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Course Code <Course Code>

Description <Course Description>

Laboratory
Title of
Exercise 2 Building Network Topology and Design
Activity
No.

LABORATORY EXERCISE Page 1 of 4

In Cisco packet tracer, we are always simulating the network system even without the real
equipment or devices used in networking industry. In constructing the end devices to the intermediary
devices using the different media available in the software program, we need a topology. Network
Topology is simply the arrangement of end devices such as Computers, laptops, printers, etc. in a
network. Depending on the application, we can use different topology like the Bus, Star, Mesh, Ring, or
combination of the above topologies.
Objective/s:
At the end of this activity, the students are expected to have been able to:
 Familiarize the different topologies used in the Network Systems.
 Construct a simple connection that could simulate the transferring of messages using the
Cisco Packet tracer
 Design a network topology depending on the application

Material/s Needed:
 Cisco packet Tracer installer

NOTE: Set up your video camera. Take your video while you are doing the activity. You will submit this as
your output for the activity.

Procedure:
1. Open the Cisco packet Tracer Program and choose Simulation Mode
2. Single click on the end devices and single click the generic host.
3. Choose PC and move it by dragging the cursor into the topology area just like the picture shown
below.

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Course Code <Course Code>

Description <Course Description>

Laboratory
Title of
Exercise 2 Building Network Topology and Design
Activity
No.

LABORATORY EXERCISE Page 2 of 4

4. Add three more host as shown below:

5. Connect PC0 and PC1 to a switch0, and PC2 and PC3 to switch1. You can use any switch model but
for this experiment select 2950-24. Add the switch by moving the “plus” sign below PC0 and
PC1.Connect PC0 and PC1 by first choosing connections.

6. Click the Copper-Straight Through Cable.


7. Configure PC0 by clicking it once. Choose FastEthernet and drag the cursor to Switch0 just as
shown below.

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Course Code <Course Code>

Description <Course Description>

Laboratory
Title of
Exercise 2 Building Network Topology and Design
Activity
No.

LABORATORY EXERCISE Page 3 of 4

8. Click on Switch0 and choose FastEthernet0/1 as shown below.

9. Notice a green light on PC0 Ethernet and an amber light Switch0 FastEthernet0/1 port. It means
that it is temporarily not forwarding frames. Wait for 30 seconds, the amber light will change to
green indicating the port has entered the forwarding stage.

10. Repeat steps 5 to 9, but this time use PC2 to PC3 to another switch. (the actual switch port does
not matter)

11. Using the Steps 1 to 10, construct the following topologies using 5 PC, 3 Laptops and 1 printer, at
least 2 switches or hubs. It depends on your design. There should be green light indicating the
frames are already forwarded.
a. Bus Topology
b. Star topology
c. Ring Topology
d. Mesh Topology
e. Hybrid Topology

Questions: (to be answered within the video)


1. What does amber and green light indicates in Cisco Packet Tracer
2. What is the function of the switch and hubs?
3. What do you think is the topology that only uses single medium
4. What can you conclude from this activity?

INSTRUCTIONS FOR THE STUDENTS:


 Save your video file in “.mp4” or “.avi” format only.
 The filename of your video should be:
“<Last Name>, <First Name> - Laboratory Exercise 0<XX>”
3
Course Code <Course Code>

Description <Course Description>

Laboratory
Title of
Exercise 2 Building Network Topology and Design
Activity
No.

LABORATORY EXERCISE Page 4 of 4

 Upload your video to any video sharing website such as YouTube and Vimeo.
 Attach the link in a text file or word document and upload the file on the space provided for it in
the LMS.
Rubric For Checking:

Points 20 16 12 8
Criteria
Content and Content is well Contents are Contents are Content is not well
Organization organized organized for the partially organized organized
exceedingly. most part
Requirements All requirements All requirements Requirements are Requirements
are met and are met. partially met. were not
exceeded. completely met.

Mechanics No misspellings or Three or fewer partially did not Full of grammatical


grammatical errors misspellings or follow the error and did not
and Followed the mechanical errors instructions follow the
instructions well. and slightly instructions at all.
followed the
instructions

Originality Product shows a Product shows Partially show Uses other


large amount of mostly original original work with people\'s ideas
original thought. thought. Work quite new ideas (giving them
Ideas are creative shows new ideas and insights credit), but there is
and inventive. and insights. little evidence of
original thinking.