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TECHNOLOGY INTEGRATION

ASHIKA.S
NAMRATHA.NARAYAN
RAVI THEJA
PURUSHOTHAM.B
STRUCTURE

INTRODUCTION TO TECHNOLOGY INTEGRATION

INTRODUCTION TO BIG DATA AND BRIEF

INTRODUCTION TO CLOUD COLLABORATION AND BRIEF

INTRODUCTION TO INFORMATION MANAGEMENT AND BRIEF

MODELLING

SIMULATION

3D PRINTING
TECHNOLOGY INTEGRATION

● Technology integration is the use of technology tools in general content areas in


education in order to allow students to apply computer and technology skills to
learning and problem-solving.
● Technology integration is defined as the use of technology to enhance and support
the educational environment.
● Technology integration in the classroom can also support classroom instruction by
creating opportunities for students to complete assignments on the computer
rather than with normal pencil and paper.
● Integration of information and communication technology is often closely
monitored and evaluated due to the current climate of accountability, outcome
based education, and standardization in assessment.
Big data
● Big data is a field that treats of ways to analyze, systematically extract
information from, or otherwise deal with data sets that are too large or
complex to be dealt with by traditional data-processing application software.
● Data with many cases (rows) offer greater statistical power, while data with
higher complexity (more attributes or columns) may lead to a higher false
discovery rate.
● Big data challenges include capturing data, data storage, data analysis,
search, sharing, transfer, visualization, querying, updating, information
privacy and data source.
● Big data was originally associated with three key concepts:
● volume,
● variety, and
● velocity
Definition
● The term has been in use since the 1990s, with some giving credit to John
Mashey for popularizing the term.
● Big data usually includes data sets with sizes beyond the ability of commonly
used software tools to capture, curate, manage, and process data within a
tolerable elapsed time.
● Big data philosophy encompasses unstructured, semi-structured and
structured data, however the main focus is on unstructured data.
● Big data "size" is a constantly moving target, as of 2012 ranging from a few
dozen terabytes to many exabytes of data.
● Big data requires a set of techniques and technologies with new forms of
integration to reveal insights from datasets that are diverse, complex, and of
a massive scale.
Big data can be described by the following characteristics:
Volume
Characteristics The quantity of generated and stored data. The size of the data determines the value and potential
insight, and whether it can be considered big data or not.
Variety
The type and nature of the data. This helps people who analyze it to effectively use the resulting
insight. Big data draws from text, images, audio, video; plus it completes missing pieces through data
fusion.
Velocity
In this context, the speed at which the data is generated and processed to meet the demands and
challenges that lie in the path of growth and development. Big data is often available in real-time.
Compared to small data, big data are produced more continually. Two kinds of velocity related to big
data are the frequency of generation and the frequency of handling, recording, and publishing.
Veracity
It is the extended definition for big data, which refers to the data quality and the data value. The data
quality of captured data can vary greatly, affecting the accurate analysis.
Cloud collaboration
● Cloud collaboration is a way of sharing and co-authoring computer files through the use
of cloud computing, whereby documents are uploaded to a central "cloud" for
storage,where they can then be accessed by others.
● Cloud collaboration technologies allow users to upload, comment and collaborate on
documents and even amend the document itself, evolving the document. Businesses in
the last few years have increasingly been switching to use of cloud collaboration.
● A cloud collaboration project begins when one user creates the file or document and then
gives access to certain individuals; for example, the project creator may share a link to
the project that allows others to view and edit it. Users can make changes to the
document at any time, including when employees are viewing and working
simultaneously. All changes are saved and synced so every user sees the same version of
the project.
THE BENEFITS OF CLOUD COLLABORATION

1. Improved Organization

With documents kept in a central, cloud-accessible location, employees can work on a document
without having to send an updated version (not to mention trying to keep track of the latest version) to
all the necessary team members.

2. Higher Participation Levels

Allowing access to projects can lead to higher levels of employee participation. With cloud collaboration,
all team members have an equal opportunity to provide input, and it can be done from wherever they
are, at any time
3. Improved Access to Large Files

Most email servers cannot handle documents larger than a few MB. When dealing with large audio or video files that email servers
can’t accommodate, cloud computing solutions have the answer. Because you can provide access to the cloud, where the large files
are stored, there is no need to send files. Through the cloud, there is no delay in receipt or distribution dilemmas.

4. Real-Time Updates

Teams can work on projects without having to be in the same room, or even country. Edits and updates appear in real time and can
be accessed by everyone. Any confusion over which version is the latest is eliminated with cloud collaboration.

5. Better Brainstorming

The cloud can become a brainstorming forum, allowing ideas to be shared and productive conversations to take place. The cloud is
an ideal medium to facilitate better communication between staff and project managers, various team members and other
collaborators.
Tools for Collaboration
1. Office 365: Includes the common Office apps such as Word, Excel, and PowerPoint, plus file storage
(OneDrive), collaboration (SharePoint Online), and communication (Exchange Online).

2. Gmail: A leading choice for free email service among consumers, Gmail integrates with various
third-party apps as well as other Google apps like the calendar.

3. Cisco WebEx: A top online meeting and web conferencing tool that includes features such as screen
sharing, file sharing, annotation, and public and private chat.

4. Yahoo! Mail: Often going neck-in-neck with Gmail for popularity, Yahoo Mail has maintained its strong
appeal as a free consumer email application. Yahoo uses spam filters and SSL encryption protocols.

5. Yammer: A social network for the workplace, the Microsoft-owned platform allows users to communicate
and collaborate privately by creating groups. External collaborators such as vendors can be easily added as
well.
6. Evernote: As a versatile note taking app, Evernote allows users to sync their notes across multiple
platforms.

7. GoToMeeting: An online meeting and web conferencing tool that integrates with apps such as Outlook
and Salesforce. GoToMeeting competes directly with WebEx.

8. Skype: Considered a pioneer in consumer video conferencing, the free Skype Meetings version
supports up to 10 meeting participants and includes screen sharing and PowerPoint collaboration.

9. G Suite (formerly Google Apps for Work): A collaboration suite from Google that includes Google

Docs, Sheets, Hangouts, and Google Drive. G Suite competes directly with Microsoft Office 365.

10. Prezi: An online presentation tool that’s often used as an alternative to PowerPoint. It uses a single
canvas instead of slides. Its advantage over PowerPoint is its ability to create free-form, unstructured

presentations.
Information management (IM)

● Information management (IM) is the process by which relevant


information is provided to decision-makers in a timely manner .
Information management has largely been defined from an information
systems perspective and equated with the management of information
technology.
● IM is a generic term that encompasses all the systems and processes
within organisations for the creation and use of corporate information.
● IM aims to get the right information to the right person at the right place
and at the right time.
What is the purpose of information management

The purpose of information management is to:

● Design,
● Develop,
● Manage, and
● Use information with insight and innovation.
● support decision making and create value for individuals, organizations,
communities, and societies.
BENEFITS OF INFORMATION MANAGEMENT

1. Data quality:
Improved accuracy and consistency of information distributed to customers both inside and outside the organization
2. Information management:
Increased effectiveness of data used for business planning and execution.
3. Process efficiency:
Increased operational efficiencies.
4. Security:
The safeguarding of organizational data from misuse through:
5. Organizational agility:
The flexibility and agility needed to meet dynamic market demands
3D PRINTING

What is Printing ?

Printing is a process for reproducing text and images.

What is 3D Printing ?

3D printing or additive manufacturing is a


process of making three dimensional solid objects
from a digital file.
HISTORY OF 3D PRINTING

1984
The first working 3D printer was created in 1984 by Charles hull .

LATER 199O’s
Other companies like 3D system, object Geometries, Z corp developed 3D printers.
First 3D Printer First 3D Printed Object
PROCESS OF PRINTING

Create Design Load in Printer Start Printing


Methods of 3D Printing

● Selective Laser Sintering(SLS)

● Stereolithography

● Fused Deposition Modeling(FDM)


Selective Laser Sintering
It is an additive manufacturing technique that uses a high power laser( for eg. CO2 laser) to fuse small particles of
plastic, metal, ceramic or glass powders into a mass that has a desired 3D shape.
Stereolithography

It is an additive manufacturing process that works by focusing an ultraviolet (UV) laser on to a vat of photopolymer resin.
Fused deposition modeling
It build parts layer-by-layer from the bottom up by heating and extruding thermoplastic filament.
Used for modelling, prototyping and production applications.
ADVANTAGES AND DISADVANTAGES

ADVANTAGES : DISADVANTAGES :

● Ability to customise products. ● Intellectual property issues


● Rapid production of prototypes.
● Low cost production ● Unchecked production of dangerous items
● No storage cost
● Limitations in size and raw materials.
● Quick availability of organs.
● Printers are expensive.
Conclusion

● 3D Printing is an expanding technology which may soon start an industry in which everyone has the
possibility of being a manufacturer.

● 3D Printing has a lot of possible benefits to society, although the products created must be regulated.
SIMULATION

simulation is a process through which one can study and analyse the real world scenario by creating
a virtual world. It may be achieved by minimising scale in the real world,or may be digitally created by
software

STRATEGY OF SIMULATION RESEARCH


Simulation processes used for architectural research can be sub-divide into categories such as
● Drawing,
● Photography
● Architectural Models.
STRATEGY OF SIMULATION RESEARCH

Drawing for Simulation


The design process itself can be considered as simulation, as it involves the interpretation of thoughts and feelings of the
researcher . An architect designs a building as per the client’s requirements, professional ethics and personal innovation

Photographs for Simulation


Photographic analysis is another way of representing simulation in architecture.This is the process to understand the
photograph, the effort made to relate it to the real world scenario and, to integrate the image into a real world version

Model for Simulation


Different kinds of outcomes can be obtained so as to calculate parameters whenever a physical or a virtual model requires
evaluation. The influence of orientation of the building, sunlight, wind behaviour, etc. can be calculated
through the building modeling process.
TYPES OF SIMULATION RESEARCH

Iconic
In this kind of research, testing of material or products is executed with the help of simulation-oriented interventions. The simulation
mainly involves the process of changing variables limit, rather than a change in materials for the simulation.

Analogous
This kind of simulation occurs when an actual or proposed physical system is carried by adopting a comparative analysis matrix. It
includes ‘Model
Simulation’ by considering all the parameters and comparing the attributes and impacts simultaneously (Hirschel, 2012), so as to
get an appropriate
case-specific inference.
TYPES OF SIMULATION RESEARCH

Operational
‘Operation Simulation’ deals with people’s interaction with the physical context, but emphasis is laid upon data
generated by role play. This kind of simulation incorporates advantages of skit plays, or some kind of act, for
generating awareness among people.

Mathematical
Systems of number coding capture real-world relationships in quantifiable abstract values that are related to the virtual
world scenario. ‘Mathematical Simulation’ mainly deals with estimation and costing of a building. While making the
preliminary budget many permutations and combinations occur between choice of materials, labour and, in fragmenting
project milestones.
MODELLING

● A model is a program which has been developed


to copy the way a system works in real life.

● It uses mathematical formulas and calculations to


predict what is likely to happen based on data
recorded about what actually did happen in the
past.
MERITS OF MODELLING
To test a system without having to create the system for real (Building real-life systems can be
expensive, and take a long time)
•To predict what might happen to a system in the future (An accurate model allows us to go
forward in virtual time to see what the system will be doing in the future)
•To train people to use a system without putting them at risk (Learning to fly an airplane is very
difficult and mistake will be made. In a real plane mistakes could be fatal!)
•To investigate a system in great detail (A model of a system can be zoomed in/out or rotated.
Time can be stopped, rewound, etc.)
DEMERITS OF MODELLING

The results depend on how good the model is and how much data was used to create it in the
first place.

•Models can't ever completely re-create real- life situations.

•Not every possible situation may have been included in the model.

•The equipment and software are expensive to purchase.

•Staff need to be trained to use the software and equipment.

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