twenty-four hours of the event’s initial airing. However, for those who wish to watch
the game without knowing the end result, this is hardly a comforting notion. Social media
such as Twitter and Facebook, as well as the general timeliness of most Internet content,
make avoiding results or spoilers of major live events an extremely difficult task for
dedicated fans (networks now regularly joke about “spoiler alerts” during Olympic
coverage and other major sporting events). The Internet, and social media in particular,
have replaced the temporal insularity of television with an omnipresent display of the
current moment, allowing notable live events to escape out of the media industries’
dominance and control of time (as in the case of the 2012 Olympics). Even when television
and sanctioned streaming services still operate under the impression of that dominance,
Increasingly, rights holders are putting more of their content online, behind
authentication systems that regulate access based on geographic location. While these
systems, called geofences, are successful enough in preventing casual out-of-area viewers
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from watching a program, there are many VPN services available that allow single users to
easily, and legally, bypass geographic restrictions. Simply put, VPNs are a way in which
private networks can be extended over public Internet infrastructure through the use of
encryption and dedicated connections. In doing so, they “change” the location of any user to
the location of the private network. Users can then leverage this ability to bypass
geographic restrictions on content. We classify this ‘legal’ tactic as unsanctioned first party
streaming.
In this way the use of VPNs as legal pathways to content legitimates ‘illegal’
streaming, but streamers are also blazing invisible pathways that legally transcend the
geographic logics of the nation-state and construct deterritorialized space for consumption.
VPNs may soon become vulnerable to intermediary routing services becoming regulated by
territorial governments, but technology has long proven flexible enough to allow users to
stay slightly ahead of copyright restrictions in a cycle of users tactics and institutional
strategies. Streaming invites us to look at the in-between, the spaces and gaps of copyright.
VPNs show how streaming as a cultural practice cannot be divested without disruption to
the strategic logic of the law and copyright. This is the unsanctioned third-party streaming
that takes us from boxing to digital streaming but the use of VPNs augments and further
streaming.
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VPNs and Unsanctioned First Party Streaming
Historically, VPNs have been used by businesses and governments to build out
secure networks across national and international areas at a much less cost than dedicated
leased lines. This technology has replaced the need for businesses to construct their own
costly leased lines to connect local area networks (LANs) without sacrificing the security or
reliability of leased lines. VPNs have played a key role in the globalization of business and
become increasingly popular at the individual level, with people using them for a variety of
Riedl, Borisov, & Singer, 2013; Houmansadr, Wong, & Shmatikoc, 2014). They have come to
serve as one means of preserving anonymity and escaping Internet filters for citizens living
in countries with restrictive and intrusive Internet policies (Roberts, Zuckerman, Faris,
York, & Palfrey, 2011). Further, as global internet surveillance and data mining (by the
state and hackers) becomes a greater day-to-day reality across the world, VPNs are part of
a suite of developing technologies and practices used by people across the world to avoid
detection and censorship (Karlin et. al., 2011; Wustrow, Wolchok, Goldberg, & Halderman,
2011).
VPNs and other similar technologies have always required a level of expertise
beyond the skills of an average computer user. In recent years, however, a number of
consumer-friendly VPN services have emerged on the market that has made the process of
changing a computer’s location much simpler. This came to a head during the
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aforementioned 2012 Olympics when the simple (and humorously) designed VPN program
bypassing the BBC’s geofence to its digital Olympic streams (Baker & Adegoke, 2012;
Klosowski, 2012; Moore, 2012). The program itself is marketed with the tagline “Simple,
private, free access to the global internet you love.” Once opened, the application resembles
an old wooden radio. During the 2012 Olympics, the program only contained two buttons:
an on-off switch and a US-UK switch (it has since expanded to include four more countries).
By flipping the switch to “on,” the user could easily change their location from the US to the
TunnelBear’s focus on being “really, really simple” is mirrored in the design of its
website, which repeatedly touts the ability of the program to allow the user to “enjoy an
open and unrestricted Internet” with only glancing, vague mentions of the security uses of
VPN. Other similar services, like the popular service Unblock-Us, have cropped up that
eschew the primary security features of VPN and focus solely on allowing users to bypass
geofenced content.
The amount of online streaming content that can be accessed by utilizing VPNs is
content online, and new, online-only services such as Netflix, Hulu, and Amazon continue to
quite easily watch the BBC’s entire online catalog, explore a much wider variety of movies
and television shows on Hulu and Netflix than is available in America, watch American
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broadcast channels, and access league-offered streaming services with no restrictions, all
Digital Geography
This leads back to our opening anecdote about the 2012 Olympics and #NBCFail. As
mentioned before, NBC tape delayed many of the most highly anticipated events in the
Olympics, and what they did stream live was devoid of commentary and presentation--that
is if a viewer could even get the malfunctioning streams to work. While the angst and vitriol
built over the course of the Olympics, it was present from the very beginning when NBC
chose not to stream the opening ceremonies live. The fact that many were able to follow
the ceremonies through Twitter and Facebook illustrates the way in which social media
consumption and the geographically agnostic consumption proffered by the Internet. This
tension was further highlighted as the use of user-friendly VPN services like TunnelBear
began to gain traction in the mainstream media (Baker & Adegoke, 2012). Thus the true
significance of the 2012 Olympics and #NBCFail lies not in the outrage the network
sustained from its audiences, but from the ways in which the audience could bypass the
imposed structures of Internet broadcasting. In doing so, audiences were not just
bypassing existing constraints of the nation-state and its broadcasting infrastructure but
fully realizing a digital omnipresence where audiences could tactically buck the geographic
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This digital omnipresence stands in stark contrast to the logics of Internet
and access to online streaming content. As explained, the dominant broadcasting model has
been mapped onto the current state of digital space and infrastructure to reinforce the
primacy of the nation-state. Still VPNs push back on the idea that physical location within
the Internet exists in such a way that it can be used as a regulatory or defining agent and
remind us that the geographic mapping of the Internet is a construction. As Mike Crang
(2000) explains, spatial metaphors have become the vehicle through which networks are
culturally understood and enacted, where the “imagining of electronic space is vital to
creating it” (p. 302). Yet, along with a more palatable understanding of the basic workings
the Internet as a second geographic plane, albeit with its own structures of relations and
“We have become accustomed to living on two planes: those of 'virtual geography'
and of the 'geography of experience.' While the latter is the place we live and work
in and experience at first hand, it is permeated by the virtual geography of the global
media, which provides an experience that is no more or less real. It is a different
kind of perception, of things not bounded by rules of proximity, of being there. In
virtual geography, people form, maintain, and (re)establish cultural affinities,
communities, and identities that may or may not coincide with the political and
social identity projects of nation building” (p. 17).
Shaun Moores (2000), in discussing the impact of electronic media on social relationships
and identity, made a similar argument to Tinic, stressing that electronic media, as well as
broadcast media, produce a “doubling of place” for the user that allows for pluralized
identities and interpersonal performances. While both Tinic and Moores adeptly address
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the feeling of using the Internet, both of their analyses presuppose the Internet as a vehicle
of mobility. You may end up somewhere else, but you still start where you physically are.
This analysis, however, emphasizes how the Internet cannot only enable
“transportation” to other places, it can, through the use of VPNs, also change what place you
start at. This is critically important as the Internet is increasingly being regulated,
controlled, and restricted at the national level. Where you start increasingly shapes where
you can end up, as evidenced during the Arab Spring in 2011, where VPNs and similar
services enabled dissidents to continue communicating with each other and supporters
outside their countries even as governments shut down national ISPs and outgoing internet
traffic (Castells, 2013; Howard & Hussain, 2011). These remain fleeting, ephemeral tactics
that don’t amass their gains, but the simultaneous presence that VPNs afford remains as
audiences are ‘making do’ within an increasingly restrictive global media environment
(Kantola, 2013). Herein VPNs act as streaming tactics. While geography and space are often
secondary in discussions about digital media they continually shape policies, markets, and
Internet broadcast infrastructure that mirrors the geographical structures of the television
industry has been satisfactory in the short term. Yet, as the continual increase of
unsanctioned first party streamers show, Internet geofences construct the boundaries of
broadcast on top of shifting ground. The Internet isn’t some vacuous ‘placelessness’ within
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the phantasmagoric global or a canvas waiting for the digital reprint of timeless television
logics and strategies, but a network infused with an overwhelming amount of presence.
Current sports streaming models and the general transposition of television content
to the Internet creates an illusion of bounded place and common participants through
copyright and policy--constructing the experience much like a stadium. This makes sense,
as mediated representations of sport have long been enacted and understood through the
stadium. As Anna McCarthy (1995) detailed, in the early days of television, many fans
watching televised sports at taverns acted as if they were at the stadium, constructing the
tavern “as a place where the televised event and the bleacher experience seemed to blend
together” (p. 37). Even today, pubs in England are known to go as far as installing stadium
seating within the pub and laying down turf (Dixon, 2013). Thus, this blending continues
on today in sports bars, Olympic and Super Bowl living room parties (Rothenbuhler, 1988),
the history of radio and television distribution rights, and the marketing of streaming
packages.
unsanctioned first party streamers who utilize VPNs and other similar services to bypass
content restrictions and geofences. These streamers are not “pirating” material as much as
they are tactically “sneaking into” the digital stadium. In contrast to the use of the Internet
as a producer of non-localized space, such as in the case of the physical traveler, who
utilizes the Internet to generate “mobile social spaces which are not embedded in any
particular physical place” (Mascheroni, 2007, p. 541, Monterde & Postill, 2013).
physical place, imagining viewers within specific geographic locations and enabling access
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to the particular mediated representations of the desired content. In exploiting these
visible pathways, these streamers not only speak to the illusory boundaries of modern
streaming models, but also to the general fallacy that the structure of the Internet rigidly
part of an ongoing legal battle between audiences and rights holders, where media
industries attempt to curtail this ubiquitous cultural practice. The legal history will begin
with the landmark Sony Betamax case and MGM v. Grokster, analyzing the ‘inducement
doctrine’ where Grokster was found liable because they were proven to have induced or
encouraged copyright violation with their software. The technology itself was not ruled
against, but the actions of the company made it vulnerable to litigation. The global nature
of streaming and the United States desire to enforce U.S. copyright law internationally has
Recent legislations in the form of the Stop Online Piracy Act (SOPA) and Protect IP
Act (PIPA) have attempted to make Internet Service Providers (ISPs) responsible and liable
for the actions of individual users. The current system in place, set up by the DMCA, is a
takedown system where the onus is on the copyright holder to issue a complaint that
another party is infringing on their copyright. This triggers a takedown notice being put in
place of a website or the website being removed from search results. This takedown system
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is not sufficient enough for the MPAA lobby because the responsibility for monitoring and
filing complaints is on the copyright holder and the takedown system doesn’t serve as a
such as the Consumer Broadband and Digital Television Promotion Act (CBDTPA), which
would make ISPs as an intermediary responsible for the regulation of streaming, the
policies that aggressively penalize audiences and ISPs for infringing uses of media and
technology.
Sony Corp. v. Universal Studios, 464 U.S. 417 (1984) is the first landmark case in the
legal history of file sharing and streaming. In this case, the Supreme Court concluded that
Sony’s Betamax (the first mass-produced videocassette recorder) did not make Sony liable
for secondary copyright infringement because the technology could be used for non-
infringing purposes. The majority opinion for the Court stated: “The question is thus
potential use of the Betamax plainly satisfies this standard, however it is understood:
private, noncommercial time-shifting in the home.” In this case, the copying technology
wins a major battle and sets a legal precedent for non-infringing uses of technology. Today
this case is still considered foundational for attempting to defend against peer-to-peer
copyright litigation.
The first case testing peer-to-peer technology came in A&M Records v. Napster, 239
F.3d 1004 (9th Cir. 2001). The 9th Circuit Court ruled against Napster because it was found
that Napster had the technology to monitor copyright infringing behavior and Napster
“knowingly encourages and assists the infringement” of copyright. The 9th Circuit of
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Appeals did rule in favor of peer-to-peer technology in MGM v. Grokster, 545 U.S. 913
(2005). Drawing from the Betamax ruling, the Court found “substantial noninfringing uses”
for p2p, but the Supreme Court overturned the ruling. The Court established what is now
known as the ‘inducement doctrine’ where Grokster was found liable because they were
proven to have induced or encouraged copyright violation with their software. The
technology itself was not ruled against, but the actions of the company made it vulnerable
to litigation.
Rather than suing intermediaries, the RIAA with the backing of some of the largest
record companies in the world sued individual users. The RIAA targeted college campuses
in an effort to scare the general public (especially targeting California college campuses)
into obeying copyright law and viewing P2P technology as theft. Some 30,000 cases were
tried against individual Internet accounts over four years. In Capitol v. Thomas, Jammie
Thomas was ordered to pay $222,000 for downloading 24 song files. The case is still
pending after multiple hearings and appeals. Music downloading and streaming slightly
differ. It is much tougher to target individual streamers because they don’t download
anything (although the 9th Circuit has aggressively ruled that transient or ephemeral
streaming could constitute a copy) but hosting sites—intermediaries are open to criminal
and liability claims. Right now if you don’t distribute or host videos yourself, you aren’t
directly subject to prosecution and no one has yet been sued for viewing (akin to drug
dealing versus possession). Some laws are in the works to tweak that such as Bill S.978 or
the Commercial Felony Streaming Act (2012), which has gotten out of committee in the
Senate but has yet to be introduced on the floor of the Senate. Streaming is international
and quite messy as the US tries to enforce and extend its copyright power.
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Three international cases complicate United States case law pertaining to streaming.
This is especially true because VPNs are making it easier to establish private, encrypted,
long distance connections where streaming may be ruled completely legal. In Atari Europe
S.A.S.U. v. Rapidshare AG (2010) a German high court ruled in favor of the file-hosting
service Rapidshare because "most people utilize RapidShare for legal use cases” and the
company responded to copyright holder requests to take down content when asked. In the
UK the prosecution of Oink’s Pink Palace (or OiNK) creator and founder, Alan Ellis,
returned a verdict of not guilty to charges of conspiracy to defraud in 2010. Alan Ellis was
the first person to be tried for illegal file hosting and sharing in the UK.
The charges levied against Hong Kong based Megaupload demonstrate the
actions against “rogue sites,” in January of 2012 the United States Department of Justice
seized Megaupload’s domain names and froze $42 million dollars of assets because of
alleged copyright infringement. This was a big United States coup and show of power to
the rest of world. The site owner, Kim Dotcom, is a German-born, New Zealand national
who was living in Australia at the time of the arrest and indictment. Thanks to the courts,
we do have some numbers that show just how widespread streaming has become globally.
At the time of the arrest, Megaupload had 82,764,913 unique visitors, over 1,000,000,000
pages views in its history, and 50,000,000 visitors per day. It was the 13th most visited site
on the Internet and Kim Dotcom admitted in court that Megaupload was "hosting 12 billion
unique files for over 100 million users" (Foreman, 2012). Despite the high-profile
takedown, the United States demands to extradite Dotcom were ultimately blocked.
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While intermediaries are threatened within the territorial United States, there
remains opposition to the United States locking down hosting sites internationally. If the
MPAA declines to go the unpopular route of litigating individual streamers (learning from
the unpopular decision by the RIAA), then these intermediaries may be able to continue to
operate just outside Western copyright’s control. The China Internet Network Information
Center believes “that illegal file-sharing sites account for some 65.8% of their total 222.4
million online population” (Mayo, 2009). Countries like China represent ongoing questions
Cosmopolitanizing Strategies
While VPNs are part of the rupturing of first party streaming to broadcast logics, this
section looks at the ways that the streaming industry situates itself globally through the
authors (cf. Canclini, 1995; Featherstone, Lash, & Robertson, 1995; Pieterse, 1995; 2004;
ways to standardize process and product in ever-expanding markets around the world.
In the actual case of McDonalds, the hybridization produced is primarily the result
of local cuisine interacting with McDonald’s traditional American menu to produce hybrid
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menu items such as Shrimp burgers in Japan, spicy Shaka shaka chicken in Singapore,
McVeggie burgers in India, and the McArabia sandwich in the Middle East—a pita bread
based version of a shawarma featuring McDonald’s burgers and chicken patties (Nasr,
2013). These global processes act as hegemonic and colonial influences on local culture.
This kind of homogeneity also exists in media industries with increased conglomeration of
global media corporations and the selling and distributing of global formats. Co-
productions or international joint ventures (IJVs) produce transnational media markets for
In contrast to this version of global homogeneity, many authors have come to view
origins and plural destinations” (Allen & Sakamoto, 2008). As a result, for many scholars,
the globalization of culture has become a discussion of the constantly evolving fusion of
cultures that may occur at local, regional and global levels (cf. Pieterse, 2004).
distinct brand identity, which is constructed in order to traverse multiple cultural registers.
Tinic (2015) calls for this same attention to “(t)he proliferation of digital windows,
specialty channels, and fragmented audiences” (para. 1) for global media scholars. In her
analysis of the television show Orphan Black, Tinic shows the “continuity and change” in
post-network global television production. Orphan Black is local in its Canadian production
and speaks to the specificities of Canadian culture but also overcomes the contradictions of
“New platforms and specialty channels have increased opportunities for producers
in small-market nations to sell their programs globally. Yet concomitant audience
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fragmentation and ever-increasing production budgets have resulted in intensified
competition for content in an era that simultaneously requires unique brand
differentiation and nuanced cultural negotiations between transnational creative
partners” (para. 8).
Streaming media is used to navigate and make slippery nominal dichotomies; global/local,
levels of globalization: local, regional, and global. Rather than seeing cosmopolitanism as a
registers. The engineering of cosmopolitanism can thereby penetrate the local, establish
the regional, and enchant the global. Pascual (2012) describes a number of what she terms
“cosmopolitanizing strategies” that function to position food within the global, regional and
which can be applied to media industry re-articulation of streaming media. While Pascaul
has related this theory to food cultures and eating, our emphasis in this chapter applies
of traditional expectations about menu structure (e.g. appetizer, first course, second course,
dessert) replaced by, for example, a series of small plates that serve to disorient a diner but
also to involve them in a process of co-creation. Disruption can be seen in streaming as this
polyvocal possibilities, traversing multiple registers of globalization. Just as the small plates
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jar diners from prescribed norms and rules, encouraging the process of co-creation,
streaming encourages tasting and sampling outside of the routinized consumption patterns
entrenched by scheduling. Streaming through the use of VPN’s adds to this disruption by
recognition that the dining experience is performed, with roles played by, among others,
chefs, wait staff, and diners. The restaurant space and layout, the timing of courses, and the
menu all are involved in the creation of a spectacle of consumption. In all this, food is
central but modes of preparation and presentation may extend the experience of dining to
the level of spectacle that in turn may be tied to additional symbolic meanings.
content, seen and unseen. The affordances and algorithms are the chefs who perform the
points to create a spectacle. The spectacle of consumption can also refer to the unveiling of
entire season is a preparation and presentation unique to the design and affordances of
streaming media. Amazon Prime’s usage of audience voting on which pilot episodes get
made into full seasons is another example of moving the production of content into the
Finally, the hybridization of cuisine typically involves the mixing of ingredients but
hybridization is the one most widely used in streaming. Streaming at the local, regional,
and global levels conjoin in the making and re-making of consumption. The hybridization
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present in streaming is a central cosmopolitanizing strategy that both incorporates but also
reaches beyond the local. This is not to say that entrenched barriers to diversity and
generated tastes and preferences likely reifies this dominant logic. However, when thinking
wide consumer base, which promotes certain programs such as Amazon’s ‘Transparent’ or
Netflix’s ‘Orange is the New Black’. These programs have garnered tremendous critical and
cultural appraisal and act metonymically to brand the streaming services as breaking
television boundaries. To return to this Ted Sarandos (Netflix CCO) quote, “We invest in a
lot of content for really small audiences too, because it’s still valuable for subscribers who
are really engaged fans of a particular program, and, therefore, it’s a valuable invest for us.
We’re fortunate because we have unlimited inventory space. It allows us to value content in
more ways than just mass numbers” (p. 136). Here we see the ‘unlimited inventory space’
markets and audiences that are increasingly hybrid or diverse. As stated in Chapter three,
this is part of emergent streaming logic but also allows these services to balance appearing
Fermantez (2007) analyzes the case of a Hawaiian surfing club (Hui o He’e Nalu)
and a for-profit version of the original club (Da Hui Inc.). In his analysis he draws on Stuart
Hall who identifies a “tricky version of ‘the local’ that operates within and has been shaped
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by ‘the global’” (Hall, 1993, p. 354). Da Hui Inc. can be seen as a re-articulation of the Local
in Hawai`i that satisfies “the demands of a global capitalism” (p. 95). However, Fermantez
deftly moves beyond an argument based solely on resistance as “both organizations have
both local and global indigenous articulations, the resistance within them is complicit in
and reinforcing of local and global hegemonies” (p. 96). In the same way, global streaming
can be seen as both empowering of a particular kind of Local rootedness while at the same
awaiting consumption. Just as Da Hui Inc. “deftly rides both local and global waves to shore
on the back of Native Hawaiian resistance” (p. 95), streaming acts constitutively as both
time local, regional, and global. As noted above, streaming employs a series of
cosmopolitanizing strategies that act to both break down boundaries with other genres and
cultures while at the same time to establish rootedness within the locality. This dual
cosmopolitanism “the pleasures of being both home and away” (Calhoun, 2008, p. 445) and
what Pascual has described as the “double movement of embracing one’s roots and the
These cosmopolitanizing strategies use this double move to serve the strategic ends
of existing within multiple valences of globalization. Streaming leverages the local and
codifies the regional, all while skimming the surface of sticky entanglements with Local
politics and culture. Here streaming acts as a contact zone (Walker, 2011) where waves of
commodity, culture, and genre collide to form an engineered cosmopolitan stream to wash
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up along global shores. Rather than an arbitrary kaleidoscopic mixing of genres, the
Transnational Streaming
markets but also to keep up with the demands of a costly, shrinking United States library of
content. This also results in the positioning of a distinct algorithmic audience operating
transnationally. Netflix wants to be in 200 countries in the next two years, up from the
current 50 as it accelerates its global expansion (Lever & Estienne, 2015). The burgeoning,
transnational streaming industry is not just about the reception of media content for
audiences but also influencing production processes. In Canada, the chair of the Canadian
companies and the abundance of content through streaming has led to a decision to lift
quotas on domestically produced Canadian television (De Vynck, 2015). This will
significantly reduce the amount of nationally produced Canadian television that must be
shown domestically and the regulatory wall that shielded Canadian content from United
States programming.
regulation and production practices. Chair Jean-Pierre Blais forcefully stated, “Radio begat
television, television begat cable and satellite, and broadband Internet has changed
everything” (as quoted in Brownell, 2015). Blais, invoking Katz (1988), foresees
broadcasters being “disintermediated” and cut out as middlemen in the future of television
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production and distribution. “The trick for all of us – creators, distributors, viewers, even
regulators – is how to adapt to life in this new age. Because it won’t be easy.”
Intermediaries will continue to be mechanized, which means that the streaming algorithm
might begin to change the global distribution of television and content by reducing the
need for international fairs as the focal buyers and sellers of media content. This is a
countries such as Canada and the UK, some domestic markets have been tougher to crack
than others (Hall, 2014). In Germany and France, for example, subscribers were harder to
increased competition from local and regional streaming services as they continue to
expand. Netflix is rushing to cement its own brand internationally before other companies
main rivals are FilmoTV and CanalPlay (part of broadcaster Canal+), which already owns
the French rights to one of Netflix's flagship shows, ‘Orange is the New Black’” (Hall, 2014,
para. 7). Streaming is also changing local and regional distribution and market structures.
Within Nollywood, iRokotv is ushering in a new era of regional and diasporic distribution.
This disruptive and lucrative business model is discussed in greater detail below.
Streaming reduces the reliance on materiality. Thus DVD and VHS sales--the backbone of
streaming companies.
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Here we can make a theoretical contribution by organizing categories of streaming
within the globalizing streaming industry. We can divide the streaming industry into three
the disruptive force of VPN technologies, which contest the mapping of broadcast logics
into digital space. However, many existing and emerging streaming companies are trying to
maneuver within existing legal regimes in order to establish their place within the shifting
1. Transnational streaming
This includes companies like Netflix that are expanding beyond national origins and
devoid of explicit local markers. These companies are increasingly opaque and
global in their appearance. There may be a need to label these companies as global
streaming as the national streaming category becomes less needed with increased
different category than these kinds of streaming services because of their broader
reach.
2. National streaming
These streaming services only operate within a specific nation-state and often
provide content tied to particular national tastes and culture. Many of these
companies are becoming regional after successfully starting in their home country
and choosing to expand. One example might be the French streaming service
CanalPlay, which is the SVOD (streaming video on demand) arm of Canal+. This
streaming service has recently expanded to Spain with the name Yomvi, presented
by Canal+. The growth has been staggering: “According to Rentrak, Yomvi users shot
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up 96% from July to November to 546,996. VOD views are growing at 9% per month
on TVs and smart TVs, while views on connected devices such as smartphones and
tablets are increasing 11% each month” (Hopewell, 2014, para. 4).
3. Diasporic streaming
streaming services such as Spuul and iRokotv that provides content to Nigerian
viewing habits within a specific techno-flow that connects our consumption with Canadian
children’s television and Japanese anime. The techno-flow facilitated by the algorithm
invites my family to drill down into the local space of Canadian television programming,
forging an otherwise impossible bridge to the content and culture. This is a kind of
transnational television time that Netflix forges for the audience that is unique to this
algorithmic audience. I use the term transnational because this isn’t some global
cosmopolitanizing strategy, which samples particular localities while maintaining its global
form.
as another microcosm for the salient points in this dissertation. “According to the Cocktail
Analysis, 87% of Spanish Internet users still share unauthorized content or download from
illegal sites such as Mega and Rapidshare. But Yomvi and other legal VOD/Internet
platforms — such as Wuaki, Apple TV, Cineclick and Filmin — are pushing back on piracy
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thanks to the day-date strategy, as well as easy portability and lower pricing” (Hopewell,
2014, para. 11). Spanish users are still engaged in the third party unsanctioned streaming
practices analyzed in chapter two of the dissertation. The figure of 87% of Internet users
shows that this ubiquitous practice is not just a US or North American practice. The
websites Megashare and Rapidshare are also mentioned above as seminal moments in the
legal history of streaming. As stated in chapter two these websites are some of the driving
impetus for SOPA and PIPA legislation, which would have had global ramifications on
United States copyright interventions internationally. Within the Spain context, we see the
transitioning into subscribers of services like Yomvi. This is a break from the cable of their
recommendations. Normally he would just continue to watch the same program over and
over but with the Roku 2 in our home he learned quickly how to scroll through rows or
columns and columns of content until he sees a picture that he likes. The selections
generated in the columns come from the recommendation algorithm, organized by one of
the myriad of genres, which Netflix generates. The disruption to normal television viewing
identity as he learns some of the social and cultural cues that are read from the programs.
This is amplified even further with the connection to Japanese anime. Finally, all of this
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leads to increased hybridization as localities get manifested to a larger viewing audience
who are invited to play around with the localness of the programming.
iROKOtv
of diasporic streaming. Nollywood, the booming Nigerian film industry, is the subject of
much academic scholarship (see Larkin 2000; Ukah, 2003; Adejunmobi, 2007). Recently
hacked and leaked emails within the Sony Pictures reveal that industry lore about
production and distribution of black and African actors and movies remains mired in racial
prejudice. The leaked email from an unnamed producer to Sony Pictures Chairman Michael
Lynton reads, “I believe that the international motion picture audience is racist — in
general, pictures with an African American lead don’t play well overseas” (as cited in
Olopade and Alabi, 2015, para. 2). This is an example of what Havens (2013), in the book
Black Television Travels, identifies as the “contested discourses” of industry lore, which
“determines whether series get made and what kinds of series get made” (p. 26-27,
Streaming services like iROKOtv are shifting production practices and conventions
as emergent diasporic streaming. “Three years from its founding, Njoku's iROKOtv.com
online video library has 5,000 titles of popular Nollywood titles and gets a million unique
hits monthly from 178 countries around the world” (Nyambura-Mwaura, 2013). iROKOtv is
asserting itself as part of the streaming future of Nollywood, which specifically influences
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production practices and the distribution of content. The term digital diaspora is
colloquially used to refer to any diaspora’s use or organization on the Internet (Brinkerhoff,
2006). There has been a recent proliferation of digital diaspora literature (Wong, 2003;
Hiller & Franz, 2004; Everett, 2009; Harindranath, 2012), congruent with the rise of
diasporic communication through new media and the Internet as constitutive of everyday
social life. “It is not enough to speak of digital diaspora as a given, yet it is important to
delineate a definition that both derives from and reflects everyday social and transnational
Leurs and Ponzanesi (2011) claim that digital diaspora evolved away from either a vertical
locations and spaces are constantly destabilized and renegotiated” (p. 1). This is an integral
television. She considers streaming working in conjunction with global theatrical releases
to service the dispersed diasporic audience. “Even more than theatrical release, online
distribution will begin to shape what viewers outside Nigeria see, and also what producers
within Nigeria produce” (p. 86). Diasporic streaming is a site of disintermediation as formal
and informal intermediaries such as DVD shops and cable companies are bypassed.
technology.
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The now canonical origin story for iRokotv is repeated by every major news outlet
that covers the story. The story goes that Jason Njoku realized that his mother in South
London was consuming a great deal of Nollywood movies that she would buy DVDs or
VCDs from African markets or small-time merchants who brought them in “overstuffed
suitcases” (Rice, 2013). Nollywood DVDs were not always easy to come by for members of
the diaspora. Njoku saw that YouTube had become a site for watching unauthorized
Nollywood movies, some getting tens of thousands of views, but the movies were cut up
into smaller ten-minute segments. Njoku set up his own YouTube channel called
“NollywoodLove” but what he did differently from other channels was physically going to
Lagos and Alaba, Nigeria and paying for licenses from local “marketers.” “Njoku pioneered
the practice of licensing films from producer/directors in Lagos rather than just posting
them online without permission from the copyright holders as many individuals had been
doing for a number of years” (Adejunmobi, 2014, p. 82). This means that Njoku can
aggressively pursue other channels or sites that display content he has already licensed.
In 2012, Njoku would shed his YouTube channel and start his own streaming
Partners, which includes iROKOtv and the music streaming service iROKOING. iROKOING
boasts a 35,000 song library and “showcases the most awesome West African singers and
manages and monetizes the video YouTube sites for many of the industry’s top artists”
(iROKO Partners, 2015). The streaming model has already spawned a number of competing
sites iBAKAtv and Naijatv, but iROKOtv is the dominant leader in the industry.
In speaking of the Dish Network station Afrotainment, Havens states, “We see here
both a recognition of legitimate television providers of the pirate trade in Nollywood films
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and the beginnings of business practices that promise to reshape transnational industry
lore surrounding black and African television and film programming” (p. 163). What
Havens does not foresee is how streaming rather than satellite television offers a way for
Nigerian entrepreneurs like Jason Njoku to circumvent the need for traditional institutional
backing to become a dominant diasporic flow and re-write some of Nollywood’s piratical
infrastructure.
“significantly influence more dominant flows without the kinds of institutional backing that
dominant flows enjoy” (p. 170). Havens observes digital piracy inhibiting “transnational
business models,” using the example of the popular Belizean television production Noh
Matta Wat to show how piracy can limit the profitability and overall viability of diasporic
media. This forces content producers to focus largely on domestic sales, which are still
officially organized media” (Larkin, 2004, p. 291). According to Havens, however, piracy
spreads content transnationally but often doesn’t produce a market for the sustained
production of television and film. iROKOtv leverages the speed of streaming technology and
its accessibility and ubiquity within the diaspora to establish its own diasporic flow and
media infrastructure. One that is not as susceptible to the pitfalls of piracy. Diasporic
streaming succeeds in connecting the diaspora to the local. In the case of Nollywood (and
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most diasporic populations) there is a fear of the loss of cultural practices, a fear
ameliorated to a certain degree by programming built from the local context or “home”:
“(B)ut to diasporic audiences for whom the social realities of Nigeria—and the
associated shape-shifting talents of Nollywood stars—might seem surprising.
Indeed, Nollywood star images have been crucial cross-generational tools for
Nigerian-Americans worried that their children lack an awareness of Nigerian
cultural practices” (Tsika, 2014, p. 102).
Streaming melds the diasporic with this awareness. What remains to be seen is the degree
to which recognition of the diasporic audience will begin to influence production choices
Nollywood because of two related strategies; interoperability and copyright. Part of what
makes iROKOtv such a compelling a case study is the ability of Njoku to attach his company
iROKOtv is nimble in the current media environment, relying on the initial infrastructure of
Google before quickly building their own. In addition to leveraging YouTube platforms,
Njoku has aggressively partnered with other companies to establish its brand,
predominantly mobile conglomerates. With the release of the iROKOtv app, the streaming
company joined with Nokia to promote the Lumia phone to their Nigerian customer base
(Rooney, 2013). In 2015, iROKOtv also partnered with Vodafone Ghana as part of the
Ghanaian broadband market and Rwanda mobile company Tigo Rwanda (Tetteh, 2015).
This is largely because Njoku views mobile as the future of streaming media. “Just as
skip over PCs and consume video exclusively via mobile” (Rice, 2013). Njoku has even
followed the Netflix model by venturing into the content creation space by forming a
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production company ROK Studios and developing its own original programming. Beyond
these media partnerships, iROKOtv has streamlined the disjunctive piracy of Nollywood
Copyright and licensing are the other major tool that iROKOtv manipulates to
against piracy. From their own website they claim, “iROKO Partners tirelessly battles online
piracy, investing tens of thousands of dollars each year in shutting down illegal sites,
As previously mentioned, Njoku’s decision to pay producers and “marketers” for the rights
Njoku immediately began policing YouTube for any unsanctioned content and filling
out Digital Millenium Copyright Act (DMCA) notices to get the movies taken down (Rice,
2013). He also kept any rival companies from trying to copy his trademark. “When a
with the UN’s World Intellectual Property Organization, which shut down the site for
trademark infringement” (p. 111). Building licensing into the Nollywood media ecology
legitimates Njoku’s authority within the space as producers seek revenue streams beyond
theatrical releases to recover production costs. Putting movies into DVD or straight-to-
video (STV) feeds straight into the system of piracy. iROKOtv inserts itself into this process
as a viable alternative to the existing practices of piracy (this transition is not without its
own bumps, Rice notes that Njoku has taken to filming his licensing deals).
iROKOtv’s streaming business model positions itself between the above and the
below of globalization. iROKOtv is embedded within the local context of Nollywood, signing
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local content producers to licensing deals and delivering a slice of “home” through
programming. iROKOtv is also global in its partnerships and shrewd (or ruthless depending
“Global corporations may one day adjudge Nollywood films sufficiently sales-worthy
to try and market them to a composite global audience, but unless they remit higher
profits directly to producers, most Nollywood producers will not seek to create films
for this composite global audience...small companies focused on transnational
distribution using the Internet are likely to play a much greater role than global
corporations in shaping content for Nollywood” (Adejunmobi, 2014, pgs. 89-90).
Transnational streaming companies like Netflix will continue to try to position themselves
through cosmopolitanizing strategies that build a composite global audience. This will only
continue as Netflix expands. However, diasporic streaming will continue to play a major
role in the unfolding of streaming globally and the interconnected production practices and
content choices that are continually made and re-made through streaming.
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Conclusion
This chapter assesses digital streaming in a global context. The media industry
replicate the broadcast model of locking down content. VPNs show the promise of first
party streaming disrupting broadcast logics through digital geographies. The emergent,
and hybridization are considered. In the latter half of the chapter, a typology for streaming
These iterations of streaming can all apply cosmopolitanizing strategies to traverse layers
shifts in distribution and consumption within Nollywood and the Nigerian diaspora. Once
again, streaming exists in-between the global and the local, the industry, and the audience.
188
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EPILOGUE: STREAMING FUTURES
Origins
When I began this dissertation research four years ago, there was hardly anyone
writing or talking academically about streaming. Today, there has been an explosion of
interest and publication (much in the past six months) leading to streaming becoming a
frequent topic at conferences and in research articles. My hope is that this dissertation will
contribute to this emergent discussion as we continue to collectively tease out the social
new ways of looking at streaming and organizing this nascent audience and industry
practice. One of the primary ways to begin to unpack streaming is through a typology for
organizing and defining this nascent media industry--dividing streaming into transnational,
articulations of industry lore, which impact global television production and distribution.
The rise of streaming technology continues to produce a shift in audience and media
As noted briefly in Chapter 2, towards the end of my research I noticed that I was
using Netflix, Hulu, and Amazon Prime more and more (especially with a growing family)
and migrating from the pop-up ads (and family unfriendly soft-core porn) of unsanctioned
being re-articulated as media industry practice. But it would be premature to conclude that
the industry has calcified audience practices and snuffed out unsanctioned streaming
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altogether. Media innovations continue to begat audience tactics and “making do” within
technologies. Meerkat and Periscope are two of the latest first party streaming apps, which
allow for streaming everyday life straight from your mobile phone (or to view another user
portability and mobility but also spawns inchoate tactical possibilities. Periscope has
already been heralded as the next big thing that is “changing the Internet forever”
(Williams, 2015). However, just as in the early days of Justin.tv, many users have already
moved from showing the banality of everyday life to finding unsanctioned uses for the
technology that momentarily rupture the strategic logic of media industries (Li, 2015).
Meerkat and Periscope are being employed to display television shows, live concert
performances, and other unsanctioned content. Again, the cycle continues as audiences
Futures
Future avenues for streaming research are rich and will continue to be an area of
productive and important scholarship. Future research should consider the centrality of
mobile phones and mobile technologies to the emergence of a broader streaming culture.
The mobile phone has come to challenge the pre-existing dominance of the computer
within the third communicative revolution of electronic media while pushing towards a
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conditions of post-convergence that are further augmented by streaming technologies.
mobile phone further subsumes the place of the television and the computer in social and
digital life. The Internet becomes woven through the mobile phone as streaming becomes
fusion moves the mobile phone beyond convergence as streaming affords the user a global
Future work beyond this dissertation needs to continue to review mobile phone
literature and the ways mobile phones and networked individualism push the fourth
important site for studying streaming with increased bandwidth and compression,
developing countries where mobile phones are allowing entire countries to bypass the
cumbersome restrictions of laying down fiber optic cables. Countries, instead, are opting
for cheaper WiFi technologies, which increase mobile capacity for streaming of content for
No literature currently exists on the cultural impact of streaming on gaming and the
video game industry. The recent acquisition of Twitch, a popular video game streaming
platform, by Amazon for just under a billion dollars shows how rapidly this gaming space is
growing in importance. Twitch is used solely for first person live-streaming of players or
game experts playing video games for audiences (some channels such as
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TwitchPlaysPokemon invite the audience to participate in the co-construction of the game
space). While Taylor (2012), in her seminal book Raising the Stakes: E-Sports and the
competitive e-games landscape to date, her research ends before the rise of streaming as
Beyond the scope of this dissertation is Twitch and mobile gaming’s influence on the
construction of expertise and learning through game play. Mobile technologies and social
networking have allowed for new articulations of video games that fundamentally change
the constitution of the magic circle. Twitch is an ideal space to show audience adoption of
streaming technology but also the industry’s re-articulation of the video game space that
The current status of streaming could be labeled as tenuous at best. Every victory to
protect “Net Neutrality” seems to parlay into yet another battle where lobbyists and
corporate conglomerates seemingly gain ground. As Tim Wu (2010) points out while we
may believe that the Internet exists as this unbreakable force beyond government and state
“The simple fact is that the Internet is simply not the infinitely elastic phantasm that
it is popularly imagined to be, but rather an actual physical entity that can be
warped or broken. For while the network is designed to connect every user with
every other on an equal footing, it has always depended on a finite number of
physical connections, whether wired or spectral, and switches, operated by a finite
number of firms upon whose good behavior the whole thing depends” ( p. 612).
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The fight against a tiered Internet is one we must all participate in. The current structure of
the Internet is what catalyzes streaming and enables the Internet to act equally for
companies and users regardless of the amount of money you possess in an offshore bank
account. A free and open Internet spurs creativity and innovation. Streaming is an integral
incorporated into existing power structures and conglomerates. The rise of the streaming
industry and the battle amongst emergent Internet companies and the traditional powers
of corporate titans make streaming appear to be the prerogative of only the powerful. But
this is not the full picture. Streaming can also be a source of public pedagogy. With the
decline of public broadcasting in the United States there remains a space, facilitated
through streaming, for citizens to use these tools and technologies for activism--myriad in
its scope and possibility. Town hall meetings can be streamed, as well as instances of
excessive police force and brutality, for example. Streaming pedagogy opens up the process
of learning and democratizes some of these possibilities. As we return to the “middle way”
theory proposed in the introduction to this dissertation, we can see that streaming is not
enacting total social transformation. However, while it may have connections with the past
in the form of radio and a history of streaming antecedents, streaming maintains cultural
Throughout the dissertation, I attempt to tease out these liminal spaces during this
discourse, lore and business model. Streaming is individual and local, yet transnational and
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yet, emergent and disruptive. Streaming is audience and industry. It is an emergent and
divergent force, which continues to flow across time and space, audience and industry.
practice that co-configures audiences and industry. I contend that streaming media, as a
larger cultural form, produces a distinct orientation towards ownership, access, industry
lore, and copyright as the networked individual becomes the focal point of streaming and
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