Beruflich Dokumente
Kultur Dokumente
Locator Devices
A standard method for interactive selection of a
coordinate point is by positioning the screen cursor. We
can do this with a mouse, joystick, trackball, space ball, a
digitizer stylus or hand cursor, or some other cursor-
positioning device.
Stroke Devices
This class of logical devices is used to input a sequence of
coordinate positions.
Stroke-device input is equivalent to multiple calls to a
locator device. The set of input points is often used to
display line sections. Continuous movement of a mouse.
String Devices
The primary physical device used for string input is the
keyboard. Input character Strings are typically used for
picture or graph labels.
Valuator Devices
Valuators are used for setting various graphics parameter,
such as rotation angle and scale factors.
Choice Devices
Enters a selection from a list (menu) of alternatives.
Commonly used choice devices are a set of buttons.
Pick Devices
Pick devices are used to select parts of a scene that are to
be transformed or edited in some way.
THE USER DIALOGUE
The user's model describes what the system is designed to
accomplish and what graphics operations are available. It
state, the type of objects that can be displayed and how
the objects can be manipulated.
Example: Opening And saving.
INPUT FUNCTIONS.
Graphical input functions can be set up to allow users to
specify the following options.