Sie sind auf Seite 1von 1

TRAIL OF CTHULHU Player Name:

Investigator sheet
Sanity1 Investigator Name: __________________________ a

0 1 2 3 Drive: _________________________________
4 5 6 7
8 9 10 11 Occupation2: ____________________________
u

12 13 14 15 Occupational Benefit: _____________________


______________________________________
Hit Threshold3: 3 Pillars of Sanity: ________________________
______________________________________
Stability
-12 -11 -10 -9 Build Points: ___________________________
-8 -7 -6 -5
-4 -3 -2 -1
0 1 2 3
4 5 6 7 Academic Abilities Interpersonal Abilities General Abilities
8 9 10 11 Accounting Assess Honesty Athletics
12 13 14 15 Anthropology Bargain Conceal
Archaeology Bureaucracy Disguise!
Health Architecture Cop Talk Driving
-12 -11 -10 -9 Art History Credit Rating Electrical Repair!
-8 -7 -6 -5 Biology Flattery Explosives!
-4 -3 -2 -1 Cthulhu Mythos4 Interrogation Filch
0 1 2 3 Cryptography Intimidation Firearms5
4 5 6 7
8 9 10 11 Geology Oral History First Aid
12 13 14 15 History Reassurance Fleeing7
Languages6 Streetwise Health9
Hypnosis8
Important Notes
!
Mechanical Repair !
These General abilities double up
as Investigative abilities
Piloting
1 Preparedness
In a Pulp game where Sanity can
be recovered, mark Sanity pool Law Technical Abilities Psychoanalysis
loss with a line, Sanity rating loss Library Use Art Riding
with a cross.
2
Medicine Astronomy Sanity9
Occupational abilities are half
price. Underline or mark them Occult Chemistry Stability9
before assigning points. Physics Craft Scuffling
3
Hit Threshold is 3, 4 if your Theology Evidence Collection Sense Trouble
Athletics is 8 or higher
Forensics Shadowing
4
Usually, you can’t start with Locksmith Stealth
Cthulhu Mythos. Sanity is limited
to 10-Cthulhu Mythos. Outdoorsman Weapons
5
In a Pulp game If your Firearms Pharmacy
rating is 5 you can fire two pistols Photography
at once.
6
Assign one language per point,
during play. Record them here.
7

Sources of Stability: Contacts and Notes:


Any Fleeing rating above twice
your Athletics rating costs one
point for two. _____________________________ _____________________________
8
Only Alienists and _____________________________ _____________________________
Parapsycholigists can buy
Hypnosis, and only in a Pulp _____________________________ _____________________________
game. _____________________________ _____________________________
9
You start with 4 free Sanity _____________________________ _____________________________
points, 1 Health and 1 Stability
point. _____________________________ _____________________________
_____________________________ _____________________________

Das könnte Ihnen auch gefallen