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Final Year Project Proposal-2019, BSCS, Morning, Section A

Project Coordinator Remarks& Project ID:_________________________

Project Proposal

Dead Target

Abdul Hannan (15-Arid-999)


Muhammad Naveed (15-Arid-1108)
M.Abu Bakar Saeed (16-Arid-918)

Supervisor

Mr.Zeeshan Javed

Proposal Submission Date: 25/10/2019

University Institute of Information Technology, PMAS Arid Agriculture


University, Rawalpindi
Final Year Project Proposal-2019, BSCS, Evening, Section B

Project Title:
Dead Target

Group Members:

S# Name Registration # Class Section/Shift E-mail

1. Abdul Hannan 15-Arid-999 BSCS-9 C/Evening ahannan063@gm


ail.com

2. Muhammad 15-Arid-1108 BSCS-7 A/Evening muhammad.navie


Naveed d.669@gmail.com

3. M.Abu_Bakar 16-Arid-918 BSCS-7 C/Evening 2015n5049@gma


Saeed il.com

__________________________
Student(s) Signature with Date
TBW Course Teacher Comments:
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Teacher Signature with Date
Supervisor Comments (If different than above):
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Supervisor Signature with Date
Evaluator-1 Comments:
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Evaluator-1 Signature with Date
Evaluator-2 Comments:
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Evaluator-2 Signature with Date

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Final Year Project Proposal-2019, BSCS, Evening, Section B

Summary
Many games have been made on the Zombie concept in which the zombie attack players and
players protect himself from attacking zombie by killing them as player advance in game the
level of difficulty increases and it is difficult to complete the mission. Over game was also
develop on the zombie’s concept but we are using VR technology to develop over game it
produces high qualities graphics sound and animation effects.

The Model used in our game are designed developed in such a way that they give a reality
look to player of game the user has to wear VR Glasses and for movement the player uses the
controls provided to him along with the VR Box. The game provides users with the natural
look of the Environment where the player interact with the game object and feels the game
objects as real objects, Although they are not real. Our project is VR game develop using
unity game engine which is a cross platform Game Engine for making apps and games firstly
announced and released in June 2005 this engine is used to create both 2D and 3D game.

INTRODUCTION
The work presented in the project is about the 3D Zombie game compatible with the VR
device. Many games have been already made in unity which are played using VR Box. Just
like Horror Shooting game, Dino Hunting, Deer hunting all of these games give the
experience of virtual reality to user, these games are played without controller and most of
them are hunting game our game is related to 3D Zombie Shooter VR Game. The main
purpose of our system is to entertain the user and provide a real time playing environment.. In
past when VR technology is in research process VR hardware is restricted only to research
labs due to high cost and inconvenience of using VR hardware such as heavy helmets lots of
cables and limited mobility one of the main goal of VR (Virtual reality ) technology is to
immerse the user since in an agriculture virtual environment which is near to reality in the
present era the VR technology is much developer than it can be used commercially by many
big research company to train their employees like NASA is using this technology to train
Astronauts by giving them training about space environment Virtually military can give
training to soldiers about War using This technology Car training institute can use VR
technology to give thee understanding about how to drive car on road without harming

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Final Year Project Proposal-2019, BSCS, Evening, Section B

anyone. The game is made in unity 3D we have used 3D model in our game. Game includes
basically two interfaces from which one is main menu screen and other interface a level
screen. We have used adobe Photoshop for game graphically user interface. In game, we are
using Virtual reality glasses. This will provide us a virtual environment.

• PROJECT AIMS

The main purpose to work on this project is to get familiar with the new technology. The
main aim of the Game development is that the user can feel that he control the game by itself.
They should not realize that the game is operated by any machine. He should realize that he is
the massive part of the game. The main purpose of our system is to entertain the user and
provide a real time playing environment. The game is a Zombie shooter VR. The score is
earning to cross the level. The game provides high definition graphic and sounds. The game is
made in unity 3D we have used 3D models in our game. Game includes basically two
interfaces from which one is main menu screen and other interface a level screen.

• PROJECT OBJECTIVES

The objective of the zombie shooter is to increase the strategy level of the user. The purpose
for making of this game is to learn and the technology in the field of gaming. 3D Zombie
game in which player move their eyes and focus to other objects using VR controllers in real
time. A virtual reality game that controls through Virtual Reality box and simulate the
movement of player eyes. It is only a single player game. The virtual Reality version of the
games is done by in past. But it is difficult to purchase the full functionality of unity. And
good specifications of PC machine for graphics. But it is impossible if PCs are upgraded.

• PROJECT SCOPE

We are developing this project so that we get familiar with the new emerging technology VR
(Virtual Technology).VR is a technology which uses human senses and creates the
environment in such a way that a person after wearing VR Box feels himself in a new world.
This technology is very amazing, gives realistic effects to the users with high definition
graphics, images and animation effects. Another main aspect of developing this project is to
get familiar with the game development process and how to create, design, deploy and
maintain games. Our project is FPS (First Person Shooter) Game in which the player has to
move around in the scene wearing VR glasses and kill zombies .the players movement are

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Final Year Project Proposal-2019, BSCS, Evening, Section B

detected by the senses in the VR BOX and action is detected using the controls provided
along with VR BOX the end product of our project is a fully featured and functional game
which can be played using the VR Box and an Android Phone.

• PROBLEM STATEMENT

We have played lots of shooting games on lots of platform's like Play station, Xbox one,
high speed PC’s, IOS devices and Xbox 360 these all are expensive devices as compared to
VR BOX. The quality of the graphics used in these games is good but not as good as to give
realistic look to the gamers. The work presented in the project is about the 3D Zombie game
compatible with the VR device. Many games have been already made in unity which are
played using VR Box. Just like Horror Shooting game, Dino Hunting, Deer hunting all of
these games give the experience of virtual reality to user, these games are played without
controller and most of them are hunting game our game is related to 3D Zombie Shooter VR
Game.

• PROPOSED SOLUTION:

To overcome the problems we are facing, we are introducing a new technology VR (Virtual
Reality) technology, Virtual means near so Virtual Reality means near Reality .VR
technology is designed and developed in such a way that the user after wearing VR BOX feels
himself inside the game environment, user can feel and interact with the game objects in
scene as they are real objects although they are not real. VR is an amazing technology and is
gaining users attention Rapidly.

. PROJECT TIMELINE:

The project timeline describes the sequence of tasks, and the expected initiation and
completion dates for each task.A graphical approach, in particular a Gantt chart, is usually the
best way to describe the project timeline, and as such is required in the proposal. It is
important to identify the tasks that form the critical path for the project, and to take particular
care in the scheduling and management of these tasks.

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Final Year Project Proposal-2019, BSCS, Evening, Section B

Requirement •Nov 2019

Analysi •Dec 2019


s

Design •Jan 2020

Mid
Evaluation •Feb 2020
60 Marks

Development •April 2020

Testing &
•May 2020
Deployment

Final Evaluation
•Jun 2020
60 Marks

• PROPOSED SYSTEM COMPONENTS:

• User Interface(UI)

• 3D Environment

• Player

• Zombie(Enemy)

• HARDWARE REQUIREMENT:

• Android mobile.

• VR Box.

• SOFTWARE REQUIREMENT:

• C Sharp

• Unity 3D

• Adobe Photoshop

• Blender

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Final Year Project Proposal-2019, BSCS, Evening, Section B

• PROPOSED SYSTEM OUTPUT

The output of our project is a fully functional VR Zombie Shooter game which can be played
using VR BOX and an android phone. The game was designed and developed in such a way
that the user really enjoys playing game in the real world environment.

• SOFTWARE LIFE CYCLE FOR THIS PROJECT

We studied different software development methodologies available in the market and after
detailed analysis we come to the decision that incremental model best suits our development
process. We have chosen incremental model for our game development because the
requirements of the game may change at any time during the development lifecycle, so in
such condition’s it is easy to switch from one phase of development process to another. It is
easier to debug and test, as game is developed in increments/patches and in any case if the
newly developed patch has any errors it is easy to switch to the lastly developed stable
released.

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