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capital = 16

oob = "FRA_1936"
if = {
limit = { has_dlc = "Man the Guns" }
set_naval_oob = "FRA_1936_naval_mtg"
else = {
set_naval_oob = "FRA_1936_naval_legacy"
}
}

set_research_slots = 3
set_stability = 0.5
set_war_support = 0.15

# Starting tech
set_technology = {
infantry_weapons = 1
infantry_weapons1 = 1
tech_support = 1
tech_recon = 1
tech_mountaineers = 1
motorised_infantry = 1
gw_artillery = 1
interwar_antiair = 1
gwtank = 1
basic_light_tank = 1
improved_light_tank = 1
early_fighter = 1
naval_bomber1 = 1
cv_early_fighter = 1
cv_naval_bomber1 = 1
early_bomber = 1
tactical_bomber1 = 1
CAS1 = 1
trench_warfare = 1
fleet_in_being = 1
fuel_silos = 1
fuel_refining = 1
}
if = {
limit = { not = { has_dlc = "Man the Guns" } }
set_technology = {
early_submarine = 1
basic_submarine = 1
early_destroyer = 1
basic_destroyer = 1
early_light_cruiser = 1
basic_light_cruiser = 1
early_heavy_cruiser = 1
basic_heavy_cruiser = 1
early_battleship = 1
early_battlecruiser = 1
basic_battlecruiser = 1
early_carrier = 1
transport = 1
}
}
if = {
limit = { has_dlc = "Man the Guns" }
set_technology = {
basic_naval_mines = 1
submarine_mine_laying = 1
early_ship_hull_light = 1
basic_ship_hull_light = 1
early_ship_hull_submarine = 1
basic_ship_hull_submarine = 1
early_ship_hull_cruiser = 1
early_ship_hull_heavy = 1
basic_ship_hull_heavy = 1
early_ship_hull_carrier = 1
basic_battery = 1
basic_light_battery = 1
basic_medium_battery = 1
basic_torpedo = 1
basic_depth_charges = 1
basic_secondary_battery = 1
basic_heavy_armor_scheme = 1
mtg_transport = 1
}
add_ideas = MTG_naval_treaty_adherent
}
1939.1.1 = {

add_political_power = 899

#adding ministers
add_ideas = {
FRA_charles_tillon
francois_darlan
philippe_fequant
famh
jean_marie_bergeret
renault_fra

#laws
partial_economic_mobilisation
}

complete_national_focus = FRA_metropolitan_france
complete_national_focus = FRA_industrial_expansion
complete_national_focus = FRA_initiate_government_reform
complete_national_focus = FRA_support_status_quo
complete_national_focus = FRA_go_with_britain
complete_national_focus = FRA_navy_focus
complete_national_focus = FRA_improved_screen_ships
complete_national_focus = FRA_air_focus
complete_national_focus = FRA_metropolitan_france
complete_national_focus = FRA_algerie_france
complete_national_focus = FRA_colonial_industry
complete_national_focus = FRA_colonial_military_factories

give_guarantee = POL
ENG = { add_to_faction = FRA }

oob = "FRA_1939"
if = {
limit = { has_dlc = "Man the Guns" }
set_naval_oob = "FRA_1939_naval_mtg"
else = {
set_naval_oob = "FRA_1939_naval_legacy"
}
}

set_technology = {
fighter1 = 1
fighter2 = 1
heavy_fighter1 = 1
tactical_bomber2 = 1
strategic_bomber1 = 1
cv_fighter1 = 1
cv_CAS1 = 1
improved_light_tank = 1
basic_medium_tank = 1
basic_heavy_tank = 1
interwar_artillery = 1
interwar_antitank = 1
infantry_weapons2 = 1
support_weapons = 1
support_weapons2 = 1

#doctrines
#Air
force_rotation = 1
fighter_baiting = 1
low_echelon_support = 1
dispersed_fighting = 1

grand_battle_plan = 1

trench_warfare = 1
prepared_defense = 1
battlefleet_concentration = 1
subsidiary_carrier_role = 1
convoy_sailing = 1
submarine_operations = 1

#electronics
electronic_mechanical_engineering = 1
radio = 1
radio_detection = 1
mechanical_computing = 1
computing_machine = 1
basic_encryption = 1
basic_decryption = 1

#industry
basic_machine_tools = 1
improved_machine_tools = 1
advanced_machine_tools = 1
synth_oil_experiments = 1
fuel_refining2 = 1
construction1 = 1
construction2 = 1
construction3 = 1
dispersed_industry = 1
dispersed_industry2 = 1
dispersed_industry3 = 1
}
if = {
limit = { not = { has_dlc = "Man the Guns" } }
set_technology = {
basic_battleship = 1
basic_battlecruiser = 1
}
}
if = {
limit = { has_dlc = "Man the Guns" }
set_technology = {
improved_ship_hull_light = 1
improved_ship_hull_heavy = 1
basic_ship_hull_carrier = 1
improved_heavy_armor_scheme = 1
improved_light_battery = 1
basic_heavy_battery = 1
improved_secondary_battery = 1
improved_ship_torpedo_launcher = 1
}
remove_ideas = MTG_naval_treaty_adherent
add_ideas = MTG_naval_treaty_adherent_reduced
}
}

set_convoys = 300

set_politics = {
ruling_party = democratic
last_election = "1932.5.1"
election_frequency = 48
elections_allowed = yes
}
set_popularities = {
democratic = 69
fascism = 1
communism = 30
}

add_ideas = {
FRA_victors_of_wwi
FRA_disjointed_government
FRA_protected_by_the_maginot_line
limited_conscription
}

#give_guarantee = CZE

#Order matters here Daladier will start as leaders because added last
create_country_leader = {
name = "Édouard Daladier"
desc = "POLITICS_ÉDOUARD_DALADIER_DESC"
picture = "Portrait_France_Edouard_Daladier.dds"
expire = "1965.1.1"
ideology = socialism
traits = {
stout_defender
}
}

create_country_leader = {
name = "Maurice Thorez"
desc = "POLITICS_MAURICE_THOREZ_DESC"
picture = "GFX_portrait_fra_maurice_thorez"
expire = "1965.1.1"
ideology = stalinism
traits = {

}
}

create_country_leader = {
name = "Philippe Pétain"
desc = "POLITICS_PHILIPPE_PÉTAIN_DESC"
picture = "Portrait_France_Philippe_Petain.dds"
expire = "1965.1.1"
ideology = fascism_ideology
traits = {

}
}

create_corps_commander = {
name = "Jean de Lattre de Tassigny"
picture = "Portrait_France_Jean_de_Lattre_de_Tassigny.dds"
traits = { trickster brilliant_strategist cavalry_officer war_hero }
skill = 4
attack_skill = 4
defense_skill = 2
planning_skill = 4
logistics_skill = 3
}

create_corps_commander = {
name = "Alphonse Juin"
picture = "Portrait_France_Alphonse_Juin.dds"
traits = { armor_officer career_officer trait_cautious }
skill = 4
attack_skill = 3
defense_skill = 2
planning_skill = 4
logistics_skill = 4
}

create_field_marshal = {
name = "Maurice Gamelin"
picture = "Portrait_France_Maurice_Gamelin.dds"
traits = { defensive_doctrine old_guard inflexible_strategist
career_officer }
skill = 2
attack_skill = 1
defense_skill = 3
planning_skill = 2
logistics_skill = 1
}
create_field_marshal = {
name = "Maxime Weygand"
picture = "Portrait_France_Maxime_Weygand.dds"
traits = { defensive_doctrine old_guard inflexible_strategist
career_officer }
skill = 3
attack_skill = 3
defense_skill = 3
planning_skill = 2
logistics_skill = 2
}

create_field_marshal = {
name = "Alphonse Georges"
picture = "Portrait_France_Alphonse_Joseph_Georges.dds"
traits = { defensive_doctrine old_guard trait_cautious }
skill = 3
attack_skill = 2
defense_skill = 2
planning_skill = 4
logistics_skill = 2
}

create_corps_commander = {
name = "Charles De Gaulle"
picture = "Portrait_France_Charles_De_Gaulle.dds"
traits = { armor_officer harsh_leader media_personality }
id = 101
skill = 4
attack_skill = 4
defense_skill = 4
planning_skill = 3
logistics_skill = 2
}

create_corps_commander = {
name = "Philippe Leclerc"
picture = "portrait_france_philippe_leclerc.dds"
traits = { armor_officer trait_reckless career_officer }
skill = 3
attack_skill = 3
defense_skill = 2
planning_skill = 2
logistics_skill = 3
}

create_corps_commander = {
name = "Henri Giraud"
picture = "portrait_france_henri_giraud.dds"
traits = { trickster trait_cautious career_officer infantry_officer }
skill = 3
attack_skill = 2
defense_skill = 2
planning_skill = 4
logistics_skill = 2
}

create_corps_commander = {
name = "Charles Huntziger"
picture = "portrait_france_charles_huntziger.dds"
traits = { old_guard infantry_officer }
skill = 3
attack_skill = 3
defense_skill = 1
planning_skill = 3
logistics_skill = 3
}

create_navy_leader = {
name = "François Darlan"
picture = "Portrait_France_Francois_Darlan.dds"
traits = { naval_lineage bold superior_tactician }
skill = 3
attack_skill = 2
defense_skill = 2
maneuvering_skill = 3
coordination_skill = 3
}

create_navy_leader = {
name = "Jean-Marie Charles Abrial"
picture = "Portrait_France_Jean-Marie_Charles_Abrial.dds"
traits = { chief_engineer superior_tactician }
skill = 3
attack_skill = 2
defense_skill = 3
maneuvering_skill = 3
coordination_skill = 2
}

create_navy_leader = {
name = "Jean-Pierre Esteva"
picture = "Portrait_France_Jean-Pierre_Esteva.dds"
traits = { aviation_enthusiast }
skill = 2
attack_skill = 1
defense_skill = 2
maneuvering_skill = 2
coordination_skill = 2
}

create_navy_leader = {
name = "René-Émile Godfroy"
picture = "Portrait_France_Rene-Emile_Godfroy.dds"
traits = { gentlemanly battleship_adherent old_guard_navy spotter }
skill = 2
attack_skill = 2
defense_skill = 1
maneuvering_skill = 2
coordination_skill = 2
}

create_navy_leader = {
name = "Jean de Laborde"
picture = "Portrait_France_Jean_de_Laborde.dds"
traits = { naval_lineage aviation_enthusiast }
skill = 1
attack_skill = 1
defense_skill = 1
maneuvering_skill = 1
coordination_skill = 1
}

### VARIANTS ###


# 1936 Start #
if = {
limit = { not = { has_dlc = "Man the Guns" } }
### Ship Variants ###
create_equipment_variant = {
name = "630 Series"
type = submarine_1
upgrades = {
ship_reliability_upgrade = 1
sub_engine_upgrade = 1
sub_stealth_upgrade = 1
sub_torpedo_upgrade = 1
}
obsolete = yes
}

create_equipment_variant = {
name = "Redoutable Class"
type = submarine_1
upgrades = {
ship_reliability_upgrade = 2
sub_engine_upgrade = 2
sub_stealth_upgrade = 2
sub_torpedo_upgrade = 2
}
obsolete = yes
}

create_equipment_variant = {
name = "Chacal Class"
type = destroyer_1
upgrades = {
ship_torpedo_upgrade = 1
destroyer_engine_upgrade = 1
ship_ASW_upgrade = 1
ship_anti_air_upgrade = 1
}
obsolete = yes
}

create_equipment_variant = {
name = "Aigle & Vauquelin Class"
type = destroyer_1
upgrades = {
ship_torpedo_upgrade = 2
destroyer_engine_upgrade = 2
ship_ASW_upgrade = 2
ship_anti_air_upgrade = 2
}
}

create_equipment_variant = {
name = "Bretagne Class"
type = battleship_1
upgrades = {
ship_reliability_upgrade = 1
ship_armor_upgrade = 1
ship_gun_upgrade = 1
}
}
}
if = {
limit = { has_dlc = "Man the Guns" }
# Submarines #
create_equipment_variant = { # represents Requin and all
600 series classes
name = "600 Series"
type = ship_hull_submarine_1
name_group = FRA_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "630 Series" # represents all
630 series classes
type = ship_hull_submarine_1
name_group = FRA_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Saphir Class" # minelayers
type = ship_hull_submarine_1
name_group = FRA_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = ship_mine_layer_sub
}
obsolete = yes
}
create_equipment_variant = {
name = "Redoutable Class" # represents Surcouf,
Roubtable, L'Esoire, and Agosta classes
type = ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "Surcouf Class" # cruiser submarine
type = ship_hull_cruiser_submarine
name_group = FRA_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
front_1_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Minerve Class"
type = ship_hull_submarine_1
name_group = FRA_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
rear_1_custom_slot = ship_torpedo_sub_1
}
}
# Destroyers #
create_equipment_variant = {
name = "Bourrasque Class" # represents Bourrasque
and L'Adroit classes
type = ship_hull_light_1
name_group = FRA_DE_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Chacal Class" # represents Chacal, Guépard,
Agile, and Vauquelin classes
type = ship_hull_light_1
name_group = FRA_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_depth_charge_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Le Fantasque Class"
type = ship_hull_light_1
name_group = FRA_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_3
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "Mogador Class"
type = ship_hull_light_2
name_group = FRA_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
}
}
# Light Cruisers #
create_equipment_variant = {
name = "Duguay-Trouin Class" # represents Duguay-Trouin,
Pluton, Jeanne d'Arc classes
type = ship_hull_cruiser_1
name_group = FRA_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_medium_battery_1
rear_1_custom_slot = ship_airplane_launcher_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Émile Bertin Class" # minelaying
cruiser
type = ship_hull_cruiser_1
name_group = FRA_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = empty
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = ship_light_medium_battery_2
rear_1_custom_slot = ship_mine_layer_1
}
}
create_equipment_variant = {
name = "La Galissonnière Class"
type = ship_hull_cruiser_1
name_group = FRA_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = ship_light_medium_battery_2
rear_1_custom_slot = ship_airplane_launcher_1
}
}
# Heavy Cruisers #
create_equipment_variant = {
name = "Suffren Class" # Duquesne and Suffren
classes
type = ship_hull_cruiser_1
name_group = FRA_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_medium_battery_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_airplane_launcher_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Algérie Class"
type = ship_hull_cruiser_1
name_group = FRA_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_medium_battery_1
mid_2_custom_slot = ship_anti_air_1
rear_1_custom_slot = ship_airplane_launcher_1
}
}
# Battleships #
create_equipment_variant = {
name = "Courbet Class"
type = ship_hull_heavy_1
name_group = FRA_BB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
front_1_custom_slot = ship_heavy_battery_1
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Bretagne Class"
type = ship_hull_heavy_1
name_group = FRA_BB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
front_1_custom_slot = ship_heavy_battery_1
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_anti_air_1
rear_1_custom_slot = empty
}
}
# Battlecruisers #
create_equipment_variant = {
name = "Dunkerque Class"
type = ship_hull_heavy_2
name_group = FRA_BC_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bc_2
front_1_custom_slot = ship_heavy_battery_1
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_anti_air_1
rear_1_custom_slot = ship_airplane_launcher_1
}
}
# Battleships #
create_equipment_variant = {
name = "Richelieu Class"
type = ship_hull_heavy_2
name_group = FRA_BB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_armor_slot = ship_armor_bb_2
front_1_custom_slot = ship_heavy_battery_2
mid_1_custom_slot = ship_secondaries_2
mid_2_custom_slot = ship_anti_air_1
rear_1_custom_slot = ship_airplane_launcher_1
}
}
# Carriers #
create_equipment_variant = {
name = "Béarn Class"
type = ship_hull_carrier_conversion_bb
name_group = FRA_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = empty
}
}
}

# 1939 Start #
1939.1.1 = {
if = {
limit = { not = { has_dlc = "Man the Guns" } }
# Ship variants #
create_equipment_variant = {
name = "Aurore Class"
type = submarine_2
upgrades = {
ship_reliability_upgrade = 3
sub_engine_upgrade = 3
sub_stealth_upgrade = 3
sub_torpedo_upgrade = 3
}
}

create_equipment_variant = {
name = "Le Hardi Class"
type = destroyer_2
upgrades = {
ship_torpedo_upgrade = 1
destroyer_engine_upgrade = 1
ship_ASW_upgrade = 1
ship_anti_air_upgrade = 1
}
}

create_equipment_variant = {
name = "Mogador Class"
type = destroyer_2
upgrades = {
ship_torpedo_upgrade = 2
destroyer_engine_upgrade = 2
ship_ASW_upgrade = 2
ship_anti_air_upgrade = 2
}
}
}
if = {
limit = { has_dlc = "Man the Guns" }
# Submarines #
create_equipment_variant = {
name = "Aurore Class"
type = ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
rear_1_custom_slot = ship_torpedo_sub_2
}
}
# Destroyers #
create_equipment_variant = {
name = "Le Hardi Class"
type = ship_hull_light_2
name_group = FRA_DE_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_3
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot =
ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "Joffre Class"
type = ship_hull_carrier_1
name_group = FRA_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_secondaries_slot = dp_ship_secondaries
front_1_custom_slot = empty
}
}
}
}

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