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Graphic Expo 2012

June 15, 2012


Mario Ramirez
Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
3D workspace (Photoshop Extended)
Understanding and displaying 3D files (Photoshop Extended)
Photoshop lets you position and animate 3D models, edit textures and lighting, and choose from several render modes.

3D fundamentals
3D files consist of the following components:
Meshes
Provide the underlying structure of a 3D model. A mesh is oen visualized as a wireframe, a skeletal structure built from
thousands of individual polygons. A 3D model always has at least one mesh, and may combine multiple meshes. In
Photoshop you can view meshes in a variety of render modes, and manipulate meshes independently of each other. While
you can’t alter the actual polygons in a mesh, you can change its orientation and transform it by scaling along different
axes. You can also create your own 3D meshes, using pre-supplied shapes or by converting existing 2D layers.
Note: To edit the polygon mesh of the 3D model itself, you must use a 3D authoring program.
Materials
A mesh can have one or more materials associated with it, which control the appearance of all or part of the mesh. e
material in turn relies on subcomponents called texture maps, whose cumulative effect creates the appearance of a
material. e texture map itself is a 2D image file that creates various qualities such as color, pattern, shininess, or
bumpiness. A Photoshop material can use up to nine different texture map types to define its overall appearance.
Lights
Types include Infinite, Spot, Point lights, as well as Image-based lights that wrap around a scene. You can move and adjust
color and intensity of existing lights, and add new lights to your 3D scene.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Open a 3D file
Photoshop can open the following 3D formats: U3D, 3DS, OBJ, DAE (Collada), and KMZ (Google Earth).

Do one of the following:

• To open a 3D file on its own, choose File > Open, and select the file.
• To add a 3D file as a layer in an open file, choose 3D > New Layer From 3D File, and then select the 3D file. e
new layer reflects the dimensions of the open file and presents the 3D model over a transparent background.

3D performance and display preferences


1. Choose Edit > Preferences > 3D (Windows) or Photoshop > Preferences 3D (Mac OS).
2. For information about options, hover the pointer over them, and read the Description section at the bottom of
the dialog box.

3D object and camera tools (Photoshop Extended)


e 3D object and camera tools become active when a 3D layer is selected. Use the 3D object tools to change the position
or scale of a 3D model; use the 3D camera tools to change the view of the scene. If your system supports OpenGL, you
can also use the 3D Axis to manipulate 3D models and cameras.

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Move, rotate, or scale a model with 3D object tools
You can use the 3D object tools to rotate, reposition, or scale a model. While you manipulate the 3D model, t
Graphic Expo
view remains fixed.2012 - Adobe Photoshop CS5: 3D DESIGN
Move, rotate,
For tips aboutoreach
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choose 3D Options
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from the Info panel menu , and select Show Tool Hi
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can use move
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A B C D E F G H I J
3Dobject
3D object tools
tools andand options
options A. Return to initial object position B. Rotate C. Roll D. Pan E. Slide F. Scale G. Position menu H. Save current
position I. Delete current position J. Position coordinates
A. Return to initial object position B. Rotate C. Roll D. Pan E. Slide F. Scale G. Position menu H. Save current position I. D
position
❖ J. Position
In the Tools coordinates
panel, click a 3D object tool, and hold down the mouse button to select from the following types: Hold down Shi as you drag
to constrain the Rotate, Pan, Slide, or Scale tool to a single direction of movement.

Rotate - Drag up or down to rotate the model around its x-axis, or side to side to rotate it around its y axis. Hold
In the
❖ down Tools panel, click a 3D object tool, and hold down the mouse button to select from the following
Alt (Windows) or Option (Mac OS) as you drag to roll the model.
Roll -Hold down
Drag side Shift
to side to as youthedrag
rotate toaround
model constrain the Pan
its z axis. Rotate, Pan,
Drag sideSlide,
to sideor
toScale toolmodel
move the to a horizontally,
single direction of m
or up or down to move it vertically. Hold down Alt
(Windows) or Option (Mac OS) as you drag to move in the x/z direction.
Rotate Drag up or down to rotate the model around its x-axis, or side to side to rotate it around its y ax
Slide - Drag side to side to move the model horizontally, or up or down to move it closer or farther away. Hold down
down Alt (Windows) or Option (Mac OS) as you drag to roll the model.
Alt (Windows) or Option (Mac OS) as you drag to move in the x/y direction.
Roll -Drag
Scale Drag upside to side
or down to rotate
to scale the larger
the model model or around its zdown
smaller. Hold axis.Alt (Windows) or Option (Mac OS) as you
drag to scale in the z direction.
Pan Drag side to side to move the model horizontally, or up or down to move it vertically. Hold down
Click the Return To Initial Position icon in the options bar to return the model to its initial view. To numerically adjust
(Windows)
position, orscaling,
rotation, or Option (Mac
enter OS)
values on as
theyou
rightdrag
side oftothe
move inbar.
options the x/z direction.
Slide Drag side to side to move the model horizontally, or up or down to move it closer or farther away. H
Alt (Windows) or Option (Mac OS) as you drag to move in the x/y direction.
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Scale Drag up or down to scale the model larger or smaller. Hold down Alt (Windows) or Option (Mac
USING PHOTOSHOP
Graphic CS5
Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
3D
Move the 3D camera
Use the 3D camera tools to move the camera view while leaving the position of the 3D object fixed.

A B C D E F G H I J
3Dcamera
3D cameratoolstools and options
and options A. Return to initial camera position B. Rotate C. Roll D. Pan E. Walk F. Zoom G. View menu H. Save current
A. Return
camera toDelete
view I. initial camera
current position
camera view J. B. Rotate
Camera C. Roll
position D. Pan E. Walk F. Zoom G. View menu H. Save current camera view
coordinates I.
❖camera viewpanel,
In the Tools J. Camera
click a 3D position coordinates
camera tool, and hold down the mouse button to select from the following types: Hold down Shi as you drag to
constrain the Rotate, Pan, or Walk tools to a single direction of movement.

In the- Drag
❖ Rotate Toolsto panel,
orbit theclick a 3D
camera camera
in the tool, and
x or y direction. hold
Hold down
down the mouse
Alt (Windows) button(Mac
or Option to select from
OS) as you the followin
drag
to roll the camera.
Hold down Shift as you drag to constrain the Rotate, Pan, or Walk tools to a single direction of move
Roll - Drag to roll the camera. Pan Drag to pan the camera in the x or y direction. Hold down Alt (Windows) or
Option (Mac OS) as you drag to
pan in the xDrag
Rotate to orbit the camera in the x or y direction. Hold down Alt (Windows) or Option (Mac OS)
or z direction.

to roll
Walk thetocamera.
- Drag walk the camera (z translation and y rotation). Hold down Alt (Windows) or Option (Mac OS) as you
drag to walk in the z/x direction (z translation and x rotation).
Roll Drag to roll the camera.
Zoom - Drag to change the field of view of the 3D camera. Maximum field of view is 180.
Pan DragCamera
Perspective to pan (Zoom
the camera
only) -in the x parallel
Displays or y direction. Holdtodown
lines converging Alt points.
vanishing (Windows) or Option (Mac OS) as
pan in the xCamera
Orthographic or z direction.
(Zoom only) - Maintains parallel lines without convergence. Displays the model in accurate
scale view without any perspective distortion.
Walk Drag to walk the camera (z translation and y rotation). Hold down Alt (Windows) or Option (M
you(Zoom
DOF drag to walk
only) indepth
- Sets the z/x direction
of field. Distance(zdetermines
translation
howand x rotation).
far the in-focus field is from the camera. Blur
obscures the remainder of the image.
Zoom Drag to change the field of view of the43D camera. Maximum field of view is 180.

Perspective Camera (Zoom only) Displays parallel lines converging to vanishing points.
Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
In the options bar, numeric values show the x, y, and z position of the 3D camera. You can also edit these values manually
to adjust the camera view.

Change or create 3D camera views


❖ Do one of the following:

• Select a preset camera view of the model from the View menu.
Note: All preset camera views use orthographic projection.
• To add a custom view, place the 3D camera in the desired position using the 3D camera tools, then click Save in
the options bar.
To return to the default camera view, select a 3D camera tool, and click the Return To Initial Camera Position
icon in the options bar.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
USING PHOTOSHOP CS5
3D Axis (Photoshop Extended)
3D
e 3D Axis shows the current X, Y, and Z-axis orientation of models, cameras, lights, and meshes in 3D space. It appears
when you select any 3D tool, providing an alternative way to manipulate the selected item.
B

A
C
D
E

F
3D Axis with Mesh Rotate tool selected
3D Axis with Mesh Rotate tool selected
A. Selected tool B. Minimize or maximize 3D Axis C. Move item along axis D. Rotate item E. Compress or elongate item F. Resize item
A. Selected tool B. Minimize or maximize 3D Axis C. Move item along axis D. Rotate item E. Compress or elongate item F. Resiz
Note: OpenGL must be enabled to display the 3D Axis.

Show or hide must


Note: OpenGL the 3D Axis to display the 3D Axis. See “Enable OpenGL and optimize GPU settings” on pa
be enabled
• Choose View > Show > 3D Axis.

Show or hide the 3D Axis


• Choose View > Show > 3D Axis.

Minimize, restore, move, or resize the 3D Axis


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1 Move the pointer over the 3D Axis to display the control bar.
2 Do one of the following:
Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Minimize, restore, move, or resize the 3D Axis
1. Move the pointer over the 3D Axis to display the control bar.
2. Do one of the following:
• To move the 3D Axis, drag the control bar.
• To minimize, click the minimize icon.
• To restore to normal size, click the minimized 3D Axis.
• To resize, drag the zoom icon.

Move, rotate, or scale selected items with the 3D Axis


To use the 3D Axis, move the mouse pointer over an axis control to highlight it, and then drag as follows:
Note: Available axis controls vary depending upon the current editing mode (object, camera, mesh, or light).
• To move the selected item along the X, Y, or Z-axis, highlight the conical tip of any axis. Drag in either direction
along the axis.
• To rotate the item, click the curved rotation segment just inside an axis tip. A yellow circle appears showing the
rotation plane. Drag in a clockwise or counterclockwise circle around the 3D Axis center. To rotate more
gradually, move the mouse further away from the center of the 3D Axis.
• To resize the item, drag the center cube in the 3D Axis up or down.
• To compress or elongate the item along an axis, drag one of the colored transform cubes either toward or away
from the center cube.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
• To constrain movement to an object plane, move the mouse pointer into the area where two axes intersect, near
the center cube. A yellow plane icon appears between two axes. Drag in any direction. You can also move the
pointer over the lower part of the center cube to activate the plane icon.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Working with 3D Images
Creating a 3D Shape from a layer
• Select the Brick layer
• Choose 3D > New Shape From Layer >
Hat
is will use the contents of the Brick
layer and create a 3D hat from it.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Creating a 3D Shape from a layer
• Select the 3D Rotate Camera tool
• In the Options bar, choose Top

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Manipulating 3D Objects
• Select the 3D Object Rotate tool
• Click in the image and drag around your pointer to change the position of the Hat

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
• Select the 3D Object Roll tool
• Drag le and right to roll the hat clockwise and
counter clockwise

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
• Select the 3D Object Scale tool
• Click in the image and drag upward to scale the Hat up, and downward to scale it down
• Drag downward until the values in the options bar are X = 0.75, Y = 0.75, and Z = 0.75

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN

• Select the 3D Object Rotate tool


• is time, in the Orientation area of the options bar, type in the values, X = 11, Y = 45, and Z = -37

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Adjusting lighting and surface texture
• In the 3D (Scene) panel, select the Hat Material
component
• Enter 80% for Gloss

Photoshop adds shine to the hat, like it’s lit from the
front

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
• Click the Filter By Lights button

e 3D (Lights) panel shows options for lighting


• Select the Infinite Light 2
• Select the Light Rotate tool in the 3D (Lights) panel
• Click the Toggle Misc. 3D Extras button at the
bottom of the panel and choose 3D Light to view the
light guide
• If light guides are visible, you can drag on the bulb of
the guide to shi the light on the hat. If you see no
guides, just drag on the image to change the light
direction
• Click the color swatch and change it to a pale yellow
• Click the Toggle Misc. 3D Extras button and choose
3D Lights again to hide the guides

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Merging 3D layers onto 3D layers
• In the Layers panel, select Music layer, and make it visible

e Music layer should be above the Brick layer containing the


hat object, in the image window, it appears in front of the hat
• Position the Music layer so the notes are centered over the hat
• Choose Layer > Merge Down

e musical notes wrap around the hat, and the Music layer
does not anymore exist

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Importing 3D files
• Hide the Brick layer, so only the sky is
visible
• Select the Sky layer, and choose 3D >
New Layer From 3D File. Look for the
Pyramid.obj file and select it

A pyramid appears. A new 3D layer


named Pyramid is added above the Sky
layer

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
• In the Layers panel, make sure the Pyramid layer is selected. Choose Linear
Light in the Blending Modes pop-up menu, and lower the Opacity to 85%

• In the 3D (Materials) panel, select _PS_3D_Default in the objMesh


component
• Click the Diffuse color box and select a gray color (e.g. R = 145, G = 145, and
B = 145), and click OK.
• Select the 3D Object Scale tool and scale the pyramid down to half its size.
Type 0.5 in the X, Y, and Z scale area in the options bar.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
• e pyramid is now half its original size

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Merging 3D layers to share the same 3D space

• In the Layers panel, make sure the pyramid layer is selected, then duplicate the layer
A new layer, pyramid copy is created.
• Select both pyramid and pyramid copy layers, then choose 3D > Merge 3D Layers.
• Both pyramids are in the same place, in one 3D layer. Use the 3D Mesh Pan tool and move
one of the pyramids to the top right
• Select the 3D Mesh Roll tool, and rotate the lower le pyramid so it stands up, as shown
• Select the 3D Mesh Scale tool and scale the upper right pyramid to 60% its original size
• Select the 3D Mesh Rotate tool and adjust the position of the top pyramid as shown
• Select the Light Rotate tool, and adjust the position of Infinite Light 1 so that the lower
pyramid is lit as shown.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Adding a spot light
• Set the 3D panel to 3D (Lights)
• Click the Create A New Light button at the bottom of
the panel, and choose New Spot Light
• Click the Color swatch in the panel, and select a
magenta color (e.g. R = 215, G = 101, and B = 235)
• Change the Intensity to 0.7
• Select the Light Rotate tool and drag until the top
pyramid is lit by the magenta spot light

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Painting on a 3D object
• Select the pyramid layer
• Select the Brush tool and set the Foreground color to
a bright green (e.g. R = 25, G = 207, and B = 16)
• Select a so brush and paint the tip of the lower
pyramid.
e green paint applies on the edges of the object.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Using Repousse to create 3D text
• Select the Horizontal Type tool, set the text optiosn and create the text, e.g. GX/PVX
• Make sure the new text layer is selected, then select 3D Repousse Object. Click Create.
• Click Yes when asked if you want to rasterize the text.
• In the Repousse dialog, select the following settings, then click OK
- In the Repousse Shape Presets area, select Inflate (the middle option in the second row)
- In the Extrude area, enter 2.5 for Depth and 0.5 for Scale.
e extrusion settings make the text appear to recede into space.
• Use the 3D Object Rotate, 3D Object Scale, and other tools to position the text as you prefer.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN
Creating a 3D postcard
• Flatten the layers of the file. All the layers become a
single Background layer.
• Choose 3D > New 3D Postcard From Layer
e Background becomes a 3D layer. It looks flat, but it
can be rotated in space.
• Use the 3D Object Scale tool to scale the 3D object to
75% of its original size.

Adding a gradient background


• Create a new layer, name it Gradient and drag it below
the Background layer
• Create a Black to White gradient, black at the top and
white at the bottom.

e 3D project is done. e flat 3D object can be


animated in Photoshop and saved as a video (.MOV)
file.

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Graphic Expo 2012 - Adobe Photoshop CS5: 3D DESIGN

For Workshops & Seminars, please contact


Philippine Center for Creative Imaging
www.pcci.com.ph
Digital Imaging & Color Management - 1 day
Adobe Photoshop CS5 Basics - 3 days
Advanced Photoshop CS5 for Photographers - 3 days
Advanced Photoshop CS5 for Print Production - 3 days
Essential Photoshop for Kids - 2 days

MARIO RAMIREZ, ACE, ACI


iorrt@yahoo.com
0915-5620689
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