Beruflich Dokumente
Kultur Dokumente
Course
description
In
this
course
we
will
endeavor
to
answer
the
question:
What
are
“new
media”?
Through
this
inquiry
we
will
consider
other
related
questions,
such
as:
What
is/are
media
in
general?
How
do
various
communication
technologies
come
to
mediate
different
aspects
of
human
activity,
and
how
do
they
come
to
encapsulate
various
human
values?
Do
media
determine
our
situation,
or
are
media
determined
by
other
socio-‐cultural
factors?
If
both
of
these
things
are
true,
how
can
we
untangle
and
understand
this
co-‐
constitutive
web
of
interactions?
Who
owns
our
media,
and
how
do
these
technologies
particpate
in
the
production
of
economic,
social
and
cultural
value?
These
questions
will
be
considered
from
aesthetic,
cultural,
social
and
political
perspectives;
and
our
investigation
will
situate
new
media
within
a
broader
history
of
media
and
technology
more
generally.
Key
texts
from
critical
cultural
theory,
philosophy,
anthropology
and
science
and
technology
studies
will
be
used
to
illustrate
how
mediation
as
a
concept
operates
across
various
material
forms,
and
how
changes
in
this
operation
impact
perception,
communication,
knowledge
and
cultural
production.
Through
lectures,
reading
assignments
and
discussions,
prominent
theories
along
with
exemplary
projects
from
art
and
industry
will
be
considered,
in
order
to
develop
an
understanding
of
how
(new)
media
shape,
and
are
in
turn
shaped
by,
the
overlapping
forces
of
humanity
and
nature.
Course
objectives
The
goal
of
this
course
is
to
provide
a
broad
background
for
an
active
media
art
or
design
practice,
as
well
as
a
deep
understanding
of
our
present-‐day
media-‐technological
landscape.
Students
will
develop
a
thorough
and
nuanced
understanding
of
the
media
forms
with
which
they
engage
on
a
daily
basis
and
in
their
art
practice,
and
will
cultivate
the
critical
skills
necessary
to
approach
new
forms
that
they
will
encounter
in
the
future.
The
class
will
demonstrate
cross-‐disciplinary
theoretical
approaches,
and
will
provide
a
forum
for
students
to
exercise
critical
thinking
through
discussion,
reading,
writing,
and
making.
Course
requirements
Students
are
expected
to
attend
every
class
meeting
and
participate
fully
in
class
discussions.
This
necessarily
requires
that
each
student
thoroughly
complete
all
required
reading
assignments
before
class.
Final
grades
will
be
based
on
the
following
components:
Midterm
paper.
You
will
write
a
2000-‐2400
word
paper
(6-‐8
pages
double
spaced)
that
engages
material
from
the
first
half
of
the
class
in
response
to
a
prompt
that
I
will
distribute
during
week
5.
You
will
have
3
weeks
to
complete
a
short
project
proposal
which
I
will
approve,
2
weeks
to
complete
a
rough
draft
which
I
will
give
feedback
on,
and
one
additional
week
to
complete
your
final
draft.
Final
project/presentation.
Your
final
assignment
will
consist
of
a
project
in
any
medium
of
your
choice
that
constructs
an
argument
about
any
material
covered
in
the
class.
This
should
be
equivalent
to
a
studio-‐level
work.
Projects
will
be
presented
in
class
during
the
last
1
–
2
weeks
of
the
semester.
You
may
not
simply
reuse
a
project
from
another
class
as
your
final
project
for
this
class,
although
you
are
highly
encouraged
to
use
tools
or
skills
that
you
have
developed
in
other
classes.
Grading
Standards
For
an
explanation
of
grading
information
please
refer
to
the
SVA
Handbook
(p.10-‐11)
Attendance
The
SVA
Handbook
states
that
"since
the
School
of
Visual
Arts
is
a
professional
art
college
dedicated
to
teaching
and
learning,
attendance
is
required
in
all
classes."
(p.
9)
Two
unexcused
absences
will
automatically
result
in
lowering
the
final
grade,
and
three
absences
will
lead
to
failure
of
the
class.
Two
late
arrivals
will
be
considered
equivalent
to
one
absence.
In
general,
absences
and
lateness
can
adversely
affect
your
participation
grade.
Please
notify
me
in
advance
of
any
absences.
If
you
miss
a
class
you
are
expected
to
communicate
with
your
classmates
to
determine
what
you
missed.
You
will
still
be
responsible
for
any
assignments
due
or
assigned
that
day
unless
you
make
prior
arrangements
with
me.
Required
texts/textbooks
PDFs
will
be
provided
for
all
course
readings,
so
you
are
not
required
to
purchase
any
textbooks.
However,
we
will
be
reading
several
selections
from
two
books
in
particular.
These
are
available
in
the
Computer
Art
library,
or
you
may
want
to
purchase
them
yourself:
•
Noah
Wardrip-‐Fruin
and
Nick
Montfort,
The
New
Media
Reader
(Cambridge,
MA:
MIT
Press,
2003).
•
Matthew
Fuller,
Software
Studies:
A
Lexicon
(Cambridge,
MA:
MIT
Press,
2008).
Additional
book
recommendations
will
be
made
throughout
the
semester,
and
if
you
would
like
suggestions
of
texts
that
might
be
relevant
to
any
of
your
other
projects,
please
do
not
hesitate
to
ask.
Laptop
policy
The
format
of
our
class
is
a
seminar.
That
means
that
each
week
we
will
read
a
selection
of
texts
and
come
to
class
to
have
a
group
discussion
about
them.
To
better
facilitate
this,
there
will
be
no
laptops
or
other
devices
in
class.
Of
course
life
does
not
always
accommodate
class
schedules,
so
if
something
urgent
comes
up
and
you
need
to
use
your
phone
during
class,
please
step
outside
to
do
so.
We
will
also
take
a
break
halfway
through
each
class
which
will
provide
an
opportunity
to
do
this.
You
are
expected
to
bring
hardcopies
of
all
required
readings
to
class
as
we
will
be
referring
to
them
directly
and
indirectly
in
our
discussions,
including
reading
from
them
together
at
times.
Class
Resources
We
will
be
utilizing
Canvas
this
semester
for
sharing
course
readings
and
your
work.
Details
will
be
provided
on
the
first
day.
All
enrolled
students
should
be
able
to
find
our
course’s
Canvas
website
here:
https://sva.instructure.com/
SVA
has
a
Writing
Center
which
is
extremely
helpful:
http://writingresourcecenter.com/.
As
part
of
the
midterm
writing
assignment,
you
will
be
expected
to
visit
the
Writing
Center
at
least
once
for
feedback.
SVA
has
a
school-‐wide
license
for
http://lynda.com,
which
is
an
extensive
online
learning
tool
featuring
thousands
of
courses
and
video
tutorials
for
all
degree-‐seeking
students,
faculty,
and
staff.
The
SVA
portal
is:
http://www.lynda.com/portal/sva.
Course
Outline
>>
SECTION
00
_
[NEW]
MEDIA
THEORY
Week
1:
January
10
What
is
media?
What
are
media?
Why
media?
–
Course
overview
&
introductions
Listen:
-‐ Paul
Simon,
“Boy
in
the
Bubble”
Week
2:
January
17
A
brief
introduction
to
media
studies
–
“The
medium
is
the
message”
Reading:
-‐ Lisa
Nakamura,
“Media,’
from
Keywords
for
American
Cultural
Studies
-‐ Marshall
McLuhan,
“The
Medium
is
the
Message,’
and
“Media
Hot
and
Cold,”
from
Essential
McLuhan,
pages
149-‐169.
(These
chapters
were
originally
published
in
a
book
titled
Understanding
Media:
The
Extensions
of
Man.)
-‐ Friedrich
Kittler,
“Code,”
from
Software
Studies:
A
Lexicon
Additional
optional
reading:
-‐ John
Guillory,
“Genesis
of
the
Media
Concept”
-‐ Harold
Innis,
“The
Bias
of
Communication”
Week
3:
January
24
What
are
new
media?
What
are
some
defining
aspects
or
unique
properties
of
new
media
that
set
them
apart
from
“old
media?”
–
Media
history
/
media
archaeology
Reading:
-‐ Lev
Manovich,
The
Language
of
New
Media,
Chapter
1,
“What
is
New
Media?”
pages
19-‐48
-‐ Steve
Shapin,
“What
Else
is
New?”
from
The
New
Yorker,
May
14,
2007
Additional
optional
reading:
-‐ Jussi
Parikka,
What
is
Media
Archaeology,
Chapter
1,
pages
1018
Week
4:
January
21
Bootstrapping
–
Human-‐computer
interaction
–
knowledge
work
–
The
hyperlink
–
War
vs.
peace
story
of
technology
Reading:
-‐ Thierry
Bardini,
“The
Social
Construction
of
the
Personal
Computer
User”
-‐ Vannevar
Bush,
“As
We
May
Think,”
Atlantic
Monthly,
July
1945
To
watch
in
class:
-‐ “Mother
of
all
demos”
(Excerpt.)
To
examine
in
class:
PAUL
OTLET:
-‐ Molly
Springfield,
“Inside
the
Mundaneum,”
Triple
Canopy:
http://www.canopycanopycanopy.com/contents/inside_the_mundaneum
-‐ Alex
Wright,
“The
Web
Time
Forgot,”
New
York
Times,
June
17,
2008:
http://www.nytimes.com/2008/06/17/science/17mund.html
ABY
WARBURG
-‐ “Collected
Works:
Aby
Warburg’s
Mnemosyne
Atlas,”
Frieze
Magazine,
January-‐
February
2004:
http://www.frieze.com/issue/article/collected_works/
THEODOR
NELSON:
-‐ Theodor
H.
Nelson,
“Proposal
for
a
Universal
Electronic
Publishing
System
and
Archive,”
Chapter
30
of
The
New
Media
Reader
>>
SECTION
01
_
DIGITAL
ENCODING
Week
5:
February
7
–
Midterm
assignment
distributed.
Code
as
data
–
Encoding
–
Analog
vs
digital
–
Databases
–
Data
epistemology
–
Database
cinema
Reading:
-‐ Derek
Robinson,
“Analog,”
from
Software
Studies
Lexicon
-‐ Tara
McPherson,
“Digital,”
from
Keywords
for
American
Cultural
Studies
-‐ Christiane
Paul,
“Database
as
System
and
Cultural
Form,”
from
Database
Aesthetics:
Art
in
the
Age
of
Information
Overflow
-‐ Michel
Foucault,
Preface
from
The
Order
of
Things
To
examine
in
class:
-‐ Leve
Manovich,
“Vertov’s
Dataset,”
The
Language
of
New
Media,
pages
xiv
–
xxxvi.
Atworks:
-‐ Lev
Manovich,
“Soft
Cinema”
-‐ jodi,
http://wwwwwwwww.jodi.org,
or
if
you’re
feeling
really
brave,
try
http://jodi.org
(WARNING:
this
will
redirect
you
to
a
random
site
that
may
contain
bright,
flashing
visuals
or
loud
audio.)
-‐ John
Simon,
Every
Icon
-‐ Ken
Goldberg,
“Date
Dentata,”
http://goldberg.berkeley.edu/art/datamitt.html
-‐ Magdalena
Pederin,
“The
Name
is
an
Anagram,”
http://vimeo.com/4293266
Additional
optional
reading:
-‐ Tom
Mullaney,
“The
Chinese
Typewriter,”
2009
-‐ Lev
Manovich,
“Database
as
a
Symbolic
Form”
-‐ Clay
Shirky,
“Ontology
is
Over-‐rated”
Week
6:
February
14
–
Code
as
Commands
–
Programming
&
Hacking
Reading:
-‐ Douglas
Rushkoff,
Program
or
Be
Programmed,
Preface
and
Introduction
(pages
7-‐27)
-‐ Gabriella
Coleman,
“Hacker
Politics
and
Publics”
-‐ Christopher
Kelty,
“The
Fog
of
Freedom
To
examine
in
class:
-‐ “The
Hacker
Manifesto,”
by
The
Mentor,
http://phrack.org/issues/7/3.html
Additional
optional
reading:
-‐ Wendy
Hui
Kyong
Chun,
“Programmability,”
from
Software
Studies:
A
Lexicon
-‐ Nelly
Oudshoorn
and
Trevor
Pinch,
“How
Users
and
Non-‐Users
Matter”
(pages
1-‐16)
-‐ Franco
Berardi
&
Geert
Lovink:
“A
call
to
the
Army
of
Love
and
to
the
Army
of
Software”
(available
here)
-‐ McKenzie
Wark,
The
Hacker
Manifesto
(This
book
is
structured
as
a
“manifesto,”
written
in
short,
strong,
declarative
paragraphcs,
which
Wark
numbers.
Focus
on
paragraphs
1
-‐
50.
Or
flip
through
it
and
read
any
parts
that
seem
interesting
to
you!)
-‐ Lawrence
Lessig,
Code
v2,
Chapters
1
&
2
-‐ Friedrich
Kittler,
Gramophone,
Film,
Typewriter
(in
particular,
Chapter
3,
“Typewriter”)
-‐ Paul
E.
Ceruzzi,
A
History
of
Modern
Computing
(in
particular,
pages
90-‐99)
>>
SECTION
02
_
IN[ITIAL]
FORMATION[S]
&
[INFRA]STRUCTURE
Week
7:
February
21
Hardware
vs.
Software
–
Infrastucture
–
Prehistory
of
cyberspace
Reading:
-‐ Friedrich
Kittler,
“There
is
no
Software,”
ctheory.net
-‐ Tung-‐hui
Hu,
“Truckstops
on
the
Information
Superhighway:
Ant
Farm,
SRI,
and
the
Cloud”
To
examine
in
class:
-‐ Max
Headroom
clips
-‐ “Videodrome”
(excerpt)
-‐ Nam
Jun
Paik
examples
-‐ Radical
Software,
video
art
catalog
network
Additional
optional
reading:
-‐ William
Gibson,
Neuromancer
-‐ Andrew
Blum,
“Netscapes,”
from
WIRED
magazine,
http://andrewblum.net/2009/netscapes-‐wired-‐
magazine/
-‐ Allison
Schifani,
“Alternative
sprawls
and
junkcities
Buenos
Aires
Libre”
Week
8:
February
28
–
Due:
Midterm
project
proposal
(250-‐300
words).
Networks
–
Protocol
–
Control
/
Freedom
–
Politics
–
Network
topology
and
decentralization
Reading:
-‐ Alex
Galloway
&
Eugene
Thacker,
“Protocol
and
Counter-‐Protocol”
-‐ Gilles
Deleuze
“Postscript
on
Control
Societies”
-‐ Ted
Byfield,
“DNS:
A
Short
History
and
a
Short
Future”
Additional
optional
reading:
-‐ Evgeny
Morozov,
Net
Delusion,
Introduction
-‐ Gilles
Deleuze
and
Felix
Gauttari,
“Introduction:
Rhizome,”
from
A
Thousand
Plateaus
-‐ Galloway
&
Thacker,
The
Exploit
-‐ Galloway,
Protocol:
How
Control
Exists
After
Decentralization
-‐ Richard
Kahn
and
Douglas
Kellner,
“Oppositional
Politics
and
the
Internet:
A
Critical/Reconstructive
Approach”
Artworks
-‐The
work
of
Rafaël
Rozendaal
NO
CLASS
–
March
7
Have
a
great
spring
break!
Week
9:
March
14
–
Midterm
rough
draft
due.
Political
Economy
–
Production
&
consumption
–
Tactical
Media
Reading:
-‐ Clay
Shirky,
“Gin,
Television,
and
Social
Surplus”
-‐ Felix
Stalder,
“Between
Democracy
and
Spectacle:
The
Front-‐End
and
242
Back-‐End
of
the
Social
Web”
To
watch
in
class:
-‐ Glenn
Greenwald,
“Why
privacy
matters”
(TED
Talk)
https://www.youtube.com/watch?v=pcSlowAhvUk
-‐ Eben
Moglen
lecture
“The
alternate
net
we
need,
and
how
we
can
build
it
ourselves”
(Personal
Democracy
Forum
2011)
https://www.youtube.com/watch?v=gORNmfpD0ak
Artworks:
-‐ Dead
Drops,
by
Adam
Bartholl
(https://deaddrops.com)
-‐ LASER
tag
(be
sure
to
watch
the
video!)
(http://www.graffitiresearchlab.com/blog/projects/laser-‐tag/)
-‐ Ingrid
Burrington’s
Urban
Infrastructure
Guide
Book
(http://lifewinning.com/research/infrastructure-‐
studies)
-‐ Check
out
some
projects
by
Periplurban
(https://periplurban.org)
-‐
check
out
some
projects
by
The
Yes
Men
(https://theyesmen.org)
Additional
optional
reading:
-‐ Hans
Magnus
Enzensberger,
“Constituents
of
a
Theory
of
the
Media”
-‐ Jean
Baudrillard,
“Requiem
for
the
Media”
Week
10:
March
21
–
Midterm
papers
due.
The
screen
–
Graphics
–
Simulation
–
Visualization
–User
interface
Reading:
-‐ Florian
Cramer
&
Matthew
Fuller,
“Interface,”
from
Software
Studies:
A
Lexicon
-‐ Jacob
Gaboury,
“Hidden
Surface
Problems:
On
the
Digital
Image
as
Material
Object”
-‐ Warren
Sack,
“Aesthetics
of
Information
Visualization”
Additional
optional
reading:
-‐ Tom
Gunning,
“To
Scan
a
Ghost”
-‐ Jason
Eppink,
“A
Brief
History
of
the
GIF
(So
Far),”
Journal
of
Visual
Culture
(2014)
-‐ Ted
Byfield
leture
on
data
visualization
-‐ Jonathan
Crary,
“Technicques
of
the
Observer”
(October,
Summer
1988)
or
“Modernizing
Vision”
(from
Images:
A
Reader)
-‐ Jean
Baudrillard,
Simulacra
and
Simulation
Week
11:
March
28
–
Final
project
assignment
distributed.
Gaming
–
Interactivity
Reading:
-‐ Michael
Murtaugh,
“Interaction,”
from
Software
Studies:
A
Lexicon
-‐ Claus
Pias,
“The
Game
Player’s
duty,”
in
Media
Archaeology:
Approaches,
Applications,
Implications
-‐ Natasha
Schüll,
“Gambled
Away:
Video
Poker
and
Self-‐Suspension”
Play:
-‐ “A
Dark
Room”
by
Michael
Townsend
Additional
optional
reading:
-‐ “A
Dark
Room:
The
Best-‐Selling
Game
That
No
One
Can
Explain”
[newyorker.com]
by
Michael
Thomsen
-‐ “Can
D.I.Y.
Supplant
the
First-‐Person
Shooter?”
[nytimes.com]
by
Joshua
Bearman,
about
Jason
Roher
and
Jonathan
Blow
-‐ Ian
Bogost,
“The
Rhetoric
of
Video
Games”
-‐ Jesper
Juul,
The
Art
of
Failure
-‐ Mary
Flanagan
and
Helen
Nissenbaum,
Values
at
Play
in
Digital
Games
Additional
optional
to
play:
-‐ “Dwarf
Fortress”
by
Tarn
Adams
and
Zach
Adams.
A
profile
of
this
game
was
published
in
the
New
York
Times
in
2011,
“Where
do
Dwarf-‐Eating
Carp
Come
From?”
-‐ “Passage”
by
Jason
Rohrer,
and
other
games
by
him
[sourceforge.net].
His
game
“Between”
seems
to
be
unavailable
now,
but
you
an
read
about
it
here
[livejournal.com].
A
profile
of
him
in
Esquire
magazine:
“The
Video-‐game
Programmer
Saving
Our
21st-‐Century
Souls”
[esquire.com]
by
Jason
Fagone
-‐ “Braid”
by
Jonathan
Blow.
Purchase
/
play
here:
https://braid-‐game.com.
Read
some
background
in
this
article
in
The
Atlantic
(remember,
this
is
the
same
publication
that
published
the
Vanevar
Bush
piece
70
years
ago)
“The
Most
Dangerous
Gamer”
[theatlantic.com]
by
Taylor
Clark
-‐ “Fez.”
Designed
by
Phil
Fish
&
programmed
by
Renaud
Bedard.
Download
/
play
here:
https://fezgame.com/.
Read
some
background
in
this
NY
Times
article
“A
New
Game
Delights
in
Difficulty”
[nytimes.com]
by
Chris
Suellentrop.
>>
SECTION
03
_
IF
(all
that)
THEN
(what)
Week
12:
April
4
Artificial
Intelligence
–
Dis/embodiment
Reading:
-‐ Alan
Turing,
“Computer
Machinery
and
Intelligence”
-‐ N.
Katherine
Hayles,
Prologue
from
How
We
Became
Posthuman:
Virtual
Bodies
in
Cybernetics,
Literature,
and
Informatics
-‐ Mark
Hansen,
“Bodies
in
Code,
or
how
primordial
tactility
introjects
technics
into
human
life”
Artworks:
-‐ Myron
Krueger,
“Videoplace,”
Responsive
Environment,”
1972-‐1990s
-‐ Scott
Snibbe,
https://www.snibbe.com
-‐ Camille
Utterback,
“Text
Rain,”
and
“Untitled
5”
-‐ Joseph
DeLappe,
“Salt
Satyagraha
Online:
Gandhi’s
March
to
Dandi
in
Second
Life,”
2008
Week
13:
April
11
Aura
–
Copy
–
Remix
Culture
–
From
Modern
to
Postmodern,
Copy
and
Past(ich)e
Reading:
-‐ Walter
Benjamin,
“The
Work
of
Art
in
the
Age
of
its
Technological
Reproducibility”
(third
version)
-‐ Christina
Xu,
“A
Field
Guide
to
China’s
Most
Indispensible
Meme”
Additional
optional
reading:
-‐ Bruno
Latour
and
Adam
Lowe,
“The
Migration
of
the
Aura,
or
How
to
Explore
the
Original
through
Its
Facsimiles”
-‐ Fredric
Jameson,
“Postmodernism
and
Consumer
Society”
-‐ Theodor
Adorno
and
Max
Horkheimer,
“The
Culture
Industry:
Enlightenment
as
Mass
Deception
Week
14:
April
18
–
Written
component
of
final
project
due.
New
Media
Art
Reading:
-‐ Johanna
Drucker,
“Art,”
from
Critical
Terms
for
Media
Studies
-‐ Claire
Bishop,
“Digital
Divide,”
from
Art
Forum,
September
2012
-‐ Bruce
Sterling,
“An
Essay
on
the
New
Aesthetic,”
http://www.wired.com/2012/04/an-‐
essay-‐
on-‐the-‐new-‐aesthetic/
Browse
some
additional
links:
-‐ http://booktwo.org/notebook/sxaesthetic/
-‐ http://shorttermmemoryloss.com/portfolio/project/the-‐new-‐aesthetic/
Artworks:
-‐ Browse
the
Whitney
Museum’s
“Artport”:
https://whitney.org/Exhibitions/Artport
-‐ For
example,
“Software
Structures”
http://artport.whitney.org/commissions/softwarestructures/
-‐ The
New
Aesthetic
Tumblr:
-‐
https://new-‐aesthetic.tumblr.com/
>>
SECTION
04
_
LOOKING
[back
/
moving]
FORWARD
Week
15:
April
25
–
Final
presenations.
Technological
change
and
history.
Reading:
-‐ Walter
Benjamin,
“Angel
of
History,”
from
“On
the
Concept
of
History,”
Thesis
IX
Optional
reading:
-‐ Wendy
Chun,
“The
Enduring
Ephermeral,
or
The
Future
Is
a
Memory”
No
work
will
be
accepted
after
the
last
day
of
class.