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Yu-Gi-Oh!

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Yu-Gi-Oh!

Cover of the first volume as published by Shueisha, featuring Yugi

Mutou.

遊☆戯☆王
(Yū-Gi-Ō!)

Genre Adventure, fantasy, science fiction[1]

Manga
Written by Kazuki Takahashi

Published by Shueisha

English publisher NA

Viz Media

Demographic Shōnen

Imprint Jump Comics

Magazine Weekly Shōnen Jump

English magazine NA

Shonen Jump

Original run September 30, 1996 – March 8, 2004

Volumes 38 (List of volumes)

Anime television series

Directed by Hiroyuki Kakudō

Written by Toshiki Inoue

Music by BMF

Studio Toei Animation

Original network TV Asahi

Original run April 4, 1998 –October 10, 1998


Episodes 27 (List of episodes)

Anime film

Directed by Junji Shimizu

Written by Yasuko Kobayashi

Music by BMF

Studio Toei Animation

Released March 6, 1999

Runtime 30 minutes

Novel

Written by Katsuhiko Chiba

Illustrated by Kazuki Takahashi

Published by Shueisha

Demographic Shōnen

Imprint Jump J Books

Published September 3, 1999

Anime television series

 Yu-Gi-Oh! Duel Monsters

Films
 Yu-Gi-Oh! The Movie: Pyramid of Light

 Yu-Gi-Oh!: Bonds Beyond Time

 Yu-Gi-Oh!: The Dark Side of Dimensions

Spin-offs

 Yu-Gi-Oh! R

 Yu-Gi-Oh! GX

 Yu-Gi-Oh! 5D's

 Yu-Gi-Oh! Zexal

 Yu-Gi-Oh! Arc-V

 Yu-Gi-Oh! VRAINS

Anime and manga portal

Yu-Gi-Oh![a] is a Japanese manga series about gaming written and illustrated by Kazuki Takahashi.
It was serialized in Shueisha's Weekly Shōnen Jump magazine between September 30, 1996 and
March 8, 2004. The plot follows the story of a boy named Yugi Mutou, who solves the ancient
Millennium Puzzle. Yugi awakens a gambling alter-ego within his body that solves his conflicts using
various games.
Two anime adaptations were produced; one by Toei Animation, which aired from April 4, 1998 to
October 10, 1998,[2] and another produced by NAS and animated by Studio Gallop titled Yu-Gi-Oh!
Duel Monsters, which aired between April 2000 and September 2004. The manga series has
spawned a media franchise that includes multiple spin-off manga and anime series, a trading card
game, and numerous video games. Most of the incarnations of the franchise involve the fictional
trading card game known as Duel Monsters, where each player uses cards to "duel" each other in a
mock battle of fantasy "monsters". This forms the basis for the real life Yu-Gi-Oh! Trading Card
Game. As of 2018, Yu-Gi-Oh is one of the highest-grossing media franchises of all time.[3]

Contents

 1Name
 2Plot
 3Significance of Duel Monsters
 4Development
 5Other media
o 5.1Manga
o 5.2Anime
o 5.3Novel
o 5.4Other books
o 5.5Films
o 5.6Spinoffs
o 5.7Trading Card Game
o 5.8Video games
 6Reception
 7Notes
 8References
 9External links

Name
In Japanese, 遊戯王 (yugiō), which is stylized 遊☆戯☆王, means "king of games". It is also a pun
with the protagonist's name, Yugi, since it means "game" (遊戯). The English title uses "Oh!" instead
of ō to reflect the cry that Yugi utters when transforming into Yami Yugi. Kazuki Takahashi has also
stated that the character names "Yūgi" and "Jōnouchi" are based on the word yūjō (友情), which
means "friendship".

Plot
See also: List of Yu-Gi-Oh! characters
Yu-Gi-Oh! tells the tale of Yugi Mutou, a timid young boy who loves all sorts of games, but is often
bullied around. One day, he solves an ancient puzzle known as the Millennium Puzzle (千年パズ
ル Sennen Pazuru), causing his body to play host to a mysterious spirit with the personality of a
gambler. From that moment onwards, whenever Yugi or one of his friends is threatened by those
with darkness in their hearts, this other Yugi shows himself and challenges them to dangerous
Shadow Games (闇のゲーム Yami no Gēmu, lit. "Games of Darkness") which reveal the true nature
of someone's heart, the losers of these contests often being subjected to a dark punishment called a
Penalty Game (罰ゲーム Batsu Gēmu). Whether it be cards, dice, or role-playing board games, he
will take on challenges from anyone, anywhere. As the series progresses, Yugi and his friends learn
that this person inside of his puzzle is actually the spirit of a nameless Pharaoh from Ancient
Egyptian times, who had lost his memories. As Yugi and his companions attempt to help the
Pharaoh regain his memories, they find themselves going through many trials as they wager their
lives facing off against gamers that wield the mysterious Millennium Items (千年アイテム Sennen
Aitemu) and the dark power of the Shadow Games.[4]

Significance of Duel Monsters


The early chapters of Yu-Gi-Oh! feature a variety of different games; but from chapter 60 (volume 7)
onwards, the most common game that appeared as a plot device was the Duel Monsters card game
(formerly known as Magic & Wizards) through the Duelist Kingdom and Battle City tournament arcs;
receiving elevated plot relevance in the latter arc. Other games still appear during the DDD and
Memory World portions of the manga and gaming in general is often referred to; the modern card
game being a recent fad in Japan imported from the United States within the original story.
However, NAS/Studio Gallop's Yu-Gi-Oh! Duel Monsters anime promotes Duel Monsters as the
story's main premise as well as in filler, shifting its universe to a more Duel Monsters-centric
universe. Duel Monsters is played using a holographic image system created by Seto Kaiba
(following his first Shadow Game match with Yugi). In the manga and Toei Animation's Yu-Gi-
Oh! anime, these were initially performed on tables called Duel Boxes, using holographic tubes,
while Yu-Gi-Oh! Duel Monsters uses huge holographic fields called Duel Rings. Starting with the
Battle City arc (in both versions), duels are performed using portable Duel Disks, invented by Seto
Kaiba, president of KaibaCorp, using "solid vision" technology, which allows Shadow Game-esque
games of Duel Monsters to happen anywhere.[citation needed]

Development
In the initial planning stages of the manga, Takahashi had wanted to draw a horror
manga.[5] Although the end result was a manga about games, it was clear that some horror elements
influenced certain aspects of the story. Takahashi decided to use "battle" as his primary theme.
Since there had been so much "fighting" manga, he found it difficult to come up with something
original. He decided to create a fighting manga where the main character doesn't hit anybody, but
also struggled with that limitation. When the word "game" came to mind, he found it much easier to
work with.[6]
When an interviewer asked Takahashi if he tried to introduce younger readers to real life gaming
culture referenced in the series, Takahashi responded by saying that he simply included "stuff he
played and enjoyed", and that it may have introduced readers to role-playing games and other
games. Takahashi added that he created some of the games seen in the series. The author stressed
the importance of "communication between people," often present in tabletop role-playing games
and not present in solitary video games. Takahashi added that he feels that quality communication is
not possible over the Internet.[7]
Takahashi had always been interested in games, claiming to have been obsessed as a child and is
still interested in them as an adult. In a game, he considered the player to become a hero. He
decided to base the Yu-Gi-Oh! series around such games and used this idea as the premise; Yugi
was a weak childish boy, who became a hero when he played games. With friendship being one of
the major themes of Yu-Gi-Oh!, he based the names of the two major characters "Yūgi" and
"Jōnouchi" on the word yūjō (友情), which means "friendship". Henshin, the ability to turn into
something or someone else, is something Takahashi believed all children dreamed of. He
considered Yugi's "henshin" Dark Yugi, a savvy, invincible games player, to be a big appeal to
children.[8]
Takahashi said that the card game held the strongest influence in the manga, because it "happened
to evoke the most response" from readers. Prior to that point, Takahashi did not plan for the card
game to make more than two appearances.[9]
Takahashi said that the "positive message" for readers of the series is that each person has a
"strong hidden part" (like "human potential") within himself or herself, and when one finds hardship,
the "hidden part" can emerge if one believes in him/herself and in his/her friends. Takahashi added
that this is "a pretty consistent theme."[9]
The editor of the English version, Jason Thompson, said that the licensing of the Yu-Gi-Oh! manga
had not been entirely coordinated, so Viz decided to use many of the original character names and
to "keep it more or less violent and gory." Thompson said that the manga "was almost unchanged
from the Japanese original." Because the core fanbase of the series was, according to Thompson,
"8-year-old boys (and a few incredible fangirls)," and because the series had little interest from
"hardcore, Japanese-speaking fans, the kind who run scanlation sites and post on messageboards"
as the series was perceived to be "too mainstream," the Viz editors allowed Thompson "a surprising
amount of leeway with the translation." Thompson said he hoped that he did not "abuse" the leeway
he was given.[10] In a 2004 interview, the editors of the United States Shonen Jump mentioned that
Americans were surprised when reading the stories in Volumes 1 through 7, as they had not
appeared on television as a part of the Yu-Gi-Oh! Duel Monsters anime. Takahashi added "The story
is quite violent, isn't it? [laughs]"[9]

Other media
Manga
Main article: List of Yu-Gi-Oh! chapters
The original Yu-Gi-Oh! manga by Kazuki Takahashi was serialized in Shueisha's Weekly Shōnen
Jump from September 30, 1996 to March 8, 2004. Unlike most other media, it features a variety of
different games. The plot starts out fairly episodic and the first seven volumes includes only three
instances of Magic & Wizards. In the sixtieth chapter, the Duelist Kingdom arc starts and instances
of Magic & Wizards becomes fairly common, and after the DDD arc, it reappears again and
becomes part of an important plot point during the Battle City arc. The last arc of the manga focuses
on a tabletop role-playing game that replicates the Pharaoh's lost memories, in which the battle
system is based on an ancient Shadow Game played in his kingdom (stated in-series to be the
precursor of Magic & Wizards and the indirect precursor to card games in general). The editors were
Yoshihisa Heishi and Hisao Shimada. Kazuki Takahashi credits Toshimasa Takahashi in the
"Special Thanks" column.[11]
The English version of the Yu-Gi-Oh! manga was released in the North America by Viz Media,
running in Shonen Jump magazine between 2002 and December 2007. The original Japanese
character names are kept for most of the characters (Yugi, Jonouchi, Anzu, and Honda, for
instance), while the English names are used for a minor number of characters (e.g. Maximillion
Pegasus) and for the Duel Monsters cards. The manga is published in its original right-to-left format
and is largely unedited, although instances of censorship appear such as editing out the finger in
later volumes. Viz released the first volume of the Yu-Gi-Oh! manga up to the end of the Monster
World arc under its original title. Starting from the last chapter of the seventh Japanese volume, the
Duelist Kingdom, Dungeon Dice Monsters, and Battle City arcs are released under the title Yu-Gi-
Oh!: Duelist, while the Memory World arc was released as Yu-Gi-Oh! Millennium World.[citation needed]
Yu-Gi-Oh! R
Main article: Yu-Gi-Oh! R
A spin-off manga titled Yu-Gi-Oh! R was illustrated by Akira Ito under Takahashi's supervision. The
story is of disputed canonicity and takes place in the original manga's universe, between the Battle
City and Millennium World arcs, where Yugi and his friends must stop a man named Yako Tenma
who plans to use Anzu Mazaki's body to revive the deceased Pegasus.[12] The spin-off was serialized
in V-Jump between April 21, 2004 and December 21, 2007 and was compiled into five tankōbon
volumes. Viz Media released the series in North America between 2009 and 2010.[13]
Anime
Anime franchise overview

Originally
No. Title Episodes aired / Release Director Studio Network
date

April 4, 1998– Hiroyuki


1 Yu-Gi-Oh! 27 TV Asahi
October 10, 1998 Kakudō
Toei
Animation
Movie Yu-Gi-Oh! March 6, 1999 Junji Shimizu -

Yu-Gi-Oh! April 18, 2000–


Kunihisa TXN (TV
2 Duel 224 September 29, Gallop
Sugishima Tokyo)
Monsters 2004
Originally
No. Title Episodes aired / Release Director Studio Network
date

4Kids
Yu-Gi-Oh! The Movie: Entertainment
Movie November 3, 2004 -
Pyramid of Light
Hatsuki Tsuji
Gallop

Yu-Gi-Oh! October 6, 2004– TXN (TV


3 180 Gallop
GX March 26, 2008 Tokyo)
Yu-Gi-Oh! September 9,
4Kids
4 Capsule 12 2006–November Eric Stuart 4Kids TV
Entertainment
Monsters 25, 2006
Yu-Gi-Oh! April 2, 2008– TXN (TV
5 154 + 1 Katsumi Ono
5D's March 30, 2011 Tokyo)
Yu-Gi-Oh!: Bonds Beyond Kenichi
Movie January 23, 2010 -
Time Takeshita
April 11, 2011–
Yu-Gi-Oh! TXN (TV
6 73 + 1 September 24,
Zexal Satoshi Tokyo)
2012
Kuwahara
Yu-Gi-Oh! October 7, 2012–
7 73 + 1 TV Tokyo
Zexal II March 23, 2014
Yu-Gi-Oh! April 6, 2014– Gallop TXN (TV
8 148 Katsumi Ono
Arc-V March 26, 2017 Tokyo)
Yu-Gi-Oh!: The Dark Side Satoshi
Movie April 23, 2016
of Dimensions Kuwabara
Masahiro
Hosoda (#1–
May 10, 2017– 13) TV Tokyo
Yu-Gi-Oh!
9 120 September 25,
VRAINS Katsuya
2019
Asano (#14–
120)

April 4, 1998–
Total 1011 + 7 -
present
Yu-Gi-Oh! (1998 TV series)
Main article: List of Yu-Gi-Oh! (1998) episodes
The first Yu-Gi-Oh! anime adaptation was produced by Toei Animation and aired on TV
Asahi between April 4, 1998 and October 10, 1998, running for 27 episodes and one theatrical
movie released on the 6th March, 1999. This adaptation was never released outside Japan.
This series is heavily abridged from the manga, skipping many chapters, and often changes details
of the manga stories it does adapt, featuring several key differences from the manga. It also adds a
new regular character to the group, Miho Nosaka, who was originally a one-shot minor character in
the manga. This adaptation is not related to any other works in the franchise.
Duel Monsters (2000 TV series)
Main article: Yu-Gi-Oh! Duel Monsters
Yu-Gi-Oh! Duel Monsters, known outside Japan as simply Yu-Gi-Oh!, is the second adaptation of
the series. It was produced by Nihon Ad Systems and TV Tokyo, while animation for the show was
done by Studio Gallop. Loosely adapting the manga from chapter sixty onwards, the series features
several differences from the manga and the Toei-produced series and largely focuses around the
game of Duel Monsters, tying in with the real life Yu-Gi-Oh! Trading Card Game. The series aired in
Japan on TV Tokyo between April 18, 2000 and September 29, 2004, running for 224 episodes. A
remastered version of the series, focusing on specific duels, began airing in Japan from February 7,
2015.[14]
In 2001, 4Kids Entertainment obtained the merchandising and television rights to the series from
Nihon Ad Systems, producing an English-language version which aired in North America on Kids'
WB! between September 29, 2001 and June 10, 2006, also releasing in various countries outside
Japan. The adaptation received many changes from the Japanese version to tailor it for international
audiences. These include different names for many characters and monsters, changes to the
appearance of the cards to differentiate them from their real-life counterparts and various cuts and
edits pertaining to violence, death, and religious references to make the series suitable for children.
An album containing some tracks from the English dub music entitled Yu-Gi-Oh! Music to Duel
By was released on October 29, 2002 on DreamWorks Records on Audio CD and Compact
Cassette.[15]
An uncut version, featuring an all-new English dub track and the original Japanese audio, began
release in October 2004, in association with Funimation Entertainment. Only three volumes,
comprising the first nine episodes, were ever released. 4Kids would later release the uncut
Japanese episodes on YouTube, in May 2009, but were forced to stop due to legal issues
with ADK and Yugi's Japanese voice actor, Shunsuke Kazama.[16][17] Meanwhile, a separate English
adaptation, produced by A.S.N., aired in South East Asia. The names were also Americanized, but
the series setting and the original music remained intact.
On March 24, 2011, TV Tokyo and Nihon Ad Systems filed a joint lawsuit against 4Kids, accusing
them of underpayments concerning the Yu-Gi-Oh! franchises and allegedly conspiring with
Funimation, and have allegedly terminated their licensing deal with them.[18]This led to 4Kids filing for
protection under Chapter 11 of the U.S. Bankruptcy code.[19][20] Although 4Kids had managed to win
the case in March 2012,[21] they ended up selling their rights to the franchise, among other assets,
to Konami. Konami currently distributes the series and its spin-offs, in addition to producing English
dubs through its renamed subsidiary, 4K Media Inc.[22][23][24]
A complete DVD boxset, including all English episodes and the Bonds Beyond Time movie, was
released on July 15, 2014 via Amazon.[25] On July 11, 2015, 4K Media began releasing subtitled
episodes to the Crunchyroll streaming site monthly.[26]
Capsule Monsters
Main article: List of Yu-Gi-Oh! Capsule Monsters episodes
Yu-Gi-Oh! Capsule Monsters is a twelve-episode spin-off miniseries commissioned, produced and
edited by 4Kids Entertainment, which aired in North America between September 9, 2006[27] and
November 25, 2006. It is set before the end of Yu-Gi-Oh! Duel Monsters, apparently somewhere
between episodes 198 and 199, and involves Yugi and his friends being pulled into a world filled with
real Duel Monsters they can summon using capsules. It is similar to the Virtual RPG arc in many
respects, but it does not seem to have anything to do with the early Capsule Monster Chess game
featured in early volumes of the original manga. It is currently the only animated Yu-Gi-Oh! media
not to be released in Japan, though it is referred to as Yu-Gi-Oh! ALEX. A DVD containing a
condensed version of the Capsule Monsters episodes was released in May 2006.[28]
Novel
A novel adaptation revolves focuses on some of the beginning parts of the manga and the Death-T
arc, written by Katsuhiko Chiba (千葉 克彦 Chiba Katsuhiko). It was published in Japan
by Shueisha on September 3, 1999 and has four sections.[29] The fourth section is an original story,
occurring only in the novel. Two weeks after Yugi's battle with Kaiba in Death-T, Yugi gets a call
from Kaiba, who tells him to meet for a game at the top floor of Kaiba Corporation. Yugi accepts, and
when the game begins, they use a special variation of Magic & Wizards called the "Bingo Rule,"
which prevents the used of a specific card in each player's deck. Mokuba stumbles in on them, and
tells Yugi that Kaiba has not yet awoken from his catatonic state. It turns out that the Kaiba that Yugi
is playing against is a "Cyber Kaiba", controlled by the KaibaCorp computer, using all of Kaiba's
memories.
Other books

The Gospel of Truth series guide for the manga.

Yu-Gi-Oh! Character Guidebook: The Gospel of Truth (遊☆戯☆王キャラクターズガイドブック―真


理の福音― Yūgiō Kyarakutāzu Gaido Bukku Shinri no Fukuin) is a guidebook written by Kazuki
Takahashi related to characters from the original Yu-Gi-Oh! manga universe. It was published in
Japan on November 1, 2002 by Shueisha under their Jump Comics imprint and in France on
December 12, 2006 by Kana.[30][31] The book contains profiles for characters, including information
which has never been released elsewhere, including birth dates, height, weight, blood type, favorite
and least favorite food. It also contains a plethora of compiled information from the story, including a
list of names for the various games and Shadow Games that appear in Yu-Gi-Oh! and the various
Penalty Games used by the Millennium Item wielders.
An art book titled, Duel Art (デュエルアート Dyueruāto) was illustrated by Kazuki Takahashi under
the Studio Dice label. The art book was released on December 16, 2011 and contains a number of
illustrations done for the bunkoban releases of the manga, compilations of color illustrations found in
the manga, and brand new art drawn for the book.[32] It also contains pictures by Takahashi used for
cards with the anniversary layout, pictures he has posted on his website and a number of other
original illustrations.
The Theatrical & TV Anime Yu-Gi-Oh! Super Complete Book (劇場&TVアニメ『遊☆戯☆王』スーパ
ー・コンプリートブック Gekijō & TV Anime Yūgiō Sūpā Konpurītobukku) was released on May
1999 following the release of Toei's Yu-Gi-Oh! movie earlier that year. The book includes episode
information and pictures regarding the first Yu-Gi-Oh! anime and movie, some pictures with the
original manga with a section covering the making of certain monsters, and interviews regarding the
first film. It also features an ani-manga version of the Yu-Gi-Oh! movie and is the only supplemental
work released for Toei's version of the anime.[33]
The Yu-Gi-Oh! 10th Anniversary Animation Book (遊☆戯☆王 テンス アニバーサリー アニメーショ
ン ブック Yūgiō! Tensu Anivāsarī Animēshon Bukku) is a book released to celebrate the tenth
anniversary of the NAS adaption of the anime (as opposed to the manga), released on January 21,
2010. The book features scenes from the crossover movie, Yu-Gi-Oh! 3D Bonds Beyond Time, a
quick review of the three Yu-Gi-Oh! Duel Monsters series, character profiles, duels and interviews
with the staff of the movie. A fold-out double-sided poster is included with the book.[34]

 Yu-Gi-Oh! Official Card Game Duel Monsters Official Rule Guide — The Thousand Rule
Bible - ISBN 4-08-782134-X, This is a rule book and strategy guide for the Junior and Shin
Expert rules. This also has a Q & A related to certain cards, and the book comes with the
"multiply" card.
 Yu-Gi-Oh! Official Card Game Duel Monsters Official Card Catalog The Valuable Book - This is
a collection of card catalogues.
o Volume 1 ISBN 4-08-782764-X
o Volume 2 ISBN 4-08-782041-6
o Volume 3 ISBN 4-08-782135-8
o Volume 4 ISBN 4-08-782047-5
o Volume 5 ISBN 4-08-782053-X
 Yu-Gi-Oh!: Monster Duel Official Handbook by Michael Anthony Steele - ISBN 0-439-65101-8,
Published by Scholastic Press - A guide book to Yu-Gi-Oh! cards and characters
 Yu-Gi-Oh! Enter the Shadow Realm: Mighty Champions by Jeff O'Hare - ISBN 0-439-67191-4,
Published by Scholastic Press - A book with puzzles and games related to Yu-Gi-Oh!
Films
Four animated films based on the franchise have been released.
Yu-Gi-Oh! (1999)
Based on the Toei animated series, the thirty-minute movie revolves around a boy named Shōgo
Aoyama, who is targeted by Seto Kaiba after obtaining a powerful rare card; the legendary Red-
Eyes Black Dragon. The movie was released by Toei Company in theaters on March 6, 1999 and on
VHS on November 21, 1999[35]
Yu-Gi-Oh! The Movie: Pyramid of Light
Main article: Yu-Gi-Oh! The Movie: Pyramid of Light
Yu-Gi-Oh! The Movie: Pyramid of Light, often referred to as simply Yu-Gi-Oh! The Movie, was first
released in North America on August 13, 2004. The movie was developed specifically for Western
audiences by 4Kids based on the overwhelming success of the Yu-Gi-Oh! franchise in the United
States. Warner Bros. distributed the film in most English-speaking countries. Its characters are from
the Yu-Gi-Oh! Duel Monsters anime. In the movie, which takes place following the Battle City arc,
Yugi faces Anubis, the Egyptian God of the Dead. An extended uncut Japanese version of the movie
premiered in special screenings in Japan on November 3, 2004 under the title Yu-Gi-Oh! Duel
Monsters: Pyramid of Light. The movie was then aired on TV Tokyo on January 2, 2005. Attendees
of the movie during its premiere (United States or Japan) got 1 of 4 free Yu-Gi-Oh! Trading Card
Game cards. The cards were Pyramid of Light, Sorcerer of Dark Magic, Blue Eyes Shining Dragon,
and Watapon. The Home Video Release also gave out one of the free cards with an offer to get all
four cards by mail (though the promotion ended in December 2004). In Australia, New Zealand,
Germany and the United Kingdom, free promotional cards were also given out, however, they were
given out at all screenings of the movie, and not just the premiere.
Yu-Gi-Oh!: Bonds Beyond Time
Main article: Yu-Gi-Oh!: Bonds Beyond Time
10th Anniversary Yu-Gi-Oh! Movie: Super Fusion! Bonds that Transcend Time, is a 3-D film released
on January 23, 2010 in Japan. The film was released in North America by 4Kids on February 26,
2011 under the name Yu-Gi-Oh! 3D: Bonds Beyond Time with additional footage, where it also
received an encore screening in Japan.[36] The movie celebrates the 10th anniversary of the first NAS
series (as opposed to the anniversary of the manga) and features an original storyline involving Yugi
Mutou, Jaden Yuki from Yu-Gi-Oh! GX, and Yusei Fudo from Yu-Gi-Oh! 5D's, fighting against a new
enemy named Paradox.[37] It was first teased with short animations featured at the start of episodes
of Yu-Gi-Oh! 5D's during episodes 65–92. The film was released on Blu-ray Disc and DVD in July
2011, with the UK release by Manga Entertainment being the first bilingual release of the franchise
since the Uncut Yu-Gi-Oh! DVDs.[38]
Yu-Gi-Oh!: The Dark Side of Dimensions
Main article: Yu-Gi-Oh!: The Dark Side of Dimensions
4K Media announced that a new film was in development in Japan, celebrating Yu-Gi-Oh's 20th
anniversary.[39] The film features an original story by Kazuki Takahashi, set six months after the
events of the manga,[40] depicting a duel between Yugi and Kaiba,[41] as well as a new adversary.[citation
needed]
The film was released on April 23, 2016 in Japan[42] and had an international release in late
2016.[40] The film released on DVD and Blu-ray on March 8, 2017 in Japan, and included the two part
manga prequel called Yu-Gi-Oh!: Transcend Game.[43] The film was released in the United States on
January 27, 2017, and was made available on DVD and Blu-ray on June 27, 2017.
Spinoffs
Yu-Gi-Oh! GX
Main article: Yu-Gi-Oh! GX
Yu-Gi-Oh! GX, known in Japan as Yu-Gi-Oh! Duel Monsters GX, is the first spin-off anime series
produced by NAS which ran for 180 episodes from October 6, 2004 and March 26, 2008. Taking
place a few years after the events of Yu-Gi-Oh! Duel Monsters, the series follows a boy named
Jaden Yuki as he attends a Duel Academy, built by Seto Kaiba, in the hopes of becoming the next
Duel King. Like the previous seasons, 4Kids Entertainment licensed the series outside Japan and
aired it in North America between October 10, 2005 and July 12, 2008, though episodes 157–180
were not dubbed.
A manga adaptation by Naoyuki Kageyama was serialized in Shueisha's V-Jump magazine between
December 17, 2005 and March 19, 2011. The manga differs from that of the anime, featuring new
storylines and monsters, as well as some personality changes in some of the characters. The series
is published in North America by Viz Media.
Yu-Gi-Oh! 5D's
Main article: Yu-Gi-Oh! 5D's
Yu-Gi-Oh! 5D's is the second main spin-off series also taking place in the 2000 universe, which aired
for 154 episodes between April 2, 2008 and March 30, 2011. It was later licensed by 4Kids and aired
in North America between September 13, 2008 and September 10, 2011. This series focuses
around a motorcycling duelist named Yusei Fudo and introduces new concepts such as Turbo
Duels, duels which take place upon motorbikes called Duel Runners, and Synchro Monsters, which
were also added to the real life trading card game.
A manga adaptation by Masahiro Hikokubo and Satou Masashi began serialization in V-Jump from
August 2009 and, like the GX manga, differs from the anime in storyline and characterization. The
manga is also published in North America by Viz Media.
Yu-Gi-Oh! Zexal
Main article: Yu-Gi-Oh! Zexal
Yu-Gi-Oh! Zexal is the third main spin-off series, which aired in Japan between April 11, 2011 and
March 23, 2014, which aired for 146 episodes.[44] The first series aired between April 11, 2011 and
September 24, 2012. The story revolves around a boy named Yuma Tsukumo who, joined by an
interstellar being known as Astral, must gather the 100 Numbers cards that make up his memory.
The series adds yet another monster type, Xyz Monsters, which were added to the trading card
game. 4Kids licensed the series and began airing the series in North America on The
CW's Toonzai block from October 15, 2011.[45][46][47][48] After a legal battle with TV Tokyo and NAS
caused 4Kids to file for bankruptcy, Konami received the rights to the series. The series aired
on Saban's Vortexx block, with production done by 4K Media Inc..[49] A second series, titled Yu-Gi-
Oh! Zexal II, aired in Japan between October 7, 2012 and March 23, 2014.[50]
The manga adaptation written by Shin Yoshida and illustrated by Naoto Miyashi, began serialization
in the extended February 2011 issue of Shueisha's V Jump magazine, released on December 18,
2010.[51]
Yu-Gi-Oh! ARC-V
Main article: Yu-Gi-Oh! Arc-V
Yu-Gi-Oh! Arc-V is the fourth main spin-off series, which aired for 148 episodes between April 6,
2014 and March 26, 2017, following Yu-Gi-Oh! Zexal. The series focuses on a new protagonist,
Yūya Sakaki, who participates in the world of Action Duels, in which enhanced Solid Vision systems
give substance to monsters and environments. The series introduces Pendulum Monsters and
Pendulum Summoning, which were added to the trading card game.[52]
Yu-Gi-Oh! VRAINS
Main article: Yu-Gi-Oh! VRAINS
Yu-Gi-Oh! VRAINS is the fifth main spin-off series, which aired for 120 episodes between May 10,
2017 and September 25, 2019, following Yu-Gi-Oh! ARC-V. The series follow a new protagonist
named Yusaku Fujiki who engages in duels on a virtual world under the alias "Playmaker",
determined to take down an elusive group of hackers known as the "Knights of Hanoi". The series
introduces Link Monsters, which are also added to the trading card game.[53][54]
Unnamed Sixth Series
On July 21, 2019, it was announced that a new series will premiere in 2020.[55]
Trading Card Game

A group playing the Yu-Gi-Oh! Trading Card Game.

Main article: Yu-Gi-Oh! Trading Card Game


The Yu-Gi-Oh! Trading Card Game is a Japanese collectible card battle game developed and
published by Konami. Based on the Duel Monsters concept from the original manga series, the
game sees players using a combination of monsters, spells, and traps to defeat their opponent. First
launched in Japan in 1999, the game has received various changes over the years, such as the
inclusion of new monster types to coincide with the release of new anime series. In 2011, Guinness
World Records called it the top-selling trading card game in history, with 25.2 billion cards sold
worldwide.[56]
Video games
Main article: List of Yu-Gi-Oh! video games
There are several video games based on the Yu-Gi-Oh! franchise which are published by Konami,
the majority of which are based on the trading card game, and some based on other games that
appeared in the manga. Aside from various games released for consoles and handheld systems,
arcade machines known as Duel Terminals have been released which are compatible with certain
cards in the trading card game. Outside of Konami's titles, Yugi appears as a playable character in
the crossover fighting games, Jump Super Stars and Jump Ultimate Stars, released exclusively in
Japan for the Nintendo DS.[57][58]

Reception
The manga has sold 40 million copies.[59] In December 2002, Shonen Jump received the ICv2 Award
for "Comic Product of the Year" due to its unprecedented sales numbers and its successfully
connecting comics to both the television medium and the Yu-Gi-Oh!collectible card game; one of the
top CCG games of the year.[60] In August 2008, TV Tokyo reported that over 18 billion Yu-Gi-Oh!
cards had been sold worldwide.[61] By 2011, it had sold 25.2 billion cards worldwide.[56]
John Jakala of Anime News Network reviewed the Yu-Gi-Oh! manga in 2003 as part of reviewing the
U.S. Shonen Jump. Jakala said that while the commercials for the second series anime made the
anime appear "completely uninteresting," the comic "is unexpectedly dark and moody." Jakala added
that at one moment the series "reminded me of Neil Gaiman's work: Yugi finds himself drawn into a
magical world of ancient forces where there are definite rules that must be obeyed." Jakala
concluded that the fact the series uses games as plot devices "opens up a lot of story possibilities"
and that he feared that the series had the potential to "simply devolve into a tie-in for the popular
card game."[62]
Jason Thompson, the editor of the English version of the manga, ranked Yu-Gi-Oh! as number three
of his five personal favorite series to edit, stating that he thinks "the story is actually pretty solid for a
shonen manga" and that "you can tell it was written by an older man because of the obsession with
death, and what might come after death, which dominates the final story arc," enjoying all the RPG
and card gaming terminology found within the series.[10]
At the time when the manga series started to garner more popularity among Japanese children with
the second series anime, video games, and trading card game, because of its somewhat "dark story
lines, leggy girls and terrifying monsters", the series wasn't popular among Japanese parents, who
believed that Yu-Gi-Oh! was more meant for teenagers than the young kids that make up the
audience for franchises such as Pokémon.[63]
Yu-Gi-Oh! was used by Bandai as part of their Candy Toy toyline.[64][65][66]

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