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Group and Interpersonal Influence Peer pressure: Pressure to behave in accordance

with group expectations (Consumers of all ages feel


Reference Groups - Individuals who:
peer pressure)
 Have significant relevance for a consumer
Authority: Ability of a person or a group to enforce
 Impact the consumer’s evaluations, the obedience of others
aspirations, and behavior
Types of Social Power
Group influence: Ways in which group members
influence attitudes, behaviors, and opinions of
others within the group

Consumers think in terms of ingroups and outgroups

Primary

 Group that includes members who have


frequent, direct contact with one another
 Social ties are very strong

Secondary

 Group to which a consumer belongs, with less


Categories in Reference Group Influence
frequent contact and weaker influence than
in a primary group Informational- Consumer uses the behaviors and
 Brand community: Consumers who develop attitudes of reference groups as information for
relationships based on shared interests or making his or her own decisions
product usage
Utilitarian- Consumer conforms to group
Formal expectations in order to receive a reward or avoid
punishment
 Group in which a consumer formally becomes
a member Value-expressive - Consumer internalizes a group’s
 Has a set of stated rules, accepted values, values, or the extent to which consumers join groups
and codes of conduct that members are in order to express their own closely held values and
expected to adhere to beliefs

Informal Reference Group Influence on Product Selection


 Group that has no membership or application
requirements
 Codes of conduct may be nonexistent

Aspirational

 Group in which a consumer desires to


become a member
 Group membership appeals to the
consumer’s ideal self

Dissociative
Social media: Media through which communication
 Group to which a consumer does not want to occurs
belong Social networking - Provides consumers with
 Considered a type of outgroup for a utilitarian and hedonic value and helps to fulfill the
consumer need to belong (Facilitated by social networking
Conformity- Individual yields to the attitudes and website)
behaviors of others
Social networks: Consumers connecting with one Opinion Leaders- Consumers who have an influence
another based on common interests, associations, or on the behavior of others relating to the product
goals adoption and purchase

Individual Difference Variables in Group Influence Market maven - Consumer who spreads information
Susceptibility to interpersonal influence - Assesses a about all types of products and services that are
consumer’s need to enhance image by: available in the marketplace

 Acquiring and using products Surrogate consumer - Consumer who is hired by


 Conforming to the expectations of others another to provide input into a purchase decision
 Learning about products by observing others
Diffusion Process- Way in which new products are
Attention to social comparison information (ATSCI) adopted and spread throughout a marketplace

 Assesses the extent to which consumers are Household Decision Making- Process by which
concerned about others' reaction to their decisions are made in household units
behavior
Household life cycle (HLC) - Segmentation technique
Separateness-Connectedness that acknowledges changes in family composition
and income (Changes alter household demand for
Separated self-schema- Self-conceptualization of the products and services)
extent to which a consumer perceives himself or
herself as distinct and separate from others Purchase roles - Influencer, gatekeeper, user, decision
maker, and purchaser
Connected self-schema - Self-conceptualization of the
extent to which a consumer perceives himself or Gender roles
herself as being an integral part of a group Sex role orientation (SRO): Family’s beliefs about the
Word-of-Mouth (WOM) - Information about ways of reaching household decisions
products, services, and experiences that is Development of the child consumer
transmitted from consumer to consumer
Consumer socialization: Process through which young
Types
consumers develop attitudes and learn skills that
 Organic help them function in the marketplace
 Amplified Consumer Culture
Positive when consumers are satisfied Consumer culture: Commonly held societal beliefs
that define what is socially gratifying
Negative word-of-mouth is more influential than
positive word-of-mouth. (Consumers tend to tell more  Performs important functions that shape the
people about unsatisfactory experiences than pleasing value of consumer activities
ones) - Giving meaning to objects and
activities
Value - Consumers tend to tell others about their - Facilitating communication
experiences with products and services when they
receive more value. Cultural norm: Specifies appropriate consumer
behavior in a situation within a specific culture
Guerrilla Marketing - Marketing of a product using
Cultural sanction: Penalty associated with performing
unconventional means
non-gratifying or culturally inconsistent behavior
Buzz marketing: Focuses on generating excitement Role Expectations - Specific expectations that are
among consumers that spreads from consumer to associated with each type of person
consumer
Relevant bases for forming societal role expectations
Stealth marketing: Consumers do not realize that • Occupation • Social class • Age • Sex
they are being targeted for a marketing message
Primary basis for cultural norms and sanctions
Inputs and Outputs of Culture Shaping - Process by which consumers' behaviors
slowly adapt to a culture through a series of rewards
and sanctions

Modeling and the Quartet

Core Societal Values (CSVs) Scoreboard- Explained


using historical CSV dimension scores found in many
Fundamental Elements of Communication
resources
Verbal Communication - Transfer of information
 CSV scores for a country can be essential through either spoken or written word
information for marketers appealing to
consumers in another country  Difficult within a single language
 Similarity in CSV scores indicates that  Translation alone is insufficient to guarantee
consumers find value in the same products effective communication
and experiences
Translation equivalence: Two phrases share the
Cultural Distance (CD) - Represents how disparate same precise meaning in two different cultures
one nation is from another in terms of their CSV
Metric equivalence: Statistical tests used to validate
 Helps in comparison of consumers by using the way people use numbers to represent quantities
scores available in a CSV scoreboard across cultures (Necessary to draw comparisons
about consumers from different countries)
How Is Culture Learned?
Globish: Simplified form of English
Enculturation - Way people learn their native culture
• Reduces the vocabulary to around 1,500 words and
Acculturation- Process by which consumers come to eliminates grammatical complications
learn a culture other than their natural, native
culture • Used by local brands in non–English-speaking
countries to improve their quality perceptions
Characteristics of Fast and Slow Acculturation
Nonverbal Communication- Information passed
through some unspoken act

Elements

 Time
 Mannerisms/body language
 Space
 Etiquette/manners
 Relationships
Quartet of Instructions - Groups responsible for  Agreement
communicating the CSVs through formal and  Symbols
informal processes (Family, school, church, and
Emerging Cultures
media)
BRICs markets - Stands for Brazil, Russia, India, and
Modeling: Process of imitating others’ behaviors
China (Major players in economy)
Chindia: Combined market and business potential of Major U.S. Microcultures
China and India

Glocalization: Idea that marketing strategy may be


global but implementation of it at the marketing
tactics level should be local

Microcultures

Microculture- Group of people who share similar


values and tastes that are subsumed within a larger
culture
Sex Roles- Societal expectations for men and women
 Smaller group can be distinct from the larger
among members of a cultural group
group or overall culture
 Portrays the idea that the group is smaller but  Men and women may share purchasing
is equally significant in terms of influence on responsibilities differently from culture to
consumer behavior culture
Hierarchical Nature of Culture- Each consumer  Men tend to be more heuristic/intuitive in
belongs to many cultural groups and moves in and their processing
out of microcultures  Women tend to process information in a
more piecemeal fashion
 Consumer belongs to one large culture and
then to many smaller cultural groups, Age-Based Microculture - Concept that people of the
existing and interlinking within the overall same age end up sharing many same values and
culture develop similar consumer preferences
 Each microculture brings role expectations for World teen culture - Speculation that teenagers
its members around the world are more similar to each other
*Role provides an indication about than to people from other generations in the same
behaviors that one should perform to culture
belong to the group
* Role conflict: Situation involving Generation Microculture
conflicting expectations based on Cohort: Group of people who have lived the same
cultural role expectations major experiences in their lives
Hierarchical Nature of Culture and Microculture  Greatest generation - Born prior to 1928
 Silent generation - Born between 1928 and
1945
 Baby Boomers - Born between 1946 and 1964
 Generation X - Born between 1965 and 1980
 Millennials - Born between 1981 and 1995
 Generation Z - Born between 1995 and 2010

Religious Microculture

Religion affects all aspects of daily life


Microcultural Roles and Value  Consumers’ diets and their clothing
 Microculture membership changes the value  Rules and customs about public displays of
of things the body

Divergence: Consumers choose membership in Consumers of all faiths make decisions to follow
microcultures in an effort to stand out from the their religious beliefs and customs
crowd Stigmatization: Consumers are marked in some way
that indicates their place in society
Income and Social Class Microculture U.S. Census Bureau’s Website

Income level - Based on the amount of monetary  Source for performing a demographic analysis
resources a person receives  Provides a real-time estimate of the U.S.
population
Social class: Culturally defined group to which a
 Used to find statistics on a region of interest
consumer belongs
 Makes data available at the county level, and
 Based on resources like prestige, income, with additional assistance, the data can be
occupation, and education broken down by ZIP code
 Influences lifestyles, opinions, attitudes,
Trends Affecting Consumer Behavior
behaviors, tastes, and preferences
 Social stratification: Division of society into Declining birthrates - In many European countries,
classes that have unequal access to scarce the birthrate has dropped to 0.5 per person
and valuable resources
Increasing consumer affluence
Street Microculture
 Result of combination of working couples and
Microcultures can grow out of sports, music, gaming lower birthrates
experiences, and virtual communities  Led to consumer segments becoming targets
for products once considered to be luxuries
Hip-hop culture - Has influenced consumer tastes
 Consumers have become less price-sensitive
outside of its group
in many categories
Gothic culture - Group members universally wear
Increasing life expectancy and the aging consumer
dark, macabre attire

Microcultures around the World  Found in developed nations


 Growth trends in population, birthrate, and
Countries have many bases around which life expectancy trends affect consumer culture
microcultures are formed  Aging baby boomer population - Major issue
Germany, Spain, and South Africa - Countries where in the United States currently
different languages or dialects are spoken in different - Attracts marketing attention due
to its large size and spending
regions of the country
power
Street microcultures - Music, sports, and fashion
Increasing cultural diversity worldwide
(Examples - Punk, goth, and emo)

Demographic Analysis - Developing a profile of a  Cultures become more diverse through


consumer group based on their demographics immigration and growth of microcultures
 Growth of the Muslim faith in European
 Demographics - Observable, statistical countries
aspects of populations such as age, gender, or  Ethnic microcultures continue to become
income diverse due to legal and illegal immigration in
the U.S.
Demographic variables help to describe
microcultures  Western brands continue to succeed with
foreign expansion
Demographic and microcultural data combined with  Some teens worldwide focus on traditional
geodemographic information is valuable because: and conservative styles of microcultures
 Members of many microcultures live in close Consumers in Situations
proximity to one another
Situational Influences
 Geodemographic tools assist the consumer
researcher with the analyses  Temporary conditions
Important component of a demographic  Effects independent of enduring consumer,
segmentation strategy brand, or product characteristics
 Affect consumer decision making and the Advertiming- Ad buys that include a schedule that
eventual value experienced runs the advertisement at times when customers will
be most receptive to the message
Situational Influences Can Exist in Any of These
Forms Shopping - Set of value-producing consumer
activities that increase the likelihood of a purchase
Time- As a consumer has less discretionary time, the
value of many household maintenance services  Represents the inverse of marketing
increases.
Shopping via the Internet - Brings 24/7 access to
Conditions- A consumer’s economic condition will shopping environment
change the value of lunch in a restaurant.
-Smart agent software: Learns an Internet
Place- An environment can make a consumer feel ate user’s preferences
ease and relaxed meaning they will linger longer in
 Automatically searches information on
the space.
selected websites and distributes it
Time and Consumer Behavior  Raises questions about how volitional
shopping might be
Consumer’s thoughts, feelings, and behavior:
Types of Shopping Activities
 Are affected by time-related factors
 Combine to create differing perceptions of Acquisitional shopping- Oriented toward a specific,
value intended purchase or purchases

Time pressure, time of year, and time of day can Epistemic shopping - Oriented toward acquiring
affect consumption knowledge about products

Each time form represents a different temporal Experiential shopping - Designed to provide interest,
factor excitement, relaxation, fun, social interaction, or
some other desired feeling
 Temporal factor: Situational characteristics
related to time Impulsive shopping - Characterized by a diminished
regard for consequences, spontaneity, and a desire
Effects of Temporal Factors on Consumer Behavior
for immediate self-fulfillment
Time pressure
Outshopping - Shopping in a city or town to which
Consumers: consumers must travel rather than in their own
hometowns (Customers are motivated by the desire
- Process less information when time is scarce for the experience)
- Tend to rely on simple choice heuristics (habits) Personal Shopping Value (PSV)
(Consumer’s orientation can switch from hedonic to Utilitarian shopping value - Worth obtained because
utilitarian) some shopping task or job is completed successfully
Seasonality Hedonic shopping value - Worth of a shopping activity
 Fashion differs from one season to another because the time spent doing the activity itself is
 Food items vary in demand with the season personally gratifying

Discretionary (spare) time Retail Personality - Definition of a retail store in the


mind of a shopper based on the combination of
 Consumers with more spare time seek functional and affective qualities
services of utilitarian value
Functional quality: Retail positioning that emphasizes
 Hedonically motivated consumers will more
tangible things like a wide selection of goods, low
likely trade time for money
prices, and guarantees
Physical cycles can create situational influences on
Affective quality: Retail positioning that emphasizes a
consumers (Include circadian, menstrual, and hunger
unique environment and exciting décor
cycles)
Personality Traits That Affect a Consumer’s Atmosphere Elements
Unplanned or Impulsive Behavior
 Odors
Impulsivity - Represents how sensitive a consumer is  Music
to immediate rewards  Color
 Lighting
Self-regulation
 Merchandising
Action-oriented: Consumers with a high capacity to  Social setting
self-regulate their behavior
The Way Crowding Affects Consumers
State-oriented: Consumers with a low capacity to
self-regulate their behavior

Retail Approaches Aimed at Encouraging Impulse


Purchases

 Merchandising complimentary products


together
 Encouraging add-on purchases
 Creating an emotionally charged atmosphere
 Making things easy to buy
 Providing a discount

Characteristics of Compulsive Consumer Behavior Antecedent Conditions

 Harmful  Situational characteristics that a consumer


 Uncontrollable brings to information processing
 Driven by chronic depression  Shape value in a situation by framing the
events that take place
Atmospherics - Feelings created by the total aura of
physical attributes that comprise a physical Include:
environment  Economic resources - Buying power, third-
Servicescape - Physical environment in which party payments, and consumer budgeting
consumer services are performed  Orientation
 Mood
Qualities of an Environment  Security

Factors That Help Merchandisers and Retail


Designers Create a Distinct Atmosphere

Fit- How appropriate the elements of a given


environment are

Congruity - How consistent the elements of an


environment are with one another

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