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Ans : Operating system is a platform between hardware and user which is responsible for the
management and coordination of activities and the sharing of the resources of a computer. It hosts
the several applications that run on a computer and handles the operations of computer hardware.
There are different types of operating systems. These are as follows:
1. Real-time Operating System: It is a multitasking operating system that aims at executing real-
time applications.
2. Multi-user and Single-user Operating Systems: The operating systems of this type allow a
multiple users to access a computer system concurrently.
3. Multi-tasking and Single-tasking Operating Systems:When a single program is allowed to run
at a time, the system is grouped under a single-tasking system, while in case the operating system
allows the execution of multiple tasks at one time, it is classified as a multi-tasking operating system.
4. Distributed Operating System: An operating system that manages a group of independent
computers and makes them appear to be a single computer is known as a distributed operating
system.
5. Embedded System: The operating systems designed for being used in embedded computer
systems are known as embedded operating systems.
2. Give examples of NOS (Network Operating System) and SOS (Server Operating System)
Ans : A networking operating system (NOS), also referred to as the Dialoguer,[1] is the software that
runs on a server and enables the server to manage data, users, groups, security, applications, and other
[2]
networking functions. The network operating system is designed to allow shared file and printer
access among multiple computers in a network, typically a local area network (LAN), a private network or
to other networks. The most popular network operating systems are Microsoft Windows Server
2003, Microsoft Windows Server 2008, UNIX, Linux, Mac OS X, and Novell NetWare.
FAT is a very old sort of format and goes all the way back to windows 95. It can only recognize a very
small hard drives full space. If a FAT partion becomes corrupt then its next to impossible to recover it. A
FAT partion has more of a chance of becoming corrupt if your computer crashes. FAT32 is a better
version of this format but is still flawed. If EVER offered a choice between FAT and NTFS format then pick
NTFS. It will pay off in the future and straight away.
This might seem like a strange concept—if you aren't going to bother creating subnets, why do
you need to consider how the old-fashioned classes are used under subnetting? The answer is
that after subnetting became popular, most operating systems and networking hardware and
software were designed under the assumption that subnetting would be used. Even if you
decide not to subnet, you may need to express your unsubnetted network using a subnet mask.
In essence, a non-subnetted class A, B or C network can be considered the “default case” of the
more general, custom-subnetted network. Specifically, it is the case where we choose to divide
the host ID so that zero bits are used for the subnet ID and all the bits are used for the host ID. I
realize that this seems like a bit of a semantic game. However, this default case is the basis for
the more practical subnetting we will examine in the next topic.
Just as is always the case, the subnet mask for a default, unsubnetted class A, B or C network
has ones for each bit that is used for network ID or subnet ID, and zeroes for the host ID bits. Of
course, we just said we aren't subnetting, so there are no subnet ID bits! Thus, the subnet mask
for this default case has 1s for the network ID portion and 0s for the host ID portion. This is
called the default subnet mask for each of the IP address classes.
Since classes A, B and C divide the network ID from the host ID on octet boundaries, the subnet
mask will always have all ones or all zeroes in an octet. Therefore, the default subnet masks will
always have 255s or 0s when expressed in decimal notation. Table 51 summarizes the default
subnet masks for each of the classes; they are also shown graphically in Figure 68.
Table 51: Default Subnet Masks for Class A, Class B and Class C Networks
Default Subnet Mask
IP Address Total # Of Bits For
Class Network ID / Host ID First Second Third Fourth
Octet Octet Octet Octet
11111111 00000000 00000000 00000000
Class A 8 / 24
(255) (0) (0) (0)
11111111 11111111 00000000 00000000
Class B 16 / 16
(255) (255) (0) (0)
11111111 11111111 11111111 00000000
Class C 24 / 8
(255) (255) (255) (0)
Figure 68: Default Subnet Masks for Class A, Class B and Class C Networks
So, the three default subnet masks are 255.0.0.0 for Class A, 255.255.0.0 for class B, and
255.255.255.0 for Class C. Note that while all default subnet masks use only “255” and “0”, not
all subnet masks with “255” and “0” are defaults. There are a small number of custom subnets
that divide on octet boundaries as well. These are:
o 255.255.0.0:,This is the default mask for Class B, but can also be the custom subnet
mask for dividing a Class A network using 8 bits for the subnet ID (leaving 16 bits for the
host ID).
o 255.255.255.0: This is the default subnet mask for Class C, but can be a custom Class
A with 16 bits for the subnet ID or a Class B with 8 bits for the subnet ID.
Key Concept: Each of the three IP unicast/broadcast address classes, A, B and C, has
a default subnet mask defined that has a one for each bit of the class’s network ID, a zero
bit for each bit of its host ID, and no subnet ID bits. The three default subnet masks are
255.0.0.0 for Class A, 255.255.0.0 for class B, and 255.255.255.0 for Class C.
46. What is BSOD (Blue Screen of Death) and how to overcome it
Ans:-
Anyone using Windows has likely experienced the infamous Blue Screen of Death (BSOD). This is a
common error that occurs whenever windows senses a software, hardware, or driver error preventing it
from operating properly. So basically, almost anything from a minor glitch to a major system malfunction
can cause this error to appear. Sometimes this problem will go away with a simple reboot and you may
never see the blue screen again. But more typically, the Blue Screen of Death (BSOD) is an indication of
something serious and it will not simply go away. In terms of how to fix the Blue Screen of Death, there is
no simple answer to that. Fixing it means first diagnosing the problem to find out what is wrong with your
PC.
The first thing to do to analyze a blue screen error is to check the meaning of the STOP error code. You
need to stop Windows from rebooting when a STOP error is encountered. Once the blue screen of death
is shown, you can check the meaning of the STOP error code. Together with the filename of the driver or
module, this will give an indication of the error cause. Another option to analyze the cause of the blue
screen error is to look at the Windows system event log or to debug the memory dump (minidump) that
Windows created when the error occurred. The event log can be viewed using the event viewer. Right-
click Computer in the Start menu, and then select Manage. In the Computer Management window select
Event Viewer. The information in the event log can be of great help to isolate the cause of the blue screen
error.
In reality, the most common cause of blue screen errors is a device driver problem. Outdated, incorrect or
corrupt drivers can cause the system to encounter a STOP error, resulting in the BSOD. So the easiest way
to try and fix a blue screen error is to reinstall and update your system’s device drivers. This will ensure
that all driver bugs are fixed and that all hardware has the correct driver.
If you know which device caused the error, you can update or reinstall that driver first. The file name in the
blue screen of death can help identify the driver. Look for a file with the .SYS extension and search for that
file name. If you do not have the drivers for all devices, or are not comfortable updating your PC’s drivers
manually, you can use a driver update tool to find, download and update all device drivers for you. Such
tools will accurately identify your computer hardware, including any device causing an error, and
automatically install the latest drivers for it. In most cases updating or reinstalling drivers will solve your
blue screen errors.
However, if updating device drivers does not fix the blue screen error, there are a number of additional
things to try:
* Load the default BIOS values – resource conflicts and timing issues can be caused by incorrect BIOS
settings.
* Update the BIOS – especially after adding new hardware or installing a Windows service pack this can
help fix issues.
* Update Windows – missing updates, including service packs can be a source of stop errors.
* Check your system – run a virus scan and spyware scan after updating your definition files.
* Driver rollback – if you have recently updated a driver, you can use the driver rollback to revert back to
the previous driver version.
Before doing further troubleshooting, the first step we should do is check the condition of computers in
general, include the following:
· Check the cleanliness inside the CPU casing. Clean dust and other impurities could premises brush and
vacuum cleaner, if necessary, prepare the electrical contact cleaner to clean the motherboard.
· Check the condition of the temperature of each component such as Power Supply (make sure the fan
rotates normally), VGA card and processor heatsink.
· Ensure that the various components (such as RAM, VGA Card, connector IDE / SATA connector Power
Supply, etc.) are installed properly, to make sure they can pull out and put it back.
· If you recently install new hardware components (eg VGA Card), unplug wrote first and try running the
computer once wrote that the causes Bluescreen.
· Clean the hard drive of your antivirus, spyware mallware & program by running a virus scanner.
· Uninstall Driver problematic, the way to go to Computer Management window click on Device Manager
and look for any sign components that thrill, or driver components recently installed or updated.
· If you need to first uninstall the antivirus program installed, if conditions are normal conditions in the
computer can be installed again and make sure the database engine-ya is always up to date.
· We can also use the utility “System Restore” to restore the computer settings to an earlier time. Click on
Start, All Programs, Accessories, System Tools, System Restore.
Conditions are bad hard drive can also result in a bluescreen, so check the hard drive by running CHKDSK.
Run a defragmentation program also Hardisk to ensure hard work optimally.
Check the condition of the memory / RAM, make sure have been installed correctly, and run the program
weeks to check the condition of memory such as “Windows Memory Diagnostic”
Sometimes the bluescreen happens because there are some Windows files are corrupted, to resolve the
most easy way is to do a Repair on the Windows operating system is your favorite
Look for dump file on a computer hard drive that experienced bluescreen, usually in C: \ WINDOWS \
minidump and copy to your computer and run applications WhoCrashed or BlueScreenView to find the
causes bluescreen.
Subnet mask - used to determine what subnet an IP address belongs to. An IP address has
two components, the network address and the host address. For example, consider the IP
address 150.215.017.009. Assuming this is part of a Class B network, the first two numbers
(150.215) represent the Class B network address, and the second two numbers (017.009)
identify a particular host on this network.
Preferred and Alternate DNS server - This is a server that translates domain names into IP
addresses. Because domain names are alphabetic, they're easier to remember. The Internet
however, is really based on IP addresses. Every time you use a domain name, therefore, a
DNS service must translate the name into the corresponding IP address. For example, the
domain name www.example.com might translate to 198.105.232.4.
The DNS system is, in fact, its own network. If one DNS server doesn't know how to
translate a particular domain name, it asks another one, and so on, until the correct IP
address is returned. So, it will check the "Preferred" DNS server first, if it can't translate the
name, then it will hit the "Alternate" DNS server.
Description
The T1 (trunk) digital lines were developed to replace the analog lines that interconnected the
local telephone offices (CO, central office) in the USA. The CO's were connected using 4-wire
lines, and frequency division multiplexing to get enough bandwidth to handle enough calls
between local offices. Each call was allocated 3kHz of bandwidth, 0-3, 3-6, 6-9, etc. on the trunk
line. Because of the variation with time and temperature of the characteristics of the discrete
components used, these lines needed a lot of maintenance and still were not free of cross talk due
to overlapping bands. Every 1830m/ 6000ft an amplifier was needed that also amplified noise.
T1 was decided to sample a 4kHz bandswidth at an 8k (2x highest frequency) sample rate taking
8 bit samples. That resulted in a 64kbps digital signal. Combining 24 channels results in
1.536Mbps. Adding a framing bit gives the 1.544Mbps that T1 is known for. The old analog
amplifiers were replaced by T1 repeaters or digital regenerators. The digital signal was
regenerated not amplified, thus discarding any noise that was picked up.
The T1 trunk lines are changed over now to carry the ISDN network signals. The 2B+D Basic
Rate Interface uses 64k for each B-channel plus 16k for the D-channel, the 23B+D Primary Rate
Interface uses 64k for each B-channel plus 64k for the D-channel, which equals 1.544 Mbps, T1
bandwidth. The PRI in Europe uses 31B+D because the 2.048Mbps E1 lines there allow for 32
64k channels.
Framing
For a receiving multiplexer to recognize what is what in the incoming bitstream some smart
things are done. First of all from every channel only 8 bits at a time are send. Each of those 8 bits
is called a time slot, so T1 consists of 24 time slots in the frame. The entire frame is thus 192 (24
x 8) bits and 1 control bit (the framing bit) which makes up 193 bits in total. At a repeat speed of
8000 times per second you get the T1 rate of 1.544 Mbps.
The modern T1 lines use one of two framing schemes: SuperFrame (SF) or Extended
SuperFrame (ESF).
SF
Also known as D3/D4 frame (CCITT: G.733). Each superframe consists of 12 frames. The
193rd bit has different meanings. In the odd-numbered frames it acts as a terminal framing bit
(FT), but in the even-numbered frames it acts as a signaling framing bit (FS).
FT frames are used for synchronization.
FS frames may be used for synchronization or for data link communication between terminals
or in SLC-96 applications.
The framing bits (FT and FS togather) have a sequence of 1000 1101 1100. One out of 8 bits is
robbed for signaling from each DS-0 through DS-24 channel in the 6th and 12th frame of each
superframe. This way of bit robbing is refered to as A/B signaling: 2 bit codes for on-hook, off-
hook, busy or idle.
Frame Information Signaling Signaling
FT FS
Number bits bit channel
1 1 - 1-8
2 - 0 1-8
3 0 - 1-8
4 - 0 1-8
5 1 - 1-8
6 - 1 1-7 8 A
7 0 - 1-8
8 - 1 1-8
9 1 - 1-8
10 - 1 1-8
11 0 - 1-8
12 - 0 1-7 8 B
ESF
Also known as D5 frame or Fe. Each extended superframe consists of 24 frames. The ESF
knows 3 different framing types:
Synchronization: bit sequence 001011 in frames 4, 8, 12, 16, 20, 24
Data Link: frames 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23
CRC-6: frames 2, 6, 10, 14, 18, 22
One of 8 bits of each DS-0 channel is robbed for signaling in 6th, 12th, 18th, and 24th frame.
This is also called A/B/C/D signaling. The options define up to 16 features.
6 out of 24 S-bits are used for synchronization. The are called Fe bits. The remaining bits are
used for a 4 kbps data link and an ESF block check as shown in the table below.
Frame S-bits Bit use in each Signaling-bit
Number channel time slot Use options
Fe DL CRC Traffic Signaling T 2 4 16
1 - m - 1-8
2 - - C1 1-8
3 - m - 1-8
4 0 - - 1-8
5 - m - 1-8
6 - - C2 1-7 8 - A A A
7 - m - 1-8
8 0 - - 1-8
9 - m - 1-8
10 - - C3 1-8
11 - m - 1-8
12 1 - - 1-7 8 - A B B
13 - m - 1-8
14 - - C4 1-8
15 - m - 1-8
16 0 - - 1-8
17 - m - 1-8
18 - - C5 1-7 8 - A A C
19 - m - 1-8
20 1 - - 1-8
21 - m - 1-8
22 - - C6 1-8
23 - m - 1-8
24 1 - - 1-7 8 - A B D
This way only 25% of the 8000-bit bandwidth for frame synchronization, 2 kbps is used for
framing, 2 kbps is used for error checking and 4 kbps is used for diagnostics and performance
characteristics, which is called the Facility Data Link.