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The Division 2 Gear Attribute sheet

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DISCLAIMER: The data contained in this sheet is based off datamined values, and may not represent the most
up-to-date files that reside on the server.

Change Log:
2019-03-24: First published
2019-04-05: Added Gearsets for patch 1.1. Updated Weapon damage ranges.
2019-04-08: Updated weapon ranges again. Added gearsets to the equipment models tab
2019-04-19: Added native armor ranges for gear.
2019-05-17: Updated dmg ranges for TU3, added new gear sets, revised talents, exotic weapons, exotic weapon mods, and
gear attribute availability.
2019-05-22: Added high end gear mod attribute ranges
2019-05-26: Added mask attribute ranges
2019-05-27: Added Attribute rolls for the remaining slots
2019-07-24: Updated values and weapons for TU5
2019-10-18: Added all new equipment models and added named gear page. Updated gear mods. Gear rolls updated. Gear
Talents updated. Weapon Talents updated.
2019-10-27: Weapon damage ranges update - removed crititcal range columns and GS440 range.
2019-11-13: Named weapons tab added

Credits:
-Major thanks to DocHoliday324 for graciously providing data access. Without him, none of this
would be possible.
-Sheng for a ton of data entry work
-Zenitect/Passeri_ for help with backend gear & stat allocation formulas

Additional Links:
The Division 2 Gear Search - A searchable & filtered list of all gear
www.divisionbuilder.com - made by RTW
Division 2 Map - by The_Mighty_Tspoon - no affiliation, just some great work!
GS500
Mask Body Armor Backpack Gloves Knee Pads Holster
Native Armor 19686 - 24061 39372 - 48122 36456 - 43747 19686 - 24061 24608 - 30076 27889 - 34086

Crit Chance ✓ ✓ ✓ ✓ ✓ ✓
Crit Damage ✓ ✓ ✓
Headshot Damage ✓
Weapon Damage ✓ ✓
SMG Damage % ✓
Assault Rifle Damage % ✓
Offensive
Shotgun Damage % ✓
LMG Damage % ✓
Pistol Damage % ✓
Rifle Damage % ✓
Marksman Rifle Damage % ✓
Damage vs Elites ✓
Armor ✓ ✓ ✓
Armor % ✓ ✓ ✓
Armor Regen ✓ ✓
Armor on Kill ✓
Defensive
Health ✓ ✓ ✓ ✓ ✓ ✓
Health % ✓ ✓ ✓ ✓ ✓
HP on Kill ✓
Hazard Protection ✓ ✓
Skill Haste ✓ ✓ ✓ ✓
Utility
Skill Power ✓ ✓ ✓ ✓ ✓ ✓
Values shown are the maximum attribute rolls for a single attribute - this however requires the absolute minimum native armor roll (shown) and any additional attributes to roll at the lowest possible value. Columns shown cover all mask model variations.

GS500 Mask Mask Mask Mask Mask Mask Mask Mask Mask Mask
Native Armor Min Min Min Min Min Min Min Min Min Min
Native Armor Roll 19686 19686 19686 19686 19686 19686 19686 19686 19686 19686
Talent Slot 1 Common Active Common None Common Active None Common Active None
Talent Slot 2 Active None None None None None None None None None
# of attributes 1 1 1 2 2 2 3 3 3 2
Crit Chance 9.5% 11% 10.5% 11% 9.5% 10% 9.5% 8.5% 9% 11%
Crit Damage x x x x x x x x x x
Headshot Damage x x x x x x x x x x
Weapon Damage x x x x x x x x x x
SMG Damage % x x x x x x x x x x
Assault Rifle Damage % x x x x x x x x x x
Offensive
Shotgun Damage % x x x x x x x x x x
LMG Damage % x x x x x x x x x x
Pistol Damage % x x x x x x x x x x
Rifle Damage % x x x x x x x x x x
Marksman Rifle Damage % x x x x x x x x x x
Damage vs Elites 49% 57% 53% 55% 48% 51% 49% 43% 45% 55%
Armor x x x x x x x x x x
Armor % x x x x x x x x x x
Armor Regen x x x x x x x x x x
Armor on Kill x x x x x x x x x x
Defensive
Health 26811 31275 29415 30492 26474 28148 27104 23532 25020 30492
Health % 12.5% 14.5% 13.5% 14% 12% 13% 12.5% 11% 11.5% 14%
HP on Kill 13406 15638 14708 15246 13237 14074 13552 11766 12510 15246
Hazard Protection 49% 57% 53% 55% 48% 51% 49% 43% 45% 55%
Skill Haste 29% 34% 32% 33% 28% 30% 29% 25% 27% 33%
Utility
Skill Power 482 562 529 548 476 506 487 423 450 548
Gila Guard
Richter & Kaiser Gila Guard
Yaahl Gear Yaahl Gear
China Light China Light
Overlord Armaments Overlord Armaments
Alps Summit Alps Summit Petrov Group Petrov Group
Applicable Gear Models: Golan Gear LTD Česká Výroba s.r.o. Providence Defense Douglas & Harding Badger Tuff Gearsets
Airaldi Holdings Airaldi Holdings Sokolov Concern Sokolov Concern
Douglas & Harding Fenris Group AB
Fenris Group AB Wyvern Wear
Wyvern Wear Grupo Sombra
Grupo Sombra Murakami Industries
Murakami Industries
Values shown are the maximum attribute rolls for a single attribute - this however requires the absolute minimum native armor roll (shown) and any additional attributes to roll at the lowest possible value. Columns shown cover all mask model variations.

GS500 Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest
Native Armor Min Min Min Min Min Min Min Min Min Min Min
Native Armor Roll 39372 39372 39372 39372 39372 39372 39372 39372 39372 39372 39372
Talent Slot 1 Common Active None Common Active Common Active None Common Active Common
Talent Slot 2 None None None None None Common Common None None None None
# of attributes 2 2 3 3 3 3 3 4 4 4 3
Crit Chance 23.5% 24% 22% 21% 21.5% 19.5% 20% 19.5% 18.5% 19% 21%
Crit Damage 23.5% 24% 22% 21% 21.5% 19.5% 20% 19.5% 18.5% 19% 21%
Headshot Damage 27% 28% 25.5% 24% 25% 22.5% 23.5% 22.5% 21% 21.5% 24%
Weapon Damage 17.5% 18% 16.5% 15.5% 16% 15% 15% 14.5% 14% 14% 15.5%
SMG Damage % x x x x x x x x x x x
Assault Rifle Damage % x x x x x x x x x x x
Offensive
Shotgun Damage % x x x x x x x x x x x
LMG Damage % x x x x x x x x x x x
Pistol Damage % x x x x x x x x x x x
Rifle Damage % x x x x x x x x x x x
Marksman Rifle Damage % x x x x x x x x x x x
Damage vs Elites x x x x x x x x x x x
Armor 50628 51916 47750 45003 46147 42256 43400 41781 39377 40379 45003
Armor % 35.5% 36.5% 33.5% 31.5% 32.5% 29.5% 30.5% 29% 27.5% 28% 31.5%
Armor Regen x x x x x x x x x x x
Armor on Kill x x x x x x x x x x x
Defensive
Health 65817 67491 62075 58504 59992 54932 56420 54316 51191 52493 58504
Health % 29.5% 30.5% 28% 26.5% 27% 25% 25.5% 24.5% 23% 24% 26.5%
HP on Kill x x x x x x x x x x x
Hazard Protection x x x x x x x x x x x
Skill Haste x x x x x x x x x x x
Utility
Skill Power 1183 1213 1116 1052 1079 988 1014 977 920 944 1052
5.11 Tactical 5.11 Tactical
Gila Guard Gila Guard
Richter & Kaiser Richter & Kaiser
China Light China Light
Yaahl Gear Yaahl Gear Petrov Defense
Alps Summit Alps Summit Badger Tuff:
Overlord Armaments Overlord Armaments Petrov Defense Group
Applicable Gear Models: Golan Gear Golan Gear Česká Výroba Fenris Group AB Fenris Group AB Strong Vest Gearsets
Providence Defense Providence Defense Group Badger Tuff: Zero
Airaldi Holdings Airaldi Holdings "Bauson"
Douglas & Harding Douglas & Harding F's
Wyvern Wear Wyvern Wear
Grupo Sombra S.A. Grupo Sombra S.A.
Hana-U Corporation Hana-U Corporation
Murakami Industries Murakami Industries
Values shown are the maximum attribute rolls for a single attribute - this however requires the absolute minimum native armor roll (shown) and any additional attributes to roll at the lowest possible value. Columns shown cover all
mask model variations.
GS500 Backpack Backpack Backpack Backpack Backpack Backpack Backpack Backpack Backpack
Native Armor Min Min Min Min Min Min Min Min Min
Native Armor Roll 32810 32810 32810 32810 32810 32810 32810 32810 32810
Talent Slot 1 Common Common Active Common Active Common Active Active Common
Talent Slot 2 Active Common Common None None Common Common Common None
# of attributes 2 2 2 3 3 3 3 4 3
Crit Chance 17.5% 17% 17.5% 16.5% 17% 15% 15.5% 13.5% 16.5%
Crit Damage 17.5% 17% 17.5% 16.5% 17% 15% 15.5% 13.5% 16.5%
Headshot Damage x x x x x x x x x
Weapon Damage 13.5% 13% 13.5% 12.5% 12.5% 11.5% 12% 10.5% 12.5%
SMG Damage % x x x x x x x x x
Assault Rifle Damage % x x x x x x x x x
Offensive
Shotgun Damage % x x x x x x x x x
LMG Damage % x x x x x x x x x
Pistol Damage % x x x x x x x x x
Rifle Damage % x x x x x x x x x
Marksman Rifle Damage % x x x x x x x x x
Damage vs Elites x x x x x x x x x
Armor 37917 36629 37917 35306 36451 32559 33704 29491 35306
Armor % 26.5% 25.5% 26.5% 24.5% 25.5% 23% 23.5% 20.5% 24.5%
Armor Regen x x x x x x x x x
Armor on Kill x x x x x x x x x
Defensive
Health 49292 47618 49292 45898 47386 42327 43815 38338 45898
Health % 22% 21.5% 22% 20.5% 21% 19% 19.5% 17% 20.5%
HP on Kill x x x x x x x x x
Hazard Protection x x x x x x x x x
Skill Haste 53% 51% 53% 49% 51% 46% 47% 41% 49%
Utility
Skill Power 886 856 886 825 852 761 788 689 825
5.11 Tactical
Gila Guard
Richter & Kaiser
China Light
Overlord
Armaments
Petrov Defense
Providence
Alps Summit Yaahl Gear Yaahl Gear 5.11 Tactical Group
Applicable Gear Models: Golan Gear LTD Alps Summit Defense Gearsets
Airaldi Holdings Česká Výroba Česká Výroba Wyvern Wear Badger Tuff
Douglas & Harding
Sokolov Concern
Fenris Group AB
Wyvern Wear
Hana-U
Corporation
Murakami
Industries
Values shown are the maximum attribute rolls for a single attribute - this however requires the absolute minimum native armor roll (shown) and any additional attributes to roll at the lowest possible value. Columns shown cover all mask model variations.

GS500 Gloves Gloves Gloves Gloves Gloves Gloves Gloves Gloves Gloves Gloves Gloves
Native Armor Min Min Min Min Min Min Min Min Min Min Min
Native Armor Roll 19686 19686 19686 19686 19686 19686 19686 19686 19686 19686 19686
Talent Slot 1 None Common Active Common None Common Active None Common Active None
Talent Slot 2 None None None Active None None None None None None None
# of attributes 1 1 1 1 2 2 2 3 3 3 2
Crit Chance 8.5% 7% 7.5% 6% 8% 6.5% 7% 7% 5.5% 6% 8%
Crit Damage x x x x x x x x x x x
Headshot Damage x x x x x x x x x x x
Weapon Damage x x x x x x x x x x x
SMG Damage % 13% 11% 12% 10% 12% 10% 11% 11% 9% 10% 12%
Assault Rifle Damage % 13% 11% 12% 10% 12% 10% 11% 11% 9% 10% 12%
Offensive
Shotgun Damage % 13% 11% 12% 10% 12% 10% 11% 11% 9% 10% 12%
LMG Damage % 13% 11% 12% 10% 12% 10% 11% 11% 9% 10% 12%
Pistol Damage % 13% 11% 12% 10% 12% 10% 11% 11% 9% 10% 12%
Rifle Damage % 13% 11% 12% 10% 12% 10% 11% 11% 9% 10% 12%
Marksman Rifle Damage % 13% 11% 12% 10% 12% 10% 11% 11% 9% 10% 12%
Damage vs Elites x x x x x x x x x x x
Armor x x x x x x x x x x x
Armor % x x x x x x x x x x x
Armor Regen 4007 3263 3573 2829 3607 2937 3216 3206 2611 2859 3607
Armor on Kill x x x x x x x x x x x
Defensive
Health 24045 19581 21441 16977 21640 17623 19297 19236 15665 17153 21640
Health % 11% 9% 9.5% 7.5% 9.5% 8% 8.5% 8.5% 7% 7.5% 9.5%
HP on Kill x x x x x x x x x x x
Hazard Protection 44% 36% 39% 31% 39% 32% 35% 35% 29% 31% 39%
Skill Haste x x x x x x x x x x x
Utility
Skill Power 432 352 385 305 389 317 347 346 282 308 389
5.11 Tactical
Gila Guard
5.11 Tactical Richter & Kaiser
Gila Guard Yaahl Gear
Richter & Kaiser China Light
Alps Summit
Yaahl Gear Overlord
Armament:
China Light Armament Petrov Defense Group:
Motherly Love*
Alps Summit Alps Summit Overlord Armament Providence Badger Tuff Petrov Defense Group: Contractor's Gloves
Applicable Gear Models: Talent on these Golan Gear LTD Česká Výroba Gearsets
Airaldi Holdings Airaldi Holdings Providence Defense Defense Sokolov Concern Battle Gloves Sokolov Concern: Firm
gloves are bugged
Douglas & Harding Douglas & Harding Handshake
and have no point
Fenris Group AB Fenris Group AB
cost
Grupo Sombra Grupo Sombra
Hana-U Corporation Hana-U
Murakami Industries Corporation
Murakami
Industries
Values shown are the maximum attribute rolls for a single attribute - this however requires the absolute minimum native armor roll (shown) and any additional attributes to roll at the lowest possible value. Columns shown cover all mask model
variations.
GS500 Kneepads Kneepads Kneepads Kneepads Kneepads Kneepads Kneepads Kneepads
Native Armor Min Min Min Min Min Min Min Min
Native Armor Roll 24608 24608 24608 24608 24608 24608 24608 24608
Talent Slot 1 None Common Active Common None Common Active None
Talent Slot 2 None None None Active None None None None
# of attributes 1 1 1 1 2 2 2 1
Crit Chance 9% 7.5% 8% 6.5% 8% 6.5% 7.5% 9%
Crit Damage x x x x x x x x
Headshot Damage x x x x x x x x
Weapon Damage x x x x x x x x
SMG Damage % x x x x x x x x
Assault Rifle Damage % x x x x x x x x
Offensive
Shotgun Damage % x x x x x x x x
LMG Damage % x x x x x x x x
Pistol Damage % x x x x x x x x
Rifle Damage % x x x x x x x x
Marksman Rifle Damage % x x x x x x x x
Damage vs Elites x x x x x x x x
Armor 19337 15903 17333 13900 17403 14312 15600 19337
Armor % 13.5% 11% 12% 9.5% 12% 10% 11% 13.5%
Armor Regen 4190 3446 3756 3012 3771 3101 3380 4190
Armor on Kill x x x x x x x x
Defensive
Health 25138 20673 22533 18069 22624 18606 20280 25138
Health % x x x x x x x x
HP on Kill x x x x x x x x
Hazard Protection x x x x x x x x
Skill Haste 27% 22% 24% 19% 24% 20% 22% 27%
Utility
Skill Power 452 372 405 325 407 335 365 452
5.11 Tactical
5.11 Tactical
Gila Guard
Gila Guard
Richter & Kaiser
Richter & Kaiser
Yaahl Gear
Yaahl Gear
China Light
China Light
Overlord Armaments Golan Gear LTD Petrov Defense Petrov Defense
Douglas & Harding Badger Tuff
Applicable Gear Models: Česká Výroba s.r.o. Providence Defense Fenris Group AB Group Group Gearsets
Alps Summit Sawyers Kneepads
Douglas & Harding Reaper Bravo Sokolov Concern Sokolov Concern
Armament
Alps Summit Armament
Wyvern Wear
Wyvern Wear
Hana-U Corporation
Hana-U Corporation
Airaldi Holdings
Airaldi Holdings
Murakami Industries
Murakami Industries
Values shown are the maximum attribute rolls for a single attribute - this however requires the absolute minimum native armor roll (shown) and any additional attributes to roll at the lowest possible value. Columns shown cover all mask model variations.

GS500 Holster Holster Holster Holster Holster Holster Holster Holster Holster Holster
Native Armor Min Min Min Min Min Min Min Min Min Min
Native Armor Roll 27889 27889 27889 27889 27889 27889 27889 27889 27889 27889
Talent Slot 1 None Common Active None Active Common None Common Active None
Talent Slot 2 None None None None None None None None None None
# of attributes 1 1 1 2 2 2 3 3 3 2
Crit Chance 16.5% 14.5% 15.5% 14.5% 14% 13% 13% 12% 12.5% 14.5%
Crit Damage 16.5% 14.5% 15.5% 14.5% 14% 13% 13% 12% 12.5% 14.5%
Headshot Damage x x x x x x x x x x
Weapon Damage x x x x x x x x x x
SMG Damage % x x x x x x x x x x
Assault Rifle Damage % x x x x x x x x x x
Offensive
Shotgun Damage % x x x x x x x x x x
LMG Damage % x x x x x x x x x x
Pistol Damage % x x x x x x x x x x
Rifle Damage % x x x x x x x x x x
Marksman Rifle Damage % x x x x x x x x x x
Damage vs Elites x x x x x x x x x x
Armor x x x x x x x x x x
Armor % x x x x x x x x x x
Armor Regen x x x x x x x x x x
Armor on Kill 22768 20536 21466 20491 19319 18482 18214 16429 17173 20491
Defensive
Health 45536 41072 42932 40983 38639 36965 36429 32858 34346 40983
Health % 20.5% 18.5% 19% 18.5% 17.5% 16.5% 16.5% 14.5% 15.5% 18.5%
HP on Kill 22768 20536 21466 20491 19319 18482 18214 16429 17173 20491
Hazard Protection x x x x x x x x x x
Skill Haste 49% 45% 47% 45% 42% 40% 40% 36% 37% 45%
Utility
Skill Power 819 739 772 737 695 665 655 591 618 737
5.11 Tactical
Gila Guard
Richter & Kaiser
China Light
Golan Gear LTD
Golan Gear LTD Overlord Armaments
Richter & Kaiser
Airaldi Holdings: Richter & Kaiser Yaahl Gear
Douglas & Harding Petrov Defense Sokolov Concern: Sokolov Concern:
Applicable Gear Models: Artemis Fast Draw Douglas & Harding Providence Defense Fenris Group AB Fenris Group AB Gearsets
Alps Summit Badger Tuff Vertical Y Holster Vertical Y Holster
Holster Alps Summit Armament Douglas & Harding
Armament
Wyvern Wear Česká Výroba
Wyvern Wear
Wyvern Wear
Hana-U Corporation
Murakami Industries
Slot Availability
Base set Set Name Mask Chest BackpackGloves Holster Kneepads Set Bonus (1) Set Bonus (2) Set Bonus (3)
5.11 Tactical ✓ ✓ ✓ ✓ ✓ ✓ 5.0% Protection From Elites 10.0% Extra Incoming Healing 10.0% Weapon Handling
Golan Gear LTD ✓ ✓ ✓ ✓ ✓ ✓ 10.0% Hazard Protection 10.0% Protection From Elites 8.0% Armor
Gila Guard ✓ ✓ ✓ ✓ ✓ ✓ 5.0% Armor 20.0% Hazard Protection 15.0% Pulse Skill Power
Richter & Kaiser GmbH ✓ ✓ ✓ ✓ ✓ ✓ 10.0% Hazard Protection 20.0% Pistol Damage 15.0% Shield Skill Power
Petrov Defense Group ✓ ✓ ✓ ✓ ✓ ✓ 10.0% LMG Damage 15.0% Turret Skill Power 20.0% Skill Haste
Yaahl Gear ✓ ✓ ✓ ✓ ✓ ✓ 10.0% Hazard Protection 5.0% Weapon Damage 40.0% Pulse Resistance
China Light Industries Corporation ✓ ✓ ✓ ✓ ✓ ✓ 10.0% Explosives Damage 10.0% Shotgun Damage 20.0% Skill Haste
Overlord Armaments ✓ ✓ ✓ ✓ ✓ ✓ 10.0% Rifle Damage 7.5% Armor 7.0% Damage to Elites
Providence Defense ✓ ✓ ✓ ✓ ✓ ✓ 10.0% Skill Power 8.0% Health 5.0% Weapon Damage
Brand Set
Badger Tuff ✓ ✓ ✓ ✓ ✓ ✓ 7.0% Damage to Elites 15.0% Armor on Kill 15.0% Chem Launcher Skill Power
Douglas & Harding ✓ ✓ ✓ ✓ ✓ ✓ 5.0% Accuracy 10.0% Critical Hit Damage 7.0% Critical Hit Chance
Fenris Group AB ✓ ✓ ✓ ✓ ✓ ✓ 10.0% Assault Rifle Damage 10.0% Protection From Elites 20.0% Health on Kill
Alps Summit Armament ✓ ✓ ✓ ✓ ✓ ✓ 20.0% Skill Haste 10.0% Skill Power 15.0% Hive Skill Power
Wyvern Wear ✓ ✓ ✓ ✓ ✓ ✓ 7.0% Critical Hit Damage 15.0% Drone Skill Power 10.0% Critical Hit Chance
Sokolov Concern ✓ ✓ ✓ ✓ ✓ ✓ 10.0% SMG Damage 8.0% Critical Hit Damage 15.0% Seeker Skill Power
Airaldi Holdings ✓ ✓ ✓ ✓ ✓ ✓ 10.0% Accuracy 10.0% Headshot Damage 10.0% Marksman Rifle Damage
Murakami Industries ✓ ✓ ✓ ✓ ✓ ✓ 8.0% Health 10.0% Hazard Protection 15.0% Firefly Skill Power
Reaper Bravo ✓ ✓ ✓ ✓ ✓ ✓ 10.0% Protection From Elites 10.0% Hazard Protection 10.0% Health
Patch Set Name Set Bonus (2) Set Bonus (3) Set Bonus (4)
Kills with weapons adds either:
(15) Incendiary
Every 30 seconds, all combat resources (armor kits, special and normal ammo,
Ongoing Directive 25.0% Bleed Damage (15) Explosive
grenades) are picked up from an area of 40m around the player.
(7) Shock
bullets to a random weapon slot.
Kills by a skill reset your other skill cooldown. Repairing A
Enemies that go near (3m radius) the players placed skills (hive, turrets, pulse friendly agent from no armor resets all your skill cooldowns
1.1 Hardwired 20.0% Skill Power sensor) get Shocked/Disrupted after a brief buildup with accompanying (once per 15s). When any skill completes its cooldown or
sparks. Can occur every 10s. reaches full charges, gain 10% skill damage and 10% skill
healing for 15 seconds.
When you shoot an enemy, apply a defuff to them. Debuffs are applied in the
order of Red/White/Blue, cycling every 2 seconds. Shooting an enemy with all three colors of debuffs will also
True Patriot 10.0% Total Armor Red debuff decreases damage dealt by the target by 10%. deal 50% of damage to nearby (10m) enemies with at least
White debuff restores armor per bullet to players that shoot the target. one debuff on them.
Blue debuff grants an amount of skill haste (10%) when hit.
Explosions caused by the player stacks a bombardier buff.
Negotiators Dilemma
Launch a grenade at the target that depleted your armor, can occur once Each stack (maximum of 4) of the buff grants Party/Raid
*Requires Demolitionist 30% Explosive Resistance
every 3 seconds members +10% explosives damage and the player with 10%
Specialization
bonus armor for 10s.
When killing an enemy, trigger a small pulse from their
Tip of the Spear
Crossbow bolts are equipped with proximity detonators. location.
*Requires Survivalist 20% Proectection From Elites
On impact, bolts trigger a 9m pulse. Party/Raid members deal 20% extra damage to pulsed
TU3 Specialization
targets
Dead Man’s Hand:
Flip a card by shooting an enemy with your Marksman Rifle, headshots flip
Aces & Eights
two. Sheriffs Favor: Effects of Dead Man’s Hand are applied to all
*Requires Sharpshooter 10% Marksman Rifle Damage
Full House increases clip size by {4}% for 10 seconds of your Party/Raid members
Specialization
4 of A Kind grants 30% bonus armor for 10 seconds
Aces & Eights grants the next 5 bullets 100% damage
Item Type Type Talent Requirements Description
Offensive Hard Hitting N/A Damage to Elites increased by 25%
Defensive Insulated N/A Hazard Protection increased by 30%
Defensive Restorative N/A Health on Kill increased by 30%
Defensive Self Adjusting N/A Armor Regeneration increased by 30%
Common
Utility Empowered N/A Skill Power increased by 20%
Utility Surge N/A Reduces Skill Cooldown by 10%
Utility Destructive N/A Explosive Damage increased by 40%
Mask Utility Capacitive N/A Battery Life for Skills increased by 50% (increases skill duration)
Offensive Spotter 5 or more Utility Damage increased to Pulsed enemies by 15%
Offensive Concussion 7 or more Offense Headshots grant 15% headshot damage for 2s. 5s with marksman rifles.
Defensive Centered 4 or more Defense Headshot kills grant status effect immunity for 30 seconds
Active Causing Status Effect on a enemy has a chance to spread that same Status Effect to the nearest Enemy within 25m. Can only
Utility Creeping Death 4 or less Offense occur once every 5s
Requires a Marksman Rifle or
Utility Trauma Rifle Equipped Headshots have a 100% chance to Blind enemies for 5 (2s pvp) seconds. 30s cooldown (15s pvp).
Utility Dialed In N/A After aiming your weapon stability is increased by 15% of your Weapon Accuracy for [5] seconds.
Offensive Hard Hitting N/A Damage to Elites increased by 25%
Defensive Vital N/A Health increased by 25%
Defensive Hardened N/A Armor increased by 15%
Defensive Insulated N/A Hazard Protection increased by 30%
Common
Defensive Restorative N/A Health on Kill increased by 30%
Defensive Self Adjusting N/A Armor Regeneration increased by 30%
Utility Destructive N/A Explosive Damage increased by 40%
Utility Capacitive N/A Battery Life for Skills increased by 50% (increases skill duration)
Shotgun/SMG/AR/LMG
Chest Offensive Berserk 7 or more Offense For every 20% of your armor bar missing, weapon damage is increased by 8%
Offensive Vigilance 7 or more Offense Gain 20% weapon damage. Taking damage disables this buff for 4s.
Offensive Unstoppable Force 7 or more Defense After a kill your Weapon damage is increased by 1% for every 20000 armor of your maximum armor. Buff lasts for 10 seconds
Defensive Bloodsucker 11 or more Defense Depleting an enemy's armor adds a stack of +25% bonus armor for 10s. Max stack is 6.
Active Defensive Payload 4 or less Defense Destroying an enemy asset increases explosive damage by 50% for 15s.
No other active talents
affecting armor kits After your armor breaks it is repaired by 70% and using an Armor Kit within 7s does not consume the Armor Kit. Can occur
Defensive Unbreakable 11 or more Defense once every 60 seconds.
Grenade radius is increased by X meters (varies based on grenade type). Grenades that kill an enemy are refunded (Can occur
Utility Mad Bomber once every 60s)
Defensive Grenadier 4 or less Defense Destroying an enemy skill increases your equipped Grenade effect by 50% and increases All Resistance by 50% for 15 seconds
Offensive Hard Hitting N/A Damage to Elites increased by 25%
Defensive Vital N/A Health increased by 25%
Defensive Hardened N/A Armor increased by 15%
Defensive Insulated N/A Hazard Protection increased by 30%
Common
Defensive Restorative N/A Health on Kill increased by 30%
Defensive Self Adjusting N/A Armor Regeneration increased by 30%

Back
Common

Utility Destructive N/A Explosive Damage increased by 40%


Back Utility Capacitive N/A Battery Life for Skills increased by 50% (increases skill duration)
Offensive On the Ropes 7 or more Utility While all Skills are on cooldown Weapon Damage is increased by 15%
Offensive Spark 9 or more Offense Damaging enemies with skills or explosives grant 15% weapon damage for 15s.
No other active talents
Active Defensive Efficient affecting armor kits Using a Armor Kit while at 0 armor has a 50% chance to not consume the armor kit
Utility Tech Support 6 or more Utility Kills by active skills grant +25% Skill Damage and Skill Duration for 10s
Utility Skilled 6 or more Utility Skill kills have a 25% chance to reset all active skill cooldowns
Utility Safeguard 4 or less Offense Killing a target grants a 50% bonus to repairing and healing effects for 5s
Offensive Critical N/A Critical Hit Damage increased by 15%
Offensive Surgical N/A Critical Hit Chance increased by 10%
Offensive Precise N/A Headshot Damage increased by 15%
Offensive Devastating N/A Weapon Damage increased by 5%
Offensive Hard Hitting N/A Damage to Elites increased by 25%
Common
Defensive Insulated N/A Hazard Protection increased by 30%
Defensive Restorative N/A Health on Kill increased by 30%
Defensive Self Adjusting N/A Armor Regeneration increased by 30%
Gloves
Utility Destructive N/A Explosive Damage increased by 40%
Utility Capacitive N/A Battery Life for Skills increased by 50% (increases skill duration)
Offensive Wicked 4 or more Offense Damage is increased by 15% against Status effected enemies
Offensive Obliterate 4 or more Offense Destroying a targets armor increases Critical Hit Damage by 30% for 15 seconds
Offensive Opportunistic Marksman/Shotgun Destroying an enemy's weak spot increases its damage taken from all source by 10% for 3s
Active
Offensive Compensated 3 or less Offense Weapon Damage is increased by 10% when you have less than 20% Critical Hit Chance.
AR/SMG/LMG
Defensive Clutch 4 or less Defense Critical hits restore 20% health per hit and 1% armor per hit based on what you are missing.
Offensive Critical N/A Critical Hit Damage increased by 15%
Offensive Surgical N/A Critical Hit Chance increased by 10%
Offensive Precise N/A Headshot Damage increased by 15%
Offensive Devastating N/A Weapon Damage increased by 5%
Offensive Hard Hitting N/A Damage to Elites increased by 25%
Common
Defensive Insulated N/A Hazard Protection increased by 30%
Defensive Restorative N/A Health on Kill increased by 30%
Defensive Self Adjusting N/A Armor Regeneration increased by 30%
Holster Utility Destructive N/A Explosive Damage increased by 40%
Utility Capacitive N/A Battery Life for Skills increased by 50% (increases skill duration)
Killing an enemy who is affected by a Status Effect has a chance to fill the remaining ammo in the magazine with a random
Offensive Reassigned N/A Special Ammo type for 3 seconds. Can only happen once every 45 seconds.
Swapping to your Sidearm within 10 seconds of a kill increases Weapon damage by 30% for the entire magazine of the sidearm.
Offensive Gunslinger 5 or less Defense Buff is lost on weapon swap or when the player exits combat.
Active
Offensive Bloodlust 9 or more Offense Swapping to another weapon within 5 seconds after a kill, increases all weapon damage by 15% for 5s.
Killing a enemy with your sidearm instantly replenishes 50% armor based on your maximum armor. This can only happen once
Defensive Blacksmith 7 or more Defense every 15 seconds
Utility Fill'er Up N/A Reloading from empty reloads all weapons.
Offensive Hard Hitting N/A Damage to Elites increased by 25%
Defensive Insulated N/A Hazard Protection increased by 30%
Defensive Restorative N/A Health on Kill increased by 30%
Defensive Self Adjusting N/A Armor Regeneration increased by 30%
Common
Utility Empowered N/A Skill Power increased by 20%
Utility Surge N/A Reduces Skill Cooldown by 10%
Utility Destructive N/A Explosive Damage increased by 40%
Knee Pads Utility Capacitive N/A Battery Life for Skills increased by 50% (increases skill duration)
Offensive Composure 11 or more Offense While in cover, grants 10% total weapon damage.
After staying in cover for 3 seconds, Armor repairs by 5% of your max Armor every second. Exiting cover stops armor recovery if
Defensive Patience 6 or more Defense in combat.
Active Defensive Entrench Rifle/Marksman Headshots while in cover repair your armor by 10% of your maximum armor.
Utility Calculated 7 or more Utility Killing a enemy while in cover reduces active skill cooldowns by 10%
Utility Braced N/A Weapon Handling is increased by 25% for 10 seconds after entering cover. Buff is lost when the player exits cover.
Utility Cloaked 5 or less Utility When armor drops below 0, enemy electronics within 10m cannot track you for 10s. Can occur once every 30s
Talents Gear Mods Attributes
Type Brand Gear Name Checklist Total Slot 1 Slot 2 Slot 3 Total Gear Mods Total Fixed Attribute
Search by Slot Search by Brand Search by Name Qty Common Active Common Active Common Active Qty Offensive Defensive Utility Qty Attribute #1 Attribute #2 Attribute #3 Attribute #4
Mask
Mask 5.11 Tactical Protective Tactical Mask 1 ✅ ✅ 0 0 0 0 2
Mask Golan Gear LTD Emet Mask 2 ✅ ✅ 0 0 0 0 1
Mask Gila Guard Javelina Mask 1 ✅ ✅ 1 0 0 1 2
Mask Gila Guard Javelina Mask Replica 1 ✅ ✅ 1 0 0 1 2
Mask Gila Guard Nightwatcher 1 ⭐ 1 0 0 1 2
Mask Richter & Kaiser GmbH Svalinn Heavy Breather 1 ✅ 0 0 0 0 2
Mask Richter & Kaiser GmbH Svalinn Heavy Breather Replica 1 ✅ 0 0 0 0 2
Mask Petrov Defense Group Guardrail VI Face Rig 1 ✅ ✅ 0 0 0 0 3
Mask Yaahl Gear Cascades Mask 1 ✅ ✅ 0 0 0 0 2
Mask Yaahl Gear Cascades Mask Replica 1 ✅ ✅ 0 0 0 0 2
Mask Yaahl Gear The Hollow Man" 1 ⭐ 0 0 0 0 2
Mask China Light Industries Corporation MJ 54 1 ✅ ✅ 0 0 0 0 2
Mask China Light Industries Corporation MJ 54 Replica 1 ✅ ✅ 0 0 0 0 2
Mask Overlord Armaments "Deadstick" Protection Mask 1 ✅ ✅ 0 0 0 0 2
Mask Overlord Armaments "Deadstick" Protection Mask Replica 1 ✅ ✅ 0 0 0 0 2
Mask Providence Defense Field Protective Mask 1 ✅ 0 0 0 0 2
Mask Providence Defense Field Protective Mask Replica 1 ✅ 0 0 0 0 2
Mask Badger Tuff Combat Mask "Cete" 0 0 0 0 0 3
Mask Badger Tuff Combat Mask "Cete" Replica 0 0 0 0 0 3
Mask Badger Tuff Salvaged Combat Mask "Cete" 0 0 0 0 0 3
Mask Douglas & Harding "Lomond" Medium Breather 1 ✅ ✅ 0 0 0 0 2
Mask Douglas & Harding "Lomond" Medium Breather Replica 1 ✅ ✅ 0 0 0 0 2
Mask Douglas & Harding Punch Drunk 1 ⭐ 0 0 0 0 2
Mask Douglas & Harding Salvaged "Lomond" Medium Breather 1 ✅ ✅ 0 0 0 0 2
Mask Fenris Group AB Luktskydd Protective Mask 1 ✅ ✅ 0 0 0 0 2
Mask Alps Summit Armament High Altitude O2 Facer 1 ✅ ✅ 1 0 0 1 1
Mask Česká Výroba s.r.o. Rapid Deployment Mask 0 0 0 0 0 2
Mask Wyvern Wear "Maxillam" Respirator 1 ✅ ✅ 0 0 0 0 2
Mask Grupo Sombra S.A. Penumbra Mask 1 ✅ ✅ 0 0 0 0 2
Mask Sokolov Concern Special Operations Mask 1 ✅ ✅ 0 0 0 0 3
Mask Sokolov Concern Salvaged Special Operations Mask 1 ✅ ✅ 0 0 0 0 3
Mask Hana-U Corporation Filter Mask 1 ✅ ✅ 1 0 0 1 2
Mask Airaldi Holdings Aphrodite Glint Concealer 1 ✅ ✅ 0 0 0 0 1
Mask Murakami Industries "Mengu" Face Protection 1 ✅ ✅ 0 0 0 0 2
Mask Murakami Industries Julius's "Mengu" Face Protection 1 ✅ ✅ 0 0 0 0 2
Mask Murakami Industries "Mengu" Face Protection Replica 1 ✅ ✅ 0 0 0 0 2
Mask Murakami Industries Salvaged "Mengu" Face Protection 1 ✅ ✅ 0 0 0 0 2
Mask Exotic Coyote's Mask 0 0 0 0 0
Mask Reaper Bravo Reaper Bravo Mask 1 ✅ ✅ 1 0 0 1
Mask Ongoing Directive Gatherers Mask 0 1 1 0 0 2
Mask True Patriot Heft Grade A Mask 0 1 1 0 0 2
Mask Hard Wired "Rhodeswood" AR Mask 0 1 0 0 1 2
Mask Negotiators Dilemma Snow Job Mask 0 1 0 1 0 2
Mask Tip of the Spear Ray Face Mask 0 1 1 0 0 2
Mask Aces & Eights Lyudmila Snipers Mask 0 1 1 0 0 2
Chest
Chest 5.11 Tactical TacLite Plate Carrier 1 ✅ ✅ 2 2 0 0 3
Chest Golan Gear LTD Chatzatz Chest 1 ✅ ✅ 2 0 2 0 2
Chest Gila Guard Armadillo Vest 1 ✅ ✅ 3 1 2 0 3
Chest Gila Guard Iguana Hauberk 1 ✅ ✅ 3 0 2 1 3
Chest Gila Guard Salvaged Iguana Hauberk 1 ✅ ✅ 3 0 2 1 3
Chest Richter & Kaiser GmbH Khetaka Thorax 1 ✅ ✅ 2 0 1 1 3
Chest Richter & Kaiser GmbH Khetaka Thorax Replica 1 ✅ ✅ 2 0 1 1 3
Chest Petrov Defense Group Ops Armor 1 ✅ ✅ 1 0 0 1 4
Chest Petrov Defense Group Ops Armor Replica 1 ✅ ✅ 1 0 0 1 4
Chest Petrov Defense Group Crew-Adapted Chest Rig 1 ✅ ✅ 1 0 1 0 4
Chest Petrov Defense Group Salvaged Crew-Adapted Chest Rig 1 ✅ ✅ 1 0 1 0 4
Chest China Light Industries Corporation PS 282 1 ✅ ✅ 2 1 1 0 3
Chest Yaahl Gear Ranier Vest 1 ✅ ✅ 2 0 2 0 3
Chest Yaahl Gear Ranier Vest Replica 1 ✅ ✅ 2 0 2 0 3
Chest Yaahl Gear Glacier Bay Vest 1 ✅ 2 1 1 0 3
Chest Yaahl Gear Salvaged Glacier Bay Vest 1 ✅ 2 1 1 0 3
Chest Overlord Armaments "Pointblank" Protection Vest 1 ✅ ✅ 2 0 2 0 3
Chest Overlord Armaments "Pointblank" Protection Vest Replica 1 ✅ ✅ 2 0 2 0 3
Chest Overlord Armaments "Big Drum" Body Armor 1 ✅ ✅ 2 1 1 0 3
Chest Overlord Armaments Salvaged "Big Drum" Body Armor 1 ✅ ✅ 2 1 1 0 3
Chest Overlord Armaments "Fortitude" Plate Carrier 1 ✅ ✅ 2 1 1 0 3
Chest Providence Defense Body Armor System 1 ✅ 2 0 1 1 3
Chest Providence Defense Body Armor System Replica 1 ✅ 2 0 1 1 3
Chest Providence Defense Counterforce Vest 1 ✅ ✅ 2 1 1 0 3
Chest Providence Defense Salvaged Counterforce Vest 1 ✅ ✅ 2 1 1 0 3
Chest Badger Tuff Strong Vest "Bauson" 0 2 1 1 0 4
Chest Badger Tuff Zero F's 1 ⭐ 2 1 1 0 3
Chest Douglas & Harding "Ericht" Chest System 1 ✅ ✅ 2 1 1 0 3
Chest Douglas & Harding "Ericht" Chest System Replica 1 ✅ ✅ 2 1 1 0 3
Chest Fenris Group AB Harnesk Armor 2 ✅ ✅ ✅ 1 0 0 1 3
Chest Fenris Group AB Harnesk Armor Replica 2 ✅ ✅ ✅ 1 0 0 1 3
Chest Fenris Group AB Ferocious Calm 2 ⭐ ✅ 1 1 0 0 3
Chest Fenris Group AB Förstärkt Breastplate 2 ✅ ✅ 1 0 1 0 3
Chest Fenris Group AB Salvaged Förstärkt Brest Plate 2 ✅ ✅ 1 0 1 0 3
Chest Fenris Group AB Stridsväst Combat Vest 2 ✅ ✅ 1 1 0 0 3
Chest Alps Summit Armament Reinforced Utility Vest 1 ✅ ✅ 3 0 2 1 2
Chest Alps Summit Armament X-TREYME Pro Ribcage 1 ✅ ✅ 3 1 1 1 2
Chest Česká Výroba s.r.o. Mechanized Infantry Armor 0 2 1 1 0 3
Chest Wyvern Wear "Keel" Belly Guard 1 ✅ ✅ 2 2 0 0 3
Chest Wyvern Wear "Keel" Belly Guard Replica 1 ✅ ✅ 2 2 0 0 3
Chest Grupo Sombra S.A. Umbra Plate Carrier 1 ✅ ✅ 0 0 0 0 3
Chest Sokolov Concern Lightweight Ballistic Vest 1 ✅ ✅ 1 1 0 0 4
Chest Sokolov Concern Lightweight Ballistic Vest Replica 1 ✅ ✅ 1 1 0 0 4
Chest Sokolov Concern Escorter Combat Harness 1 ✅ ✅ 1 0 1 0 4
Chest Hana-U Corporation Flak Jacket 1 ✅ ✅ 3 0 2 1 3
Chest Airaldi Holdings Athena Missile Vest 1 ✅ ✅ 2 1 1 0 2
Chest Airaldi Holdings Pristine Example 1 ⭐ 2 1 1 0 2
Chest Murakami Industries "Tatami" Cuirass 1 ✅ ✅ 2 0 1 1 3
Chest Murakami Industries Pelle's "Tatami" Cuirass 1 ✅ ✅ 2 0 1 1 3
Chest Reaper Bravo Reaper Bravo Vest 1 ✅ ✅ 3 1 2 0 3
Chest Exotic Ridgeway's Bodyguard 0 0 0 0 0 3
Chest Ongoing Directive Resource Harness 1 ✅ 2 1 1 0 3
Chest True Patriot Appleton Body Armor 1 ✅ 2 1 1 0 3
Chest Hard Wired "Serpentine" Array Vest 1 ✅ 2 0 1 1 3
Chest Negotiators Dilemma Highball Armor 1 ✅ 3 0 1 2 3
Chest Tip of the Spear Wright Combat Vest 1 ✅ 3 1 0 2 3
Chest Aces & Eights Tania Silent Vest 1 ✅ 3 2 0 1 3
Backpack
Backpack 5.11 Tactical RUSH24 Backpack 2 ✅ ✅ ✅ 1 1 0 0 3
Backpack 5.11 Tactical RUSH24 Backpack Replica 2 ✅ ✅ ✅ 1 1 0 0 3
Backpack 5.11 Tactical All Hazards Nitro Backpack 2 ✅ ✅ ✅ 1 1 0 0 3
Backpack 5.11 Tactical All Hazards Prime Backpack 2 ✅ ✅ ✅ 1 0 1 0 3
Backpack 5.11 Tactical RUSH12 Backpack 2 ✅ ✅ ✅ 1 0 1 0 3
Backpack 5.11 Tactical RUSH72 Backpack 2 ✅ ✅ ✅ 1 0 0 1 3
Backpack 5.11 Tactical AMP24 2 ✅ ✅ ✅ 1 0 0 1 3
Backpack Golan Gear LTD Chemar Backpack 3 ✅ ✅ ✅ 1 0 1 0 2
Backpack Gila Guard Gila Inventory System 2 ✅ ✅ 2 1 1 0 3
Backpack Gila Guard Banner Pack Replica 2 ✅ ✅ 2 1 1 0 3
Backpack Gila Guard Big Horn Pack 2 ✅ ✅ 2 0 1 1 3
Backpack Gila Guard Salvaged Big Horn Pack 2 ✅ ✅ 2 0 1 1 3
Backpack Richter & Kaiser GmbH Ancile Rucksack 2 ✅ ✅ 1 0 0 1 3
Backpack Richter & Kaiser GmbH Aegis Knapsack 2 ✅ ✅ 1 0 1 0 3
Backpack Richter & Kaiser GmbH Salvaged Aegis Knapsack 2 ✅ ✅ 1 0 1 0 3
Backpack Richter & Kaiser GmbH Duban Fitted Hauler 2 ✅ ✅ 1 1 0 0 3
Backpack Petrov Defense Group TacSack 2 ✅ ✅ 0 0 0 0 4
Backpack Petrov Defense Group TacSack Replica 2 ✅ ✅ 0 0 0 0 4
Backpack Petrov Defense Group Support Weapons Bag 2 ✅ ✅ 0 0 0 0 4
Backpack Petrov Defense Group Salvaged Support Weapons Bag 2 ✅ ✅ 0 0 0 0 4
Backpack Yaahl Gear Garibaldi Pack 1 ✅ ✅ 1 0 1 0 3
Backpack China Light Industries Corporation KM 9 2 ✅ ✅ 1 0 0 1 3
Backpack China Light Industries Corporation KM 9 Replica 2 ✅ ✅ 1 0 0 1 3
Backpack China Light Industries Corporation Strategic Alignment 2 ⭐ ✅ 1 0 0 1 3
Backpack Overlord Armaments "Vert" Carry Rail 2 ✅ ✅ 1 1 0 0 3
Backpack Providence Defense Tactical 48h Backpack 2 ✅ ✅ 1 0 0 1 3
Backpack Providence Defense Police SW Backpack 2 ✅ ✅ 1 1 0 0 3
Backpack Providence Defense Salvaged Police SW Backpack 2 ✅ ✅ 1 1 0 0 3
Backpack Providence Defense The Sacrifice 2 ⭐ ✅ 1 1 0 0 3
Backpack Badger Tuff Long Range Pack "Sett" 0 1 0 0 1 4
Backpack Badger Tuff Long Range Pack "Sett" Replica 0 1 0 0 1 4
Backpack Badger Tuff Winter Carryall "Bergmann" 0 1 0 1 0 4
Backpack Badger Tuff Salvaged Winter Carryall "Bergmann" 0 1 0 1 0 4
Backpack Badger Tuff Roamer Pack "Sow" 0 1 1 0 0 4
Backpack Douglas & Harding "Maree" Range Pack 2 ✅ ✅ 1 1 0 0 3
Backpack Fenris Group AB Stridssäck Combat Sack 2 ✅ ✅ 0 0 0 0 3
Backpack Alps Summit Armament Mountain Hiking Pack 2 ✅ ✅ 2 1 0 1 2
Backpack Alps Summit Armament Mountain Hiking Pack Replica 2 ✅ ✅ 2 1 0 1 2
Backpack Alps Summit Armament Percussive Maintenance 2 ⭐ ✅ 2 0 0 2 2
Backpack Alps Summit Armament Trekking Elite Pack 2 ✅ ✅ 2 1 0 1 2
Backpack Alps Summit Armament Salvaged Trekking Elite Pack 2 ✅ ✅ 2 1 0 1 2
Backpack Alps Summit Armament Element Outdoors Rucksack 2 ✅ ✅ ✅ 2 0 0 2 2
Backpack Česká Výroba s.r.o. Guerilla Backpack 1 ✅ ✅ 1 1 0 0 3
Backpack Wyvern Wear "Trapezius" Go-bag 2 ✅ ✅ 1 0 0 1 3
Backpack Wyvern Wear "Scapula" Bug-out Bag 2 ✅ ✅ 1 0 1 0 3
Backpack Wyvern Wear "Pygostyle" Sack 2 ✅ ✅ ✅ 1 0 0 1 3
Backpack Sokolov Concern Rally Point Secure Pack 2 ✅ ✅ 0 0 0 0 4
Backpack Hana-U Corporation Crash Bag 2 ✅ ✅ 2 0 0 2 3
Backpack Airaldi Holdings Apollo Operator Pack 2 ✅ ✅ 1 0 0 1 2
Backpack Airaldi Holdings Apollo Operator Pack Replica 2 ✅ ✅ 1 0 0 1 2
Backpack Airaldi Holdings Demeter Quick-Stash 2 ✅ ✅ 1 1 0 0 2
Backpack Murakami Industries "Sashimono" Backpack 2 ✅ ✅ 1 0 0 1 3
Backpack Murakami Industries "Sashimono" Backpack Replica 2 ✅ ✅ 1 0 0 1 3
Backpack Murakami Industries "Horo" CarryBack 2 ✅ ✅ 1 0 1 0 3
Backpack Exotic Acosta's GoBag 1 ✅ 0 0 0 0 2
Backpack Reaper Bravo Reaper Bravo Backpack 2 ✅ ✅ ✅ 2 1 1 0 3
Backpack Ongoing Directive Loadout Frame 1 ✅ 2 1 0 1 3
Backpack True Patriot Driver Excursion Pack 1 ✅ 2 1 0 1 3
Backpack Hard Wired "Abberton" Dynamo Carrier 1 ✅ 2 1 0 1 3
Backpack Negotiators Dilemma Nibble Backpack 1 ✅ 2 0 1 1 3
Backpack Tip of the Spear Brad Tactical Pack 1 ✅ 2 1 0 1 3
Backpack Aces & Eights Ziba Low Profile Pack 1 ✅ 2 2 0 0 3
Gloves
Gloves 5.11 Tactical Station Grip Gloves 1 ✅ ✅ 0 0 0 0 2
Gloves 5.11 Tactical Station Grip Gloves Replica 1 ✅ ✅ 0 0 0 0 2
Gloves 5.11 Tactical Deathgrips 1 ⭐ 0 0 0 0 2
Gloves Golan Gear LTD Ayal Gloves 2 ✅ ✅ 0 0 0 0 1
Gloves Gila Guard Diamondback Gloves 1 ✅ ✅ 1 0 0 1 2
Gloves Gila Guard Diamondback Gloves Replica 1 ✅ ✅ 1 0 0 1 2
Gloves Richter & Kaiser GmbH Srivatsa War Grips 1 ✅ ✅ 0 0 0 0 2
Gloves Petrov Defense Group Battle Gloves 1 ✅ 0 0 0 0 3
Gloves Petrov Defense Group Contractor's Gloves 1 ⭐ 0 0 0 0 3
Gloves Yaahl Gear Shasta Gloves 1 ✅ ✅ 0 0 0 0 2
Gloves Yaahl Gear Olympic Gloves 1 ✅ ✅ 0 0 0 0 2
Gloves Yaahl Gear Salvaged Olympic Gloves 1 ✅ ✅ 0 0 0 0 2
Gloves China Light Industries Corporation ST 520 1 ✅ ✅ 0 0 0 0 2
Gloves China Light Industries Corporation Salvaged ST 520 1 ✅ ✅ 0 0 0 0 2
Gloves Overlord Armaments "Neptune" Protection Gloves 1 ✅ ✅ 0 0 0 0 2
Gloves Overlord Armaments "Neptune" Protection Gloves Replica 1 ✅ ✅ 0 0 0 0 2
Gloves Providence Defense Tactical Assault Gloves 1 ✅ 0 0 0 0 2
Gloves Badger Tuff Durability Gloves "Meles" 0 0 0 0 0 3
Gloves Badger Tuff Durability Gloves "Meles" Replica 0 0 0 0 0 3
Gloves Douglas & Harding "Lochy" Hand Savers 1 ✅ 0 0 0 0 2
Gloves Fenris Group AB Tassar Fist Enhancers 1 ✅ ✅ 0 0 0 0 2
Gloves Fenris Group AB Tassar Fist Enhancers Replica 1 ✅ ✅ 0 0 0 0 2
Gloves Alps Summit Armament Climbing Gloves 1 ✅ ✅ 1 1 0 0 1
Gloves Alps Summit Armament Climbing Gloves Replica 1 ✅ ✅ 1 1 0 0 1
Gloves Alps Summit Armament Motherly Love 1 ⭐ 1 1 0 0 1
Gloves Alps Summit Armament Hybrid FL Gloves 1 ✅ 1 0 0 1 1
Gloves Alps Summit Armament Salvaged Hybrid FL Gloves 1 ✅ 1 0 0 1 1
Gloves Česká Výroba s.r.o. NBC Gloves 0 0 0 0 0 2
Gloves Wyvern Wear "Digits" Finger Stabilizer ✅ ✅ 0 0 0 0
Gloves Grupo Sombra S.A. Dusk Attack Gloves 1 ✅ ✅ 0 0 0 0 2
Gloves Sokolov Concern Micro Plated Gloves ✅ ✅ 0 0 0 0
Gloves Sokolov Concern Micro Plated Gloves Replica 0 0 0 0 0 3
Gloves Sokolov Concern Firm Handshake 1 ⭐ 0 0 0 0 3
Gloves Hana-U Corporation Plated Gloves 1 ✅ ✅ 1 0 0 1 2
Gloves Airaldi Holdings Heracles Dexterity Gloves 1 ✅ 0 0 0 0 1
Gloves Airaldi Holdings Heracles Dexterity Gloves Replica 1 ✅ 0 0 0 0 1
Gloves Airaldi Holdings Persephone Precision Gloves 1 ✅ ✅ 0 0 0 0 1
Gloves Airaldi Holdings Salvaged Persephone Precision Gloves 1 ✅ ✅ 0 0 0 0 1
Gloves Murakami Industries "Kote" Hand Guards 1 ✅ ✅ 0 0 0 0 2
Gloves Murakami Industries "Yugake" Firearm Gloves 1 ✅ ✅ 0 0 0 0 2
Gloves Exotic BTSU Datagloves 3 ⭐ ⭐ ⭐ 3 0 1 2 0
Gloves Exotic Rathbone's Gloves 0 0
Gloves Reaper Bravo Reaper Bravo Gloves 1 ✅ ✅ 1 0 0 1 2
Gloves Ongoing Directive CQB Fist Guards 0 1 1 0 0 2
Gloves True Patriot Ross Hand Protectors 0 1 1 0 0 2
Gloves Hard Wired "Molesey" ESD Gloves 0 1 0 0 1 2
Gloves Negotiators Dilemma Mirror Gloves 0 1 0 1 0 2
Gloves Tip of the Spear Reyes Combat Gloves 0 1 1 0 0 2
Gloves Aces & Eights Roza Stable Gloves 0 1 1 0 0 2
Holster
Holster 5.11 Tactical Compact Holster Pouch 0 1 0 1 0 2
Holster 5.11 Tactical LBE Compact Holster Replica 0 1 0 1 0 2
Holster Golan Gear LTD Shomer Holster 1 ✅ ✅ 1 0 0 1 1
Holster Gila Guard Jackrabbit Holster 0 2 2 0 0 2
Holster Richter & Kaiser GmbH Pridwen Holster 0 1 0 0 1 2
Holster Richter & Kaiser GmbH Pridwen Holster Replica 0 1 0 0 1 2
Holster Richter & Kaiser GmbH Jaivardhan Thigh Rig 1 ✅ ✅ 1 1 0 0 1
Holster Richter & Kaiser GmbH Forge 1 ⭐ 1 1 0 0 1
Holster Richter & Kaiser GmbH Salvaged Jaivardhan Thigh Rig 0 1 1 0 0 2
Holster Petrov Defense Group Drop Leg Holster 0 0 0 0 0 3
Holster Petrov Defense Group Drop Leg Holster Replica 0 0 0 0 0 3
Holster China Light Industries Corporation FK 918 0 1 0 0 1 2
Holster Overlord Armaments "Graffham" Thigh Combo 0 1 0 1 0 2
Holster Yaahl Gear Snoqualmie Holster 0 1 1 0 0 2
Holster Yaahl Gear Snoqualmie Holster Replica 0 1 1 0 0 2
Holster Providence Defense Modular Holster 0 1 1 0 0 2
Holster Providence Defense Modular Holster Replica 0 1 1 0 0 2
Holster Badger Tuff Equipment Holster "Huffle" 0 1 0 0 1 3
Holster Douglas & Harding "Morar" Holster System 1 ✅ ✅ 1 0 0 1 1
Holster Douglas & Harding "Awe" Thigh Mag/Holster 0 1 1 0 0 2
Holster Douglas & Harding Salvaged "Awe" Thigh Mag/Holster 0 1 1 0 0 2
Holster Fenris Group AB Fodral Holster 1 ✅ ✅ 0 0 0 0 2
Holster Fenris Group AB Fodral Holster Replica 1 ✅ ✅ 0 0 0 0 2
Holster Fenris Group AB Salvaged Fodral Holster 1 ✅ ✅ 0 0 0 0 2
Holster Alps Summit Armament Torque Enabled Leg Rig 1 ✅ ✅ 2 1 0 1 1
Holster Alps Summit Armament Torque Enabled Leg Rig Replica 1 ✅ ✅ 2 1 0 1 1
Holster Česká Výroba s.r.o. Reconnaissance Holster 0 1 1 0 0 2
Holster Wyvern Wear "Talon" Tactical Holster 0 1 0 0 1 2
Holster Wyvern Wear "Talon" Tactical Holster Replica 0 1 0 0 1 2
Holster Wyvern Wear "Didactyl" Pad Holster 1 ✅ ✅ 1 1 0 0 1
Holster Wyvern Wear Claws Out 1 ⭐ 1 1 0 0 1
Holster Wyvern Wear Salvaged "Didactyl" Pad Holster 0 1 1 0 0 2
Holster Sokolov Concern Vertical Y Holster 1 ✅ ✅ 0 0 0 0 3
Holster Hana-U Corporation Duel Holster 0 2 0 0 2 2
Holster Airaldi Holdings Artemis Fast Draw Holster 0 1 1 0 0 1
Holster Airaldi Holdings Hera Pouch-Holster Combo 1 ✅ ✅ 1 1 0 0 1
Holster Airaldi Holdings Salvaged Hera Pouch-Holster Combo 1 ✅ ✅ 1 1 0 0 1
Holster Murakami Industries "Haidate" Thigh System 0 1 0 0 1 2
Holster Murakami Industries Katinka's "Haidate" Thigh System 0 1 0 0 1 2
Holster Exotic Dodge City Gunslinger's Holster 3 ⭐ ⭐ ⭐ 3 2 0 1 0
Holster Reaper Bravo Reaper Bravo Holster 0 2 2 0 0 0
Holster Ongoing Directive Special Ammo Holster 0 2 2 0 0 2
Holster True Patriot Young Low-Friction Holster 0 2 2 0 0 2
Holster Hard Wired "Ullswater" Proxy Rig 0 2 0 0 2 2
Holster Negotiators Dilemma Bogey Thigh Rig 0 2 0 1 1 2
Holster Tip of the Spear Lilley Holster System 0 2 1 0 1 2
Holster Aces & Eights Klavdiya Sidearm Holder 0 2 2 0 0 2
Kneepads
Kneepads 5.11 Tactical EXO.K1 Kneepad 1 ✅ ✅ 1 0 0 1 1
Kneepads Golan Gear LTD Nahar Knees 2 ✅ ✅ 1 0 1 0 1
Kneepads Gila Guard Sidewinder Kneepads 1 ✅ ✅ 2 0 2 0 1
Kneepads Richter & Kaiser GmbH Hulian Joint Braces 1 ✅ ✅ 1 0 0 1 1
Kneepads Petrov Defense Group Pivot Pads 1 ✅ ✅ 0 0 0 0 2
Kneepads Petrov Defense Group Pivot Pads Replica 1 ✅ ✅ 0 0 0 0 2
Kneepads Yaahl Gear Yukon Kneepads 1 ✅ ✅ 1 0 0 1 1
Kneepads China Light Industries Corporation HX 02 1 ✅ ✅ 1 1 0 0 1
Kneepads China Light Industries Corporation HX 02 Replica 1 ✅ ✅ 1 1 0 0 1
Kneepads China Light Industries Corporation Salvaged HX 02 1 ✅ ✅ 1 1 0 0 1
Kneepads Overlord Armaments "Dingson" Protection Pads 1 ✅ 1 1 0 0 1
Kneepads Overlord Armaments Fox's Prayer ⭐ 1 1 0 0 1
Kneepads Overlord Armaments Salvaged "Dingson" Protection Pads 1 ✅ 1 1 0 0 1
Kneepads Providence Defense Urban Warfare Kneepads 1 ✅ 1 1 0 0 1
Kneepads Badger Tuff Knee Mesh "Jonti" 0 1 1 0 0 2
Kneepads Badger Tuff Knee Mesh "Jonti" Replica 0 1 1 0 0 2
Kneepads Douglas & Harding "Tay" Protective Pads 1 ✅ ✅ 1 1 0 0 1
Kneepads Douglas & Harding "Tay" Protective Pads Replica 1 ✅ ✅ 1 1 0 0 1
Kneepads Fenris Group AB Knäskydd Knee Protectors 2 ✅ ✅ 0 0 0 0 1
Kneepads Alps Summit Armament Clutch XO-Skin Sport Pads 1 ✅ ✅ 2 0 1 1 1
Kneepads Česká Výroba s.r.o. Logistics Kneepads 0 1 0 1 0 1
Kneepads Wyvern Wear "Patella" Knee Cups 1 ✅ ✅ 1 1 0 0 1
Kneepads Wyvern Wear "Patella" Knee Cups Replica 1 ✅ ✅ 1 1 0 0 1
Kneepads Wyvern Wear Salvaged "Patella" Knee Cups 1 ✅ ✅ 1 1 0 0 1
Kneepads Sokolov Concern Nimble Knee Protectors 1 ✅ ✅ 0 0 0 0 2
Kneepads Sokolov Concern Nimble Knee Protectors Replica 1 ✅ ✅ 0 0 0 0 2
Kneepads Sokolov Concern Salvaged Nimble Knee Protectors 1 ✅ ✅ 0 0 0 0 2
Kneepads Hana-U Corporation Knee Savers 1 ✅ ✅ 2 0 2 0 1
Kneepads Airaldi Holdings Dionysus Rounded Padding 1 ✅ ✅ 1 1 0 0 1
Kneepads Airaldi Holdings Dionysus Rounded Padding Replica 1 ✅ ✅ 1 1 0 0 1
Kneepads Murakami Industries "Suneate" Knee Braces 1 ✅ ✅ 1 0 1 0 1
Kneepads Murakami Industries "Suneate" Knee Braces Replica 1 ✅ ✅ 0 0 0 0 1
Kneepads Murakami Industries Emperors Guard 1 ⭐ 1 0 1 0 1
Kneepads Murakami Industries Salvaged "Suneate" Knee Braces 1 ✅ ✅ 0 0 0 0 1
Kneepads Exotic Sawyer's Kneepads 3 ⭐ ⭐ ⭐ 0 0 0 0 2
Kneepads Reaper Bravo Reaper Bravo Kneepads 2 ✅ ✅ 2 0 2 0 1
Kneepads Ongoing Directive Knee Poleyn 0 2 1 1 0 1
Kneepads True Patriot Sheridan Kneelers 0 2 1 1 0 1
Kneepads Hard Wired "Strines" Stabilizing Pads 0 2 0 1 1 1
Kneepads Negotiators Dilemma Lowball Kneepads 0 2 0 1 1 1
Kneepads Tip of the Spear Trombley Kneepads 0 2 1 0 1 1
Kneepads Aces & Eights Nina Prone Pads 0 2 1 1 0 1
GS500 Mods Offensive Protocol Offensive System
Offensive Protocol: Offensive Protocol: Offensive System: Offensive System:
Mod Name Critical Precision Firearms Dexterity
Fixed Attribute (HE
Only) Weapon Damage 0.5% - 4% 0.5% - 4% 0.5% - 4% 0.5% - 4%
Weapon Critical Hit Chance 0.5% - 5.5% x x x
Weapon Critical Damage 0.5% - 3% x x x
Weapon Headshot Damage 1% - 6.5% x x x
Critical Range 0.5% - 5.5% x x x
Offensive XP Weakpoint Kill x 2% - 9% x x
(pick 2) [Weapon Type] Damage % x x 2% - 9% x
Optimal Range x x x 1.5% - 10.5%
Weapon Handling x x x 2% - 11%
Damage Done To Armor x x x 0.5% - 3%
Damage Done To Health x x x 0.5% - 3%

Defensive Protocol Defensive System


Defensive Protocol: Defensive Protocol: Defensive System: Defensive System:
Mod Name Resilience Stamina Resistance Mending
Fixed Attribute (HE
Only) Health 1924 - 15386 1924 - 15386 x x
Fixed Attribute (HE
Only) Bonus Armor x x 1479 - 11835 1479 - 11835
[Status] Resist 6% - 42% x 2% - 9% x
Armor On Kill x 962 - 7693 x 1% - 8.5%
Armor Regen x 321 - 2564 x 1% - 8.5%
Health Regen x 4% - 28% x x
Incoming Healing x 1% - 8.5% x x
Skill Proxy Health x 3.5% - 27.5% x x
Defensive
XP Weakpoint Kill x x 2% - 9% x
(pick 2)
Damage Taken From Elites x x x 1% - 8.5%
Bonus Armor % x x x 1% - 8.5%
Bonus Armor x x 1479 - 11835
(pick 2)

Explosive Resistance x x x 2.5% - 20.5%


Health x x x 1924 - 15386
Health Percent x x x 1% - 7%

Utility Protocol Utility System


Utility Protocol: Utility Protocol: Utility System:
Mod Name Repository Intensity Electronics Utility System: Assist
Fixed Attribute (HE
Only) Skill Power 35 - 277 35 - 277 35 - 277 35 - 277
XP Weakpoint Kill 1% - 8.5% x x x
[Status] Duration x 1% - 8.5% x x
[Skill] Skill Power x x 48 - 385 x
Blast Damage x x x 1% - 8.5%
Utility
Grenade Damage x x x 1% - 8.5%
(pick 2)
Bleed Damage x x x 1% - 8.5%
Burn Damage x x x 1% - 8.5%
Reload Speed x x x 1.5% - 10.5%
Outgoing Healing x x x 1% - 8.5%
Type Weapon Lore Talent Slot Description
Accuracy increases by 2% per shot as you continuously fire, up to +100%
For tireless defense and service in the wake of Eagle's Strike Active Headshot kills grant +100% Reload Speed, +50% Damage and the Tenacity buff for 10s
our shared national tragedy, we present this Tenacity is increased by 1% for body shots and 5% for headshots
to Odessa Sawyer. May she always rise to
AR Eagle Bearer 40-80% of damage taken is delayed until the buff expires.
meet the challenges in her path.
Tenacity Active All of the total delayed damage is reduced for each enemy killed while the buff is active, up to 100% with 3 kills.
[Hidden] 33% of tenacity damage reduction is removed on reload.
- The People of the Theater Settlement'
Protected Fire Holstered While holstered, gain +10% bonus armor while firing your current weapon.
After hitting the same enemy 5 times, that enemy is inflicted with Plague of the Outcasts.
Plague of the Outcasts Active Whenever an enemy with Plague of the Outcasts is killed, they leave a 5m toxic cloud for 10 seconds that deals 1000% weapon damage
“You will suffer as we suffered.” per second to anyone inside and inflicts them with Pestilence.
LMG Pestilence This debuff reduces healing received by 50% for 10 seconds.
- Former Quarantined Outcast Pestilence Active Whenever an enemy with Pestilence would be downed, they are instead instantly killed.
The debuff is removed if the enemy is repaired to full armor.
Outcast Resilience Holstered While holstered, gain 20% bonus armor for 5 seconds whenever you are affected by blind, bleed, or burning.
Gain 100% damage to hostile electronics.
“This gave me liberty as it gave others death. Liberty Active
While aiming, enemy weak points and hostile electronics are highlighted.
Respect it, and it will respect you.”
Pistol Liberty After destroying an enemy's weak point or hostile electronics, your next bullet deals 500% weapon damage. If that shot kills an enemy,
Blind Justice Active
-General Ridgeway, upon giving his sidearm to your magazine is refilled and grants 100% weapon damage for the entire magazine.
a subordinate. Independence Holstered While holstered, destroying weakpoints refills 20% of your current weapon's magazine.
Landing a melee attack on an enemy after swapping to this weapon grants 60% bonus armor for 5 seconds and applies the Sandman
Sweet Dreams Active
“Who are you to disagree?” debuff for 5 seconds.
Sweet Dreams
Sandman Active This debuff prevents the enemy from using armor kits and from receiving healing from any source.
- Unknown Outcast Engineer
Evasive Holstered While equipped, dodging reloads 25% of your current weapon's magazine.
Shotgun
Landing a melee attack on an enemy after swapping to this weapon grants 60% bonus armor for 5 seconds and applies the Sandman
Lullaby Active
“Sleep tight, motherfucker.” debuff for 5 seconds.
Lullaby
Sandman Active This debuff prevents the enemy from using armor kits and from receiving healing from any source.
- Roach, Hyenas Councilmember
Evasive Holstered While equipped, dodging reloads 25% of your current weapon's magazine.
Shots fired deal 0-100% weapon damage based on how long the trigger is held before releasing. The time to reach max weapon
Counter-Sniper Active
damage is reduced whenever a shot does not kill an enemy it hits.
"I watch the watchmen.”
MMR Nemesis Aiming at an enemy marks them as your nemesis for 15 seconds, letting you see them through walls.
Nemesis Active
- Phaedra "Puck" Lao, Black Tusk sniper Your shots gain 5% damage to your nemesis for each second they are marked, to a max of 50%.
Preparation Holstered While holstered, gain 15% headshot damage when scoped with your current weapon.
Incessant Chatter Active Every shot landed grants 1% rate of fire to a max of 60%. This resets on reload.
“They say I never know when to shut the hell
Kills with this weapon refill 75% of its magazine and grants a buff for 10 seconds.
up, but that's just the spice talking.”
SMG Chatterbox Box Magazine Active While the buff is active, every shot landed increases magazine capacity by 3 to a max of 60. Killing a target consumes the buff to fully
refill the increased magazine.
- Dime, Hyenas Councilmember
Blabbermouth Holstered While holstered, reloading your weapon within 5 seconds after a kill grants 15% rate of fire for 10 seconds.
Binary Trigger Active This weapon is equipped with a binary trigger that fires on trigger pull and release.
"Some people say I lack empathy. They're Pulling the trigger fires primer rounds that stay embedded in an enemy. Releasing the trigger fires detonator rounds that detonate all
wrong. What I lack is mercy." primers on the enemy it hits.
Merciless Guerrilla Warfare Active
Each primer detonated gains 100% damage per primer detonated.
- Zodiac, Hyenas Councilmember Only one enemy can have primers and at most 5 primers can be embedded.
Brutality Holstered While holstered, landing a shot has a 5% chance to deal 100% damage as explosive damage.
Binary Trigger Active This weapon is equipped with a binary trigger that fires on trigger pull and release.
"Maintaining power requires one to be Pulling the trigger fires primer rounds that stay embedded in an enemy. Releasing the trigger fires detonator rounds that detonate all
ruthless. Absolutely ruthless." primers on the enemy it hits.
Rifle Ruthless Guerrilla Warfare Active
Each primer detonated gains 75% damage per primer detonated.
- Mayhem, Hyena Councilmember' Only one enemy can have primers and at most 5 primers can be embedded.
Brutality Holstered While holstered, landing a shot has a 5% chance to deal 20% damage as explosive damage.
Diamondback randomly marks an enemy.
"I don't give a damn if it's not an actual Agonizing Bite Active Hitting that enemy consumes the mark, guaranteeing a critical hit with +20% total damage. A new random enemy is marked
Diamondback. I'll call it whatever I want, and I afterwards and whenever you reload.
Diamondback like the name."
Deep Fangs Active After hitting 5 marked enemies, gain +50% reload speed, +20% total damage, and all shots fired are guaranteed critical hits for 15s.
-Manning National Zoo Reptile Keeper
Rifle

"I don't give a damn if it's not an actual


Diamondback. I'll call it whatever I want, and I
Diamondback like the name."
Type Weapon Lore Talent Slot Description
-Manning National Zoo Reptile Keeper While drawn, each time a round is loaded, gain +20% bonus armor for 3s.
Shedding Skin Holstered
While holstered, each time you reload or cycle your current weapon, gain +8% bonus armor for 2s.
Type Variant Weapon Perfect Talent Talent Type Requirements Description
F2000 Shield Splinterer – F2000 Perfect Optimist Active 5 or Less Offense Weapon damage is increased by 5% for every 10% ammo missing from the magazine
AUG Invisible Hand – AUG A3-CQC Perfect Allegro Handling N/A Rate of Fire increased by 15%
AR M4 Pyromaniac Perfectly Ignited Active N/A Deal 40% increased damage to enemies affected by Burning. After 2 kills, applies burning to the next enemy you hit.
The top half of the magazine grants +20% rate of fire and -10% weapon damage
TAR21
The Railsplitter – CTAR-21 Perfectly Measured Active N/A The bottom half of the magazine granges -15% rate of fire and +30% Weapon Damage.
M249 October Fifth - M249 B Perfectly Unhinged Active N/A Receive 25% weapon damage at the cost of -25% weapon handling
LMG Landing shots increases weapon handling by 4%, stacks up to 10 times. At max stacks, shots have a 10% to consume the stack
SA80
Tabula Rasa - Military L86 LSW Perfectly Steady Handed Active 5 or Less Offense and refills your magazine. 10s cd
PF45 Lightning Rod - Custom PF45 Perfect Salvage Active N/A Killing a target has a 75% chance to refill the magazine.
Pistol
Magnum Orbit - 586 Magnum Perfect Finisher Active 4 or Less Utility Swapping from this weapon within 10s of killing an enemy grants 40% critical hit chance and 50% critical hit damage 15s.
AA12 Rock n' Roll - ACS-12 Perfectly Extra Handling N/A +50% Magazine Size
After 2 consecutive kills with body shots, your magazine is refilled and weapon damage is increased by 50% for 10 seconds. This
Shotgun SASG-12
Tsunami - Tactical SASG-12 k Perfect Pummel Active 4 or More Offense can be extended up to 20 seconds. Buff is lost when swapping weapons.
M870 Cuélebre – Military M870 Perfect Jazz Hands Handling N/A +20% Reload Speed
M700 Ekim's Long Stick Perfect Ranger Active N/A Weapon Damage is increased by 3% for every 5m you are from your target.
Requires a Scope with 8x
SVD
Commando - Paratrooper SVD Perfectly Naked Active magnification or higher Headshot Damage is increased by 50% while you have no armor.
MMR
Requires a Scope with 8x If scoped, your first 2 shots fired from out of combat or after fully reloading from empty deals headshot damage to any part of
SRS
Pinprick - Covert SRS Perfect First Blood Active magnification or higher the body hit.
DSR-1 Adrestia SR1 N/A N/A N/A N/A
MP7 Margaret's Swap Chain - MP7 Perfect Allegro Handling N/A Rate of Fire increased by 15%

SMG Safety Distance - MPX Perfect Outsider Active 5 or Less Offense After killing an enemy, gain 160% optimal range and 150% accuracy for 10s.
MPX The top half of the magazine grants +20% rate of fire and -10% weapon damage
The Apartment Perfectly Measured Active N/A The bottom half of the magazine granges -15% rate of fire and +30% Weapon Damage.
Headshots increase weapon damage by 12% for 5 seconds, this buff can stack 5 times. Once at max stacks each Headshot
SIG
Artist's Tool - SIG 716 CQB Perfect Rifleman Active 4 or Less Defense refreshes the duration of the buff. Non-Headshots remove this bonus.
Rifle
Critical Hits have a 75% chance to return the bullet to the magazine, if a bullet is returned to the magazine the next shot has 50%
Winchester
The Austrailian - 1886 Perfect Boomerang Active 5 or More Offense increased Damage. Buff lasts for 10 seconds. Buff is lost on reload, weapon swap, or exiting combat.
Type Name Lore Talent Description

Bonus Jammer Skill charge rate is increased by 80%


"When I lost my leg, I thought that was it for
me. But I found new purpose. I rose, just like First Wave Tech Disruption effects now destroy hostile skill proxies. After staying in cover for 4 seconds you gain the Lead by Example buff.
Sawyer's
Knees the phoenix on my patch. Now it's time for
Kneepads
these to find new purpose."
While Cover Swapping all bullets that hit you are deflected towards their origin dealing no damage to you. Completing a cover to cover
-Odessa Sawyer
Lead by Example swap with this buff active consumes the buff giving the player Bonus Armor and releases a disruption effect, the amount of Bonus
Armor and radius of the disruption is based off the distance traveled. Specialization weapons are not reflected by this buff.

Elemental Gadgetry Skills that apply status effects gain +50% (25% pvp) status effect duration and +50% skill haste.
Pop always told me, 'Son, you're only as good
as the tools you work with.' So I chose to Whenever you apply a status effect, your gloves become infused with that for 60s (30s pvp). While infused, you gain +10% (5% pvp)
work with the organization with the best Energy Infusion skill damage, +10% (5% pvp) skill healing and repair and +10% (5% pvp) skill duration for each Utility (yellow battery) on your gear.
Gloves BTSU Datagloves
tools." Applying the same status effect while infused does not refresh the infusion.

- Galveston Whenever you throw a skill, 1.25s after landing, it creates an explosion applying the infused status effect to all enemies within 6m.
Charged Proxies
Enemies affected by the infused status effect take 50% more damage from your skills.

Named for the famous Kansas city, “Cowboy


Capital of the World”, this was a museum Sleight of Hand
+20% Accuracy, +20% Stability, +40% Reload Speed, +400% Optimal Range, +20% Revolver Damage
piece. One of the DC museums ran an exhibit *Requires a Pistol Equipped
with Old West memorabilia, and this piece
Dodge City was on loan from the Gunfighter Hall of Fame Quick Draw 100% weapon swap speed. Swapping to your pistol reloads all weapons.
Holster Gunslinger’s in Tombstone, AZ.
Holster
"Fast is fine, but accuracy is everything. In a Shots fired from your pistol penetrate enemies.
gun fight... You need to take your time in a Perforator Pistol headshot kills grant +20% weapon damage and allows your primary and secondary weapons to penetrate enemies for 8s. This
hurry." duration is increased to 11s when using a revolver.
-Wyatt Earp
Talents
Slot 1 Slot 2 Gear Mods Fixed Attribute
Type Brand Gear Name Common Active Common Active Offensive Defensive Utility Attribute #1 Attribute #2 Attribute #3 Attribute #4 Special Talent Talent Requirements Talent Description
Gila Guard Nightwatcher ⭐ 0 0 1 Perfect Spotter 5 or more Utility 20% weapon damage to pulsed enemies.
Mask Yaahl Gear The Hollow Man" ⭐ 0 0 0 Perfectly Insulated N/A 50% hazard protection
Douglas & Harding Punch Drunk ⭐ 0 0 0 Perfect Concussion 7 or more Offense Headshots grant 20% headshot damage for 2s. 5s with marksman rifles.
100% of max armor is repaired when your armor is depleted. Armor kits used within the next 7s are not
Badger Tuff Zero F's ⭐ 1 1 0 Perfectly Unbreakable 11 or more Defense consumed. Can occur once every 60s.
Chest Shotgun/SMG/AR/LMG
Fenris Group AB Ferocious Calm ⭐ ✅ 1 0 0 Perfect Berserk 7 or more Offense 10% weapon damage for every 20% of max armor depleted.
Airaldi Holdings Pristine Example ⭐ 1 1 0 Perfect Vigilance 7 or more Offense Gain +30% weapon damage. Taking damage disables this buff for 4s.
China Light Industries Corporation Strategic Alignment ⭐ ✅ 0 0 1 Perfect Spark 9 or more Offense Damaging enemies with skills or explosives grant 20% weapon damage for 15s.
Backpack Providence Defense The Sacrifice ⭐ ✅ 1 0 0 Perfectly On the Ropes 7 or more Utility Weapon damage is increased by 20% while all skills are on cooldown.
Alps Summit Armament Percussive Maintenance ⭐ ✅ 0 0 2 Perfect Tech Support 6 or more Utility Kills by active skills and explosives grant 30% Skill Damage for 10s.
5.11 Tactical Deathgrips ⭐ 0 0 0 Perfect Clutch 4 or less Defense Critical hits restore 25% missing health and repair 2% missing armor.
Petrov Defense Group Contractor's Gloves ⭐ 0 0 0 Perfect Terminate 5 or more Utility Depleting an enemy's armor grants 40% skill damage for 15s. Kills refresh this.
Gloves
Alps Summit Armament Motherly Love ⭐ 1 0 0 Perfect Opportunist MMR/Shotgun Enemies you hit take 15% more damage from all sources for 3s.
Sokolov Concern Firm Handshake ⭐ 0 0 0 Perfectly Wicked 4 or more Offense When you apply a status effect, gain 20% weapon damage for 20s.
Richter & Kaiser GmbH Forge ⭐ 1 0 0 Perfect Blacksmith 5 or more Defense Killing an enemy with your sidearm repairs 6% of your armor. Can occur once every 10s.
Holster
Wyvern Wear Claws Out ⭐ 1 0 0 Perfect Bloodlust N/A Weapon swapping grants 20% weapon damage for 5s. This buff is lost for 5s if you weapon swap while it is active.
Overlord Armaments Fox's Prayer ⭐ 1 0 0 Perfectly Entrenched Rifle/MMR Headshots from cover repair 15% of your armor.
Kneepads
Murakami Industries Emperors Guard ⭐ 0 1 0 Perfectly Cloaked 5 or less Utility When your armor is depleted, nearby enemy (10m radius) skills are disrupted for 15s. Can occur once every 15s.
DPS/DPM (relative per wep type)
Optimal Long Reload Headshot Weapon Bonus Burst DPS DPM (sustained,
Type Variant Weapon RPM Mag Size Normalized GS450 GS500
Range Range Speed (ms) Multiplier (based on GS500) (RPM * DMG) Includes reloads)
None Base AR 27 105 650 30 2000 1.55 +29% Health Dmg 11718 - 14322 9374 - 11458 11718 - 14322
ACR 27 105 650 30 2000 1.55 +29% Health Dmg 12069 - 14751 9656 - 11801 12069 - 14751 87.52% 94.72%
ACR
ACR-E 27 105 650 30 2000 1.55 +29% Health Dmg 12069 - 14751 9656 - 11801 12069 - 14751 87.52% 94.72%
F2000 27 105 850 30 1800 1.55 +29% Health Dmg 9843 - 12030 7874 - 9624 9843 - 12030 93.33% 86.13%
F2000 F2000 Replica 27 105 850 30 1800 1.55 +29% Health Dmg 9843 - 12030 7874 - 9624 9843 - 12030 93.33% 86.13%
Shield Splinterer – F2000 27 105 850 30 1800 1.55 +29% Health Dmg 9843 - 12030 7874 - 9624 9843 - 12030 93.33% 86.13%
AUG A3-CQC 27 105 680 30 1800 1.55 +29% Health Dmg 11483 - 14035 9187 - 11228 11483 - 14035 87.11% 100.00%
AUG
Invisible Hand – AUG A3-CQC 27 105 680 30 1800 1.55 +29% Health Dmg 11483 - 14035 9187 - 11228 11483 - 14035 87.11% 100.00%
AK-M 31 105 600 30 2200 1.55 +29% Health Dmg 13358 - 16327 10687 - 13062 13358 - 16327 89.41% 95.35%
Military AK-M 31 105 600 30 2200 1.55 +29% Health Dmg 13358 - 16327 10687 - 13062 13358 - 16327 89.41% 95.35%
AK-47 Black Market AK-M 31 105 600 30 2200 1.55 +29% Health Dmg 13358 - 16327 10687 - 13062 13358 - 16327 89.41% 95.35%
Black Market AK-M Replica 31 105 600 30 2200 1.55 +29% Health Dmg 13358 - 16327 10687 - 13062 13358 - 16327 89.41% 95.35%
Survivor AK-47 31 105 600 30 2200 1.55 +29% Health Dmg 13358 - 16327 10687 - 13062 13358 - 16327 89.41% 95.35%
FAL 32 105 650 20 2000 1.55 +29% Health Dmg 12655 - 15467 10124 - 12374 12655 - 15467 91.76% 66.72%
FAL SA-58 27 105 650 30 2000 1.55 +29% Health Dmg 12655 - 15467 10124 - 12374 12655 - 15467 91.76% 99.32%
FAL
Tactical SA-58 27 105 650 30 2000 1.55 +29% Health Dmg 12655 - 15467 10124 - 12374 12655 - 15467 91.76% 99.32%
FAL SA-58 Para Replica 27 105 650 30 2000 1.55 +29% Health Dmg 12655 - 15467 10124 - 12374 12655 - 15467 91.76% 99.32%
FAMAS 2010 28 105 900 30 1900 1.55 +29% Health Dmg 9960 - 12173 7968 - 9739 9960 - 12173 100.00% 82.73%
Famas
FAMAS 2010 Replica 28 105 900 30 1900 1.55 +29% Health Dmg 9960 - 12173 7968 - 9739 9960 - 12173 100.00% 82.73%
AR Military G36 32 105 750 30 2000 1.55 +29% Health Dmg 11132 - 13605 8906 - 10885 11132 - 13605 93.13% 87.63%
G36 C 32 105 750 30 2000 1.55 +29% Health Dmg 11132 - 13605 8906 - 10885 11132 - 13605 93.13% 87.63%
G36
G36 Enhanced 32 105 750 30 2000 1.55 +29% Health Dmg 11132 - 13605 8906 - 10885 11132 - 13605 93.13% 87.63%
G36 Enhanced Replica 32 105 750 30 2000 1.55 +29% Health Dmg 11132 - 13605 8906 - 10885 11132 - 13605 93.13% 87.63%
Police M4 27 105 850 30 2100 1.55 +29% Health Dmg 10312 - 12603 8249 - 10083 10312 - 12603 97.78% 77.55%
Police M4 Replica 27 105 850 30 2100 1.55 +29% Health Dmg 10312 - 12603 8249 - 10083 10312 - 12603 97.78% 77.55%
M4 Carbine 7 27 105 790 30 2100 1.55 +29% Health Dmg 10780 - 13176 8624 - 10541 10780 - 13176 95.01% 80.98%
Pyromaniac 27 105 850 30 2100 1.55 +29% Health Dmg 10312 - 12603 8249 - 10083 10312 - 12603 97.78% 77.55%
Eagle Bearer 35 70 750 30 2200 1.55 +29% Health Dmg 11952 - 14608 9562 - 11687 11952 - 14608 100.00% 85.69%
EMT P416 26 60 750 30 2000 1.55 +29% Health Dmg 11132 - 13605 8906 - 10885 11132 - 13605 93.13% 87.63%
Hazmat P416 26 60 750 30 2000 1.55 +29% Health Dmg 11132 - 13605 8906 - 10885 11132 - 13605 93.13% 87.63%
POF416 JTF P416 26 60 750 30 2000 1.55 +29% Health Dmg 11132 - 13605 8906 - 10885 11132 - 13605 93.13% 87.63%
Military P416 26 60 750 30 2000 1.55 +29% Health Dmg 11132 - 13605 8906 - 10885 11132 - 13605 93.13% 87.63%
Custom P416 G3 26 60 750 30 2000 1.55 +29% Health Dmg 11132 - 13605 8906 - 10885 11132 - 13605 93.13% 87.63%
Mk16 27 105 625 30 2000 1.55 +29% Health Dmg 12304 - 15038 9843 - 12030 12304 - 15038 85.79% 96.48%
SOCOM Mk16 27 105 625 30 2000 1.55 +29% Health Dmg 12304 - 15038 9843 - 12030 12304 - 15038 85.79% 96.48%
MK16
Tactical Mk 16 27 105 625 30 2000 1.55 +29% Health Dmg 12304 - 15038 9843 - 12030 12304 - 15038 85.79% 96.48%
Tactical Mk 16 Replica 27 105 625 30 2000 1.55 +29% Health Dmg 12304 - 15038 9843 - 12030 12304 - 15038 85.79% 96.48%
CTAR-21 27 105 900 30 2100 1.55 +29% Health Dmg 9491 - 11600 7593 - 9281 9491 - 11600 95.29% 71.45%
TAR21
The Railsplitter – CTAR-21 27 105 900 30 2100 1.55 +29% Health Dmg 9491 - 11600 7593 - 9281 9491 - 11600 95.29% 71.45%
None Base LMG 40 80 580 100 5500 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186
MG5 30 105 800 50 5600 1.85 +15% Out of cover Damage 11132 - 13605 8906 - 10885 11132 - 13605 100.00% 21.03%
HK121 Infantry MG5 30 105 800 50 5600 1.85 +15% Out of cover Damage 11132 - 13605 8906 - 10885 11132 - 13605 100.00% 21.03%
Infantry MG5 Replica 30 105 800 50 5600 1.85 +15% Out of cover Damage 11132 - 13605 8906 - 10885 11132 - 13605 100.00% 21.03%
KAC Stoner LAMG 30 105 580 200 4670 1.85 +15% Out of cover Damage 11718 - 14322 9374 - 11458 11718 - 14322 76.32% 100.00%
M249 B 35 100 550 100 5600 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 86.85% 52.04%
Tactical M249 Para 35 100 550 100 5600 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 86.85% 52.04%
Military MK46 35 100 550 100 5600 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 86.85% 52.04%
M249
Military MK46 Replica 35 100 550 100 5600 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 86.85% 52.04%
October Fifth - M249 B 35 100 550 100 5600 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 86.85% 52.04%
Pestilence 40 80 550 100 5500 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 86.85% 52.96%
Classic M60 40 80 500 100 5500 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 78.95% 52.79%
LMG
Military M60 E4 40 80 500 100 5500 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 78.95% 52.79%
M60 Black Market M60 E6 40 80 500 100 5500 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 78.95% 52.79%
LMG

M60
Classic M60 Replica 40 80 500 100 5500 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 78.95% 52.79%
Black Market M60 E6 Replica 40 80 500 100 5500 1.65 +15% Out of cover Damage 14061 - 17186 11249 - 13749 14061 - 17186 78.95% 52.79%
Classic RPK-74 28 105 650 45 2500 1.65 +15% Out of cover Damage 12304 - 15038 9843 - 12030 12304 - 15038 89.81% 46.11%
Military RPK-74 28 105 650 45 2500 1.65 +15% Out of cover Damage 12304 - 15038 9843 - 12030 12304 - 15038 89.81% 46.11%
RPK
Black Market RPK-74 28 105 650 45 2500 1.65 +15% Out of cover Damage 12304 - 15038 9843 - 12030 12304 - 15038 89.81% 46.11%
Black Market RPK-74 Replica 28 105 650 45 2500 1.65 +15% Out of cover Damage 12304 - 15038 9843 - 12030 12304 - 15038 89.81% 46.11%
Military L86 LSW 32 105 610 30 2500 1.65 +15% Out of cover Damage 13710 - 16756 10968 - 13405 13710 - 16756 93.91% 34.52%
Custom L86 A2 32 105 610 30 2500 1.65 +15% Out of cover Damage 13710 - 16756 10968 - 13405 13710 - 16756 93.91% 34.52%
SA80
Custom L86 A2 Replica 32 105 610 30 2500 1.65 +15% Out of cover Damage 13710 - 16756 10968 - 13405 13710 - 16756 93.91% 34.52%
Tabula Rasa - Military L86 LSW 32 105 610 30 2500 1.65 +15% Out of cover Damage 13710 - 16756 10968 - 13405 13710 - 16756 93.91% 34.52%
None Base Pistol 16 50 250 9 1600 2 None 14061 - 17186 11249 - 13749 14061 - 17186
Px4 Storm Type F 16 50 380 17 1700 2 None 19920 - 24347 15936 - 19478 19920 - 24347 89.82% 90.89%
Px4 Px4 Storm Type T 16 50 380 17 1700 2 None 19920 - 24347 15936 - 19478 19920 - 24347 89.82% 90.89%
Px4 Storm Type T Replica 16 50 380 17 1700 2 None 19920 - 24347 15936 - 19478 19920 - 24347 89.82% 90.89%
X-45 16 100 400 10 1700 2 None 19100 - 23344 15280 - 18676 19100 - 23344 90.66% 51.85%
FNX45 X-45 Tactical 16 100 400 15 1700 2 None 19100 - 23344 15280 - 18676 19100 - 23344 90.66% 77.21%
X-45 Tactical Replica 16 100 400 15 1700 2 None 19100 - 23344 15280 - 18676 19100 - 23344 90.66% 77.21%
Military M9 16 50 350 15 1900 2 None 18748 - 22914 14999 - 18332 18748 - 22914 77.86% 67.78%
Military M9 16 50 350 15 1900 2 None 18748 - 22914 14999 - 18332 18748 - 22914 77.86% 67.78%
M9
Military M9 Replica 16 50 350 15 1900 2 None 18748 - 22914 14999 - 18332 18748 - 22914 77.86% 67.78%
Officer's M9 A1 16 50 350 20 1900 2 None 18748 - 22914 14999 - 18332 18748 - 22914 77.86% 89.71%
Desert Eagle 16 50 150 8 1900 2 None 46871 - 57286 37498 - 45830 46871 - 57286 83.43% 89.89%
Desert Eagle Survivalist D50 16 50 150 8 1900 2 None 46871 - 57286 37498 - 45830 46871 - 57286 83.43% 89.89%
Liberty 16 50 150 8 1900 2 None 52144 - 63731 41716 - 50986 52144 - 63731 92.81% 100.00%
M1911 12 38 310 7 1700 2 None 27185 - 33226 21749 - 26582 27185 - 33226 100.00% 51.73%
M45A1 12 38 310 7 1700 2 None 27185 - 33226 21749 - 26582 27185 - 33226 100.00% 51.73%
Pistol
M1911 Tactical M1911 12 38 310 7 1700 2 None 27185 - 33226 21749 - 26582 27185 - 33226 100.00% 51.73%
Tactical M19 Replica 12 38 310 7 1700 2 None 27185 - 33226 21749 - 26582 27185 - 33226 100.00% 51.73%
Maxim 9 16 50 280 17 1900 2 None 19920 - 24347 15936 - 19478 19920 - 24347 66.19% 80.88%
First Wave PF45 14 40 370 12 1700 2 None 18162 - 22198 14530 - 17759 18162 - 22198 79.74% 58.91%
PF45 Custom PF45 14 40 370 15 1700 2 None 18162 - 22198 14530 - 17759 18162 - 22198 79.74% 73.29%
Lightning Rod - Custom PF45 14 40 370 15 1700 2 None 18162 - 22198 14530 - 17759 18162 - 22198 79.74% 73.29%
93R 16 50 1100 20 1700 2 None 7617 - 9309 6093 - 7447 7617 - 9309 99.42% 41.51%
93R
Sharpshooters 93R 16 50 1100 20 1700 2 None 7617 - 9309 6093 - 7447 7617 - 9309 99.42% 41.51%
Snubnosed Diceros 18 36 180 6 1800 2 None 39840 - 48693 31873 - 38956 39840 - 48693 85.09% 61.05%
Diceros 18 36 180 6 1800 2 None 39840 - 48693 31873 - 38956 39840 - 48693 85.09% 61.05%
Rhino
Diceros Replica 18 36 180 6 1800 2 None 39840 - 48693 31873 - 38956 39840 - 48693 85.09% 61.05%
Diceros Special 18 36 180 6 1800 2 None 39840 - 48693 31873 - 38956 39840 - 48693 85.09% 61.05%
586 Magnum 18 36 160 6 1800 2 None 28122 - 34372 22499 - 27498 28122 - 34372 53.39% 43.00%
Orbit - 586 Magnum 18 36 160 6 1800 2 None 28122 - 34372 22499 - 27498 28122 - 34372 53.39% 43.00%
Magnum
Police 686 Magnum 18 36 160 6 1800 2 None 28122 - 34372 22499 - 27498 28122 - 34372 53.39% 43.00%
Police 686 Magnum Replica 18 36 160 6 1800 2 None 28122 - 34372 22499 - 27498 28122 - 34372 53.39% 43.00%
None Base 16 45 110 8 650 1.45 +144% Melee Damage 93742 - 114572 74992 - 91664 93742 - 114572
ACS-12 14 40 300 20 2000 1.45 +144% Melee Damage 42184 - 51558 33744 - 41248 42184 - 51558 40.91% 100.00%
AA12
Rock n' Roll - ACS-12 14 40 300 20 2000 1.45 +144% Melee Damage 42184 - 51558 33744 - 41248 42184 - 51558 40.91% 100.00%
Black Market SASG-12 S 14 30 180 7 2100 1.45 +144% Melee Damage 74993 - 91658 60000 - 73328 74993 - 91658 43.64% 60.12%
Black Market SASG-12 S Replica 14 30 180 7 2100 1.45 +144% Melee Damage 74993 - 91658 60000 - 73328 74993 - 91658 43.64% 60.12%
SASG-12 SASG-12 14 30 180 7 2100 1.45 +144% Melee Damage 74993 - 91658 60000 - 73328 74993 - 91658 43.64% 60.12%
Tactical SASG-12 K 14 30 180 7 2100 1.45 +144% Melee Damage 74993 - 91658 60000 - 73328 74993 - 91658 43.64% 60.12%
Tsunami - Tactical SASG-12 k 14 30 180 7 2100 1.45 +144% Melee Damage 74993 - 91658 60000 - 73328 74993 - 91658 43.64% 60.12%
Firemans Super 90 16 45 160 8 600 1.45 +144% Melee Damage 89054 - 108844 71248 - 87080 89054 - 108844 46.06% 35.98%
Marine Super 90 16 45 160 8 600 1.45 +144% Melee Damage 89054 - 108844 71248 - 87080 89054 - 108844 46.06% 35.98%
Super 90 16 45 160 8 600 1.45 +144% Melee Damage 89054 - 108844 71248 - 87080 89054 - 108844 46.06% 35.98%
Super 90
Super 90 Replica 16 45 160 8 600 1.45 +144% Melee Damage 89054 - 108844 71248 - 87080 89054 - 108844 46.06% 35.98%
Tactical Super 90 SBS 16 45 160 8 600 1.45 +144% Melee Damage 89054 - 108844 71248 - 87080 89054 - 108844 46.06% 35.98%
Tactical Super 90 SBS Replica 16 45 160 8 600 1.45 +144% Melee Damage 89054 - 108844 71248 - 87080 89054 - 108844 46.06% 35.98%

Shotgun
Engraved Double Barrel Sawed Off 11 18 200 2 900 1.45 +144% Melee Damage 154674 - 189044 123744 - 151240 154674 - 189044 100.00% 41.87%
Double Barrel Sawed Off Shotgun 11 18 200 2 900 1.45 +144% Melee Damage 154674 - 189044 123744 - 151240 154674 - 189044 100.00% 41.87%
Shotgun Double Barrel
Double Barrel Shotgun 11 18 200 2 900 1.45 +144% Melee Damage 154674 - 189044 123744 - 151240 154674 - 189044 100.00% 41.87%
Double Barrel Shotgun Replica 11 18 200 2 900 1.45 +144% Melee Damage 154674 - 189044 123744 - 151240 154674 - 189044 100.00% 41.87%
KSG Shotgun 16 45 70 7 650 1.45 +144% Melee Damage 112490 - 137487 89992 - 109992 112490 - 137487 25.45% 41.48%
KSG
The Send-Off 16 45 70 12 650 1.45 +144% Melee Damage 135925 - 166130 108744 - 132912 135925 - 166130 30.76% 50.12%
Custom M870 MCS 14 40 75 5 700 1.45 +144% Melee Damage 140612 - 171858 112496 - 137488 140612 - 171858 34.09% 48.29%
Custom M870 MCS Replica 14 40 75 5 700 1.45 +144% Melee Damage 140612 - 171858 112496 - 137488 140612 - 171858 34.09% 48.29%
Hunter M870 14 40 75 5 700 1.45 +144% Melee Damage 140612 - 171858 112496 - 137488 140612 - 171858 34.09% 48.29%
M870 Express 14 40 75 5 700 1.45 +144% Melee Damage 140612 - 171858 112496 - 137488 140612 - 171858 34.09% 48.29%
M870
M870 Express Replica 14 40 75 5 700 1.45 +144% Melee Damage 140612 - 171858 112496 - 137488 140612 - 171858 34.09% 48.29%
Military M870 14 40 75 5 700 1.45 +144% Melee Damage 140612 - 171858 112496 - 137488 140612 - 171858 34.09% 48.29%
Police M870 14 40 75 5 700 1.45 +144% Melee Damage 140612 - 171858 112496 - 137488 140612 - 171858 34.09% 48.29%
Cuélebre – Military M870 14 40 75 5 700 1.45 +144% Melee Damage 140612 - 171858 112496 - 137488 140612 - 171858 34.09% 48.29%
SPAS-12 16 45 70 8 650 1.45 +144% Melee Damage 135925 - 166130 108744 - 132912 135925 - 166130 30.76% 50.12%
SPAS-12 Replica 16 45 70 8 650 1.45 +144% Melee Damage 135925 - 166130 108744 - 132912 135925 - 166130 30.76% 50.12%
Spas-12
Lullaby 10 35 70 8 650 1.25 +144% Melee Damage 163110 - 199356 130488 - 159488 163110 - 199356 36.91% 60.15%
Sweet Dreams 10 35 70 8 650 1.25 +144% Melee Damage 163110 - 199356 130488 - 159488 163110 - 199356 36.91% 60.15%
None Base 60 80 98 11 2400 1+bonus +138% Headshot Damage 70306 - 85929 56246 - 68746 70306 - 85929
SOCOM Mk20 SSR 60 80 275 20 1900 1+bonus +138% Headshot Damage 32810 - 40100 26248 - 32081 32810 - 40100 70.00% 64.52%
SCAR
SOCOM MK20 SSR Replica 60 80 275 20 1900 1+bonus +138% Headshot Damage 32810 - 40100 26248 - 32081 32810 - 40100 70.00% 64.52%
M700 Carbon 42 100 54 7 1800 1+bonus +138% Headshot Damage 86711 - 105979 69371 - 84786 86711 - 105979 36.33% 61.01%
M700 Carbon Replica 42 100 54 7 1800 1+bonus +138% Headshot Damage 86711 - 105979 69371 - 84786 86711 - 105979 36.33% 61.01%
M700 Tactical 42 100 54 7 1800 1+bonus +138% Headshot Damage 86711 - 105979 69371 - 84786 86711 - 105979 36.33% 61.01%
M700
Model 700 60 80 54 7 900 1+bonus +138% Headshot Damage 86711 - 105979 69371 - 84786 86711 - 105979 36.33% 18.31%
Ekim's Long Stick 60 80 54 7 900 1+bonus +138% Headshot Damage 86711 - 105979 69371 - 84786 86711 - 105979 36.33% 18.31%
Model 700 Replica 60 80 54 7 900 1+bonus +138% Headshot Damage 86711 - 105979 69371 - 84786 86711 - 105979 36.33% 18.31%
Paratrooper SVD 34 100 260 10 2200 1+bonus +138% Headshot Damage 41012 - 50125 32810 - 40102 41012 - 50125 82.73% 35.54%
SVD Surplus SVD 34 100 260 10 2200 1+bonus +138% Headshot Damage 41012 - 50125 32810 - 40102 41012 - 50125 82.73% 35.54%
Commando - Paratrooper SVD 34 100 260 10 2200 1+bonus +138% Headshot Damage 41012 - 50125 32810 - 40102 41012 - 50125 82.73% 35.54%
MMR Covert SRS 42 100 60 7 2200 1+bonus +138% Headshot Damage 72064 - 88077 57653 - 70464 72064 - 88077 33.55% 42.23%
SRS A1 42 100 60 7 2200 1+bonus +138% Headshot Damage 72064 - 88077 57653 - 70464 72064 - 88077 33.55% 42.23%
SRS
SRS A1 Replica 42 100 60 7 2200 1+bonus +138% Headshot Damage 72064 - 88077 57653 - 70464 72064 - 88077 33.55% 42.23%
Pinprick - Covert SRS 42 100 60 7 2200 1+bonus +138% Headshot Damage 72064 - 88077 57653 - 70464 72064 - 88077 33.55% 42.23%
Classic M44 Carbine 60 100 55 5 600 1+bonus +138% Headshot Damage 93742 - 114572 74995 - 91661 93742 - 114572 40.00% 29.41%
Classic M44 Carbine Replica 60 100 55 5 600 1+bonus +138% Headshot Damage 93742 - 114572 74995 - 91661 93742 - 114572 40.00% 29.41%
M44 Hunting M44 60 100 55 5 600 1+bonus +138% Headshot Damage 91398 - 111708 73120 - 89369 91398 - 111708 39.00% 28.68%
Custom M44 60 100 55 5 1900 1+bonus +138% Headshot Damage 86711 - 105979 69371 - 84786 86711 - 105979 37.00% 42.24%
Custom M44 Replica 60 100 55 5 1900 1+bonus +138% Headshot Damage 86711 - 105979 69371 - 84786 86711 - 105979 37.00% 42.24%
SR-1 60 80 60 5 1900 1+bonus +138% Headshot Damage 82024 - 100251 65621 - 80203 82024 - 100251 38.18% 40.11%
DSR-1 SR-1 Replica 60 80 60 5 1900 1+bonus +138% Headshot Damage 82024 - 100251 65621 - 80203 82024 - 100251 38.18% 40.11%
Adrestia SR1 60 80 60 5 1900 1+bonus +138% Headshot Damage 82024 - 100251 65621 - 80203 82024 - 100251 38.18% 40.11%
AWM Nemesis 60 80 50 5 2400 1+bonus +138% Headshot Damage 257789 - 315074 206237 - 252067 257789 - 315074 100.00% 100.00%
None Base 22 42 900 50 2300 1.5 +14.5% Critical Hit Chance 12889 - 15754 10312 - 12603 12889 - 15754
Converted SMG-9 20 40 825 32 1700 1.5 +14.5% Critical Hit Chance 11132 - 13605 8906 - 10885 11132 - 13605 76.84% 63.97%
SMG-9 Converted SMG-9 Replica 20 40 825 32 1700 1.5 +14.5% Critical Hit Chance 11132 - 13605 8906 - 10885 11132 - 13605 76.84% 63.97%
Converted SMG-9 A2 20 40 825 32 1700 1.5 +14.5% Critical Hit Chance 11132 - 13605 8906 - 10885 11132 - 13605 76.84% 63.97%
MP5A2 16 42 800 32 1800 1.5 +14.5% Critical Hit Chance 11718 - 14322 9374 - 11458 11718 - 14322 78.44% 63.64%
MP5-N 16 42 800 32 1800 1.5 +14.5% Critical Hit Chance 11718 - 14322 9374 - 11458 11718 - 14322 78.44% 63.64%
MP5
MP5 ST 16 42 800 32 1800 1.5 +14.5% Critical Hit Chance 11718 - 14322 9374 - 11458 11718 - 14322 78.44% 63.64%
MP5 ST Replica 16 42 800 32 1800 1.5 +14.5% Critical Hit Chance 11718 - 14322 9374 - 11458 11718 - 14322 78.44% 63.64%
PP-19 16 42 700 53 2200 1.5 +14.5% Critical Hit Chance 11483 - 14035 9187 - 11228 11483 - 14035 67.26% 83.52%
PP-19
Enhanced PP-19 16 42 700 53 2200 1.5 +14.5% Critical Hit Chance 11483 - 14035 9187 - 11228 11483 - 14035 67.26% 83.52%
AUG A3 Para XS 18 34 725 25 1800 1.5 +14.5% Critical Hit Chance 12889 - 15754 10312 - 12603 12889 - 15754 78.19% 54.86%
Enhanced AUG A3P 18 34 725 25 1800 1.5 +14.5% Critical Hit Chance 12889 - 15754 10312 - 12603 12889 - 15754 78.19% 54.86%
AUG
Tactical AUG A3P 18 34 725 25 1800 1.5 +14.5% Critical Hit Chance 12889 - 15754 10312 - 12603 12889 - 15754 78.19% 54.86%

SMG
AUG

Tactical AUG A3P Replica 18 34 725 25 1800 1.5 +14.5% Critical Hit Chance 12889 - 15754 10312 - 12603 12889 - 15754 78.19% 54.86%
Tactical Vector SBR 9mm 15 42 1200 19 1600 1.5 +14.5% Critical Hit Chance 9960 - 12173 7968 - 9739 9960 - 12173 100.00% 36.57%
Vector SBR 9mm 15 42 1200 33 1600 1.5 +14.5% Critical Hit Chance 8202 - 10025 6562 - 8020 8202 - 10025 82.35% 51.94%
Vector
Vector SBR .45 ACP 15 42 1200 25 1600 1.5 +14.5% Critical Hit Chance 8788 - 10741 7031 - 8593 8788 - 10741 88.24% 42.33%
SMG Vector SBR .45 ACP Replica 15 42 1200 25 1600 1.5 +14.5% Critical Hit Chance 8788 - 10741 7031 - 8593 8788 - 10741 88.24% 42.33%
MP7 19 31 950 40 1700 1.5 +14.5% Critical Hit Chance 9374 - 11457 7500 - 9166 9374 - 11457 74.51% 67.21%
MP7
Margaret's Swap Chain - MP7 19 31 950 40 1700 1.5 +14.5% Critical Hit Chance 9374 - 11457 7500 - 9166 9374 - 11457 74.51% 67.21%
Black Market T821 17 36 550 32 1600 1.5 +14.5% Critical Hit Chance 14413 - 17615 11531 - 14093 14413 - 17615 66.32% 86.86%
T821 Black Market T821 Replica 17 36 550 32 1600 1.5 +14.5% Critical Hit Chance 14413 - 17615 11531 - 14093 14413 - 17615 66.32% 86.86%
Police T821 17 36 550 32 1600 1.5 +14.5% Critical Hit Chance 14413 - 17615 11531 - 14093 14413 - 17615 66.32% 86.86%
Police UMP-45 14 30 600 30 2000 1.5 +14.5% Critical Hit Chance 14647 - 17902 11718 - 14322 14647 - 17902 73.53% 66.94%
UMP-45 Tactical UMP-45 14 30 600 30 2000 1.5 +14.5% Critical Hit Chance 14647 - 17902 11718 - 14322 14647 - 17902 73.53% 66.94%
Tactical UMP-45 Replica 14 30 600 30 2000 1.5 +14.5% Critical Hit Chance 14647 - 17902 11718 - 14322 14647 - 17902 73.53% 66.94%
M1928 16 42 600 30 2000 1.5 +14.5% Critical Hit Chance 14647 - 17902 11718 - 14322 14647 - 17902 73.53% 66.94%
Thompson
Tommy Gun 16 42 800 50 2000 1.5 +14.5% Critical Hit Chance 9960 - 12173 7968 - 9739 9960 - 12173 66.67% 75.40%
P90 15 42 900 50 2500 1.5 +14.5% Critical Hit Chance 10546 - 12889 8437 - 10312 10546 - 12889 79.41% 64.43%
P90 P90 Replica 15 42 900 50 2500 1.5 +14.5% Critical Hit Chance 10546 - 12889 8437 - 10312 10546 - 12889 79.41% 64.43%
The Chatterbox 15 42 700 60 2000 1.5 +14.5% Critical Hit Chance 11132 - 13605 8906 - 10885 11132 - 13605 65.20% 100.00%
MPX 16 42 850 30 1800 1.5 +14.5% Critical Hit Chance 11249 - 13749 8999 - 10999 11249 - 13749 80.00% 57.42%
Safety Distance - MPX 16 42 850 30 1800 1.5 +14.5% Critical Hit Chance 11249 - 13749 8999 - 10999 11249 - 13749 80.00% 57.42%
MPX
The Apartment 16 42 850 30 1800 1.5 +14.5% Critical Hit Chance 11249 - 13749 8999 - 10999 11249 - 13749 80.00% 57.42%
MPX (UPLAY) 16 42 850 30 1800 1.5 +14.5% Critical Hit Chance 11249 - 13749 8999 - 10999 11249 - 13749 80.00% 57.42%
None Base 50 80 240 10 1900 1.6 +15% Critical Hit Damage 11718 - 14322 9374 - 11458 11718 - 14322
ACR ACR SS 50 80 420 30 2000 1.6 +15% Critical Hit Damage 22264 - 27211 17811 - 21769 22264 - 27211 83.12% 96.94%
Ruthless 50 80 400 30 2200 1.6 +15% Critical Hit Damage 21092 - 25779 16874 - 20624 21092 - 25779 75.00% 83.62%
AKM
Merciless 50 80 400 30 2200 1.6 +15% Critical Hit Damage 21092 - 25779 16874 - 20624 21092 - 25779 75.00% 83.62%
M16A2 32 105 400 30 2100 1.6 +15% Critical Hit Damage 18748 - 22914 14999 - 18332 18748 - 22914 66.66% 77.74%
M16
M16A2 Replica 32 105 400 30 2100 1.6 +15% Critical Hit Damage 18748 - 22914 14999 - 18332 18748 - 22914 66.66% 77.74%
Classic M1A 60 80 180 10 2500 1.6 +15% Critical Hit Damage 58588 - 71608 46872 - 57288 58588 - 71608 93.75% 68.92%
Socom M1A 60 80 320 10 2500 1.6 +15% Critical Hit Damage 35153 - 42965 28123 - 34373 35153 - 42965 100.00% 41.75%
M1A
M1A CQB 60 80 320 10 2500 1.6 +15% Critical Hit Damage 35153 - 42965 28123 - 34373 35153 - 42965 100.00% 41.75%
M1A CQB Replica 60 80 320 10 2500 1.6 +15% Critical Hit Damage 35153 - 42965 28123 - 34373 35153 - 42965 100.00% 41.75%
M4 50 80 360 30 2100 1.6 +15% Critical Hit Damage 23435 - 28643 18749 - 22915 23435 - 28643 75.00% 96.81%
M4 LVOA-C 50 80 380 30 2100 1.6 +15% Critical Hit Damage 22264 - 27211 17811 - 21769 22264 - 27211 75.21% 92.15%
LVOA-C Replica 50 80 380 30 2100 1.6 +15% Critical Hit Damage 22264 - 27211 17811 - 21769 22264 - 27211 75.21% 92.15%
MDR Battle Rifle 28 80 360 20 2200 1.95 +15% Critical Hit Damage 25779 - 31507 20624 - 25207 25779 - 31507 82.50% 68.72%
Rifle MDR
MDR Battle Rifle Replica 28 80 360 20 2200 1.95 +15% Critical Hit Damage 25779 - 31507 20624 - 25207 25779 - 31507 82.50% 68.72%
Military MK17 50 80 275 20 1900 1.6 +15% Critical Hit Damage 32810 - 40100 26248 - 32081 32810 - 40100 80.21% 100.00%
Police MK17 50 80 275 20 1900 1.6 +15% Critical Hit Damage 32810 - 40100 26248 - 32081 32810 - 40100 80.21% 100.00%
Scar
Police MK17 Replica 50 80 275 20 1900 1.6 +15% Critical Hit Damage 32810 - 40100 26248 - 32081 32810 - 40100 80.21% 100.00%
Alexandrian 50 80 275 20 1900 1.6 +15% Critical Hit Damage 32810 - 40100 26248 - 32081 32810 - 40100 80.21% 100.00%
SIG 716 60 80 320 20 2100 1.6 +15% Critical Hit Damage 22850 - 27927 18280 - 22342 22850 - 27927 65.00% 63.53%
SIG 716 Replica 60 80 320 20 2100 1.6 +15% Critical Hit Damage 22850 - 27927 18280 - 22342 22850 - 27927 65.00% 63.53%
SIG
SIG 716 CQB 60 80 320 20 2100 1.6 +15% Critical Hit Damage 22850 - 27927 18280 - 22342 22850 - 27927 65.00% 63.53%
Artist's Tool - SIG 716 CQB 60 80 320 20 2100 1.6 +15% Critical Hit Damage 22850 - 27927 18280 - 22342 22850 - 27927 65.00% 63.53%
USC .45 ACP 50 80 420 20 2000 1.6 +15% Critical Hit Damage 25193 - 30791 20155 - 24634 25193 - 30791 94.06% 73.98%
UMP
USC .45 ACP Replica 50 80 420 20 2000 1.6 +15% Critical Hit Damage 25193 - 30791 20155 - 24634 25193 - 30791 94.06% 73.98%
1886 28 80 100 5 650 1.6 +15% Critical Hit Damage 70306 - 85929 56246 - 68746 70306 - 85929 62.50% 32.02%
Winchester The Austrailian - 1886 28 80 100 5 650 1.6 +15% Critical Hit Damage 70306 - 85929 56246 - 68746 70306 - 85929 62.50% 32.02%
Diamondback 28 80 100 5 650 1.6 +15% Critical Hit Damage 76165 - 93090 60934 - 74474 76165 - 93090 67.71% 34.69%
Available on
Talent Name AR LMG SMG MMR Shotgun Pistol Rifle Requirements Description
Critical Hits have a 50% chance to return the bullet to the magazine, if a bullet is returned to the magazine the next
Boomerang - - - - - - x 5 or More Offense shot has 50% increased Damage. Buff lasts for 10 seconds. Buff is lost on reload, weapon swap, or exiting combat.
Body shots increase the next Headshot's Damage by 50% for 10 seconds, stacks up to 3 times. Buff is lost on miss,
Breadbasket x x x x x x x 5 or More Offense reload, weapon swap, or when the player exits combat.
Close & Personal x x x x x x x 5 or More Offense Kills within 7m increase weapon damage by 50% for the next 10 seconds. Kills refresh the buffs duration.
Eyeless x x x x x x x N/A Deal 30% increased damage enemies affected by Blind.
Each Critical Hit increases the Reload Speed for this weapon by 5%. Stacks up to 30 times. Buff is lost on weapon
Fast Hands x x x x x x x N/A swap or when player is out of combat.
Killing a target that is downed with this weapon increases the Critical Hit Chance and Critical Hit Damage of the next
Finisher - - - - - x - 4 or Less Utility weapon you swap to within 10 seconds by 30% for 15 seconds.
Requires a Scope with 8x magnification The first shot from a full magazine has 100% increased body damage. Reloading from an empty magazine resets this
First Blood - - - x - - - or higher buff.
For every 10 bullets in magazine capacity, gain +3% rate of fire and +3% weapon damage for 5s when reloading from
Frenzy - x - - - - - 4 or Less Defense empty.
Ignited x x x x x x x N/A Deal 30% increased damage to enemies affected by Burning.
Killer x x x x x x x 5 or More Offense Killing an enemy with a critical hit grants 50% critical hit damage for 15s
Missed shots while in cover have a 100% chance to return the bullet to the magazine. Magazine capacity is increased
Lucky Shot - - - x - x x N/A by 20% of the base magazine size, this stacks with Extended Magazine.
The top half of the magazine grants +20% rate of fire and -15% weapon damage
Measured x x x - - - - N/A The bottom half of the magazine granges -20% rate of fire and +30% Weapon Damage.
Requires a Scope with 8x magnification
Naked - - - x - - - or higher Headshot Damage is increased by 40% while you have no armor.
Near Sighted x - - - - - - 4 or Less Utility Recieve 80% Stability at the cost of -35% optimal range
After fully reloading, this weapon has increased handling for 10 seconds. Buff persists through reload. The buff is lost
On Empty x - - - - - - 4 or More Defense when swapping weapons or exiting combat.
Optimist x x x x x x x 5 or Less Offense Weapon damage is increased by 3% for every 10% ammo missing from the magazine
Active Talent Outsider - - x - - - - N/A After killing an enemy, gain 100% optimal range and 100% accuracy for 10s.
Overflowing x - - - - - - Carbine 7 AR Every 3 reloads from empty increases your magazine capacity by 100%.
Overwhelm - x - - - - - Stoner LAMG Suppressing an enemy grants +10% weapon damage for 12 seconds. Max stack is 4.
Perpetuation x x x x x x x 5 or More Utility Headshot kills grant +5% Skill Duration for 10s.
Weapon Damage is increased for every shell loaded up to a total of 25%, if all shells are reloaded then weapon
damage is increased by an additional 10%. Buff lasts for 10 seconds. Damage increase is greater when the magazine
Premeditated - - - - x - - 4 or Less Utility capacity is lower. Swapping the weapon or reloading again resets the buff.
Killing a Target repairs your armor by 10% of your maximum armor over 5 seconds. If the kill was from a headshot,
Preservation x x x x x x x 7 or More Defense the repair is 20% of your maximum armor over 5 seconds.
After 3 consecutive kills with body shots, your magazine is refilled and weapon damage is increased by 40% for 10
Pummel - - - - x - - 4 or More Offense seconds. This can be extended up to 20 seconds. Buff is lost when swapping weapons.
Ranger x x x x x x x N/A Weapon Damage is increased by 2% for every 5m you are from your target.
Reformation x x x x x x x 9 or More Utility Headshot kills increase Skill Repair and Healing by 50% for 20s
Headshots increase weapon damage by 10% for 5 seconds, this buff can stack 5 times. Once at max stacks each
Rifleman - - - - - - x 4 or Less Defense Headshot refreshes the duration of the buff. Non-Headshots remove this bonus.
Sadist x x x x x x x N/A Deal 30% increased damage to Status Effected enemies.
Salvage - - - - - x - N/A Killing a target has a 50% chance to refill the magazine.
Spike x x x x x x x 5 or More Utility Headshot kills grant +35% Skill Damage for 20s
Landing shots increases weapon handling by 3%, stacks up to 10 times. Shots have a 5% to consume the stack and
Steady Handed x x x x x x x 5 or Less Offense refills your magazine. 15s cd
Strained x x x x x x x N/A Critical Hit Damage is increased by 5% for every 10% of your base maxmimum armor that is missing.
Unhinged - x - - - - - N/A Receive 20% weapon damage at the cost of -25% weapon handling
Swapping to this weapon increases Weapon Stability by 300% for 5 seconds. Kills while this buff is active refreshes
Unwavering - - x - - - - 4 or Less Defense the duration of the buff. Swapping weapons disables this buff for 5 seconds.
Killing an enemy with a status affect applied grants all group members within 15m 20% critical strike chance and
Vindictive x x x x x x x 4 or Less Offense critical damage for 20s
Accurate x x x x x x x N/A Accuracy increased by 15%
Allegro x x x x x x x N/A Rate of Fire increased by 10%
Distance x x x x x x x N/A Optimal Range increased by 15%
Handling Talent Extra x x x x - x x N/A Magazine Capacity increased by 20%
Jazz Hands x x x x x x x N/A Reload Speed increased by 10%
Optimized x x x x x x x N/A Weapon Handling increased by 15%
Stable x x x x x x x N/A Stability increased by 15%
Cannon x x x x x x x Equipped While this weapon is equipped the players throwing distance is increased by 10%
While holstered, reloading from empty gives you 20% of your magazine back as free ammo. Can occur once every
Double Duty x x x x x - x Holstered 30s
Everlasting x x x x x - x Holstered While holstered, this weapon regenerates ammo while in cover.
Greased x x x x x x x Holstered While holstered, this weapon tucks away and increases weapon swap speed.
While equipped, enemy kills have a 5% chance to refresh active skill cooldowns. This can only happen once every 60
In Rhythm x x x x x x x Equipped seconds.
While holstered, this weapons handling talent is applied to the currently active weapon.
If the active weapon is an LMG, that weapon gets +5% reload speed.
If the active weapon is an SMG, that weapon gets +5% accuracy.
If the active weapon is an AR, that weapon gets +5% stability.
If the active weapon is a Shotgun, that weapon gets +5% rate of fire.
Equipped /
If the active weapon is a Rifle, that weapon gets +5% optimal range.
Holstered Talent
If the active weapon is an MMR, that weapon gets +5% magazine size.
Overlap x x x x x x x Holstered If the active weapon is a Pistol, that weapon gets +5% handling.
Protected Deploy x x x x x x x Equipped While equipped, this weapon grants 10% bonus armor while deploying a skill
Protected Reload x x x x x x x Equipped Players receive 10% bonus armor while reloading
ReCharged x x x x x x x Equipped While at full armour skills have 25% increased duration and ammo
While equipped and in cover, all skill damage and healing is increased by 25% for 10s. Buff is lost when exiting cover.
Rooted x x x x x x x Equipped Can occur once per 60s
Stop, Drop, and Roll x x x x x x x Equipped While equipped rolling removes on fire, bleed, and toxic status effects. Can only happen once every 60 seconds.
Transmission x x x x x x x Holstered While holstered, shock status effects have a chance to transfer to nearby enemies.
Waskly x x x x x x x Holstered While holstered, you are able to resist multiple ensnare attempts.
Zen x x x x x x x Equipped Sitting in cover for 3 seconds removes any active blind or disorient status effects.
Type Positive Attribute Negative Attribute
Streamlined Iron Sights +10% Reload Speed
Weighted Iron Sights +10% Stability
Open Iron Sights +10% Accuracy
552 Holo Sight +10% Accuracy
Acog Scope (4x) +20% Optimal Range
C79 Scope (3.4x) +5% Damage to Elites
CQBSS Scope (8x) +30% Headshot Damage
Digital Scope +45% Headshot Damage -5% Crit Damage
MK5 Scope (15x) +40% Headshot Damage -20% Reload Speed
Optic
VX1 Scope (12x) +35% Headshot Damage -10% Reload Speed
EXPS3 Holo sight +8% Damage to Elites
Low Reflex Sight +10% Damage to Elites -10% Optimal Range
PRO Red Dot Sight +5% Stability
Reflex Sight +20% Critical Range
Rugged Mini Reflex Sight +5% Critical Strike Chance
Russian Red Dot Sight +5% Crit Damage
Small RDS Scope +15% Stability -5% Accuracy
T2 Micro Red Dot Sight +10% Accuracy
Oversized 9mm Mag +10 Extra Rounds
Extended 9mm Mag +20 Extra Rounds -10% Reload Speed
9mm Segmented 9mm Mag +20% Reload Speed
Heavy Spring 9mm Mag +10% Crit Damage
Special Forces 9mm Mag +10% Damage to Elites
Extended .45 ACP Mag +10 Extra Rounds
Oversized .45 ACP Mag +20 Extra Rounds -10% Reload Speed
45 ACP Short Spring .45 ACP Mag +20% Reload Speed
Force Feed .45 ACP Mag +10% Damage to Elites
Precision Feeding .45 ACP Mag +20% Stability
Light Extended 5.56 Mag +10 Extra Rounds
Sturdy Extended 5.56 Mag +20 Extra Rounds -10% Reload Speed
5.56 Tactical 5.56 Mag +10% Crit Damage
5.56
Type Positive Attribute Negative Attribute
Infantry 5.56 Mag +30% Optimal Range
Balanced Spring 5.56 Mag +20% Stability
Light Extended 7.62 Mag +10 Extra Rounds
Sturdy Extended 7.62 Mag +20 Extra Rounds -10% Reload Speed
7.62 Weighted 7.62 Mag +20% Stability
Precision 7.62 Mag +7% Headshot Damage
Thin 7.62 Mag +20% Reload Speed
Large Pouch +35 Extra Rounds
Magazines
Large Pouch (Gunner Spec) +50 Extra Rounds
Tactical Small Pouch +20% Reload Speed
LMG
Nimble Link Belt +5% Rate of Fire
Non-disruptive Link +10% Crit Damage
Calibrated Link +15% Stability
Compensated Integrated Spring +20% Reload Speed
Overbalanced Integrated Spring +20% Stability
Bolt Action
Stiff Integrated Spring +5% Damage
Underbalanced Integrated Spring +10% Damage to Elites
Tightly Packed Marksman Mag +5 Extra Rounds
Lightweight Marksman Mag +20% Reload Speed
MMR Compact Marksman Mag +10% Damage to Elites
Sturdy Marksman Mag +20% Stability
Mended Marksman Mag +20% Optimal Range
Extended Pistol Mag +11 Extra Rounds
Pistol Field Pistol Mag +30% Optimal Range
Police Pistol Mag +20% Reload Speed
Magnum Speed Loading Revolver Drum +20% Reload Speed
Hard Tubular Spring +5% Rate of Fire
Counter-Clockwise Tubular Spring +10% Damage to Elites
Flexible Tubular Spring +20% Reload Speed
Compensator 9mm +10% Stability

9mm
Type Positive Attribute Negative Attribute
Flash Hider 9mm +5% Crit Damage
Loud Vent Brake 9mm +10% Optimal Range
9mm
Muzzle Brake 9mm +5% Damage to Elites
Osprey 9mm Suppressor +5% Critical Strike Chance
Small Suppressor 9mm +10% Accuracy
Compensator .45 +10% Stability
Flash Hider .45 +5% Crit Damage
Loud Vent Brake .45 +10% Optimal Range
45 ACP
Muzzle Brake .45 +5% Damage to Elites
Osprey .45 Suppressor +5% Critical Strike Chance
Small Suppressor .45 +10% Accuracy
Muzzle
Compensator 5.56 +10% Stability
Flash Hider 5.56 +5% Crit Damage
Large Suppressor 5.56 +10% Accuracy
5.56
Loud Vent Brake 5.56 +10% Optimal Range
Muzzle Brake 5.56 +5% Damage to Elites
Omega 5.56 Rifle Suppressor +20% Stability -10% Optimal Range
Compensator 7.62 +10% Stability
Flash Hider 7.62 +5% Crit Damage
Large Suppressor 7.62 +10% Accuracy
7.62
Loud Vent Brake 7.62 +10% Optimal Range
Muzzle Brake 7.62 +5% Damage to Elites
Omega 7.62 Rifle Suppressor +20% Stability -10% Optimal Range
Compact Coupled Laser Pointer +10% Headshot Damage
Compact Coupled Small Laser Pointer +10% Critical Strike Chance
Handstop +10% Reload Speed
Short Grip +5% Crit Damage
Underbarrel
Angled Grip +10% Stability
Laser Pointer +5% Critical Strike Chance
Small Laser Pointer +7% Critical Strike Chance
Underbarrel

Type Positive Attribute Negative Attribute


Vertical Grip +10% Accuracy
Weapon Type Weapon Mod Type Mod Name Attributes
Optics Eagle Eye Sight +10% Critical Strike Chance
Magazine Bullet Eyrie +30 Extra Rounds
AR Eagle Bearer
Underbarrel Talon Grip +10% Stability
Muzzle Jagged Beak +15% Crit Damage
Optics
Magazine Plagued Magazine +10% Rate of Fire
LMG Pestilence
Underbarrel Caution Tape +20% Weapon Handling
Muzzle Plagued Muzzle +25% Stability
Optics Liberty Sight +10% Critical Strike Chance
Magazine Liberty Grip +15% Damage to Elites
Pistol Liberty
Underbarrel Trigger Mechanism +15% Rate of Fire
Muzzle Liberty Customs +15% Stability
Optics Damaged Optics +15% Accuracy
Magazine Quick-loader +15% Reload Speed
Sweet Dreams
Underbarrel Hardened Grip +25% Optimal Range
Muzzle
Shotgun
Optics Outcast Optics +15% Accuracy
Magazine Quick Access Magazine +15% Reload Speed
Lullaby
Underbarrel Stunner +25% Optimal Range
Muzzle
Optics Nemesis digital scope +35% Headshot Damage
Magazine Nemesis Bolt +10% Reload Speed
MMR Nemesis
Underbarrel Nemesis Bipod +15% Damage to Elites
Muzzle Nemesis Barrel +15% Crit Damage
Optics Modified Optics +5% Critical Strike Chance
Magazine Chatterbox Magazine +10% Reload Speed
SMG Chatterbox
Underbarrel Chatterbox Cannister +15% Weapon Handling
Muzzle Chatterbox Muzzle +10% Critical Strike Chance
Optics Merciless Optics +10% Accuracy
Magazine Merciless Magazine +15% Reload Speed
Merciless
Underbarrel Merciless Grip +20% Weapon Handling

Rifle
Merciless
Weapon Type Weapon Mod Type Mod Name Attributes
Muzzle Merciless Muzzle +20% Stability
Optics Unidentified Custom Russian Sight +10% Accuracy
Magazine Ruthless Magazine +15% Reload Speed
Rifle Ruthless
Underbarrel Ruthless Grip +20% Weapon Handling
Muzzle Mayhem’s Muzzle +20% Stability
Optics Forked Tongue +10% Accuracy
Magazine Tube Winder +10% Damage to Elites
Diamondback
Underbarrel Pretty Good Grip +10% Stability
Muzzle A Snake +15% Crit Damage

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