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INSERT TAB

DRAWING NAME SHORTCUT COMMAND DESCRIPTION


FIGURE

BLOCK
Insert INSERT Inserts a block or drawing into the current
drawing.

The Insert dialog box is displayed.


If you enter -INSERT at the Command
prompt, options are displayed.
A good practice is to insert a block from a
block library. A block library can be a
drawing file that stores related block
definitions or it can be a folder that contains
related drawing files, each of which can be
inserted as a block. With either method,
blocks are standardized and accessible to
multiple users.
You can insert your own blocks or use the
blocks provided in the DesignCenter or tool
palettes.
Edit  EATTEDIT  Edits attributes in a block reference.
Attribute  -ATTEDIT Edits the values, text options, and
 Single properties of each attribute in a block.
 Multiple  At the Command prompt, changes
attribute information in a block.
Retain ATTDISP Controls the visibility overrides for all block
Attribute attributes in a drawing.
Display
BLOCK DEFINITION
Create BLOCK Creates a block definition from selected
Block objects.
Write Block WBLOCK Saves selected objects or converts a block
to a specified drawing file.
Define ATTDEF Creates an attribute definition for storing
Attributes data in a block.
Manage BATTMAN Manages the attributes for a selected block
Attributes definition.
Block Editor BEDIT Opens the block definition in the Block
Editor.
Set Base BASE Sets the insertion base point for the current
Point drawing.
Synchronize ATTSYNC Updates block references with new and
changed attributes from a specified block
definition.
You are prompted for the names of blocks
you want to update with the current
attributes defined for the blocks.
Use this command to update all instances of
a block containing attributes that was
redefined using the BLOCK or BEDIT
commands. ATTSYNC does not change any
values assigned to attributes in existing
blocks.

REFERENCE
Attach ATTACH Inserts references to external files such as
other drawings, raster images, and
underlays.

Clip CLIP Crops a selected external reference, image,


viewport, or underlay, or point cloud to a
specified boundary.

The clipping boundary determines a portion


of an image, underlay, viewport, or external
reference to hide. The visibility of the
clipping boundary is controlled by the
FRAME system variable.

Adjust ADJUST Adjusts the fade, contrast and monochrome


settings of the selected underlay (DWF,
DWFx, PDF, or DGN), or image.

With the ADJUST command, you can control


several display settings for selected images
and underlays (DWF, DWFx, PDF, and DGN
underlays). To confirm the settings, use the
Properties palette.
Underlay ULAYERS Controls the display of layers in a DWF,
Layers DWFx, PDF, or DGN underlay.
Hide FRAME Controls the display of frames for all images,
Frames underlays, clipped xrefs, wipeout objects,
and point clouds.
Display and FRAME Controls the display of frames for all images,
Plot Frames underlays, clipped xrefs, wipeout objects,
and point clouds.

POINT CLOUD
IMPORT
Import
DATA

LINKING AND EXTRACTION

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