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conceptartempire.com/best-2d-animation-books
January 28,
2017
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Classic 2D animation has dipped from mainstream films in recent years with some claiming
it’s dead.
But there are tons of viewers who still prefer 2D and it’s an art form with only a century’s
worth of history. Some companies like Disney have officially stopped 2D films and will only
use 2D for television animation.
With that said there’s still plenty of room to develop a 2D skillset and thrive in the animation
industry.
The toughest part is learning to animate well, and in this post I’ve curated the largest
collection of books teaching classic 2D animation principles. If you’ve ever wanted to learn
then here’s a treasure trove of resources to get started.
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If there’s any book that every animator should
own it’s The Animator’s Survival Kit.
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As a follow-up to the survival kit I also
recommend nabbing a copy of Timing for
Animation.
If you’re just starting out with 2D animation then skip this for now. But remember this book
for later because it’ll help you understand timing to apply it accurately to your work!
While this is still a very new book it’s also one of the better resources for beginners. It
doesn’t cover the act of animating but it does teach you how to think and draw like an
animator.
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No list could be complete without
mentioning The Illusion of Life. This
massive compendium of 580 pages offers
the deepest look into Disney’s animation
history.
No other animation studio has been able to do what Disney can do. And this book covers
many of Disney’s oldest animation secrets, all of which come from the 2D animation boom
in the mid 20th century.
If you’re a Disney fan then you’ll definitely love this book. If you want to study the works of
animation masters then this book is worth reading many times over.
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Character Animation Crash Course
Eric teaches you how to think like your character and animate them accurately. You have to
get into their head and really become the character. This is the deepest truth behind all the
greatest modern animators in history.
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How to Make Animated Films should be a primary
resource in your journey to master 2D animation.
The author Tony White has over thirty years of
experience working in the animation industry.
The great thing about Tony’s book is that it’s dense and easy to read. If you can make it
through all 500+ pages you will see a huge jump in your animation capabilities.
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If you can’t find a paying job in 2D you can always
animate your own stuff for practice. Producing
Independent 2D Character Animation is a
goldmine of information to learn cel animation
from scratch.
With this book you can learn 2D animation, gain insight into how the industry works, and dig
into the journey of skilled animators. If this doesn’t make your mouth water then I don’t
know what will.
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It may seem strange but animators have to think like
actors on stage. 2D animation requires perfect flow and
motion that feels lifelike.
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At first glance The Animator’s Eye
might seem a bit redundant with other
books in this list. However it offers a
very unique glimpse into animation
from the perspective of a 2D animator.
Later in the book he also breaks down popular animated features to demonstrate why they
work so well. This offers a deeper look into the animation process with the analysis of an
expert.
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Animation: 2D and Beyond is not your ordinary
animation book. It’s a compilation of 15
talented animators from all walks of life who
share their knowledge about 2D animation.
Animated Performance
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If you’re looking for a solid mix of tips + exercises
then check out Animated Performance by Nancy
Beiman. It’s currently in its 2nd edition spanning
250+ pages full of interviews, illustrations, and
guided exercises.
Many chapters include custom illustrations from Disney animators who share their process
creating lifelike characters from scratch. This book has so much info that you’ll have to re-
read it many times just to absorb everything.
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There’s no denying the benefits of modern digital
animation over cels and ink. But you can still practice
2D animation digitally, it’s just different from the
classic methods.
This book also comes with a free DVD of classic animation sequences and White’s take on
these animations. The disc also has a few clips of White explaining the differences and
techniques of pencil-drawn animation compared to digital 2D animation.
All-in-all a really cool book that can help traditional artists move their 2D animation work to
the computer screen.
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Great animation can always be simplified and
reduced down to smaller parts. The goal of
Simplified Drawing for Planning Animation is to
cover how “simple” animation can really help you
visualize the big picture.
The newest version of this book has info on character design and planning out the structure
of a custom animated sequence.
This is a fantastic read for complete beginners who want to start animating fast.
14/19
Human animation is some of the toughest work
but also the most rewarding. Character
Animation Fundamentals is a massive tome
with 450 pages full of exercises, tips, and
techniques for animating realistic characters.
But there’s a booming market for 3D so it doesn’t hurt to learn both. And the tips in this
guide still apply to all forms of animation so you can learn a lot about movement and
motion just by reading through these chapters.
Note you will need solid drawing fundamentals before you even pick up this book. If your
drawing skills need improvement then pick up some beginner books first and get your
fundamentals down.
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Most animation books focus on movement which
involve characters and creatures moving between
frames. But backgrounds and layouts play a huge
role in every animated scene.
Each chapter includes tons of illustrations and tips/techniques from each of the nine old
men. These aren’t specific techniques that’ll apply to every animator so this book may not
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be of much use, especially if you’re just starting out.
But if you want to learn more about animation history and how these guys made an impact
then this is the book to get. It’s full of incredible historical accounts with plenty of inspiring
illustrations.
Animation Unleashed
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The last book I’ll cover is Animation
Unleashed by Ellen Besen. This is both
a philosophical book along with a
more book discussing animation cels,
frames, keys, and poses.
There is no perfect solution to animation. Most of it is about testing and trying new ideas to
see what works.
But thankfully many animators in recent history have already tried this and made it work.
Upcoming animators can now study the classics and learn from the old masters.
I know this list is huge and it can be overwhelming. But I don’t think it’s worthwhile to grab
every book in this list! Start small by organizing your current goals.
Do you want to learn more about animation from the classic masters? Then a book like The
Illusion of Life is a great read.
Or maybe you want to dive right in and start animating. In that case The Animator’s Survival
Kit and the newer Sketching for Animation should both be on your desk.
Learning 2D animation by yourself is tough but completely possible. If you put in the work,
follow these resources, and just keep practicing then you will make steady progress.
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