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This is a table of DPS (Damage per Second) and DPP (Damage per "Photon" Point) for the Techniques

in PSO2
All information is derived from numbers and speculation taken from the PSO2 swiki site.
As such, some parts are incomplete.
I enabled comments so if you want to comment on the spreedsheet for certain errors or things to look into, feel free to do so,
You can sort data by going into Data -> Filter Views -> Create New Temporary Filter View. (This can also be created by the filter button next to [Comment])

Update Log
Updated 11/18/2019: Increases in power to Re Fomelgia and Re Baransia
Updated 11/6/2019: Increases in power to Foie, Gifoie, Rafoie, Nafoie, Ilfoie, Barta, and Gizonde.
Tech Customizations Power Charged Damage PP Cost Charge Time Status Chance Other Effects DPS (Cast) DPS (Cast w/ SC) DPS (Duration) DPS (Duration w/ SC) DPP Cast Time: 30 frames 0.5 sec
335.92 20 0 20 671.84 671.84 16.80
988
Y 988.00 20 1 20 658.67 988.00 49.40
400.52 20 0 10 Speed +8 801.04 801.04 20.03
Perfect Blazing 1178
Y 1,178.00 20 1 10 Speed +8 785.33 1,178.00 58.90
393.72 20 0 6 Speed +8 787.44 787.44 19.69
Foie Avg Blazing 1158
Y 1,158.00 20 1 6 Speed +8 772.00 1,158.00 57.90
335.92 8 1 20 Distance -13m 223.95 335.92 41.99
Perfect Efficient 988
Y 988.00 8 1 20 Distance -13m 658.67 988.00 123.50
335.92 12 1 20 Distance -20m 223.95 335.92 27.99
Avg Efficient 988
Y 988.00 12 1 20 Distance -20m 658.67 988.00 82.33
609.96 23 0 20 1,219.92 1,219.92 152.49 152.49 26.52 Lasts for 4 seconds
897
Y 914.94 23 1 20 609.96 914.94 182.99 203.32 39.78
609.96 23 0 10 1,219.92 1,219.92 152.49 152.49 26.52
Perfect Concentrated 897
Y 914.94 23 0.55 10 871.37 1,180.57 201.09 214.02 39.78
609.96 23 0 6 1,219.92 1,219.92 152.49 152.49 26.52
Gifoie Avg Concentrated 897
Y 914.94 23 0.6 6 831.76 1,143.68 198.90 212.78 39.78
711.96 23 0 10 1,423.92 1,423.92 177.99 177.99 30.95
Perfect Blazing 1047
Y 1,067.94 23 1 10 711.96 1,067.94 213.59 237.32 46.43
701.76 23 0 5 1,403.52 1,403.52 175.44 175.44 30.51
Avg Blazing 1032
Y 1,052.64 23 1 5 701.76 1,052.64 210.53 233.92 45.77
217.47 20 0 22 434.94 434.94 10.87 The explosion hit duration lasts for 1 second.
659
Y 659.00 20 0.5 22 659.00 878.67 32.95 Interestingly, you can kill a spawning enemy this way.
253.77 20 0 12 507.54 507.54 12.69
Perfect Blazing 769
Y 769.00 20 0.45 12 809.47 1,060.69 38.45
247.17 20 0 8 494.34 494.34 12.36
Rafoie Avg Blazing 749
Y 749.00 20 0.45 8 788.42 1,033.10 37.45
214.17 20 0 37 Radius +2m 428.34 428.34 10.71
Perfect Wide 649
Y 649.00 20 0.5 37 Radius +2m 649.00 865.33 32.45
210.87 20 0 37 Radius +1.75m 421.74 421.74 10.54
Avg Wide 639
Y 639.00 20 0.5 37 Radius +1.75m 639.00 852.00 31.95
228.48 20 0 22 456.96 456.96 11.42
672
Y 685.44 20 1 22 456.96 685.44 34.27
228.48 10 0 22 Radius -0.6m 456.96 456.96 22.85
Perfect Efficient 672
Y 685.44 10 1 22 Radius -0.6m 456.96 685.44 68.54
228.48 14 0 22 Radius -1.1m 456.96 456.96 16.32
Safoie Avg Efficient 672
Y 685.44 14 1 22 Radius -1.1m 456.96 685.44 48.96
272.68 20 0 12 545.36 545.36 13.63
Perfect Blazing 802
Y 818.04 20 1 12 545.36 818.04 40.90
262.48 20 0 7 524.96 524.96 13.12
Avg Blazing 772
Y 787.44 20 1 7 524.96 787.44 39.37
617.50 25 0 20 1,235.00 1,235.00 24.70 On charge, a direct hit is 100% of the power.
1235
Y 1,235.00 25 1 20 823.33 1,235.00 49.40 Uncharged, a direct hit is 50% of the power.
717.50 25 0 14 1,435.00 1,435.00 28.70 On charge, fire area when ball hits the ground lasts for 3 seconds, ticking for 13% of the power 5 times.
Perfect Blazing 1435
Y 1,435.00 25 1 14 956.67 1,435.00 57.40 Uncharged, fire area when ball hits the ground lasts for 1 second, ticking for 6% of the power 2 times.
707.50 25 0 8 1,415.00 1,415.00 28.30 When casted from thrown talis, the ball fall straight down.
Nafoie Avg Blazing 1415
Y 1,415.00 25 1 8 943.33 1,415.00 56.60 Even though it does have AOE on a direct hit, the radius of explosion is really small.
617.50 25 0 14 1,235.00 1,235.00 24.70
Perfect Concentrated 1235
Y 1,235.00 25 0.55 14 1,176.19 1,593.55 49.40
617.50 25 0 8 1,235.00 1,235.00 24.70
Avg Concentrated 1235
Y 1,235.00 25 0.65 8 1,073.91 1,496.97 49.40
993.60 50 0 20 1,987.20 1,987.20 662.40 662.40 19.87 Has a 1.5 second lag time before meteor hits
2484
Y 2,484.00 50 3 20 709.71 1,242.00 552.00 828.00 49.68 When casted from thrown talis, the meteor falls where the talis is located.
897.60 33 0 20 1,795.20 1,795.20 598.40 598.40 27.20
Perfect Efficient 2244
Y 2,244.00 33 3 20 641.14 1,122.00 498.67 748.00 68.00
857.60 38 0 20 1,715.20 1,715.20 571.73 571.73 22.57
Ilfoie Avg Efficient 2144
Y 2,144.00 38 3 20 612.57 1,072.00 476.44 714.67 56.42
933.60 50 0 20 1,867.20 1,867.20 622.40 622.40 18.67
Perfect Concentrated 2334
Y 2,334.00 50 2.2 20 864.44 1,458.75 630.81 897.69 46.68
893.60 50 0 20 1,787.20 1,787.20 595.73 595.73 17.87
Avg Concentrated 2234
Y 2,234.00 50 2.4 20 770.34 1,314.12 572.82 827.41 44.68
? 20 0 ? ? ? Each tick adds 15s to Shifta buff.
197
Y ? 20 1 ? ? ? The ticks cap out at 60s. 180s if Shifta is applied by a Techer.
? 21 0 Tick +1, Radius +1m ? ? ? Buff increases base atk stats by 10% + (Power as a percent)
Shifta Perfect Multi 197
Y ? 21 1 Tick +1, Radius +1m ? ? ?
? 22 0 Radius +2m ? ? ?
Perfect Concentrated 197
Y ? 22 0.55 Radius +2m ? ? ?
251.60 15 0 22 503.20 503.20 16.77 Super Armor during movement
Perfect 740
Y 740.00 15 0.8 22 569.23 822.22 49.33 Does not benefit from Talis Bonus
Safoie T-0
240.38 20 0 22 480.76 480.76 12.02
Avg 707
Y 707.00 20 0.8 22 543.85 785.56 35.35
Tech Customizations Power Charged Damage PP Cost Charge Time Status Chance Other Effects DPS DPS (Duration) DPP Cast Time: 30 frames 0.5 sec
377.85 20 0 30 755.70 18.89
1145
Y 1,145.00 20 0.6 30 1,040.91 57.25
374.55 10 0 34 749.10 37.46
Perfect Efficient 1135
Y 1,135.00 10 0.6 34 1,031.82 113.50
372.90 14 0 34 745.80 26.64
Barta Avg Efficient 1130
Y 1,130.00 14 0.6 34 1,027.27 80.71
453.75 20 0 45 907.50 22.69
Perfect Ice Fang 1375
Y 1,375.00 20 0.7 45 1,145.83 68.75
443.85 20 0 45 887.70 22.19
Avg Ice Fang 1345
Y 1,345.00 20 0.8 45 1,034.62 67.25
455.40 23 0 17 910.80 151.80 19.80 Lasts 3 seconds
1380
Y 1,366.20 23 1 17 910.80 341.55 59.40 Range is about 2 Mirage Escapes
521.40 23 0 12 1,042.80 173.80 22.67
Perfect Ice Fang 1580
Y 1,564.20 23 1 12 1,042.80 391.05 68.01
513.15 23 0 7 1,026.30 171.05 22.31
Gibarta Avg Ice Fang 1555
Y 1,539.45 23 1 7 1,026.30 384.86 66.93
452.10 13 0 17 904.20 150.70 34.78
Perfect Efficient 1370
Y 1,356.30 13 0.93 17 948.46 345.11 104.33
450.45 17 0 17 900.90 150.15 26.50
Avg Efficient 1365
Y 1,351.35 17 0.93 17 945.00 343.85 79.49
421.20 23 0 35 842.40 18.31 Need Duration Times
1170
Y 1,170.00 23 0.8 35 900.00 50.87
418.32 23 0 39 Tick +1 836.64 18.19
Perfect Multi 1162
Y 1,452.50 23 0.8 39 Tick +1 1,117.31 63.15
416.16 23 0 39 Tick +1 832.32 18.09
Rabarta Avg Multi 1156
Y 1,445.00 23 0.8 39 Tick +1 1,111.54 62.83
511.20 23 0 20 1,022.40 22.23
Perfect Ice Fang 1420
Y 1,420.00 23 0.8 20 1,092.31 61.74
500.40 23 0 15 1,000.80 21.76
Avg Ice Fang 1390
Y 1,390.00 23 0.8 15 1,069.23 60.43
554.84 20 0 17 1,109.68 27.74 Interestingly, when casted, it stops target small enemy from moving.
1261
Y 1,286.22 20 1 17 857.48 64.31
550.44 20 0 17 Radius +2.7m 1,100.88 27.52
Perfect Wide 1251
Y 1,276.02 20 1 17 Radius +2.7m 850.68 63.80
548.24 20 0 17 Radius +1.95m 1,096.48 27.41
Sabarta Avg Wide 1246
Y 1,270.92 20 1 17 Radius +1.95m 847.28 63.55
625.24 20 0 17 1,250.48 31.26
Perfect Ice Fang 1421
Y 1,449.42 20 1.08 17 917.35 72.47
616.44 20 0 17 1,232.88 30.82
Avg Ice Fang 1401
Y 1,429.02 20 1.15 17 866.07 71.45
DPP (50 PP) DPP (150 PP) Nabarta approx. hits once every 0.5 sec
230 230.00 30 17 460.00 36.80 73.60 Nabarta approx. drains 5 pp/sec.
Perfect Severe 225 225.00 30 47 450.00 36.00 72.00
Nabarta
Avg Severe 220 220.00 30 42 440.00 35.20 70.40
Perfect Ice Fang 275 275.00 30 9 550.00 44.00 88.00
Avg Ice Fang 268 268.00 30 4 536.00 42.88 85.76
(0-3 stacks) 257.50 25 0 17 515.00 10.30
(4-6 stacks) 515.00 25 0 17 1,030.00 20.60
515 Y (0-3 stacks) 515.00 25 1 17 343.33 20.60
Y (4-6 stacks) 1,030.00 25 1 17 686.67 41.20
Y (7 stacks) 4,120.00 25 1 17 2,746.67 164.80
(0-3 stacks) 252.50 25 0 17 505.00 10.10
(4-6 stacks) 505.00 25 0 17 1,010.00 20.20
Perfect Concetrated 505 Y (0-3 stacks) 505.00 25 0.5 17 459.09 20.20
Y (4-6 stacks) 1,010.00 25 0.5 17 918.18 40.40
Y (7 stacks) 4,040.00 25 0.5 17 4,040.00 161.60
(0-3 stacks) 247.50 25 0 17 495.00 9.90
(4-6 stacks) 495.00 25 0 17 990.00 19.80
Ilbarta Avg Concetrated 495 Y (0-3 stacks) 495.00 25 0.65 17 396.00 19.80
Y (4-6 stacks) 990.00 25 0.65 17 792.00 39.60
Y (7 stacks) 3,960.00 25 0.65 17 3,443.48 158.40
(0-3 stacks) 337.50 25 0 17 675.00 13.50
(4-6 stacks) 675.00 25 0 17 1,350.00 27.00
Perfect Ice Fang 675 Y (0-3 stacks) 675.00 25 1.1 17 397.06 27.00
Y (4-6 stacks) 1,350.00 25 1.1 17 794.12 54.00
Y (7 stacks) 5,400.00 25 1.1 17 3,375.00 216.00
(0-3 stacks) 327.50 25 0 17 655.00 13.10
(4-6 stacks) 655.00 25 0 17 1,310.00 26.20
Avg Ice Fang 655 Y (0-3 stacks) 655.00 25 1.2 17 363.89 26.20
Y (4-6 stacks) 1,310.00 25 1.2 17 727.78 52.40
Y (7 stacks) 5,240.00 25 1.2 17 3,082.35 209.60
? 20 0 ? ? Each tick adds 15s to Deband buff.
197
Y ? 20 1 ? ? The ticks cap out at 60s. 180s if Deband is applied by a Techer.
? 21 0 Radius +2m ? ? Buff increases base def stats by 10% + (Power as a percent)
Deband Perfect Concetrated 197
Y ? 21 0.5 Radius +2m ? ?
? 21 0 Tick +1, Radius +1m ? ?
Perfect Multi 197
Y ? 21 1 Tick +1, Radius +1m ? ?
Perfect 1171 1,171.00 10 0 40 2,342.00 117.10 Nabarta T-0 DPP is assuming instant guard
Nabarta T-0
Avg 1130 1,130.00 15 0 40 2,260.00 75.33 Nabarta T-0 approx. drains 50 pp/sec
Nabarta T-0 only damages when the enemy attacks
Tech Customizations Power Charged Damage PP Cost Charge Time Status Chance Other Effects DPS DPS (Duration) DPP DPP (PP Save) Cast Time: 30 frames 0.5 sec
335.94 23 0 22 671.88 14.61 25.84
1018
Y 1,018.00 23 1 22 678.67 44.26 78.31
335.94 23 0 17 671.88 14.61 25.84
Perfect Concentrated 1018
Y 1,018.00 23 0.55 17 969.52 44.26 78.31
335.94 23 0 12 671.88 14.61 25.84
Zonde Avg Concentrated 1018
Y 1,018.00 23 0.65 12 885.22 44.26 78.31
332.64 16 0 34 665.28 20.79 55.44
Perfect Efficient 1008
Y 1,008.00 16 1 34 672.00 63.00 168.00
329.34 19 0 34 658.68 17.33 36.59
Avg Efficient 998
Y 998.00 19 1 34 665.33 52.53 110.89
485.43 28 0 22 970.86 17.34 26.97
1471
Y 1,471.00 28 0.8 22 1,131.54 52.54 81.72
528.33 28 0 12 1,056.66 18.87 29.35
Perfect Supercharged 1601
Y 1,601.00 28 0.7 12 1,334.17 57.18 88.94
521.73 28 0 7 1,043.46 18.63 28.99
Gizonde Avg Supercharged 1581
Y 1,581.00 28 0.7 7 1,317.50 56.46 87.83
482.79 20 0 34 965.58 24.14 48.28
Perfect Efficient 1463
Y 1,463.00 20 0.8 34 1,125.38 73.15 146.30
480.81 23 0 34 961.62 20.90 36.99
Avg Efficient 1457
Y 1,457.00 23 0.8 34 1,120.77 63.35 112.08
367.95 24 0 22 735.90 15.33 26.28
1115
Y 1,115.00 24 0.6 22 1,013.64 46.46 79.64
391.05 24 0 12 782.10 16.29 27.93
Perfect Supercharged 1185
Y 1,185.00 24 0.5 12 1,185.00 49.38 84.64
387.75 24 0 7 775.50 16.16 27.70
Razonde Avg Supercharged 1175
Y 1,175.00 24 0.5 7 1,175.00 48.96 83.93
363.99 17 0 37 727.98 21.41 52.00
Perfect Efficient 1103
Y 1,103.00 17 0.6 37 1,002.73 64.88 157.57
362.67 20 0 37 725.34 18.13 36.27
Avg Efficient 1099
Y 1,099.00 20 0.6 37 999.09 54.95 109.90
452.50 23 0 22 905.00 82.27 19.67 34.81 Deals damage over 5 seconds when triggered
905
Y 905.00 23 0.4 22 1,005.56 153.39 39.35 69.62
452.50 19 0 17 Speed +55 905.00 82.27 23.82 50.28
Perfect Swift 905
Y 905.00 19 0.4 17 Speed +55 1,005.56 153.39 47.63 100.56
452.50 19 0 12 Speed +45 905.00 82.27 23.82 50.28
Sazonde Avg Swift 905
Y 905.00 19 0.4 12 Speed +45 1,005.56 153.39 47.63 100.56
572.50 23 0 22 Speed -45 1,145.00 104.09 24.89 44.04
Perfect Supercharged 1145
Y 1,145.00 23 0.4 22 Speed -45 1,272.22 194.07 49.78 88.08
562.50 19 0 22 Speed -48 1,125.00 102.27 29.61 62.50
Avg Supercharged 1125
Y 1,125.00 19 0.4 22 Speed -48 1,250.00 190.68 59.21 125.00
2,624.16 35 0 17 1,312.08 74.98 104.97 Duration of Nazonde is 1 second if not tapping
(Tapping) 8,349.60 35 0 17 1,391.60 238.56 333.98 Duration of Nazonde is 5 seconds if tapping but uncharged (10 hits + 1 initial)
11928
Y 2,624.16 35 1 17 874.72 74.98 104.97 Duration of Nazonde is 8 seconds if tapping and charged (15 hits + 1 initial)
Y (Tapping) 11,928.00 35 1 17 1,192.80 340.80 477.12 Nazonde hits approx. 2 times per second with the tick being 6% of the listed power
2,844.16 37 0 17 1,422.08 76.87 105.34 Nazonde has an initial hit that deals 10% of the listed power
(Tapping) 9,049.60 37 0 17 1,508.27 244.58 335.17 Nazonde has an inactive delay of 1 second when it ends
Perfect Supercharged 12928
Y 2,844.16 37 1 17 948.05 76.87 105.34
Y (Tapping) 12,928.00 37 1 17 1,292.80 349.41 478.81
2,833.16 40 0 17 1,416.58 70.83 94.44
(Tapping) 9,014.60 40 0 17 1,502.43 225.37 300.49
Nazonde Avg Supercharged 12878
Y 2,833.16 40 1 17 944.39 70.83 94.44
Y (Tapping) 12,878.00 40 1 17 1,287.80 321.95 429.27
2,623.06 35 0 17 1,311.53 74.94 104.92
(Tapping) 8,346.10 35 0 17 1,391.02 238.46 333.84
Perfect Concentrated 11923
Y 2,623.06 35 0.5 17 1,049.22 74.94 104.92
Y (Tapping) 11,923.00 35 0.5 17 1,255.05 340.66 476.92
2,621.96 37 0 17 1,310.98 70.86 97.11
(Tapping) 8,342.60 35 0 17 1,390.43 238.36 333.70
Avg Concentrated 11918
Y 2,621.96 35 0.65 17 989.42 74.91 104.88
Y (Tapping) 11,918.00 35 0.65 17 1,235.03 340.51 476.72
141.57 25 0 17 283.14 5.66 9.44
429
Y 429.00 25 0.7 17 357.50 17.16 28.60
339.57 25 0 17 679.14 13.58 22.64
Perfect Supercharged 1029
Y 1,029.00 25 0.8 17 791.54 41.16 68.60
326.37 25 0 17 652.74 13.05 21.76
Ilzonde Avg Supercharged 989
Y 989.00 25 0.95 17 682.07 39.56 65.93
141.57 25 0 7 283.14 5.66 9.44
Perfect Concentrated 429
Y 429.00 25 0.4 7 476.67 17.16 28.60
141.57 25 0 2 283.14 5.66 9.44
Avg Concentrated 429
Y 429.00 25 0.45 2 451.58 17.16 28.60
293.75 26 0 17 587.50 195.83 11.30 18.36 Noncharge makes the duration 1.5 s
1175
Y 559.00 26 1 17 372.67 139.75 21.50 34.94 Charge makes the duration 3 s
418.75 26 0 17 837.50 279.17 16.11 26.17
Zondeel Perfect Supercharged 1675
Y 1,675.00 26 1.1 17 1,046.88 408.54 64.42 104.69
293.00 26 0 37 Radius +1 m 586.00 195.33 11.27 18.31
Perfect Severe 1172
Y 1,172.00 26 1 37 Radius +1 m 781.33 293.00 45.08 73.25
598.56 40 0 5 1,197.12 14.96 19.95 Need Lag Time
Perfect 2494
Y 2,494.00 40 1.25 5 1,425.14 62.35 83.13
Zonde T-0
571.44 45 0 5 1,142.88 12.70 16.33
Avg 2381
Y 2,381.00 45 1.25 5 1,360.57 52.91 68.03
Tech Customizations Power Charged Damage PP Cost Charge Time Status Chance Other Effects DPS DPS (Duration) DPP Cast Time: 30 frames 0.5 sec
143.00 18 0 20 286.00 286.00 7.94 Zan can loop around multiple times if you keep evading the returing wind boomerangs.
Y 429.00 18 1 20 286.00 286.00 23.83 Max 14 loops when charged. Loops approximates once per sec.
429
Y (1 loop) 858.00 18 1 20 572.00 343.20 47.67 You would have to be extremely skillful in an open flat area for the boomerangs to whirl around 14 times though
Y (14 loops) 6,435.00 18 1 20 4,290.00 415.16 357.50
139.67 18 0 20 279.33 279.33 7.76
Y 419.00 18 0.6 20 380.91 380.91 23.28
Perfect Concentrated 419
Y (1 loop) 838.00 18 0.6 20 761.82 399.05 46.56
Y (14 loops) 6,285.00 18 0.6 20 5,713.64 416.23 349.17
138.00 18 0 20 276.00 276.00 7.67
Y 414.00 18 0.7 20 345.00 345.00 23.00
Zan Avg Concentrated 414
Y (1 loop) 828.00 18 0.7 20 690.00 376.36 46.00
Y (14 loops) 6,210.00 18 0.7 20 5,175.00 408.55 345.00
163.00 20 0 20 Speed +13 326.00 326.00 8.15
Y 489.00 20 1 20 Speed +13 326.00 326.00 24.45
Perfect Windslicer 489
Y (1 loop) 978.00 20 1 20 Speed +13 652.00 391.20 48.90
Y (14 loops) 7,335.00 20 1 20 Speed +13 4,890.00 473.23 366.75
159.67 23 0 20 Speed +13 319.33 319.33 6.94
Y 479.00 23 1 20 Speed +13 319.33 319.33 20.83
Avg Windslicer 479
Y (1 loop) 958.00 23 1 20 Speed +13 638.67 383.20 41.65
Y (14 loops) 7,185.00 23 1 20 Speed +13 4,790.00 463.55 312.39
531.60 13 0 22 1,063.20 40.89
886
Y 886.00 13 0.75 22 708.80 68.15
831.60 13 0 22 Radius -0.3 m 1,663.20 63.97
Perfect Windslicer 1386
Y 1,386.00 13 0.75 22 Radius -0.3 m 1,108.80 106.62
822.60 13 0 22 Radius -0.5 m 1,645.20 63.28
Gizan Avg Windslicer 1371
Y 1,371.00 13 0.75 22 Radius -0.5 m 1,096.80 105.46
531.60 10 0 12 1,063.20 53.16
Perfect Concentrated 886
Y 886.00 10 0.2 12 1,265.71 88.60
531.60 10 0 9 1,063.20 53.16
Avg Concentrated 886
Y 886.00 10 0.32 9 1,080.49 88.60
389.00 18 0 20 778.00 21.61
778
Y 793.56 18 1 20 529.04 44.09
384.00 18 0 23 Tick +2 768.00 21.33
Perfect Multi 768
Y 1,305.60 18 1 23 Tick +2 870.40 72.53
381.50 18 0 23 Tick +2 763.00 21.19
Razan Avg Multi 763
Y 1,297.10 18 1 23 Tick +2 864.73 72.06
629.00 18 0 20 1,258.00 34.94
Perfect Windslicer 1258
Y 1,283.16 18 1.08 20 812.13 71.29
621.50 18 0 20 1,243.00 34.53
Avg Windslicer 1243
Y 1,267.86 18 1.13 20 777.83 70.44
466.65 18 0 20 933.30 25.93
915
Y 933.30 18 0.6 20 848.45 51.85
459.00 8 0 23 918.00 57.38
Perfect Efficient 900
Y 918.00 8 0.6 23 834.55 114.75
456.45 12 0 23 912.90 38.04
Sazan Avg Efficient 895
Y 912.90 12 0.6 23 829.91 76.08
568.65 18 0 20 1,137.30 31.59
Perfect Windslicer 1115
Y 1,137.30 18 0.75 20 909.84 63.18
561.00 18 0 20 1,122.00 31.17
Avg Windslicer 1100
Y 1,122.00 18 0.83 20 843.61 62.33
453.00 16 0 22 906.00 28.31
906
Y 906.00 16 1 22 604.00 56.63
528.00 16 0 10 1,056.00 33.00
Perfect Windslicer 1056
Y 1,056.00 16 1 10 704.00 66.00
518.00 16 0 7 1,036.00 32.38
Nazan Avg Windslicer 1036
Y 1,036.00 16 1 7 690.67 64.75
450.50 13 0 22 901.00 34.65
Perfect Concentrated 901
Y 901.00 13 0.55 22 858.10 69.31
448.00 13 0 22 896.00 34.46
Avg Concentrated 896
Y 896.00 13 0.65 22 779.13 68.92
458.00 20 0 20 916.00 22.90
916
Y 916.00 20 1 20 610.67 45.80
458.00 20 0 10 Radius +1.4 m 916.00 22.90
Perfect Wide 916
Y 916.00 20 1 10 Radius +1.4 m 610.67 45.80
458.00 20 0 6 Radius +1.3 m 916.00 22.90
Ilzan Avg Wide 916
Y 916.00 20 1 6 Radius +1.3 m 610.67 45.80
453.00 16 0 20 906.00 28.31
Perfect Concentrated 906
Y 906.00 16 0.5 20 906.00 56.63
449.00 16 0 20 898.00 28.06
Avg Concentrated 898
Y 898.00 16 0.6 20 816.36 56.13
? 20 0 20 ? ? Zanverse increases the damage of everyone in the buff zone by 0.20
20
Y ? 20 1 20 ? ?
? 21 0 20 ? ?
Zanverse Perfect Concentrated 20
Y ? 21 0.5 20 ? ?
? 10 0 20 ? ?
Perfect Efficient 20
Y ? 10 1.15 20 ? ?
380.60 25 0 10 761.20 15.22
Perfect 1903
Y 1,903.00 25 0.8 10 1,463.85 76.12
Nazan T-0
363.40 30 0 10 726.80 12.11 The travel part acts like penetrating bullet, letting it hit 1-2 (or more) times.
Avg 1817
Y 1,817.00 30 0.8 10 1,397.69 60.57 The sphere part hits 8 times.
10% dmg each tick
Tech Customizations Power Charged Damage PP Cost Charge Time Status Chance Other Effects DPS DPS (Duration) DPP Cast Time: 30 frames 0.5 sec
324.33 20 0 22 648.67 16.22
973
Y 973.00 20 0.75 22 778.40 48.65
324.33 10 0 19 648.67 32.43
Perfect Efficient 973
Y 973.00 10 0.75 19 778.40 97.30
324.33 14 0 15 648.67 23.17
Grants Avg Efficient 973
Y 973.00 14 0.75 15 778.40 69.50
424.33 20 0 22 848.67 21.22
Perfect Brilliant 1273
Y 1,273.00 20 0.8 22 979.23 63.65
411.00 20 0 22 822.00 20.55
Avg Brilliant 1233
Y 1,233.00 20 0.88 22 893.48 61.65
441.45 25 0 22 882.90 17.66
981
Y 1,177.20 25 1.2 22 692.47 47.09
490.95 25 0 12 981.90 19.64
Perfect Brilliant 1091
Y 1,309.20 25 1.2 12 770.12 52.37
481.95 25 0 7 963.90 19.28
Gigrants Avg Brilliant 1071
Y 1,285.20 25 1.2 7 756.00 51.41
439.20 25 0 22 878.40 17.57
Perfect Concentrated 976
Y 1,171.20 25 0.65 22 1,018.43 46.85
433.35 25 0 22 866.70 17.33
Avg Concentrated 963
Y 1,155.60 25 0.75 22 924.48 46.22
236.00 30 0 22 472.00 7.87
1180
Y 1,180.00 30 1 22 786.67 39.33
396.00 31 0 22 792.00 12.77
Perfect Brilliant 1980
Y 1,980.00 31 1 22 1,320.00 63.87
388.00 35 0 22 776.00 11.09
Ragrants Avg Brilliant 1940
Y 1,940.00 35 1 22 1,293.33 55.43
236.00 30 0 12 472.00 7.87
Perfect Concentrated 1180
Y 1,180.00 30 0.3 12 1,475.00 39.33
236.00 30 0 7 472.00 7.87
Avg Concentrated 1180
Y 1,180.00 30 0.45 7 1,242.11 39.33
58.00 30 0 116.00 1.93
116
Y 116.00 30 1 77.33 3.87
58.00 30 0 Tick +1 116.00 1.93
Resta Perfect Multi 116
Y 145.00 30 1 Tick +1 96.67 4.83
103.00 31 0 206.00 3.32
Perfect Brilliant 206
Y 206.00 31 1 137.33 6.65
551.70 20 0 22 1,103.40 275.85 27.59 Sphere lasts 2 seconds when uncharged and 6 seconds when charged.
1226
Y 1,287.30 20 0.8 22 990.23 189.31 64.37
551.70 20 0 32 Tick +2 1,103.40 275.85 27.59
Perfect Multi 1226
Y 1,655.10 20 0.9 32 Tick +2 1,182.21 239.87 82.76
551.70 25 0 32 Tick +2 1,103.40 275.85 22.07
Nagrants Avg Multi 1226
Y 1,655.10 25 0.95 32 Tick +2 1,141.45 238.14 66.20
641.70 20 0 12 1,283.40 320.85 32.09
Perfect Brilliant 1426
Y 1,497.30 20 0.8 12 1,151.77 220.19 74.87
634.95 20 0 7 1,269.90 317.48 31.75
Avg Brilliant 1411
Y 1,481.55 20 0.8 7 1,139.65 217.88 74.08
279.51 25 0 40 559.02 11.18
1331
Y 1,597.20 25 1 40 1,064.80 63.89
279.51 25 0 30 Speed +17 559.02 11.18
Perfect Swift 1331
Y 1,597.20 25 0.75 30 Speed +17 1,277.76 63.89
279.51 25 0 25 Speed +14 559.02 11.18
Ilgrants Avg Swift 1331
Y 1,597.20 25 0.75 25 Speed +14 1,277.76 63.89
388.71 25 0 40 Speed -17 777.42 15.55
Perfect Brilliant 1851
Y 2,221.20 25 1 40 Speed -17 1,480.80 88.85
382.41 25 0 40 Speed -18.5 764.82 15.30
Avg Brilliant 1821
Y 2,185.20 25 1 40 Speed -18.5 1,456.80 87.41
? 25 0 ? ? Removes debuffs.
100
Y ? 25 1 ? ? Only removes Burn, Freeze, Shock, Mirage, Panic, Poison, certain Stuns, and DF Loser's Time Stop.
? 26 0 Radius +2m ? ? The difference between charged and uncharged is AOE size
Anti Perfect Concentrated 100
Y ? 26 0.5 Radius +2m ? ?
? 15 0 Radius +1m ? ?
Perfect Efficient 100
Y ? 15 1.1 Radius +1m ? ?
278.80 20 0 22 557.60 13.94
Perfect 2788
Y 2,788.00 20 1.75 22 1,239.11 74.35
Gigrants T-0
269.60 25 0 22 539.20 10.78 Gigrants T0 eats up about 10 pp/sec
Avg 2696
Y 2,696.00 25 1.75 22 1,198.22 63.44
Tech Customizations Power Charged Damage PP Cost Charge Time Status Chance Other Effects DPS DPS (Duration) DPP Cast Time: 30 frames 0.5 sec
440.22 20 0 22 880.44 22.01
1334
Y 1,334.00 20 1 22 889.33 66.70
526.02 21 0 22 Speed +10 1,052.04 25.05
Perfect Umbral 1594
Y 1,594.00 21 1 22 Speed +10 1,062.67 75.90
519.42 25 0 22 Speed +10 1,038.84 20.78
Megid Avg Umbral 1574
Y 1,574.00 25 1 22 Speed +10 1,049.33 62.96
440.22 10 0 22 Speed -1 880.44 44.02
Perfect Efficient 1334
Y 1,334.00 10 0.94 22 Speed -1 926.39 133.40
440.22 14 0 22 Speed -2 880.44 31.44
Avg Efficient 1334
Y 1,334.00 14 0.94 22 Speed -2 926.39 95.29
392.00 20 0 40 784.00 19.60
1176
Y 1,176.00 20 0.8 40 904.62 58.80
392.00 17 0 30 784.00 23.06
Perfect Concentrated 1176
Y 1,176.00 17 0.3 30 1,470.00 69.18
392.00 17 0 28 784.00 23.06
Gimegid Avg Concentrated 1176
Y 1,176.00 17 0.45 28 1,237.89 69.18
645.33 20 0 40 1,290.67 32.27
Perfect Umbral 1936
Y 1,936.00 20 0.88 40 1,402.90 96.80
635.33 20 0 40 1,270.67 31.77
Avg Umbral 1906
Y 1,906.00 20 0.92 40 1,342.25 95.30
646.80 25 0 20 1,293.60 25.87
1176
Y 1,293.60 25 1 20 862.40 51.74
624.80 25 0 35 1,249.60 24.99
Perfect Concentrated 1136
Y 1,249.60 25 0.5 35 1,249.60 49.98
619.30 25 0 35 1,238.60 24.77
Ramegid Avg Concentrated 1126
Y 1,238.60 25 0.62 35 1,105.89 49.54
685.30 22 0 11 1,370.60 31.15
Perfect Umbral 1246
Y 1,370.60 22 1 11 913.73 62.30
679.80 22 0 6 1,359.60 30.90
Avg Umbral 1236
Y 1,359.60 22 1 6 906.40 61.80
344.10 23 0 22 688.20 14.96
1147
Y 1,169.94 23 0.75 22 935.95 50.87
536.10 25 0 33 1,072.20 21.44
Perfect Umbral 1787
Y 1,822.74 25 0.75 33 1,458.19 72.91
524.10 28 0 33 1,048.20 18.72
Samegid Avg Umbral 1747
Y 1,781.94 28 0.75 33 1,425.55 63.64
344.10 20 0 12 688.20 17.21
Perfect Concentrated 1147
Y 1,169.94 20 0.3 12 1,462.43 58.50
344.10 20 0 7 688.20 17.21
Avg Concentrated 1147
Y 1,169.94 20 0.4 7 1,299.93 58.50
1,373.70 60 0.55 22 1,308.29 22.90 The full charge takes 6 seconds.
4579
Y 4,579.00 60 5 22 832.55 76.32 The damage is at its peak at 5 seconds, the last second increases AOE.
1,598.70 65 0.55 22 1,522.57 24.60 There is an initial casting period of 0.55 seconds. If this is canceled, no damage will be dealt.
Perfect Umbral 5329
Y 5,329.00 65 5 22 968.91 81.98
1,553.70 70 0.55 22 1,479.71 22.20
Namegid Avg Umbral 5179
Y 5,179.00 70 5 22 941.64 73.99
1,283.70 60 0.55 22 Radius +1.5m 1,222.57 21.40
Perfect Wide 4279
Y 4,279.00 60 5 22 Radius +1.5m 778.00 71.32
1,238.70 60 0.55 22 Radius +2m 1,179.71 20.65
Avg Wide 4129
Y 4,129.00 60 5 22 Radius +2m 750.73 68.82
443.36 35 0 10 886.72 12.67
1304
Y 1,330.08 35 0.8 10 1,023.14 350.02 38.00 Lasts about 3 seconds in the air when charged
443.36 23 0 10 886.72 19.28
Perfect Efficient 1304
Y 1,330.08 23 0.95 10 917.30 336.73 57.83
443.36 28 0 10 886.72 15.83
Ilmegid Avg Efficient 1304
Y 1,330.08 28 1 10 886.72 332.52 47.50
490.96 35 0 10 Speed -8 981.92 14.03
Perfect Umbral 1444
Y 1,472.88 35 0.8 10 Speed -8 1,132.98 387.60 42.08
485.86 35 0 10 Speed -10 971.72 13.88
Avg Umbral 1429
Y 1,457.58 35 0.8 10 Speed -10 1,121.22 383.57 41.65
? 20 0 ? ? Players restores 1/4 the damage they deal as HP
100
Y ? 20 1 ? ? Uncharged makes a field that lasts 2 seconds
? 21 0 ? ? Charged makes a field that lasts 5 seconds
Megiverse Perfect Concentrated 100
Y ? 21 0.5 ? ?
? 10 0 ? ?
Perfect Efficient 100
Y ? 10 1.06 ? ?
1,446.60 25 0 20 2,893.20 137.77 57.86 Uncharged summons 3 dark orbs for 10 seconds
Perfect 4822
Y 4,773.78 25 0.5 20 4,773.78 227.32 190.95 Charged summons 5 dark orbs for 20 seconds
Ramegid T-0
1,380.90 30 0 20 2,761.80 131.51 46.03
Avg 4603
Y 4,556.97 30 0.5 20 4,556.97 217.00 151.90
Tech Power Duration (Min/Max frames) PP Cost Total Damage DPS DPP Status Chance Status Type DPS Notes Notes

126 83 1373 653.81 16.54 The tornadoes deal 18% of the Power/tick at 4 ticks/sec, alternating between Wind and Lightning Attributes
The ending lightning strike deals hits twice, one of Wind and one of Lightning, each dealing 32% of the Power.
Re Zandia 1373 30 Shock You can delay the tech by holding the tech before rapidly pressing the tech to generate tornadoes.
If you have L/Tech C Parrying, you will guard against attacks during that delay.
402 156 5821.52 868.88 37.32 PP Cost is 66 PP initially and 16 PP/second.

54 41 709.6 788.44 17.31 Doesn't include the rush damage The rush damage deals 15% of the Power/tick at 5 ticks/sec, alternating between Dark and Fire Attributes.
54 41 993.44 1,103.82 24.23 The ending burst deals 2 hits, one of Dark and one of Fire, each dealing 40% of the Power.
Re Fomelgia 887 30 Burn
The backstep from the burst has I-frames.
654 130 7805.6 716.11 60.04 Using the tech for 10 seconds PP Cost is 40PP initially and 9 PP/second.
50 31 551.4 661.68 17.79 Only AOE Burst Damage The bullets each deal 20% of the Power/tick at 4 ticks/sec, alternating between Ice and Light Attributes.
650 90 9741.4 899.21 108.24 Using the tech for 10 seconds The ending AOE shockwave deals 2 hits, one of Ice and one of Light, each dealing 30% of the Power.
Re Baransia 919 30 Freeze
Using the tech for 10 seconds Super Armor during the ending AOE damage
650 90 9190 848.31 102.11
Doesn't include the AOE burst damage PP Cost is 30 PP initially and 6 PP/second.
Elemental Mastery is applied evenly throughout the whole compound tech. (i.e. All damage from Zandion benefits from both wind and lightning mastery, getting a 2.0736 multiplier)
Weak Attribute matching is applied seperately, (i.e. The Wind parts of Zandion will deal more damage to an enemy weak to Wind, but the Lightning part does not deal increased damage.)
Elemental Weak Hit and Elemental Conversion both affects each elemental portion seperately.
Tech Power Dmg/Tick Ticks of Fire, Ice, or Lightning Ticks of Wind, Light, or Dark Total Damage Duration (s) DPS Status Chance Status Type Other Notes
Invincible during duration
Zandion 3000 990 8 7 14850 4.38 2,758.51 40 Shock
If you have the shock status effect, it can still interupt the duration.
Super Armor during duration.
13 19008 2,774.89
The dark normally ticks for 5, but 8 dark explosions happen randomly. Damage will vary
Fomelgion 3200 1056 5 5.85 40 Burn
Cannot be canceled using mirage escape during the duration.
5 10560 1,541.61

Barantsion 3600 1188 5 6 13068 5.05 2,160.00 40 Freeze No super armor during the dash, IFrames during activation, Can move during attack.
Elemental Mastery is applied evenly throughout the whole compound tech. (i.e. All damage from Zandion benefits from both wind and lightning mastery, getting a 2.0736 multiplier)
Weak Attribute matching is applied seperately, (i.e. The Wind parts of Zandion will deal more damage to an enemy weak to Wind, but the Lightning part does not deal increased damage.)
Elemental Weak Hit and Elemental Conversion both affects each elemental portion seperately.
On "charging" a compound tech, you gain super armor.
Individual compound techs cannot be recasted within 120 seconds. (They each have their own cooldown)
All compound techs have 1 second charge times.

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