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Name Calling Pantheon

Player Nature God

ATTRIBUTES
Physical Social Mental

Strength Charisma Perception

Dexterity Manipulation Intelligence

Stamina Appearance Wits

ABILITIES
Academics Craft Melee
Animal Ken Craft Occult
Art Craft Politics
Art Empathy Presence
Art Fortitude Science
Athletics Integrity Science
Awareness Investigation Science
Brawl Larceny Stealth
Command Marksmanship Survival
Control Medicine Thrown

BIRTHRIGHTS KNACKS

VIRTUES WILLPOWER HEALTH / COMBAT


-0
-1
-1
-2
LEGEND -2
-4
I
Legend Points Dodge DV B
Experience Points Join Battle L
Armor A
BOONS

Name Purview Rank Dice Pool Effect

BIRTHRIGHTS

Name Rank Purviews Effect(s)

WEAPONS / ATTACKS
Weapon/Attack Acc Damage Defense Spd Tags Range Clip
GUIDE / CREATURE
Name: Type:
Str: Dex: Sta: Cha: Man: App: Perc: Int: Wits:
Virtues:
Abilities

Supernatural Powers:

Willpower: Legend: Legend Points: -- Soak: B L A


Dodge DV: Join Battle: Health Levels:
Weapon/Attack Accuracy Damage Parry Speed Range

Other Notes:

FOLLOWER
Name: Type:
Str: Dex: Sta: Cha: Man: App: Perc: Int: Wits:
Virtues:
Abilities

Supernatural Powers:

Willpower: Legend: Legend Points: Soak: B L A


Dodge DV: Join Battle: Health Levels:
Weapon/Attack Accuracy Damage Defense Speed Range

Other Notes:
HISTORY

DESCRIPTION
Age:
Date of Birth:
Hair:
Eyes:
Race:
Nationality:
Height:
Weight:
Gender:

VISUALS
Band Chart Character Sketch
CHARACTER CREATION / UPGRADE LOG

ATTRIBUTES Hero: 8/6/4 Demigod: 4/3/2 God: 4/3/2


H D G H D G H D G
Physical Social Mental
Strength Charisma Perception
Dexterity Manipulation Intelligence
Stamina Appearance Wits

ABILITIES (30) (None higher than 3 w/o spending Bonus points. Must have at least 6 dots in favored.)

BIRTHRIGHTS None higher than 3 w/o spending bonus points VIRTUES (5)
None higher than 4 before
Hero 5 Demigod 5 God 5 spending Bonus points

BOONS / EPIC ATTRIBUTES


Optional: Boons at Demigod & God upgrade have a different cost. (See side bar.)

Hero 10 Demigod 10 God 10


Boon Costs
Level 1 Boon 1
Level 2 Boon 1
Level 3 Boon 2
Level 4 Boon 2
Level 5 Boon 3
Level 6 Boon 3
Level 7 Boon 4
Level 8 Boon 4
Level 9 Boon 5

BONUS POINTS
Optional: Boons at Demigod & God upgrade have a different cost. (See side bar.)

Hero 15 Demigod 15 God 15


Boon Costs
Level 1 Boon 1
Level 2 Boon 1
Level 3 Boon 2
Level 4 Boon 2
Level 5 Boon 3
Level 6 Boon 3
Level 7 Boon 4
Level 8 Boon 4
Level 9 Boon 5
Date Earned Spent Reason Remaining
0
0 0 0
Total
0
0
PURVIEWS
ANIMAL
Animal Communication Int + Animal Ken = 0 N/A Understand & be understood by animals.
Animal Command Cha + Animal Ken = 0 1W Animal performs one task.
Animal Aspect Sta + Animal Ken = 0 1L Take on metaphorical characteristic of animal.
Ride Animal Int + Animal Ken = 0 1L Control animal body.
Animal Feature Sta + Animal Ken = 0 1W + 1L/feature; Take on 1 feature from chosen.
Animal Form Sta + Animal Ken = 0 1W+1L Transform into chosen animal.
Create Animal None 1W+ (1W+1health)/creation +1L/set of units
Epic Enhancement Int + Animal Ken = 0 1W + 3L per att; 1W+5L per epic att; make animal better
Hybrid Chimera Int + Animal Ken = 0 varies 10/15/20L; create adult hybrid animals
Protean Understanding None N/A Become a master of all beasts
Avatar of Animal (The Beast) 1W+30L Become THE BEAST

CHAOS
Eye of the Storm None 0 1L Be untouched in a chaotic situation.
Hornet's Nest Int + Awareness = 0 N/A Cause the most chaos/defuse potential cause.
Paralyzing Confusion Wits + Empathy = 0 1W Turn thoughts to chaotic noise.
Sabot Int + Craft = 0 1W Break machine.
Recurring Distraction Wits + Empathy = 0 1L per Distraction penalty to all rolls.
Crawling Chaos Wits + Empathy = 0 1W+3L Nastier version of Paralyzing Confusion.
Instant Riot Cha + Presence = 0 1W+5L Cause riot.
Insanity Man + Empathy = 0 5+L Make one or more victims permanently insane.
Shuck Fate Wits + Occult = 0 1W+5L per bond; move fatebound to another
Unintended Purpose Wits + Craft = 0 1W+10L Use any item as if it were another item
Avatar of Chaos (The Void) 1W+30L Become THE VOID

DARKNESS
Night Eyes None 0 N/A See in pitch blackness without penalty.
Shadow Mask Dex + Larceny = 0 1L Shadow around head renders unrecognizable.
Shadow Refuge Dex + Stealth = 0 1L Hide within any shadow.
Shadow Step None 1L Step into shadow and emerge elsewhere.
Shadow Craft Dex + Art = 0 1W or 1L+1W; Change shape of shadow, make item.
Shadow Shroud Str + = 0 1W+3L Area becomes pitch black.
Shadow Bodies Cha + Presence = 0 1W+5L Create shadow duplicate.
Strike Blind Wits + Medicine = 0 5+L Cause one or more victims to go blind.
Oubliette Dex/Str + Brawl = 0 10L Throw clinched victim into realm of black nothing.
Eclipse Str 1W+15L As shadow shroud but in miles.
Avatar of Darkness (The Abyss) 1W+30L Become THE ABYSS

DEATH
Death Senses None 0 N/A See ghosts & know what killed someone.
Euthanasia Per + Empath = 0 1L Put willing creature to death at Incapacitated.
Unquiet Corpse Cha + Command = 0 1W+1L Raise a corpse as a zombie.
Summon Ghost Cha + Occult = 0 1L Summon a ghost.
Mother's Touch None 1L Grapple ghosts and cause Lethal damage.
Exorcism Cha + Occult = 0 1W Expel possessing ghosts or area.
Haunted Mists None 1W+1L Create mists that captures ghosts.
Open Underworld Portal Dex + Occult = 0 5L Open portal to pantheon's Underworld
Ghost Control Cha + Occult = 0 Varies Basically make a ghost a slave to control
Strike Dead/Deny Death Man + Medicine = 0 10L Strike a victim dead or hold off death
Avatar of Death (The Reaper) 1W+30L Become THE REAPER

EARTH
Safely Interred None 0 N/A Survive without air in the ground.
Echo Sounding Per + Awareness = 0 N/A Find caves, metals, oils, etc. in the ground.
Shaping Dex + Craft = 0 1L Sculpt stone, concrete, fired clay, and metal.
Earth Armor None 1L Create armor of earth particles.
Earth Travel None 1L Travel through earth.
Earth Body None 1L or (3L+1W); Change body to statue.
Landslide Str + Craft = 0 1W+3L Change shape of earth or metal.
Earth Creation Int + Craft = 0 1L/cuyd Create stone, earth, or metal from nothing
Property Infusion Int + Science = 0 5L per property; switch out property for another
Magma Control Dex + Craft = 0 10L Become immune to lava and control it
Avatar of Earth (The Shaper) 1W+30L Become THE SHAPER

FERTILITY
Green Thumb None 0 1L Plant/patch can survive for a year w/o food, etc.
Cleanse Sta + Survival = 0 1L End blight or infestation on plant.
Bless or Blight Sta + Survival = 0 3L Protect land from natural blight, vermins, etc.
Natural Camouflage Dex + Stealth = 0 1L Hide in verdant element.
Twist Plants Int + Survival = 0 2L Shape plant life.
Accelerate Growth Sta + Survival = 0 1-5L Cause plant or area of plants to grow to max.
Verdant Creation Int + Survival = 0 1W+3L Create plants out of nothing.
Eternal Bloom Sta + Survival = 0 2L per plant/patch; grant plants eternal life
Impossible Hybrid Int + Survival = 0 10L Combine plants into hybrid
Endless Season Int + Survival = 0 15L Plants affected as if were the exemplary depths of season
Avatar of Fertility (The Green) 1W+30L Become THE GREEN

FIRE
Fire Immunity None 0 1L Take no damage from fire.
Bolster Fire None 1L Removes oxygen and fuel as a necessity.
Fire's Eye Per + Awareness = 0 1L Can see out of any fire in line of sight.
Blazing Weapon None 1L per Creating a blazing melee weapon of fire.
Flame Travel None 1L Travel via fire.
Inferno Cha + Craft = 0 3L Cause area to burst into flames.
Devil Body None 1W+3L Become pillar of white-hot flame.
Control Fire Wits + Control = 0 5+L Fire burns at command and can be manipulated
Ifrit Cha + Command = 0 5+L Trun faithful mortal worshipper into servant of flame
Rain of Fire Cha + Survival = 0 15L Call down a torrent of blazing projectiles
Avatar of Fire (The Devourer) 1W+30L Become THE DEVOURER

GUARDIAN
Vigil Brand Per + Empathy = 0 1L Lay a mystical brand on a protected individual.
Aegis Sta + Fortitude = 0 1W+1L Grant object some divine physical protection.
Ward Sta + Animal Ken = 0 1W+1L Ward an area.
Unseen Shield Sta Fortitude 0 2L+1W Project force shield around self and others.
Come Running None 3L Immediately rush to the aid of someone.
Confer Knack 1W+3L Bestow Epic Stamina Knack.
Confer Immunity 1Wdot Grant to Vigil Branded mortal.
Appropriated Vigil Per + Empathy = 0 1L or 5L Check up on subject of another's Vigil Brand.
Divine Resolve Int + Empathy = 0 5L Lend person spiritual fortitude.
Salvation Sacrifice None
Avatar of Guardian (The Sentinel)
HEALTH
Assess Health None 0 N/A Automatically assess the health of an individual.
Blessing of Health / Sta + Medicine = 0 1L Cure or create birth defects, take away
Curse of Frailty reproductive capabilities.
Heal / Infect Sta + Medicine = 0 1W/L Repair injuries or inflict harm.
Cradlesong Man + Medicine = 0 1L or (1L+1W); Cause listeners to sleep.
Control Aging Sta + Medicine = 0 Varies Slow down or accelerate aging in a mortal.
Restore/Wither None/ Int + Medicine = 0 1L Heal terrible damage or inflict awful damage.
Holy Font/Epidemic Sta + Medicine = 0 1L/1W Heal/inflict bashing, downgrade lethal.
Human Clay Dex + Medicine = 0 10L Shape a mortal's flesh like wet clay.
Human Hybrid Int + Medicine = 0 1W+10L Make bizarre modifications or blend mortal w/living
Plague/Cure Int + Medicine = 0 15L Create disease from scratch or erase disease
Avatar of Health (The Savior/The Scourge) 1W+30L Become THE SAVIOR/THE SCOURGE

JUSTICE
Judgement Per + Empathy = 0 N/A Determine guilt.
Guilt Apparitions Man + Integrity = 0 1L Guilty party suffers persecuting hallucinations.
Shield of Righteousness None 0 1W+1L Protect an innocent victim from suffering.
Dream Wrack Int + Empathy = 0 1W Plague victimm with torturous dreams.
Scarlet Letter None 1W+1L Show everyone a guilty person via mark.
Sympathy Pains Wits + Command = 0 1W+1L (+1L/extra person); Tie group of people's health.
Psychic Prison Int + Empathy = 0 3L Throw person into mental prison.
Sanctify Oath Cha + Comm+Leg = 0 10L Enforce an oath with full power of divine justice
Overworld Judgment Man + Pres+Leg = 0 15L Dictate specific behavior or some particular rule.
Divine Enforcement (Per + Empathy) = 0 5+L (+1W); Mind becomes comprehensive legal datab
Avatar of Justice (The Arbiter) 1W+30L Become THE ARBITER

MOON
Smoking Mirror None 0 1L See surrounding terrain via moon.
Tidal Interference Str + Presence = 0 1L Exert a pull on all enemies in close combat.
Phase Cloak Dex + Stealth = 0 1L Body mimics phase of moon giving bonuses.
Lunacy Man + Presence = 0 1L per Virtue & person; Drive people temporarily mad.
Eclipse Halo App + Presence = 0 1L Create corona of fire behind head to blind.
Phase Body Dex + Stealth = 0 5L Become intangible.
Moon Chariot Str + Control = 0 1L per 200lbs; Create silver chariot.
Tranquility Int + Empathy = 0 5L or 10L; Fix behavior problems / mental illnesses
Lunar Estate None 5+L Gain private estate on the moon.
Finger Moon Dex + Occult = 0 15L Get a sliver of the moon for light/protection later.
Avatar of Moon (The Mirror) 1W+30L Become THE MIRROR

PSYCHOPOMP
Unerring Orientation None 0 1L Know direction in locales.
Where Are You? Int + Awareness = 0 N/A Know direction & how far away from someone.
Unbarred Entry. None 0 1L Pass through solid surface.
Come Along None 1L per person; Bring along others.
Terra Incognita Per + Awareness = 0 n/a Mystically feel way to nearest terra incognita.
Marathon Sprinter None 1L+1W Dash rate increases dramatically.
Rainbow Bridge Int + Awareness = 0 1L per 200mi; Magically teleport almost anywhere.
Ride Along None 5L +1W dot; Alter vehicle to receive benefits of Psych
Otherworldly Portal Int + Awareness = 0 5L or 10L; Open doorways between worlds
Co-Location None 1W+5L per duplicate; Be in several places at once.
Avatar of Psychopomp (The Way) 1W+30L Become THE WAY

SKY
Sky's Grace None 0 1L Take no damage from falls.
Wind's Freedom None 1W+1L Move unhindered through all three dimensions.
Storm Augmentation App + Presence = 0 1L Double any knockback & stun opponent.
Wind Grapple Wits + Brawl = 0 1L per action; wrestle with opponents w/o touching.
Cloud Sculptor Dex + Art = 0 1L Shape and sculpt clouds.
Levin Fury Wits + Marksman = 0 3L per attack; lightning attacks opponent.
Tornado Tamer Wits + Control = 0 4L per dot Epic Str max 4 dots; Pet tornado.
Create Air Str + Fortitude 0 5L Surround self with bubble of air or let out gust
Cloud Body None 10L Turn into nigh-intangible ephemera of cloud
Weather Husbandry Str + Survival = 0 Varies Micromanage weather in area, 5mi/Legend radius
Avatar of Sky (The Storm) 1W+30L Become THE STORM

SUN
Penetrating Glare None 0 N/A See clearly through smoke, fog, murky water.
Divine Radiance None 0 1L Emit sunlight or intense burst for distraction.
Heavenly Flare App + Presence = 0 1L
Flare Missile None 1L per missile; sunlight as ammunition.
Burn None Heat protects body, causes damage to attacker.
Solar Prominence App + Presence = 0 3L Creates pairs of black sunspots to disrupt.
Sun Chariot Str + Control = 0 1L per 200lbs; Summon chariot during the day.
Inexorable Gravity Str + Presence = 0 5L or 10L; Exert pull on everyone around
Bleach App + Presence = 0 1W+5L Glow briefly & emit flame doing Lethal damage.
Solar Crown Dex + Occult = 0 15L Get sliver of sun for light/protection
Avatar of Sun (The Glory) 1W+30L Become THE GLORY

WAR
Blessing of Bravery Cha + Command = 0 N/A Bolster courage and determination.
Battle Cry Cha + Presence = 0 1L Loose a horrible battle cry.
Warrior Ideal + = 0 Adopt idealized warrior aspect.
Battle Map Perc + Survival = 0 1L Create 3D contour map of battlefield.
Morale Failure Man + Presence = 0 1L per 5 troops; Troops will not attack Scion.
Army of One Sta + Command = 0 2L per dup; Multiply self in coordinated units.
Colossus Armor None 1W+10L Create 15' tall warrior associated with parent.
Blessing of Ammunition None 1W+5L or 1W dot; Grant weapon unlimited ammunition
Follower Army Cha + Command = 0 10L Increase number of followers on battlefield temp
Surreal Draft Man + Command = 0 15L Conscript new soldiers from surroundings
Avatar of War (The General) 1W+30L Become THE GENERAL

WATER
Water Breathing None 0 N/A Breath water.
Water Control Dex + Craft = 0 1L Exert limited physical contral of water.
Changing States Dex + Craft = 0 1W+1L Instantly change the state of a body of water.
Create Water Sta + Craft = 0 2L per quantity; Create water, salt or fresh.
Desiccate Str + Medicine = 0 1L+1W Suck the water out of a target.
Water Mastery Dex + Craft = 0 5L Manipulate liquid water.
Water Vortex Wits + Control = 0 4L per dot Epic Str max 4; Pet water vortex.
Purify Water Sta + Medicine = 0 1W+5L Purge source of water of impurities
Liquid Form None 1W+5L Transform body into pure, clear water
Tsunami Dex + Craft = 0 15L 5L/dot of Epic Str; Mental manipulate liquid water
Avatar of Water (The Flood) 1W+30L Become THE FLOOD

SPECIAL PURVIEWS
MAGIC
Ariadne's Thread Per + Survival = 0 1L Unerringly track target.
The Unlidded Eye Per + Occult = 0 1W See magic and supernatural powers.
Bona Fortuna Wit + Occult = 0 1L Gain Luck via dice per success.
Evil Eye Man + Presence = 0 1L Curse target via dice penalties.
Trading Fates* Wit + Presence = 0 Spec Grant good luck to another, but gain dice penalty.
Deus ex Machina** Cha + Presence = 0 Spec Call for help from Fate.
Demand a Labor Man + Presence = 0 1L+F Demand a person perfor a task for caster.
Fateful Connection Int + Occult = 0 1L Affect target through sympathetic link.
Fate Prison Cha + Command = 0 1W+1L Bind target's fate to a physical location.
Fate and Switch Man + Empathy = 0 2L+1W Twist together threads of two intelligent beings.
Transform Person Dex + Occult = 0 1L per Boon dot; Use boon on target's body.
Birthright Bond Man + Occult = 0 (1L/pt Birthright)+(1L/object/being)
Scion Adoption Rite Cha + Occult = 0 10L

Divine Unweaving Dex + Occult = 0 Varies Unweave spells of 7 dots or lower


Avatar of Magic 1W+30L Become THE WYRD
* Cost is Dice penalties + Fatebinding.
** Cost is 1 or more Legend plus Fatebinding.

MYSTERY Avatar of Mystery 1W+30L Become THE WYRD


Int + Mystery = 0 Ask specific questions about various events.

PROPHECY Avatar of Prophecy 1W+30L Become THE WYRD


Int + Prophecy = 0 Gain prophetic hits about future events.

PANTHEON-SPECIFIC PURVIEWS

ARETE

CHEVAL
Rada's Eyes Per + Empathy = 0 1L Experience another's perceptions.
Petro's Hands Int + Control = 0 1W Exert some control over a victim.
Horse Int + Control = 0 1W+1L Exert total control over a victim.
Mind-Riding None 1L Listen in on the thoughts of riden target.
Waking Zombie Man + Cheval = 0 1W Pull target's spirit out of body and boss body.
Met Tet Int + Control = 0 1W+3L Take total control of mortal target's body.
Team Int + Control = 0 1W+5L Use Horse on multipule targets.
Met Tet's Claim Cha + Command = 0 10L Make a mortal your own.
Upside-Down Horse Man + Cheval 0 1W+5L per person; Subsume victim's body into himself
Ugly Mule Varies 2x cost Exert any 1-9 dot Cheavl on any titanspawn or other

HEKU
Ren Harvest Cha + Empathy = 0 N/A Gain Legend Points when deeds are spoken.
Sekem Blaze None 0 1L Intimidate a foe via the soul's light.
Sekem Barrier App + Command = 0 1L Radiance illuminates entire body.
Influence Ba Man + Presence = 0 1W Overwrite a portion of target's personality.
Heart Scarab Dex + Craft = 0 1L Perfectly preserve corpse.
Khaibit Trap Int + Occult = 0 1W+1L Trap shadow of being that overlaps area.
Awakening the Akh Cha + Occult = 0 5L+1W Blend ba and ka at will.
Ka Repository None 2L per Create bandage to heal wounds later.
Khaibit Guide Int + Presence = 0 15L+1W Make self someone's Guide
Ren Theft Int + Empathy = 0 1W Understand someone's True Name.

ITZTLI
Maguey Sting None 1 Leth Gain Legend point by blood sacrifice.
Combat Sacrifice None 1W Sacrifice DV to gain Legend points.
Obsidian Mutilation Conviction 1 Leth Shed blood to gain Legend points.
Obsidian Excruciation None 1 Leth per L pt; Use Obsidian Mutilation on mortal.
Sacrifice of Will Conviction 1W Gain bonus dice for goal important to self/panth.
Poca a Poco None 1A per 5/6 L; Gain greater Legend reward.
The Burning Heart None 1 heart Raise Legend for one scene.
Reception of Sacrifice Cha + Legend = 0 1W Take a cut of his/her Scions' power from Itztli.
Communal Divinity None None Freely transfer Legend to any other God.
Familial Sacrifice Conviction 1W Sacrifice family member to gain larger Legend pool.

JOTUNBLUT
Bestial Endowment None 1Leth+1L Grant beast one dot in Strength or Stamina.
Human Endowment None 1Leth+2L Imbue human with 2 dots in Str and/or Sta.
Heroic Endowment None 1Leth+3L Imbue human with 3 dots in Str and/or Sta.
Supernal Bestial Endow None 1Leth+4L Imbue beast 4 dots in Strength and/or Stamina.
Supernal Human Endow None 1Leth+5L Imbue human 4 dots in Strength and/or Stamina.
Epic Endowment None 1Leth+6L Imbue human 5 dots in Strength and/or Stamina.
Divine Endowment None 1Leth+7L Imbue human 6 dots in Str and/or Sta OR
1 dot in Epic Str or Epic Sta.
Dire Endowment None 1Leth+8L +3 Str/Sta, +1 Epic Str & Sta, +1L, +4 -0 health
Giant None 1Leth+9L +8 free atts between Str & Sta, +2 Epic Str/Sta.
L=2, +8 -0 health lvls, +virtue ratings 5/3/1/5
Eitr Antivenin None 1Leth+10L Purge a giant's foul influence on a mortal

TSUKUMO-GAMI
The Wakeful Spirit Cha + Presence = 0 N/A Speak with a spirit of an inanimate object.
The Watchful Spirit Cha + Presence = 0 1L Coax info from or passive task a kami .
The Helping Spirit Cha + Occult = 0 1L per Convince kami in object to enhance function.
The Summoned Spirit Cha + Occult = 0 1L Create shrine to contact Kami.
The Impressed Spirit Dex + Craft = 0 1L Create replicas of items to appear later.
The Blinded Spirit Man + Occult = 0 3L (+1W); Use stolen relic as if own for # of days.
The Abducted Spirit Cha + Tsukumo-Gami = 0 1W+1L Force Kami to appear and obey Scion.
The Industrious Spirit Cha + Occult = 0 10L (opt +1W dot); Create replica of item
The Dancing Spirit Cha + Occult = 0 5L per Have kami operate object in god's possession
The Relocated Spirit Man + Occult = 0 1W+15L Sever kami's connection or attach to another obj
EPIC ATTRIBUTES

STRENGTH
1 auto success to Str rolls, +1 yd to jumping or feat-of-str throwing base distances, 2x range of thrown, +500 lbs to lift
2 auto success to Str rolls, +2 yd to jumping or feat-of-str throwing base distances, 4x range of thrown, +1000 lbs to lift
4 auto success to Str rolls, +4 yd to jumping or feat-of-str throwing base distances, 8x range of thrown, +2000 lbs to lift
7 auto success to Str rolls, +7 yd to jumping or feat-of-str throwing base distances, 40x range of thrown, +10000 lbs to lift
11 auto success to Str rolls, +11 yd to jumping/feat-of-str throwing base dist, 200x range of thrown, +50000 lbs to lift
16 auto success to Str rolls, +16 yd to jumping/feat-of-str throwing base dist, 1000x range of thrown, +250000 lbs to lift
22 auto success to Str rolls, +22 yd to jumping/feat-of-str throwing base dist, 5000x range of thrown, +1250000 lbs to lift
29 auto success to Str rolls, +29 yd to jumping/feat-of-str throwing base dist, 50000x range of thrown, +12500000 lbs to lift
37 auto success to Str rolls, +37 yd to jumping/feat-of-str throwing base dist, 500000x range of thrown, +125000000 lbs to lift
46 auto success to Str rolls, +46 yd to jumping/feat-of-str throwing base dist, 5000000x range of thrown, +1250000000 lbs to lift
Ultimage Strength: Costs 30L plus 1W; see page 62.

DEXTERITY
1 auto success to Dex rolls, +1 yd to base Move, +2 yds to base Dash, +1 DV
2 auto success to Dex rolls, +2 yd to base Move, +4 yds to base Dash, +2 DV
4 auto success to Dex rolls, +4 yd to base Move, +8 yds to base Dash, +4 DV
7 auto success to Dex rolls, +7 yd to base Move, +14 yds to base Dash, +7 DV
11 auto success to Dex rolls, +11 yd to base Move, +22 yds to base Dash, +11 DV
16 auto success to Dex rolls, +16 yd to base Move, +32 yds to base Dash, +11 DV
22 auto success to Dex rolls, +22 yd to base Move, +44 yds to base Dash, +22 DV
29 auto success to Dex rolls, +29 yd to base Move, +58 yds to base Dash, +29 DV
37 auto success to Dex rolls, +37 yd to base Move, +74 yds to base Dash, +37 DV
46 auto success to Dex rolls, +46 yd to base Move, +92 yds to base Dash, +46 DV
Ultimate Dexterity: Costs 30L plus 1W; see page 64.

STAMINA
1 auto success to Sta rolls, +1B/+1L/+1A, eliminate 1pt wound penalties, 1 wk w/o food, water, sleep, hold breath 2x
2 auto success to Sta rolls, +2B/+2L/+2A, eliminate 2pt wound penalties, 2 wk w/o food, water, sleep, hold breath 4x
4 auto success to Sta rolls, +4B/+4L/+3A, eliminate 4pt wound penalties, 4 wk w/o food, water, sleep, hold breath 8x
7 auto success to Sta rolls, +7B/+7L/+4A, 7 add'l health levels, 7 wk w/o food/sleep, 4 wk w/o water, hold breath 40x
11 auto success to Sta rolls, +11/+11L/+5A, 11 add'l health levels, 11wk w/o food/sleep, 6wk w/o water hold breath 200x
16 auto success to Sta rolls, +16/+16L/+6A, 16 add'l health levels, 16wk w/o food/sleep, 8wk w/o water, hold breath 1000x
22 auto success to Sta rolls, +22/+22L/+7A, 22 add'l health levels, 22wk w/o food/sleep, 11wk w/o water, hold breath 5000x
29 auto success to Sta rolls, +29/+29L/+8A, 29 add'l health levels, 29wk w/o food/sleep, 15wk w/o water, hold breath 50000x
37 auto success to Sta rolls, +37/+37L/+9A, 37 add'l health levels, 37wk w/o food/sleep, 19wk w/o water, hold breath 500000x
46 auto success to Sta rolls, +46/+46L/+10A, 46 add'l health levels, 46wk w/o food/sleep, 23wk w/o water, hold breath 5000000x
Ultimate Stamina: Costs 30L plus 1W; see page 67.
CHARISMA
1 auto success to Charisma rolls
2 auto success to Charisma rolls
4 auto success to Charisma rolls
7 auto success to Charisma rolls
11 auto success to Charisma rolls
16 auto success to Charisma rolls
22 auto success to Charisma rolls
29 auto success to Charisma rolls
37 auto success to Charisma rolls
46 auto success to Charisma rolls
Ultimate Charisma: Costs 30L plus 1W; see page 68.

MANIPULATION
1 auto success to Manipulation rolls
2 auto success to Manipulation rolls
4 auto success to Manipulation rolls
7 auto success to Manipulation rolls
11 auto success to Manipulation rolls
16 auto success to Manipulation rolls
22 auto success to Manipulation rolls
29 auto success to Manipulation rolls
37 auto success to Manipulation rolls
46 auto success to Manipulation rolls
Ultimate Manipulation: Costs 30L plus 1W; see page 70.

APPEARANCE
1 auto success to Appearance rolls, 1 free Presence reroll per scene.
2 auto success to Appearance rolls, 2 free Presence reroll per scene.
4 auto success to Appearance rolls, 3 free Presence reroll per scene.
7 auto success to Appearance rolls, 4 free Presence reroll per scene.
11 auto success to Appearance rolls, 5 free Presence reroll per scene.
16 auto success to Appearance rolls, 6 free Presence reroll per scene.
22 auto success to Appearance rolls, 7 free Presence reroll per scene.
29 auto success to Appearance rolls, 8 free Presence reroll per scene.
37 auto success to Appearance rolls, 9 free Presence reroll per scene.
46 auto success to Appearance rolls, 10 free Presence reroll per scene.
Ultimate Appearance: Costs 30L plus 1W; see page 73.

PERCEPTION
1 auto success to Perception rolls.
2 auto success to Perception rolls.
4 auto success to Perception rolls.
7 auto success to Perception rolls.
11 auto success to Perception rolls.
16 auto success to Perception rolls.
22 auto success to Perception rolls.
29 auto success to Perception rolls.
37 auto success to Perception rolls.
46 auto success to Perception rolls.
Ultimate Perception: Costs 30L plus 1W; see page 74.

INTELLIGENCE
1 auto success to Intelligence rolls.
2 auto success to Intelligence rolls.
4 auto success to Intelligence rolls.
7 auto success to Intelligence rolls.
11 auto success to Intelligence rolls.
16 auto success to Intelligence rolls.
22 auto success to Intelligence rolls.
29 auto success to Intelligence rolls.
37 auto success to Intelligence rolls.
46 auto success to Intelligence rolls.
Ultimate Intelligence: Costs 30L plus 1W; see page 75.

WITS
1 auto success to Wits rolls.
2 auto success to Wits rolls.
4 auto success to Wits rolls.
7 auto success to Wits rolls.
11 auto success to Wits rolls.
16 auto success to Wits rolls.
22 auto success to Wits rolls.
29 auto success to Wits rolls.
37 auto success to Wits rolls.
46 auto success to Wits rolls.
Ultimate Wits: Costs 30L plus 1W; see page 77.
KNACKS

STRENGTH
Crushing Grip Clinch damage becomes Lethal if desired.
Divine Wrath Spend 1L to make a single clinch attack inflict Agg damage instead of Lethal, Lethal for all.
Disfiguring Attack Spend 5L to make single attack Agg damage, do not count Epic Strength successes.
Holy Bound Double vertical and horizontal jumping distances.
Divine Bound Spend 10L, convert yards to 100s of yards.
Holy Rampage Spend 1L to half hardness of item under Scion's control.
Divine Rampage Spend 1L to half hardness and soak of object not under Scion's control; Harness 0 if it is.
Hurl to the Horizon Doubles thrown distance.
Mighty Heave Triples thrown distance.
Hurl to the Moon Hurl object lifted & thrown as feat of Str as far as he can throw a dart w/o penalties.
Knockback Attack Choose to cause no damage but impose 1 yd of knockback per threshold success.
Knockback Wave Spend 5L & everyone w/I Legend potentially hurled back.
Making It Look Easy Any action performed as a feat of Str is performed as if no effort at all.
Shock Wave Direct strength through ground or floor to affect targets at range.
Uplifting Might Spend 1L to double lift capacity.

DEXTERITY
And the Crowd Goes Wild Any dice in Athletics are considered auto success; Arete included for 1L.
Cat's Grace Remain on feet despite treacherous terrain or knock downs.
Divine Balance Balance on surfaces not able to support Scion's weight.
Escape Artist Slip out of bonds, snares, and cinches.
Lightning Sprinter Double amount of distance covered in a Dash action; negate mvt penalties.
Monkey Climber Normal mvt rate when climbing; take second action when climbing.
Spider Climber Climb vertical surface quickly (dash) and scale sheer surfaces.
Anti-Gravity Climber Climb freely on vertical surface for 1L for 1 scene.
Perfect Partner Coordinate perfectly with others; attach to coord assault w/o coordinator having to include.
Photographic Penmenship Spend 1L & 1W to draw/paint/create 2-d image with the clarity of a high-end digital camera.
Ricochet Symphony Spend 1L to hit target via ricochet.
Roll With It Spend 1L at Step 6 & add value - dots in Epic Dex to any soak above zero.
Trick Shooter Double bonus received from Aim action; ignore pen for disarm or mark.
Untouchable Opponent Double benefit from Epic Dexterity to Dodge DV.
Whirlwind Shield Apply full Parry DV to attacks made with thrown items or bow/crossbow. Bullets with stunt.

STAMINA
Body Armor Parry close-combat attacks unarmed; spend 1L to coat body in ichor to provide armor.
Damage Conversion Spend 1L to convert all Lethal from single attack into Bashing.
Divine Damage Conversion Spend 5L reduce all Agg from single attk to Lethal.
Extended Youth No longer age.
Holy Fortitude Double going w/o food, water, & sleep; double time able to do strenuous tasks.
Divine Fortitude Double again time performing strenuous tasks; no need to sleep or drink or eat (1 per).
Tireless Worker Never break sweat or slow down.
Inner Furnace Eat organic substance and water for sustenance.
Devourer Any liquid or matter provides sustanence.
Internal Refinery All poisons/toxins exposed to & diseases don't affect; refine same as single dose of anti.
Self-Healing Spend 1L to repair single level of bashing or lethal damage.
Regeneration Spend 1L to heal single level of Aggravated damage or regenerate single limb, eye, extrem.
Skin Shedding Spend 1L & 1W to negate damage from attack that causes knock back.
Solipsistic Well-Being Spend 1L to ignore damage from attack he didn't see coming.

CHARISMA
Benefit of the Doubt Spend 1L to convince a single listener to accept what Scion says.
Blessing of Importance Spend 1L to refill spend Willpower by singling the person out.
BFF Spend 1L to refill fellow Scion's spend Will pts or all Will pts plus 1 extra for mortals.
Boys Will Be Boys Spend 1L to get out of trouble. Aka Girls Just Want to Have Fun.
Charmer Spend 1L to convince a person to help Scion.
Engender Love Spend 1L to have victim fall madly in love with user of knack.
Crowd Control Spend 1L & 1W to cool crowd's urge for instant action.
Hapless Cool Spend 1L and for rest of the scene is just cool.
Inspirational Figure Spend 1L to give Willpower to a crowd of listeners.
Preach On Inspire with speech to refill all spend Will pts; 1W to empower Titanspawn as per Inspir.
Never Say Die Inspire Scions with can-do attitude giving Willpower equal to damage.
Pied Piper Spend 1L & 1W to cause any mortal looking in his direction feel compelled to flock him.
Divine Figurehead Spend 1L & 1W to define "where the party is at".
Unimpeachable Reference Spend 1L & vouch for someone, confers Benefit of the Doubt on person.
Borrowed Credibility Use divine influence through a subject remotely.

MANIPULATION
Advantageous Circumstances Decide result to be achieved and take first small step towards it.
Blurt It Out Spend 1L to make people speak their minds when conversation is directed.
Kill the Messenger Spend 3L to exert Epic Attribute remotley through an agent or emissary.
Gods' Honest Spend 1L, form gesture of sincerity, and target accepts Scion tells truth.
Knowing Glance When aware of another's secret, spend 1L, secret holder loses all unspent Willpower.
Overt Order Spend 1W to command target to obey for one action.
Hard Sell Spend 1W to command group of people to obey one action.
Instant Hypnosis Spend 1W to plunge mortal into hypnotic trance to implant hidden command.
Implant False Memory Spend 1W to alter/create a memory in a victim's mind.
Mass Hypnosis Spend 1L & 1W to implant post-hypnotic suggestion in multiple people.
Rumor Mill Spend 1L to give life to the wildest of rumors.
Trendsetter Spend 2L to create a fad.
Secondhand Persuasian Spend 1L to use Epic Man through typed or written word.
Stench of Guilt Scion senses presence of secret misdeed when target is reminded.
Takes One to Know One Scion automatically aware of spoken lie.
Ultimate Manipulation

APPEARANCE
Blinding Visage Spend 1L to sear visage into mortal's retinas, blinding and disorienting him for scene.
Center of Attention Spend 1L to draw all eyes to Scion, including those watching remotely.
Come Hither Spend 1L, single out one person, and send message/beckon for target.
Doin' Fine Always look in the prime of health.
Dreadful Mien Spend 1L, direct visage to single victim, who runs for his life and hides.
Lasting Impression Spend 1L affect 1 person, grant/rob Will pt and dice from some Abilities.
Inescapable Vision Spend 1L & 1W to burn visage in victim's mind, seeing the Scion on every person of same.
My Eyes are Up Here Spend 1W to have Appearance ignored for one scene.
Detail Variation Spend 1L, change minor physical detail; go from filthy to perfectly clean; remove scars.
Tailor Made Spend 1L to create clothing.
Undeniable Resemblence Spend 5L to make radical changes.
Unusual Alteration Spend 1L to change physical form beyond limits of normal spectrum.
Perfect Actor Spend 1W to put on emotional display so convincing that others feel that emotion for scene.
Serpent's Gaze Spend 1L to lock eyes with target, who then can't look away.
Compelling Presence Spend 1L / person to rend them inactive.

PERCEPTION
Broad-Spectrum Reception Spend 1L to see infrared/ultraviolet waves, magnetic fields, etc. for one scene.
Rarefied Electromagnetic Perception Aware of above no cost; can refine to even sharper degree for 1L
Hear Prayers Hear any prayer addressed to God. Must be Legend 9+
Parallel Attention Divide attention equally between every source of input for 3L.
Perfect Pitch Gain refined sense of hearing.
Predatory Focus Track prey by scent.
Supernal Hunter Scion becomes unstoppable hunter.
Refined Palate Gain refined senses of taste and smell.
Sense Fatebound Get tingle around Fatebound; Spend 1L to know who is Fated
Subliminal Warning Be warned when attack is pending.
Environmental Awareness Detect minute changes around him well before anyone else; spend 1L call out warning.
Spatial Attunement Other senses compensate for eyes in identifying nearby objects; no penalties for blindness.
Telescopic Senses Scion can hear, see, & smell things as if they were happening in front of her.
Clairvoyance Spend 5L to see/hear/smell things from much farther away; extend taste/tough to LoS
Unfailing Recognition Recognize any people to whom she is Fatebound.

INTELLIGENCE
Blockade of Reason Apply bonus successes from Epic Int vs supernatural persuasion.
Cipher Break or design encryption/code.
Fast Learner Cut XP cost for Academics, Medicine, Occult, Politics & Science in half.
Star Pupil Cut XP cost for Ath, Brawl, Craft, Control, Invest, Larceny, Marks, Melee, Surv, & Thrown.
Know-It-All ST "reminds" player of some pertinent obscure trivia relevant to problem.
Well-Read Virgin Apply Epic Int bonus dice to any Int-based roll required to glean info.
Language Mastery Understand any language that is spoken to him.
Instant Translation Read/Speak any language automatically.
Math Genius Become a walking, talking calculator.
Multitasking Carry on many mental activities (per dots of Legend) simultaneously.
Perfect Memory Remember everything, allowing ability to question ST about previous things.
Speed Reader Read & comprehend entire block of text in blink of an eye.
Teaching Prodigy Help someone become a Fast Learner.
Telepathy Spend 1L to send a thought to someone.
Wireless Interface Mentally interface with active computer without touching it.

WITS
Cobra Reflexes If attacked from surprise but fails roll to notice, may still attack attacker back at same time.
Eternal Vigilance Never taken by surprise even if asleep.
Instant Assessment Spend 1L to size up foe with whom she intends to Join Battle.
Talent Mirror Spend 2L to do something he saw someone else do with their dice pool.
Instant Investigator Spend 1L plus (Wits + Investigation) to accurately "read" crime scened.
Jack of All Trades Spend 2L to use Epic Attribute to roll that Scion doesn't have ability
Meditative Focus Eliminate 1 point of environmental distraction per Epic Wits dot.
Monkey in the Middle Keep cool and suffer no coordinated attack penalty or onslaught penalty in combat.
Opening Gambit Spend 1L to act first.
Opening Salvo Spend 1L to trip up or humiliate victim, victim loses 1W.
Scathing Retort Spend 1L to hit attacker with devastating comeback, strip victim of all Willpower
Psychic Profiler Instantly size up character with lesser Legend.
Rabbit Reflexes Instinctively defend self with double DV only if failed to notice attack.
Social Chameleon Fake fitting into any scene with strangers and their customs/manners.
Perfect Imposter Determine with preternatural quickness how others expect him to react.
Trait Increase Cost
Attribute rating x 4
Ability favored by divine parent (rating x 2) - 1
Ability rating x 2
Virtue rating x 3
Willpower rating x 2
*Legend rating x 8
Epic Attribute (associated with divine parent) rating x 4
Epic Attribute (not associated with divine parent) rating x 5
Epic Attribute (God level) rating x 4
Pantheon-Specific Purview rating x 4
Special Purview (associated with divine parent) rating x 4
Special Purview (not associated with divine parent) rating x 5

New Trait Cost


Ability 3
Epic Attribute (associated with divine parent) 8
Epic Attribute (not associated with divine parent) 10
Epic Attribute (God level) 8
Knack 5
All-Purpose Purview Boon (assoc with divine parent) rating x 4
All-Purpose Purview Boon (not assoc with divine parent) rating x 5
Pantheon-Specific Purview 3
Special Purview (associated with divine parent) 3
Special Purview (not associated with divine parent) 4
Spell (Magic associated with divine parent) rating x 4
Spell (Magic not associated with divine parent) rating x 5

*Legend cannot be purchased during gameplay. Legend is granted by the GM.

Increasing an existing trait usually costs a number of experience points equal to a


multiple of the trait's current rating--i.e., the rating before you raise it. The strident
exception to this simple system is the purchase of Boons.

Examples:
Joan wants to buy Animal Command, a 2-dot Boon. She already has Animal
Communication (1-dot). It is not associated with her divine parent.
Cost: 10 [2 (rating) x 5]

Dave wants to buy a second dot in Epic Strength. It's associate with his divine parent.
Cost: 4 [1 (rating) x 4]
CHARACTER CREATION
ATTRIBUTES 8/6/4
ABILITIES 30 (6 into Favored, none higher than 3 before spending bonus points)
BIRTHRIGHTS 5 (none higher than 3 before spending bonus points)
BOONS/EPIC ATTRIBUTES 10
VIRTUES 5 (none higher than 4 before spending bonus points)
LEGEND 2
LEGEND POINTS Legend squared
WILLPOWER two highest Virtues
BONUS POINTS 15

DEMIGOD UPGRADE
ATTRIBUTES 4/3/2
BOONS/EPIC ATTRIBUTES 10
BIRTHRIGHTS 5
BONUS POINTS 15
BOON COSTS (Optional) Levels 1 & 2 = 1 dot
(Dawn of a New Age) Levels 3 & 4 = 2 dots
Level 5 = 3 dots

GOD UPGRADE
ATTRIBUTES 4/3/2
EPIC ATTRIBUTES +1 Epic Strength, Epic Dexterity, Epic Stamina & Epic Appearance
BOONS/EPIC ATTRIBUTES 10
BIRTHRIGHTS 5
BONUS POINTS 15
BOON COSTS (Optional) Levels 1 & 2 = 1 dot
(Dawn of a New Age) Levels 3 & 4 = 2 dots
Levels 5 & 6 = 3 dots
Levels 7 & 8 = 4 dots
Level 9 = 5 dots

BONUS POINTS
Trait Cost
Attribute 4
Ability 2 (1 for Favored Ability of divine parent)
Birthright 1 (2 if the Birthright is being raised above 3)
Virtue 3
Willpower 2
*Legend 7
Epic Attribute 5 (4 if associated with divine parent)
Knack 3
Boon (normal) 5 (4 if associated with divine parent)
Boon (optional) Levels 1 & 2 = 1 point
Levels 3 & 4 = 2 points
Levels 5 & 6 = 3 points
Levels 7 & 8 = 4 points
Level 9 = 5 points
Additional Spell 5 (4 if Magic is associated with divine parent)

* Only 1 point of Legend may be purchased during character creation/upgrade.


The purchase of Legend must be approved by the entire group as the entire group must purchase
the Legend to keep everyone on the same level playing field.
Pantheon The Pesedjet
Virtues Conviction, Harmony, Order, Piety
Purview Heku

God Abilities Purviews


Anubis Animal Ken, Empathy, Integrity, Medicine, Melee, Epic Perception, Animal (Jackal), Death, Guardian, Heku, Justice
Occult
Atum-Re Academics, Art, Fortitude, Investigation, Politics, Epic Charisma, Epic Manipulation, Epic Perception, Animal (falcon), Heku, Sun
Presence
Bastet Athletics, Awareness, Brawl, Larceny, Stealth, Survival Epic Charisma, Epic Dexterity, Epic Perception, Epic Wits, Animal (cat), Heku, Moon,
Prophecy, Sun
Geb Art (gardening), Command, Empathy, Fortitude, Politics, Animal (goose), Earth, Fertility, Heku, Justice
Science
Horus Athletics, Awareness, Brawl, Command, Melee, Politics Epic Strength, Animal (falcon), Heku, Justice, Moon, Sky, Sun

Isis Academics, Integrity, Investigation, Occult, Politics, Epic Charisma, Epic Manipulation, Fertility, Guardian, Health, Heku, Magic, Mystery
Presence
Osiris Awareness, Command, Fortitude, Investigation, Politics, Epic Charisma, Epic Manipulation, Animal (centipede, ram), Death, Earth, Heku, Fertility,
Presence Justice
Ptah Art, Craft, Investigation, Larcceny, Science, Thrown Epic Intelligence, Fire, Heku, Psychopomp
Set Brawl, Command, Control, Melee, Presence, Survival Epic Manipulation, Epic Strength, Animal (salawa), Chaos, Guardian, Heku, Sky, War

Sobek Athletics, Awareness, Brawl, Larceny, Persence, Epic Stamina, Epic Strength, Animal (crocodile), Fertiliy, Heku, Water
Stealth
Thoth Academics, Investigation, Integrity, Occult, Politics, Epic Intelligence, Animal (baboon, ibis), Heku, Justice, Magic, Moon
Science

Pantheon The Dodekatheon


Virtues Expression, Intellect, Valor, Vengeance
Purview Arete

God Abilities Purviews


Aphrodite Animal Ken, Art, Empathy, Integrity, Larceny, Presence Epic Appearance, Epic Charisma, Epic Manipulation, Arete

Apollo Art, Athletics, Medicine, Marksmanship, Presence, Epic Appearance, Epic Charisma, Arete, Health, Prophecy, Sun
Science
Ares Brawl, Command, Marksmanship, Melee, Presence, Epic Stamina, Epic Strength, Arete, War
Thrown
Artemis Animal Ken, Awareness, Empathy, Fortitude, Epic Dexterity, Epic Perception, Arete, Health, Moon
Marksmanship, Survival
Athena Academics, Command, Craft, Melee, Investigation, Epic Intelligence, Epic Wits, Animal (owl), Arete, Health, Justice, War
Science
Dionysus Art, Empathy, Integrity, Fortitude, Occult, Presence Epic Charisma, Epic Stamina, Arete, Chaos, Fertility, Mystery
Hades Academics, Command, Occult, Presence, Stealth, Epic Charisma, Epic Manipulation, Arete, Darkness, Death, Earth
Thrown
Hephaestus Art, Control, Craft, Investigation, Melee, Science Epic Intelligence, Epic Stamina, Epic Strength, Arete, Earth, Fire
Hera Academics, Command, Fortitude, Investigation, Politics, Epic Charisma, Epic Manipulation, Arete, Health, Magic
Presence
Hermes Athletics, Awareness, Larceny, Occult, Stealth, Survival Epic Dexterity, Epic Intelligence, Epic Wits, Arete, Magic, Psychopomp

Poseidon Animal Ken, Control, Fortitude, Integrity, Melee, Thrown Epic Charisma, Epic Manipulation, Animal (horse), Arete, Earth, Water

Zeus Awareness, Command, Integrity, Presence, Politics, Epic Charmisma, Epic Manipulation, Epic Strength, Arete, Justice, Sky
Thrown

Pantheon The Aesir


Virtues Courage, Endurance, Expression, Loyalty
Purview Jotunblut

God Abilities Purviews


Baldur Art, Athletics, Brawl, Melee, Marksmanship, Presence Epic Appearance, Epic Charisma, Guardian, Jotunblut, Sun

Freya Art, Craft, Empathy, Integrity, Melee, Presence Epic Appearance, Epic Charisma, Fertitility, Health, Jotunblut, War
Freyr Animal Ken, Brawl, Control, Fortitude, Investigation, Epic Charisma, Fertility, Health, Jotunblut, Sun, War
Presence
Frigg Academics, Command, Fortitude, Medicine, Occult, Epic Charisma, Epic Intelligence, Jotunblut, Magic, Prophecy, Sky
Science
Heimdall Awareness, Command, Investigation, Marksmanship, Epic Perception, Guardian, Jotunblut, Sun
Melee, Stealth
Hel Command, Control, Fortitude, Investigation, Melee, Epic Appearance, Epic Manipulation, Death, Jotunblut
Presence
Loki Brawl, Empathy, Larceny, Occult, Politics, Stealth Epic Intelligence, Epic Manipulation, Epic Wits, Chaos, Fire, Jotunblut, Magic
Odin Art, Fortitude, Integrity, Investigation, Occult, Presence Epic Charisma, Epic Intelligence, Epic Manipulation, Epic Perception, Epic Stamina,
Epic Wits, Death, Jotunblut, Magic, Mystery, Prophecy, Psychopomp, War
Sif Athletics, Empathy, Integrity, Melee, Science, Survival Epic Appearance, Epic Charisma, Fertility, Jotunblut
Thor Athletics, Brawl, Control, Melee, Presence, Thrown Epic Charisma, Epic Stamina, Epic Strength, Guardian, Jotunblut, Sky
Tyr Academics, Command, Integrity, Investigation, Melee, Epic Charisma, Epic Stamina, Epic Strength, Epic Wits, Jotunblut, Justice, War
Politics
Vidar Awareness, Brawl, Fortitude, Investigation, Politics, Epic Stamina, Epic Strength, Jotunblut, Justice
Stealth

Pantheon The Atzlánti


Virtues Conviction, Courage, Duty, Loyalty
Purview Jotunblut

God Abilities Purviews


Huitzilopochtli Athletics, Awareness, Brawl, Marksmanship, Melee, Epic Charisma, Epic Stamina, Epic Strength, Animal (hummingbird, eagle), Death,
Thrown Guardian, Itztli, Magic, Sun, War
Miclántecuhtli Command, Investigation, Larceny, Politics, Presence, Epic Appearance, Epic Charisma, Animal (dog), Death, Guardian, Itztli
Thrown
Quetzalcoátl Academics, Command, Investigation, Medicine, Melee, Epic Charisma, Epic Intelligence, Animal (respendent quetzal), Fertility, Guardian, Earth,
Science Health, Itztli, Justice, Psychopomp, Sky, Water
Tezcatlipoca Athletics, Brawl, Fortitude, Occult, Presence, Stealth Epic Appearance, Epic Charisma, Epic Dexterity, Epic Manipulation, Epic Wits, Animal
(jaguar), Darkness, Itztli, Magic, Moon, Mystery, Prophecy, Sun, War
Tlaloc Academics, Brawl, Command, Medicine, Stealth, Epic Appearance, Earth, Fertility, Health, Itztli, Sky
Survival
Tlazoltéotl Art, Craft, Empathy, Investigation, Medicine, Politics Epic Appearance, Epic Charisma, Epic Manipulation, Earth, Itztli
Xipe Totec Craft, Fortitude, Integrity, Larceny, Medicine, Survival Epic Stamina, Death, Ferility, Guardian, Health, Itztli

Pantheon The Amatsukami


Virtues Duty, Endurance, Intellect, Valor
Purview Tsukumo-Gami

God Abilities Purviews


Amaterasu Art, Awareness, Craft, Empathy, Integrity, Presence Epic Appearance, Epic Charisma, Epic Strength, Fertility, Sun, Tsukumo-Gami
Hachiman Athletics, Command, Investigation, Marksmanship, Epic Charisma, Epic Dexterity, Epic Wits, Animal (dove), Fertility, Guardian, Tsukumo-
Melee, Science Gami, War
Izanagi Academics, Awareness, Fortitude, Melee, Presence, Epic Charisma, Epic Strength, Psychopomp, Sky, Tsukumo-Gami
Thrown
Izanami Brawl, Command, Fortitude, Integrity, Occult, Stealth Epic Appearance, Epic Charisma, Darkness, Death, Earth, Tsukumo-Gami

Raiden Athletics, Brawl, Fortitude, Marksmanship, Presence, Epic Appearance, Epic Dexterity, Guardian, Sky, Tsukumo-Gami
Science
Susano-o Awareness, Brawl, Craft, Fortitude, Melee, Presence Epic Strength, Epic Wits, Chaos, Psychopomp, Sky, Tsukumo-Gami, Water
Tsuki-yomi Academics, Awareness, Empathy, Investigation, Epic Charisma, Darkness, Moon, Psychopomp, Tsukumo-Gami
Marksmanship, Politics

Pantheon The Loa


Virtues Harmony, Order, Piety, Vengeance
Purview Cheval

God Abilities Purviews


Baron Samedi Command, Fortitude, Integrity, Occult, Politics, Epic Charisma, Cheval, Darkness, Death, Earth, Health, Psychopomp
Presence
Damballa Animal Ken, Awareness, Brawl, Empathy, Medicine, Epic Charisma, Animal (snake), Cheval, Health, Mystery
Science
Erzulie Art, Athletics, Empathy, Integrity, Presence, Survival Epic Appearance, Epic Charisma, Cheval, Guardian, War
Kalfu Animal Ken, Athletics, Occult, Presence, Stealth, Epic Charisma, Chaos, Cheval, Darkness, Magic, Moon
Survival
Legba Command, Empathy, Integrity, Larceny, Occult, Politics Epic Charisma, Epic Wits, Cheval, Prophecy, Psychopomp, Sun

Ogoun Art, Craft, Fortitude, Melee, Politics, Presence Epic Manipulation, Epic Strength, Cheval, Fire, Water
Shango Art, Command, Fortitude, Integrity, Melee, Presence Epic Charisma, Epic Strength, Cheval, Justice, Prophecy, Sky

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