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DEAL THE FIRST DEADLY BLOW

P3rngrapb Page

PART ONE. INSTINCTIVE RIFLE-BAYONET


FIG HTING
CHAPTER L RIFLE-BAYONET FlGHTING TECB-
NCQUES
Section I. Introduction ---------------------- 1-4 l
ll. Positions -----------
-- - --- ----------
-
5,6 2
111. Movements ------------------------ 7-12 3
CHAPTER 2. TRAINING FOR RIFLE-BAYONET
FCGHTING
Section I. Training facilities ----------------­ 18-15 19
II. Preparation for training --------------­ 16-21 28
III. Method of training ----------------­ 22-26 24
CHAPTER 8. PUGIL TRAINING
Section I. Introduction ______-----------__ ------
27-29 29
II. Conduct of pugil training --------------­ 30-82 31
Ill. Pugil courses 33,34 32
CHAPTER
---- -- --------------­

4. PUGIL EQUIPMENT
Section I. Introduction --------------------------- 35,36 33
11. Protective eqnipment and stick ____ __
37-40 SS
PART TWO. HAND-TO-HAND COMBAT
CHAPTER 5. INTRODUCTION TO RAND-TO-HAND
C0?.1BAT
Section I. Introduction --------------------------- 41,42 43
II. Principles ------- ----------- - - - ­
43-46 44
Ill. VuJnerable points --------------------- 47-50 44
IV. Available weapons ---------------------­ 51-53 46
V. Training----------------------------- 54-63 48
CRA.PTER 6. BASIC HAND-TO-HAND CO)IBAT
Section I. Introduction ________ ----- --------- 64-66 51
11. Basic positions and movements ----------- 67-69 51
III. Methods of attack ----------------------- 70-81 55
IV. Counters ---- - - - ----- --- --- -- - ----- ---­
82-92 65
V. Bayonet parries and defense a2ainst knife
attack - -- -- ----
____ ------ -----
--
93,94 73
CHAPTER
_

7. ADV AN CED HAND-TO-HAND COMBAT


S ec ti on I. Introduction ------- -- ------ --- -- - ---- 95-97 77
11. Fall positions ------------------------- 98-105 77
III. Takedov."Ds and throws ------------------ 106-112 83
IV. Bayonet disarming ----------- ---------­ 113-116 89
V. Knife attack and defense - - ---- --- ---
-- -
117-123 94
CRAPfER
-

8. SPECIALIZED SKILLS
Section I. Introduction -------------------------- 124, 125 103
II. Hold and counters to holds ------------- 126-141 103
III. Variations to throws and takedowns ----- 142-144 116
IV. Sentry silencing -- - ---- --- - _ _ ------­
141>-150 1 19
V. Prisoner searching and securing --------- 151-166 125
APPENl>IX A. REFERENCES ----------------------- 137
B. BAYO NET ASSAULT COURSE ------ -- 139
INDEX ------------------------------ -------------------- 155

llESERT PUBLICA'l'TONS
Cornville, Arizona 86325

ISBN: 0-87947-421-X •
I

PART ONE

INSTINCTIVE RIFLE-BAYONET FIGHTING

CHAPTER 1

RIFLE-BAYONET FIGHTING TECHNIQUES

Section 1. INTRODUCTION

1 . Purpose and Scope by close combat. The role of the soldier, particularly
a. This manual contains information and guid­ in the final phase of the assault, remains relatively
ance pertaining to rifle-bayonet fighting and hand­ unchanged: His mission is to close with and disable
to-hand combat. Part one contains information on or capture the enemy. This mission remains the
the followi ng : rifle-bayonet fighting techniques, ultimate goal of all individual training. The rifie
positions, movements, training facilities, training with fixed bayonet is one of the final means of de­
feating an opponent in an assault.
b.
guidance, pugil training and pugil equipment. Part
hvo contains information on armed and unarmed During infiltration missions at night, or when
hand-to-hand combat to include techniques, vul­ secrecy must be maintained, the bayonet is an ex­
nerable points, available we.a.pons, training meth­ cellent silent weapon.
ods, and offensive movements and counters; these c. \\'hen close-in fighting determines the use of
are divided into basic, adYanced, and specialized small arms fire or grenades to be impractical, or
skills. The mate1:ial presented is applicable to both when the situation does not permit the loading or
nuclear and nonnuclear warfare. reloading of the rifle, the bayonet is still the \Veapon
b. Part one of the n1anual is a guide for instruc­ available to the soldier.
tors to use to prepare themselves to conduct train­ d. The bayonet serves as a secondary weapon
ing of soldiers in the a1·t of instinctive rifle-bayonet should the i·ifle develop a stoppage.
fighting. It explains the uses of rifle-bayonet teeh­ e.. In hand-to-hand encounters the bayonet may.
niques and describes the basic techniques, positions, be used as a hand-held weapon.
and training facilities necessary for safe and real­ f. Finally, the bayonet is a multipurpose weapon
istic training.
and has many non-fighting uses, such as a probe
c. Users of this publication are encouraged to for mines, to cut vegetation, and other t.asks where
submit recommended changes or comments to im­ a pointed or cutting tool can be employed.
prove the publication. Comments should be keyed to
the specific page, paragraph, and line of the text i n 3. Developing a Rifle-Bayonet Fighter
which the change i s recommended. Reasons should
a. To become a successful rifle-bayonet fighter,
be provided for each comment to insure under­
a soldier must be physically fit and menta11y alert.
standing and complete evaluation. Comments should
A well-rounded physical training program 'vill in­
be prepared using DA Form 2028 (Recommended
crease his chances of survival in a bayonet en­
Changes to Publications) and forwarded to the
counter. Mental alertness entails being able to
Commandant, United St.ates Army Infantry
quickly detect and meet an opponent's attack from
School, Fort Benning, Ga. 31905.
any direction.
2. Users of the Bayonet b. Aggressiveness, accuracy, balance, and speed

a. Nev.• weapons, improved equipment, and new are essential in training as well as in combat situ­
tactics have been introduced into modem warfare; ations. These traits lead to confidence, coordina­
however, firepower alonP. will not always drive a tion, strength, and endurance, which characterize
deterrnined enemy from his position. He will often the rifle-bayonet fighLet'. Differences in individual
remain in defense emplacements until driven out body physique may require slight changes from the

l
rifle-bayonet techniques described il1 this manual; b. The attack should be made to a vulnerabir
variations in technique will be allowed if the indi­ portion of the body : the face, tlu:oat, chest, �
vidual's attack is effective. domen, or groin.
c. In both training and combat, the rifle-bayoc«
4. Principles of Rifle-Bayonet Fighting
tighter displays spirit by sounding off with a lo
a. The bayonet is an effective we.apon to be used and aggressive ·growl. This in.stills a feeling of Cf>•­

The soldier must attack in a relentless assault until


aggressively; hesitation may n1ean -sudden death. fidence in his ability to close with and disa.ble IT
capture the enemy 'vith his rifle-bayonet.
his opponent is disabled or captured. He should be
d. The instinctive rifle-bayonet fighting syste=:
alert to take advantage of any opening. If the op­
is designed to capitalize on the natural agility ar.C
ponenl fails t.o presenl an opening, the bayonet
combative movements of the soldier.
fighter must make one by parrying his opponent's
weapon, and then drive his blade or rifle butt into e.It must be emphasized that precise learned
lbe opponent with force. movements ,viJI NOT be stressed during trainini:

Section II. POSITIONS

5. General THE GROUND. THE LEFT ARM IS HELD


HIGJ-I, GENERALLY IN FRONT OF THE L EFT
The soldier holds the rifle firmly but without
tz.
SHOULDER. MAINTAIN EYE-TO-EYE CO:S­
tenseness, and relaxes all muscles not used in a
TAC1.' WITH YOUR OPPONENT, WATCHIXG
particular position. Tense muscles cause fatigue and
HIS WEAPON AND BODY THROUGH PERI·
may tend to slo\v him dO\Vn. After proper training,
PHERAL VISION.
and through practice, the soldier will instinctively
assume the basic positions.
b. All positions and movements described in this
manual are for right-handed men. A left-handed
man, or a man who desires to learn left-handed
techniques, must use the opposite band and foot for
each phase of the movement described.
c. Illustrations in this manual show the M16Al
rifle with the sling tightened. All positions and
movements, however, can be executed with or with­
out the magazine and with the sling tightened or
loose. The movements are also applicable to the
MI41•ifle.

6. Basic Attack and Rest Positions


a. Attaclt Position (Fig. 1).
(I) Objective and use. This is the basic starting
position from which all attack movements origi­
nate. It generally parallels a boxer's stance. The
soldier will assume this position when running or

( 2) Exectttion (the instructor expl,ains and dem-


hurdling obstacles.

onstrates). .
(a) TAKE A SHORT STEP FORWARD
AND TO THE SIDE WITH YOUR LEFT FOOT
SO THAT YOUR FEET ARE A COMFORT­
ABLE DISTANCE APART.
(b) HOLD YOUR BODY ERECT OR
BEND SLIGHTLY FORWARD AT THE WAIST.
YOUR KNEES ARE FLEXED AND YOUR
BODY WEIGHT IS BALANCED ON THE
BALLS OF YOUR FEET. YOUR RIGHT
. FORE- .

ARM IS APPROXIMATELY PARALLEL TO Figure l. Attack position.

2
BALANCE AND PROTECT YOU FROM
ENEMY BLOWS. YOUR LEFT HAND IS
GRASPING THE WEAPON JUST BELOW THE
UPPER SLING SWIVEL AND THE RIGHT
HAND IS AT THE SMALL OF THE STOCK.
THE SLING IS FACING OUTWARD AND THE
CUTTING EDGE OF THE BAYONET IS
TOW ARD YOUR OPPONENT. BALANCE IS
MOST IMPORTANT. POSITIONS MAY VARY
WITH EACH SOLDIER DUE TO CONFIGURA­
TION OF THE BODY.
(3) Convmand. The command used to assume
the attack position is ATTACK POSITION MOVE.
(4) Perfor�nance. Instructor gives command

b. Relax Position (Fig. 2).


and men perform movement.

(1) Objective and use. The relax position is


used to give the soldier a chance to rest during
training. It also allov;•s him to direct his attention
toward the instructor as he discusses a11d demon­
strates the positions and movements.
(2) iExeC'ution (the instructor explains and
demonstrates). TO ASSUME THE RELAX POSI­
TION FROrvI THE ATTACK POSITION,
STRAIGHTEN THE WAIST AND KNEES AND
LOWER THE RIFLE ACROSS THE FRONT OF
YOUR BODY BY EXTENDING THE ARMS
DOWNWARD.
(3) Com.mand. The command used to assume

Figure 1-Continued .

(c) YOUR RIFLE IS HEI,O DIAGON­ the relax position is RELAX.


ALLY ACROSS YOUR BODY AT A SUFFICI­ (4) Performance. Instructor gives command
ENT DISTANCE FROM THE BODY TO ADD and men perform moveme11t.

Section Ill. MOVEMENTS

7. General executed, allows the rifle-bayonet fighter to meet a


challenge from an opponent attacking him from the
'l'he soldier will instinctively strike at openings and
rear. At the completion of a whlrl the rifle remains
become aggressive in his attack once he has learned
in the attack position.
to relax and has developed instinctive reflexes. His
movements do not have to be executed in any pre­ (2) Execution (tke instructor explains and
scribed order. He will achieve balance in his move­ de1nonstrates). SPIN YOUR BODY AROUND BY
ments, be ready to strike in any direction, and keep PIVOTING ON THE BALL OF THE LEADING
striklng until he has disabled his opponent. The FOOT IN THE DffiECTION OF THE LEADING
movements explained in this section are basic to FOOT, THUS FACING COMPLETELY ABOUT.
the rifle-bayonet fighter. (3) Command . To execute the whirl move­
ment the command is WHIRL.
8. Basic Movements (4) Perfo1ma:nce. Instructor gives command
There are two basic movements used throughout and men perform movement.
bayonet instruction. They are the whirl and the b. C1·ossove�· Mo·vem.ent.
crossover movements. These movements develop (1) Objective and use. While performing cer­
instant reaction to commands and afford the in­ tain movements in rifle-bayonet ti·aining, two ranks
structor 1naximum control of the training forma­ wil1 be moving toward each othe1·. When the men
tion while on the training field. in ranks come too close to each other to safely
a. Whirl Move1nent (Fig. 8) execute additional movements, the crossover is used
(1) Objective and use. T he whirl, properly to separate the ranks a safe distance apart.

3
(3) Com,1nands. The command used to execute
the crossover is CROSSOVER.
( 4) Performance. Instl'uctor gives command
and men perform movement.

9. Attack Movements

able or captu1·e the opponent. These are the thrust,


There ru·e four attack movements designed to dis­

butt stroke, slash. and smash . Each of these move­


ments may be used for the initial attack or as a
followup should the initial movement fail to find its
mark. The men lea1·n these movements separately
and du1·ing subsequent training will lean1 to exe­
cute these movements in a swift and continuous
series. During all periods of training, the emphasis
will be on conducting natu1·a1, balanced movements
to effectively damage the target. Precise, learned
movements \viii not be st1·essecL
a. Thrust (Fig. 4).

( 1) Objective a1td use. The objective is to dis­


able or capture an opponent by thrusting the bay­
onet blade into a vulnerable portion of his body.
The ttu·ust is especially effective in areas where
movement is restricted, e.g., trenches, woods, or
built-up area. It is also effective when an opponent
is lying on the gi·ou11d or in a foxhole.
(2) Execution (the instructor explain.q and
Figuse 2. flelax position. de1nonst1·ates). LUNGE FORWARD ON YOUR
LEADING FOOT WITHOUT LOSING YOUR
BALANCE, AND AT THE SAME TIME DRIVE

Figure 9. Whirl movement.

(2) Execution (the instriictor explai11s and THE BAYONET WITH GREAT FORCE INTO
demonstrates). ON THE COMMAND OF CROSS­ A}.ry UNGUARDED PORTION OF YOUR OP­
OVER, MOVE STRAIGHT FORWARD AND PONENT'S BODY. TO ACCOMPLISH THIS,
PASS YOUR OPPONENT SO THAT YOUR GRASP Tl-IE RIFLE FIRM L Y WITH BOTH
RIGHT SHOULDER PASSES HIS RIGHT HANDS AND PULL THE STOCK IN CLOSE TO
SHOULDER. CONTINUE MOVING FORWARD THE RIGHT RIP; PARTIALLY EXTEND �HE
FOR APPROXIMATELY SIX STEPS, HALT, LEFT ARM, GUIDING THE POINT OF THE
AND WITHOUT COMMAND, EXECUTE THE BAYONET IN THE GENERAL DffiECTION OF
WHIRL. REMAIN IN THE ATTACK POSITION THE OPPONENT'S BODY. QUICKLY COM­
AND WAIT FOR FURTHER COMivlANDS PLETE THE EXTENSION OF THE AR'l.18
F ROM ME. AND BODY AS THE LEADING FOOT
Note. Left handed personnel cross left shoulder to STRil{ES THE GROUND SO THAT THE BAY­
left shoulder. ONET PENETRATES THE TARGET. TO

4
"

Figure 4. Th.rust movement.

WITHDRAW THE BAYONET, KEEP THE (b) WITHDRAW AND HOLD, MOVE.
FEET IN PLACE, SHIFT YOUR BODY (c) ATTACK POSITION, MOVE.
WEIGHT TO THE REAR, AND PULL REAR­ (d) At combat speed the command is
WARD ALONG THE SAME LINE OF PENE­ THRUST SERIES, MOVE.
TRATION; NEXT, ASSUME THE ATTACK (e) Training emphasis will be placed on

movement at combat S])eed.


( 4) Perfo1'ma1ice. Instructor gives commands
POSITION IN PREPARATION TO CONTINUE
THE ASSAULT.
and men perform movements.
(3) Ccnnmands. Th!s movement is taught by
the numbers in tlu·ee phases: b. Butt Stroke (Fig. 5 a?id 6).
(a) THRUST AND HOLD, MOVE. (1) Objective an.d u.se. The objective is to

5
disable or capture an opponent by delivering a (b) ATTACK POSITION, MOVE.
forceful blow to his body with the rifle butt. The (c) A t combat speed the command i s BUTT
aim of the butt stroke may be the opponent's STROKE TO THE (head, groin, kidney) SERIES,
weapon as well as a vulnerable portion of his body. MOVE.
The butt sh·oke may be vertical, horizontal, or (d) Training emphasis will be placed on
somewhere between the two planes. movement at combat speed.
(2) Execution (instructor expl.ains and dem- ( 4) Per/Of�mance. Instructor gives commands
011strates). STEP FOR\VARD WITH YOUR and men perform movements.
TRAILING FOOT; AT THE SAME TIME, US­ c. SI.Mk (Fig. 7) .
ING YOUR LEFT HA.ND AS A PIVOT, SWING (1) Objective and use. The objective is to dis­
'fBE RIFLE IN AN ARC AND DRIVE THE able or capture an opponent by cutting him with the
RIFLE BUTT INTO YOUR OPPONENT. TO blade of lhe bayonet.
RECOVER, BRING YOUR TRAilJNG FOOT (2) Execution (the instructor explains a-nd

..

Ii

m••m•m
Figure 5. Butt Btf'oke to the head.

FORWARD AND ASSUME THE ATTACK demonstrates). STEP FORWARD WITH YOUR
POSITION. LEAD FOOT; AT THE SAME TIME EXTEND
YOUR LEFr ARM AND SWING THE KNIFE
(3) Commands. The movement is taught by EDGE OF YOUR BAYONET FORWARD AND
the numbers in two phases:
DOWN IN A SLASHING ARC. TO RECOVER,
(a) BUTT STROKE TO THE (head, BRING YOUR TRAILING FOOT FORWARD
groin, kidney) AND HOLD, MOVE. AND ASSUME THE ATTACK POSITION.

6
F'igure 6. Butt stroke t-0 the groin.

(3) Command.8. The movement is taught by ABOVE THE LEFT SHOULDER, WITH THE
the numbers in two phases: BAYONET POINTING TO YOUR REAR, SLING
(a) SLASH AND HOLD, MOVE. UP. THE \VEAPON IS APPROXIMATELY
(b)
ATTACK POSITION, MOVE. HORIZONTAL TO THE GROUND AT THIS
(c) At combat speed the command is TIME. STEP FOR\V ARD WITH THE TRAlL­
SLASH SERIES, MOVE. lNG FOOT, AS IN THE BUTT STROKE, AND
(d) Training emphasis will be placed on FORCEFULLY EXTEND BOTH ARMS, SLAM­
movement at combat speed.
( 4) Per/orr1na·nces. Instructor gives com­
MING THE RIFLE BUTT INTO THE OPPON­
ENT. TO RECOVER BRING YOUR TRAIL1NG
mands and men perform movements.
d. Sniasli (Fig. 8).
FOOT FOR\VARD AND ASSUME THE AT­

(1) Objective a1id use. The objective is to dis­


TACK POSITION.
(3) Com11uinds. The movement is taught by
able or capture an opponent by s mashing the rifie
the numbers in two phases:
(ci)
butt into a vulnerable portion of his body. The
smash is frequently used as a followup to a butt SMASH AND HOLD, MOVE.

stroke and is also effective in wooded areas or (b) ATTACK POSITION, MOVE.
trenches when movement is restricted. (c) At combat speed the command is

(2) Execution (the instructor explains and Sl'.1ASH SERIES, MOVE.


demonstrates). PUSH THE BUTT OF THE (d) Training empl1asis will be placed on
RIFLE UPWARD UNTIL HORIZONTAL AND movement at combat speed.

7
-.

Figure 7. Sl48h movement.

( 4) Performance. Instruct or gives commands


and men perform movements.
PONENT CARRIES HIS WEAPON ON HIS
LEFT HIP (left handed), YOU WILL PARRY
IT TO YOUR RIGHT. IN EXECUTION, STEP
10. Defensive Movements FOR\VARD WITH YOUR LEADING FOOT,
At times the soldie1· may lose the initiative and be STRIKE THE OPPONENT'S RIFLE, DE­
forced to temporarily defend himself. He may also
meet an opponent who does not present a vulner­
FLECTING IT TO YOUR RIGHT, AND FOL­

able area to attack. Therefore, he mu st make an


LOWUP WITH A THRUST, SLASH, OR BUTT
STROKE.
opening by initiating a parry or block movement,
then followup with a vicious attack. The followup
(b) Pa:rry left (fig. 10). IF YOUR OP­
PONENT CARRIES HIS WEAPON ON HIS
(right handed), YOU WILL PARRY
attack is immediate and violent.
RIGHT I-IIP
a. Parry Movement.
(1) Objective atid use. The object iv e is to
IT TO YOUR LEFT. IN EXECUTION, STEP
FOR\VARD WITH YOUR LEADING FOOT,

and hit a vulnerable area of his body. Timing,


co11ntera thrust, throw the opponent off balance,
STRIKE THE OPPONENT'S RIFLE, DE­
speed, and judgment are essential factors in these FLECTING IT TO YOUR LEFT, AND FOL­
mo,·ements. LOWUP \VITH A THRUST, SLASH, OR BUTT
(2) Execution (inst1"1.tctor explain,s and dem­ STROKE.
onstrates). (c) Reco11ery (fig. 11). IMMEDIATELY
(a) Parry 1ight (fig. 9). IF YOUR OP- RETURN TO THE ATTACK POSITION AFTER

a
,..

..

l:t lj

.. - , .

F'igure 8. Sniash. 111ovc11tent.

COMPLETING THE PARRY AND FOLLOWUP (2) Ex<'cution (the insi1·ucto,. expktins and
ATTACK. denion.strates). EX TE ND YOUR ARMS USING
(3) Comtn.ands. T he movement is taught by THE CENTER PORTION OF YOUR RIFLE AS
the numbel's in thl'ee phases: THE STRIKING AREA, CUT OFF THE OP­
(a) PARRY RIGIIT (OR LE F T) , MOVE. PONENT'S ATTACK BY 1"1AKING \VEAPON­
(b) THRUST M OVE .
TO \VEAPON CONT ACT. STRIKE THE OP­
PONENT'S \VEAPON \\'ITH ENOUGH FORCE
(c) ATTACK POSITION, M OVE.
TO THRO\V IIIM OFF BALANCE.
(a) H1.gh blork
( d) At combat speed the command is
(fi(J. 12). EXTEND YOUR
PARRY RIGHT (LEFT) or PARRY (RIGHT
AR.l\'IS UP\\'ARD AND FORWARD AT A 45°
OR LEFT) WITH FOLLOWUP ATTACK.
ANGLE. THIS ACTION DEFLECTS AN OP­
(4) Per/or-ma1ice. Instructor gives commands PO�ENT'S SLASH l\10VEMEKT BY CAUSING
and men perform movements. HIS BAYONET. OR UPPER PART OF HIS
b. Block. RIFLE, TO S'l'RJ KE AGAINST THE CENTER
( 1) Objective and use. When surpl'ised by an PORTION OF YOUR RIFLE.
opponent. the block is used to cut off t h e path of (b) &oic block (fig. 18). EXTEND YOUR
his attack by making wer.pon-to-weapon contact. A ARMS DO\�'N\VARD AND FORWARD AT AP­
block must al-.vays be followed immediately with a PROX1MATELY 15° FROM YOUR BODY. THIS
vicious attack. AC1'ION DEFLECTS AN OPPONENT'S BL'TT

9
....

JO
_,

....
'

,

. -
.

Fig1're 10. Pa"1/ le/t.

11
-

:_j2 I
_, -r
_,

v �
I t
v 1/
.

-

I •

Iii- r�Jr-

,

.(·

' f
.,
t. O C. . /'

Figure 11. Parr'j/ left, ala.ah, with foUowup butt stroke to


th6 kidn6y r6gion.
t
l l
I
+1
�A
,
'


J •

��7 4'

Figure 1£. High block againat alaah.

13

...... \

Figure 13. Low block a.gainst butt stroke to groin.

STROKE AIMED AT THE GROIN BY CAUS­ (a) HIGH (LOW) or (SIDE) BLOCK,
ING THE LOWER PART OF HIS RIFLE MOVE.
STOCK TO STRIKE: AGAINST THE CENTER (b) ATTACK POSITION, MOVE.
PORTION OF YOUR RIFLE. ( c) At combat speed the command is the
(c) Side block (fig. 14). EXTEND YOUR same.
ARMS \VITH LEFT HAND HIGH AND RIGHT Note. To minimize weapon damage during train­
HAND LOW, THUS HOLDING THE RIFLE ing with the bloc.ks and parries, weapon-to-weapon contact

VERTICAL. THIS BLOCK IS DESIGNED TO must be limjted to half speed. These movements, at full
or combat speed, can be stressed during pugi1 training.
STOP A BUTT STROKE AIMED AT YOUR
UPPER BODY OR HEAD. PUSH THE RIFLE ( 4) Performance. Instructor gives commands
TO YOUR LEFT TO CAUSE THE BUTT OF and men perform movements.
THE OPPONENT'S RIFLE TO STRIKE THE
1 1 . Modified Movements
CENTER PORTION OF YOUR RIFLE.
Two attack movements have been modified to allow
the rifle-bayonet fighter to slash or thrust an oppo­
(d) RecovenJ. COUNTERATTACK WITH
A THRUST, BUTT STROKE, SMASH, OR
nent without removing his hand from the pistol
SLASH.
taught by the num­
grip of the M16Al rifle should the situation dictate.
(3) Comnnands. Blocks are

bers in
a. Modi.fied Thrust. The modified thrust is iden­
two phases : tical to the thrust as described in paragraph 9a with

14

ex
-
• •

Figi,re 14. Side block against butt •troke.

15
the exception of the right hand grasping the pistol to make contact \vith the opponent's body, the
grip (fig. 15).
b. !t1odified Slash. The modified slash is identical
soldier should instinctively follo,vup with addi­
tional 01uvements until h e has disabled or captured
to the slash as described in pa1·agraph 9a with the the oppon ent. l t is important to followup the initial
exception of the right hand grasping the pistol attack with another agg1·essive action so the initia­
grip (fig. 16). tive is not lost.
b. Execution (the Instructor Explains and De1n­
12. Followup Movement5 onstrates). INSTINCT SHOULD GOVERN
a. Objecttvr and Use. Followup movements are YOuR SELECTION 01'' A PARTICULAR FOL­
attack movements which naturally follo\v from the LOWUP MOVEMENT.
completed position of the pre";ous movement. If Note. For trnining purposes, the instructor may and
the initial thrust, butt stroke, smash, o r slash fails should mix up the series of movements.

m•••m••m•••m•m•
fi"igure 15. Modified thrust.

16
For example: executes), SLASH (trainee executes), ATTACK
POSITION (trainee assumes the attack position).
(2) THRUST (trainee executes) , THRUST
(1) PARRY LE F 1', BUTT STROKE TO THE HEAD,

(t1·ainee executes),
THRUST (trainee executes).
SMASH, SLASH, ATTACK POSITlON.
(2) PARRY LEFT, SLASH, BUTT STROKE TO THE
BUTT STROKE TO THE GROIN (trainee exe­
(trainee executes), ATTACK
KIDNEY, ATTACK POSITION.
cutes), SLASH
POSITION (train ee assumes the attack position).
(3) PARRY RIGllT, THRUST, BUTT STROKE TO

Ccnn,mands.
THE GROlN, SLASH, ATTACK POSITION.
c. T\vo examples of commands using d. All training \vill emphasize damage to the
followup movements are: target and violent action using natural movements
(1) PARRY LEFT (trainee executes), as opposed to precise stereotyped movements. In­
THRUST (trainee executes), BUTT STROKE TO
keys to offense with the rifle and bayonet.
stinctive, aggressive action and balance are the
THE HEAD (trainee executes), SMASH (trainee

/t'igut"e ltJ. Modified alarh.

17
CHAPTER 2

TRAINING FOR RIFLE-BAYONET FIGHTING

Section I. TRAINING FACILITIES

13. General movements without the use of targets by utilizing


the interval bet,veen targets.
Any large, fiat grassland or sand covered area is
suitable for instruction of rifle-bayonet training. 15. Multipurpose Bayonet Target
However, if available, the bayonet training com{
a.. The multipurpose bayonet ta1·get (fig. 18) is
should be utilized to allow the men to make ta1·get
constructed so that t\vO men can work against
contact.
opposite sides of the target simultaneously except
T 4. Bayonet Training Court during practice of the butt stroke or smash move­
ments to the head. This training aid provides a
The bayonet training court consists of 72 multi­
means of practicing the thrust, parries, slash, or
purpose bayonet targets and an instructor's plat­
smash against a i·ealistically proportioned target
form (fig. 17), and will accommodate 288 men.
and is designed lo mini mize weapon damage and
The bayonet training court provides a training area
injury to the men.
organized for decentralized, supervised practice of b. When movements are taught which do not
the basic skills; however, the men may be moved involve the parry, the parry arms should be latched
quickly into an area around the instructor's plat­ to the sides of the targets.
£onn to be shown demonstrations o f the various c. Construction details of the target are illus­
positions and movements. There should also be trated in figure 19. Training Aid Centers may ob­
ample room within the training court to execute tain detailed plans fo1· construction of these targets.

19

t
+
7.5 METERS
..,,

+ + + + +� + + + + +
a:
w
....
w
::e

V)
.,,

a:
w
""
a:
.... �
w
w
I-
:s
w
� ""

.,,

+ + + + + + + + + +
15 METERS

+ + + +•+ + + + + + + +
7.5 METERS

TARGETS t •
5.2 METERS
t
(PLATFORM)

+ + + + + + + + + t + + +
15 METERS

+ + + + + + +- +t+ + + +

15 METERS

+ + + + +++ + + + + + +
7.5 METERS

...__
_

,
__ ____ t COURT BOU N DR Y
__
_ ---=- __..
_

Figure 17. Ba.11cnut court Ui11out.

20

Figure 18. Mu.lti1nc.,.,,a1e baJ.10ttet ta.rg•t.

21
BUTT STROKE
TARGET

SLASH/BUTT
STROKE SHIELD

8.00 14x

SUTT STROKE RUBBER TIRE


TARGET

LAMINATED RUBBER
PARRY ARM
THRUST TARGET

I/
I
I I � BELOW GROUND LEVEL

I I I/
\
l._ -
)
---
/
-

I/ /
-
- ......),/
Detailed blueprints for target constr uction may be obtained by Army Training Aids Centers and major units. Requests

m.anding General, Sd US Anny, ATTN: DCS O&T, Fort McPherson, Ga. 30380.
for quantities of blue p_r ints copies should be consolidated prior to submitting requests. Requests will be 11ent to the Com­

Figure 19. Multipurpoae ba11onet ta'F'get (achematic).

22
Section II. PREPARATION FOR TRAINING

16. Commands MOVE, all students reform on the baseman a


doubletime) and assume the position of atte:·tiuu.
Instruction in rifle-bayonet training is by com­
mand. Commands are used i n maintaining control
(3) To form for more detailed instructi::­
the instructor stands in front of the two ranh and
and to teach instant response. However, instructors
directs the flanks to close towards the center. TC!
should not expect instant and exact response during
early training as men must first learn the skills. produces a three-sided formation which enabl� :
entil·e group to hear the conference or see · �
a. Commands are of two types ; by the numbers,
demonstration. At the end of the instruction •
and iWithout the numbers.
instructor directs, BACK TO YOUR PLACES
( 1 ) By the numbers. Commands by the num­
bers may be used if necessary, however this method 18. Fix and Unfix Bayonets
of instruction should be used only when students
a. Safety. For safety reasons commands for F!:·.
show they lack sufficient coordination to execute
and UNFIX BAYONETS should be given by the
the movements while working from slow motion to
assistant instructor assigned to each group of men.
combat (normal) speed.
(2) WitJiout th.e n1l.mbers. Whole commands
b. Cadence. These movements are not executed
in cadence.
indicate the men a1·e to execute the entire move­
me11t as commanded. The speed may be slow ini­ c. Execufiou (the lnstr11<:fur Explai:ns and De1n-
011.strates) .
(1)
tially, and as men lean1 the nlovements, speed in­
creases to a fast or combat i·ate. THE COMMAND IS FIX BAYONETS,
AND IT IS EXECUTED ONLY FROM ORDER
b. Appropriate commands for all positions and
ARMS OR UNSLING ARMS. O N THE COM­
tnovemeuts ru·e incorporated in descriptions as con­
MAND OF EXECUTION, BAYONETS, GRASP
tained in chapter one of this manual.
THE BARREL, RAISE THE WEAPON SLIGHT­
17. Formations LY, PLACE THE BUTT OF THE WEAPON BE­
TWEEN THE FEET, MOVE THE MUZZLE OF
a. Bayonet Training Court. THE \VEAPON TO THE LEFT FRONT, AND
( 1 ) The principal instructor will take his posi­ REGRASP THE BARREL WITH THE LEFT
tion with a demonstrator on the instructor's plat­ HAND. WITH THE RIGHT HAND UNSN"AP
form and designate areas of responsibility for his THE SECURING STRAP ON THE SCABBARD
assistant instructors on the court. It is recom­ AND WITHDRA\V THE BAYONET. TURN
mended that there be a minimum of one assistant THE POINT UP AND ATTACH THE BAY­
instructor per 15 students to provide adequate ONET TO TfIE WEAPON. WHILE ENGAGING
supervision. THE BAYONET STUD ON THE RIFLE WITH
(2) Students are moved onto the training THE BASE OF THE BAYONET, GRASP THE
court, and four stµdents assigned to ea.ch target BAYONET HANDLE AND APPLY DOWN­
(fig. 20). 'VARD PRESSURE UNTI[, A CLICK IS
b. Extended Bayonet Traininn For1nation. HEARD, FOLLOWED BY LIMITED UPWARD
( 1 ) When a training court is not available PRESSURE 'l'O lNSUR.I:!: THA'f THE BAY­
each platoon forms in two ranks at normal interval ONET IS SEATED SECURELY. RESNAP THE
(fig. 21 ) . On the assistant instructor's command SCABBARD SECURING STRAP AND RESUME
the men fix bayonets and assume the attack posi­ THE POSITION OF ORDER ARMS.
tion. The principal instructor commands FORM (2) TO UNFIX THE BAYONET THE
FOR BAYONET TRAINING, MOVE, at which COMMAND IS UNFIX, BAYONETS. ON THE
time the rear rank extends to the left taking up a COMMAND OF EXECUTION, BAYONETS,
three-step interval. Each front rank man double­ PLACE THE BUTT OF THE \VEAPON BE­
times to his left front to secure a three-step interval TWEEN THE FEET, MOVE THE l\lliZZLE TO
and moves about 12 steps from the man who was THE LEFf, AND SECURE IT WITH THE
behind him, executes a whirl, adjusts his positio11 LEFT HAND. WITH THE RIGHT HAND UN­
if needed and remains in the attack position. All SNAP THE SCABBARD SECURING STRAP.
men growl while moving. NO\V RELEASE THE BAYONET FRO�I THE
BAYONET STUD \\'ITH THE RIGHT HAND
Note. Instructors will insure that proper interval is
AND REMOVE THE BAYONET FROM THE
constantly maintained to avoid injury.
MUZZLE. KEEPING YOUR EYES ON THE
(2) To assemble the group, the instructor BAYONET POINT, RETURN IT TO THE
command.a ASSEMBLE, MOVE. At the command SCABBARD, INSERTING IT WITH THE RING

23
FACING TO THE FRONT. RESNAP THE SE­ practice of turning rifle and bayonet practice into
CURING STRAP AND RESUME ORDER a drill.

of Weapon
ARMS.
2 1 . Care
Note. For safety purposes, ii the bayonet appears
difficult to remove, stick the point into the ground, ·bend a. Prior to rifle-bayonet training the men must
over, and depress the catch with the left hand while p ull­ remove the maintenance equipment from the butt
ing up\vard on the weapon with the right hand. stock of the Ml4 and Ml6 rifles. (Recent produc­
tion models of M16 have an equipment stowage
1 9 . Warmup Exercises
compart1nent on the stock.) This will prevent in­
Warmup exercises at the beginning of rifle-bayonet juries should lhe stowage compartment door of the
training periods i·elax the men and help develop butt plate open and the equipment come out acci­
their muscle coordination. Five or ten minutes dentally.
should be allotted for these exercises. An excellent b. Training personnel must remind men armed
warmup exexcise is to practice the basic positions with the Ml6 rifle to maintain a firm grip on the
and the crossover movemenl prior to actual train­ small of the stock to prevent injury to the hand
ing in the various attack movements, such as the by the forward assist assembly.
thrust.
c. Care must be exercised to teach proper assault
20. Training Emphasis and withdrawal of thrusts made at targets in which
the bayonet penetrates the target. Improper assault
a. The instructor should encourage the men to or withdra,val may damage the M14 or M16Al
growl. Noise, however, is no substitute for enthusi­ rifles. In running assault courses the distance from
asm or ability. assault position to target must be gauged properly
b. The men should be in fairly good physical con­ at the tin1e of the thrust. If the man s i too close to
dition before they begin bayonet training. the target at the time of penetration, the forward
c. The instructor explains and demonstrates
momentum of the body causes the arms to push the
briefly and clearly. He and his assistants first dem­ butt of the rifle to the side. The force of such action
onstrate the movements in slo'v motion and explain could damage the barrel of the rille. If withdrawal
so that each movement is clear. Then they demon­ is improper (not straight to the rear) , or if side­
strate by the numbers so that each part of the ward force is exerted on the rifle before wfth­
movement can be understood. This is follo\ved by
drawal is complete, the weapon may be damaged.
This may occur as the man begins his movement
a demonstration of the movement at combat speed.
1d. The instructor stresses speed, balance, timing,
and distance judgment. Since a tense soldier can­ towa1·d the next target, prior to a clean withdrawal
not fight effectively with his rifle and bayonet, the from the current target. These faults are tendencies
instructor also stresses muscle relaxation. of beginners who, in their haste, fail to properly
e. Each man must think and act for himself. gauge distance or fail to perform a proper with­
Therefore, the instructor should avoid the harmful drawal.

Section 111. METHOD OF TRAINING

22. Sequence of Training manner (fig. 21 ) : No. 1 and No. 2 men on one
side of the target, No. 3 and No. 4 men on the
Classes conducted on the training cou1·t generally
other side of the target. When the men are prac­
should be organized in the following manner:
ticing on the targets, all commands must be pre­
a. Explanation and demonstration of a skill with ceded by the designation of the man (or men)
the men grouped around the instructor's platform. expected to execute the movement; for example: in
;b. The men practice in ranks between targets, practicing the thrust, the command could be ODD
not using the targets (fig. 20). NUMBERS, THRUST, MOVE. Or, in the case of
c. The men practice using the targets (fig. 21). the movement using the butt stroke to the head:
NUMBER THREE, PARRY LEFT, BUTT
23. Control STROKE TO THE HEAD, J\IIOVE. Throughout
a. Strict control of all activities must be main­ a class, periodic checks should be made by the in­
tained by the instructor on the platform. Adequate structor to insure that the men remember their
loudspeakers should be installed to carry commands assigned numbers. The men respond to only those
clearly to all portions of the training court. commands which apply to their number.
b. The men must be numbered in the following o. To insure that close attention is paid to the

24
instructor, conversations between the men should when working against the targets. This ty�
not be permitted unless the coach and pupil method arrangement will prevent possible injuries v;bm a
of instruction is being used. series of movements are executed.
e. When using the M16Al rifle against a �
24. Supervision
the force of contact during the thrust mf'lv.- ..
Adequate supervision during practice is obtained may drive the hand, gripping the small of the �.ri,
by providing one assistant instructor per 15 men.
Assistant. instructo1·s should correct errors and be
i nto the forward assist assembly (on the righ: side
of the weapon near the stock) . To prevent in;:rry to
alert for safety hazards. Assistant instructors the hand, a firm grip must be maintained on the
should also watch for malfunctioning targets and small of the stock ; glovPs should be ,.,orn as pan
either immediately repair the targets or shift the of the training uniform when weather dictate.�.
men to open targets.
26. Continued Training
25. Safety
a. To maintain proficiency in rifle-bayonet figh:­
a. The safety of the men should be a constant
ing, unit commanders must continue n·aining. Suet
concern of the Instructor and his assistants. The
training should consist of 30 minutes of practice 2
best safety aids are constant control and super­
days per week. These periods will deal with pugil
vision. In addition, the men should be briefed at training and other training procedui·es of a varied
the beginning of each class on the requirements for
and vigorous nature.
safety during rifle-bayonet training. Bayonets must
b. To retrain the correct procedures and coordi­
be fixed and unfixed only on command.
nation, practice the movements first by the num­
b. Rifles should be grounded near the targets
bers and then in slo'" motion. Increase the pace
with the operating rod handles facing upward when
in order lo de,elop speed, accuracy, and aggressive­
the men are ordered to move to the instructor's
ness.
platform for explanations or demonstrations.
c. An even, level surface that does not become c. Throughout bayonet training, the men are
slippery when wet should be provided for the trained to detect and strike instantly at an�' open­
training court. ing. Training developes coordination between the
d. Left-handed men should be positioned so that eyes and muscles thus producing mental and phys­
they are opposite another left-handed individual ical alertness.

25
� ./
/
BASEMAH

PLATOON IH TWO m rn rn m w m m rn ill m m m ru m m m m m m m m


RANKS AT > LE FT-HANDED MEN
NO RM AL I N T E R V A L [fl [II m m m m ]] m OJ m [J] IIl [I] [I] ITJ [!] m OJ m [iJ IIJ
15 STEPS

ITJ BETWEEN
A.I. PLATOONS
BASEMAN
/
PLATOON I N TWO
RANKS AT
ru m w M w m m m C!J m m m c'J w w �,J w m rn c-'J ru 1 •
L EFT -H AN D ED MEN
NORMAL I N T E R V A L
m m m rn m ill m � � m m m � � m � � m m m m m

m
A.I.

1'0?#�#��/#h@@"'##..W/�.&@"d@W..W..W--�h?W�ffff�ff#U@
BASEMAN
/" 3 STEP INTERVALS

�J;� m m'UJ m ru C!J m m m ru


PLATOON A F T E R
EXTENDING INTO
BAYONET TRAIN·
I NG FORMATION A.I.

m m m JJ m m m m m m. m m m m m m rn m m m m m

1 5 STEPS

m (PRINCIPAL INSTRUCTORS
p. I .
!I) SOLDIER FACES I N D I R ECTION O F ARROW CONDUCT CLASS WHEN T H E
FORMATION IS LARGER THAN
� ORIGINAL POSITION B E F O R E E X T ENSION PLATOON SIZE.l

Figure to. E:1:tended bayon et training formation.


MEN

� QJ __
0 [!] QJ � QJ
t / TARGET
2 METERS

!
+ t- � + +
2 METERS

-�-
CD 0 0 8 QJ QJ QJ []
0 FORMATION WHEN P R ACT INC WITHOUT T ARCE TS

D 0 0 D
t
2 METERS

[!] _J_ [!] 8 �


1
3 METERS

+ -t- + + +
1 3 METERS

!
CD 0 [!] 0
T __

2 METERS

-�-
0 0 QJ QJ
0 FORMATION WHEN PRACTICING WITH TARGETS

0 POSITIOl'I OF STU D ENT WITH ASSIGNED NUMBER

+ MULTI-PURPOSE BAYONET TARGET

Fi
gure !1. Forntatimt when. practicing with target.a.
This Page Intentionally Left Blank

28

CHAPTER 3

PUGIL TRAINING

Sedion I. INTRODUCTION

27. General of followup movements, with the rifle-bayonet be­


fore beginning pugil training.
Pugil training is a means of teaching the soldier
to use the rifle-bayonet with confidence and aggres­
siveness. After the soldier has become proficient in
b. The pugil stick (chap. 4 ) , for maximum train­
ing benefit, should approximate the length and the
the basic positions and movements with the rifle­ weight of the Ml6 rifle with bayonet attached.
bayonet, he should then be introduced to pugil Substitution of the pugil stick for the rifle provides
training. Realism in rifle-bayonet training is pro­
an opportunity to improve skill and test the indi­
vided by using pugil equipment. The use of this
vidual's ability to perform against a realistic,
equipment furnishes the rifle-bayonet fighter with
an opponent, or target, who can think, move, be
evasive target. All the positions and movements
with the pugiJ stick are the same as with the rifle
evasive, fight back, and (most important) make
and bayonet (fig. 23) .
corrections (fig. 22) .

28. Value of Pugil Training


a.. Since pugil training is a rugged contact ac­
tivity, the participants must remain alert. They -

act and react from inatinc..-t, thus affording an


opportunity to develop their individual rifle-bayonet
fighting skills. Little effort is required of the in­
structor to motivate participants; the pugil stick is
the motivating force. Much physical benefit is de­
rived from pugil training, as well as the develop­
ment of the aggressive mental spirit so essential if
the rifle-bayonet fighter is to be successfltl in
combat.
b. Several factors must be considered to gain
maximum effectiveness from pugil training. These
factors include training, control, supervision, safe­
ty, and protective equipment (chap. 4 ) .

29. Training
a. The rifle-bayonet fighter should be taught the Figure 22. Man-to"'»i.a.n contact i4l posBtole with
basic positions and movements, as well as the series pugil equipmen.t.

29
Figure !3. Po1itifma and move1Mnk witlt. tM pugil 1tiek
ar• tlu 1a?M a. witlt. th• ri�.
Sedion II. CONDUCT OF PUGIL TRAINING

30. Warmup Round When such a blow is struck a whistle is used to stop
In the early stages of pugil training, maximum the round. At the end of a round contestants mo�
benefit is gained by working with platoon-size back to their respective lines, assume the attaclc
groups (or smaller) in a circular formation. Two JX>sition, and wait for the signal to start the next
men engage in a pugil bout in the center of the round. The contestant who wins two of the three
circle. Critiques are conducted so that all may learn rounds wins the bout.
from the observed mi.stakes. All members of the
c. A contestant should be encouraged to move in
group should participate in as many bouts as neces­
sary to gain proficiency prior to going on to more aggressively and attack violently, using any of the
advanced training. The platoon forms a circle at attack movements learned during rifle-bayonet
double-arm interval. Two contestant.a and one in­ training. If he misses, or his opponent sidesteps,
structor are in the center. The contestants assume he should immediately followup until he has landed
the attack position 12 steps from each other. In the a blow to a vulnerable spot.
first round they are allowed to mix-it-up. The pur­
d. Motivation is no problem in pugil training.
pose is to prove to contestants that the equipment
The man who hesitates to strike his opponent re­
will provide ample protection from a hard blow.
alizes that defeat can be quick and will try aggres­
Immediately after the /Warmup round, the contes­
sively to overcome his opponent in the shortest
tants will engage in graded bouts.
possible time.
31. Graded Bouts e. Competition in pugil training is keen. Due to
-a. During the graded bouts (fig. 24) the op.. the nature of the two-man bouts, a squad, platoon,

Figure .2?4. A pugil b°"t.

ponents face each other 12 steps apart. The bout and finally a company champion may be selected.
consists of three rounds. The instructor should be Competition should be encouraged by instructors
m a position where be can best control the bout. To whenever possible throughout the pugil training
'!IOOre a point or win a round, a contestant moat program.
s:ore a soidl blow with either end of the pugil stick
32. Control, Supervision, and Safety
bl a vulnerable JX>int, e.g., the head, throat, chest,
.stomach, or groin regions. a..Instructors supervising pugil training must
b. To start a bout or a round the instructor understand its values and limitations. The instruc­
blows the whistle and the contestants move toward tor maintains control of the bout at all times ; his
...,.b other in the attack. A point is awarded to the best method of control is by blowing a whistle to
man striking the flrst disabling blow. A disabling start and stop action. He is alert to prevent wi ld
blow is determined to be any blow that is delivered swinging of the pugil sticks, and insures that the
ta the vulnerable parts of the opponent's body. contestants keep their eyes on each other. For safe-

31
ty reasons men should be paired who are approxi­ d. The instructor insists that the contestants
mately the same height and weight. gro\vl during the bouts; this adds to theit· aggres­
·b. Contestants use only the positions and move­
siveness and will tend to reduce tension.
ments that they have been taught in rifle-bayonet
tarining. The stick must be held in the same man­ e. Individuals who have had prior medical prob­
ner, and blo,vs delivered, as with the rifle-bayonet.
c. One inst1·uctor is necessary for each bout.
lems such as hernias, frequent headaches, previous
brain concussions, recent tooth extractions, or cur­
Additional assistance is required to supervise the rent lacerations containing stitches must be ex­
fitting and exchange of equipment. During the fit­
cluded from pugil training for safety reasons.
ting process instructors insure that equipment is
Therefore, before conducting pugil training it is
properly fitted. Instruclors constantly observe to
determine any loose or broken equipment. Im­ necessary to screen individual medical records to
mediately upon detection of insecure equipment, determine if anyone should be eliminated from
the instructor stops the bout to prevent possible participation. Finally always be alert for the un­
injuries, After deficiencies have been corrected, the expected, and if in doubt stop the bout immediately
round is resumed. to prevent injury.

Section Ill. PUGIL COURSES

33. Human Thrusting Target Course he runs th1·ough the course at full speed, growling
and executing the called movements with maximum
After seve1·al two-man bouts, lhe rifle-bayonet
force against his live opponents. Duties are rotated
fighter i s ready for the human thrusting target
so that all men act as fighters and as human
course. Eight to ten men are lined up in file 12
targets.
steps apart. Each man is designed by the instructor
to act as a specific type target. The rifle-bayonet 34. Human Thrusting Assault Course
fighter, also in pugil gear, walks to each human
target, moving with the pugil stick at the attack A qualification-type course can be conducted to
position. As the rifle-bayonet fighter approaches an f'lle&sure the proficiency of each man. This course
should approximate an obstacle course in length,
opponent, the opponent shouts the movement that
obstacles, and terrain. In laying out the course take
the rifle-bayonet fighter is to execute e g.,
THRUST, SLASH, BUTT STROKE. After execut­
advantage of natural obstacles such as streams,
.

ing the movement the rifle-bayonet fighter pauses


ditches, hills, and thick woods. Soldiers clad in
pugil equipment can be placed among the obstacles
long enough for the instructor to make corrections,
then he moves on to the next "target." The number
to act as human targets. The remaining members
of the unit, clad in pugil equipment, will negotiate
of ..walk throughs" is dependent 011 each man's all obstacles and human targets using instinctive
ability to execute the movements correctly. Next, rifle-bayonet fighting movements.

32
CHAPTER 4

PUGIL EQUIPMENT

Section I. INTRODUCTION

35. General face mask attached, gloves, and protective gn�


Protective equipment should allow the soldier to cup are commercial items of nonstock type (
25). Nonstandard stock numbers are used l�
participate without either incurting or fearing
injury. Being able to participate without the fear to identify these commercial items and the• � •

of injury will help the soldier to develop an indi­ obtained through local purchase. To secure propa
vidual style of fighting and improve his ability to equipment \Vhich meets standards of protection a
fight with the rifle and bayonet. The areas which safety, the supplier or contractor must be aware
must be protected include the head and face, gi·oin, of the specifications as contained in paragra;>t,s
and hands. The equipment described below is de­ 37, 38, and 39. It should be noted that the mask
signed to prevent injuries. is attached to the helmet in such manner that :.�
mask will move somewhat when struck. This fea­
36. Securing Pugil Equipment
ture dispenses some of the shock that would be
The pugil sticks and groin aprons are constructed transmitted to the head and neck, should the ma:;k
locally by training aids personnel. The helmet with be fastened lightly to the helmet.

Sedion II. PROTECTIVE EQUIPMENT AND STICK

37. Headgear
the vertical rods. The upper of these rods is at­
(3) Two horizontal rods are used to reinforce

tached to the rear frame, at each side where the


This includes a football helmet with a stainless

rear frame bends, and is attached on the under side


steel face mask (fig. 26).
a. Football Helmet. When purchasing these hel­
mets, due consideration should be given to the of the vertical bars. The lower horizontal bar ex­

ing undet· the center vertical bar. This bar is one


variation in the head size of individuals. For each tends from one vertical side bar to the other pass­
100 helmets purchased it is recommended that IO
percent be 61h to 6% in size, 80 percent be 6o/8 to inch above the base established by the bottom

(4) The forward curve of the mask (fig. 27)


71;8 · i n size, and 10 percent be 71,4 to 71h in size. frame.
Helmets that a.re too large for an individUAl can
is formed by :
(a) The contour of the rear frame as it
be adjusted to fit by adding foam rubber to the
inside of the helmet. A chinstrap made of vinyJ
plastic and foam rubber is used to secure the helmet curves downward toward the wearer's ears. This
to the head. curve is formed on a radius of 3%. inches measured

b. Protective Face Mask Specifications. from a point 2Ys inches above a base line formed
(1) The protective face mask is made of by the bottom frame.
1,4-inch round stainless steel rods that are welded (b) The shape of the upper horizontal bar,
together by electric arc welds at all joining and which has a radius of 33,4 inches measured from a
intersecting points. The mask shall consist of a rear point 11,4 inches forward of the base line.
frame and a bottom frame to which three vertical (c) The curve of the bottom frame which
and two horizontal rods are attached (fig. 27).
4 inches forward of the base line.
is on a radius of 4Ya inches, measured from a point
(2) The face mask is constructed according
to directions (fig. 27). A vertical rod is attached ( 5) The curve of the center vertical rod is
on each side of the center rod, 2% inches to the established by a radius of 6%, inches as measured
Ride of the center rod. from a point 1 a4 inches forward of the vertical

33
base line and �1:? inch below the horizontal base line. c. Attacliment of tke Protective Face MMk to
The two side vertical rods are curved on a radius
61
the Helmet (fig. 28).
of inches measured from a point 114, inches
(1) The protective face mask is to be attached
_

forward of the vertical base line and l:Y4 inches


to the front of the helmet at three points, top cen­
beJo\\· the horizontal base line (fig. 27) .
(6) Additional dimensions are included on
ter, right side, and left side.

the drawings which indicate the overall size of the (2) The attachment is to be made by means
mask (fig. 27 and 28). of 2-inch wide leather, industrial stock, 3/16 inches

-- �
·- �·

Figure !5. Pugil equipment.

34
j. l
...
'
...

ll

4� � I-'
...
-
-

.. ..


I
PLAN
I
....

;::,
...
N

""

NOTE·
TO FACILITATE THE USE OF LAYOUT JIGS,
BASE l..IHE DIMEHSIOHS TO TERMIHAL POINTS OF CURVED

MEMBER RAO II ARE GtVE!ol FROM BASE L ll-IES

... ..
� - ...

"'
-
"'
"'
-
...
-
...
"'

• I '

...
- '
-

I
-
SIDE
FRONT
BASE 1..IHE

NOT E·
IT IS SUGCESTED TH"T FR...ME MEMBERS

-+-+1� "' ,,
BE OVER LAPPED TO PREVENT INWARD
_, -;, "" BREt.KING SHOULD THE WELD FAIL
A
-;,' ALTERNATE POSITION OF
,,.
RE-ENFORCING RIHG
WELD
A
BOTTOM FRAME BOTTOM FRAME
SIDE ALTERNATE
RE-ENFORCING Rllo!G
SECTION AA

---o,H
HOTE ,

REAR FRAME fHE AE•R Fll•"E .,,0 80TTOM fAA"E .... BE FORMEO FRO" •
SIHGLE Ptf(E Or- �[T At.. ROO A 6CN0 .._•., 8( �•DE AT E�CJ"f
S•OE ro IHCRE•SE THE WIOTH OF THE sor-o.. FRAME AS
SPECIFIEO' 1. ,,, 1611. 011. THE rRAME ,.,.y ae CO>l­
STAUCTEO OF fwO SfPAqAff ROOS •S SHOW>I 11. FIG 1631

--u
BOTTOM FRAME
FROHT

Figure 27. Face t11oiik construction. specifications.

35

O o

15 ..
2"
12 ..

6 l 2'. l 1 2'.

1 3 4"
1 0 3 4"

Figure 28. Face ma�k attached to helmet.

in thickness, smooth side out. The leather anchor (4) The side leather anchors are identical
is to be folded with the rod held between the folds and measure 2 inches wide by 3 inches long. Two
and both ends of the leather anchor securely fas­ holes are punched in each end of the anchor, 1Az
tened to the helmet. inch from the sides and 7/16-inch from the ends.
(3) The center leather ancho1· is 2 inches The holes are to be 1/8 inch in diameter.
wide by 314 inches long. A hole %. of an inch (5) The mask is attached to the center por­
in diamet.er is cut in the center of the le.ather tion of the helmet, which protects the forehead,
anchor. A slot is cut from one end of the anchor by boring two holes in the helmet for the attach­
to the center hole. This slot is to be 7/16 of an inch ment of the leather anchor. The slot end of the
wide. Four additional holes are punched, two at anchor is inserted over the center rod of the mask,
each end of the leather, ¥z inch from the sides and and under the rear frame. The remaining end of
·14, of an inch from the ends. These holes are to be the anchor then is folded so that the holes in both
of 1;8-inch dian1eter. ends correspond with the holes in the helmet. The

36
ar�chor then is secured with two chase copper rivets helmet. The method of attachment of the mask to
a.."ld burrs. The rivet is diameter 10, length % inch. the helmet is designed to permit some movement
Any other self-locking rustproof fastener that pre­ of the mask when a bJo,v is received on the mask.
.xnts a flat surface both on the interior and ex- The 21/2 inch section of the rear frame at the place
2rior of the helmet, and of equal size and strength of attachment provides a lh inch exposed portion of
tr the chase copper rivet as prescribed, may be rod afte1· the anchor is secured. The anchor is at­
�. The rivet passes th rough the helmet and both tached so that the upper joint of this section or rod
(the junction of rear frame and the upper hori­
zontal l'Od) rests on the top edge of the anchor.
.::ids of the anchor.
(6) The mask is attached to each side of the
'1elmet at that portion of the rear frame which Such placement of the anchor permits a lf2-inch
;ia.rallels the front edge of the ear piece of the upward movement of the mask. The side anchors

• •

Figure !9. Canvas groin apron and protective cup.

37
are attached by the same method as prescribed for mask. This pad protects the upper chest when the
the center attachment, using the anchors as de­ mask is forced inward by a frontal blow.
scribed in (2) above and the same type of fasten­
ers as described in (6) above. 38. Groin Equipment
d. Mask Pad Specifications. A molded foam The groin is protected by a canvas apron which
rubber mask pad (fig. 28) is to be attached to the cont.ains a protective cup of the variety used in
lower portion of the mask. The rubber used in this
athletic competition. It is worn over the outer
pad is to measure 6 1h inches in length, 13,4 inches
in width, and a4 of an inch in thickness. The pad
clothing so that it can be put on and taken off
is to contain two canvas web straps 1h inch in
quickly on the training field. Duck cloth cotton is
width with a metal snap on each strap for the recommended for use in making the apron.. Ma­
attachment of the pad to the front lower portion terial such as salvaged shelte r halves and squad
of the bottom frame of the mask. The straps are to tent.s may be used provided that the fabric is still
be of such length as to tightly secure the pad to the durable (fig. 29).

'
•- -



JI

I

'


• •
'
• •

J

I
I I
I
I JI r

I '•
[ I
'
I
I I •
I
• \
I
I

I'
I
\I
I



I
'
'

II

I f

II
I

I
I

Figure 30. Lacro111 glove1.

38
39. Hand Equipment stick lay a thick polyfoam sheet ( 112-inch thick,
11;2 feet wide, and 12 feet long) , on a fiat surf.ace..
Lacrosse gloves are recommended for use in pugil apply rubber cement to the binding side, and roll
training. These gloves provide maximum protection
as tight as possible around the core formed by the
!ar the fingers and joints of the hands and wrist end of the stick and small polyfoam roll. Secure the
:ind aid in controlling the stick (fig. 30). roJI with rubber bands. Let it dry for at least 24
Stick hours (fig. 32).
(4) Step 4. To prepare the butt of the stielr:
40. Pugll
a. General. Materials needed for the constrac­ cut a polyfoam sheet to the tapered dimensions as
:ion of the pugil stick are shown in figure 31. For indicated in figure 32 and then follow step S abo�e.
further protection the center shaft of the pugil (6) Step 5. Construct canvas bags 6 inches in
stick may be covered with sponge rubber leaving diameter and 14 inches in length. Use the French
spaci! for handholds. To make light sticks heavier, stitch as shown in figure 32 for added strength in
rubber such as contained in vehicle tire tubes, may the seams.
be wrapped around the center of the stick under (6) Step 6. Place the canvas bag over one
the sponge sheet material. end of an adjustable sleeve, such as No. 28 gauge
b. Construction Procedures. Steps used in the sheet meta] or stovepipe of the type used in military
messhalls. On the opposite end, insert the polyfoam
shown in figure 82.
construction of the pugil stick are listed below and
end of the stick (flg. 33). Apply the necessary pres­
(1) Step 1. Shape stick to required dimen- sure to the body of the sleeve ; push the stick into

!lOllS. the canvas bag; and remove the metal sleeve .


(2) Step fl. Lay a polyfoam sheet ( 112-inch (7) Step 7. Secure the canvas bag to the stick
thick, 5 inches wide, and 4 feet long) on a fiat with No. 4 screen tacks. Cut off excess canvas after
�nrface and roll it as tight as possible. Roll two of assembly.
these pieces and place one roll at each end of the (8) Step 8. Cover No. 4 screen tacks with
stick. Apply rubber cement to the binding surface strip of cardboard.
as you roll it. (9) Step 9. Cover the strips (cardboard) with
(3) Step 8. To prepare the blade end of the black plastic tape.

39

2· .X.5 .X.4-0
.. ' "

"'Ol YFOo\M ROLL

r:;.==:;'
:::;t:;.::===:::====�� PLASTIC TAP E

-- , ,, - - - - - - -- �.-
� r-- - - - -- - -...., r - -
" - I
- - - - - - - - - - "' l------- J
?---- CA NVA S
I'

.....,.. �.------f--.i,
BAG (6" D. 14" LONG)

"'---· ___ ____ _,


l 2 .x. 1 1 1 2
. ..
.X. 1 2- 0

"------ POLVFO.l'M RO LL ED AROUl'.D COF\£ --------'

UF STIC K + SM.o\Ll ROL l

1-3/4" /8 "
3
I I
/
II

I
.....
I

6"

!---- ----- ---


--- --- - . ·--· �·- - --1
"

5 2 - l/2(+)ENO-END OF DEVICE

s ! L r ;1 .:.. L·:.
· .1 .:.. r r r

OAK, A-.H , M.'\ ....L E Of. \.., •<..• IJY - 13


- 2 PCS
ST1C1· . h 4 .X.42 1 � - 1 PC
POLYFOAM - 1 2··.x.5 .X.4 - 0
It I 11

P'll 2

(1 )
I
Yro;.M - 1 2· .X. 1 1 1
_,

.X. 1 2 - 0 - 2 PC S

PC TAPERED FROM 111 2 TO 81 2

U T I L I T Y RUE:BER CEME"-T COLC)F< '\. E U T R A l PT

- Z-'
• •- I
NO 4 SCREEN TACK

BAG (6 -2
CA,
CANVAS D 14 LONG) EA
CARDBOARD S TR I P -I 2 X 6" ' - 2 EA
NO 2 COATED NAlLS - 1 0 EA
PLASTIC TAPE: - AS REO D

Figu'Ye 81. Ma..tttri.als needed for pugil etick conetruction.


STEP "0 I

1 ) ) 8'' ... 1 &''


J 3 .J''

�r 1
,,

D
I 7" - I"
- -

Il

1

___
b�
,..
1 CJl ._
__
I I' 1
2 ..
1
3 ...

J :._�+-l 3 a"C,7 II
-
ltO•ER POl Y FOAM ROLL
I
�,,
/
l l
I
6" •" --.;-- ) a " i:."--
,
3 &'' 18
"- - 6"
' TJ
•* l 8
1 J �·· l s"
EXTENDS" BEYOND END OF
1 2" ST1cK
[5''
-

"
2" f

I
•2 \ EHD-ENO OF OE VICE
I •'

52 I 2" • 1 I ENO- ENO OF DEVICE

STEP NO. 3 S T E P 1'0. 2

-------r�
O"

,... � 3 8" /.
2" X 1 1 I 2·· X 12' •

POLYFOAM

1 STICK
l • ' ll 4 2 I r.
-�"
POLYF
I 7·· X S' X 4

/------ 11 1 2 ·----

-------·---1
STEP HO 4

\ ------- 12· o

\'

- ·

'
8 I 2'
I

I PC POLY FOAM TAPERED J.S SHOWN


IC�======-::;IJ ---- ROLL DIRECTION
2

-
,,
-
------- 7:
�1,_. _..
_..
_..
_..
_..
_..
_.. - STEPNO 5
_..

�:::::::::::::::::::::::::::
'
:: D�;:::: FRENCH STITCH CANVAS SAG (6 o. ,, . lOHCI

CUT OFF EXCESS AFTER ASSEMBLY


.
AT EACH ENO OF STITCH. SEWED INSIDE OUT

3 8" FOLD
STEP HO. A

� " " er<cH !Tl ell


SKEET
META L
CANVAS BAC
SLEEVE
" ' STEP HO 7

f
P01.YFORM

STEP ������:n.,...--.....-rEIT/t.� ��i��� a:�c1i i�·��CK


CARDBOARD SECURE
W tlO 1COATEDHAlU PLASTIC TAPE

/
STEP HO.�
co..PLETEO PUGIL STICI( �
;;---,..,

Fi(IUre 8!. Steps in pugil stiek coMtruetion.

41
Figure 88. Uein(I meta.l 11l"1Je to i1iaert poly/oam-covered stick into bag.

42
. . - - - -

PART TWO

HAND-TO-HAND COMBAT

CHAPTER 5

INTRODUCTION TO HAND-TO-HAND COMBAT

Sedion I. INTRODUCTION

41 . Purpose and Scope place in China around 3,000 13.C. The Chinese
emperor at that lime taught a method of unarmed
Hand-to-hand combat is an engagement between
defense to his subjects who \Vere being harassed
�o or more persons in a struggle with or without
continually by outside invaders.
!'land-held weapons. The average soldier, if trained
"nly in the use of his basic weapon, loses his effec­ c. Historians believe a similar system of fighting
:ivene.ss if his weaPon fails to fire, or if he should also was developed by Tibetan monks during the
'nse or break it. A knowledge of hand-to-hand 12th century A.D. These monks were forbidden
'ighting provides the soldier with another means of by their religion to carry weapons, and a method
accomplishing his mission, and also permits him of defense was needed to i·epel the robber bands of
� defend himself if he is unarmed. AJthough the that era.
primary reason for training in hand-to-hand com­ d. Both the Chinese and Tibetan forms of fight­
bat is to develop a proficient hand-to-hand fighter, ing are distant ancestors of modern judo and
·.his training bas several other significant advan­ ka1·ate. ,Judo and karate generally are regarded by
tages. the American public as mysterious and deadly
a. It builds a spirit of aggressiveness in the arts. They are difficult skills to learn and indi­
·ndividual soldier and instills the will to fight. lt viduals must practice for great lengths of time be­
g:ives him confidence in his ability and develops his fore they become proficient in these martial arts.
ph;ysical fitness. Army hand-to-hand techniques are simpler, and
b. It becomes another means of accomplishing are better suited to our needs and to the time avail­
able for hand-to-hand combat training.
combat was taught
.assigned missions when the fighting becomes so
nte.rmingled between friendly and enemy pet·son­ P.. VAry little hand-to-hand
!lel that firearms and grenades would be impractical to American soldiers during WWI. However, dur­
to use for fear of injury to friendly troops. ing WWII civilian-trained instructors worked with
c. It is valuable for night patrols and other Army personnel to develop methods of unarmed at­
"'CCa.Sio11s \vhen silent attack is t·equired. Because tack and defense, as well as other related skills. The
of the threat of air assault, guerrilla warfare, or techniques consisted mainly of escapes from holds,
.!:filtration, hand-to-hand fighting is taught to application of holds, and methods of disarming an
&0ldiers in rear areas as well as to those in front­ armed man. Specialized units, such as rangers and
line units. military police, received instruction in knife fight­

42,. History of Hand.to-Hand Combat


ing, strangulation, and other subjects.
I. The present Army system of hand-to-hand
a. Hand-to-hand combat is as old as the first combat, outlined in this manual, is a combination of
�ruggle between two cave men. For thousands of the strong points of several systems. lt is designed
�ears it has provided soldiers and civilians with to provide the soldier wjth a number of actions
a means of defending themselves should they be which he can take if confronted by an opponent.
attacked and no weapons were readily available for The skills are not difficult to learn, and are very
·hem to use. effective if properly applied. If mastered, they pro­
b. It is believed that the first attempt to organize vide the soldier with a method of pressing his at­
and develop hand-to-hand fighting techniques took tack and disabling his opponent.

43
Sedion II. PRINCIPLES

43. General c. Exploiting Your Opponent's Weakness.


( 1 ) The good hand-to-hand fighter will look
There are three basic principles 'vhich apply to
for weak points in the opponent's defense and take
hand-to-hand fighting. These are balance, mo­
full advantage of them by attacking ruthlessly to
mentum, and leverage. In the execution of any
disable his opponent.
fighting techniques, one or more of these principles
(2) The agbrressive use of all available weap­
must be used in order to successfully defeat an
ons will place your opponent on the defense. Once
opponent. In the following paragraphs, these prin­
your opponent is on the defense, continue to press
ciples are outlined as objective guidelines for the
the attack until your opponent is disabled or has
individual fighter to follow.
lost his will to continue the fight.
44. Balance
45. Momentum
a. Balance. Balance is a basic motor skill. It is
a. Anytime your opponent's body is moving it
the ability to resist the downward pull of gravity
possesses momentum. Momentum is the tendency
and maintain an upright position in everyday ac­
of a moving object to continue moving unless
tivities such as running or walking. This skill is of
stopped by another force.
primary importance to an individual engaged in a
b. You should apply this principle of momentum
struggle. When in an off-balance position an indi­
in hand-to-hand fighting. Use your opponent's mo­
vidual cannot press an effective attack or ade­
;mentum to yoar advantage. This momentum alone
quately defend himself from his opponent's attack.
will not defeat him, but by using it against him you
It is vital for the hand-to-hand fighter to under­
can put your opponent in a vulnerable position. For
example, you can trip him while his is running, or
stand balance in two important aspects :
( 1) How to strengthen and maintain his bal­ step aside as he swings at you. In order for him
to continue his attack he must stop his motion and
ance during a struggle.
(2) How to exploit the weakness of the turn to face you.
enemy's balance to his advantage.
c. Always assume that your opponent is stronger
b. Maintaining Your Balance. The procedures than you, never oppose him directly in a test of
outlined in this manual consist of normal positions strength. Instead, use his momentum to assist you
and simple movements. When executed properly in defeating him .

and through constant practice, these movements


will aid the fighter in maintaining his balance. Two 46. leverage
general rules which will help the fighter to maintain
and strengthen his balance are:
a. Leverage, as it applies to the hand-to-hand
fighter, is using some part of your body or your
(1) Keep a large base of 8upport. When as­ opponent's body as a lever in order to place your
suming a guard position, always insure the feet are opponent at a definite disadvantage. For example,
approximately shoulder width apart, either side­ should your opponent ext.end his arm toward you
ward or from front to rear. The fighter always in a striking motion, this will provide a part of his
should remember tl1at if his feet are too far apart body to which you can readily apply leverage to
his overall balance will be weakened ; also, if his
feet are positioned too close together his balance
disable him, or force him to the ground where he
would be in a vulnerable position.
will be weakened from all directions. b. The hand-to-hand fighter also can �se his
(2) LO'toer your center of gravity. Flex your body as a lever to place his opponent in a position
knees lo lower the center of gravity, this will in­ to receive followup blows. For example, in the hip
crease your stability and make it more difficult for throw the fighter uses his own hip to support the
your opponent to place you in an unbalanced posi­ weight of his opponent before flexing his knees and
tion. throwing his opponent to the ground.

Section 111. VULNERABLE POINTS

47. General any concept of fair play, and attack these vulner­
able points. Striking your opponent in a vulnerable
Vulnerable points are areas of the body which are area may cause him to drop his defense tempo­
particularly susceptible to blows or pressure (fig. rarily, thus leaving him open to receive your follow­
34) . Since your life is at stake, you should forget up blows to other parts of his body. The important

44
�erable points of the body are discussed below. f. Temple. Forceful hand blows to the ten:;)
may cause loss of consciousness and could resur
death.
41. Vulnerable Points of the Head and
tkck Region 49. Vulnerable Points of the Trunk
a.Eyes. Blows t.o the eyes will cause temporary a. Collarbone. A broken collarbone will came
or permanent blindness and intense pain. intense pain and will disable the attached arm.

b. Nose. Blows to the nose cause intense pain


b. SoW.r Plexus. A sharp blow to the solar plexus
will cause shock, breathlessness, and possible m­
md watering of the eyes.
Ear$. Sharp, heavy blows can cause brain
ternal injuries.
c. c. Stornacli. A sharp blow to the stomach a�&ll
concussion. Lesser blows can cause .shock or result will cause breathlessness and possible internal in-
.::n ruptured eardrums and internal bleeding. Juries.
• •

SPINE

STOMACH ----+--f

ARM JOINTS
•-,......::
• ...: ::::
:.:: -=is:.
::: -......,
... KIDNEYS
I
I

'
1:;:_7/t--f'b==la--- KNEE
I ) I t

'

INSTEP


I

Figure 84. Vul1lerable pa1'"U of tlt.e bod11.

d. Nape of the Neck. A blow to the nape of d. Kidneys. Forceful blows to the kidneys will
the neck may cause temparary loss of conscious­ cause intense pain, shock, and internal injuries.
ness. If you strike with great force you can break e. Spine. Vigorous blows can dislocate the verte­
his spine.
e. Adam's Apple. A blow to the Adam's apple
brae of the spine, pinching or severing the spinal
cord, and causing intense pain or paralysis.
usually causes pain and b;eathlessness. If such a f. GToin. The groin is a very accessible target.
blow is delivered forcefully, the Adam's apple may Striking the groin will cause extreme pain and
be crushed and the opponent will strangle. disability.

45
50. Vulnerable Points of the limbs arms and hands can be broken by using certain
procedures discussed later in this manual.
Blows to the limbs will cause intense pain and dis­
b. Legs. A kick to the shin is very painful. The
ability. small bones of the ankle and foot can be broken,
crippling your opponent. The knee bends in only
a. A Mns. Using blows it is difficult to disable the direction, and its tendons and cartilage can be torn
arms of a standing opponent. The bones of his by kicks to the side or front of the knee.

Section IV. AVAILABLE WEAPONS

5 1 . General the second and third knuckles of the fingers. How­


ever, position the :fist in relatio11 to the wrist and
In hand-to-hand fighting your life is always at
forearm so that the striking surfaces are the large
stake, therefore, you must use any available object
knuckles of the first t'vo fingers. Insure that a
as a weapon to help you subdue your opponent.
solid, straight column of bone exists between the
Available weapons are classified as hand-held and
striking sm'face, the wrist, the bones of the fore­
natural.
arm, and the elbow. By positioning the fist in this
52. Hand-Held Weapons manner you will create a smaller, more penetrating
striking surface, and will minimize the possibiHty
There are several objects which usually are avail­
of injm·ing your hand. Use the modified fist when a
able to the soldier on the battlefield to aid him in
penetrating or shattering blow is desired, such as
overcoming his opponent.
when attacking the face, chest, or kidneys.
a. Steel Helniet. A steel helmet can be used to
(2) Padded fist (@, fig. 35). Form a fist, but
deliver blo"\VS, or as a shield to ward off blows from
use the n1eaty portion of the fist between the wrist
the opponent.
bones and the large knuckle on the little finger side
b. Web Equirn
nent . Full web equipment usu-

of the hand as the striking surface. Strike doVl'll­
ally is heavy and could be used to ward off an
armed opponent or possibly disarm him.
,ward as though you were using a hammer. By tens­
ing the muscles of the forearm and hand, and touch­
c. Entrenching Tool. This tool can be used to ing the striking surface with the fingers of the
deliver deadly or disabling blows to the opponent's other hand, you will realize that your hand will not
body. be injured easily. Use the padded nst when a
d. Sa1id or Dirt. The good hand-to-hand fight­ crashing or shattering blow is desired, such as
er can find several objects to help him in his attack, when attacking the temple, the nose, the nape of
and is limited in the use of available \\•eapons only the neck, or the groin.
by his own imagination. Sand or dirt thrown at a (3) Srnall fist (@, fig. 35). The average fist
charging opponent could upset his attack and create (not the padded or the modified flst) covers an
an opening allowing you to counterattack. area of app1·oximately 8 square inches. To form

Natural Weapons
the "small fist" fold the :finge1·s at the second
53.
knuckle (s) to make a strik.i11g 8Urface of about
If nothing can be found with which to strike your 4 square inches. A sharper, more penetrating blow
opponent, or if there is not enough time to pick up may be delivered. Press the thumb tightly against
an object, use the natural weapons of your body. the forefinger to stiffen your fingers, and keep the
The most dangerous natural weapons ,.,,hlch a bones of the wi·ist, hand, and forearm in a straight
soldier can use are his hands and his feet. line. The small fist is particularly effective when
a. Use of the Ha1ids. Most soldiers are famil­ used in quick, jabbing attacks to the nose, Adam's
iar with using their hand, particularly the fist, in apple, solar plexus, and stomach.
fights. There are, however, a number of other and (4) Knife edge of the hand (©, fig. 35 ) . Ex­
more effective \veapons which can be formed by tend and join the fingers and position the thumb
the hand. Each of these weapons is suited for at­ beside and slightly above the forefinger. Do not
tacking certain vulnerable parts of the body. The strike with the little finger because it :qiay be
fighter should be familiar \vith these weapons, and broken. Strike \vith the meaty portion of the little
be able to select and use that weapon which is most finger edge of the hand, between the first knuckle
suited to the particular situation. These weapons of the little finger and the bones of the wrist. The
are described below and their effective employment knife edge of the hand is used effectively when a
is discussed. penetrating or shattering blow is desired, such as
( 1 ) Modified fist (©, fig. 35). i!ake a fist as when attacking the nose, nape of the neck, Adam's
you normally would, with the thumb curled between apple, collarbone, spine, or kidneys.

46

'

SlRIKINC SU�FACE

0 ©

-- -

STRIKIHC SURF ACE

>lftlKl�C JRF�CE
>

STRIKINC SURFACE

Figure 35. Natural "weapon.a."

47
(5) Fingertips (@, fig. 85). Extend and join (2) Outside edg e of the boot. The edge of
the fingers \Vith the thumb beside the forefinger. the boot is an excellent weapon for attacking the
Use the tips of the fingers as the striking surface. lower leg region of the body.
This weapon should be used only against soft tar­ (3) Heel. The heel of the boot can be used
gets because the bones of the fingers can be broken to delivet� shattering blows. It is particularly effec­
relatively easily. Strike the eyes, the Adam's apple, tive when you have thrown or knocked your op­
or the stomach.
(6) Heel of th-0 hand (@, fig. 35). The heel
ponent to the ground.

of the hand is an excellent '''eapon \vith which to


c. Use of Othe1· Pa1·ts of tlte Body a.s a Weap011.
strike your opponent's chin or nose. (1) The hand-to-hand fighter also can use

b. Use of the Feet. The feet are extremely dan­ his head to butt his opponent in order to break
gerous natural weapons because they are attached close contact. with him.
to powerful muscles and strong bones in the leg. (2) The teeth are an excellent natul·al weapon
They are also protected by heavy boots ((i), fig. and are particularly effective when used against
35). the throat, face area, and fingei·s.
(1) Toe. The Army boot provides excellent (3) The elbows and knees can be driven force­
protection for the fragile bones of the toe. Use the fully into the enemy's vulnerable area and are high­
toe of the boot as the striking surface if you desire ly effective v.•hen in a situation where the fighter
to strike a penetrating blow. desir� to break contact with his opponent.

Section V. TRAINING

54. General b. To execute the skills of hand-to-hand combat


The hand-to-hand combat part of this manual is
effectively, accuracy of movement is of primary
importance.
divided into four chapters in order that the soldier
can progress in his ability to execute the various
f:. Force must aJ,vays be used in order to control
positions and movements expected of him at each the actions of an opponent.
skill level. Training should be conducted at each d. When an opponent is in a vulnerable posi­
level. tion, al,vays press the attack by using followup
a. Basic Skill Level. blows to disable him.
(1) At this level the soldier receives his first
insight into the Army's hand-to-hand combat train­ 56. The Instructor
ing program. Training at this level is relatively The instructor should be in good physical condition
simple to learn. Correct application of the basic and must be able to demo11strate all the maneuvers
positions and movements is of primary importance. described in this manual. He must display intense
Speed is important ; however, accuracy and force enthusiasm, vigor, and leadership qualities at all
must never be sacrificed for speed. times that '"'ill inspire the best efforts of the men
(2) During this basic phase the soldier learns being trained. He should train assistant instructors
principles and techniques which guide all hand-to­ to closely supervise all practical work and to dem­
hand training. These principles and techniques onstrate advanced maneuvers.
must always be applied in order to become a good
hand-to-hand "fighter. 57. General Safety Precautions
b. Advanced and Specialized Skill Levels. Dur­ The following safety precautions must be followed
ing this level (s) of training speed is equally as im­ strictly during all training in unarmed combat.
partant as accuracy and force. In the basic phase a. Supervise all practical work closely and con­
the soldier was concerned primarily with learning stantly. Never leave a class unsupervised.
and executing basic positions and movements. In b. Familiarize the students with each maneuver
the advanced and specialized phases of training the by a complete explanation and demonstration be­
movements become more difficult to learn and more fore attempting practical work.
time should be devoted to training than was allotted c. During the learning stages, do not let the
during the basic phase. students get ahead of your instruction. This
prevents accidents.
55. Major Points to Remember in
d. During the stages of learning and perfecting
Hand-To-Hand Training techniques, the training partner offers no resist­
a. Always use the principles and techniques of ance. I-le should allow the ma11euver to be executed
band-to-hand fighting as outlined in this manual. freely.

48
e. Insure adequate space for all practical work. the concentric training circle, pair off the students
A space at least 8 feet square is needed for each so that each will have a partner.
pair of students.
60. Commands
f. Have the students empty their pockets and
remove jewelry, identification tags, or glasses· be­ a. Most of the maneuvers described in this
fore practical work periods. manual can be divided into several steps or phases.
To facilitate learning and to insure that the student
58. Specific Safety Precautions learns each movement of an entire maneuver accu­
rately, each maneuver is presented by phases.
a. Vulnerable Points. Stress that only simulated
b. For example, the right hip throw is a three­
phase maneuver. In the first phase the student
blo\vs to the eyes or groin area are executed. Light
blows to other vulnerable points may be used dur­
ing the initial practical work. As students become places his left foot in front of and slightly to the
inside of his opponent's left foot. At the same time,
he strikes his opponent on his right shoulder and
more advanced, harder blows may be used. In order
to avoid injuries, students must always be cau­
;tioned against using excessive force. grabs his clothing. The command for this movement
is RIGHT HIP THROW, PHASE ONE, MOVE.
b. Fall Po&i.tion,s, Throws, and Holds.
(1) Establish a signal that can be given by
At the command MOVE the student executes phase
one and holds his position until given subsequent
the individual student to stop the application of
commands. 'fhese commands are PHASE TWO
pressure when practicing holds. All students must
(THREE ) , MOVE. When the student has become
knO/W this signal, particularly when practicing
proficient in the movements, you can \Vork for
strangle holds. This signal can be a handclasp if
speed. The phases of the maneuver are combined
hands are free ; a handtap on his training partner
into a continuous movement by commanding
might be used when both hands are not free.
RIGHT HIP THROW, MOVE. At first, the maneu­
(2) Be sure all students are wanned up be­
ver is executed slo\vly. Students gain speed through
fore doing any practical work.
constant practice.
(3) Teach fall positions before conducting
c. Paragraph 1 1 5 explains a countei· again.st the
practical work in throws.
(4) Caution the students to apply very light
long bayonet thrust. This disarming method is
divided into four phases. For the first phase (para
pressure until they become familiar \vith the bolds.
115b(l) ) , the armed student is given the prepara­
Strangle holds should never be applied with force.
tory command THRUST, and the unarmed student
Other holds may be applied with more pressure as
is given the preparatory command OVER LEG
training progresses.
COUNTER, PHASE ONE, MOVE. Since you
c. Disarming. want both students to halt their movements and re­
(1) While the men are learning bayonet dis­ main in position for a subsequent command, you
arming methods, keep scabbards on and the bay­ must remind your students to "hold" at the end of
onet firmly attached to the rifles. each phase. The next two phases of the movement
(2) Use bayonet scabbards to simulate knives are executed while the armed student is extended in
while giving l<nife disarming instruction. th long thrust. The command for the second phami
(3) Caution the students who are to be dis­ (para 115b (2) ) , is PHASE TWO, MOVE. 'The
armed not to place their finger in the trigger guard command for the third phase (para 115b (3) ) , is
of their pistol or rifle \vhile practicing disarming PHASE THREE, MOVE. The movement is com­
methods with these weapons. pleted with the command, PHASE FOUR, :P.iOVE.
as specified in paragraph 1 15b (4), (5) and (6).
59. Formations The command for executing this disarming maneu­
-a.Regulation physical training formations may ver is OVER LEG COUNTER, MOVE.
be used for practice (FM 21-20 ) . In the extended
platoon formation have the first and third ranks 61 . Exercise
face the second and fourlh ranks so that each stu­ a. Recommendations for Warmup Exercisu.
dent will have a partner. Even numbered students Use combative exercises, grass drills, and tum­
do not uncover. It is recommended, when practicing bling exercises to warmup your men. The ag�
throws, that twice the normal distance be taken sive nature of these warmup drills lends itself :o
between ranks. the spirit of hand-to-hand combat (FM 21-20)
b. To instruct disarming methods, it is recom­ b. Recomm.ended Drill for Parry Exercises. It
mended that the instructor use a formation of two is important that your students be trained in the
concentric training circles or a formation that em­ bayonet disarming parry movements before pnt'­
ploys only two well-extended ranks. ln forming ticing the disarming methods. To do this, have thtl!

...
paired students assume their respective guard posi­ Fill the area \vith sawdust. Do not use wood shav­
tions with the chin of lhe unarmed men 6 to 8 ings because they tend to settle and form a hard
inche.s from the bayonet point. The armed student surface.
stands fast in the guard positio11 during the entire
c. Build a demonstratio11 area, 14 feet square,
exercise. The unarmed student, on command, par­
in the cente1· of the pit area. Construct retaining
ries the bayonet first to the right and then to the
\Valls with sandbags, four bags high, and fill the
left. As he parries to the right, he sidesteps to his
inside with sawdust. 'fhis platform is big enough to
left oblique 'vith his left foot, brings his right foot
hold two demonstrators and the instructor.
1slightly to the rear of his left, and faces the side of
the rifle. When he parries left, he sidesteps with his d. The students gather around the platform to
right foot to his right oblique. watch the demonsb·ations.

62. Training Pit 63. Other Training Areas


a. The most suitable area for teaching fall posi­ a. Any large gi·assy or sandy area is suitable
tions, throws, and counters is a sawdust pit. You fo1· work in disarming methClds and throws. Stu­
dents should be t.aught fall positions before per­
forming throws on a hard, grassy area.
can obtain sawdust at most military installations.
Figure 36 shows a training area with a sawdust
pitsu1·rounding an instructor-demonstrator plat­ b. Classes in unarmed combat can also be con­
form. The pit wi11 accomn1odate 100 pairs of stu­ ducted indoors, but the floors and walls should be
dents. matted. An area 8 feet square should be allotted for

SAWDUST
Fill
SOUND
HORN

14' x 14' SANDBAG WALL


INSTRUCTOR'S 4
4 BAGS HIGH
PLATFORM


SOUND
HORN

SAWDUST
FILL
PIT
'SANDBAG
WALL
DIAMETER
150 F E E T

Figure j6, Band-to-hand training pit.

b. To construct a pit dig out the pit area to a each pair of sludents. The difficulty indoors is that
depth of 1 8 inches or build a ret.aining wall of dirt only a small group of men can participate at one
or sandbags 18 inches high around the pit area. time as most indoor areas are restricted in size.

50
CHAPTER 6

BASIC HAND·TO-HAND COMBAT

Sedion I. INTRODUCTION

64. Purpose 66. Aggressive Action


The most successful hand-to-hand fighter uses
an aggressive approac h He strikes with speed and
Application of the basic system of hand-to-hand a..

combat is designed for the basic combat trainee or .

for the soldier who has received no previous hand­ surprise a11d at the same tin1e employs the princi­
to-hand combat instruction. The skills of this sys­ ples of balance, momentum, and leverage. When
tem are simple to learn and proficiency can be confronted with an unarmed opponent you initially

or struck by him. At the same tin1e you should


lllaintained with a minimum of practice. should 1·ernain outside of the range to be grasped

65. Scope !maneuver into position to delive1· an aggressive


This chapter outlines the techniques of basic haud­ kicking attack. If the opponent's ability to attack
to-hand combat and stresses filmple, aggressive is not destroyed or upse'- and the distance is closed
tactics with which lo subdue an opponent. It de­ to eliminate the possibility of kicking, then a take­
scribes the various kicks, blo\vs, takedowns, coun­ down or blow to a '"ital area must follow quickly.
ters, and other movements used to disable or kill an
opponent in hand-lo hand fighting. Because the
b. The opponent's approach can determine your
course of action. For example, if he is armed with a
rifle and bayonet, or possesses another hand-held
-

basic skills are few in number and are simple in na­


ture, these skills are appropriate to the training weapon, you must take different action than if he
schedule allowances for hand-to-hand combat in­ 'vere unarmed. Likewise if no opportunity occurs
struction during the basic phase of combat training. for kicking you n'ust take other action to attack.

Section II. BASIC POSITIONS AND MOVEMENTS

67. General flexed ; and body held erect. The arms are flexed
with the forearms at a 45° angle, right arm lead­
In order to maintain your balance and provide
ing, left a1·m held in front of the neck i·egion. The
yourself with all-round protection, there are guard
tingers arc extended and joined ; eyes are on your
positions which must be mastered. Two factors con­
trol the selection of the guard position to be used ;
placed on the left foot (Ci), fig. 37) .
opponent. The majority of the body weight is

first is your choice of offensive maneuver, and


second is the desired degree of protection to your (2) Left guard. The left guard position is
vulnerable areas. the same as the right guard position except that
the left arm is leading, right arm in front of the
68. Guard Positions neck region, and the majority of the body \veight is
a. Objective and Use. The objective of a guard on the right foot (@, fig. 37).
positi on is to be alert and in the proper position (3) Front guard. To assume the front guard
to execute the desired maneuver. Guard posi tions position, face directly to\vard your opponent,
are assumed any time a protective and ready posi­ spread your feet shoulder \vidth apart with your
tion is appropriate. left foot and heel of that foot generally on line
b. Description: Sute Guards. \vith your right toe. Bend your body fonvard
( 1 ) Right guard. To assume the right guard slightly at the \vaist and flex the knees. Hold the
position, the right side of the body is facing your hands approximately 6 inches in front of the face
opponent; feet are spread shoulder width apart ; with the fi11gertips at eye level. The knife edges of
the toes are pointed directly to the front ; knees your hands are leading with the palms facing in-

51
ward (fig. 38) . This position is similar to a boxer's adjust the position of your hands. To change from
crouch. If you are left-handed, reverse this position front guard to left guard i·everse the p1·ocedure.
and bring your left foot to the rear and your right d. Instruction and Commands. Guard positions
foot forward. are taught as whole movements. When ready for
practice, the command RIGHT GUARD, LEFT
c. Cliangi·ng Gu.ard Positions. Some maneuvers
GUARD, or FRONT GUARD is given as desired.
are best executed from the side guard (right or
The command REAR GUARD is used to face to
left ) , and others from the front gua1·d. As a gen­
the rear from either right or left guard positions.

a side guard and throws and takedowns are accom­


eral rule kicks are deliveTed most effectively from
To move from a side guard to front gua1·d or vice
versa, simply command the desired guard position
plished best from the front guard. To change guard
to be assumed. For example, to change from front
position the following app1·opriate action is taken.
( 1 ) Rea·r guard ?novement. In order to meet
guard to right guard, the command is RIGHT
GUARD.
an opponent approaching from your rear, you
must reverse quickly your right or left guard posi­ 69. Glide
tion. This is accomplished by quickly reversing the
The glide is a movement used to gain distance from
position of your arms and head to face the new
or to close with your opponent. To gain distance
direction. The weight of your body is shifted to
from your opponent, take a long step away from
the rear foot at the same time the head and arms
him and immediately slide your leading foot back
are moved.

(2) Mo·ve frorri side gua·rd to front gua1·d.


into the proper position. To close with your oppo­
nent, take a st1·ide toward him and slide your trail­
It is a simple rnatte1· to move from either the right ing foot forward into the proper position. Always
or left guai·d position to the front guard. To change assume a guard position after each moven1ent. The
position pivot on the ball of the front foot and glide is not a hop ; always t1-y to maintain contact
move the rear foot forward to the position as pre­ between the ground and the balls of your feet. AJI
scribed for the front guard, also adjust the posi­ movements should be executed quickly and smooth­
tion of the hands accordingly. To change from ly: The commands are REAR GLIDE, MOVE, to
fror1t guard to 1·ight guard, move your right foot gain distance from an oppone11t, and FOR\�ARD
forward, turn the right side to your opponent, and GLIDE, MOVE, to close with the opponent.

$2

,_

\ .\ \ f
I,
I

CD CD
Figure 87. Right and �ft gt14Td8.

53
Figure �8. Frcmt guard po.ition.

54
Section Ill. METHODS OF ATTACK

70. Kicks and Stomps


The most dangerous natural weapons a man pos­
sesses are his feet and hands ; kicks generally form
the frontline of the attack. Other skills are taught I 1

to be used when the kick fails or is inappropriate.


Every attempt is made to maint.ain kicking dis­
tance in any encounter with an opponent. If the
opponent is allowed to close and grapple, as in judo
or wrestling, the larger and/or stronger of the ,
,

bpponents will have the advantage.

71 . Side Kick
a. Objective and Use. The objective is to bring
the opponent to lhe g1·ound with a kick to the groin
or JStomach region. This kick is used when the op­
ponent is facing you with the front of his body
unguarded.


,
b. Description. The side kick may be executed
..

from either the right or left guard position ((D,


,
fig. 39). In executing this kick, the knee is pulled '

up in a flexed position, pointed toward you1· oppo­


'nent (©, fig. 39). The kick is delivered forcefully
at the groin region by fully extending the knee and
� \
ankle in a rapid movement (@, fig. 39).
c. Followup or RecO'IJery. The leg should return
as_'quickly as it went out and should tra'\·el through
the same path. Speed of the return is important to
prevent your opponent from catching your foot. If
you diverted his attack but failed to bring your
opponent down, recover and kick again.
d. Instructio1i and Commands. This kick is
taught in two phases.
(1) SIDE KICK PHASE ONE, MOVE ; on
this command the trainee kicks and holds (his foot
off the ground) .
(2) PHASE TWO, MOVE ; on this command
the foot is returned to the ground and the guard
position is resumed. At normal speed the command
is SIDE KICK, MOVE.

72. Pivot Kick


a. Objective and Use. The objective is to bring
an �pponent to the ground with a kick to the groin
or stomach region. The pivot kick is used when the
opponent's groin region is turned to the side and
guarded. The pivot kick may be executed from
either guard position. The proper guard position
to assume is determined by the direction in which
the-opponent is facing. This kick is more powerful
than the side kick and can be executed at a greater Figure 39. Side kick.
distance from your opponent.
b. Description. To execute this kick from the
right guard position ((D, fig 40) pivot sharply to
the right on the right foot, at the same time draw-

55
0

e.

e

0
( . .

56
mg the lower part of the left leg up (@, fig. 40) on this command raise the leg and drive the heel
fltil it is in approximately the same horizontal downward forcefully.
plane as the left knee (@, fig. 40). At the same (2) PHASE TWO, MOVE; on this command
=me extend and straighten the arms, making tight again flex the leg for another stomp; or RIGHT
fists with your hands. Place your fists together or LEFT) GUARD, MOVE ; on this command
about 6 to 8 inches in front of the groin. Berid
deeply at the waist and flex the right knee. As you
the designated guard position is assumed. At nor;­
mal speed the command is HEEL STOMP, MOVE.
pivot on the lead foot, quickly and forcefully extend
·he lower leg at the knee. The kick is delivered 74. Football Kick
through a horizontal plane into your opponent's a. Objective and Use. The object of the football
groin or midsection (©, fig. 40) The striking sur­
.
kick is to deliver a powerful kick to a vulnerable
face is the toe of the boot. area anywhere on the body. It is used best when the
c. Followup or Recovery. It is important that opponent s i on the ground but not close enough or
the foot be withdra\Vn quickly to prevent your in the co1·rect position for a heel stomp.
opponent from catching your foot. After kicking b. Description. To deliver the football kick step
from the right guard position, recover to a left close to your opponent, facing him. Plant your non­
guard position (@, fig. 40). During the entire kicking foot firmly so you c.an maintain your bal­
movement th.e hands are held rigidly in front of ance. When you kick with the other foot swing it to
the groin region for protection and balance. If you
diverted his attack but failed to bring him down,
the rear and bend the knee. As you swing the kick­
ing foot fonvard from the hip, straighten your
kick again. If he still is facing his original direction knee and keep the foot close to the ground. The toe
this second kick will be to his lower back and kidney is pointed toward your opponent for maximum

region. force ((!), fig. 42). Snap the leg forward as if kick­
d. Instruction and Commands. The pivot kick is ing a football (@, fig. 42).
taught in three phases :
( l ) PIVOT KICK, PHASE ONE, MOVE;
c. Followup or Recovery. Quickly return the
kicking foot to the ground and reestablish balance
on this command pivot 180° on the front foot, lean for a second kick or a heel stomp. If no further
forward with the hands in front of the body and action is required assume a guard position.
elevate the knee. d. Instruction and Commands. The football kick
(2) PHASE TWO, MOVE; straighten the is taught in two phases:
knee, and drive the foot to the target area. (1) FOOTBAI,J, KICK AND HOLD, MOVE ;
(3) PHASE THREE, MOVE ; on tms com­ on tills command step onto the non-kicking foot
mand the foot is returned to the ground and the and swing the leg forward driving the kicking foot
opposite guard position assumed. At normal speed to the target area.
the command is PIVOT KICK, MOVE. (2) ON GUARD ; on thls command bring the
kicking leg down to the ground and return to the
73. Heel Stomp
guard position. At normal speed the command is
a. Objective and Use.
. The purpose of the heel FOOTBALL KICK, MOVE.
stomp is to dull the opponent's senses by a blow to
the head or other vital area. This stomp is used 75. Foot Stomp
best when the opponent is lying on the ground. a. Obiective and Use. The objective of the foot
b. Description. To execute the stomp you must stomp is to inflict pain to the opponent's leg or foot.
be standing over the portion of the body you wish This will slow his attack or divert him. This stomp
to stomp. Pull the knee up and flex the ankle as is used best when the opponent is pressing the at­
much as possible (©, fig. 4 1 ) . To stomp, straighten tack and you need room or time to gain the
out the knee forcefully, striking your opponent with initiative.
the back edge of the heel of the boot (@, fig. 41). b. Description. Step back with one foot, turning
Attempt to drive your heel into the ground to in­ your side to the opponent ( (!), fig. 43) . As he steps
sure that the full force of the kick is delivered to forward, raise the foot closest to him and kick as
your opponent. quickly and forcefully as possible, attempting to
c. Foll(J!l.Vup or Recove1'y. Recover quickly either strike the opponent on or below the knee with the
for a second stomp by flexing the knee, or to a outside edge of your boot (@, fig. 43).
guard position if no further action is necessary. (1) When you make contact stomp downward
d. Instruction and C�m1nands. The heel stomp on his leg striking your opponent's shin. Allow
is taught in two phases: your foot to continue moving until it strikes his
(1) HEEL STOMP, PHASE ONE, MOVE ; foot (@, fig. 43). This action may break the bones

57
in his foot or cause intense pain, thus disabling
him.
(2) However, should your foot make contact
above the knee, maintain contact and push with
your boot. The combination of the blow and the
push may disable his knee or numb the muscles of
his upper leg, causing him to fall to the ground to
render him temporarily immobile.
c. Followup or Recovery. Quickly prepare to
followup \\1ith an appropriate kick or takedown to
overcome his resistance, as the opponent, although
jn pain, will probably still be on his feet.
d. l1istt'Ucti.on and Commands. The

- foot stomp
is taught in three phases :
(1) FOOT STOMP, PHASE ONE, MOVE ;
on this command execute the movement bringing
the foot to rest on or below the opponent's knee, or
if the foot strikes above the knee, on his thigh.
(2) PHASE TWO, MOVE ; on this com­
mand slide the foot down your opponent's shin to
his foot.
(3) PHASE THREE, MOVE; on this com­
mand glide back, if a kick is to be used, or recover
by moving the foot quickly to the ground if close-in
action is desired-such as another stomp, a knee
Jift, or a takedo,vn. At normal speed the command
is FOOT STOMP, MOVE.

76. Knee lift


a. Objective and Use. Th� object of the knee
lift is to forcefully drive the knee, from a st.anding
position, into the face or groin of the opponent and
Figure lil. Heel atomp. disable him. The knee lift is used best when your

·\
-

-
.J
I -
I
,

- -
-

- -

Figure 4!. Football kick.

58
opponent is grappling 'vilh you, at close quarters, being applied lo the opponent. This characteristic
attempting to wrestle you to the ground. makes takedowns highly effective and affords a
b. Description. Place your hands on the bac.k of rapid means of overcoming your opponent.
his head to pull it down and hold it in place ((!),
:fig. 44). Bring the knee up fast and hard into his 78. Cross-Hock Takedown
face and at the same time force down with your
hands (©, fig. 44) . If you find one of your feet
a. Objective and Use. The object of the cross­
hock takedo\.\·n is to approach the opponent from
between your opponent's feet (@, Fig. 44), raise the front, break his balance, and take him down.
that leg fast and hard, driving your knee into your
opponent's groin <©, fig. 44 ) .
This takedo\vn is best used when your opponent is
moving in or is facing you in an upright position.
c. FoUoioup or Recove·ry. A second knee lift can b. Description.
be delivered by quickly returning the foot to the
( 1 ) Start the cross-hock takedown from the
ground and repeating the movement. A takedown
guard position (facing your opponent) . Step in
can be applied if the opponent retains his balance,
with your left foot placing it slightly outside of
or a glide to the rear can be performed to gain
your opponent's right foot. Simultaneously strike
distance for a kick.
your opponent vigorously on both shoulders ,.,,ith
d. l1istr1tction and Com1nands. The knee lift is
the heels of your hands and grab his clothing. This
blow knocks him off balance to the rear (Q), fig.
taught in three phases :
( 1 ) KNEE LIFT, PIIASE ONE, MOVE; on
45) .
this command pull the opponent's head downward.
(2) Move fo1·ward shifting your weight to
(2) PHASE TWO, MOVE ; on this command
step in close and drive the knee to the target your left foot, maintaining your hold on bis shoul­
area (s) and hold. ders. As you shift your \Veight, swing your right
leg fonvard in an arc between your left leg and
(3) ON GUARD ; on this command return
the foot quickly lo the ground and assume a your opponent's right leg until it reaches a point
guard position. At normal speed the command is parallel with the ground (@, fig. 45).
KNEE LIFT (to head or groin) MOVE. (3) Swing your raised right leg downward.
forcefully striking your opponent's right leg a.nd
n. Takedowns making calf-to-calf contact. As you kick his right
leg, drive his shoulders into the ground (@, fig
If a kick fails or is inappropriate due to the oppo­
nent closing in on you it may be more appropriate 45).
to use a takedown to get him on the ground. Take­ c. Follotoup or Recovery. As your opponent goes
downs usually are applied from the front although down folJow \Vith a heel stomp or football kick to a
should you find yourself in rear of your opponent, vital area.
there are rear takedowtlB which can be applied. d. lmtruction and Com1nands. The cross-hock
Takedo\rns are simple to apply and powerful lever­ t.akedown is taught in three phases :
age is used which results in a great amount of force ( 1 ) CROSS-HOCK TAKEDOWN, PHASE

Figure 1'8. Foot Stomp.

59
... •
\/;,,
-

.VI
.-- 1 -

,.
-

,.
,! I
,,

--

....

'

CD

?
-

Figure 44. K'll.ee lift to head or groin.

60
ONE, MOVE; on this command step in, strike your speed the command is HEAD TWIST TAKE­
opponent's shoulder, grasp his clothing, and move DOWN, MOVE.
him off balance.
80. Rear Strangle Takedown
(2) PHASE TWO, MOVE ; on command
move forward continuing to hold clothing, shift a. Objective and U:�e. 'rhe object of the i·ear
strangle takedown is to destroy your opponent's
(3) PHASE THREE, MOVE; on this com­
weight, and swing your leg upward and hold.
balance and take ltim to tl1e ground by ?.ppJication
mand swing raised leg downward against oppo­ of a strangle hold. This stl'a11gle hold is used best
nent's leg and drive his shoulde1·s to the ground. in a surp1·ise attack from the rea1·1 or during a
At normal speed the command is CROSS-HOCK struggle in \vhich you suddenly find yourself behind

De.�cription.
TAKEDOWN, MOVE. your opponent when both of you are standing.
b.
79. Head Twist Takedown ( 1 ) Sta.11: from the gua1·d position, standing
a. Ob;ie-0tive and Use. The object of the head directly behind and facing the same direction as
twist takedown is to break close contact and twist your opponent. Step in with your right foot placing
the opponent away and to the ground. This take­ it directly behind your opponent. Simultaneously
down is used best when the opponent is very close thrust you1· iight arm, palm down, around your
attempting to grapple with or grasp you. opponent's neck, striking hard on his Adam's
b. Description. When your opponent seizes you apple 'vi th the large bone of your forearm. With
((D, fig. 46), immediately grasp your opponent's your left fist strike your opponent a vigorous blow
jaw between your thumb and fingers. Grasp the in the kidney region lo break his balance to the
back of his head with your other hand (@, fig. 46), rear ((D, fig. 47).
and twist sharply to either the right or left to (2) Maintaining a firm hold with the right
break his hold. Maintain your hold and force him arn1 and keeping your opponent off balance with
downward. As he falls release your hold if you your left fist and your head along the left side of his
are losing your balance. head, walk backwards pulling him to the ground.
c. FoUowup or Recovery. Generally, your oppo­ Now you should be lying on the ground, stomach
nent is at your feet and a kick or stomp can be down, with your opponent on his back with his
delivered readily to a vulnerable area. body in direct line with yours. You1· legs should be
d. Instruction and Commands. The head twist spread apart to prevent your opponent from rolling
takedown is taught in two phases : you over (@, fig. 47).
(1) HEAD TWIST TAKEDO\VN, PHASE (3) Pull your right arm tight into your op­
ONE, IvlOVE ; on this command, grasp opponent's ponent's throat and place your chin over the back
head and hold. of your right hand, locking your opponent's head
(2) PHASE TWO, MOVE ; on this command into the hold. By pulling in with the right arm and
apply the twist and take opponent down. At normal rolling your right shoulder up behind your oppo-

61
� I I

CD
Figure 4 6. Heo.d twia� talredowft.
nent's head, you can apply enough pressure to walk backward slowly pulling him to the ground
strangle him or break his neck. and at the same time go down with him to lessen
( 4) In combat you would Junge at your oppo­ the pressure on his neck.
nent from his rear, applying the takedown hold (3) PHASE THREE, MOVE; on this com­
described in figure 47. This lunge movement IS mand gradually pull in and roll the sl1oulder up
NOT to be used in training since the opponent's behind your opponent's head to demonstrate the
neck can be broken upon impact from the fall
pressure that can be applied. In training the nor­
(fig. 48).
mal speed is not attempted. To practice the take­
c. Followup or Recovery. If you maintain your
down without pause for phase commands, the com­
hold for several minutes your opponent will be un­
mand is REAR STRANGLE TAKEDOWN,
conscious and no further followup is needed.
d. lmtruction and Comma:nds. The rear strangle MOVE.
takedown is taught in three phases :
(1) REAR STRANGLE TAKEDOWN, 8 1 . Rear Takedown
PHASE ONE, MOVE ; on this command apply the a. Objective and Use.The objective of the.rear
hold loosely. takedown is to knock your opponent off balance and
(2) PHASE TWO, MOVE; on th.is command drive him to the ground in one continuous motion.
push opponent off balance with the left fist and The best use of this takedown is under the same

62
\

0
Figur6 41. Rear atrangle takedown (trami1111).

63

Figure 48. Rear strangle take�n (comlat).

64
circumstances as previously indicated for the rear c. Followup or Recovery. Your opponent is down
strangle takedown (para 80). in either a sitting 01· prone position with his back
b. Description. to you if sitting, or his head close to your feet if
( 1 ) Start the rear takedown from the guard prone. Deliver a kick to the kidney region if he is
position, standing directly behind your opponent, sitting or a football kick or a stomp to his head
facing his back. Step in with your left foot placing if he is prone.
it to the left and slightly to the rear of your oppo­ d. lnstntction and Commands. The rear take­
nent's left foot. Simultaneously raise your hands down is taught in two phases :
diTectly above his shoulders with the palms down ( 1 ) REAR TAKEDOWN, PHASE ONE,
(G), fig. 49). This movement is executed swiftly,
MOVE ; on this command step to your opponent's
in one motion.
left as directed and raise your hands into position
(2) Drive your right foot into the rear of
above his shoulders.
your opponent's left knee and at the same time
(2) PHASE TWO, MOVE ; on this command
forcefully strike downward on your opponent's
shoulders, pulling to your right rear with both drive your right foot into the rear of his left knee
hands, and driving him to the ground (@, fig. 49). and at the same time strike down on his shoulders
Knocking your opponent off balance to the rear and pull your opponent to the right rear and down.
and driving him to the ground must be one con­ At normal speed the command is REAR TAKE­
tinuous motion. DOWN, MOVE.

-�

Figure 49. R80r tGkedown.

Sedion IV. COUNTERS

82. General from your opponent's grasp immediately, you can


take the offensive and attack him.
b.
a. If your opponent seizes you or attempts to

There are methods which you can apply to


seize you, you must break his hold before or im­
break the opponent's hold should he succeed in
mediately after he complfltes it. Bite, kick, or strike
him at vulnerable points to help loosen or break grasping you. These techniques are known as
the hold before he can apply pressure. By escaping counters.

65
83. Check Blows (2) ON GUARD; on this command recover
to the guard position. At normal speed the com­
A check blow is a blow used to counter your oppo­
mand is FINGER JAB, MOVE.
nent's action if he seizes you or attempts to seize
you. It is a vigorous blow delivered with the hand 85. Reaction to Ground Contact
or elbow to one of your opponent's vulnerable
points. Check blo\VS are used as part of counters. a. Fi1·st Action. If you are knocked or thrown

immediately getting
to the ground, or you trip and fall, counter by
84. Finger Jab to your feet. Use any possible
a. Objective and Use. The object is to interfere method but move fast as this is the best and safest
with your opponent's vision or breathing. The course of action. If falling backward, the best
finger jab to the eyes or throat is used to disable method is to roll over and regain a position on your
an opponent when he attempts to seize you from feet.
the front or when he is too close to kick. b. Alternate Action. If you are on the ground
b. Description. In forming the hand for the and unable to get to your feet before the opponent
finger jab, the fingers are extended and joined, closes and attacks, then you must counter by fight­
thumb along the index finger. The wrist is locked. ing from that position until you get an opportunity
The jab is a sharp movement made from the elbow to regain your feet. It must be understood that t11is
and shoulder and directed at the eyes or throat of action is least desirable and in most situations a
you1· opponent (fig. 50). nian on the ground is no match for a man on hls
c. Followup or Recovery. If time permits and feet.
distance is available recover and jab again. If your
opponent closes or grasps you, a knee lift (fig. 44)
86. Backward Roll
or head t\vist takedown (fig. 46) is appropriate. Objective and Use. The objective of a back­
d. ln.str·uction and Commands. The finger jab
a..
ward roll is to gain distance from the opponent and
is taught in· two phases : regain a position on your feet. A roll is used best
(1) FINGER JAB (TO EYES OR THROAT if you are falling backward and have sufficient
AND HOLD ) , MOVE; on this command jab at momentum to complete the roll.
target area and hold. b. Description. As you fall, assume a sitting
posture and as the buttocks contact the ground,
draw the knees to your chest and raise the elbows
to the front with the palms .of the hands upward,
fingers to the rear. As you roll into the back and
neck, allow the neck to bend. As the legs come over
your head the weight shifts to your shoulder and
l?ack of your head. By this time the hands will have
contacted the ground followed by the soles of the
feet. The legs remain in a flex position throughout -

When the feet touch the


the roll (fig. 5 1 ) .
c. FoU<nvup or Recove1y.
ground stand up and assume a guard position
preparatory to resumption of your attack.
d. Instruction and Coonmand.s. The backward
roll is taught in one movement as momentum must
be present to complete the roll properly. The com­
mand at normal speed is BACKWARD ROLL,
MOVE.

87. Counter to Rear Hold, Arms Pinned


a. Objective and Use. The objective of this
counter is to break the rear bold and in doing so
take the opponent down. This counter is used when
your opponent s i close behind you and has your
arms pinned. .
b. Description. If you are grasped from the
rear with a body hold in which your arms are
Figur« 50. Fingar ja.b to the ey111.
pinned ((!), fig. 52), immediately flex the knees
and, at the same time, thrust your buttocks to the

66
- JI••

(i) (i) (i)

Figure 51. B�kwa:rd rolL

rear and your arms straight forward from your opponent's head while pulling your opponent into
shoulders (©, fig. 52). Shift your hips to the left the blow ( @, fig. 53) . The direction of the blow
and rotate the upper part of your body to the right. follows the line of your opponent's arm, which
Keeping the right elbow locked, swing the back you are holding. This movement may be executed
of your fist into your opponent's groin (@, fig. 52) . to the right or left.
This iB a vigorous blow delivered from the shoulder. c. Follo1vup or ReC01Jery. This vigorous blow
As you swing, look at your target. The check blow should cause your opponent to lose his grip and
may aho be delivered by driving you1· elbow into be knocked to the ground. The blow will stun or
your opponent's stomach. injure him to the extent that you will have time to
c. FollouJ1tp or Recovery. The blow should cause quicldy turn, face your opponent, and deliver an
your opponent to lose his grip on you and he should appropriate kick.
be somewhat stunned or injured. At the conclusion d. Instruction and Commands. This counter is
of the check blow quickly turn, face your opponent, taught in two phases :
and kick with an appropriate kick depending upon { 1 ) COUNTER TO REAR HOLD, ARMS
whether he went do\vn as a result of the blow, or
remained on his feet.
FREE, PHASE ONE, MOVE ; on this command
grasp one of his wrists and pull downward.
d. lnstructioti and Commands. This counter is (2) PHASE TWO, MOVE; on this command
taught in two phases : flex the elbow and smash to the opponent's heaa.
(1) COUNTER TO REAR HOLD, OVER At normal speed the command is COUNTER TO
ARMS PINNED, PHASE ONE, MOVE ; on this REAR HOLD, ARMS FREE, MOVE.
command flex knees, thrust buttocks to the rear,
and straighten arms. 89. Counter to Rear Strangle Hold
(2) PHASE TWO, MOVE ; at this command a.. Objective a11d Use. The objective of this coun­
shift your hips, rotate body, and swing your fist ter is to break the strangle hold to permit resump­
into the opponent's groin. At normal speed the tion of your attack. This counter is used when the
command is COUNTER TO REAR HOLD, ARMS enemy applies a strangle from the rear encircling
PINNED, MOVE. his arm around your neck.
b. Description. If your opponent attempts to
apply a rear strangle hold ((}), fig. 54 ) ,
88. Counter to Rear Hold, Arms Free
immedi­
a. Objective and Use. The objective of this coun­
ately grasp his arm with your opposite hand and
ter is to break the rear hold and at the same time
bend deeply at the knees, twisting your body in the
take the opponent down. This counter is used when
opposite direction of your free arm (@, fig. 54 ) .
your opponent is close behind you. grasping you
around the trunk with your arms free. Vigorously rotate your upper body and drive your
free elbow into his armpit (@, fig. 54). You al­
b. Description. If your opponent takes a rear
body hold leaving your arms free ((}), fig. 53}, ways will deliver this blow towards the arm e11-
immediately grasp one of your opponent's wrists circling your neck.
with your opposite hand (@, fig. 53). With a c. Followup or Recove·ry. The elbow smash to
vigorous movement, smash your free elbow to your the ribs or armpit \\-ill cause your opponent to lose

61
CD

Figure 5�. Counter tc rear hold, arms pinned.

68

Figure 53. Co-u11ter to 1'ear kold, arma free.

69
(

F1gure 54. Counter to r1Jar 11trangle hold.

70
grip and provide the time needed to quickly your buttocks to the rear and execute a check blow
tarn and deliver an effective kick or stomp. to his groin (fig. 55).
d. Instruction and Commands. This counter is c. Followup or Recovery. The opponent is forced
taught in two phases : to release his hold. At that time immediately follow
(1) COUNTER TO REAR STRANGLE up with a knee lift, or glide away and kick.
HOLD, PHASE ONE, MOVE; on this command d. Instruction and Comma1tds. The counter to a
grasp your opponent's arm, bend at the knees and front hold, arms pinned, is taught in two phases :
:wist the body. (1) COUNTER TO FRONT BODY HOLD,
(2) PHASE TWO, MOVE ; on this command ARMS PINNED, PHASE ONE, MOVE; on this
rotate your body and drive the free elbow into command thrust your buttocks to the rear.
your opponent's armpit. At normal speed the com­ (2) PHASE TWO, MOVE ; on this command
mand is COUNTER TO REAR STRANGLE execute a check blow to your opponent's groin. At
HOLD, MOVE. normal speed the command is COUNTER TO
FRONT BODY HOLD, ARMS PINNED, MOVE.
90. Counter to Front Body Hold Arms Pinned
a. Objective a11d Use. The objective of this coun­ 91. Counter to Front Hold Arms Free
ter is to break the hold in order to counterattack. Two movements included in section Ill can be
This counter is used when the opponent has applied used when the arms are free and these actions are
a close hold from the front and your arms are very effective when used as counters.
pinned. a. Knee Lift. The knee lift (para 76) to the
b. Description.. If your opponent seizes you from groin is a fast and powerful oounter.
the front and pins your arms, immediately thrust b. Head Twist Takedown. The head twist take-

CD
Figure 66. CountM to front bod11 hold, arm. pin1u1d.
71
down (para 79) is simple to apply and very effec­ with a conventional kick, raise your nearest foot
tive in breaking a front hold when the arms are and meet this kick with the instep of your boot
free. across his shin (fig. 57) .
(3) As another means of blocking your oppo­
92. Counters to Kicks nent's kick, block 'ivith your forearm and sweep
a. Objective and Use. The objective is to deftect, uµward with your other a1·m, catching his leg. The
block, or catch your opponent's foot as he kicks. The blocking aim is bent at the elbow and is held rigidly

((!), fig.
at chest height to protect your head from his kick
time or room to glide out of rangP. of your oppo­
counters to kicks are best used when there is not
58).
nent's kick. c. Followup or Reco·very. As a folJowup action to
b. Desetiption. (1) and (2) above immediately follow through
( 1 ) To deflect a side or pivot kick by your with a side kick to hjs groin. When catching the
opponent, swing you1· leading arm downward and kick as in (3) above immediately execute a pivot
back, striking his lower leg a sharp blow with the kick to his groin (@, fig. 58).
back of your fist or forearm (fig. 56). When d. ln�truction and Command.s. These counters
executing this counter, form the hand int-0 a fist to kicks are taught in one phase as follows :
to protect your fingers. (1) ARM SWEEP COUNTER TO KICK,
(2) If your opponent attempts to kick you MOVE ; on this command the opponent kicks and
you counter with an arm sweep movement.
(2) FOOT BLOCK COUNTER TO KICK,
MOVE ; on this command the opponent kicks with
a football kick and you block with your foot over
his instep.
(8) ARM CATCH COUNTER TO KICK,
MOVE ; on this command catch his kick with both.
arms.

Figure 56. Counter f.o a. 1ti!U or pivot kick.


,.
\

I -0

I .

Figure 57. Counte'1' to football kiek. Figure 58. Arm catch counte1" to kick11.

72
Section V. BAYONET PARRIES AND DEFENSE AGAINST KNIFE ATTACK

93. Parries to the High Thrust and Low Thrust stand facing your opponent v:ith your feet a com­
a. A parry is used only when n o other means of fortable distance apart (Q), fig. 59 ) . As your oppo­
defense is possible. If your opponent initiates his nent thrusts, pivot on the ball of the right foot,
attack from the high port position, you must evade bringing the left foot back on line with the right.

soon as he commits himself to a thrusting move­


his initial movements by the use of the glide. As Simultaneously parry the weapon, usi11g the inside
portion of the right forearm. Keep the palm for­
ment immediately execute one of the movements ward with the fingers extended and joined (@, fig.
described below.
59). If the weapon is carried on the left side of
b. The objective of a parry is to deflect the
thrust long enough to fo11owup and counterattack. your opponent's body, the acti ons would be re­
(1) High parry. versed.
(a) Use. The high parry is used when your {c) Followup oir· recovery. After you have
opponent thrusts at the upper portion of your body. executed a high parry, immediately raise the elbo">v
(b) Description. To execute the high parry, of the arm with ">vhich you parried the weapon, and

CD

Figure 59. High ba11cmet pa.rrJI.

73
deliver a :smashing blo,.., with the elbo\v to his face S. PHASE THREE, MOVE; on this com­
(@, fig. 59). mand deliver a kick to your opponent's groin or .
(d) ln.�t 111ctio11 and com1nands. The high knee. At normal speed the command is LOW
parry is taught in three phases : THRUST AND PARRY, MOVE.
1. HIGH THRUST AND PARRY,
PHASE ONE, MOVE ; on this command )·ou pivot 94. Defense Against Knife Attack
and simultaneously parry the weapon. a. Avoid Close Contact. The first line of de­
fl. PHASE T'VO, MOVE; on this com­ feu::se against an opponent armed With a knife is to
mand deliver an elbow smash to your opponent's avoid close contact. I t is dangerous to attempt to
head. At normal speed the command is HIGH disarm your opponent by hand, as such a technique
THRUST AND PARRY, ?.10VE. is an advanced skill (chap 7 ) .
(2) Lou; parr?J.
b. Disa·rm Your Opponent. Any opponent, re­
(a) Use. The low parry is used when your
gardless of his skill with a knife, is dangerous. For
opponent thrusts at the lower part of your body.
this reason you must disarm him with the safest
( b ) Description. To parry a thrust at the
lower portion of the body (0, fig. 60), shift your
and most effective method. The following methods
are recommended :
body out of the way in the same manner as in the
high parry. Parry the weapon \Yith arm fully ex­ ( 1 ) Use an object to aid your attack such as
tended, palm f01·,vard, fingers pointing do\vnward a heavy stick or similar available weapon. Attempt
to knock or kick the weapon from your opponent's
hand (Q), flg. 61, or @, fig. 61).
(@, fig. 60).
(c) Folloiuu.p or recovery. After execut­
ing a low parry, immediately grasp the forward (2) Kick or hit your opponent in a vulnerable
portion of the weapon \vith your left hand, pulling spot which will cause him to cease his attack (@,
the weapon tightly against your hip, (@, fig. 60), ng. s1 > .
and execute a pivot kick to your opponent's groin (3 ) Use a piece of your equipment as a \Yeap­
or a kick to his knee <©. @, fig. 60) . When grasp­ on such as your helmet. Hold the chin strap and
ing the weapon, it is important that you immedi­ swing it toward the knife to knock it out of your
ately puJI and hold the weapon tightly against your opponent's hand. You can also use a web belt with
hip. This makes it difficult for your opponent to canteen to swing as a weapon (©, fig. 61). A field
pull the weapon away from you a.s you deliver the jacket or poncho can be used to cover or muffle the
kick. force of a knife blow (@, fig. 61).
(d) tnstructwn and commands. The low ( 4) You can scoop up sand or dirt from the
bayonet parry is taught in three phases: ground and throw it into your opponent's eyes. Use
1 . LOW THRUST AND PARRY, an underhand motion to scoop and throw in the
PHASE ONE, MOVE ; on this command pivot and same motion. This action will temporarily blind him
straighten the parry arm at your side, parrying the and enable you to counterattack (@, fig. 61). Any
weapon. of the above actions will gain time for you to seize
2. PHASE TWO, MOVE; grasp the rifte the initiative and attack with a weapon, kick, or
in the nonparry hand. other appropriate means of attack.

74
8

f
SI.


'"


0

e
.0



<:>


...

&
...

r...

75
3'
•.
....
t;;-f•• .--

-•
•'
� 'f-'
./


..

' ,..
�-

--


.,.
'f
©
"
/ •


,
A


...

I
-

'-•
<;•

-

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. ' -=:.

1. Use a heavy stick to hit knife 4. Swing a piece of equi p m ent-pistol belt around opponent's wrist
2. Kick the knife away !). Cover knife with field jacket or poncho
3. li:t a vulnerable spot 6. Throw sand or dirt in opponent's eyes

Figu,re 61. Basic count�a to a knife attack.

76
CHAPTER 7

ADVANCED HAND-TO-HAND COMBAT

Sedion I. INTRODUCTION

95. Purpose and Scope training, the instructor must remember to use the
follo,ving general rules :
This chapter outlines the more advanced skills of
a. All safety precautions must be adhered to
hand-to-hand fighting. Du1;ng the advanced phase
when training with the knife and rifle-bayonet.
of training, the hand-to-hand fighter is taught basic
During this training, instructors will insure that
throws, ta.kedowns, and the counters to these
all such weapons remain sheathed at all times.
throws and takedowns. In addition, he learns vari­
b. In the advanced phase, accuracy in perform­
ous methods he may use to counter an opponent
ing the throws is the most important factor. Once
armed with rifle and bayonet, and he is taught
the fighter has become fam iliar with the move­
knife fighting techniques which he can use when
ments, he should concentrate on increasing his
armed with only a knife. Application of the ad­
speed 'vhile maintaining his accuracy.
vanced system of hand-to-hand combat s i designed
for the soldier who has received previous hand-to­ 97. Front Guard Position
hand combat instruction.
The front guard is the basic position from which
96. Training most movements outlined in this chapte1· will begin
(fig. 38). This guard will afford you a well-bal­
Due to the nature of the advanced material out­
anced position in closing with your opponent and
overcoming him. This position often is used in con­
lined in this chapter more time should be devoted to
this training than was devoted to basic skills in junction with a takedown, application of a throw,
order to perform these procedures correctly. When or disarming an opponent armed with a rifle and
instructing in the advanced phase of hand-to-hand bayonet, or a knife.

Sedion II. FALL POSITIONS

98. General prevent.s injury to your left elbow and offers some
You must learn various fall positions before you protection to the head and throat from the blows of
attempt the throws that are t.aught in hand-to­ your opponent.
� nd combat. Constant practice in these positions (3 ) Your right arm is the "beating" arm and
will enable you to be thrown without being injured. takes up additional shock. It is extended along the

99. Right Side Fall Position


ground, palm do'vn with fingers extended and
joined, at an angle of 45° to the body. This arm
a. Objective and Use. The objective is to learn makes contact with the ground at the same time as
to fall on your right side without injury. The fall your left foot.
position is used when you are thrown with your (4) Your left foot is driven to the ground,
right side toward the ground. taking up the initial shock of the fall. It strikes
b. Description. The points to check for the right the ground behind your right leg at the knee. The
side fall position (fig. 62) are as follows : sole of your foot is flat on the ground.
(1) Your chin is tucked into your chest, keep­ ( 5) The entire right side of your body makes
ing your head off the ground. Your neck remains solid contact with the ground. To prevent your
tense to prevent your head from striking the right leg from being injured relax it by bending it
ground and being injured. slightly at the knee.
(2) Your left arm is held across the face. This c. Follow·up or Recovery. If thrown, immedi-

77
ately get to your feet. As a second priority defend 1 0 1 . Pradicing the Right Side Fall
yourself from a. ground fighting position (para
a. St.arting Position (fig. 64). First take up a
58b) until you can regain your feet.
d. Instructwn and Commands. The right side full squat, reach to the rear with your left hand and
fall position is taught by following the procedure place it on the ground, bring your right arm across
as specified in b above. The phases are : your chest, and raise your right leg so that it is
( 1 ) RIGHT SIDE FALL POSITION, parallel with the ground or slightly higher.
PHASE ONE, MOVE ; at this connuand take up a
b. Execution. Bend the left arm and left leg
full squat, reach to the rear with your left hand
and place it on the ground, bring your right arm slightly, canting your entire body to the left. Watch
across your chest, and raise your right leg so that the ground over your right shoulder. Simultane­
it is parallel to the ground or slightly higher. ously swing the right arm forcefully to the right,
(2) PHASE T'\VO, MOVE ; at this time roll and thrust you1· body into the air in a rolling mo­
your body to the right and contact the ground. At
tion to the right by extending your left arm and
normal speed the command is RIGHT SIDE FALL
left leg vigorously. Your right hand and left foot
POSITION, MOVE.
strike the ground first, taking the initial shock of
100. Left Side Fall Position the fall. Keep your chin tucked tightly into your
a. Objective a?ul Use. The objective is to learn chest to prevent your head from striking the

F1gu.re 62. Riglt.t aide fa.ll poaition.

to fall on the left side without injury. This fall ground. The completed faU should be the same as
position is used when you are thrown with your in figure 62.
left side toward the ground. c. 11istruction. After the men learn fall posi­
b. Descripticm. The points to check for ,the left tions to the right and left, practice of both can
side fall position are the same as those for the
occu1· by moving from one fall position to the other.
right side fall position (para 99b). Simply substi­
To assume the left side fall position from the right
tute the words "left" for "right" and "right" for
side fall position execute the movement as follows :
"left" (fig. 63 ) .
on the preparatory command LEFr SIDE FALL
c. FolU>wup or RecovenJ. Your actions are the
POSITION raise both legs high into the air, sup­
same as in the right side fall position (para 99c).
port the body weight on the shoulders and right
d. lnstructi.-On and Commands. The left side fall
position is taught by substituting the words ''left" arm. On th.e command of execution, MOVE, roll
for "right" and "right" for "left" in the same pro­ over to a left side fall position. The same movement
cedure as used to teach the right side fall position can be executed when sta1·ting from a left side fall
(para 99d) position by reversing the procedure. To practice

78
Figure 6�. Le/t aids /all ponticm.

both fall positions the comrnan<\s are, for example: (3) Keep your stomach muscles tightened
LEFT SIDE FALL POSITION, MOVE; RIGHT so your buttocks will not strike the ground when
SIDE FALL POSITION, MOVE ; LEFT SIDE yon land. This prevents injury to your spine.
FALL POSITION, MOVE. This practice can be ( 4) Your chin s
i tucked into your chest so
continued as desired by the instructor. that your head does not strike the ground
c. Followup or Recovery. A8 in other falling
102. Practicing the left Side Fall
positions the proper action is to regain your feet
To practice the left side fall the starting position quickly.
(fig. 65) and execution (fig. 63), are the same as
d. Instruction and Comma:nd.r;. The rear fall
those for the right side, just substitute the words
position is taught in two phases :
"left" for "right" and "right'' for "left."
( 1 ) REAR FALL POSITION, PHASE ONE,
103. Rear Fall Position MOVE ; at this command assume the preparatory
position as specified in paragrnph 104a.
a. Objective and Use. The objective of the rear
fall is to land taking the impact of the fall on the (2) PHASE TWO, MOVE ; on this command
shoulders, arms, and feet. This fall is used best roll forward and execute the fall as described in
when falling backward with insufficient momentum paragraph 104b. At normal speed the command is
to go into a backward roll, or when your opponent REAR FALL POSITION, MOVE.
throws you with an overhead throw (para 108) .
b. Description. The points to check for the rear
104. Practicing the Rear Fall Position
fall position (fig. 66) are as follows : a. Starting Position (fig. 67 ) . Assume the
(1) The soles of your feet are driven to the squatting position and place your hands between
ground about shoulder width apart, keeping your
takes
your knees, with the palms flat on the ground and
lower leg at a 90° angle to the ground. This fingers pointing toward each other. Arch your back
up the initial shock of the fall.
and tock your chin into your chest to keep your
(2) Both hands strike the ground in a slap­
head from striking the ground.
ping motion at the same time as your feet. The
arms are extended fully, forming a 45° angle to b. Executio1i. Roll forward in a somersault. At
your body, and the palms of your bands are down. the peak of the forward roll, drive the soles of the
This slapping motion gives you contact with the feet to the ground about shoulder width apart and
ground along both arms and across the shoulders, simultaneously slap both hands to the ground. The
taking up additional shock of the fall. arms are extended fully with the hands palm down,

79
Figure 64. Starting pollition to f>"CJCtiee right tide /oll1.

80
Figure 65. Startng
i po&ition to practice left side fallt.

81

Figure 66. Rear fa.ll poaiti01t.

Figure 67. Starting positio1t to p'raotioe rear fa.U.

82
forming a 45° angle to your body. The chin re­ propelled into the air feet first and parallel to the
mains tucked tightly into the chest to prevent the g1:ound in an extended position. The sole of your
head from hitting the ground. The completed fall left foot and the palm of the right hand are driven
3hould be the same as in figure 66. to the gi·ound and make the initial contact to absorb
most of the shock. The completed fall position
105. Advance Falling Practice
should be the same as in figure 62.
a. Right Side Fall. Start from the standing posi­ b. Left Side Fall. The left side fall position (fig.
tion and raise your left arm over your head with
76) can be practiced in a similar manner, substitut­
the palm of your hand facing to the left. Take sev­
ing the words "left" for "right" and "right" for
eral steps forward to build up momentum. When
your left foot strikes the ground swing your raised "left."
£ft arm down in an arc through your legs so that c. Rear Fall Position. Start from the standing
you go into a forward somersault. Keep your chin position and take a few steps forward to build up
rocked into your chest. At the peak of your forward momentum. Then execute the fall as described in
roll thrust your flexed legs so that your body is paragraph 104.

Section 111. TAKEDOWNS AND THROWS

106. Hip Throws i,vord "left" for "right" and "right" for "left."
c. Folloivup or Recavery. Your opponent will fall
a. Objective and Use. The objective of a hip
at your feet and will be open to kicks, stomps, or
throw is to break your opponent's balance and
blOYlS. The follO\\'UP must be rapid as the fall in
quickly and forcefully thro\v him to the gi·ound.
itself usually is not disabling.
The best use of a hip throw is \vhen you can move
d. Instruction and Co1nmand.�. The hip throws
in quickly and complete the rnovement prior to
(1·ight or left) a1·e taught in three phases :
your oppanent's ability to react.
(1) RIGHT HIP THRO\V, PHASE ONE,
b. Description.
MOVE ; on this command place the feet and destroy
( 1 ) Start the right hip throw from the front your opponent's balance as specified.
guard position (facing yow· opponent) . Place your (2) PHASE T\VO, MOVE ; on this command
left foot in front and slightly inside of your oppo­ place your arm around your opponent's waist and
nent's left foot. At the same time, strike your oppo­ suspend him on your hip.
nent vigorously on his right shouldei· with the heel (3) PHASE THREE, MOVE ; on this com­
of your left hand and grab his clothing at the mand complete the action by throwing him to the
shoulder (Q), fig. 68). This blow knocks him off ground. At normal speed the command is RIGHT
balance to his rear. (or LEFT) HIP THROW, MOVE.
(2) Pivot to your left 180° on the ball of
your left foot. During the pivot place your right 107. Shoulder Throw
arm around your opponent's \vaist and jerk him a. ObfectivP and Use. The objective of the
forcefully with both arms, driving your buttocks shoulder ttu:ow is to use your opponent's momen­
into his midsection. This maneuver bends your op­ tum to throw him across your shoulder to the
ponent over your right hip at his waist and leaves ground. This thro\v is used when your opponent is
him partially suspended in this position. A t the attacking directly to your front, with his fists or
completion of this maneuver your knees are bent, both arms in the air.
feet shoulder width apart, and your body is bent b. De,scription.
forward at the wrust (@, fig. 68) . ( 1 ) Your throw begins from the front guard
(3) Straighten your legs quickly, thrusting position. As your opponent directs a bJoi,v to your
your buttocks forcefully into yow· opponent's mid­ head or upper body with his right hand, block his
section. At the same time, bend forward at the blo'v some\\•here between the knife edge of your
waist and pull forward and down,vard \vi.th both left hand and your left elbo\v. Step forward 'vith
arm,s, driving your opponent to the ground (@,
fig, 68). Use your hip as a balance paint, throwing
your left foot, placing it slightly in front of and
centered on your opponent's feet. Simultaneously,
the man over your right hip and not over the out­ grasp your opponent's right \Vrist with your left
side of your leg. At the completion of the throw hand and pull bjm fo rwai·d and off balance ((!),
your opponent should land in the left side fall fig. 69).
position. (2) Pivot 180° to your left on the ball of your
(4) To execute a left hip throw substitute the left foot and plant your right foot immediately on

83
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Figure 68. Right hip throw.

line to the outside of your opponent's right foot. At 108. Overhead Throw
Use. The objective of the over­
the same time, forcefully drive your upper right
a. Objective and
arm into your opponent's tight armpit and pull his
head throw is to take full advantage of your oppo­
right arm tightly across your chest with your left
nent's momentum and throw him over your head.
hand. You now have good buttocks-to-groin con­
This th.row is used when your opponent is rushing
tact with your opponent, your hips are on line,
directly at you.
your back is erect, your knees are flexed and your
opponent is off balance to the front (@, fig. 69). b. Description.
(3) Turn your head and eyes to the left, pivot ( 1 ) You start this throw from the guard posi­
approximately 90° to the left on the ball of your tion, facing your opponent who is about five or six
left foot, and drop to your right knee. At the same steps away. As your opponent rushes forward you
time, pull your opponent downward to the left with grab his lapels with both hands. Simultaneously
your left hand rotating the upper portion of your you raise either your left or right leg and place
body to the left rear in a circular motion. Maintain the sole of your foot solidly against his stomach
your grasp on your opponent's right wrist with (Q), fig. 70).
your left hand (@ and ©, fig. 69). (2) Still maintaining the hold on your oppo­
c. Followup or Recovery. If you maintain your nent's lapels, and \Vith your foot against his
grasp un your opponent's right wrist, he will land stomach, drop down until your buttocks strike the
directly to your front with his right arm across geound and you are in a sitting position. Continue
your left knee (@, fig. 69). Push down \vith your moving backward until your back and shoulders
left hand at his wrist and your right hand at his touch the ground, keeping your opponent pulled
shoulder to break his elbow or dislocate his firmly against your foot. Using your opponent's
shoulder. momentum, pull him with your hands until he is
d. Instruction and Commands. The over-shoul­
suspended over your body on your foot (@, fig. 70).
der throw is taught in three phases : (3) Catapult your opponent into the air by
maintaining a tight handhold and thrusting your
leg vigorously into his stomach and arching your
( 1 ) SHOULDER THROW, PHASE ONE,
MOVE; on this command step forward, block your
opponent's blow, grasp your opPQnent's 'right wrist back so that you rock back onto your shoulders.
Your opponent assumes the rear fall position (@,
and pull him forward and off balance.
fig. 70).
(2) PHASE TWO, MOVE ; on this command,
(4) By maintaining a firm grip with your
pivot to the left and drive your upper right arm
into your opponent's right armpit. hands on his lapels )'OU will be pulled over, complet­
ing a rear somersault and landing astride your op­
(3) PHASE THREE, MOVE ; on this com­
mand, continue pivoting to the left, drop to your ponent's chest (©, fig. 70).
right knee, pull your opponent to the ground in a c. Follo1vup or Recover11. If you hold on to your

circular motion to your left rear. At normal speed opponent at the conclusion of the throw you should
the command is SHOULDER THROW, MOVE. be astride his chest. From this position strike or

84
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© ©.

Figure 69. Shoulder th.row.

attack a vulnerable body part with a chop or jab t1·aining. The command at normal speed is OVER­
or apply a strangle hold. If you lose your hold your HEAD THROW, MOVE.
opponent will get away, in such case get to your
feet and continue the attack as appropriate. 109. Body Block
d. I'nst1'ttcnon and Commands. The overhead a. Objective and Use. The objective of the body
throw si not taught by command phases. There block is to counter your opponent's rush and at the
same time cause him to fall to the ground. The
bod)' block is used \\'hen your opponent is running
are, however, three parts to the instruction process.
The instructor first should explain each part of the
thro\V and at the same time have men apply the at you attempting to knock you down with his
action. After they understand the throw, then prac­ for"•ard movement.
tice a ''walk-thl·ough," and finally an actual "run­ b. Description. \Vhen the opponent rushes you
through" at normal speed. To successfully execute v;rait until it is too late for him to stop. Step back
this thro\V there must be a certain amount of mo­ with either foot, tui·ning your side toward him
mentum involved and the opponent must know and (Q), fig. 7 1 ) . As you turn a\vay from hm
i flex your
use the i·ear fall position to avoid injUl'Y during kl1ees, bend well over at the \Vaist. You must get

85
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�.

,.
,.
••

©
Figure 70. Overhead throw.

your back lower than his belt line (@, fig. 71). 1 1 0. Overshoulder Throw
Brace yourself with the foot you thrust to the rear.
a. Objective and Use.
The objective of the over­
As his momentum carrioo him over your back,
shoulder throw is to grasp your opponent and pro­
thrust your arm back and up. Lift his leg or thrust
pel him over your shoulder and head onto the
your arm between his legs. As you do this
ground. This throw is used best when your oppo­
straighten your legs fast and hard, throwing him
nent is stationary and nonaggressive.
over your back (@, fig. 71 ) .
b. Description.
c. FoUowup or Recovery. The impact of falling
(1) Start the overshoulder throw from the
may stun or disable your oppanent. If this iS the
guard position (facing your opponent) . The first
case move in and kick a vital body area. If he re­
phase of this throw is identical to the first phase of
gains his feet before you are able to follow up you
the right hip throw and the footwork is identical
throughout to that used in the right hip throw.
must continue the attack as appropriate to the
situation.
Place your left foot in front and slightly inside of
d. Instruction and Co1n:mands. This movement your opponent's left foot. At the same time, strike
is not executed at normal speeed during training as
him vigorously on his right shoulder with the heel
the opponent's fall cannot be controlled. Men are
of your left hand and grab his clothing ((!),fig. 72) ·

instructed as to the technique, and practice a ''walk­


through" up to the paint where the opponent is (2) Pivot to your left 180° on the ball of your
thrown. The command is BODY BLOCK, MOVE. left foot. Keep your right arm in position to pro-

16
. ....

L
CD
Figure 71. Bod11 blook.

.....

\•

'

Figure 7!. Overshouldtr throw.

tect your head and neck region until you near the throw is taught in three phases :
completion of the pivot. Reach up and grab your (1) OVERSHOULDER THROW, PH ASE
opponent's clothing at his right shoulder with your ONE, MOVE; on this command step fol"\vard, de­
right hand, and then grip him at this point with a stroy your opponent's balance, and grasp his cloth-
.
double-hand hold. As you complete the pivot, pull ing.
your opponent forward and drive your buttocks (2) PHASE TWO, l\fOVE; on this command
into his midsection (@, fig. 72). Your buttocks are pivot, complete your hold and suspend your oppo­
directly in front of your opponent's hips, your right nent upon your buttocks.
foot si in front and slightly outside of your oppo­ (3) PHASE THREE, MOVE ; on this com­
mand th1·ow him to the ground over your head. At
body as possible, and your knees are bent.
nent's right foot, your elbows are as close to your
norm.a.) speed the command is OVERSHOULDER
(3) Straighten your legs, bend at the waist, THROW, MOVE.
and pull downward with both hands. This action
will catapult your opponent over your shoulder (@, 1 1 1 . Front Leg Takedown
fig. 72). He assumes the rear fall position as he a.Objective and Use. The objective of the front
strikes the ground. leg takedown is to upset your opponent's balance
c. Foll-0-uJup or Recovery. Your opponent will fall and take him down by pulling one leg out from
with his head close to your feet. A stomp or kick under him. This takedown is used when the oppo­
is the best followup action. nent is hesitant or when you are close to him and
d. Instruction and Commands. The overshoulder he is attempting to grasp you.

87
b. Descriptio1i. possible with both hands (@, fig. 73) and push
( 1 ) Starting from the guard position and your opponent forcefully to the grou11d C©. fig. 73).
facing towru·d your opponent, lunge forward strik­ c. Follow or Recovery. When your opponent is
ing a forceful blo\v to his upper chest area with the on the ground follow up with kicks or stomps to
''Ulnerable areas of the body.
palm of the hand. This \Vill cause your opponent to
momentru.ily step to the rear l eaving one foot ex­
d. Instruction and Camrnands. The front le g
tended in order to maintain his balance ((!), fig.
takedo,vn is taught in three phases :
73).
( 1 ) FRONT LEG TAKED0°"7N, PHASE
command
(2) Once your opponent is in this position,
instantly reach down and grasp his extended leg ONE, MOVE; on this step forward and
below the knee (@, fig. 73). Lift the leg as high as strike a forceful blow to opponent's chest.

""
i

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... ....

r• I
.I)

©
Figure 73. Fro·iit leg takedown.

88
(2) PHASE TVlO, MOVE ; on this command nent's right wrist or fo1·earm (@, fig. 74). With
grasp your opponent's leg and lift it approximately the heel of your left hand strike a forceful blow
waist high. into yow· opponent's locked i·ight elbow (@, fig.
(3) P}IASE THREE, IvIOVE ; on this com­ 74) breaking or dislocati.J.1g the elbow and forcing
mand raise the leg as high as possible and push yom· opponent to the g1·ound (@, fig. 74).
your opponent to the ground. At no rmal speed the (2) This moven1ent can be executed on an
command is FRONT LEG TAKE DOWN, MOVE. opponent thJ·usting \vith his left hand simply by
1 1 2. One Arm Takedown
reversing the procedures outlined above.
c. Folloiuup or Recove�·y. Follow up with a blow
a. Objective and Use. The objective of the one to your opponent's neck or kidney area, 01· a kick,
arm takedown is to block your opponent's punch to assist il1 bringing him down (should that be
or blo\v and use his extended arm as a lever to necessary) .
throw him to the ground. The best use is when d. Instruction an,d Com1nands. The one arm
your opponent strikes at your face or upper chest takedowi1 is taught in two phases :
area. (1) ONE ARM TAKEDOWN, PHASE ONE,
b. Description. l\10VE ; on this command block tbe opponent's
( 1) Starting from the guard position quickly blow and grasp his arm.
shift your body to the left of your oppone11t's blow, (2) PHASE TWO, l\IIOVE; on this command
at the same time deflecting the blow with the out­ strike his elbow and force him to the ground. At
side portion of the right forearm (G), fig. 74). In 1101·mal speed the command is ONE ARM TAKE­
deflecting the blo\v immediately grasp your oppo- DOWN, MOVE.

Section IV. BAYONET DISARMING

1 1 3 . General your left foot toward your opponent's i·ight, reach


under his rifle with your left hand, and press your
In combat any of the methods described in this
left shoulder against the upper portion of the hand­
·section can be used to disarm an opponent whether
guard. With youi- left hand, grab his right hand
he uses a long or short thrust. In training, how­
where it holds the small of the stock (@, fig. 75).
ever, you. are taught bayonet disarming methods
for both long and short thl·ust attacks. The text (3) Pull with you1· left hand and push with
differentiates bet\veen the short and long thrust to yow· right hand. Keep your weight on your left
enable you to judge the distance between the bay­ foot and kick your opponent so that the calf of
your right leg makes calf-to-calf contact on his
right leg (@, fig. 75).
onet point and your body when practicing these
techniques. When practicing the short thrust, you
should be approximately arm's length from the ( 4 ) Your opponent will fall to the ground
bayonet point. When practicing the long thrust the and loosen his grip on h.is rifle (@, fig. 75).
distance is increased by 1 foot. The unarmed soldier c. Follo1trup and Reco'l.iery. After talcing yonr
should wait until his armed opponent has com­ opponent's rifle, deliver a butt stroke or bayonet
mitted himself before attempting a di sann.ing thrust to a vital area of his body.
maneuver.
d. lnstru,ction and Co1nman.ds. This count�r is
1 1 4. Pull and Push Counter taught in three phases :
a. Objective and Use. The objective is to disarn1 ( 1 ) PULL AND PUSH COUNTER, PHA0E
your opponent and throw him to the ground. This ONE, MO\re; on this command twist your body,
counter is used best when you are a short thrust step to the l'ight and deflect the bayonet with your
distance f1·om your opponent. right forearm.
b . Description. (2) PHASE TWO, MOVE ; 011 this command
grasp his hands and press with �!1c: :.:-ft shoulder as
( 1 ) If your opponent attacks you with a short
directed.
thrust, twist your body to the left and at the same
time step to your right front. At the same time, (3) PHASE THREE, MOVE ; on t11is com­
strike the bayonet with your rigl1t forearm to mand pull and push with the hands and kick the
deflect the blade from your body (@, fig. 75). calf of his right leg with you1· right leg. This action
(2) As soon as the bayonet has passed your will cause hirn to fall to the ground. At <J01mal
body, grab your opponent's left hand with your speed the co mmand is PULL AND PUSli COUN­
right hand. At the same time, take a lo11g step with TER, MOVE.

89
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'/,....

. .....

\
l

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Figure 14. 0rui arm taktdown.

90
·-

©
Figuf'e 75. Pull and puah. counteT.

91
©

Fig,(re 76. Ov"leg counter.

92
1 1 5. Overleg Counter 1 1 6. Somersault Counter
a. Objective and Use. The objective of this coun­ a. Objective and Use. Tl1e objective of this coun­
ter is to disarm your opponent, gain possession of ter is to disarm your opponent, take his rifle, and
his rifle, and throw him to the ground. It is used throw hin1 to the ground. 1t is used best when he is
best when he makes a long thrust at you. n1aking a vigorous long th1·ust at you.
b. Description. b. Descriptio1i.
( 1 ) A.13 your opponent executes the long ( 1 ) As )·our opponent executes the long
thrust, parry the bayonet to your left with your thrust, parry his bayonet to your i·ight with your
right forearm and sidestep to the right oblique. You left forearm. As you parry \\'ith your left forearm.
are now in a position facing the side of his rifle move your body to the left oblique, stepping off to
with your groin area protected by your right leg your left front 'vith your left foot. You are no"' jn
((!), fig. 76). a position facing his rifle from the side with your
(2) With your left hand, palm up, grab your groin area protected by your left leg ((!), fig. 77 ) .
opponent's left hand and the rifle from underneath (2) With the palms of you1· hands, strike his
(@, fig. 76). i·ifle near the muzzle and drive the bayonet point
(3) Twist your body to the left in front of into the ground (@, fig. 77). Do not follow the rifle
your opponent and place your iight leg in front of all the way dov,rn. Allow you1· oppo11ent's momen­
his body (@, fig. 76). tum to ram the bayonet into the ground.
(4) With the right hand, palm down, grab (3) Grab the rifle butt \Vith you1· left hand
his rifle from above at the receiver. Pull the rifle and· with your 1·ight hand gi·ab you r opponent any­
and your opponent across youl' right leg. at the where on his back or head \@, fig. 77}.
same time, exert pressure with your right side (4 ) To disal'm your opponent you drive the
against the outside of his left arm and elbow (@, stock to his rifle Lnto his body and simultaneously
fig. 76). Sufficient pressw·e with your side while pull him \Vith your right hand, spitming him to the
pulling on the rifle can break your opponent's ground <©. fig. 77).
elbow. (5) Now you should be in possession of your
(5) Continue pulling your opponent across opponent's rifle and in a position to att.ack him
your leg, thro,ving him to the gi·ound (@, fig. 76) . (@, fig. 77).
(6) Keep the rifle and follow through with
(@,
c. Follo1uup or Cou1iter. When you gain riosses­
your attack fig. 76) . sion of his rifle deliver a butt stroke or bayonet
c. Folloiv.up or Recovery. Follow up with a butt attack as appropriate.
stroke or bayonet attack. d. Instruction and Co1nma.nds. This counter is
d. lnstt'ttction a?td Comnta.nds. This counter is taught in four phases :
taught in four phases : ( 1 ) SO?tfERSAULT COUNTER, PHASE
( 1 ) OVERLEG COUNTER, PHASE ONE, ONE, ?tiOVE ; on this command execute the move­
MOV E ; on this command execute the movement ment as prescribed in b ( I ) above.

perform the movement described in b (2) above.


as described in b ( 1 ) above. (2) PHASE TWO, MOVE ; on this command
(2) PH A8R TWO, MOVE ; 011 this command
execute the movement described in b (2) above. (3) PHASE THREE, MOVE ; on this co1n­
(3) PHASE THREE, MOVE ; on this com­ mand execute the movement prescribed in b (3)
mand perform the movement specified in para­ above.
graph b (3) above. (4) PHASE FOUR, MOVE ; on this con1-
mand complete the counter by executing the move­
ment as described in b ( 4 ) , and (5) aboYe. At nor­
(4) PHASE FOUR, MOVE ; on this com­
mand complete the counter as described in b (4)
and ( 5 ) above. At normal speed the command is mal speed the <'omrnand is S0�1ERSAl."LT COUK­
OVERLEG COUNTER, MOVE. TER, ?.10VE.

93

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Figure 77. St>mersault counter.

Section V. KNIFE ATTACK AND DEFENSE

1 1 7. General c. When the knife is held in this manner it can


be maneuvered in all di1·ections. You can control the
A knife (or bayonet) / properly employed, is a
direction of the b1ade by a combination movement
.deadly weapon. You can use it on patrols to silence
of the forefinger and middle finger and a turning
an enemy sentry or you can use it for close-in
of the wrist. When the palm is turned up and you
are holding the knife in your right hand, you can
fighting when you do not have a rifle.

slash to the right or left. When the palm is turned


down, you also can slash in either direction. You
1 1 8. Grip

a. The proper knife grip is essential for maxi­


can thrust \vhen the palm is held either up or down.
mum control. To form a proper grip begin by
Just before the knife makes contact you hold it
laying the knife diagonally across the out-stretched •

tightly with all fingers (@, fig. 78).


palm of your hand ((!), fig. 78).
b. Grasp the small part of the handle next to
1 19. Stanee
the cross guard with your thumb and forefinger.
Your middle finger encircles the handle at its \.Vhen engaging in a knife attack your stance
(fig. 79) is similar to the front guard position.

largest point (@, 'fig. 78). Do not hold the knife


too tightly. The only difference is the position of your arms.

94
The knife is held waist high and in front of your A deep wound in the stomach c.au2es death if the
body. Your left arm and hand act as a guard or foil wound is unattended.
and help create an opening for a slash or thrust. c. The Heart. A thrust into the heart causes
You also may use your left hand to distract your almost instant death (@, fig. 81) . This spot is diffi­
opponent's attention by throwing something or by cult to hit because of the protecting ribs. A hard

Figure 78. Gripping t.Jte knife.

making a sudden darting motion toward him. thrust, however, usually will

slip off the rib and
When you are in this stance your knees are bent to penetrate the heart.
provide mobility and balance. In this st.ance, you d. The Wrist. A slash to the wrist will sever the
also are able to protect your midsection and throat radial artery, causing death within 2 minutes C©.
area. fig. 81) . This type of attack is excellent if your

1 20. Modified Stance


opponent attempts to grab your clothing or arm.
The radial artery is one-quarter inch below the
In the modified stance (fig. 80) you conceal the surface of the skin. Unconsciousness results in
knife until your opponent knows what you have or about 30 seconds.
until you thrust or slash with it. The knife is con­ e. Th�� Uppe1· A·rm. A slash to the upper arm
cealed behind the right leg. just above the inside of the elbow cuts the brachia)
artery and cnuses death within 2 minutes (@, fig.
1 2 1 . Front Attack
81) . This artery is about one-half inch below the
When you attack an opponent from the front with
skin surface. Unconsciousness occurs in about 15
a knife he instinctively tries to protect his stomach
seconds.
and throat. If he is wounded in one of the places his
f. The Leo. A slash to the inside of the leg near
'fear may be so great that he forgets to defend him­
the groin severs the arteries ther� and makes the
leg useless (@, fig. 81 ) .
self and you can kill him.
a. The Throat. You can attack the throat with
either a thrust or a slash. The thrust is most effec­
1 22. Attack From the Rear
tive if the knife is driven into the base of the throat
just below the Adam's apple ((!), fig. 81 ) . This type When attacking an opponent from the rear you
should launch your attack immediately upon reach­
blow cuts the jugular vein and results in almost
ing a position not less than 5 feet from him.
instant death. A slash to either side of the neck
cuts the carotid artery which carries blood to the a. The Kidney. Thrust the knife into your oppo­
nent's kidney and simultaneously grab his mouth
and nose with your other hand ((!), fig. 82). After
brain. Your opponent will die within a few seconds
from loss of blood.
a short interval withdraw the blade, slashing as you
do
b. The StomacJi. A thrust combined with a slash
to the stomach produces great shock (@. fig. 81) . so, and then cut his throat. The thrust to the
Your opponent will be stunned and unable to de­ kidney produces great shock and causes internal
fend himself. You can then deliver a killing blow. hemorrhage and death.

95
the rearsevers the windpipe and jugular vein
(@, fig. 82).
d. The Subclavi.an Artery. The subclavian artery
is approximately 2112 inch es below the surface be­
tween the collarbone and the shoulder blade. Attack
this spot with a thrust by gripping the knife as
depicted in ©, figure 82. As you withdraw the
knife, slash to make the wound as large as possible.
This arte ry is difficult to hit, but once it is cut the
bleeding cannot be stopped and your opponent will
lose consciousness within seconds. Death will
follow rapidly.

1 23. Advanced Techniques Against Knife


Attack
Basic techniques of defense against knife attack
(para 94) do not prescribe disarming the opponent
by hand. Such pr actice is a11 advanced technique
due to the exactness necessary to complete the dis­
arming. An advanced hand-to-hand fighter should
know the following methods of disarming an oppo­
nent who attacks with a knife.
a. A counter to the downward stroke is shown
in figure 83. Block your opponent's arm by bending
your left fist forward and making contact with his
wrist. Step through with youi· right foot to protect
your groin. Keeping your left arm horizont.al, bring
your right hand u11derneath t11 e upper part of your
opponent's knife arm and grasp your left fist (©,
fig. 83) . Bend forward swiftly from the waist and
put pressure on your opponent's arm ( ©, fig. 83).
This causes him to release his knife and fall
backward.
b. A countel' to the upward stl'oke is shown in
figure 84. Catch your opponent's wrist or forearm
in the "V" formed by crossing your arms at the
wrist. At the same time, glide slightly to the rear
to keep the knife from cutting your stomach (Q),
fig. 84) . Upon stopping his blow, grab your oppo­
nent's right hand with your left hand and place
Figure 19. Sta.nu with. knife. your thumb on the back of bis hand. Reinforce this
hold by grabbing his wrist with your right hand
b. SU:le of the Neck. A thrust into the side of the and place your left thumb on th e back of his band
neck is effective when you want to maintain silence (@, fig. 84). Twist his wrist to bis left and bend
(@, fig. 82) . his hand toward his forearm causing him to fall to
c. The Throat. A slash across the throat from the ground (@, fig. 84).

96
'

Figure 80. Modified 1t4nce 'trith 1mi/f.


"


1 KHIFE .-TT4CK AT SASE OF 1. KNIFE ATTACK TO TKE STO"IACH 3. ICHIFE ATTACK TO THE HEART.
THROAT

� KHIFE ATTACK TO THE WRIST 5 KHIFE ATTACK TO THE UPPER ARM 6 KHIF E ATT .t.CK TO LEG

Figure 81. Frontal lmife att.4ck U> '1Jit.4l bodv areaa.

98
I
I

I. KNIFE ATTACK FROM REAR TO THE KIDNEY 2. KNIFE ATTACK FROM REAR TO SIDE OF THE HECK.

'

- ..
3. KNIFE ATTACK FROM REAR TO THE THROAT. 4. KNIFE ATTACK FROM REAR TO THE SUBCLAVIAN ARTERY.

Figure Bt. Knike a.tta.ck, from the rear, to 11ital bod11 areas.

99
l. SECOND COUNTER AGAINST 2. CONTINUED.
DOWNWARD STROKE.

CD
Figure 8S. Coun.tsr agaimt downward 1troke.

100
I COUNTER AGAINST UPWARD STROKE

CD

2. COHTIHUED. 3. COHTIHUED.

CD
Figure 8-'· Counter ttgamat upward atro�.

101
This Page Intentionally Left Blank

102
CHAPTER 8

SPECIALIZED SKILLS

Section I. INTRODUCTION

1 24. Purpose 1 25. Scope


This chapter describes a nmnber of specialized Included in this chapter are a variety of holds and
skills which are of value to a limited n umber of methods of breaking holds ; come-along techniques
soldiers on a need-to-know basis. Generally, this which can be used if the soldier does not, for some
training follows basic and advanced hand-to-hand reason, desire to kill or disable his opponent; de­
fighting instruction; however special assignment scriptions for variations of throws and takedowns
may dictate that certain specialized skills in this which are more difficult to execute than similar ad­
chapter be included in the training program regard­ vanced s1a11s; and information concerning methods
less of previous training. of searching, securing, and gagging prisoners.

Sedion II. HOLDS AND COUNTERS TO HOLDS

1 26. General Clasp your left Wl"ist with your right hand. Apply
pressure by leaning backward and lifting with
a. The three main purpoges of a hold are:
your right forearm. You can choke your opponent
(1) To subdue your opponent until you can
in this position ( (D, fig. 85) .
secure him for sa.fekeeping.
(2) Another method of executing this hold,
(2) To injure your opponent and place him in and one which acts more swiftly, is to grab the
a position to receive your followup blows to the knife edge of your right hand with the fingers of
more vulnerable parts of his body in order to over­ your left hand (@, fig. 85). Pull forcefully toward
came his resistance and eliminate him as a threat.
(3) To kill your opponent immediately by
your chest and, at the same time, lean backward.
When applying this hold, keep the bony, inside edge
applying enough pressure to certain parts of bis of your forearm across your opponent's Adam's
body. apple for maximum effectiveness.
b. Properly executed, any strangle hold can cause c. Followup or Recovery. No followup is neces­
unconsciousness in approximately 2 or 3 minutes. sary if yon maintain your hold. If your opponent
Continued pressure will kill a man in less than 4 twists out of your grasp you must apply followup
minutes. Caution must be used in training: holds action as appropriate.
are applied with some pressure to assure under­ d. Instruction and Comrtn.ands. The front strangle
standing of the power involved, yet not enough hold is taught in three phases:
pressure to cause damage. ( 1 ) FRONT STRANGLE HOLD, PHASE
ONE, MOVE ; on this command slow his momen­
127. Front Strangle Hold tum.
a. Objective and Use. The objective is to encircle (2) PHASE TWO, MOVE ; on thls command
your opponent's head with your arm and strangle clamp your arm around your opponent's head.
him. The front strangle hold is particularly good (3) PHASE THREE, MOVE ; on this com­
against a Jow frontal attack. mand apply pressure by leaning backward and lift­
b. De.scription. ing. At normal speed the command is FRONT
(1) A.a your opponent charges, strike his STRANGLE HOLD, MOVE.
right shoulder with your left hand to slow his mo­
mentum and slip your right forearm under his 1 28. Side Collar Stra ngle Hold
throat and clamp his head under your right arm. a. Objective and Use. The objective of the side

103
collar strangle hold is to strangle your opponent 129. Cro11 Collar Strangle Hold
utilizing his collar as hand holds. This hold is used
a. Objective and Use. The objective is to strangle
best when your opponent is on the ground and un­
your opponent. To be effective, this hold must be
able to attack your groin. It causes unconsciousness
executed on an opponent who has an open collar
and eventual death by stopping the flow of air to
or lapels on his coat or jacket.
the lungs.
b. Description.
b. Description. Grip your opponent well back
on his colla1· with both hands, palms out (fig. 86).
( 1 ) Cross your hands at the wrists and grab

Use his collar for leverage and place the second


the collar openings with your fingers on the inside
and your thumbs on the outside (fig. 87 ) . Pull with
kituckle of your forefingers behind the Adam's your fingers and scissor your hands against your
apple at the sides of his neck. Place both your opponent's throat. He will drop to the ground un­
thumbs below his Adam's apple, applying continu­ conscious if the hold is executed properly.
ous pressure inward by straightening the elbows (2) This strangle hold also can be executed
and wrist. from the rear. Cross your arms in front of your
c. Followup or Recovery. If you maintain your opponent's throat, seize his clothing at the neck,
hold no followup is necessary. Should your oppo­ and pull your hands in opposite directions.
nent break your hold you must apply followup c. Followup or Recovery. If you maintain your
action as appropriate. hold no followup is necessary. Should your oppo­
nent break your hold a knee lift to the groin or a
d. Instruction and. Commands. The side collar
takedown should be used as appropriate.
strangle hold is taught in two phases :
d. lnstructio1i and Commands. This hold is
(1) SIDE COLLAR STRANGLE HOLD,
taught in two phases :
PHASE ONE, MOV E ; on this command grip your
(1) CROSS COLLAR STRANGLE HOLD,
opponent's collar and place the knuckles of the fore­
PHASE ONE, MOVE; on this command cross
finger as prescribed.
your hands and grasp his collar as prescribed.
(2) PHASE TWO, MOVE ; on this command (2) PHASE T\.\70, MOVE; on this command
place the thumbs and apply pressure. At normal pull with fingers and press your hands across your
speed the command is SIDE COLLAR STRANGLE opponent's throat. At normal speed the command
HOLD, MOVE. is CROSS COLLAR STRANGLE HOLD, MOVE.

Figure 85. Front atrangle hold.

104
Figu:re 86. Side eollar nra.ngle hold.

130. Full Nelson d. Instruction and Commands. The full nelson is


taught in two phases :
a. Objective and Use. The objective of this hold
(1 ) FULL NE�ON, PHASE ONE, MOVE;
is to force your opponent to the defensive and sub­ on this command (from the rear of youl' opponent)
due him. It is used best when you gain a position to
place your arms up into his armpits and your hands
his rear.
on the back of his head.
b. Descripti.on. (2) PHASE TWO, MOVE ; on this command
( 1 ) Execute this hold from the rear. Place apply pressure downward on his head and upward
both arms well up into your opponent's armpits and under his arms. At normal speed the command is
place your hands on the back of his head. Interlock Ft;IL NELSON, MOVE.
your fingers ((!), fig. 88).
(2) Apply dO\\'llward pressure on the back 1 3 1 . Hammerlock
of his head and upward pressure under his arms a. Objective and Use. The objective of this hold
(@, fig. 88). This should subdue him. is to place your opponent's arm in a painful posi­
c. FoZ'/qwup or Recovery. If your opponent tion in order to subdue him. It is used best when
should slip out of the bold he probably will tum to you can catch his arm at the wrist and pull it to his
face you, follow up with a kick. rear.

105

Figure 87. CNJss collar atrcngle hold.

b. Description. hold on your opponent's wrist follow up with a


(1) To execute the hammerlock from the rear, blow to a vulnerable area or a kick as appropriate.
grab your opponent's hand or wrist and pull back­ d. lmtruction and Command. The hammerlock
ward. Then force his forearm up toward his head. is taught in one movement. The command is HAM­
By keeping your right hand at his right elbow and MERLOCK, MOVE.
continuing to force his arm up, yon can dislocate
his shoulder (fig. 89) . 132. Double Wristlock

(2) To execute the hammerlock when facing a. Objective arid Use. The objective of the double
your opponent, grab his right wrist with both wristlock is t.o immobilize your opponent's arm and
hands. Pivot to your left 180°. During the pivot, put pressure on his elbow joint. It is used best
raise your opponent's arm above your bead and when your opponent is to your rear and in the act
step beneath it and behind him at the completion of reaching around your waist.
of your turn. b. Description.
c. Followup or Recovery. If you should lose your ( 1 ) To execute a double wristlock, grab your

106
opponent's right \vrist \vith your left hand ((!), 1 33. Counters to Holds
fig. 90). Pass your right hand and arm over his
If your opponent su cceeds in getting a hold on you,
right upper arm, under his bent elbow, and clasp
you must break the hold before or immediately
your left wrist, completing the double wri.stlock
after he completes it. Bite, kick, or hit him at vul­
(@, fig. 90).
nerable points to help loosen or break the hold
(2) You can continue into a twisting ham­ before he can apply pressure. By escaping from
merlock by jerking his arm up and back (@,
your opponent's grasp immediately, you can take
fig. 90). the offense and attack him.
(3) Step 4, figure 90, illustrates a variation
of the double wristlock. 1 34. Counters to a Choke Hold
c. Followup or Recovery. If you cannot complete
the hold, or your opponent \vithdraws his arm,
a. Objective and Use. Your objective in counter­
ing a choke hold is to act quickly to break the hold.
drive your elbow to his ribs or strike him in the Use of this counter works best if your opponent's

groin. arms are extended.


d. Instructi.on and Comnian.ds. The double wrist­ b. Description.
lock is taught in two phases: ( 1 ) When your opponent attempts to choke
( 1 ) DOUBLE WRISTLOCK, PHASE ONE, you, use a roundhouse arm swing to break his hold
MOVE ; on this command grasp your opponent's ((!), fig. 91 ) .
wrist with your left hand. (2) As you swing your arm over his arms
(2) PHASE TWO, MOVE; on this command pivot in the direction of your swing to get as much
pass your right hand and arm over his upper arm, of your body weight as possible behind your arm
under his bent elbow, and clasp your left wrist. At swing (@, fig. 91). This causes your opponent to
normal speed the command is DOUBLE WRIST­ loosen his hold.
LOCK, MOVE. (3) This escape also can be used against a

Figure 88. Full Nel�on.

107
'

Figure 89. Hammerlock.

choke hold from the rear. Swing your arm and (2) Pivoting on your left foot, place yow
pivot around facing your opponent as you swing. right foot outsi de of your opponent's right foot.
c. Followup or Recovery. Be prepared to strike Slip your right arm under his left armpit and grab
him in the face or neck with a backwa1·d, knife him across the back. With your left hand grab his
edge blow of your hand before he recovers. i·ight upper arm, pulling it forcefully. Drive your

d. .Instruction and Command. This choke hold buttocks into his midsection and at the same time
counter is ta ught in one phase. The command is twist to your left. Lift with your right arm and
COUNTER TO (FRONT or REAR) CHOKE pull with your left hand, throwing yoUI· opponent
HOLD, MOVE. over your hip and to the ground (@, fig. 92).
c. FoUowup or Recovery. As your opponent
1 35. Throw Counter to a Front strikes the groun d, followup with a blow to a vul-
Hold, Arms Pinned 11erable point.
a. Objective and Use. The objective of this coun­ d. Iri.structiori and Corn:mands. This counter to a
ter is to break your opponent's hold and throw him fi·ont hold, arms pinned, is taught in three phases:
to the ground. The use of this counter is when your ( 1 ) THROW COUNTER TO A FRONT
opponent has applied a close hold from the front 1-IOLD, ARMS PINNED, PHASE ONE, MOVE;
and has pinned your arms. on this command force your hips to the rear and
b. Description. attack his groin.
( 1) To an opponent who has grabbed
escape (2) PHASE TWO, MOVE ; on this command,
you around the body and pinned your arms in a pivot, move your right foot outside your opponent's
front overarm bear hug (Ci), fig. 92), force your right foot, slip your right arm under his left arm
hips to the rear leaving a space between your and a1·ound his back and grasp his right arm pull­
bodies Then grab or strike into his groin ( @, ing down forcefully.
fig. 92) . (3) PHASE THREE, MOVE; on this com-

108
0
Fiuv.rtJ 90. Dov.bk wriatloek.

mand drive your butt.ocks int.o his midsection and (2) To counter this hold, place the thumb of
twist to your left, lift and pull him over your hip your left hand under the base of your opponent's
to the ground. At normal speed the command is nose. Put your right arm around ms waist. By
THROW COUNTER TO A FRONT HOLD, ARMS pressing with your left thumb and pulling his waist
toward you, he either loosens his grip or is forced
PINNED, MOVE.
backward (@, fig. 93).
136. Push-Pull Counter to Front c. Followup or Recovery. Foilowup with a knee
lift to the groin or a kick.
Arms Free Hold
d. /nstructron and Comnumd.s. This counter is
a. Objective and Use. The objective is to break

taught in two phases :
this hold quickly. The best use is when your arms
( 1 ) PUSH-PULL COUNTER TO FRONT
are free. HOLD, ARMS FREE, PHASE ONE, MOVE; at
b. Description. this command place the left thumb under the base
( 1) An opponent may lock his arms around of your opponent's nose, and put your right arm
your waist and attempt to bend you over back­ around his waist.
wards with a front underarm bear hug (©1 fig. 93). (2) PHASE TWO, MOVE ; on this command

109
Figure 91. Counlttr to a choke �old.

0
F�gure 9B. Throw eounU1- to a front hold, e1rm1 pinned.

press with your left thumb and pull his waist b. Description.
toward you. At normal speed the command is (I) Your opponent may grab you with a two­
PUSH-PULL COUNTER TO FRONT HOLD, hand grip on one wrist ((i), fig. 94).
ARMS FREE, MOVE. (2) To counter it, step forward with your
right foot and bend both knees. Keeping the trunk
137. Counter to a Two-Hand Grip on of the body upright, bring your right elbows close
to your stomach and reach across with your left
hand and grab your right fist (©. fig. 94) .
One Wrist
a. Objective and Use. The objective of this coun­
ter is to break the grip on your wrist. It is used
(3) By straightening your legs and pulling
back with the power of your body and arms, you
when your opponent is facing you and has grasped bring pressure on your opponent's thumbs, forcing
one of your wrists with both hands. him to release his hold. At the completion of the

110
Figuf'e 93. Pu&h-'J)uJl counter to front hold, ar171.8 free.

counter, you are in position to deliver a followup (1) Your opponent may grab you with an
blow (@, ng. 94). 9verhand grip on both wrists (@, fig. 95).
c. FoUowup or Recovery. Deliver a blow to your (2) To counter it, step forward with either
'J....
opponent's head or neck with the knife edge of your foot and bend both knees. At the same time, bend
right hand. your arms so the elbo\'i'S are close to your lower ab­
d. Instruction and Commands. This counter is domen. Pull your opponent forward and downward
taught in two phases : (@, fig. 95).
( 1 ) COUNTER TO TWO-HAND GRIP ON (8) Exec11te the counter by straightening
ONE WRIST, PHASE ONE, MOVE; on this com­ your legs, pulling back with your body, and push­
mand step forward with your right foot, bend both ing your arms upward in one motion. Speed is im­
knees, reach across with left hand and grasp the portant if the counter movement is to be effective
right fist. (@, fig. 95).
(2) PHASE TWO, MOVE; on this command c. FoU01vup or Recovery. Follow up by driving
straighten your legs, pull back with the body and both of your raised hands forcefully downward on
legs to break the hold. At normal speed the com­ the junction of your opponent's head and shoulders.
mand is COUNTER TO T\VO-HAND GRIP ON d. Instructions and Commands. This counter is
ONE WRIST, �10VE. taught in two phases :
(1) COUNTER TO OVERHAND GRIP ON
138. Counter to an Overhand Grip
BOTH WRISTS, PHASE ONE, MOVE ; on this
on Both Wrists
command step forward with either foot, bend both
a. Objective and Use. The objective of this coun­ knees and at the same time bend your arms. This
ter is to break your opponent's hold on both your will pull your opponent for\vard and downward.
wrists. This counter can be used only when this (2) PHASE TWO, MOVE; on this command
hold is applied with your opponent facing you. straighten your legs, arch your back and push your
b. Description. arms upward. At normal speed the command is

111
COUNTER TO OVERHAND GRIP ON BOTH (3) Turning your body slightly to the right,
WRISTS, MOVE. drive your elbow forcefully into your opponent's
side or midsection so he will release his grip (@,
1 39. Overhead Counter to Rear fig. 96).
Body Hold, Arms Pinned ( 4) Continue the movement by reaching up
with your right hand and grabbing his right upper
arm just above his elbow. Grip his right wrist with
a. Objective and Use. The objective is to get
your opponent off your back and break the hold by
throwing him to the ground. This counter is used your left hand and throw him over your head
best when your opponent has a close hold from the <©. fig. 96).
rear with your arms pinned. c. Followup or Ree-0very. Your opponent is at

.b. D68cription. your feet upon completion of the counter. Followup


(1) Your opponent may grab you around the by stomping or kicking his head or other vital
body and pin both your arms in a rear overarm area.
body hold ((!), fig. 96). d. ltistruction and Commands. This counter is
(2) Loosen his grip by stomping on his instep taught in three phases :
or kicking him on the shin. Raise your elbows ( 1 ) OVERHEAD COUNTER TO REAR
shoulder high and at the same time lower your BODY HOLD, ARMS PINNED, PHASE ONE,
body quickly by bending your knees (@, fig. 96). MOVE; on this command stomp opponent s instep
'

Figure 94. Counter to a two-hand grip on one 'llW'iat.

Q)
Figure 95. Counter to an 011er1'.aml grip cm P,oth wnau.

112

••


CD

Figure 96. Overhead counkr to rear bod11 hold, an111 pi-11.ned.

1 13
or kick his shin, raise your shoulders high, and fol­ (2) PHASE TWO, MOVE ; on this command
low by bending your knees. pivot by lifting both your feet and switch your
(2) PHASE T\VO, MOVE ; on this command left leg behind his right leg and grasp under your
turn your body to the right, drive your elbow force­ opponent's left knee with your left hand and under
fully into your opponent's side or st.omach area, hls right knee with your iight hand.
then grasp his right upper arm with your right
hand, and at the same time grasp his right wrist
(3) PHASE THREE, MOVE ; on this com­
mand lift up and raise your opponent off the
'vith your left hand and throw him over your head. ground \vith his feet highei· than his head and
At normal speed the command is O VERHEAD drive hlm to the ground head first. At normal
COUNTER TO REAR BODY HOLD, ARMS speed the command is LIFT COUNTER TO REAR
PINNED, ?\1:0VE. BODY HOLD, ARMS FREE, MOVE.
140. Lift Counter to Rear Body 141 . Leg Lift Counter to Rear
Hold, Arms Free Body Hold, Arms Free
a. Objective arul Use. The objective is to get your a. The objective is to get
Objective and Use.
opponent off your back and break his hold by lifting your opponent off your back and break his hold by
him off his feet and throwing him to the ground. pulling his legs out from under him. This counter
This counter is used best when he has a close hold is used best wl1en he has a close hold from the
from the rear with your arms free. rear with one leg forward betwee11 your legs and
b. Description. your arms are free.
( 1 ) An opponent may grab you around the b. Description.
body in a rear body hold with your arms free
((!), flg. 97 ) . ( 1 ) Your opponent uses the same grasp
around yoUl' waist as explained in paragraph 112,
(2) Reach down with your left hand and place
but this time he braces himself by placing one leg
it just above hjs left knee. Press down on this spot
with most of your weight (@. fig. 97 ) .
between your legs and putting his head behind your
shoulder blade out of reach of your arms ((!),
fig. 98).
(3) Yoo now have a firm base on which to
pivot. Lift both your feet from the ground and
switch your left leg behind your opponent's right (2) To break this hold, bend swiftly from the
leg. As soon as your feet are planted firmly on the waist and grab the ankle of the foot which he has
ground, bring your left hand under your opponent's placed bet\veen your legs (@, fig. 98).
left knee and your right hand under his right knee (3) Keep you1· hold on his ankle and
(@, fig. 97). straighten your body. This pats pressure on your
( 4) Lift up and raise your opponent off the opponent's knee, causing him to release his hold
ground, lifting his feet as high as possible (@, and drop on his back (@, fig. 98) .
fig. 97). c. Followu11 and Recovery. When your opponent
( 5) If your opponent releases his hold, you goes down, whirl and kick at a vulnerable spot. If
can Prive his head and body to the ground. If he he keeps his hold fall back on top of hlm so that
maintains his hold, fall on him anrl force him to your weight hits his midsection.
the ground. d. Instruction and Commands. This counter is
c. Followup or Recovery. If he releases his taught in two phases :
hold you are in a position to follow up \vith a kick ( 1 ) LEG LIFT COUNTER TO REAR BODY
or stomp ; if he maintains his hold and you must HOLD, ARMS FREE, PHASE ONE, MOVE ; on
go down with your opponent, strike a vulnerable this command bend swiftly forward from the waist
area. and gi·ab the ankle of the foot which he placed
d. Instruction and Conimands. This counter is
between your legs.
taught in three phases :
(2) PHASE TWO, MOVE ; on this command
(1) LIFI' COUNTER TO REAR BODY
HOLD, ARMS FREE, PHASE ONE, MOVE; on straighten your body and hold onto his ankle. At
this command grasp your opponent's left knee with normal speed the command is LEG LIFT COUN­
your left hand, press downward with most of your TER TO REAR BODY HOLD, ARMS FREE,
weight. MOVE.

114
CD

'
©
Figure 97. Lift counter to 1'ear bod11 ltold1, arms free.

115
' I •

Figure 98. Leg lift counter to rear body hold, a.nns free.

Section Ill. VARIATIONS TO THROWS AND TAKEDOWNS

142. Front Throw ( 1 ) FRONT THROW, PHASE ONE,


MOVE; on this command execute the movements
a. Objective and Use. The objective of this throw
as specified in b ( 1 ) above.
is to throw your opponent to the ground. It is used
best when the opponent is moving toward you thus (2) PHASE TWO, MOVE ; on this com­
allowing his momentum to help you to throw him. mand follow with the movements specifies in b (2)
above.
b. Description.
(1) Starting from the guard position, as your (3) PHASE THREE, MOVE ; on this com­
opponent steps toward you, step to your rear with mand complete the throw as prescribed in b (3)
your left foot, placing your left foot to the left of above. At normal speed the command is FRONT
and behind the right foot (Q), fig. 99) . THROW, MOVE.
(2) At the same time grab your opponent
143. Variati.ons of the Overshoulder Throw
chest high with both hands (@, fig. 99) . Pivot to
your left 180° on the ball of the left foot (@, fig. a. Objective and Use. The objective of this throw
99) . Place the right foot on line with the left. Jerk is to grasp your opponent's extended arm and use
him forward forcefully with both arms, driving it as a lever to throw him over yonr shouldeT to
your buttocks into his midsection. Your knees ai·e the ground. It is used best when he extends an
flexed and you are bent forward at your waist arm toward you as in an attempt to strike or hit.

(@, fig. 99 ) . b. Description.


(3) Straighten yo11r legs quickly, thrusting (1) While facing your opponent grab his right
your buttocks forcefully into your opponent's mid­ \vrist with your left hand. This is done when coun­
section (@, fig. 99) . At the same time, bend for­ tering against an overhead blow delivered by your
ward at the waist and pull forward and downward opponent. Then pivot to your left 180°, puling him
with both arn1s, driving your opponent to the forward onto your back as you turn. Retaining the
ground (@, fig. 99). Use your hip as a lever, throw­ hold on his right wrist, grab his right upper arm
ing the man over your right lrip and not over the with your right hand and throw him over your
outside of your leg. right shoulder (@,fig. 100).
e. Followup or Recovery. At the completion of (2) A va1iation in the way you grasp your
the throw your opponent lands in the left side fall opponent can be used as follows : From a position
position. He is then in a position to receive deadly facing your opponent grab his left lapel with your
followup blows or kicks to a vulnerable part of his right hand. Maintain this hold and pivot 180° to
body. the left, placing your right foreann under the right
d. Instruction and Commands. This throw is armpit as you complete the pivot. Grab his right
taugl1t in three phases : arm at the elbow as you are executing the pivot.

1 16
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Figur� 99. Front throw.

1 17
Throw him over your right shoulder (©, fig. 100). b. Descriptio1i.
c. FoUowup or Recovery. Your opponent lands
( 1 ) Both of your oppanent's arms are pinned
at your feet which places you in position to stomp
securely, his right arm with a single elbow Jock ana
his head or deliver a kick.
his left arm clasped at the elbow (Q), fig. 101).
d. I11.structio1i and Commands. These two vari­
ations of the overshoulder thro'v are taught in two (2) You grab your opponent's right arm with
phases : both hands and use your hip as a lever (@, fig.
( 1 ) VARIATION OF THE OVERSHOUL­ 101).
DER THROW, PHASE ONE, MOVE; on this
(3) Place your right arm around your oppo­
command grasp the extended wrist, pivot, and pull
your opponent close to you. nent's neck as you pivot, rather than around his
(2) PHASE TWO, MOVE ; on this command waist. Your left hand locks your right arm in place
grasp his arm with the chosen hold (either para (@, fig. 101 ) .
115b (1) or (2), and throw him over your should�r. c. Folloiuup or Recovery. As in the regular hip
At normal speed the command is VARIATION OF throw your oppanent lands at yom· feet. Use a
THE OVERSHOULDER THROW (designate stomp, kick, or blo\v as a followup.
variation) , MOVE.

Figure JOO. Variatiom of tho overah.011.lder th.row.

Throw
144. Variations of the Hip
� �
d. /nst1-uction and Commands. These var ti ns
are taught by substitution of the desired vanati� n
� ?
a. Objective and Use. The objective s to pr vide
various ways to grasp your opponent 1n ma kinga
movements into the prescribed sequence of the hip
throw description (para 106).
hip throw. These variations are used best when
the -proper opening presents itself to you for use of
a particular variation.

118
Figur� 101. Va.riations of the kip thro-tc.i.

Section IV. SENTRY SILENCING

145. General 1 48. Strangulation with Cord or Wire


Knowing the methods of silencing sentries will en­ One-Hand Loop
able you to maintain surprise and to kill an un­ a. For this method of strangulation you need a
suspecting opponent quickly and quietly from the piece of flexible wire or a piece of cord about 3 feet
rear. in length, such as a bootlace. Approach your oppo­
nent from the rear holding the wire or cord ends
146. Helmet Neck Break in each hand. Toss it over bis head from his left
and place the heel of your left hand, still holding
a. Grab the front rim of your opponent's helmet
the end of the cord, on his shoulder near the nape
of his neck <©. fig. 104).
with your right hand. At the same time, place your
left forearm against the back of his neck and place
b. At t11e same time, place your knee (either
your left hand on his right shoulder ((D, fig. 102).
one) in the small of your opponent's back and yank
b. Holding firmly to the front rim of your oppo­ the cord or wire with your right hand while push­
nent's helmet, pull his helmet up, back, and down, ing with your left hand (@, fig. 104). If this is
and drive your left forearm forward (@, fig. 102). done quickly, your opponent cannot cry out. You
Your left forearm, ttnder the back edge of his hel­ can tie the ends of the co1·d or wire around two
met, acts as a lever against which his neck is short sticks for better handholds.
broken. This method is possible only when your
opponent's helmet strap is fastened underneath his 1 49. Stra ngulation with Cord or Wire,
chin. Two-Ha nd Loop
a.Hold the wire or cord ends in each hand. Place
1 47. Helmet Smash your left forearm across the back of your oppo­
a. If you see that your opponent's helmet strap nent's neck. Swing your right arm over your oppo­
is not fastened, or discover this when attempting nent's head from his right, looping the cord in
the helmet neck break, silence him with a helmet front of his throat (©, fig. 105).
smash. Snatch your opponent's helmet from his b. Complete the loop and jerk your arms s�rply
head. While doing this grab his collar or shirt with in opposite directions, tightening the loop and
your other hand, jerking him off balance to his
rear C©, fig. 103).
strangling your opponent (@, fig. 105). Quick
application of this 1nethod prevents your opponent
b. Now smash the helmet on the back of his head from crying out. You can cause unconsciousness
or his temple (@, fig. 103). Your opponent may or death, depending on the force used and the
have a chance to yell when this method is used. length of time the hold is applied.

119
CD
Figure lO!t. Helmet neck bretJk.

CD
Figu'1'e 103. Helmet emaek.

150. Other Methods the base of the skull with the edge of your hand
((!), fig. 108), or padded fist (@, fig. 108) .
Other methods of silencing sentries are listed
below: c. Holds.
(1) Rear takedown (fig. 109).
a. Avail.able Weapons.
(2) Rear strangle hold (fig. 110) .
( 1 ) Striking an opponent on his spine with
a blunt object to stun him and striking him with a d. Knife Attack.
sharp object to kill him (fig. 106). (1) Thrust to the kidney (para 122a) .
(2) Use of the homemade blackjack (fig. (2) Thrust to the side of the neck (para
107 ) . 122b).
b. Natural Weapons. Striking an opponent on (3) Throat slash ( pa1·a 122c).

120
Figure 104. Strangulation with cord or wirci, one-Juuul loop.

Figure 105. St?-angulation with cord or wire, two-ka.nd loop.

121
Figure 106. Striking with. a blunt object.

122
Figur• 101. HoJMm4de bl"kjaek.

STR I K I N G SURFACE

Figure 108. The hand--c. weapol\.


© Knife edge o! band

123
@ Padded 1Uit
Figure 108-Continued.

Figure 109. Rear ta.kedown.

124
Figur4 110. Rear atra:n,gl4 hold.

Section V. PRISONER SEARCHING AND SECURING

1 5 1 . General prisoner \viii reveal most weapons and con �led


If you capture a prisoner you should have assist­ objects. Search the prisoner's entire body, paying
particular attention to his armpits, arms, back,
groin area, and legs. Thoroughly search the c �
ance while searching him. Move him to a rear area
where he can be covered by another soldier while lo ­
you search. In extreme circumstances, however, it ing folds around his waist, chest, and the top of his

may be necessary to make a thorough search un­ boots. Knives can be concealed on a string around
assisted. Methods for an unassisted search are pre­ the neck or taped to any area of the body. Be
sented in this section. extremely cautious when putting your hand in a
prisoner's pocket or in the fold of his clothes or he
152. Rules for Searching may grap your arm and throw you.
b. After the initial search, a detailed search of
The rules you should follow when searching a
prisoner are : the prisoner is made when he is moved to a rear
a. Indicate by speech and actions. that you are area. Force him to take off his clothing and
tho1·oughly examine his body.
confident and will Rhoot if nece.qsary.
b. Do not let your prisoner talk, look back, move 154. Prone Method of Searching When
his arms, or otherwise distract you.
Armed with a Rifle
c. Never attempt to search a prisoner until you
have him in an off-balance position. Make the prisoner lie down on his stomach so that
d. Do not move within arm reach of your prison­ his arms are extended beyond his head with his
er until you have him in an off-balance position. hands close together (fig. 1 1 1 ) . His legs also are
extended with his feet close together. Place the rifle
e. If armed with a pistol while searching a
muzzle in the small of his back, and keep the rifle
prisoner hold it at your hip in a ready position and
upright. Grasp the rifle around the small of the
keep it on the side away from him.,
stock with your index finger on the trigger. After
f. When you have assistance, keep out of your
searching from the rear, order him to turn over
partner's line of fire. One soldier conducts the
and search him from the front. Place the rifle muz­
zle on his stomach. Twist the muzzle into the
search while the other remains far enough away
to observe the prisoner at all times.
prisoner's clothing to prevent it from slipping.
g. Do not relax your guard after completing
your search. You can also use the prone search method when

153. Techniques of Search


armed with a pistol, but keep the pistol at your hip
while searching. You will have to use arm-and-hand
a. The "pat., or "feel" method of se.arching a signals for non-English-speaking prisoners.

125

'

Figure 111. Prone method of search, when armed with a rifle.

1 55. Kneeling Method of Searching 157. Standjng Method of Searching When


When Armed with a Rifle Armed with a Pistol
Force the prisoner to interlock his bands behind a. Make the prisoner spread his legs far apart
and place his hands on top of his head, fingers inter­
locked ((0, fig. 114}.
his head and lo1eel (fig. 1 1 2 ) . He must bend for­
ward until he just is able to maintai11 his balance.
While seai·ching his left side, hold the rifle in your b. When you move close to search his front,
right hand, muzzle jammed in the small of his � place your foot against his heel and turn your body
Put your left leg between his legs and against his to the side to p1·otect your groin (@, fig. 1 1 4 ) .
Search thoroughly and be alert.
buttocks. In this position you can knock him
quickly forward by thrusting with your left knee. 158. Searching More Than One Prisoner
When searching his right side, hold the rifle in your
When armed with a pistol you can search more
left hand and put your right leg between his legs
than one prisoner at a time by using any of the
�ith your knee against his buttocks. You also can
methods presented in this paragraph. Remember,
use this method when armed with a pistol, but keep
however, to watch all of them and do not look
the pistol at your hip while searching.
<tway as you search for hidden weapons.
a. The Lean-To Metlwd.
(1)
156. Lean-To Method of Searching When
When using this method keep the pistol
Armed with a Pistol
in your right hand and search the left side of the
Have the prisoner lean against a wall, tree, fence, first prisoner (©, fig. 115).
truck or other upright object, one hand over the (2)
Step back and have the first prisoner
other, with his feet crossed and extended as far move to the far end of the line and have him
as possible to the rear. This puts him off balance. resume the lean-to position. Search the left side of
To search his left side, place your left foot in front the remaining prisoners in the same manner (@,
of his feet and keep the pistol at your right hip :fig. 115) .
(fig. 113). If the prisoner attempts to move, kick (3) After all prisoners have been searched
his· feet out from under him. To search the pris­ on the left side you move to the right side of the
oner's right side, switch the pistol to your left hand line. Hold the pistol in your left hand and search

and place your right foot in. front of his feet. For the right side of each prisoner. As you finish
other lean-to methods of searching see FM 19-5. searching each prisoner have him move to the far

126
Figu.r• 111. KnHling method of Bfarchino wh•n arm•d with G rifle.

end of the line and resume the lean-to position. tie him. You can tie a prisoner securely with pieces
b. The Kneelirig Method. of clothing or equipment such as shoelaces, leather
(1) To search more than prisoner using
one or web belts, neckties, handkerchiefs, or twisted
the kneeling method you make them all assume the strips of cloth. If a patrol has the mission of cap­
same position in column about 4 or 5 feet apart turing prisoners, it always should carry pieces of
((!), fig. 116). rope or flexible wire.
(2) First you search the prisoner at the rear
of the column and have him move to the front 160. Belt Tie
where he resumes the kneeling position (©. ng. a. Take the prisoner's belt and order him to lie
116) . Search the remaining prisoners from the rear
and move each forward to the front as you finish
on his stomach. Cross his arms behind hls back and
place the running end of the belt to\vard hls back

rifle, the kneeling search is the best method to use.


with him. When you are alone and armed with a and the buckle to>vard his feet. Hold the buckle on
the wrist of his bottom arm and tightly wrap the

of Prisoners
running end of the belt around his wrist several
1 59. Securing and Gagging
times. Place the running end parallel with his spine
The most effective way to control a prisoner is to and inside the wrist of his upper arm (@, fig. 117) .

127

F'igure 113. Lean-to method of sea.rch tuken a.rmed with a. p�tol.

b. Now wrap the running end around the wrist wrists. This will further tighten the outside loops.
of his upper arm several times. Be sure to keep the Tie the ends of the lace together with any con­
prisoner's arms as close together as possible and ventional knot ((!), fig. 118).
to wrap the belt as tight as possible (@, fig. 117). b. Next, tie his two little fingers together using
c. Fasten the belt end in the buckle (@, fig. 117) . one end of the second lace. Pass the remainder of
Although this is an effective means of tying, you the lace over the loop around the wrists and tie his
should use it only when the prisoner is under close thumbs together. When you pass the second lace
surveillance. around his wrists be sure to pull it tight and keep
it tight when tying his thumbs (@ and@, fig. 118).
161 . Shoelace Tie
a. Two 27-inch shoelaces or one 72-inch bootlace 1 62. The Lead Tie
is needed for this tie. Have the prisoner remove his A piece of rope or two long bootlaces are needed
shoelaces or bootlaces. You can make this tie with for this tie. Make the prisoner lie face down. Tie his
the prisoner's hands either in front of his body or hands behind his back using any conventional knot.
behlnd his back, the latter being more effective. Force his arms behind his back in a strained, up
Place his hands back to back, wrists touching each position. Pass the rope or lace around his neck and
other. Take one lace and tightly wrap it several tie it around his wrists. The length of the loop
times around both his wrists. Now, wrap the lace
his
around his neck should be short enough to force
end around the lace between the insides of him to keep his arms in a strained position to re-

128
Figure 114. Standing method of sea.rch. 1uh.en armed with a pirtol.

- -..

--· -
\

-
·-
-
·- -

CD 0

Figuse 115. Lean-to method.

I
.,

·- -
-

..
-

Figure 116. Kneeling method.

129
Figure 117. Belt tie.

Figure 118. Skoela.ee tie.

Jieve pressure on his throat (fig. 119). The prisoner else is available. Then tie a handkerchief around
can be subdued easily by jerking tJ1e rope as you the prisoner's mouth (fig. 121 ) .
walk behind him.
1 65. Stick Gag
163. · The Hog Tie IF A STRIP OF CLOTH IS NOT AVAILABLE,
Tie the prisoner in the lead tie as shown in figure A STICK CAN BE USED. Stuff the prisoner's
119. Double his legs up behind him and tie his mouth with a piece of turf. Force the stick between
ankles with the rope so that they remain in posi­ his teeth like a bit in a horse's mouth. Tie the stick
with a shoelace around the back of his neck (fig.
tion. Any struggle to free himself will result i n
122) .
strangulation. When con·ectly applied, there is no
escape from this tie (fig. 120). 166. Adhesive Tape Gag
Place several strips of tape across the prisoner's
164. Handkerchief Gag
A gag prevents a prisoner from crying out. Force
mouth (fig. 123). The tape should be at least 1-
inch wide and 5 inches long. Stuffing a handker­
a handkerchief or a strip of cloth into the pris­ chief, a piece of turf, or a strip of cloth into his
oner's mouth. A handful of turf will do if nothing mouth first will make the gag more effective.

130

Figure 119. �ad tie.

13 1
/

. 1
I

Figure 120. Bog tie.

132
Fivure IBl. Ha:1ulk"chi.ef gag.

1 33
Fiuure 1BB. Stick gag.

134
Figure 1!3. Adhesive tape gag.

135
This Page Intentionally Left Blank

136
APPENDIX A

REFERENCES

AR 600-9 The Army Physical Fitness Program.

AR 672-5-1 Awards.

FM 19-5 The Military Policeman.

FM 21-20 Physical Readiness Training.

FM 22-5 Drill and Ceremonies.

ASubjScd 21-150 Physical Contact-Confidence Training.

137
This Page Intentionally Left Blank

138
APPENDIX B

BAYONET ASSAULT COURSE

Section I. INTRODUCTION

1 . o,scription 2. Objedive
A bayonet assault course may be used, if avanable, The 'bayonet assault course may also be used as a
to improve the proficiency of the rifle-bayo11et qualification course to test the degree of proficiency
fighter as well as improve physical fitness. It is a of a rifle-bayonet fighter. When used as a part of
series of lanes to accommodate several men negoti­ rifle-bayonet training the course accomplishes the
ating the course at the same time. The course con­ following :
sists of targets to attack and obstacles to overcome a. Aids in developing speed, strength, endurance,

during progress through the course (fig. 124). coordination, and accuracy.

Assault courses should be laid out on rough, pre­


b. Provides rifle-bayonet fighting under condi­
tions approximating combat.
ferably wooded ten-ain. The length of the course
c. Offers a challenge to the soldier's determina­
should be 300 meters. Less space is acceptable if
tion and will-power which are so essential in com­
terrain dictates. Natural obstacles such as streams,
bat.
ravines, ridges, and thick woods should be included ; d. Provides a means for establishing good habits
and artificial obstacles such as dirt mounds, craters, in group action and teamwork.
'Wire entanglements, fences, log wall, hurdles, and e. Measures skill in rifle-bayonet fighting.
horizontal ladders, should also be a part of the f. Provides a means for maintaining skill by con­
course. tinued training and practice.

139
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ir!NISHINQ
STA9'TING
l"OINT
l"OINT

I Loe;. •.•LL • 0111 tlOC.#fO


), l'tUl.OLtS 1\.••llY TMIUSJ
), OITCM JUMP' 17 TUM..IL Cl&.•l
L Pt.In t,.(n TJIWSt •> ••••1 ttc.ltT '"tult
l. 'UllT tlCillf IUTT UlfOll TO rdW.M I• P'tlOMl 1AIC.t1)tM Cl4fln
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•. rAllt LffT Wtl 1llDl:f tO KU..D II DOUl\.l A,IOM Ullwtl.( flMCl

F;gure 11!�. E:ia.mple of 10-lane, 300-meter b<i31onet a11<iult course.

1 40
Section II. TRAINING ON THE ASSAULT COURSE

3. General all men have completed the course, the course ma)·
be run again in the opposite direction.
The method of negotiating the assault course should
be explained and demonstrated before the men are 5. Practice Running of the Assault Course.
required to run the course. The attack is made
During the training program. the men should first
without hesitation and the importance of swift and
negotiate the course at a moderate pace and in­
continuous bayonet attack should be emphasized.
crease their speed as technique and physical con­
The men are required to run the course with their dition improve. The instructor insures that dis­
rifles held in the attack position. cipline and organized control are maintained. The
instructor and his assistants will be stationed along
4 . Preliminary Training on Bayonet Court the course to observe the methods of attack and to
Prior to training on the assault course the bayonet make corrections when necessary.
training court (fig. 17) may be used as an assault
6. Targets
course in order to teach the men how to attack
while moving rapidly toward an enemy. To use Different types of targets should be constructed as
the court in this manner, students are lined up be­ an aid to training. Experience should be gained on
hind each of 10 files of targets (two files are blocked four basic targets prior to running the qualification
course. These are the thrust, the parry-thrust, the
by the instructor's platform) (fig. 17). The move­
parry-butt stroke to the groin, and the parry-butt
ment to be executed against each target must be
stroke to the head targets (fig. 125). The four basic
designated by the instructor or by the use of a sign
targets are variations of the multipurpose bayonet
in front of each target. On command, the men la.rget as described in paragraph 15. These targets
negotiate the course in waves of 10 students are durable and if used properly will not damage
abreast. As the students complete the course, they riftes. If substitution must be made, hard objects
should clear the last target and again line up in or materials should not be used for butt stroke
their respective files at that end of the course. After heads or target faces so as to minimize rifle damage.

141
CD
I. THl!UST 3. PARRY-SUTT STROKE TO THE GROIN TARGET
2 PARRY THRUST TARGET 4. PA.RRY-SUTT STROKE TO THE HE.t.D T.t.RGET

Figure 1t5. Typea of targeta (aelt.t1matiea).

142
Sedion Ill. THE QUALIFICATION COURSE

7. Purpose position in rear of the starting line. At the com­


mand UP, he springs to his feet with his weapon at
The qualification course gives the unit commander
a means to measure the proficiency of his men in the attack position and runs toward the first target.
the technique of rifle-bayonet fighting, and it in­ He negotiates ea.ch obstacle and attacks each target
creases esprit de corps within a unit by creating a in turn, running the course in the shortest possible
competitive attitude and by offering special recog­ time. Each man is scored individt1ally (para lOb).
nition to the men who qualify. It also makes de­
mands on the soldier's speed, accuracy, strength, 1 0. Support Requirements
and endurance that approach the demands made on To conduct qualification runs of the assault course
him in actual combat. the following must be provided :
a. Supervisory Personnel. To insure impartial
8. The Course
scoring and to maintain high standards for qualifi­
A bayonet assault course is 300-meters in length
cation, men who are not members of the company
employing targets, obstacles, and natural terrain
running the course are detailed to act as scorers.
features as described in paragraph 1, and as illus­
The scorers should be selected \veil in advance so
that the officer in charge can refresh himself on the
trated in figure 124. The same course can be used
for both practice and qualification. Qualification can
be determined on any assault course as follows : subject and, if necessary, train the scorers. The

a. The coui·se will contain a minimum of- officer detailed to administer the coarse should be
( 1 ) Four types of targets to include th.rust experienced in rifle-bayonet training. His primary
targets ((D,
fig. 125), parry thrust (@, fig. 125), duty .is to assign a scorer to each target and to in­
parry butt stroke to the groin (@, fig. 125) , parry sure that the scorer is qualified to grade the men

..
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.Mc 1
_ )_

t�
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"- --- ��
Figure 1t6. Prrm.e target n
i C1'"a.ter.

butt stroke to the head ( ©, fig. 125) , or prone tar­ on the execution of the movements for that target.
get in crater (fig. 126 ) . The officer in charge has overall supervisory re­
(2) Seven types of obstacles as depicted in sponsibility for the scoring. He provides each
:figures 127 through 133. scorer with scoreshets and totals each man's score
b. The course will contain a minimum number of for the entire coarse.
lanes to permit one-half of a squad to run at the b. Scoring Standards. Since assault courses at
same time under the squad leader, assistant squad different installations may vary as to length and
leader, or other designated leader. number of targets, it is not practical to prescribe

9. Running the Course for Qualification


a stand.ard time limit or an invariable number of
points for qualificatio11. As a guide, 30 seconds for
For qualification the soldier assumes the prone each 50 meters of a course can be u.sed to establish

143
a time limit. However, the total dist.ance covered thoroughly on all requirements for the qualification
should be 300 meters, and on short courses it will course, including the maximum time anowed and
be necessary to re-run portions of the course to the minimum number of points needed to qualify.
cover the required distance and attack eight t.argets
c. Acu.iard. A basic qualification badge as speci­
as recommended. To qualify, the soldier must score
fied in AR 672-5-1, with the bayonet bar to indi­
at least 75 percent of the total possible points and
must negotiate the course within the specified time cate expert qualification, is awarded to participants
limit. The officer in charge should orient each man who attain the qualifying score of 75 percent.

---

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Figure 11.7. Log wt:UL

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VARIABLE H E I GHTS - 27• MAX


VARIABLE INTERVALS

Figure 1!8. HurdleB.

144
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145
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1 46
Figure 133. Double a.pron barbwire fence.

1 1 . Scoresheets* b. The bayonet coarse qualification score sheet


(fig. 135) is used to consolidate the eight separate
Three scoresheets are outlined below which are
scores awarded on the course. The scores of the
used to record performance of men who complete
individual are totaled on this scoresheet, and the
the Bayonet AssauJt Course.
total points are recorded (out of a possible total
a. The Bayonet Target Scoresheet, (DA Form of 200 points). His total score is then converted
1770-R) (fig. 134), is used to insure a standard to a percentage score and this pel'centage is also
scoring system for each of the eight fixed targets recorded on this scoresheet.
on any bayonet assault course. This form contains c. The lane scorer's record for bayonet test (fig.
the five standard criteria for scoring individual 136) may be used as a means of consolidating
personnel on any of the targets. One of these score­ scores. The scorer at each tal'get scores individual
cards must be scored for each man at each differ­ personnel on the bayonet target scoresheet (fig.
ent target ; therefore, eight scoresheets a.re re­
134) and then transfers each individual's score to
quired for each man. The maximum score possible
the lane scorer's record. The use of this reeord will
on each fuced target is 25 paints.
simplify the completion of bayonet qualification
• Tbe.e 1corubeet1 are pttsented Jn duplicate, one filled in as course scoresheets (fig. 135), following the ad­
an example for the W1Cr, and one blank tor reproductJon locally

by means of a mechanical copying device. ministration of the qualification coarse.

147
BAYONET T A R G E T S C O R E S H E E T DATE

For u s e of 1 h i s form, see F M 2 1 • 150; The proponenr ogcncy •S U, S, Continental Army Command.

T A RG ET POST N U M B E R T Y P E OF T A R G E T (I. e.. Parry Thrus1, Verrlcal Butt Stroke, etc.)

ELEMENT PO OR GOOD EXCELLENT GRADE

1. DID MAN AT TACK A V U L N E R A B L E

PART O F TARGET?

!TOTAL P O S S I B L E POINT S-3)

2. DID H E S E L ECT PROPER MOVEMENT TO


ATTACK T A R G E T AT T H I S POST?
(TOTAL POSSIBLE PO I NT S - 5)

3. DID H E E X E C U T E MOVEMENT P R O P E R L Y

(MAINTAINING HIS BALANCE AND SP E E D)'

( T O TAL POSSIBLE POINTS-7)

4. DID H E D I S A B L E H I S OPPONENT?

(TOTAL P O S S I B L E POINTS-5)

5. DID H E AGGRESSIVELY CONTINUE H I S


ASSAULT TO N E X T POST?
(TOT AL P O S S I B L E POINT S - 5)

TOT A L (MAXIMUM 25)


.

NAME O R R O S T E R O F PERSON R U N N I N G TH E C O UR SE NAME AHO G R A D E O F SCORER

D A F O R M 1770-R. 1 Aug 71 P R E V I O U S EDITl01'1 O F THIS FORM IS O B S O L E T E .

Figure 184. Bayo'!Ut tcwget scoreskeet (DA Fot'm 1770-R). (Locally reprodtUled.)

148
B A Y O N E T T A R G E T SCO R E SH E E T DATE

For use of t h i s form, see FM 2 1 • 150; 1he proponent ogency is U, S, Conlinentol Army Commond. I JA1A-I 7�
TARGET POST NUMBER TYPE O F T A R G E T { i . e . , Parry Thrust, Vertical Butt Stroke, etc.)

f- Pfil</?Y f,l//?V..Sr

E L EM E N T POOR GOOD E X C E L L E NT GRADE

1. D I D MAN A T T A C K A V U L N E R ABL E

PART O F TARGET?
0 I .3 3
( T O TA L P O S S I B L E POINTS-3)

2. D I D H E S E L ECT P R O P E R MOVEMENT TO
A T T A C K T A R G E T AT T H I S P O S T ?
(TOTAL POSSI B L E POINTS - S)
0 3 5 5
3. D I D H E E X EC U T E M O V E M E N T P R O P E R L Y

(MA I N T A I N I N G H IS BALANCE AND S P E E D ) ?

(TOTAL POSSIBLE P O I N T S- 7 )
0 5 7 5
4. DID HE DISABLE HI S OPPONENT?

( T O T A L P O S S I B L E P O I N TS-5)
0 3 5 3
s. D I D H E A G G R E S S I V E L Y CON T I N U E H I S
ASSAULT TO N E X T POST?
(TOT AL P O S S I B L E P O I N T S - 5)
0 3 5 3
T O T A L ( M A X IMUM - 25)
a 15 25 19
NAME OR R O S T E R O F P E RS O N R U N N I N G T H E C O U R S E NAME A N D GRADE OF SCORER

# 'JI:> /(6G-El<51 R. I/LI


D A F O R M 1770-R, 1 Aug 7 1 P R E VIOUS E D I T I O N O F T H I S F O R M I S O B S O L E T E .

Figur� 1.f4-Continued.

$
-
B A Y O N E T C O U R S E QUALIFICATION S C O R E S H E E T DATE

1'17o
For use of this form see F M 21· 150, the proponent ogency is
I .Tt9N.
U. S. Cont1nentol Ar my Commend.

OOE {/OHN
LAST NAME FIRST Ml ROSTER NO.
/7. 90

!/6�
LANE HUMBER O R D E R HUMBER UNIT SCORE

..2- '% ;:;

1. PARRY THRUST .,2..1

2. P A R R Y B U T T S T R O K E TO GROIN
_2.. /

3, P R O N E T A R G E T IN C R A T E R
..25
4. PARRY B U T T S T R O K E TO H E A D 19
s. PARRY T H R U S T
22

6. P A R R Y R I G H T T H R U ST 23

7. PARRY B U T T S T R O K E TO GROIN �o
8. 1' H R U S T
2S
TOTAL /7(p

37.
NAME ANO G R A D E O F S CORE R

f?or;£1?S R. 1/J..T s%
DA FORM 3751-R, l Aug 71

gure 135. Bavonet courae qualification aeoresh.tJet. (LooaJ.l11 reproduud..J


Fi

1 50
BAYONET COURSE QUALIFICATION SCORESHEET DATE
For use of this form see FM 21- lSO; the proponent ogency i&

U. S. Continentol Army Command.

LAST MAME FIRST Ml ROSTER HO.

LANE HUMBER ORDER NUMBER UNIT SCORl

l, PARRY THRUST

2. PARRY BUTT STROKE TO GROIN

J, PRONE TARGET IM CRAtER

4, PARRY BUTT STROKE TO HEAD

s. PARRY THRUST

6. PARRY RIGHT THRUST

7. PARRY BUTT STROKE TO GROIN

8. THRUST

TOTAL

MAME AND GRADE OF SCORER

DA FORM 3751·R. 1 Awa 71

Figure 185-Continued.

151
L A N E SCOR E R ' S R EC O R D F O R BAYON E T T E ST
For u s e of t h i s form, s e e FM 2 1 - 1 50, the proponent agency in U . S . Continental Army Command.

LAN E -" T A RGET " NAME

O RD E R SCORE ORDER SCO R E ORDER SCORE ORDER SCO R E

1 18 35 52

2 19 36 53

3 20 37 54

4 21 38 55

5 22 39 5(.

6 23 40 57

7 24 41 58

8 25 42 59

9 26 43 60

10 27 44 61

11 28 45 62

12 29 46 63

13 30 47 64

14 3 I 48 65

15 32 49 66

16 33 50 67
-··

17 34 51 68

DA FORM 3752-R. l Aug 71

Figure 136. Lan.e ac<Wer's record few bavonet teet. (LO«tll'I/ reproduced.)

152
LANE SCOR E R ' S R E C O R D F O R B A Y O N E T T E S T
For use of t h i s form, s e e F M 2 1 - 1 50, the proponent a g e n c y i n U . S . Continental Army Command.

LANE t:
2
T A R G E T !•
S" NAME
Jo.n. e51 r. 8 . f'S1f.

ORDER SCO R E ORDER SCORE ORDER SCORE ORDER SCO R E

1 Z IJ 18 .z. 5"" 35
l'l S2 .; $
2 IT 19 .2S- 36 :J.,,r;- 53 2. 3
3 2. 0 20 2.3 37
-

.:z !> 54 1.0

4 (S- 21 :1. a 38 2-() SS 2.1


5 1r 22 2/ 39 21 S6 .2 s-

6 1'8 23 11 40 ,t.1 S7 2. '


7 2 S- 24 2. s- 41 I '} 58 2- </-
8 .z 2. 2S ;t S- 42 .2 !) S9 .1. )

9 2� 26 ,zS- 43 19 60 :2.- 0

10
2..'f 27 ;z 3 44 :t. 3 61 18
11 ,2.0 28 45 �� 62 <f
12 29 2.I 46 63
�tf :z.

17 .2 '2- :1.. ..j..

13 2. s- 30 :2 � 47 ..2 3 64 I 'I
14 Z S- 3I z S- 48 I '! 65 2.6
lS 20 32 2-J 49 l 'f 66 :z. 2

16 .:L "i 33 2 '3 so :J.-0 67 2 3


17 I <i 34 .2 0 51 ;LS-- 68 .Z fl-
OA FORM 37S2·R. 1 Aug 71

Figure 186-Continued.

153
This Page Intentionally Left Blank

154
INDEX

Par.iraph Page Paragraph Page


Advanced hand-to-hand training: Smash ------------------ 9 4
Bayonell disarming: Thrust --------------- 9 4
Overleg counter -----------­ 115 93 Crossover ------------------ 8 8
Pull and push counter -----­ 114 89 Defense:
Somersault counter ------- 116 93 Block ------------------- 10 8
Falls: · Parry ------- --------­ 10 8
Advanced falling ---------­ 106 83 Followup movements ------ -- 12 16
Left side frill position ------­ 100 78 Modified movements ------ 11 14
Practicing falls ----------- 101, 102 78, 79 Whirl --------- - -- - - -- 8 8
104, 105 79, 83 Fighting positions :
Rear fall position ---------­ lOS 79 Attack ----- ---- - --- ---- 6 2
Right side fall position -----­ 99 77 Relax __ -------------- 6 2
Front gua.rd position --------­ 97 77 Fighting principles ---------­
3,4 1,2
Knife attack and defense: Fix, unfix bayonets ----------- 18 23
Attack from the rear ------­ 122 95 Parries -------------------�- 98 78
Frontal attack ------------- 121 96 Training:
Grip ----------------- --- 118 94 ComJnands -------------­ 16 28
Kni!e attack defense ------ -­ 123 96 Continuation --------------- 26 25
Modified stance ----------- 120 95 Control ------------------ 28 24
Stance ----------·------ 119 94 Facilities:
Takedowns, throws : Multipurpose target----­ 15 19
Body block ---------------­ 109 85 Training count ---------­ 14 19
Front leg takedown -------- 111 87 Pugil ----------------­ 27, 29
Hip throws ---------------­ 106 83 Safety -----------------­ 25 26
One arm takedown ------­ 112 89 Sequence ------------­ 22 24
Overhead throw --------­ 108 84 Supervision ------ --- -- 24. 25
Overshoulder throw ------­ 110 86 Formations ------------- 17 23
Shoulder throw --- ------ 107 83 Uses ---------------- 2 1
. .
---

T ra1mng -------------- --- 96 77 Warmup exercises --------- 19 24

Basic hand-to-hand training: Hand-to-hand combat:


Aggressive action ------ -----­ 66 51 History of -------------­ 42 48
Cross-hock takedown --------­ 78 59 Principles -------------------- 43 «
Football kick -------------­ 74 57
Foot stomp ---------------- 76 57 Hand-to-hand training:
Glide ---------------------- 69 52 Advanced ------------------- 64 48
Guard positions -------------- 68 61 Basic -------------------- 64 48
Heel stomp -----------------­ 73 57 Commands ------------------ 60 49
Kjcks and stomps ------------- 70 55 Exercise --------------------- 61 49
ICnee lift -------------------- 76 58 Formations ---------------­ 59 49
Pivot kick ------------------ 72 55 Safety ----------------------­ 67 48
Porpose --------------------- 64 51 The Instructor --------------- 56 48
Rear strangle takedown ------­ 80 61 Training pit ----------------- 62 50
Rear takedo1V?l --------------- 81 62 Knife attack defense11 --------- 94 74
Side Icicle -------------------- 71 65
Takedowns -----------------­ 77 IS9 Pugll training:
Countermovements : Attack course, human --------­
34 32
Backward roll -------------­ 86 66 Control __ - - - - - --- -------- -- -
82 31
Counter to front body hold, Equipment:
arms pinned ------------­ 90 71 Groin ------------------ 38 38
Counter to front hold under lland ------------------- 39 39
anns -------------------- 91 71 lleadgear --------- - ---- - - 37 38
Counter to kicks --------­ 92 72 Stick ------------------- 40 39
Counter to rear hold, Graded bouts --------------­
31 81
arms free ---------------- 88 67 Target course, human -------- 33 32
Counter to rear hold, Value ---------------------- 28 29
arms pinned -----------­ 87 66 Wat"D\up round --------------- 30 31
Counter to rear strangle hold_ 89 67
Finger jab ---------------- 84 66 Specialized skills:
Holds and counters to holds :
Bayonet: Counter to a two-hand grip
Fighting movements: on one wrist ------------­ 137 110
Attack: Counter to an overhand grip
Butt stroke ------------- 9 4. on both wrists --------­ 188 111
Slash ------------------- 9 4 Counter to choke hold ------- 134 107

155
Paragraph Page Paragraph

Cross collar strangle hold ---­ 129 104 Search with pistol, lean-to-
Double wristlock ---- ----­ 132 106 method -------------- 166 126
Front strangle hold -----­ 127 103 Search with pist.ol, standing
F11ll nelson --------------­ 130 1-05 method ---------------­ 167 126
Hammerlock ------- -------­ 131 105 Shoelace tie __ ----------­ 161 128
Leg lift counter to rear Stick gag ----- ---------- 165 130
underarm body hold ------­ 141 114 Sentry silencing:
Lift counter to rear under- Helmet neck break -------­
146 119
arm body hold --------- 140 114 Helmet smash ------ _ ---­ 147 119
Overhead counter t.o rear One-hand strangle loop -----­ 148 119
body hold, arms pinned ____
139 112 Other methods ---------­ 150 120
Push-pull counter to front Two-hand strangle loop ----- 149 119
underarm hold ----------­ 136 109 Variations to throws and
Side collar strangle hold ----­ 128 103 t.akedowns:
Throw counter to front hold, Front throw -------------­ 142 116
arms pinned ------------- 185 108 Variations of the hip throw -­ 144 118
Prisoner searching-securing: Variations of the over-
Adhesive tape gag ---------­ 166 180 shoulder throw ---------­ 148 116
Belt tie -----------------­ 160 127 Vulnerable points of the body:
Handkerchief tie ----------- 164 130 Head and neck ------------ 48 46
Hog tie ------------------- 163 130 Limbs _ ------ - ------------ 60 46
Lead tie ------------------ 162 128 Trunk -----------------­ 49 46
Search rules ---------------­ 152 125 Weapons, natural :
Search technique ----------­ 163 125 Feet ---------------------- 68 46
Securing, gagging prisoners __ 159 127 Fists ---------------------- 53 46
Searching more than one Hand held :
pnsoner ----------------- 168 126 Entrenching tool 62 46

--------­

Search with ri8e, kneeling Helmet -----------------­ 52 46


method ------------------ 156 126 Sand or dirt ------------­ 52 46
Search with rtile, prone Web equipment -------- 62 46
method ----------------- 164 125 l!ands ----------------------- 53 46

156

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